From 2005 to 2014, Nintendo released a lot of games from September to December. What years were the best?
http://www.nintendoworldreport.com/feature/41411/ranking-nintendos-past-10-holiday-lineups
With the delays of The Legend of Zelda and Star Fox Zero to 2016 and the apparent dumpster fire that is Mario Tennis: Ultra Smash, Nintendo’s holiday lineup this year appears very weak. That got me thinking: where does this year’s slate compare to recent Nintendo holiday lineups? Is 2015 truly that bad of a year? Or are we just spoiled? Using a highly advanced scoring system (aka I listed out each game released from September to December in the past 10 years and stared at them blankly for like 45 minutes), I ranked Nintendo’s holiday seasons from 2005 to 2014. Over the next few pages, I’m going to list out each year in descending order and explain why each year is where it is. At the end, I’ll make my call as to where I think 2015 will slot in when all is said and done.
Just a note: I’m not factoring in sales figures at all (or else the Wii years would be at the top and everything else would be light years behind). This list is also, as most lists are, totally subjective. I’m probably going to not give a game you dug the respect you think it deserves. Consequently, I’ll probably give a game more love than you think it deserves. This is all in good fun and I love you all. Now let’s go start on that one holiday season that everyone knows sucked: 2008.
The second I saw this headline I thought "that Wii Music year HAS to be the worst" and sure enough it is. To me that holiday was Nintendo sending the message loud and clear of "we don't give a **** about anyone but casuals". By the next holiday season I had a PS3. And if you want proof that the Wii was a fluke look at how two of the key years of Wii-mania are at the bottom of the list. Nintendo never put in a poorer effort into a console than they did with the Wii and the thing coasted on mainstream fad appeal thanks to Wii Sports and Wii Fit. Nintendo clearly knew it too and developed lazy habits that bit then in the ass big time when they launched the Wii U.
Your argument basically comes down to Nintendo should be filled with Wizards who can magically make games appear out of their ass because that's the only way they can do actually what you say they should do.
I want to report Lucariofan99's post to a moderator..... for some kind of an award of excellence and to use as an example of more posts we need to see around here. I love it! I'm absolutely in the same mind set as you. I think this might be your best post so far!
Ian's a lot like me (I love Mass Effect and 2 would be in my top ten fav games).(http://suptg.thisisnotatrueending.com/archive/18148053/images/1330526248202.jpg)
But Nintendo's does try.
People would argue that but think about it.
For Every Virtual boy a SNES
For every Wii U a 3DS
see Nintendo trys new things, and in a gaming world that lacks new idea's anymore, this is want made me love them there're not the generic asshole's that we see so often.
I love this concept of theirs that for every new invention, in case it fails they have a backup plan.
I love they're games (most of them)
I Love Pokémon (because who doesn't)
I Love Dankey Kang (my first ever game was DK Country)
I love Mario (even M&S at the Olympic games)
I Love Animal Crossing (Tom Nook you evil BITCH!)
I Like Zelda (yeah apart from OoT not my personal fav)
I Love Xenoblade (it's Beautiful!)
I Fuckin love SSB (hands down the best fighter)
and I LOVE NINTENDO
just because an artist has flops, theirs always a masterpiece on the Horizon, so Ian think before you post.
Missing from the list, for me, are:
Metroid Prime 3 (August 2007);
Guitar Hero III (October 2007) (sold best on Wii and I also bough it on Wii); and
Goldeneye (November 2010).
I know some if not all of those don't fit Neal's criteria but they made 2007 a great holiday year, for me (what with Galaxy in that year too), and 2010 really good too (with DKC: Returns and Kirby's Epic Yarn).
I am also basically judging console line-ups as the handheld line-ups felt, to me, basically holiday-proof in that they had a steady schedule of good releases that were pushed as attractive purchases all year round, including the holiday season.