10
« on: September 22, 2010, 12:34:21 AM »
More and more each day, it becomes a chore to sit down and invest more time playing Arc Rise Fantasia. After playing around forty hours, I've lost all interest in knowing how the game will actually untangle all it's subplots. It has become really irksome to beat a boss, only to find out that this new character suddenly appears on "X town", so I have to go to "X town" to find out that such character actually has a conflict with "other X town" I had previously visited about two hours ago. At one point, I literally had to jump the same two towns to find out "new" information. Jumping from place to place becomes tedious really quickly. You skim through the whole World Map at about 20 hours, only to repeat most places for the duration of the game. Yes, other areas eventually open up, which makes you feel sort of cheated because they become accessible when the game decides it's time.
By the way, can the localization be exclusively faulted? I feel like the game's main problem is how it's poorly structured. Even if the characters evoke enough emotion through excellent voice acting, I wouldn't really care if the story keeps dropping more random story twists to increase its lasting appeal. Oh yeah, and even if it's commonplace in video games, I really have a problem with characters who openly express their feelings or speak like reading literature. Maybe earning a screenwriting degree has jaded me a bit, but it really dumbs down my overall experience when the characters are less than plausible.