Author Topic: Unreal 5 - Meta Humans Demo  (Read 29275 times)

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Offline ThePerm

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Unreal 5 - Meta Humans Demo
« on: February 10, 2021, 06:54:07 PM »
The newest technology with the unreal engine is really shaping up.

https://www.youtube.com/watch?v=1tjkSpoa7V8

https://www.youtube.com/watch?v=qC5KtatMcUw

I can't wait to see the polar bear model.
« Last Edit: February 10, 2021, 06:56:01 PM by ThePerm »
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Offline broodwars

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Re: Unreal 5 - Meta Humans Demo
« Reply #1 on: February 10, 2021, 07:18:22 PM »
I'll believe any of this when developers actually manage to make a decent game with that tech without the framerate running in the single digits and without bankrupting the company, especially considering this industry's obsession with open world games.
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Offline ThePerm

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Re: Unreal 5 - Meta Humans Demo
« Reply #2 on: February 11, 2021, 02:12:55 AM »
We might be almost there. Whatever recent technological breakthrough they had with unlimited polygons could really make a difference...but then again a single polygon is something like 32 bits of data. More detail means bigger file sizes. You might have games that are 2 terabytes that look amazing, but that'll be the only game you can have on your hard drive.
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Offline pokepal148

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Re: Unreal 5 - Meta Humans Demo
« Reply #3 on: February 11, 2021, 02:14:37 AM »
I mean it's not like games weren't already becoming bloated in terms of file size.

Offline Order.RSS

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Re: Unreal 5 - Meta Humans Demo
« Reply #4 on: February 11, 2021, 12:03:57 PM »
Is the immediate market for this really in gaming, or is this another product they're also side-eyeing the vfx/movie industry with, like those realtime backgrounds for the Baby Yoda show? Looks impressive I guess, even if you need a Starship Enterprise to run it.

Offline ThePerm

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Re: Unreal 5 - Meta Humans Demo
« Reply #5 on: February 11, 2021, 02:50:31 PM »
I wrote a screenplay like 10 years ago, but my friends were never reliable enough to make it into a movie. With this I could play all the characters myself.
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