Nintendo World Report Forums

NWR Interactive => TalkBack => Topic started by: Penguin_Of_Thyme on January 24, 2011, 05:20:32 PM

Title: Nintendo 3DS Gameplay Video Round-Up
Post by: Penguin_Of_Thyme on January 24, 2011, 05:20:32 PM

Update 2: Gameplay footage for Steel Diver, Pilotwings Resort, Lego Star Wars III, and more have been added.  

http://www.nintendoworldreport.com/video/24817

This is the destination for all gameplay footage filmed at the NYC 3DS Preview Event. The first video below is a boss fight from The Legend of Zelda: Ocarina of Time 3D.

Watch some submarine action in Steel Diver.

We've got to go back to Wuhu Island. We've got to go baaack!

The Lego Star Wars saga continues.

Cats become even cuter when wearing glasses.

Check out the new 3DS menu system in action.

Gameloft brings its racing franchise to 3DS.

Rampant dinosaur fighting may have helped lead to their extinction.

Reggie experiences technical difficulties before announcing the 3DS price.

The 3DS will have menus in Brazilian Portuguese.

Watch a few laps of Namco's upcoming Ridge Racer 3D.

Watch a quick battle with Ryu and a demonstration of the game's Street Pass mode.

This portable Resident Evil features maps from previous console iterations of the series.

Check out Neal fighting his way through the Kid Icarus demo.

Cutscene and gameplay footage from Dead or Alive Dimensions

Neal plays over 3 minutes of Super Mario Land. The turtles are the bomb (literally).

Because it's impossible to have too much Ocarina of Time footage we have some more inside of the Deku Tree.

Adding color to Citizen Kane is a terrible idea, but adding color to Link's Awakening is awesome.

Behold the AR (Augmented Reality) Games demonstration.

Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: Enner on January 20, 2011, 12:32:57 PM
Was Navi always that chatty? I don't remember ever being annoyed by it. Hmm, I should pop in my GCN port of Ocarina of Time some time.


The miracle of flight section of Kid Icarus Uprising moved by so fast! It makes the following on-foot section look a bit bad. It didn't help that it takes so long to move the camera in the on-foot section.


It was amusing to see the touch screen command mashing in Dead or Alive Dimensions. You even got a perfect! I wonder how powerful and important countering will be if the touch screen command is available in all match ups.


Ah, the Super Mario Land footage brings me back. I forgot one hit turns you back to regular Mario even if you are Fire Mario.


Nice job with the video. The trick of recording the headphone sound really helps to combat the negative aspects of capturing footage off the screen. That should be a standard for all off camera footage.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: King of Twitch on January 20, 2011, 04:27:19 PM
Was Navi always that chatty? I don't remember ever being annoyed by it. Hmm, I should pop in my GCN port of Ocarina of Time some time.

This. I like the voice acting but it seems like TMI during the fight scenes.

OOT looks pretty nice with all the overlays placed on the bottom screen.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: pololmejor on January 20, 2011, 09:05:29 PM
Why is the 3D turned off in every demo?
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: TJ Spyke on January 20, 2011, 09:06:26 PM
Because the 3D can only be seen on the 3DS screen. I guess it would be like watching a 3D product without glasses, it would look terrible.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: pololmejor on January 20, 2011, 11:34:19 PM
Yeah, but THEY went to the 3DS preview so THEY should be enjoing it
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: BlackNMild2k1 on January 20, 2011, 11:55:55 PM
Whose to say they didn't. If you wanted to capture video for the purpose of those that aren't there to see what you are doing, it would look best if you turn the 3D off. So that's what they did. It's not like the people that were there filmed every single second of everything they did with the 3DS's while they were there. I'm sure they had plenty of 3D off camera play time to go alongside what they played while on camera.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: Adrock on January 21, 2011, 12:06:06 AM
Pit's voice... gah.... might actually be worse than Navi's.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: Enner on January 21, 2011, 12:47:29 AM
Pit's voice... gah.... might actually be worse than Navi's.

But Navi is great!
There are a lot more voice overs in Uprising than I expected and their quality does leave something to be desired. They're corny like a Saturday morning cartoon, but I hope they don't get too grating. I do like the exchanges between Palutena and Pit.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: Ryan Cannon on January 23, 2011, 07:58:02 PM
Dang now I want all these games!



Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: Enner on January 23, 2011, 10:45:57 PM
Ah, that AR game demo was so cool! It looks like a great showpiece. With those six cards that come with the system, I wonder if we can look forward to some 3DS games to take advantage of them in the future of the system.
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: BranDonk Kong on January 24, 2011, 05:12:30 PM
The AR demo...holy ****!
Title: Re: Nintendo 3DS Gameplay Video Round-Up
Post by: NWR_Neal on January 24, 2011, 09:02:56 PM
By the way, we weren't allowed to film it with the 3D on.

Even still, it would look awful on camera.