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Offline WindyMan

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Nintendo Announces Wii MotionPlus
« on: July 14, 2008, 01:28:28 PM »
Nintendo promises true 1:1 movement tracking and more accurate location sensing in 3D space with a new Wii Remote accessory.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=16349

 E3 festivities don't officially get underway until tomorrow, but Nintendo has let slip a little preview of what to expect from its press conference tomorrow morning.    


Wii MotionPlus is a new accessory for the Wii Remote that Nintendo says will ā€œmore quickly and accurately reflect motions in a 3D spaceā€ and provide ā€œa true 1:1 responseā€ of controller movements during gameplay.  The Wii MotionPlus plugs into the accessory port of the Wii Remote and uses the accelerometer and the sensor bar to make the tracking possible.    


The Wii Remote normally uses its internal accelerometer sensors and Wii sensor bar to locate itself in space, so what the Wii MotionPlus will do any differently or how it will work better than the existing Wii Remote technology is a mystery.    


Nintendo will provide more details of the Wii MotionPlus, as well as the rest of their E3 announcements, during the Nintendo Press Conference tomorrow morning in Hollywood.  Nintendo World Report will be there to provide you with the latest updates.    


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Offline Pale

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Re: Nintendo Announces Wii MotionPlus
« Reply #1 on: July 14, 2008, 12:33:20 PM »
Everyone should read comments that were already made in Rab's thread...

http://www.nintendoworldreport.com/forums/index.php?topic=25597.0
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Offline Mario

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Re: Nintendo Announces Wii MotionPlus
« Reply #2 on: July 14, 2008, 12:37:51 PM »
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Offline Spinnzilla

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Re: Nintendo Announces Wii MotionPlus
« Reply #3 on: July 14, 2008, 12:40:07 PM »
This is cool.  But I do hope Nintendo makes a Wiimote 2.0 or something that already has this built into the hardware.  They have to.  How will the wiimote fit in the zapper (if anybody uses it :P)?

Too bad the prime trilogy is over now. :/
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Offline stevey

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Re: Nintendo Announces Wii MotionPlus
« Reply #4 on: July 14, 2008, 12:40:12 PM »
This is dumb, they should have done this from the beginning (built in) or not at all...

That said, the new Zelda basically is confirmed to be a FPA with this packed in!!!! And will suck for being a FP* game!
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Offline ShyGuy

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Re: Nintendo Announces Wii MotionPlus
« Reply #5 on: July 14, 2008, 12:40:20 PM »
There's no way for this to be backwards compatible is there? I assume the accelerometer data is parsed at the software level, not calculated by the wii hardware and sent upstream.

Offline Mario

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Re: Nintendo Announces Wii MotionPlus
« Reply #6 on: July 14, 2008, 12:42:49 PM »
This could make for some awesome WiiWare games

Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #7 on: July 14, 2008, 12:45:10 PM »
DAMMIT now i have to rewrite my post

i was replying to someones post about 1up speculating this would be packed in with punch out. I was going to debate that due to having one hand (whichever you hold the nunchuk in) gimped because it wouldnt be as advance as the wiimote w/motion+ adaptor.

then i corrected myself because you could just use two wiimotes for it, and then realized you'd still be gimped. Why? Well if it was packaged with Punch Out! you'd only have one adaptor, yet have to use 2 wiimotes. that'd be FAIL.
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Offline D_Average

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Re: Nintendo Announces Wii MotionPlus
« Reply #8 on: July 14, 2008, 12:48:02 PM »
If this thing actually works, and improves accuracy significantly I'm all for it.
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Offline RABicle

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Re: Nintendo Announces Wii MotionPlus
« Reply #9 on: July 14, 2008, 12:50:59 PM »
Project Hammer is back in fucking town with this thing and it'll be all swing it round your fucken head nonstop actiuon!
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Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #10 on: July 14, 2008, 12:52:27 PM »
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Offline ShyGuy

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Re: Nintendo Announces Wii MotionPlus
« Reply #11 on: July 14, 2008, 12:53:09 PM »
Oh man if HAMMER came back.... You tempt me with your delicious words!

Offline D_Average

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Re: Nintendo Announces Wii MotionPlus
« Reply #12 on: July 14, 2008, 12:53:28 PM »
Additionally, this announcement may shed some light on the Nyko lawsuit.  Looks like the wireless nunchuk remote won't fit in the Wii Mote with this new little dangle.  Perhaps Nintendo didn't want to agitate its customers who bought the wireless nunchuk. 

Or, perhaps they just hate Nyko.
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Offline Strell

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Re: Nintendo Announces Wii MotionPlus
« Reply #13 on: July 14, 2008, 12:53:50 PM »
Detects it in 3D space, eh?

Now when I duel someone online with a lightsaber, they're going to keep asking why the sword is right where my character's penis should be.

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Offline Kairon

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Re: Nintendo Announces Wii MotionPlus
« Reply #14 on: July 14, 2008, 12:55:02 PM »
Yeah, did anyone check out the new Wii Remote Jackets for it too?
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Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #15 on: July 14, 2008, 12:55:33 PM »
1:1 erection indeed

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Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #16 on: July 14, 2008, 01:02:06 PM »
If anything it should improve the recognition of the Conductor's movements in Wii Musak.
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Offline Enner

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Re: Nintendo Announces Wii MotionPlus
« Reply #17 on: July 14, 2008, 01:06:17 PM »
Yay for more sensing!

Sad because I think we can assume the regular Wiimote wasn't as accurate as people would've liked.

Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #18 on: July 14, 2008, 01:08:02 PM »
HAPPY DANCE
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Re: Nintendo Announces Wii MotionPlus
« Reply #19 on: July 14, 2008, 01:09:12 PM »
I think it's amazing that this is basically Nintendo admitting that the Wii Remote doesn't do enough...

That's very un-nintendo...

Now maybe they'll anounce a "We don't suck anymore" online plan!
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Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #20 on: July 14, 2008, 01:13:22 PM »
I think it's amazing that this is basically Nintendo admitting that the Wii Remote doesn't do enough...

That's very un-nintendo...

Now maybe they'll anounce a "We don't suck anymore" online plan!

They'll never admit it, they'll market it as "we do even more than before because we want YOU to have even more fun"
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Offline Nick DiMola

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Re: Nintendo Announces Wii MotionPlus
« Reply #21 on: July 14, 2008, 01:14:09 PM »
Yeah, did anyone check out the new Wii Remote Jackets for it too?

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Offline Kairon

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Re: Nintendo Announces Wii MotionPlus
« Reply #22 on: July 14, 2008, 01:16:42 PM »
I think it's amazing that this is basically Nintendo admitting that the Wii Remote doesn't do enough...

That's very un-nintendo...

Now maybe they'll anounce a "We don't suck anymore" online plan!

They'll never admit it, they'll market it as "we do even more than before because we want YOU to have even more fun"

They'll call this the "third pillar." Just watch!
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Offline NWR_Neal

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Re: Nintendo Announces Wii MotionPlus
« Reply #23 on: July 14, 2008, 01:17:57 PM »
I just hope that games will have some sort of option that enables people with it and without it to enjoy them. There's a slew of games that would be awesome if this 1:1 thing is real, but you don't want to cut out everyone who doesn't have this.
Its like why most games that use the balance board have options to play the game without it.
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Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #24 on: July 14, 2008, 01:18:42 PM »
This is the new Rumble Pak.

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Re: Nintendo Announces Wii MotionPlus
« Reply #25 on: July 14, 2008, 01:18:52 PM »
I just hope that games will have some sort of option that enables people with it and without it to enjoy them. There's a slew of games that would be awesome if this 1:1 thing is real, but you don't want to cut out everyone who doesn't have this.
Its like why most games that use the balance board have options to play the game without it.

Considering how much smaller and cheaper this is than the balance board, I can see it just being packaged with games that will use it. Nintendo will probably subsidize the cost on it.
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Offline BigJim

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Re: Nintendo Announces Wii MotionPlus
« Reply #26 on: July 14, 2008, 01:22:12 PM »
Nice!

Such a small bugger, too. Hope they incorporate it into future Wiimotes.
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Offline Spak-Spang

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Re: Nintendo Announces Wii MotionPlus
« Reply #27 on: July 14, 2008, 01:24:25 PM »
I am super excited about this.  If they can get this out for $10-20 each individual but also bundle it with a killer game or heck even two...this will be big.

If they can bundle this with a new Nintendo game...like: Animal Crossing/Wii Music/Wii Sports 2.

and then also bundle it with a few 3rd party games this could be big.

Also, I would hope it backwards compatible though I also don't see why you would need to take it out...

This has me really excited, for several games...if it is backwards compatible.  Mario Baseball just got a my interest if it is.
« Last Edit: July 14, 2008, 01:28:53 PM by Spak-Spang »

Offline AV

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Re: Nintendo Announces Wii MotionPlus
« Reply #28 on: July 14, 2008, 01:27:03 PM »
I'm thinking this stuff has internal program and memory that remembers how you did motions and learns.

Come on Star Wars: Force Unleashed to use it. That would be awesome

Offline Yoshidious

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Re: Nintendo Announces Wii MotionPlus
« Reply #29 on: July 14, 2008, 01:30:57 PM »
I agree with Pale that this is unusual for Nintendo in that it is a concession of the Wii Remote's limitations. The timing is also of note, in that they felt the need for its announcement to occur before Microsoft's press conference. It seems like they wanted to ensure that any announcement of an ostensibly superior Wii Remote-style controller from Microsoft had its legs cut out from under it before it was made. 
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Offline vudu

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Re: Nintendo Announces Wii MotionPlus
« Reply #30 on: July 14, 2008, 01:56:05 PM »
I really hope devs have known about this for some time.  Otherwise, it's unlikely that we'll see any games take advantage of it this year.
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Offline KDR_11k

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Re: Nintendo Announces Wii MotionPlus
« Reply #31 on: July 14, 2008, 02:01:01 PM »
I think it won't be used for sword fighting since 1:1 controls mean the player needs to take a lesson in sword fighting.

I do hope it gets used for Zelda though, as you might remember when the Wiimote was announced I said I'd like a Zelda where there are no action buttons, just your Wiimote and the environment. You want to use a stick as a lever in some device, you take the stick, insert it and pull! Secret button on a statue? Find it with your own eyes, push it with your own hand! I believe a game called Trespasser tried that once but it was clumsy since no controller to handle it properly existed.

Offline Athrun Zala

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Re: Nintendo Announces Wii MotionPlus
« Reply #32 on: July 14, 2008, 02:33:34 PM »
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Offline GregLover5000

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Re: Nintendo Announces Wii MotionPlus
« Reply #33 on: July 14, 2008, 02:43:04 PM »
Is there anyone here who hasn't watched Johnny Chung Lee's Wii head tracking video yet?

http://youtube.com/watch?v=Jd3-eiid-Uw

I heard "3D space" and got a little, uh, prematurely excited that this might be the enhanced controller.

Offline BeautifulShy

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Re: Nintendo Announces Wii MotionPlus
« Reply #34 on: July 14, 2008, 02:50:02 PM »
After I read this news I went to find the Revolutionary ideas thread. And alot of the ideas can be implemented alot better than the current wiimote. Maybe Sega can try Nights again.
GL 5000 that video we have seen before but maybe someone hasn't seen it.God I hope somebody implements that before this gen is over.
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Offline Urkel

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Re: Nintendo Announces Wii MotionPlus
« Reply #35 on: July 14, 2008, 03:10:09 PM »
This news really made my day. Finally, this is possible.

Obviously they did this to counter any possible Wiimote knockoff. Competition is good. I really thought we'd have to wait until next generation for them to get around to improving their controller.
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Offline Ian Sane

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Re: Nintendo Announces Wii MotionPlus
« Reply #36 on: July 14, 2008, 03:12:35 PM »
For someone who claimed they had made a "new controller standard" Nintendo sure seems to release a lot of controller accessories.  It's like every six months some new control mechanism is being released.  Nintendo doesn't want to confuse non-gamers and yet has the remote, nunchuk, classic controller, zapper, balance board and now this.  Very un-Nintendo like but not in a good way.

You get the feeling the TRUE purpose of the remote design was to allow Nintendo to sell lots of controller variations.  Sounds like a conspiracy theory but come on.  How can you not suspect that even a little bit?  Non-gamers are confused by too many buttons but aren't confused by five or different parts of a controller sold seperately?  Yeah right.

This sounds like a major improvement to the remote design but I don't really like the idea of having to buy yet another attachment.  The whole purpose of owning a damn console is that I don't have to shell out for new hardware every year.

Offline KDR_11k

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Re: Nintendo Announces Wii MotionPlus
« Reply #37 on: July 14, 2008, 03:16:20 PM »
Looks like the MS counter attack didn't happen and Nintendo preempted them unnecessarily...

Ian: Naah, this might be a bit confusing since it's less visible but other than that there's only the nunchuk (used most of the time), the classic controller (used rarely and hardly a must-own if you only play Wii games) and the balance board (comes with the game that uses it, no way to confuse it with anything). The Zapper, wheel and so on are just cosmetic things (and their shape is self-explainatory, you can see immediately what the wheel is for).

Offline Kairon

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Re: Nintendo Announces Wii MotionPlus
« Reply #38 on: July 14, 2008, 03:17:22 PM »
I bet Nintendo will just give this away willy nilly and put it in a couple key titles. It's sort of epic... maybe they'd even package it with new Wiimotes?
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Offline Spak-Spang

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Re: Nintendo Announces Wii MotionPlus
« Reply #39 on: July 14, 2008, 03:19:28 PM »
Everyone new the technology Nintendo was attempting to create wasn't quite there when the Wii was released...but everyone wanted to be like that Nintendo promo video way back.  Even Nintendo. 

I think Nintendo just finally figured out how to do it.  And decided not to wait until next system.

I figured out exactly how to get this into everyone Wii owners hands quickly and easily.

Punch Out.  Yes, I know it isn't my idea, others have said punch out before me.  But what if it takes 2 Wiimote Plus controllers for a single person to play.  Awesome...but what if you want to box a friend or your family...now pack in 2 more and have it as an ultimate bundle...and you are set.  Buy one game and have 4 Wiimote Plus controllers for your system.

Also, new Wiimotes need to be sold with this add on included in package.  I don't think it needs to be added internally into the regular Wiimote...just packed with each new Wiimote.


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Re: Nintendo Announces Wii MotionPlus
« Reply #40 on: July 14, 2008, 03:21:18 PM »
I agree with Ian really.  This will only work if they come up with some mechanism for getting these in every current Wii owners hands.
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Offline Pale

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Re: Nintendo Announces Wii MotionPlus
« Reply #41 on: July 14, 2008, 03:22:13 PM »
Spak, your idea doesn't account for the millions of people that already have all the wii remotes they need.
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Offline Urkel

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Re: Nintendo Announces Wii MotionPlus
« Reply #42 on: July 14, 2008, 03:23:49 PM »
Looks like the MS counter attack didn't happen and Nintendo preempted them unnecessarily...

Good for Wii owners. Microsoft cedes the new market to Nintendo and we get a better Wiimote simply because of the threat of competition.

BTW, I'm pretty sure some third parties knew about this beforehand...
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Offline GoldenPhoenix

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Re: Nintendo Announces Wii MotionPlus
« Reply #43 on: July 14, 2008, 03:30:42 PM »
I'll give you the real reason behind this. Now see if you can follow me.

Technology improves and the price goes down. The End!

There no conspiracy, it is just that the technology became more affordable. No big conspiracy, just basic evolution of technology.

Anyway I am excited though I hope it doesn't negate the nunchuck in games.
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Offline Ian Sane

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Re: Nintendo Announces Wii MotionPlus
« Reply #44 on: July 14, 2008, 03:34:20 PM »
I'm getting this eerie feeling the console gaming is falling into the same trap arcades did.  No one makes arcade games with old joystick and buttons anymore.  Everything has some custom control mechanism.  Nintendo is pushing a lot of games like this.  The Wii itself is like it.  Then you have stuff like Link's Crossbow Training and Mario Kart Wii where, even though those games only use controller shells, the promotion and the appeal is based on a unique control design. Wii Fit does this as well and in that case it's a full functional controller outright.  This MotionPlus thing will undoubtably come packaged with some game that requires it.

It goes beyond just Nintendo.  Guitar Hero and Rock Band are huge and they both are no different than the specialty controllers of arcades.  And of course there's DDR.  But this is all very expensive.  It's impractical the have a different controller for every game.  Part of the whole point of a console controller is that it should be flexible enough that hundreds of games can use it.

How will this last?  People aren't going to pay to buy a new controller with every game.

Offline Spak-Spang

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Re: Nintendo Announces Wii MotionPlus
« Reply #45 on: July 14, 2008, 03:44:15 PM »
Pale:  What part of packing 4 units in with Punch Out a single game not account for a solution?  Yes it means people have to buy a game for it...at full price.  But getting 4 of them would easily make up for it.

I do agree with Ian that it is getting pretty crazy, but I like that a work around has been solved.  That means the Wii 2 is going to be absolutely amazing when it is finally out.  I can't wait to see what Nintendo does with that.

Another thing to consider though...talking about the Wii 2, is perhaps Nintendo is working on the idea that the next system doesn't need a new controller.  that everything produced for the Wii will carry over.  In that case it isn't as big of deal, because I can just bring my Wii controllers to the next system.

Offline Nick DiMola

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Re: Nintendo Announces Wii MotionPlus
« Reply #46 on: July 14, 2008, 03:47:23 PM »
How will this last?  People aren't going to pay to buy a new controller with every game.

Well as long as they don't alter the price ($50), I don't see why anyone would care.
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Offline Pale

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Re: Nintendo Announces Wii MotionPlus
« Reply #47 on: July 14, 2008, 03:54:48 PM »
Oh i read that wrong.. i thought you were inferring a super pack that included controllers too.
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Offline Spak-Spang

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Re: Nintendo Announces Wii MotionPlus
« Reply #48 on: July 14, 2008, 03:57:15 PM »
Pale I was inferring both actually. 


Offline KDR_11k

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Re: Nintendo Announces Wii MotionPlus
« Reply #49 on: July 14, 2008, 03:59:14 PM »
Ian: That's because arcades became unable to support most modern genres and the genres the arcades could run that used regular control schemes died out or turned into story-driven multi-hour affairs.

The shells are designed to make the game more intuitive and fun, a goal of the shells is actually to make it look more fun for spectators! They found that it looks boring to point the wiimote at the screen to shoot stuff so they made the zapper which looks like you're doing much more, telling people "this game is fun!" just from seeing the players.

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Re: Nintendo Announces Wii MotionPlus
« Reply #50 on: July 14, 2008, 04:06:02 PM »
why has no one else but me mentioned the poor poor nunchuk :(
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Offline GoldenPhoenix

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Re: Nintendo Announces Wii MotionPlus
« Reply #51 on: July 14, 2008, 04:07:55 PM »
why has no one else but me mentioned the poor poor nunchuk :(

Learn to read, geesh. I said this:

Quote
Anyway I am excited though I hope it doesn't negate the nunchuck in games

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Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #52 on: July 14, 2008, 04:09:48 PM »
I wonder if the "Wii" plate is covering up the Nunchuck port.
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Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #53 on: July 14, 2008, 04:11:53 PM »
why has no one else but me mentioned the poor poor nunchuk :(

Learn to read, geesh. I said this:

Quote
Anyway I am excited though I hope it doesn't negate the nunchuck in games

Some people!

you dont count cuz you're mean, plus you barely mentioned it compared to my first post in this thread.

oh and you're dumb cuz you dont even know your own birthday ;)

edit: i'm sure thats a flap th at lets you push the nunchuk thru
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Offline ShyGuy

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Re: Nintendo Announces Wii MotionPlus
« Reply #54 on: July 14, 2008, 04:15:03 PM »
I wonder if there is an extra rumble pack in there. Dual rumble for more immersion.

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Re: Nintendo Announces Wii MotionPlus
« Reply #55 on: July 14, 2008, 04:38:49 PM »
It would've been nicer if they'd released a newer, better nunchuck with actual gyroscopic functionality. When I'm playing Wii Fit's boxing game (or Wii Sports boxing), the nunchuck does nothing. NOTHING.
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Offline Urkel

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Re: Nintendo Announces Wii MotionPlus
« Reply #56 on: July 14, 2008, 04:43:11 PM »
I just realized that this is one of the reasons Nintendo has been ultra secretive about their software releases beyond Mario Kart Wii.

Couldn't show off those games if it meant letting the cat out of the bag.
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Offline TheFleece

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Re: Nintendo Announces Wii MotionPlus
« Reply #57 on: July 14, 2008, 04:43:39 PM »
This is cool, I always felt the sensoring was a bit sluggish, if this works out it can make everyone go back to replay old titles. At this point though, the Wii has more add ons and accessories than all the other systems, it's crazy.
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Re: Nintendo Announces Wii MotionPlus
« Reply #58 on: July 14, 2008, 05:02:25 PM »
You can bet your ass this is going to be packed-in with a game.  And man do I hope it's a new Mario Party.
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Offline Bill Aurion

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Re: Nintendo Announces Wii MotionPlus
« Reply #59 on: July 14, 2008, 05:04:41 PM »
Dammit, why does all the cool stuff get announced when I'm away? 

Anyway, this pretty much confirms a Zelda showing, woohoo!
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #60 on: July 14, 2008, 05:36:32 PM »
How, Bill?

Also, I'd like to say how hypocritical (or non-critical) you people are! Nintendo's basically saying that they released a shittier version than what they had in mind, and are only now making amends............yet they want us to pay for it some how (even if it's packed in).

That's pretty fucked up; yet no one except Pale and Ian feel like they've been ripped off. Instead people are drooling over the apparent possibilities in games like Punch Out! (which doesn't need to be this sophisticated to be a lot of fun).

Where's the out cry? Where's the death threats? Where's the false advertising claims?! Not to mention the fact that no one knows if this thing truly makes the wiimote better.

Ugh....

That said, I'm pretty excited to see what REALLY can be done with the Wii now.
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Offline Bill Aurion

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Re: Nintendo Announces Wii MotionPlus
« Reply #61 on: July 14, 2008, 05:44:37 PM »
Why the hell do you want MORE drama around here?

Anyways, Wii MotionPlus + 1:1 movement + Sword-using in First-person + Rumor of Retro Studios making a Zelda spin-off + Retro Studios being quite adept in the realm of First-person = Far too similar to just be coincidental...I'm following my gut on this one!
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Re: Nintendo Announces Wii MotionPlus
« Reply #62 on: July 14, 2008, 05:47:39 PM »
And thus, every E3 prediction was shot to hell.
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Re: Nintendo Announces Wii MotionPlus
« Reply #63 on: July 14, 2008, 05:48:16 PM »
You can bet your ass this is going to be packed-in with a game.  And man do I hope it's a new Mario Party.

How about they package it with a game that is good?
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #64 on: July 14, 2008, 05:48:56 PM »
I'd hate if they made it a Zelda game.

Make a new IP please! Let Miyamoto and Aunama handle Zelda.

Come to think of it, "Thief" would be absolutely perfect.
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Re: Nintendo Announces Wii MotionPlus
« Reply #65 on: July 14, 2008, 05:52:49 PM »
I'd hate if they made it a Zelda game.

Make a new IP please! Let Miyamoto and Aunama handle Zelda.

Come to think of it, "Thief" would be absolutely perfect.

Link's Awakening sequel confirmed! :tpg:

But seriously, it's just plain business sense to use a tried-and-true franchise to utilize a new idea...When/If the idea succeeds, then newer ideas can be put forward...
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #66 on: July 14, 2008, 05:54:15 PM »
Wii Fit is looking right at you.
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Re: Nintendo Announces Wii MotionPlus
« Reply #67 on: July 14, 2008, 06:07:16 PM »
And how much more money will you have to give Nintendo for this thing? Imagine spending MSRP $40 Wiimote + $20 nunchuck + MotionPlus = ? SIGH.

I get the feeling this is to solve the limitation with the IR sensing. When you hold the Wiimote upright like a baseball bat, the infrared sensor is pointing up and is not usable, and thus cannot detect where you are in the room. I'm not sure why you would need this unless you will be playing a game in a large room without the Nunchuck, and you need this to detect where you are at all times the IR sensor can't be used, getting us a little bit closer to virtual reality.


Actually, the real reason for this is to be strapped on to our other joystick while playing a simulator of sorts... you know, so when things are pointing up, it can still detect.

Offline NWR_pap64

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Re: Nintendo Announces Wii MotionPlus
« Reply #68 on: July 14, 2008, 06:08:20 PM »
Waggle 2.0 for the win!!!!
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Offline UltimatePartyBear

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Re: Nintendo Announces Wii MotionPlus
« Reply #69 on: July 14, 2008, 06:21:06 PM »
I've been thinking, and I wonder how many accelerometers are in the Wii remote.  It could be that there's only one, and this thing could improve things simply by adding a second.  For example, if you hold the Wii remote by one end and shake it back and forth, then hold it in the middle and do the same thing, the Wii can't tell the difference between the two motions.  Both tell it you were moving the remote back and forth in a small arc.  Add a second accelerometer, however, and suddenly that changes.  The first motion is about the same, but the second causes the accelerometers to move in opposite directions.  This increases the number of possible motions the Wii can detect, and should greatly improve accuracy for full arm motions such as swinging a bat.

If, on the other hand, the Wii remote already has more than one accelerometer in it, then I don't know what this is adding.

Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #70 on: July 14, 2008, 06:22:17 PM »
How, Bill?

Also, I'd like to say how hypocritical (or non-critical) you people are! Nintendo's basically saying that they released a shittier version than what they had in mind, and are only now making amends............yet they want us to pay for it some how (even if it's packed in).

That's pretty fucked up; yet no one except Pale and Ian feel like they've been ripped off. Instead people are drooling over the apparent possibilities in games like Punch Out! (which doesn't need to be this sophisticated to be a lot of fun).

Where's the out cry? Where's the death threats? Where's the false advertising claims?! Not to mention the fact that no one knows if this thing truly makes the wiimote better.

Ugh....

That said, I'm pretty excited to see what REALLY can be done with the Wii now.

i was waiting for a post like this (pales wasn't as whiny enough).

i think the reason alot of us arent up in arms is because what the wiiremote does now is what we expected before its release. Nintendo never said it'd be 1:1, fanboys did, and alot of the users around here claimed it impossible and thus had more reaslistic expectations. If the wiimote was crappy, than yeah i'd be pretty pissed that its been, what 2 years now?, and we're just getting something to make it work.

Thats not the case though, this is taking something thats good and making it better, rather than fixing it like people claim it to be doing.

*note: i'm only defending it in hopes it really does bring newer things to the table, but who knows if it really works. i'm sure we'll see a demonstration vid tomorrow
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Offline Bill Aurion

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Re: Nintendo Announces Wii MotionPlus
« Reply #71 on: July 14, 2008, 06:37:13 PM »
Wii Fit is looking right at you.

Casual game...I see the MotionPlus as being more utilized in hardcore games...
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #72 on: July 14, 2008, 06:48:05 PM »
Why's that?

MotionPlus is suppose to make everything much easier to get into, correct? Why wouldn't it be used for casual games. I'm sure sports titles would love the addition of 1:1.
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Offline blackfootsteps

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Re: Nintendo Announces Wii MotionPlus
« Reply #73 on: July 14, 2008, 06:49:50 PM »
I love the thought of what MP can do, I just hope they don't charge heaps for this. This gen controllers (and the ever increasing number of accessories) are more expensive then they've ever been. Ideally it should be bundled with multiple games and should contain a pass through for the nunchuk. Obviously we'll need to disconnect it for the wheel and zapper but I'd appreciate the least amount of stuffing around with controllers as possible. 
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Re: Nintendo Announces Wii MotionPlus
« Reply #74 on: July 14, 2008, 06:51:23 PM »
MotionPlus would be hard to sell to non-gamers as it's usefulness is probably not immediately obvious.  What do you say?  "It, uh, works better?"  The whole 1:1 thing is the selling point and that's a tech savy thing that a typical non-gamer probably doesn't care about.  Non-gamers probably think the remote already is 1:1.

In fact I figure even when Nintendo demonstrates it the selling point won't be immediately obvious in videos alone.  We'll have to try it to feel the difference.

Offline Djunknown

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Re: Nintendo Announces Wii MotionPlus
« Reply #75 on: July 14, 2008, 06:52:00 PM »
Quote
Also, I'd like to say how hypocritical (or non-critical) you people are! Nintendo's basically saying that they released a ****tier version than what they had in mind, and are only now making amends............yet they want us to pay for it some how (even if it's packed in).

For more critical, and for some antagonistic comments, go here.

Anyone remember when the Wiimote/nuchuck was first unveiled? That there the connector was originally a little fatter, covering the the whole bottom part of the Wiimote? Maybe the nunhuck doubled up as an extended accelerometer, but just too expensive at the time, or they didn't want to tie it down to the nunchuck. Could be just the prototype design, nothing more, but still a strange coincidence...

I'll wait until to tomorrow until  I make my judgment. Without a price, release date, compatibility, there's not enough to bitch/praise on.  ;)
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Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #76 on: July 14, 2008, 07:13:04 PM »
yeah well where else would we go to bitch about everything?
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Offline D_Average

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Re: Nintendo Announces Wii MotionPlus
« Reply #77 on: July 14, 2008, 07:22:26 PM »
And thus, every E3 prediction was shot to hell.

Ha ha, pretty much!
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Offline vudu

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Re: Nintendo Announces Wii MotionPlus
« Reply #78 on: July 14, 2008, 07:31:53 PM »
You can bet your ass this is going to be packed-in with a game.  And man do I hope it's a new Mario Party.

I hope this is a joke because Mario Party is a multiplayer game, and thus a single unit would be fairly useless.  If so, +1.
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Offline Spak-Spang

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Re: Nintendo Announces Wii MotionPlus
« Reply #79 on: July 14, 2008, 07:36:22 PM »
Unless Silks is hoping to get 4 within the game like I am.  I think it within a new Mario Party game would be awesome.

Or Punch Out which will require two remotes to play having 4 packed in for multiplayer.

Offline nickmitch

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Re: Nintendo Announces Wii MotionPlus
« Reply #80 on: July 14, 2008, 07:43:13 PM »
I'm going to hate buying 2 of these. I just hope they'll be bundled with wii motes should I decide to buy more.
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Re: Nintendo Announces Wii MotionPlus
« Reply #81 on: July 14, 2008, 08:01:31 PM »
You can bet your ass this is going to be packed-in with a game.  And man do I hope it's a new Mario Party.

I hope this is a joke because Mario Party is a multiplayer game, and thus a single unit would be fairly useless.  If so, +1.

Besides, then we'd all have to buy one of those awful Mario Party games... Ew.
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #82 on: July 14, 2008, 09:01:52 PM »
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Re: Nintendo Announces Wii MotionPlus
« Reply #83 on: July 14, 2008, 09:04:28 PM »
I wonder if Star Wars TFU will support this.

Offline GoldenPhoenix

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Re: Nintendo Announces Wii MotionPlus
« Reply #84 on: July 14, 2008, 09:06:58 PM »
I wonder if Star Wars TFU will support this.

I would not be surprised if it does, I get the feeling this was in response to 3rd parties wanting more accuracy in the Wiimote.
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Offline Mario

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Re: Nintendo Announces Wii MotionPlus
« Reply #85 on: July 14, 2008, 09:21:56 PM »
This reminds me of the Wii name where it was dropped before E3 so people could actually focus on the content during the show.

Offline NinGurl69 *huggles

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Re: Nintendo Announces Wii MotionPlus
« Reply #86 on: July 14, 2008, 09:30:53 PM »
Very good point.
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Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #87 on: July 14, 2008, 09:35:04 PM »
I wonder if Star Wars TFU will support this.

I would not be surprised if it does, I get the feeling this was in response to 3rd parties wanting more accuracy in the Wiimote.

that would mean that devs actually wanted to put effort into their games, so we all know this is wrong. guess again.
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Re: Nintendo Announces Wii MotionPlus
« Reply #88 on: July 14, 2008, 10:18:28 PM »
I hope Red Steel 2 supports it as well. I can't imagine it's going to cost much, (nunchuck is $20) so bundle it with a ton of games and sell it for $15?

Offline Rize

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Re: Nintendo Announces Wii MotionPlus
« Reply #89 on: July 14, 2008, 10:30:29 PM »
If this means no nunchuk, then I'm not too excited.  Otherwise... some good may come of it.  It all depends on what 1:1 really means.

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Re: Nintendo Announces Wii MotionPlus
« Reply #90 on: July 14, 2008, 10:40:10 PM »
Why does everybody keep on talking about the nunchuk... There is a opening at the bottom!  I hope Nintendo announces that this will make older games work better.:)
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Re: Nintendo Announces Wii MotionPlus
« Reply #91 on: July 14, 2008, 11:34:14 PM »
Well... I'm excited about tomorrow now.  :D
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Re: Nintendo Announces Wii MotionPlus
« Reply #92 on: July 15, 2008, 02:05:33 AM »
I'm assuming this is how Nintendo aims to win back hardcore gamers; by adding functionality to what many developers consider a limiting controller. On top of that, how do you convince casual gamers that MotionPlus is better or worth how ever much it costs? I'd bet that Nintendo's thinking is that they don't have to. Casual gamers aren't complaing about the Wii, everyone else is. Still, I'm having a hard time justifying this. If the nunchuck plugs into the MotionPlus module (which it better or it's useless), then Nintendo just introduced the world's first $80+ 1st party controller. How can anyone be happy about that?

The problem with MotionPlus is the same problem with any peripheral: it's extra and who wants to pay extra? Additionally, Nintendo needs a major title to vindicate the add-on's existence. People have said Zelda, but the next Zelda would have to wow audiences more than Ocarina of Time to make a difference. Good luck with that. Packing in MotionPlus with Zelda like they packed the Wii Wheel with Mario Kart would certainly help, but Nintendo would have to sell the game at a loss or pass off the difference onto the consumer, both of which has its pros and cons. Ultimately, launching MotionPlus is risky though I suppose being risky is what made Nintendo relevant again.

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Re: Nintendo Announces Wii MotionPlus
« Reply #93 on: July 15, 2008, 02:13:44 AM »
Bundle it with Punch Out, Star Wars, and Red Steel 2. Sell it for $14.95 and and it will be at least as common as the zapper or the wheel or the Balance board.

Offline King of Twitch

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Re: Nintendo Announces Wii MotionPlus
« Reply #94 on: July 15, 2008, 02:41:18 AM »
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #95 on: July 15, 2008, 02:45:43 AM »
No doubt, but at least you only needed one of those.
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Re: Nintendo Announces Wii MotionPlus
« Reply #96 on: July 15, 2008, 02:53:15 AM »
I'd be really surprised to see MotionPlus sell for less than $20 (I expect higher). If the Wii Wheel, which does nothing except hold a Wii remote, costs $10, I don't expect MotionPlus being only $5 more.

Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #97 on: July 15, 2008, 02:58:18 AM »
How much is the nun-chuck?

$20 sounds about right.
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Offline King of Twitch

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Re: Nintendo Announces Wii MotionPlus
« Reply #98 on: July 15, 2008, 03:10:15 AM »
Somehow I didn't picture a revolution would mean $80 controllers
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Re: Nintendo Announces Wii MotionPlus
« Reply #99 on: July 15, 2008, 03:15:47 AM »
If it's cheap enough to make I'd suggest bundling it with all Wiimotes and Wiis in the future, in addition to selling it individually.

The reason people arent immediately up in arms is that we don't know what it does, it might have been too expensive or unfeasible when the Wii was released and Nintendo didn't want to end up with a Blu-Ray style situation.

Offline BigJim

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Re: Nintendo Announces Wii MotionPlus
« Reply #100 on: July 15, 2008, 03:18:57 AM »
So in a nutshell, what we have is a device that can improve controller orientation (without line of sight to the censor bar). How many games that relied on the censor bar would have been better if we didn't have to have such perfect aim and could rely more on relative positioning instead? My short list is "almost all of them". :)

It seems like possibly one step closer to removing the need for the censor bar in future games and eventually Wii2. I'm all for that. And I think it's almost guaranteed they'll include it with games that need it, and possibly bundled with the system. Though if you need 4 of them, that could suck.

(For people asking about this improving older games, the answer would be no, not without some form of emulation hack from the wiimote and/or console which would be kinda hard.)
« Last Edit: July 15, 2008, 03:28:01 AM by BigJim »
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Offline Nephilim

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Re: Nintendo Announces Wii MotionPlus
« Reply #101 on: July 15, 2008, 07:35:24 AM »
Lack of images or anything from today is a bit weird other then the press release

Offline Mario

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Re: Nintendo Announces Wii MotionPlus
« Reply #102 on: July 15, 2008, 09:14:41 AM »
I wonder if they will make new fat MotionPlus Wii Wheels

Offline Ian Sane

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Re: Nintendo Announces Wii MotionPlus
« Reply #103 on: July 15, 2008, 12:03:59 PM »
Could existing games potentially make use of this through a patch?

You know what's funny?  This is distracting us from the storage size problem.  How clever, Nintendo.  Instead of complaining that the Wii can't hold all our VC games we're complaining about the cost of another controller add-on.  It's "Wag the Dog" in videogame form. :)

Offline EasyCure

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Re: Nintendo Announces Wii MotionPlus
« Reply #104 on: July 15, 2008, 01:30:32 PM »
Why does everybody keep on talking about the nunchuk... There is a opening at the bottom!  I hope Nintendo announces that this will make older games work better.:)

i dont know about everyone else but my worry about the nunchuck is that it'll be even MORE useless now (when it comes to motion sensing) than before because the wiimote, which already did the majority of the work, is getting an enhancement.

I always just assumed there would be a port to attach the nunchuck to the motionplus, i thought anyone who didnt think that was just retarded.
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Offline KDR_11k

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Re: Nintendo Announces Wii MotionPlus
« Reply #105 on: July 15, 2008, 02:05:32 PM »
Well, the press conference demonstrated MotionPlus + Nunchuk controls so obviously the 'chuk can be used with it.

Offline Urkel

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Re: Nintendo Announces Wii MotionPlus
« Reply #106 on: July 15, 2008, 09:40:30 PM »
Apparantly this thing is a gyroscope.

http://www.invensense.com/news/071508.html
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Offline BeautifulShy

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Re: Nintendo Announces Wii MotionPlus
« Reply #107 on: July 15, 2008, 11:10:01 PM »
Good find Urkel
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Offline Djunknown

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Re: Nintendo Announces Wii MotionPlus
« Reply #108 on: July 16, 2008, 12:15:38 AM »
Price point revealed.

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Offline DAaaMan64

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Re: Nintendo Announces Wii MotionPlus
« Reply #109 on: July 16, 2008, 12:18:27 AM »
Is that all that bad? That seems okay to me. It just depends on the depth.
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Re: Nintendo Announces Wii MotionPlus
« Reply #110 on: July 16, 2008, 01:02:18 AM »
Dude, the game has TOY LIGHTSABER PLAY.

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Re: Nintendo Announces Wii MotionPlus
« Reply #111 on: July 16, 2008, 01:43:49 AM »
 So $50 MSRP. instead of the Wii Play "$10 game with a $40 controller" it's going to be "$30 game with a $20 controller?"

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Re: Nintendo Announces Wii MotionPlus
« Reply #112 on: July 16, 2008, 02:17:31 AM »
$20 WangSpace(TM) detector
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Re: Nintendo Announces Wii MotionPlus
« Reply #113 on: July 16, 2008, 02:26:02 AM »
I just dont know what to think right now!
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Offline UltimatePartyBear

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Re: Nintendo Announces Wii MotionPlus
« Reply #114 on: July 16, 2008, 10:58:32 AM »
Apparantly this thing is a gyroscope.

http://www.invensense.com/news/071508.html

This is interesting.  I had no idea this kind of thing was cheap enough now.  I did some reading up on the technology and found this pdf at InvenSense that claims that these MEMS gyroscopes were about $60 apiece just a few years ago and predicts that mass market applications would depend on getting that cost below $10.  It also claims that accelerometers like the Wii remote's didn't really take off until they hit $3.

Offline Ceric

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Re: Nintendo Announces Wii MotionPlus
« Reply #115 on: July 16, 2008, 06:58:47 PM »
If this Gyroscope is more sensitive then the others used by Nintendo.  I wonder what it would take just make a Wiimote that replaces all the current ones with this technology making them more sensitive.
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Offline shammack

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Re: Nintendo Announces Wii MotionPlus
« Reply #116 on: July 16, 2008, 07:47:01 PM »
If it's a gyroscope, I still don't see how it can promise "true 1:1."  It's still not tracking the Wiimote's position, just its orientation.  Are they just interpreting the relative movements and guessing where the Wiimote should be?  It doesn't seem like that would be very accurate... or very different from how the normal Wiimote works.  But the impressions I've read have said it works pretty well, so who knows.  I hope the working well extends to more than just throwing a frisbee.

Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #117 on: July 16, 2008, 08:00:40 PM »
Have you noticed that there may be a hidden calibration for MotionPlus? Before every game in Resort, you had to point the wiimote at the screen and press "A."
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Offline BlackNMild2k1

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Re: Nintendo Announces Wii MotionPlus
« Reply #118 on: July 17, 2008, 03:59:10 AM »
Now I can't wait for WiiSPorts2, Red Steel 2 and Tiger Woods 2009.
They also better just release a WiiMote 2.0(Motion Plus built in) along with the WiiSports 2 bundle in the future.

I don't buy many games foir my Wii right now but WiiSports Resort will be a day 1 purchase.

Offline Plugabugz

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Re: Nintendo Announces Wii MotionPlus
« Reply #119 on: July 17, 2008, 04:01:34 AM »
http://www.theregister.co.uk/2008/07/16/wii_motionplus/

Nintendo haven't told third parties about this apparently...

Offline KDR_11k

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Re: Nintendo Announces Wii MotionPlus
« Reply #120 on: July 17, 2008, 04:09:13 AM »
Well, if it's not coming out for almost a year there'll still be plenty of time to implement it.

A gyroscope doesn't track movement, yes but for most objects (guns, swords, etc) it's often enough to tell which direction the player is holding it in.

Offline D_Average

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Re: Nintendo Announces Wii MotionPlus
« Reply #121 on: July 17, 2008, 12:21:11 PM »
Does anyone know if this will improve accuracy w/ games that are already out? 
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Offline Stogi

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Re: Nintendo Announces Wii MotionPlus
« Reply #122 on: July 17, 2008, 04:33:55 PM »
It won't.
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Offline stevey

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Re: Nintendo Announces Wii MotionPlus
« Reply #123 on: July 17, 2008, 04:50:02 PM »
The two things I hate about it is that the 1&2 are useless when it's held like a nes controller, killing any F zero usage, without holding it like a n64 controller and this make me think they had it nearly done years ago....
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Offline blackfootsteps

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Re: Nintendo Announces Wii MotionPlus
« Reply #124 on: July 17, 2008, 07:52:34 PM »
The two things I hate about it is that the 1&2 are useless when it's held like a nes controller, killing any F zero usage, without holding it like a n64 controller

They should add 1 and 2 buttons to the MP.
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Re: Nintendo Announces Wii MotionPlus
« Reply #125 on: July 30, 2008, 09:35:44 PM »
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Offline Bill Aurion

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Re: Nintendo Announces Wii MotionPlus
« Reply #126 on: July 30, 2008, 09:44:26 PM »
Oh whoops, I didn't see that posted here and went and made a new topic...Amazing stuff!
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Re: Nintendo Announces Wii MotionPlus
« Reply #127 on: June 02, 2023, 07:10:41 PM »
Just some random guy on the internet who has a different opinion of games than you.