Author Topic: Super. Paper. Mario. April. 2007.  (Read 44880 times)

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Offline nitsu niflheim

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RE: Super. Paper. Mario. April. 2007.
« Reply #125 on: April 12, 2007, 07:38:09 AM »
The only complaint I have right now, and it's not major, is that moving around while in 3D with the + pad is cumbersome.
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Offline Adrock

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RE: Super. Paper. Mario. April. 2007.
« Reply #126 on: April 12, 2007, 09:09:30 AM »
Too short to be worth $50............

Offline TrueNerd

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RE: Super. Paper. Mario. April. 2007.
« Reply #127 on: April 12, 2007, 09:45:39 AM »
Guh? 20 hours is too short?  

Offline Adrock

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RE:Super. Paper. Mario. April. 2007.
« Reply #128 on: April 12, 2007, 10:11:47 AM »
Yeah, I heard the 20 hours thing, but that probably means less than 20 hours. Twilight Princess sure as hell wasn't 70+ hours and I got everything except some poes.

Don't get me wrong. I like the Paper Mario games, but I'm more interested in value considering how many games I'm buying this year. I can wait until the price drops to $30 or get it used at Gamecrazy. Within a week of God of War II's release, people were already trading it in so I'm sure Super Paper Mario will be coming around soon enough.  

Offline couchmonkey

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RE:Super. Paper. Mario. April. 2007.
« Reply #129 on: April 12, 2007, 11:35:58 AM »
Well, this is still Super Paper Mario, 20 hours seems entirely possible.  PM took me about 21 hours and PM: TTYD took me like 50 hours (granted, I read all the messages in excruciating detail, and the person I was playing with killed every single thing that moved, no matter how small the reward).
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Offline Ceric

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RE: Super. Paper. Mario. April. 2007.
« Reply #130 on: April 12, 2007, 12:21:31 PM »
That sounds like me.  If its moving its experience.
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Offline GoldenPhoenix

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RE:Super. Paper. Mario. April. 2007.
« Reply #131 on: April 12, 2007, 12:28:17 PM »
Well 20hrs seems entirely plausible, so far I have been averages about 2hrs per world. What a great experience though! The design, character, the WRITING, everything is well thought out and absolutely hilarious at times.
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Offline Artimus

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RE: Super. Paper. Mario. April. 2007.
« Reply #132 on: April 12, 2007, 12:54:46 PM »
All I've heard regarding 20 hours was from reviews, not Nintendo. Most Zelda reviews said 25-35 hours which is exactly what it took me.

Offline stevey

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RE: Super. Paper. Mario. April. 2007.
« Reply #133 on: April 12, 2007, 01:43:49 PM »
Ya just started playing the game and I love it. Only done up to 1-4 but I'm wondering did anyone else get a system update when they first loaded the game? Kind of odd since it came out 2 day ago and I just updated my wii today for the new internet...
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Offline Bill Aurion

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RE: Super. Paper. Mario. April. 2007.
« Reply #134 on: April 12, 2007, 01:54:39 PM »
Everyone sure as hell better buy this game...I want a sequel! >=O
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Offline BranDonk Kong

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RE: Super. Paper. Mario. April. 2007.
« Reply #135 on: April 12, 2007, 05:12:31 PM »
I have it...but isn't it technically the 3rd sequel to Paper Mario, and the 4th sequel to Super Mario RPG?
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Offline GoldenPhoenix

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RE:Super. Paper. Mario. April. 2007.
« Reply #136 on: April 12, 2007, 05:44:27 PM »
Quote

Originally posted by: Brandogg
I have it...but isn't it technically the 3rd sequel to Paper Mario, and the 4th sequel to Super Mario RPG?


Not sure you could call this a sequel, the gameplay is so different from the other PM games.
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RE: Super. Paper. Mario. April. 2007.
« Reply #137 on: April 12, 2007, 06:03:52 PM »
I'm picking  this up tomorrow, but I would definitely say it's a sequel to the Paper Mario line.  I wouldn't mind seeing another game like this, and that's without even playing it yet.
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Offline GoldenPhoenix

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RE:Super. Paper. Mario. April. 2007.
« Reply #138 on: April 12, 2007, 08:26:14 PM »
Quote

Originally posted by: optimisticlimbo
I'm picking  this up tomorrow, but I would definitely say it's a sequel to the Paper Mario line.  I wouldn't mind seeing another game like this, and that's without even playing it yet.


Yeah it shares it name with Paper Mario, but really the game is completely different when it comes to gameplay. Heck it is more platformer than RPG now, then again it is ALOT of things. Personally I think the name indicates it will be its own series, Super Paper Mario instead of Paper Mario. There is a decent chance they will have the Paper Mario RPGish series, and the Super Paper Mario which will be more platformer oriented (Hey it is kind of like Mario bros vs Super Mario Bros!)
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Offline UncleBob

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RE: Super. Paper. Mario. April. 2007.
« Reply #139 on: April 13, 2007, 03:41:33 AM »
If you're counting Super Mario RPG sequels, don't forget Super Star Saga and Partners in Time.
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Offline couchmonkey

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RE:Super. Paper. Mario. April. 2007.
« Reply #140 on: April 13, 2007, 05:39:31 AM »
I just want to see them keep mixing up the formula, personally.

Beat the first Chapter last night and was quite happy.  The boss battle was pretty easy, as I suspected it would be, but it was fun.

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Offline nitsu niflheim

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RE: Super. Paper. Mario. April. 2007.
« Reply #141 on: April 13, 2007, 07:16:50 AM »
I have finished the first 2 chapters (1 chapter a night, almost didn't get to play last night because the power went out as we were driving home from work.  We saw where the power outage started, thinks it was a transformer blowing)  The first two bosses were kind of easy, but they were fun, and for me that's all that really mattered.
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Offline cubist

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RE:Super. Paper. Mario. April. 2007.
« Reply #142 on: April 13, 2007, 07:52:19 AM »
Quote

Originally posted by: stevey
Ya just started playing the game and I love it. Only done up to 1-4 but I'm wondering did anyone else get a system update when they first loaded the game? Kind of odd since it came out 2 day ago and I just updated my wii today for the new internet...


I'm sure you know by now...but I got the system update when I first popped in the game...but I think it was to get ready for the newly released Opera Browser.

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Offline couchmonkey

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RE: Super. Paper. Mario. April. 2007.
« Reply #143 on: April 13, 2007, 11:01:43 AM »
I got an update after my first game, but I think it was just the browser update.

Nitsu: I'm also quite willing to give up hard as long as a game is still fun and reasonably long...but lately it seems like a lot of Nintendo's games are getting so easy it's actually killing some of the fun.  Still, overall, yeah, it's fun enough that I don't care if it's easy.
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Offline GoldenPhoenix

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RE:Super. Paper. Mario. April. 2007.
« Reply #144 on: April 13, 2007, 11:09:22 AM »
Quote

Originally posted by: couchmonkey
I got an update after my first game, but I think it was just the browser update.

Nitsu: I'm also quite willing to give up hard as long as a game is still fun and reasonably long...but lately it seems like a lot of Nintendo's games are getting so easy it's actually killing some of the fun.  Still, overall, yeah, it's fun enough that I don't care if it's easy.


I don't see how the game is so easy, heck even at the moment it is harder than NSMB by a long shot.
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Offline TrueNerd

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RE:Super. Paper. Mario. April. 2007.
« Reply #145 on: April 13, 2007, 12:14:09 PM »
Quote

Originally posted by: couchmonkey
I just want to see them keep mixing up the formula, personally.


To pimp the Nintendo Power interview once again, the producer of this game (Kensuke Tanabe?) said he hopes to do exactly that and that he doesn't believe they'll ever go back to the old style of Paper Mario's.  

Offline NWR_pap64

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RE:Super. Paper. Mario. April. 2007.
« Reply #146 on: April 13, 2007, 01:29:14 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: couchmonkey
I got an update after my first game, but I think it was just the browser update.

Nitsu: I'm also quite willing to give up hard as long as a game is still fun and reasonably long...but lately it seems like a lot of Nintendo's games are getting so easy it's actually killing some of the fun.  Still, overall, yeah, it's fun enough that I don't care if it's easy.


I don't see how the game is so easy, heck even at the moment it is harder than NSMB by a long shot.


Like I mentioned before, I haven't played the game, but I saw video of it and thought that the 3D puzzles could be tricky if you aren't imaginative enough. I mean, in the video I was stuck figuring out some of the puzzles until the guy used the 3D perspective and it was there.

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Offline Adrock

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RE: Super. Paper. Mario. April. 2007.
« Reply #147 on: April 13, 2007, 04:38:19 PM »
Saying a game is easier than New Super Mario Bros. doesn't say much at all.

Offline BranDonk Kong

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RE: Super. Paper. Mario. April. 2007.
« Reply #148 on: April 13, 2007, 05:32:12 PM »
I forgot there about Mario and Luigi on the GBA. So it's the 6th game in the series? There's (going by system, not in sequential order) Super Mario RPG, Paper Mario, Paper Mario: The Thousand Year Door, Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, and now Super Paper Mario. Did I miss any?
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Offline GoldenPhoenix

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RE:Super. Paper. Mario. April. 2007.
« Reply #149 on: April 13, 2007, 07:19:51 PM »
Quote

Originally posted by: Brandogg
I forgot there about Mario and Luigi on the GBA. So it's the 6th game in the series? There's (going by system, not in sequential order) Super Mario RPG, Paper Mario, Paper Mario: The Thousand Year Door, Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, and now Super Paper Mario. Did I miss any?


I really don't think they are all part of the paper Mario series. More like spin offs (besides PM for GC and N64).
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