14926
TalkBack / RE:Editorial: PlayStation or Xbox?
« on: October 27, 2004, 06:18:26 PM »
Certainly you can argue that Nintendo should market better, but you have to realize that marketting will never make up for the fact that Nintendo simply isn't making the games that people consider relevant anymore. So what if Nintendo marketted Metroid Prime, Metroid Prime 2, ED, RE0 and RE4, and Rogue Leader? That's only 6 games over the majority of the GC's lifespan. Meanwhile, the PS2 has 3 games in the GTA series alone, plus an immense amount of third-party culturally relevant titles. Even if Nintendo did do a better job advertising, there would be so few games worth advertising to the public that it wouldn't do much to change public perception of the GC's total relevance to their modern lifestyles.
No, the fact is that even if Nintendo did advertise better, they'd never be able to have the mindshare of Sony or Microsoft specifically because Nintendo games, the only guaranteed reason to buy a Nintendo system, AREN'T relevant to today's consumer culture. Nintendo's very strength is an irrelevant issue to the vast majority of today's gamers.
That's just the way it is, and I don't think it's something that Nintendo fans should obsess over. The game industry has changed, and styles have changed. Heck, if I made games, my games would differ VASTLY from nintendo's style, and my games would probably be better off on the PS3 or XBox2. But despite the climate for videogames having changed, and despite my own differences in personal game design, I'm still buying Nintendo systems and games exclusively. Why? Because as culturally irrelevant as Nintendo games may be to everyone else, they're the only games I want to play.
There's no question that advertising could help Nintendo gain mindshare. No question at all. If you throw enough money at the problem, you can get people to acknowledge that "yes, Nintendo exists." But will this result in people buying a GameCube over a PS2? No, because no matter how much marketting exists, the PS2 would have a vastly superior library of culturally relevant sports titles, movie-based licenses, games with mature and complex themes, and import racing titles.
Sure, with better marketting the GC would perform a little better. But Nintendo innately lacks the cultural relevance that will make the masses of modern gamers of today choose the GC over the PS2. That's why even with great marketting, the question would only change to: "I know that the GC exists, but still: PS2 or XBox?" All the marketting in the world can't make people buy things they don't want to buy (and what self-respecting inner-city football fan would buy a game about controlling ant-things in a garden?), and marketting can't sell games that don't exist.
Marketting simply can't change the fact that the time for Nintendo games to be culturally dominant in the videogamer's mindset has come, and gone.
Again, not a good thing or a bad thing, it's just that the world is an ever-changing place.
Carmine M. Red
Kairon@aol.com
No, the fact is that even if Nintendo did advertise better, they'd never be able to have the mindshare of Sony or Microsoft specifically because Nintendo games, the only guaranteed reason to buy a Nintendo system, AREN'T relevant to today's consumer culture. Nintendo's very strength is an irrelevant issue to the vast majority of today's gamers.
That's just the way it is, and I don't think it's something that Nintendo fans should obsess over. The game industry has changed, and styles have changed. Heck, if I made games, my games would differ VASTLY from nintendo's style, and my games would probably be better off on the PS3 or XBox2. But despite the climate for videogames having changed, and despite my own differences in personal game design, I'm still buying Nintendo systems and games exclusively. Why? Because as culturally irrelevant as Nintendo games may be to everyone else, they're the only games I want to play.
There's no question that advertising could help Nintendo gain mindshare. No question at all. If you throw enough money at the problem, you can get people to acknowledge that "yes, Nintendo exists." But will this result in people buying a GameCube over a PS2? No, because no matter how much marketting exists, the PS2 would have a vastly superior library of culturally relevant sports titles, movie-based licenses, games with mature and complex themes, and import racing titles.
Sure, with better marketting the GC would perform a little better. But Nintendo innately lacks the cultural relevance that will make the masses of modern gamers of today choose the GC over the PS2. That's why even with great marketting, the question would only change to: "I know that the GC exists, but still: PS2 or XBox?" All the marketting in the world can't make people buy things they don't want to buy (and what self-respecting inner-city football fan would buy a game about controlling ant-things in a garden?), and marketting can't sell games that don't exist.
Marketting simply can't change the fact that the time for Nintendo games to be culturally dominant in the videogamer's mindset has come, and gone.
Again, not a good thing or a bad thing, it's just that the world is an ever-changing place.
Carmine M. Red
Kairon@aol.com