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Messages - MattVDB

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26
TalkBack / RE: Reggie: No Wii Software Drought
« on: December 21, 2006, 06:30:43 AM »
I'm kinda saddened to see this posted as new News on NWR.  I read that article a couple of days ago, and it was said the interview was conducted in October.  Things can change in that time period.  I look forward to an early release of MP3, but at the same time I want them to make it right.  I don't know what to expect out of Metroid now, other then it will be a good game.  I've heard the "no drought" comments before, but other then Wario Ware and SSX, I'm not really seeing that just yet.

27
Nintendo Gaming / RE: Elebits
« on: December 16, 2006, 02:03:44 AM »
Between this forum and IGNs forum, I've pretty much decided I'm getting this game as soon as I can.  It'll probably be Christmas, but hey, that's close enough.  Too many good things about it to not get excited.

28
Nintendo Gaming / RE: Question about the pointer
« on: December 15, 2006, 11:57:48 PM »
I've had both those same problems (gitchy in one half of Madden, as well as only on the title screen).  I've set it up on 6 different displays now, and each one had it's own quirks.  Angle from the bar, distance from the bar, brightness of other lights around, and other electronic equipment that may be sending of IR have all come into play.  That just means that there is no single solution other then to move things around and keep experimenting.  What I've found, is that in every situation (from large screen TVs, to projectors, to small TVs with a ton of extra equipment) isolating the bar and/or the problem is the only way to go.  Move it 5 feet.  Try it there.  Move it back and see what's different between those two spots.  I've had problems in every location, and fixed them all in a matter of minutes.  It just takes a little bit of experimenting.  ;-)

29
Nintendo Gaming / RE: Wii Manufacturing Costs vs PS3
« on: December 15, 2006, 11:51:48 PM »
I really don't see how people come up with these numbers.  It seems they were only created to say "See, Nintendo should have sold it to us for less."  Really.  What other purpose to these guesstimated prices give us?  Hope that the price will come down?  

Nintendo was smart launching 2 days after the PS3, even when everybody thought they should launch a month before at least.  They let the public know what the expected price for the new generation was before showing up in the public's eye.  Perfect planning.  250 dollars seems like a steal.  I liken it to an iPod.  Sure, you can buy cheaper alternatives.  Sure there are others with more features (no FM receiver STILL!?).  But when it comes down to it, they are insanely popular.  They are a status symbol, and now people don't look twice at the price.  I know personally, it was just at a price that I didn't want to pay, but when I did, I felt like I bought something worthwhile.  It gave the iPod something more, because it was expensive.  That's how I see the Wii.  You are buying into something.  It's probably a bit more then you originally hoped, but after it's said and done, you won't be disappointed in the least.

30
Nintendo Gaming / RE:Iwata says Wiimote's strap may be faulty
« on: December 15, 2006, 11:45:18 PM »
So, a second strap of mine broke today...  First one happened on Thanksgiving, and the second one happened this evening.

Nintendo was really cool about the first one.  It happened when my cousin was playing Tennis.  She didn't swing it any harder then they show in the trailers, it just slipped, I guess.  Now, maybe the cord was twisted up or something, causing it to be weaker then what people figure them to be, but it wasn't that much force, and it still snapped the cord.  The motor in the controller was pretty beat up though it seems.  It makes this horrid whine now.

The second one was this evening.  My brother just took it to a party at a friend of his' place.  The first game, almost first swing, the controller slipped out of the player's hand and crashed strait into the ground.  I think they were bowling.  Anyway, the controller flew into pieces.  Apparently I'm a controller down.  They said they shoved it all back together, and that it works, but the black cover from the front chipped.  That's a real bummer.

31
Nintendo Gaming / RE: Wii Remote Shortage
« on: December 12, 2006, 06:08:21 PM »
I actually got myself 3 extra sets less than a week from launch.  Target had just gotten a shipment in when we went by there.  We lucked out.

When I got a Wii for my mother though, no such luck in finding extra remotes.  Luckily, and I say this now, one of my controllers wrist straps broke resulting in a flying controller.  It still works, but the rumble is now audible.  When we called Nintendo about it, they decided to send out another remote for us, as well as a fixed strap.  Since I already have 4 controllers, I am probably just giving my mom the second controller as well.

With that said:  I have seen them around in Portland, Oregon.  It just depends on how much you check, and how diversely you check.  Checking one store doesn't necessarily get you anywhere.

32
Nintendo Gaming / RE:How many Wiis have you sold?
« on: December 09, 2006, 11:41:53 PM »
6, possibly 7 though.

1.  My cousins over Thanksgiving fell in love (my Grandmother asked me to make sure I brought it back for Christmas)  I would be shocked and amazed if they don't get one for Christmas.  (this is the one I don't know about for certain)
2.  My mother (Brought it over, got her hooked, and she asked for one for Christmas)
3.  My dad.  (Spent a good 4-5 hours of fishing in Zelda in 2 days.  Loves bowling as well)
4-5.  My dad's girlfriends kids.  She is buying them for the kids for Christmas.
6.  My brother, when he moves out from my moms (within a month or two)
7.  An old manager friend of mine.  I went to their place this evening, and his wife hates video games.  I've never heard more foul language come out a womans mouth about anything then she had to say about video games.  Well, somehow she started playing herself.  The bowling got to her.  She's now scouring trying to find one for her husband for Christmas.

Of these 7, I have 1.  I have my own, and I have my mother's.  Where are the rest coming from?  I have no idea.  Never expected it to be this popular.

33
Nintendo Gaming / RE:Nintendo Wii Battery Report
« on: November 26, 2006, 11:23:35 AM »
Between me and my friends, I've gone through the batteries 2 and a half times at least, on all four of my remotes.  Needless to say, it's been a hit around my house and my friends.

34
Nintendo Gaming / RE:Problem: Shakey pointer
« on: November 26, 2006, 11:11:47 AM »
I've had this same problem myself.  My first 2 controllers had no problem whatsoever, but when I added a third, it couldn't hold still on the screen.  We thought at first the controller itself was damaged.  What we've come to discover, is that most of the time, it has to do with the angle you are at from the screen, or rather the sensor bar.  There is a sweet spot of about 45 degrees, and anything outside of that can get jumpy or shakey.  Functional, but shakey.  If your position is going to be chaning, consider rotating the bar.

Additionally, try to keep lights or reflective surfaces that can cause glare, away from your TV/sensor bar.  Example: at my parents house, they have a lamp behind the tv.  When that was turned on, it was being read as one of the points on the sensor bar, and was causing interference.  When the light was turned off, play went back to normal.  Make sure you don't have any lights reflecting to the point that they are being read as a primary point.

35
Nintendo Gaming / RE: Nunchuck where art thou?
« on: November 19, 2006, 09:13:28 PM »
I've seen every game at multiple stores here in the Portland/Beaverton Oregon area.  I have yet to see a nunchuck for sale though.  It's really hard to play boxing when you don't have two sets of nunchucks.  If anybody knows of any in the area, please let me know, that would be great.

36
Nintendo Gaming / RE: Super Monkey Ball: Banana Blitz
« on: November 19, 2006, 09:07:42 PM »
"Isn't that a bit extreme, though? Just because ONE game doesn't work as well as it should it doesn't mean that the entire system isn't worth it."

Well, honestly, it was a lot of little things.  Wii Sports is fun, but the ball for example in Tennis rarely does what you tell it to.  You swing left, it goes right.  You swing right, to keep it in bounds, and it goes further left.  The spin in bowling felt completely unnatural at first.  Baseball felt flat.  It was after all these simple annoyances that I then loaded up Monkey Ball.  I loved the first two, and heard great things about this one.  My first impression would have distinctly said otherwise.

Whack-a-mole sucks.  The Trombone DDR clone?  What were they thinking?  Catch a fish on a piece of paper?  Yeah, my thoughts exactly.  Many of the control methods for the monkey ball minigames just don't fly for me.  The pointer based ones work the best, and most of those were cool.  It's just unfortunate that the classics, like Monkey Target (The very reason to own Monkey Ball 2) were murdered.  Instead of 3 levels, with items and variety, there is one level with no items, and half of it is already completed for you, as you get shot out of a cannon towards the landing pad.  This was just sad.  There was just one poor game after another poor game after another in Monkey Ball's 50 minigame lineup.  That made me sad.  I knew there would be some stinkers but man it was hard to find enjoyable ones.  My worry was that this would become a common trend for Wii games, and that made me scared.  (Then again, it could be the fact that I've only had two hours of sleep in the past two days that caused me to be over concerned)

Then I found them.  The alusive good minigames.  They do exist.  There is a Shmup close.  There are physical exertion tests (The shotput/discus clone.  The batting cage).  My roomates and I were swining our controllers around so much, getting into them seriously, just trying to get the furthest distance in each competetion.  We ended up breaking a sweat, and it actually turned into a partial workout, the way we had it set up.  That was great.  There are some that are just so weird, and just not possible on anything but the Wii, that are insanely fun.  It's gotten better, but it's a shame that after playing most of the games only a few stand up.  WiiSports with 4 player Tennis/Bowling has changed my mind as well.  That is just crazy fun.  Even if the ball bounces weird from time to time.

37
Nintendo Gaming / RE:Super Monkey Ball: Banana Blitz
« on: November 19, 2006, 04:39:34 PM »
And I thought I was the only one.  I got this game and Zelda, and it honestly had me reconsidering my purchase.  Can anybody else tell us what we are doing wrong, because I've been stoked for this system for far too long for this game to tick me off to the point of me returning my Wii.

38
Nintendo Gaming / RE:New Smash Brothers Trailer Incoming!
« on: November 02, 2006, 11:16:34 PM »
This is the best time of night.  I have a link for you all.

39
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 26, 2006, 12:45:27 AM »
Because people were interested, I decided to post the winners of the contest here.  Then I'm shutting up about this contest.  Really.  ;-)

First:
http://i7.photobucket.com/albums/y251/jamin686/duckhuntfinal.jpg

Second:
http://img.photobucket.com/albums/v194/almagnifico24/wiimoteLeon.jpg

Third:
http://video.google.com/videoplay?docid=3094099115897654260

Fourth:
http://img301.imageshack.us/img301/7664/wipkz2fil7.jpg

Fifth:
http://www.francography.com/stuff/browser-zelda-final.gif
http://www.francography.com/stuff/Browser-MM-FINAL.gif

Sixth:
http://img.photobucket.com/albums/v124/keefry/rydia-wii2.jpg

Seventh:
http://img120.imageshack.us/img120/744/okawiifinallm1.jpg

Eighth:
http://www.ebroadcasters.com/jon/wart4.jpg

Nineth:
http://www.youtube.com/watch?v=jqFpgpISQPE

Tenth:
http://i88.photobucket.com/albums/k173/monkeychacha/luigi2.jpg

Eleventh:
http://s135.photobucket.com/albums/q152/ROB-22/finalchefmario2.jpg
http://s135.photobucket.com/albums/q152/ROB-22/docmario5.jpg

Twelfth:
http://i109.photobucket.com/albums/n79/Drtre81/marioart.jpg

There was much complaining on the board, to the point the topic got locked before I even saw the winners announced.  To be honest, I thought it was a joke thread, scolling down so far to see my entry, just based off of the internet response it got.  Oh well.  It's cool, I guess.

Here are the important parts to the rules too:
"2. You may use photoshop, video, drawings, animation, or other mediums for your entries. (NOTE: YOU CAN SUBMIT TWO PICTURES FOR REVIEW, IF YOU ARE SUBMITTING PICTURES.)

3. Your entries must use your favorite characters of videogames (NOT NECESSARILY NINTENDO CHARACTERS AND MORE THAN ONE CHARACTER CAN BE IN THE PICTURE DEPENDING ON HOW THE REMOTE IS USED OR SEVERAL CHARACTERS USING A REMOTE) using the Wii remote to play a game, using the remote to zap enemies, use your imagination. "

"I have been looking at the pictures herein and some are not making pictures according to the rules. (Using a remote does not mean standing there and doing nothing with it."

40
TalkBack / RE: Seven More Wii Games From Ubisoft
« on: October 25, 2006, 12:31:30 AM »
Holy Frick.  Capcom 5?  More like Ubisoft 14.  Dang.  This bodes very well for the Wii. Very well indeed.

41
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 24, 2006, 11:28:37 AM »
Just wanted to pop back in and let you guys know that the winners have been announced....  And I got ninth place...  Today is a sad day in internet lands.

42
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 24, 2006, 10:01:02 AM »
I thought I went in and made an edit on that...  It hit the front page just after I hit submit.  Check out the number of views though, that's what floored me.  "Views:  37,281"  Thanks again guys.

Wednesday is supposedly the day I hear the results.  *fingers crossed*

43
Nintendo Gaming / RE:My Wii Tribute Animation
« on: October 23, 2006, 10:24:36 PM »
Sorry Svevan, don't know what to say.  Heh heh.  You'll make it, I'm sure you will.

To the rest, wow, thank you so much.  I really didn't expect this kind of feedback.  At all.  I put it up on YouTube last night, tonight I have 16, 000 views.  16,000.  Dang.  It's about to hit the front page of Digg too.  My brother's server couldn't keep up with the demand (obviously), so we changed the link in the Digg article from being his site to YouTube.  Unfortunately, this killed the last set of people who Dugg me (Sorry Vudu, thanks for trying).    Here is the New Digg link  So far, we have 33 Diggs.  Just a few more and we'll hit the front page.  Thanks again everybody, I appreciate it.

44
So, those of you that saw my Wii Tribute should know that this right now is my biggest competition, or so I feel.  It was entered into the same contest, and getting beat in the competition by this video  wouldn't feel so bad, as it is insanely good.  Props to the maker.

45
Nintendo Gaming / RE:My Wii Tribute Animation
« on: October 22, 2006, 12:08:15 AM »
For those that don't have quicktime, I've uploaded a Youtube version of it.  The quicktimes will have way better quality, but if you just want to see it, I have made it available here for you:  Link.

46
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 21, 2006, 11:21:09 PM »
Wow, I expected a few people to dig this, but you guys have been awesome.  I just put a version up to Youtube, and here's hoping that the quality doesn't go to pot.  I forgot to mention, this was a video that was entered into a contest to win a Wii on IGN.  A user there hosted the contest and people came from everywhere to try and win.  The problem currently though, is that the host of the contest apparently doesn't have quicktime, so he hasn't seen it yet.  And apparently rather than downloading it is having me re-export into other formats, which is posing a bit of a challenge.  I'll keep you guys posted on the contest results as well.

Those of you that do have IGN accounts, check out Wingflyers constest on the Wii Boards.  There is some talent in that thread.

47
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 21, 2006, 09:31:33 AM »
Wow, thanks you guys.  I really appreciate the responce.

As for how long it took me?  Easily past 70 hours.  Easily.  Probably closer to 80.  About 40 of that was spent drawing, and the other was spent piecing it together on my puter.  After Effects, Maya, Flash and more were all used to make this happen.  Considering I've never done hand animation before I'm quite pleased with the results.

48
Nintendo Gaming / RE: My Wii Tribute Animation
« on: October 20, 2006, 11:22:29 PM »
Wow.  Indeed I did do that.  I also have the proof.  ;-)  http://img.photobucket.com/albums/v448/MattVDB/DSCF7302.jpg  Seeing that pile just chilling there makes me happy all over that I am done.

49
Nintendo Gaming / My Wii Tribute Animation
« on: October 20, 2006, 11:09:39 PM »
So, I made this animation over the past month showing different uses for video game characters using the wiimote.  700 pages is a lot to hand draw.  For now, I'm glad to be done, and I'm glad it came out pretty close to how I envisioned it as well, so that's cool.  It's wii related, so I wanted to know what you guys thought.  Thanks.

Here is the link

50
NWR Forums Discord / RE: Mafio -GX: Wrap-up. It finally ends.
« on: October 16, 2006, 11:45:31 PM »
The corrupted townie role would have worked had I been actually turned Mafia.  As it was, I was a townie with no direction, and no communication from my mafia.  I couldn't have gone from one of the most vocal townies to a silent one either as that only singles me out.  I'm sad I wasn't let in a little bit more into the mafia because that could have really made things interesting.  I would have had a reason to not single Stabby out.  Khush's suggestion of actually turning them mafia, rather than being a pawn, because really who wants to be a part of the game and not be allowed to play, makes the role a legit one.  The way it was, at least for me, there was no point to do anything other then what I did.  It's sad I got hit by the killer and bounty hunter on the same day too.  Especially when I had a doctor say he would be protecting me.  Oh well.

And my brother randomly dieing?  That was weird.

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