Author Topic: Official trailer for my game, Super Push Adventure!  (Read 2227 times)

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Offline Phil

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Official trailer for my game, Super Push Adventure!
« on: June 24, 2015, 11:57:42 PM »
My friend Rob made this trailer for my game that I developed and published. I merely gave him some minor direction like the Captain Toad trailer-esque "show a bunch of levels in a grid" idea.


You can download my game for free on itch.io and soon to be Desura! Or you can just search "Super Push Adventure" on a search engine to find out more about the game!

http://superphillipl32.itch.io/super-push-adventure
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Offline ShyGuy

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Re: Official trailer for my game, Super Push Adventure!
« Reply #1 on: June 25, 2015, 01:09:34 AM »
Yeah!

Offline Lucario

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Re: Official trailer for my game, Super Push Adventure!
« Reply #2 on: June 25, 2015, 01:27:03 AM »
I love it Phil it reminds me of  ruby and sapphires' boulder stages.
the only bad thing...
IS THAT YOU WONT DO A CROSSOVER WITH ME!
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Offline Lucario

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Re: Official trailer for my game, Super Push Adventure!
« Reply #3 on: June 25, 2015, 01:27:35 AM »
Is there a save feature?
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Offline Phil

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Re: Official trailer for my game, Super Push Adventure!
« Reply #4 on: June 25, 2015, 10:04:28 AM »
Yep! The game automatically saves progress after each level completed!
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Offline TOPHATANT123

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Re: Official trailer for my game, Super Push Adventure!
« Reply #5 on: June 25, 2015, 01:26:21 PM »
Up to stage 15, enjoying it so far, very Mario-esque with the introduce a concept, master the concept, drop it for a new one. I'll finish it later and tell you what I think of the rest.

Offline Soren

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Re: Official trailer for my game, Super Push Adventure!
« Reply #6 on: June 25, 2015, 01:34:52 PM »
Very nice!

My YouTube Channel: SenerioTV
NNID: Senerio /// PSN: Fotoeme /// XBL: jambergel

Offline Phil

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Re: Official trailer for my game, Super Push Adventure!
« Reply #7 on: June 25, 2015, 02:13:57 PM »
Up to stage 15, enjoying it so far, very Mario-esque with the introduce a concept, master the concept, drop it for a new one. I'll finish it later and tell you what I think of the rest.

Thanks so much for trying the game out!
I actually did a short ten-minute presentation last night as part of a series of talks about my philosophy regarding the level and puzzle design of my game, and that was one of the points I had. Also, about taking one mechanic, adding another later on, and then combining the two mechanics into one unique challenge for a level or two.

I'm really happy you're liking the game!
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Offline Phil

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Re: Official trailer for my game, Super Push Adventure!
« Reply #8 on: June 26, 2015, 06:24:51 PM »
I put Super Push Adventure on a new site, Game Jolt.


http://gamejolt.com/games/super-push-adventure/75928
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Offline ThePerm

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Re: Official trailer for my game, Super Push Adventure!
« Reply #9 on: June 26, 2015, 07:28:43 PM »
damn, now I really want your game :)

Update: It pretty fun. Are you going to put it in a console store?
« Last Edit: June 26, 2015, 11:09:36 PM by ThePerm »
NWR has permission to use any tentative mockup/artwork I post

Offline Phil

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Re: Official trailer for my game, Super Push Adventure!
« Reply #10 on: June 27, 2015, 12:56:12 PM »
A dream of mine is to put it on a console storefront. I just have no idea how, and the cost would probably be too much for me currently. However, a friend is helping me put it on mobile devices. There will be some things to change since touch screen movement will make it harder to play, so we will need to alter some of the timing mechanics (like target times for levels).

I hope you continue to enjoy the game. It's a labor of love, and I hope it shows throughout! Thanks for your support, all! :)
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Offline Lucario

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Re: Official trailer for my game, Super Push Adventure!
« Reply #11 on: June 30, 2015, 05:44:14 PM »
so nintendo eshop?
Ludiriciously handsome
Understand all the option's (mostly)
Crap on stupid games.
Act like no other.
Regard everyone equally
I am important, I think, maybe, maybe not...
Occasionally act serious.