So why would they be all ga ga over Nintendo's blue ocean stuff? Businessmen and stockholders sure but why would someone who wants to make the greatest game ever care? The Wii is a very blatantly corporate console so we're getting corporate games.
Because Michelangelo still had to eat? Because Leonardo daVinci's work survived the Renaissance due to his patron?
WARNING! WARNING! THE FOLLOWING YOU ARE ABOUT TO READ MAY CAUSE SUDDEN HEAD EXPLOSIONS AMONG THOSE WITH A "CORPORATE SELL-OUT" ATTITUDE. THOSE WITH PRETENTIOUS MINDS PLEASE AVERT YOUR EYES.
Shakespeare's work was originally derided as awful plays geared towards "morons."
The Beatles never got popular with anybody until teenage girls swooned over them.
The only surviving Renaissance artists were those financially backed by patrons.
Outside of Star Wars, the movies most-revered are those with much lower budgets and very little in the way of special effects, intended for non-movie-goers. Most of these movies received support from corporate Hollywood studios.
Your favorite game was a result of a company investing corporate funds to a team and then selling that game for a profit.
Your favorite movie is the same way.
Your favorite television show still pauses for commercial.
Your favorite band is signed to a record label.
THE PRECEDING WAS ONLY A TEST. IF THIS HAD BEEN A REAL PRETENTIOUS MIND ALERT, ARTISTIC VISION CONTROL OFFICERS WOULD BE DISPATCHED TO ELIMINATE THESE CORPORATE ATROCITIES. AND MAYBE BREAK A FEW BACH AND MOZART CDS, TOO. RICH WANKERS.
The real artists work with whatever limitations are there and try to reach the largest audience they can. Such as the Renaissance Masters, who were limited with paint on canvas. The most revered SNES games came after the system's graphical peak with Starfox, such as Chrono Trigger, Final Fantasy VI, Yoshi's Island, and DKC2.
And this laugh-out-loud idea of "corporate console." Seriously, there have been so many corporate games on other consoles it was actually starting to make me sick. Like MGS4's surprise cacophony of ridiculous product placement. So much for "artistic vision." Sell-outs. Oh and let's not forget the biggest case of product placement ever. Gran Turismo.
Please do not go with this argument, Ian. YOU WILL LOSE IT. I
guarantee it.