Print Page - Fighting Games: JOIN THA WULFPACK

Nintendo World Report Forums

Gaming Forums => General Gaming => Topic started by: S-U-P-E-R on February 28, 2011, 12:48:21 PM

Title: Fighting Games: JOIN THA WULFPACK
Post by: S-U-P-E-R on February 28, 2011, 12:48:21 PM
(http://i.imgur.com/WFHT0.jpg)
Fighting games are the head-to-head competitive video games played by cool people worldwide. Other people can put it so much more eloquently than I:
Quote from: Brosnan on SomethingAwful
Essentially, fighting games pit players directly against each other in a contest of skill, dexterity, and psychology. You can think of it as a high-speed chess match played with asymmetrical pieces. To win, you will need to thoroughly understand what your fighter is capable of, and figure out the most effective ways to apply that against the player you're facing. This simple dynamic is the genesis of countless emergent strategies, and a deeper understanding of fighting game fundamentals often allows for a deeper appreciation of fighting games in general.
 
Fighting games, far more than any other genre in gaming, are driven by an extremely dedicated community of fans who take it upon themselves to ensure the longevity of their scene. The tournaments that form the backbone of the fighting game scene are, by and large, run by fans, for fans. This year's annual Evolution tournament (often known simply as "Evo") in Vegas was attended by top players from around the U.S., Japan, Korea, U.K., France, China, Mexico, and beyond; it received media coverage from G4, GameSpot, and Destructoid, drew over 2 million unique viewers via live streams of the matches, and played host to new announcements from Capcom and Namco's top producers. Evo was not created by Capcom or Namco to publicize their games; it's not run by GameStop or some "e-sports" league that intends to televise it for profit; it was organized by a small group of guys who simply love fighting games. This is a small, tightly-knit community that paradoxically spans the entire globe, and few people can really say that about their hobbies.
Quote from: Seth Killian like 12 years ago
Unlike so much of what had come before, playing serious Streetfighter required putting part of yourself, and your self-respect, on the line. SF had a second joystick, and meant it. Its two-player mode wasn't two guys alternating turns, scoring points against some common computer foe. Streetfighter invited you to stick it to the guy standing next to you. End his turn by beating him off the machine, take his money, and make him pay for the chance to question you again. Being in the arcade at all was admitting you cared, and Streetfighter was the king of the arcade. The game is simply too complex to be played at a high level dismissively. By stepping up, you were saying something- admitting the investment in time and effort it took you to get to this level. That was fundamentally incompatible with casually laughing off a loss, claiming this was "just a game", and everyone there knew it. Walking away from the all-too-human being that just handed you your ass was also a lot harder than walking away from third place on a high-score list. Especially when this punk might even be laughing at you (and if it was me, he was).
 
Serious Streetfighter was a personal thing. Playing serious SF meant playing in the arcade, and arcades are (or at least used to be, pre-Disnification) shady places, filled with shady characters. Going to the arcade meant taking a trip, the entire purpose of which was picking fights with these people. It's you versus someone else, one on one. You don't have a team to lean on, where the brilliant performance of a Michael Jordan can gloss over the brick you just laid. You are the team- it's you on the line, with no one to back you up, no one to help you out, and nobody else to blame when you lose. You stand there together until someone is the unequivocal loser. You play through the smoke, music, lights, and the veiled (or not-so-veiled) hatred of everyone around you. You take all the glory for every win, the full shame behind every loss.

(http://i.imgur.com/mdyBO.jpg)

Ask a thousand people this question, and you'll get 89 different answers. Here are some of them: Hit the other guy until he dies. Block everything. Throw the other guy until he dies. Get a life lead and then run away. Combo the other guy until he dies. Pick the best character. Pick the character you are most comfortable with. Memorize this chart of frame data.
Realistically, there is almost no limit to how good you can be. Throw your first shoryuken (http://www.gamefaqs.com/boards/943711-street-fighter-iv/47870528), and you can be best of your siblings. Learn how to do combos (http://www.youtube.com/watch?v=jCapuhsOMcg), and be the best among your friends. Learn to control the fight (http://www.youtube.com/watch?v=pnhwpNDiLa0) and win a local tournament. Understand a game inside out (http://www.eventhubs.com/guides/2008/jul/08/street-fighter-4-strategy-guide-hints-and-tips/), win a bigger tournament. The sky's the limit.
My advice for just starting out? Here are a couple things that I think will benefit you greatly:

Something always beats something else. It's like a more nuanced rock-paper-scissors. In Street Fighter, a good poke beats throw attempts. Shoryukens beat pokes. Blocking beats Shoryukens. Throwing beats blocking. Of course, moves usually have more than one purpose and have different payoffs. Use this knowledge to mindgame your opponent!

Every move has three phases: startup, active, and recovery. If you're in an in-close situation, a move with slow startup will be beaten by a faster move. If you block a move that has a long recovery time, you can get free hits. Pokes with fast recovery are great for harassing opponents. Etc. You don't need to memorize a bunch of frame data; you can get to know how moves work intuitively really quickly.

Evaluate why you lose a match: If you're good at this, your ability will rise very quickly, especially with a wealth of good online play in many games. Some things to look for: taking needless risks, not knowing how to counter a certain move or tactic, input error. Many games save replays now, and they're a valuable tool.

Practice mode: Practice modes are great, and brilliant stuff at every level of play, from babby nub to world champ, is discovered and perfected here. I've often wondered what I could do to beat X while playing online, or just get a crazy idea, and rush over to practice mode and see if it works. And the next time that situation happens, I **** the other guy up.

My rule of thumb for mastering moves and combos is: if you can do it about half the time, you can use it in a match. If you can do it ten times in a row without messing up, you can count on it in a match. If you can do it 30 times in a row, you will realistically never mess up in a match. Just because you can do that fancy combo once in training mode doesn't mean you can land it with confidence in a real match. You need to practice it and become confident!
Title: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on April 27, 2011, 10:05:24 PM
I HAVE LOST MY POWER  :@


It's time to party!

HAHAHAHAHAHAHAHAHA


ah... HAHAHAHAHAHAHAHAHAHAHAHAHA

edit: Changed to celebrate Cranium Women.
Title: Gems X Sexism: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on May 02, 2011, 04:51:35 AM
This thread is for the general thread for fighting games! Keeping the arcade lifestyle alive for 20 years!
 
(http://i.imgur.com/tlinx.jpg)

2011 already released:
Quote
Super Street Fighter IV 3DS (released!)
It's Super Street Fighter IV with a touch-screen cheater mode and some fun features, I guess.
Debut trailer: http://www.youtube.com/watch?v=lGslprZGEGo (http://www.youtube.com/watch?v=lGslprZGEGo)
How To Be A Super Street Fighter IV Master: http://www.youtube.com/watch?v=he0tuVgHJZg (http://www.youtube.com/watch?v=he0tuVgHJZg)
 
Marvel vs Capcom 3 (released!)
Like 40 Marvel and Capcom characters and OH MY GOD GUYS BLOWING UP EVERYWHERE
Some characters: http://www.youtube.com/watch?v=ymJAChJqnT8 (http://www.youtube.com/watch?v=ymJAChJqnT8)
BIONIC ARRRRRMMMM: http://www.youtube.com/watch?v=_GDH0Ylp7bc#t=5m55s (http://www.youtube.com/watch?v=_GDH0Ylp7bc#t=5m55s)
 
Super Street Fighter IV Arcade Edition (released!)
Available as a DLC update or a standalone disc, this adds four new characters and tweaks for everybody. Improved network features! Hope you like dive kicks!
Features trailer: http://www.youtube.com/watch?v=VEHijUmo45k (http://www.youtube.com/watch?v=VEHijUmo45k)
 
Arcana Heart 3 (released!)
Anime burst game with a mountain of anime girls to play as, and another buttload of 'arcana' modes for each of them! Available as a download on PSN in the USA. PS3 & XBox 360 version coming to Europe. This game is fun as heck, especially if you like Guilty Gear and not being visited by Chris Hansen!
Trailer: http://www.youtube.com/watch?v=MftHaEHV6-c (http://www.youtube.com/watch?v=MftHaEHV6-c)
HOW TO PLAY ARCANA HEART 3 (comedy overload): http://www.youtube.com/watch?v=XIFBowxpQXY (http://www.youtube.com/watch?v=XIFBowxpQXY)
Pirates can run the arcade version directly on their PC.

Mortal Kombat (released!)
As a traditional Mortal Kombat hater, I love this game. It looks great, it plays great, and holey moley is it bloody. And fun. The story mode is great. I hear the netplay is bad right now, though...
Hey, Beautiful: http://www.youtube.com/watch?v=dfsc65KmiFY#t=4m24s (http://www.youtube.com/watch?v=dfsc65KmiFY#t=4m24s)
 
BlazBlue: Continuum Shift 2 (Released!)
From joystiq: Two updates are coming to the Xbox 360 and PS3 versions of BlazBlue: Continuum Shift in May -- one free (to you), and one paid. A patch is being prepared, intended to alter the game balance of the console versions to be in line with the arcade release of Continuum Shift 2.
 
It will also add new tutorials, new Challenge Mode content for every character, and tweaks and updates to the online mode and its interface. The patch also fixes a problem with Valkenhayn's Achievements in the Xbox 360 version. This won't cost you anything to download, but Aksys will still benefit financially -- the update also puts an ad banner on some in-game screens.
Some sort of trailer: http://www.youtube.com/watch?v=t7_L181_pcU (http://www.youtube.com/watch?v=t7_L181_pcU)
 
Dead or Alive Dimensions (Released!)
Their boobs jiggle when you shake the 3DS! 25 Characters! Guest starring Samus! Banned in several progressive countries!
Trailer: http://www.youtube.com/watch?v=GYkVrPip-60 (http://www.youtube.com/watch?v=GYkVrPip-60)
 
Street Fighter III: Third Strike Online Edition (Released!)
This is coming out for XBLA and PSN, and apparently will be a pretty deluxe package with great features - graphic enhancements and online optimization. No balance changes, though!
LET'S GO JUSTIN: http://www.youtube.com/watch?v=XeM0rH_4ung (http://www.youtube.com/watch?v=XeM0rH_4ung)
Some dude's 3S playlist: http://www.youtube.com/watch?v=Gp5PjNMm5cc&playnext=1&list=PL9D2D9D8C94B5E310 (http://www.youtube.com/watch?v=Gp5PjNMm5cc&playnext=1&list=PL9D2D9D8C94B5E310)
UPDATED feature trailer: http://www.youtube.com/watch?v=omY0WItHGZY (http://www.youtube.com/watch?v=omY0WItHGZY)
 
Mortal Kombat Arcade Kollection (released!)
A collection of Mortal Kombat 1-3 for XBLA and PSN. Looks like they dropped the 'HD' feature! Bleaugh
Trailer: http://www.youtube.com/watch?v=tJmGER1VGeA (http://www.youtube.com/watch?v=tJmGER1VGeA)
 
Ultimate Marvel vs Capcom 3
A comprehensive update with 12 new characters, new stages, new UI, redone X-factor, spectator mode, etc, and a low MSRP of $39.99.
Character leaks: http://www.eventhubs.com/news/2011/jul/20/ultimate-marvel-vs-capcom-3-humongous-character-leaks/ (http://www.eventhubs.com/news/2011/jul/20/ultimate-marvel-vs-capcom-3-humongous-character-leaks/)
Trailer and videos: http://www.shadowloo.com/featured/ultimate-mahvel-baby (http://www.shadowloo.com/featured/ultimate-mahvel-baby)

Tekken Hybrid
A cool all-in-one package with Blood Vengeance (the CG movie), an HD version of the original Tekken Tag Tournament, and TTT2 Prologue - a sort-of demo for TTT2.
http://tekken.namco.com/ (http://tekken.namco.com/)

King of Fighters XIII
The King of Fighters XIII (KOF XIII) es un videojuego desarrollado por SNK Playmore para la placa Taito Type X2 y es el título de la decimotercera entrega de la saga The King of Fighters. Aunque aún no hay fecha de estreno confirmada para PlayStation 3 y XBOX 360.
 
Se ha confirmado que primero habrá una nueva versión de Kof XIII conocida como la ver 1.1 ya que la compañía de SNK Playmore se ha dado cuenta que la versión final del juego Arcade llega a contener muchos bugs tales como los famosos combos infinitos, en esta nueva versión han dicho que estos errores se han corregido.
 
Vídeo Promocional: http://www.youtube.com/watch?v=kKZk8ULvlAQ (http://www.youtube.com/watch?v=kKZk8ULvlAQ)
 
Super Street Fighter 4 AE v2012 (Dec 13)
Free balance update because everybody complained enough. Arcade version is already out in Japan.
Blog: http://www.capcom.co.jp/blog/sf4/ (http://www.capcom.co.jp/blog/sf4/)

Coming soon:
Quote
Skullgirls (January?)
A GuiltyGear/DarkStalkers/Marvel-inspired 2D fighter with crazy good hand-drawn animation (1300 frames per character), a soundtrack by Symphony of the Night composer Michiru Yamane, and professonal combo wizard Mike Z in charge of the technical stuff. This one is my most anticipated game! Only eight characters at first, with up to like 50 with DLC. Variable team sizes, kind of like the Capcom vs SNK 2 ratio system.
Trailer: http://www.youtube.com/watch?v=0j0WM_RBiUI (http://www.youtube.com/watch?v=0j0WM_RBiUI)
Hands on with Mike Z: http://www.youtube.com/watch?v=w_2u7-K40rQ&feature=fvst (http://www.youtube.com/watch?v=w_2u7-K40rQ&feature=fvst)
Michiru Yamane! : http://www.youtube.com/watch?v=P0KoKdiUuOg (http://www.youtube.com/watch?v=P0KoKdiUuOg)
Blogs and stuff: http://skullgirls.com (http://skullgirls.com/)

Street Fighter X Tekken (March?)
Two-on-two Street Fighter-style 2D combat with tagging and stuff! Lifebars designed by Lisa Frank!
Latest trailer: http://www.youtube.com/watch?v=RSKidYxGzcQ (http://www.youtube.com/watch?v=RSKidYxGzcQ)
 
Dead or Alive 5 (??)
Did anybody get the plate on that car that ran over Hayabusa? We're trying to have a fight here!!
Site & trailer: http://teamninja-studio.com/doa5/ (http://teamninja-studio.com/doa5/)
 
Tekken Tag Tournament 2 (November for Arcades - ?? for console)
TAG IS BACK, BABY! And it's going to work with walls, somehow! Annnnnnnnnd the same music composer (from TTT1) is back!
Trailer: http://www.youtube.com/watch?v=WseZfBPNgE0 (http://www.youtube.com/watch?v=WseZfBPNgE0)
 
Tekken X Street Fighter (2012?)
Harada and his Tekken team will get cracking on this in earnest once TTT2 is done. Capcom will have no input on this game, just as as Namco has no input on Capcom's SFxTekken. It's the battle of the game companies!

Soul Calibur V (2012)
This sequel looks to introduce a lot of new characters, faster gameplay, infinite stages (like Tekken), and super moves. "Looks gay" - Harada, Tekken producer.
Teaser site: http://www.bandainamcogames.co.jp/cs/list/beginning_of_the_new_chapter/ (http://www.bandainamcogames.co.jp/cs/list/beginning_of_the_new_chapter/)
 
Persona 4: The Ultimate in Mayonaka (Spring 2012 in arcades)
From Shoryuken.com: An HD fighter based on the Persona 4 game, characters, and story. The BlazBlue team at Arc System Works is handling this project, with direct involvement from the Persona team. The game is due for release in arcades (in Japan, obviously) in Spring of 2012, with Xbox 360 and Playstation 3 versions to follow.

Virtua Fighter 5: Final Showdown (Summer 2012)
The latest revision of VF5 is coming to XBLA & PSN as a downloadable title. Also affectionately known as 'Final Solution.

DarkStalkers (??)
Ono has been hinting about this for years. Something to fit into Capcom's late 2012 release schedule?

Smash Brothers Wii U (??)
Sakurai!!!
NWR thread: http://www.nintendoworldreport.com/forums/index.php?topic=34785.0 (http://www.nintendoworldreport.com/forums/index.php?topic=34785.0)
 
Smash Brothers 3DS (??)
SAKURAI!!!!
 
Sony's Title Fight (working title) (??)
Smash Brothers with Sony mascots from new developer SuperBot.
NWR thread: http://www.nintendoworldreport.com/forums/index.php?topic=36345.0 (http://www.nintendoworldreport.com/forums/index.php?topic=36345.0)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 02, 2011, 04:55:38 AM
**** all those games, here's FGOTY 2011:
http://www.youtube.com/watch?v=4GnHQzsXkVw
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on May 02, 2011, 07:38:41 AM
Oh my lord has that many ever come out in one year before?  I'm enjoying SSFIV and if I could get MvC3 on 3DS I would get that in a heartbeat.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 02, 2011, 02:49:22 PM
Oh my lord has that many ever come out in one year before?  I'm enjoying SSFIV and if I could get MvC3 on 3DS I would get that in a heartbeat.

Maybe in the 90s, when every other fighter was Shaq Fu or Dark Rift or Rise of the Robots or whatever!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Stogi on May 04, 2011, 01:47:29 AM
That game looks so shitty and stupid I can't help but think it's great.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: KDR_11k on May 04, 2011, 01:57:06 AM
I guess this would make me happy if I enjoyed fighting games.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 04, 2011, 03:13:49 AM
I guess this would make me happy if I enjoyed fighting games.
It's a good time to start!

Mortal Kombat's story mode would be the best Mortal Kombat movie except for all the parts in the middle where you have to play Mortal Kombat.

Oh yeah, this got posted today and may be of interest:
http://skullgirls.com/blog/2011/05/03/a-new-perspective-on-single-player-ai
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: leroypantweather on May 04, 2011, 04:45:09 AM
this list makes me happy, but i want a new Darkstalkers... whats the word on that?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Dasmos on May 04, 2011, 05:33:44 AM
It seems my friends forgot how to play MvC since the second one, and I've been confined to playing it by myself online or with one other guy who's comparable in skill level. It's sucks because I was hoping to play this since my fingers bled.

Haven't picked up Mortal Kombat yet. (Australia lol)

Both these Street Fighter and Tekken crossovers interest me, will definitely be keeping an eye out on them.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 04, 2011, 07:12:05 AM
this list makes me happy, but i want a new Darkstalkers... whats the word on that?

According to Ono (the director of the Street Fighter games), he's been pushing for it internally for... well, at least over a year now.

Quote
"Yes I always try and talk about Vampire (Darkstalkers) during interviews because I want to show Capcom that there is a demand for a new game," he revealed, before stating decisively in English: "I am desperate to make this game!"

So I guess it'll come out *if* Capcom thinks it will get good numbers. I remember Svensson (marketing/strategy at Capcom) saying that players are more willing to buy new/unfamiliar IP games at a console's launch, and stick to familiar/established stuff later on in a console's life. I don't remember if he was talking about Darkstalkers specifically but it kind of sticks out in my mind for some reason.
 
edit: I forgot about the SF3 Third Strike rerelease! Gonna add it to the OP
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Stogi on May 04, 2011, 10:25:03 AM
Been playing Mortal Kombat and it is dooppe /tom haverford. Its the type of game where I can't help myself yelling out obscenities or the iconic 'Oh Damn!' every now and then.

They really polished up everything I loved about Mortal Kombat then added tag team. It's an amazing game.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on May 04, 2011, 10:31:27 AM
I just heard that MvC3 doesn't have Mega Man is that true?  Did they ax everyone from that Universe?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 04, 2011, 10:48:02 AM
I just heard that MvC3 doesn't have Mega Man is that true?  Did they ax everyone from that Universe?

That's right, no Megaman. I recall a couple different reasons given for this, like he didn't fit in or they thought Arthur was a better pick for his 'role' (in game play terms) or whatever. I think they're kind of silly. Maybe Inafune leaving Capcom not long ago has something to do with it?

However Zero (from X) and Tron Bonne (from Legends) are both in MvC3 and they're both pretty beast.

Capcom Unity recently had an informal poll about who players would like to see as DLC and Megaman (actually Megaman X - they had three different versions of Megaman in the poll!) won on the Capcom side pretty easily. This might be a big deal, because Capcom said they would definitely be looking at the results ~AND~ when they took a poll for adding characters to the console version of SF4, the top four picks got in.

Svensson said at one point that future character DLC will depend on the sales of the DLC characters/content already available. I don't know how well Jill & Shuma (the two available DLC characters) have sold...

Fun fact: Frank West was going to be in but was cut mid-development. You can see him briefly in one of the trailers (not his face, though).
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on May 04, 2011, 11:52:47 AM
I always like Tron Bonne, Roll, and Megaman in the other games.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 11, 2011, 04:59:49 AM
Soul Calibur V (?)
They're gonna announce it middle of May, I swear to god. I'm placing a wager that the awful guest characters are Harry Potter, GI Joe, and Sonic the Hedgehog.
Teaser site: http://www.bandainamcogames.co.jp/cs/list/beginning_of_the_new_chapter/ (http://www.bandainamcogames.co.jp/cs/list/beginning_of_the_new_chapter/)
Reminder that I am always right, literally every single time, and SC5 is official
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on May 12, 2011, 04:33:34 PM
I'm morbidly curious how whacked out the costumes will be in this one.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 15, 2011, 09:43:13 AM
News roundup:
 
The BlazBlue CS update is out! I kinda wanna buy it now so share any deals if ya see 'em.
 
You can watch the top 16 of the MK nationals live today. I think the stream starts back up at noon pst?
http://www.justin.tv/teamsp00ky (http://www.justin.tv/teamsp00ky)
 
A bunch of words about Skullgirls:
http://ps3.gamezone.com/editorials/item/mike_zaimont_breaks_down_the_future_plans_of_skullgirls/ (http://ps3.gamezone.com/editorials/item/mike_zaimont_breaks_down_the_future_plans_of_skullgirls/)
 
There was a teaser showing Cammy for Street Fighter x Tekken.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Stogi on May 16, 2011, 03:19:17 PM
It's official: Mortal Kombat is the ****. It's everything you loved about Mortal Kombat but better, way better. Throws have been added, tag team has been added, and so have combo breakers. It's sick. Too sick honestly. Playing with a group of friends (like I did last night), proved to be one of the most enjoyable experiences I've with a fighter since Capcom vs. Snk 2 on the gamecube.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on May 18, 2011, 04:19:09 PM
Glad to hear MK is back. I hope SCV delivers as well. Don't plan on getting a PS360 anytime soon, but i'm hoping for an arcade release as well as a Cafe port or special addition. Anyone know if SCIV was released in the arcade? The series always felt so fluid to me compared to other fighters, and when I see those Chinese weapons being swung around true to the real life styles I can't help but become a martial arts nerd.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Mop it up on May 18, 2011, 08:32:34 PM
Looks like the fighting game craze from the 90's is back. I wonder how long it will take to crash and burn this time...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 19, 2011, 04:32:29 AM
Looks like the fighting game craze from the 90's is back. I wonder how long it will take to crash and burn this time...
probably when Shaq Fu comes out
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: lolmonade on May 19, 2011, 11:29:54 AM
Looks like the fighting game craze from the 90's is back. I wonder how long it will take to crash and burn this time...
probably when Shaq Fu comes out

Shaq isn't relevant in pop-culture anymore.
 
 
... Sheen Fu?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 31, 2011, 02:21:04 AM
Bump for a news roundup:
SFxTekken: Teasers for Sagat and Julia! I have a hunch they'll have a bunch of new characters ready for E3...

PSN store might be up this week so you can buy Arcana Heart 3. Lol. OH YEAH, you can get a boobie mousepad edition if you're in Europe hur hur hur hur http://store.blazbluegame.com/arcana-heart-3--sugoi-oppai-fans-edition-pre-order-462-p.asp (http://store.blazbluegame.com/arcana-heart-3--sugoi-oppai-fans-edition-pre-order-462-p.asp)

Skullgirls SKULLGIRLS SKULLGIRLS SKULLGIRLS: Will be playable at E3 and a bunch of other events this summer (ReveLAtions, East Coast Throwdown, Anime Expo, EVO) ... there's a bunch of artwork for characters that are and may be in the game on the character designer's deviantart site: http://oh8.deviantart.com/ (http://oh8.deviantart.com/)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on May 31, 2011, 04:01:08 AM
Is that fists of hair?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on May 31, 2011, 04:19:19 AM
It's a weapon she wears as a hat
 
skullgirls: silly hats only
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: RABicle on May 31, 2011, 05:26:38 AM
Guilty Gear XX Accent Core + is almost out in Australia!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Halbred on June 01, 2011, 05:16:11 PM
Skullgirlz looks a little wierd to me. I need to see it in motion. I don't like the character designs, that's for sure. They seem generic and a little too 'tooney.

I can let you all in on a little secret: DoA Dimensions is quite good. The review should be going up today. I haven't played Street Fighter IV 3D, but Dead or Alive packs some content into that little card...it's just too bad the 3D effect it's that great.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on June 01, 2011, 05:22:30 PM
Skullgirlz looks a little wierd to me. I need to see it in motion. I don't like the character designs, that's for sure. They seem generic and a little too 'tooney.

I can let you all in on a little secret: DoA Dimensions is quite good. The review should be going up today. I haven't played Street Fighter IV 3D, but Dead or Alive packs some content into that little card...it's just too bad the 3D effect it's that great.
From what I heard so far that the online mode is terrible compared to SSFIV which has an excellent one.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 01, 2011, 09:40:04 PM
I can let you all in on a little secret: DoA Dimensions is quite good.
pardon my skepticism
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Halbred on June 02, 2011, 12:05:37 AM
Skeptic away. The online is robust, but only if you can connect to other players (I've had terrible luck). I blame my location.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 02, 2011, 07:41:14 AM
Seriously though, every DOA game was bad and I don't see why this one would be any different, no matter how busty, I mean, robust the online is
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 03, 2011, 03:08:08 AM
Soul Calibur V trailer!
http://www.gametrailers.com/video/e3-2011-soul-calibur/714560
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on June 03, 2011, 03:19:35 AM
Goodbye Mother?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 03, 2011, 06:11:08 AM
That's Sophitia Jr. She went home and became a family man.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 04, 2011, 03:25:54 AM
skullgirls hi def vid with Peacock!
http://www.gametrailers.com/video/e3-2011-peacock-walkthrough/714719 (http://www.gametrailers.com/video/e3-2011-peacock-walkthrough/714719)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on June 04, 2011, 01:06:08 PM
Do any of you regularly play fighting games online on either 360 or PS3? My question is like smash bros does lag almost 100% get in the way of someones skill? As in when people talk about tiers and such, are online matches never included?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 04, 2011, 03:19:41 PM
Quote
Do any of you regularly play fighting games online on either 360 or PS3?
All day erryday. I play up to a few hundred matches every week online!
 
Quote
My question is like smash bros does lag almost 100% get in the way of someones skill? As in when people talk about tiers and such, are online matches never included?
Every fighter I've played on PS3 and 360 has better performance for Smash Bros. For games like BlazBlue, SF4, and HDR, it's extremely solid and the lag is unnoticeable if your connection is reasonable. Shoutouts to wireless connections being garbage
 
Tier lists that get passed around are usually based on tournament results and how the very best players perform, but there's still an amount of subjectivity to them, so take them with a grain of salt. Sometimes it's pretty obvious who the best characters are... and sometimes it's not. Sometimes it doesn't even matter and only comes down to individual matchups.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on June 04, 2011, 03:25:29 PM
Good to know. So when Cafe does get Soul Calibur V(and it will) and the Cafe does have a decent online system, lag shouldn't be much of a deal breaker as it was in brawl. Fantastic thank you!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 04, 2011, 03:29:22 PM
Honestly, if I were head nerd in charge of console design, I would make ethernet cable connections mandatory for realtime games so you wouldn't have to deal with retards losing packets everywhere.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Halbred on June 05, 2011, 04:23:39 AM
Brawl was broken online because Nintendo didn't care.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on June 05, 2011, 03:01:41 PM
Brawl worked fine if you and your opponents had good connections. That's how peer-to-peer play works. It's not exactly Nintendo's fault that most people don't seem to know how to set up a basic home network.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 05, 2011, 03:28:22 PM
Uh no, the netcode is also garbage
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on June 05, 2011, 04:29:54 PM
I know i played a few games and I could sware my opponent was sitting right next to me. But as time went on things just got worse and worse. I got so used to the slight online delay playing offline was a completely different game. I just hope this time I can play smash for even more years to come, same with Soul Calibur.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on June 05, 2011, 10:00:23 PM
Brawl was terrible.  I had a hard time playing someone just ~30 miles down the road.  Whereas SSF4.  I've very rarely had a match that wasn't like playing local, though when its not its really is bad.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on June 06, 2011, 12:40:14 AM
So when I start my console online gaming again, Super you say its best with an ethernet cable instead of wireless?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 06, 2011, 01:08:12 AM
Yes. That is exactly what I'm saying.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 06, 2011, 05:25:46 PM
Third Strike Y'All
http://www.youtube.com/watch?v=sDnada5FN_o

• YouTube Sharing.
• Summer 2011 release date.
• Enhanced visuals.
• Arcade Perfect port.
• GGPO enabled.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on June 06, 2011, 05:50:34 PM
I haven't played Street Fighter 3 but, someone is going to have to explain how its a world different enough to get a release again now.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 06, 2011, 05:59:22 PM
It's getting a rerelease because it has a pretty dedicated following. It's still the exact same game (with godlike netcode). The youtube sharing is interesting...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 06, 2011, 11:46:09 PM
SSF4 AE update comes out tomorrow.

Cole from Infamous is a Vita/PS3 exclusive character for SFxT.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Stogi on June 06, 2011, 11:58:17 PM
SFxT looks great. I'm glad they included tag team.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 10, 2011, 06:41:45 AM
E3 news roundup!

Two new Smash Bros games - one for 3DS, one for Wii U. Here's an interesting article about what's going on with it: http://www.andriasang.com/e/blog/2011/06/09/iwata_asks_smash_bros/

SF x Tekken has been a big hit with pretty much everyone who played it at the show, apparently. Ono says to watch for characters you'd never expect to be announced. There's also an extra-comfy new model of fight stick coming out with it. Cole from Infamous is in the Vita/PS3. No comment yet on who will be exclusive to the 360 version, if anyone. http://www.youtube.com/watch?v=I0lzqcK-tVI

Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls Skullgirls! I hear Parasoul is the next character they're going to show in motion.
http://revergelabs.com/2011/06/e3-is-over/

SF3 Third Strike Online Edition:
New features: new parrying training and challenges. Youtube uploading feature! There will be a remixed soundtrack by Simon Viklund (who you might remember from BIONIC COMMANDO REARMED - that **** is godlike) featuring Adam Tensta (the rapper in the trailer).
http://www.youtube.com/watch?v=y0P0NS480FU
Oh yeah, one of the challenges is to do EVO MOMENT #37 exactly:
http://www.youtube.com/watch?v=KS7hkwbKmBM

There's some sort of Tekken game coming out for Wii U and 3DS where you can draw on faces, I guess. You could get a glimpse of this somewhere in Nintendo's press conference.

The original Tekken Tag Tournament is getting a rerelease in HD as a pack-in with a new CG movie:
http://www.youtube.com/watch?v=JcS3VNf6Nzw
Yes, it includes Tekken Bowling!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Halbred on June 11, 2011, 03:21:50 AM
Are they ever going to show FOOTAGE of Skullgirls?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 11, 2011, 04:30:03 AM
They have. Lots of times! You can head out and even try it for yourself if any of the major tournaments this summer are in your neighborhood. It was just on the reveLAtions tournament livestream with Mike Z talking about it!

Here's some video to get you started:
 
http://www.gametrailers.com/video/e3-2011-skullgirls/714719 (http://www.gametrailers.com/video/e3-2011-skullgirls/714719)

Skullgirls summer tour:

Quote
ReveLAtions (http://www.tournamentlegacy.com/revelations/)
June 10-12, 2011
The Proud Bird Restaurant, Grand Ballroom (http://maps.google.com/maps/place?client=browser-rockmelt&channel=omniboxaq%3D0&um=1&ie=UTF-8&q=proud+bird+restaurant&fb=1&gl=us&hq=proud+bird+restaurant&hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&cid=7398033099549416100)
Los Angeles, CA
 
East Coast Throwdown (http://ecthrowdown.com/)
June 25-26, 2011
Hyatt Morristown (http://maps.google.com/maps/place?cid=1520467306707382890&q=hyatt+morristown&hl=en&sll=40.796101,-74.457527&sspn=0.00847,0.057641&ie=UTF8&ll=40.821994,-74.496059&spn=0,0&z=14)
Morristown, NJ
 
Anime Expo (http://www.anime-expo.org/)
July 1-4, 2011
Los Angeles Convention Center (http://maps.google.com/maps/place?um=1&ie=UTF-8&q=los+angeles+convention+center&fb=1&gl=us&hq=los+angeles+convention+center&hnear=0x80c2c75ddc27da13:0xe22fdf6f254608f4,Los+Angeles,+CA&cid=17737919854841964981)
Los Angeles, CA
 
EVO 2011 (http://evo2k.com/)
July 29-31, 2011
Rio Casino and Resort (http://maps.google.com/maps/place?cid=9578540540704815797&q=rio+casino&hl=en&sll=36.118828,-115.188646&sspn=4.08659,12.844172&ie=UTF8&ll=42.875964,-125.046387&spn=0,0&z=6)
Las Vegas, NV
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on June 11, 2011, 04:37:55 AM
That actually looks cool.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 11, 2011, 08:27:10 AM
They might show some matches again on the stream since the tournament lasts all weekend. Also if you just want to see some top players do their thing in a serious tournament in a few different games...

http://www.justin.tv/leveluplive

schedule:
http://www.tournamentlegacy.com/revelations/index.php?option=com_content&view=section&layout=blog&id=7&Itemid=110
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 13, 2011, 09:13:10 PM
Here's an interview with Harada with a lot of info about Tekken for Wii U. The PacLand stage owns.
http://www.youtube.com/watch?v=YA-1X2hXzug

An interview with Mike Z about Skullgirls. He says they have designs for 30 characters and want to do all of them; the number in game at launch will depend on how far they are when they hit the deadline.
http://shoryuken.com/2011/06/12/skullgirls-original-gamer-interviews-mike-z/
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 19, 2011, 03:42:21 PM
Norcal Regionals is going on, and they're going to have a Street Fighter x Tekken exhibition on the stream.

http://www.justin.tv/iplaywinner
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on June 22, 2011, 12:09:32 AM
My coworker showed this to me at work and was pretty excited. Figured I would run it by the fighting aficionado and get an expert opinion.

http://www.empirestategamer.com/bloggery/gaming/fan-made-pokemon-fighter-makes-splash-online
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 22, 2011, 12:13:08 AM
Looks silly and fun, I guess? Sure picked some janky ass Pokemon, though
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 22, 2011, 07:02:15 PM
  HEY SPEAKING OF FAN GAMES
http://www.youtube.com/watch?v=CSlnZxvi37s (http://www.youtube.com/watch?v=CSlnZxvi37s)
 
Oh and this came up on the Skullgirls facebook:
Quote
Skullgirls (http://www.facebook.com/skullgirls)
 G4's X-Play has the exclusive first footage of Skullgirls' next character, Parasoul!

Be sure to tune in at 6:30 ET to see her in action at long last!

Here we gooooo
http://www.g4tv.com/videos/53860/skullgirls-gameplay-and-character-preview/ (http://www.g4tv.com/videos/53860/skullgirls-gameplay-and-character-preview/)
Augh it was like two seconds
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: leroypantweather on June 28, 2011, 05:45:48 PM


I can let you all in on a little secret: DoA Dimensions is quite good. The review should be going up today. I haven't played Street Fighter IV 3D, but Dead or Alive packs some content into that little card...it's just too bad the 3D effect it's that great.




I can back this statement up. Owning both games,   DOA is suited for the 3DS far better than SF43D.  The four button system in DOA leads to silky smooth game play.Whereas my experiences with StreetFighter on the harder difficulties gave me the feeling that i was going to break my hand helds flimsy little d-pad.   Furthermore the online is passable if you stay in your region.  Though it is impossible to get a friend match.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: dack25 on June 30, 2011, 03:48:57 AM
I still haven't even bought MvC3 because I didn't feel it had enough content for a $60 game and now I find out that the Third Strike re-release is coming out soon?! I remember playing the hell out of that game and VF4:Evo on my PS2 (haven't played VF5 as much) when I was in high school. I've been playing Mortal Kombat a lot lately but I've cleared through the story mode once already and online is kind of laggy (I'm glad I only paid about $40 bucks for it) but it does have the nostalgic MK feel (which is good and bad). Plus they're also releasing a digital collection of MK,MK II and Ultimate MK III this summer even though I get a feeling that those games will feel very dated after playing the new MK game. I've never been great at fighting games but this is a great time to be a fighting game fan. 
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on June 30, 2011, 07:06:02 AM
I was mostly putting my time into SSF4:AE in preparation for a local tournament (which I won!) and now I'm gonna shift over to MK9 for another tournament next month. I keep going back to MvC3 though - I think it's the most fun game so far this year.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Myxtika1 Azn on July 01, 2011, 04:38:52 AM
Ty, which character(s) do you use in Arcade Edition? Which console do you own the game for?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 01, 2011, 01:29:02 PM
I play on 360. I used Yun and Dhalsim to win the tournament, but I can play other characters as well...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on July 02, 2011, 05:05:10 AM
Vega was always my favorite character.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 19, 2011, 02:57:04 AM
Me too, and I was pretty butthurt that he was bad in SF4 when it came out, since he was the Street Fighter guy on my CvS2 team.
 
IN RECENT NEWS:
http://mtstandard.com/news/local/gamers-duke-it-out-at-butte-mall/article_ec7c06b6-b033-11e0-a08d-001cc4c002e0.html (http://mtstandard.com/news/local/gamers-duke-it-out-at-butte-mall/article_ec7c06b6-b033-11e0-a08d-001cc4c002e0.html)
 
Also, I just registered for Evolution, the world's biggest fighting game tournament. Looks like they're adding a bunch of panels and events this year. It's in Las Vegas at the Rio this year. Watch for internet livestreams! It's 3 days long, 29th-31st. The main event games are Super SF4 Arcade Edition, MvC3, Mortal Kombat, Tekken 6, and BlazBlue.
 
Here's the panel info from their twitter
 
Quote
Evo Panel #1: Feed the Stream Monsters: A Guide to Broadcast Fighting Games bit.ly/p4Ht07 (http://t.co/g4YeClm)
Evo Panel #2: Skullgirls: A New Age of Heroines  http://t.co/NJa61Bm (http://t.co/NJa61Bm)
Evo Panel #3: Inside the Mind of the Beast: Daigo Umehara Exposed! http://t.co/SA3RvfE (http://t.co/SA3RvfE)
 Evo Panel #4: Marvel Vs Capcom 3: Past, Present, and Future w/ Ryota Niitsuma (producer) and Hidetoshi “Neo_G” Ishizawa (battle designer) (http://shoryuken.com/2011/07/15/evo-panel-4-marvel-vs-capcom-3-past-present-and-future-w-ryota-niitsuma-producer-and-hidetoshi-neo_g-ishizawa-battle-designer/)
Evo Panel #5: THE KING OF FIGHTERS XIII: Panel and Discussion bit.ly/o0ntPR (http://t.co/eS2dWEv)
Evo Panel #6: Street Fighter III: Online Edition, Reinventing a Classic http://t.co/N2gLlh6 (http://t.co/N2gLlh6)
Evo Panel #7: Namco Bandai - Get Ready For The Next Panel! bit.ly/pxmPPz (http://t.co/2p7UsOi)

You can watch online at shoryuken.com, eventhubs.com, and probably some other places!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on July 19, 2011, 06:54:45 AM
are you competing? Or are you going in a journalistic capacity?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 19, 2011, 07:49:36 AM
both! but mostly the first one
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 19, 2011, 02:02:28 PM
both! but mostly the first one
Which Tournaments are you participating in?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 19, 2011, 02:21:08 PM
SSF4, MVC3, MK9, Tekken 6
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 19, 2011, 02:43:32 PM
SSF4, MVC3, MK9, Tekken 6
So everything but BlazBlue.  Welp, Bring it home for the Cat Drugs.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 20, 2011, 02:57:39 PM
Oh god it's happening

http://www.shadowloo.com/featured/ultimate-mahvel-baby

TLDR: new MVC3 edition in November, 12 new characters, spectator mode, air x-factor, stuff.
dr strange
iron fist
rocket raccoon
nova
hawkeye
ghost rider
nemesis
virgil
frank west
phoenix wright
strider
firebrand
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 20, 2011, 03:07:41 PM
Strider... I love me some Strider.  But how ill Phoenix Wright work... Point you to death.

Looking at some of those videos.  I can't say I'm to found of Striders lots of Robo-Cougars attack.  I think he could have gotten something better.  Also I think his swords looks slow for that character.

Yes I like Strider... I may pop it in tonight.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 20, 2011, 03:23:34 PM
Still no Megaman. But there is a new Megaman Legends stage! Ahahahahahahahahhahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahaha
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 20, 2011, 03:26:41 PM
Still no Megaman. But there is a new Megaman Legends stage! Ahahahahahahahahhahahahahahahahahahahahahahaha
hahahahahahahahahahahahahahahahaha
They were going to use the Model for Megaman Legends 3.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Luigi Dude on July 20, 2011, 04:11:32 PM
Well there's still the eventual third version of the game that will come out next year.  Maybe a Megaman will finally show up in that edition.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 20, 2011, 08:00:45 PM
Inafune never worked at Capcom. We have always been at war with Eurasia
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 20, 2011, 08:28:20 PM
Inafune never worked at Capcom. We have always been at war with Eurasia
And Strider is really an interactive documentary because the Russians won the Cold War initially.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on July 21, 2011, 01:49:23 AM
This is turning into 1984, stupid  Konami fighting games...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 02:28:22 AM
Imagine a Sentinel stomping on your face forever
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 03:58:10 AM
Here's the comic-con Soul Calibur V stuff.

http://8wayrun.com/threads/soul-calibur-5-assets-from-san-diego-comic-con.7710/
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: broodwars on July 21, 2011, 04:01:51 AM
You know, when Marvel vs. Capcom 3 released, I said that I wasn't buying it because I was going to wait for "Super Marvel vs. Capcom 3".  It's bizarre to me that I'll have had to wait only 9 months for the franchise-milking Director's Cut that has everything the first version should have had.  In fact, have we even seen something this bad since Castlevania 64 and Legacy of Darkness released on the N64?  I wonder if this new MvC3 will actually have a real story mode this time, or if Capcom will just slack off on that again this time as well.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 05:04:42 AM
I also thought HUR HUR MILKING for roughly half a second, and then reconsidered:
- 12 characters would cost $60 via dlc (UMvC3 is $40)
- they can fix/change anything they want with a new disc release
- MvC3 desparately needed a lot of things (spectator mode, reworking of x-factor, some character tuning)
 
TBH, I think the numbers look good for the consumers, it's really a much better value than doing it all via DLC.
 
Oh, and for reference:
 
Street Fighter 2: World Warrior - 1991
SF2 Dash (CE) - 1992
Hyper Fighting - 1992
Super SF2 - 1993
ST - 1994
 
SF Alpha - 1995
Alpha 2 - 1996
Alpha 3 - 1998
 
SF III: New Generation - 1997
SF3 SI - 1997 (in Japan) 1998
3S - 1999
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 21, 2011, 10:04:04 AM
I also thought HUR HUR MILKING for roughly half a second, and then reconsidered:
- 12 characters would cost $60 via dlc (UMvC3 is $40)
- they can fix/change anything they want with a new disc release
- MvC3 desparately needed a lot of things (spectator mode, reworking of x-factor, some character tuning)
 
TBH, I think the numbers look good for the consumers, it's really a much better value than doing it all via DLC.
 
Oh, and for reference:
 
Street Fighter 2: World Warrior - 1991
SF2 Dash (CE) - 1992
Hyper Fighting - 1992
Super SF2 - 1993
ST - 1994
 
SF Alpha - 1995
Alpha 2 - 1996
Alpha 3 - 1998
 
SF III: New Generation - 1997
SF3 SI - 1997 (in Japan) 1998
3S - 1999
I thought SF3 recently got a new release that add Youtube and other things.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caterkiller on July 21, 2011, 01:54:34 PM
I hate all these updated versions, if I baught MvsC3 I would pissed. But still there are those who don't mind I suppose. I can do that with Pokemon mainly because the previous version isn't completely obsolete.

Thanks SUPER for the Soul Calibur V panel info. Hopefully I can actually be there. Going to ask about a Wii U version, which of course will get a usual non answer.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 21, 2011, 02:45:29 PM
- 12 characters would cost $60 via dlc (UMvC3 is $40)

LOL, who is stupid enough to pay $5 for a character? Even $2 is pushing it.

As for Soulcalibur V (one word, not two), meh. I haven't played one since the GameCube entry. I may get it when it's down to $20 or there is a Wii U version.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 04:36:17 PM
Quote from: Ceric link=topic=34251.msg686953#msg686953
I thought SF3 recently got a new release that add Youtube and other things.
That's not out until later this summer! It doesn't have any balance changes or anything. Those are just the 'major' updates, I mean, SF2 and Alpha have had a ton of extra versions on pretty much every system
 
Quote
LOL, who is stupid enough to pay $5 for a character? Even $2 is pushing it.
That's like, your opinion, cheapskate man. That's what the DLC characters in Marvel and Mortal Kombat are. The BlazBlue ones are $7!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 04:44:29 PM
More Comic-Con stuff! New characters and stages for SF x Tekken!

http://www.eventhubs.com/news/2011/jul/21/street-fighter-x-tekken-comic-con-trailer/

New guys today are Dhalsim, Steve Fox, Yoshimitsu, and *** POISON *** !

(http://img853.imageshack.us/img853/8931/poisonc.jpg)
~ hello boys ! ~

Check out that nutty music
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 21, 2011, 05:10:43 PM
Quote
LOL, who is stupid enough to pay $5 for a character? Even $2 is pushing it.
That's like, your opinion, cheapskate man. That's what the DLC characters in Marvel and Mortal Kombat are. The BlazBlue ones are $7!

That's worse than horse armor. I don't see how these publishers think they are worth that much.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Ceric on July 21, 2011, 05:23:36 PM
Quote
LOL, who is stupid enough to pay $5 for a character? Even $2 is pushing it.
That's like, your opinion, cheapskate man. That's what the DLC characters in Marvel and Mortal Kombat are. The BlazBlue ones are $7!

That's worse than horse armor. I don't see how these publishers think they are worth that much.
Ok I have to say a Full new Character is worth more than Horse Armor.  A lot more work goes into a new character.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 07:04:51 PM
LOL at suggesting new characters are worse than horse armor. Really?

MEANWHILE: Fighting game news is blowing up.
Final DLC character for Mortal Kombat is Freddy Kreuger. Lol wtf.

http://www.youtube.com/watch?v=aaSBkBDcepM
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 07:12:19 PM
more like fightgame-con

Looks like Hugo is also in SFxT, check out this long ass trailer

http://www.youtube.com/watch?v=ghzBQn6QI6s

Metro City represent
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 21, 2011, 08:02:01 PM
Maybe not worse, but no way is any character worth $5 or more (especially when they come out within weeks of the release, so the characters were done and could have been included in the game).
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 08:36:00 PM
I agree with you *if* they were done and already on the disc (especially Darth Vader and Yoda, they were poop from a butt). Shuma & Jill were included if you bought the collectors' edition (which only cost $3 more from the Capcom store when it came out! And you got a shirt and the other CE junk). I recall Shuma being DLC was the only condition under which Marvel would let Capcom put him in the game, so I don't think you can really blame Capcom for that one.
 
The MK, BlazBlue, SSF4 AE update characters were legit. MVC3 characters are kind of a scam but only if you're a shitty shopper. SC4 DLC characters were ass. If they're not worth 5 bucks to you, that's fine, but classifying them strictly as a ripoff is brainwrong, especially when a certain segment of the population will spend like 100 hours playing with them.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on July 21, 2011, 08:49:52 PM
*** POISON *** !

(http://img853.imageshack.us/img853/8931/poisonc.jpg)

Shwing! Awesome, it's about time. I don't know why Poison hasn't been introduced into the mainline Street Fighter entries yet.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on July 21, 2011, 08:52:45 PM
Maybe the Wii-U will get a sequel to Tatsunoku vs Capcom
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on July 21, 2011, 08:53:06 PM
I didn't know Morari swung that way...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: BranDonk Kong on July 21, 2011, 09:46:55 PM
Holy fucking **** Freddy Krueger in Mortal Kombat! That's so fucking awesome. I just finished story mode last night...fucking great game. I was just about to post the video here...but I have been beaten to the punch.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: broodwars on July 21, 2011, 09:52:37 PM
Holy fucking **** Freddy Krueger in Mortal Kombat! That's so fucking awesome. I just finished story mode last night...fucking great game. I was just about to post the video here...but I have been beaten to the punch.

Indeed, that announcement came completely out of nowhere, and he's a fitting character to be in a gruesome fighting game.  It's unfortunate that that these DLC characters (and Kratos) only have a use in Vs. mode play.

As for DLC character pricing, $5 isn't too much to me if there's a real story mode to go with that character, and you're not just buying a Vs. mode Move List.  Unfortunately, outside of probably BlazBlue I don't think fighting games really do that.  Without a real SP component to the character, I can't really see myself purchasing a character DLC for more than $2.50.

And who would really purchase all 12 of those UMvC3 characters if they were DLC?  I only see probably 5 max that I would even care about enough to purchase at the right price.  It's not Capcom "passing on the savings" if it's money you wouldn't have spent anyway.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 09:54:30 PM
oh hey what's this

(http://img269.imageshack.us/img269/6056/30454681.jpg)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 21, 2011, 09:56:44 PM
And who would really purchase all 12 of those UMvC3 characters if they were DLC?

Every tournament player. I'm under the impression that most people don't buy fighting games for the single-player experiences!
 
edit: good gravy I have some catching up to do with editing the OP
delayed hyper edit: got some stuff updated. if anybody wants to rewrite, find more accurate dates, or say a lot of words, PM it to me and i'll edit it in
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on July 22, 2011, 12:54:32 AM
I didn't know Morari swung that way...

It's the best of both worlds. ;)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: leroypantweather on July 22, 2011, 02:38:53 PM
oh hey what's this

(http://img269.imageshack.us/img269/6056/30454681.jpg)




YES!!!!!!!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 23, 2011, 06:38:02 PM
Some fun SF x Tekken details are coming out!

http://www.youtube.com/watch?v=ghzBQn6QI6s
http://www.eventhubs.com/news/2011/jul/23/street-fighter-x-tekkens-roster-about-half-way-revealed/

Here are my favorite bulleted points, pasted:

• There will be some element of character customization in SFxT in regards to their looks. This will be announced in the future.

• DLC costumes are in the development stage and there will be lots and lots of colors.

• You'll see a lot of guest cameos in the stages, and the fighters back there won't just be doing the fist pumps you're used to, they might be re-enacting some scenes and other storylines you're familiar with.

• SFxT will have the same voice system as in SF4 where you can select the English or Japanese voice actors in the menu.

• Ono only wants to do something with the Wii-U if they can take advantage of the unique stuff it offers, he doesn't want to do a straight port.

• SFxT backgrounds will have all sorts of nods to the community in them, including Ono's Blanka toy. There's a lot of wackiness in this game, it doesn't take itself seriously.

• Ono won't make a new Rival Schools game before making a new Darkstalkers title. He said he wouldn't even mind being fired if he could get a Darkstalkers made before he was.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 23, 2011, 06:39:51 PM
Does anybody actually want paid DLC costumes? These are some of the most stupid DLC items out there, especially since they rarely (if ever) have any actual effect and are purely aesthetic.

I do hope the Wii U gets the game, maybe they could do a Game of the Year Edition and feature of the DLC released up to that point.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 23, 2011, 06:49:12 PM
I think they must sell okay since SSF4 has like 3 or 4 sets now. I bought a couple of the full sets when they were like half price on deal of the week. You can see them when other people use them online if you haven't bought them yourself, which is kinda cool.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 23, 2011, 06:55:52 PM
Don't you have to download compatibility packs for that though? Or is that only for DLC characters? I know some fighting games require you to download compatibility packs to see DLC content online if you haven't bought the content yourself.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 23, 2011, 07:01:15 PM
Yeah, but they're free
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 24, 2011, 06:35:01 PM
I'll just leave this here

(http://www.montanacatnip.com/happycat/poison.gif)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: NotRimmer on July 24, 2011, 06:41:05 PM
I'll just leave this here

(http://www.montanacatnip.com/happycat/poison.gif)

UUNNNFFFFFF, YES.  I've suddenly got my next ten minutes planned out...
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 24, 2011, 06:47:47 PM
I didn't know you were into she-males.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Caliban on July 24, 2011, 09:21:36 PM
Those hand-cuffs are in an odd position.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on July 24, 2011, 10:45:38 PM
I didn't know you were into she-males.

You might rethink your choice of words. Some of us might be offended by what amounts to little more than a derogatory term for an otherwise beautiful group of individuals. Unless of course you want to throw "******" and "***" in there as well?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: TJ Spyke on July 24, 2011, 10:49:27 PM
I don't think it's considered offensive (as opposed to those other terms). Still, I will re-phrase and say "transsexual".
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: NWR_Karl on July 24, 2011, 10:50:39 PM
Those hand-cuffs are in an odd position.
Yeah, they do look weirdly... clipped on or something. Hurm.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on July 24, 2011, 10:55:07 PM
I don't think it's considered offensive (as opposed to those other terms). Still, I will re-phrase and say "transsexual".

It is a very offensive term to those of us lumped into that group. Transexual is fine. Thanks for your understanding and compassion in this matter. :)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: UltimatePartyBear on July 25, 2011, 07:32:20 PM
Those hand-cuffs are in an odd position.
Yeah, they do look weirdly... clipped on or something. Hurm.

Maybe it's a new fad in piercing?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 27, 2011, 05:00:05 PM
Here's a pretty fun documentary. I'm in it! green shirt, 53:47... and maybe elsewhere?

http://www.eventhubs.com/news/2011/jul/27/g4s-focus-documentary-starring-colccmike-ross/
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Stogi on July 27, 2011, 05:09:30 PM
I don't think it's considered offensive (as opposed to those other terms). Still, I will re-phrase and say "transsexual".

It is a very offensive term to those of us lumped into that group. Transexual is fine. Thanks for your understanding and compassion in this matter. :)

It all makes sense now.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on July 27, 2011, 05:17:13 PM
It's not like it was a secret.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on July 28, 2011, 01:47:58 AM
Leaving for evo first thing in the morning, wish me luck! I'm gonna try to play the **** out of those beta games
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 02, 2011, 07:57:13 PM
So yeah, I just got back from EVO 2011 in Las Vegas. Highlights:
-Getting on the stream and losing to Ryan Hart in MK
-Sending a bunch of people home in SF and Marvel
-Getting 4th in the Skullgirls tournament and getting some sweet original art
‎-Meeting a bunch of cool people like Ryan Hart, JustFrame James, Viscant, one of those Cannon brothers (they look-a the same), Mike Z and the skullgirls crew, RyRy, and probably more people that I forgot

I also went to all the panels I had time for if you guys wanna hear about any particular ones. I also watched every set of finals. I'm in like the 7th row in the green shirt if there are any crowd shots!
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Morari on August 02, 2011, 11:01:48 PM
You must have be knocked out of the tournament before you got to me.
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 02, 2011, 11:45:32 PM
I guess. Click here (http://www.ign.com/videos/2010/02/09/mortal-kombat-is-not-a-tournament) for an inside look at my evo bracket
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: Myxtika1 Azn on August 03, 2011, 02:31:25 AM
Ty, do you have any of your fights online somewhere?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 03, 2011, 02:50:09 AM
Yes, but only ones I lost!
 
Me playing Ryan Hart in MK9
http://www.youtube.com/watch?v=lNM1EYxqajk (http://www.youtube.com/watch?v=lNM1EYxqajk)
 
Finals in the Skullgirls side tournament
http://revergelabs.com/2011/08/evo-2011-skullgirls-side-tournament-finals/ (http://revergelabs.com/2011/08/evo-2011-skullgirls-side-tournament-finals/)
 
These are the top four players (I'm one of them!) in a single elimination tournament. There was a playoff for 3rd/4th (which I lost :( )  ...but I still got a nifty little prize!
 
There may be some other matches popping up but I certainly didn't record any for myself. Maybe some other people recorded theirs when I played them?
 
edit: if that skullgirls page doesn't load, they're on youtube:
http://www.youtube.com/user/SkullgirlsGame (http://www.youtube.com/user/SkullgirlsGame)
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: ShyGuy on August 03, 2011, 12:27:28 PM
Did they do athlete drug tests before the tournament? Does Catnip show up on the test?
Title: Re: Fighting Games General HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 04, 2011, 05:18:37 PM
So, I felt like this was on topic. Hey did you guys see this super hot Japanese girl playing at Evo??

(http://img847.imageshack.us/img847/5941/welpq.jpg)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 04, 2011, 06:40:18 PM
She's even more attractive once you "know"... :)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 04, 2011, 07:02:53 PM
She's even more attractive once you "know"... :)

(http://img228.imageshack.us/img228/3331/thetrap.jpg)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 04, 2011, 09:33:16 PM
I'd gladly fall for that trap.

Kayo :-*
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: ShyGuy on August 05, 2011, 02:28:55 AM
(http://i91.photobucket.com/albums/k302/shyguy70/birdo.jpg)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 09, 2011, 03:54:14 AM
The Skullgirls site has a rather nice blog!

http://www.skullgirls.com/blog/2011/08/09/reflecting-on-evo

Quote
I saw some very lame Peacocks
I think he's talking about me....
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 10, 2011, 07:54:19 PM
I have a code for a free copy SSF4 AE for PC and I don't know what I'm going to do with it yet, maybe I should do a little giveaway contest or something!
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 10, 2011, 09:56:08 PM
SUPER, I would be interested in this contest. I'm assuming that the GWL version is able to hook up with Steam version for online play? Just too bad there isn't cross play between the PC and console versions, as the input devices aren't really a barrier for either given the genre.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: ShyGuy on August 11, 2011, 02:02:35 AM
What do we have to do to qualify for such a contest?
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 11, 2011, 02:13:06 AM
Pretty sure it links to Steam, and I dunno how I'm going to give it away yet. I'm open to suggestions!
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: ShyGuy on August 11, 2011, 03:00:24 AM
Might I suggest a battle of wits? ala Princess Bride.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 11, 2011, 11:54:41 AM
Let's go! I've spent the last few years building up an immunity to iocane powder!
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 11, 2011, 09:25:35 PM
Before I give it away, I'll trade it straight across for Amnesia or Terraria or something :faust:
 
edit: too late you guys, I got the bribe I wanted!
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 11, 2011, 10:24:27 PM
Well shucks. :P

Terraria and Amnesia, huh? Both are very fun titles. I can't blame you.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: dack25 on August 13, 2011, 05:10:26 PM
http://i.imgur.com/JeuC7.jpg (http://i.imgur.com/JeuC7.jpg)

But seriously Netherealm has to really improve in order for the next MK game to be something special. This game was fun and worth the value but as a fighting game it's still not as good as Capcom's offering (from the actual fighting standpoint).
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 14, 2011, 11:35:00 AM
Eh. Adding some lame-ass movie character like Freddy Kruger was the biggest mistake Netherrealm made with Mortal Kombat. They could have at least given us a relevant horror character, like Pinhead or something.

Capcom's fighting may be "better", but it's not anywhere near as fun. Nor is it as entertaining to watch, if Evo was any indication. :P
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: TJ Spyke on August 14, 2011, 02:37:00 PM
Um, I think that for every 10 people who know who Freddy Krueger is, 1 will know who Pinhead is. Pinhead is far less well know or relevant, Freddy seems like a natural fit to Mortal Kombat and I couldn't disagree more in your statement that he is a lame movie character.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 14, 2011, 06:03:05 PM
Capcom's fighting may be "better", but it's not anywhere near as fun. Nor is it as entertaining to watch, if Evo was any indication. :P
Uh what? People were one step from rioting during Marvel and SF4. Maybe a lot of people thought it was a foregone conclusion that Perfect Legend was going to win MK...

Also, for MK, I don't really care about Freddy by himself, but if there was Freddy AND Jason, I would be all over that ****!
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 15, 2011, 07:19:37 PM
Freddy and Jason would be even worse. Talk about desperate characters. Neither has ever been in anything worth watching and neither are particularly inspired by any means. It'd be like putting Chucky or something in. Barf. If they just had to include an 80s horror movie icon, then it should have been Pinhead... hands down. He fits the tone so much better, and would have had some truly awesome moves with his chains and meat hooks. Besides, at least he had two great films under his belt before the ran the franchise into the ground.

It does strike me as odd that Freddy doesn't say anything during battle however. His lame one-liners are kind of his "thing". :\
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: TJ Spyke on August 15, 2011, 07:30:19 PM
Pinhead is not an icon, he is way too niche to be considered one. It would be like putting in Captain Falcon instead of Link in a fighting game. Some of the Nightmare movies were bad, but several were really good (and watch Wes Craven's New Nightmare to see possible the best version of Freddy).
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 15, 2011, 07:32:07 PM
Really? I thought the Friday the 13th movie from a couple years ago was great... but, FIGHTING GAMES!!
 
Characters and trailers!

Hilde, Voldo, Maxi, and Tira Return to Soul Calibur V
http://shoryuken.com/2011/08/15/hilde-voldo-maxi-and-tira-return-to-soul-calibur-v/ (http://shoryuken.com/2011/08/15/hilde-voldo-maxi-and-tira-return-to-soul-calibur-v/)

SFxT: Gamescom Trailer Features Hugo, Raven, Ibuki, Kuma
http://iplaywinner.com/news/2011/8/15/sfxt-gamescom-trailer-features-hugo-raven-ibuki-kuma.html (http://iplaywinner.com/news/2011/8/15/sfxt-gamescom-trailer-features-hugo-raven-ibuki-kuma.html)

Skullgirls stuff:
http://gamergaia.com/home/interview/1716-interview-mike-z-and-adam-ahad-talk-about-skullgirls.html (http://gamergaia.com/home/interview/1716-interview-mike-z-and-adam-ahad-talk-about-skullgirls.html)
There's a lot of talk about the story in this one and pretty much everything in this one. The highlights for me were Youtube/Facebook support for replays, bringing a friend into training mode online.

New music track! Like Skullgirls on Facebook!:
http://www.facebook.com/video/video.php?v=10150280362156855 (http://www.facebook.com/video/video.php?v=10150280362156855)
Skullgirlsvania lol
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Shaymin on August 15, 2011, 07:33:10 PM
Freddy and Jason would be even worse. Talk about desperate characters. Neither has ever been in anything worth watching and neither are particularly inspired by any means. It'd be like putting Chucky or something in.

Yeah, Chucky should stick to being a hidden character in WWE 13 or something.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: TJ Spyke on August 15, 2011, 07:35:28 PM
Ugh, that brings up memories of when Chucky appeared on WCW Monday Nitro to promote Bride of Chucky and threatened Rick Steiner.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Ymeegod on August 16, 2011, 05:10:21 AM
As a kid, Hellraiser never did scare me much compared to others.  Haven't watched any of the new ones (last one I watched was back in the 90's) so maybe the series has gotten better.

Never was a big Jason fan neither.  Rather have Spawn who showed up in SC2 but hasn't been seen since. 
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 16, 2011, 05:43:50 AM
New UMVC3 trailer with Dr. Strange and the Nemesis!

http://www.youtube.com/watch?v=78QKXbWyGnE
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 16, 2011, 11:49:00 AM
It's good to see Dr. Strange finally make it in after two of his villains beat him there. :P


Skullgirls stuff:
http://gamergaia.com/home/interview/1716-interview-mike-z-and-adam-ahad-talk-about-skullgirls.html (http://gamergaia.com/home/interview/1716-interview-mike-z-and-adam-ahad-talk-about-skullgirls.html)
There's a lot of talk about the story in this one and pretty much everything in this one. The highlights for me were Youtube/Facebook support for replays, bringing a friend into training mode online.

Too bad they're already dating the game before it's even released. Facebook? We have this thing called Google+ nowadays. :P


Rather have Spawn who showed up in SC2 but hasn't been seen since. 

I could go for that, though I still think the tone would be off. I would like to point out however that Pinhead could play very similarly to Spawn, given the chains and such. Actually, Spawn would have been a nice Xbox exclusive to counteract Kratos... just like he was in Soul Calibur 2.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: MaryJane on August 16, 2011, 11:59:27 AM
I haven't been paying attention to this thread, but has anyone mentioned King of Fighters XII for PS2? One of the best fighting games ever made imho.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 16, 2011, 02:08:10 PM
I've been playing KoF XIII on my PC over the last few weeks, actually. It's the first time I've played KoF since the Dreamcast. It's been fun enough. Everything is in Japanese though, so I'm not entirely sure what's going on plot wise. :D
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 16, 2011, 06:17:58 PM
You could get KOF12 for 5 bucks at Target or somewhere... I grabbed a copy, haven't played it yet :X
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 22, 2011, 07:07:54 PM
SF3 Third Strike online edition comes out in about 36 hours!

This guy posted the remixed soundtrack:
http://www.youtube.com/user/SerenityWind

Also have a Skullgirls screenshot:
http://www.xblafans.com/wp-content/uploads//2011/08/Skullgirls_Gamescom_Parasoul_Screens_10.jpg
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 24, 2011, 05:47:16 AM
3SO is now out on XBLA. gamertag SuperTy DX if anyone wants to play
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: dack25 on August 24, 2011, 06:30:31 PM
With the announcement of Virtua Fighter 5: Final Showdown I went back and played VF5 for the first time in like two years and it was so different in comparison to some of the other fighting games I've played lately like MK9 and MvC2. I really was rusty. The new version is a downloadable game so it will be interesting to see what features might be missing.

Like VF5, I also was rusty playing the Third Strike trial but it was a great nostalgia trip of playing it in high school. I'll probably buy that and the MK Arcade Collection when I come up on some more money. 
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 31, 2011, 01:17:10 AM
News roundup:
MK Kollection is out today-ish on XBLA and PSN!

Virtua Fighter 5: Final Showdown is coming to XBLA and PSN around Summer 2012.

New Persona fighting game from Arc in the works
http://shoryuken.com/2011/08/30/hd-fighting-game-based-on-persona-4-announced/

There's going to be a livestream showing new characters in the My Little Pony fanmade fighter on Friday. Hehe.
http://www.mane6.com/
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Ymeegod on August 31, 2011, 03:01:53 AM
I love Persona but wtf a fighting game?  Think it's more likely going be more of an pokemon fighting game where you issue commands than complete control.

At least Persona 5 is coming :0.

Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on August 31, 2011, 03:31:07 PM
Updated a couple things in the OP. Maybe I should add a section for them indie fighters that are popping up lately?

Persona!
(http://img11.imageshack.us/img11/3715/1875896wdeb6rpf33qqir96.jpg)

(http://img824.imageshack.us/img824/6017/1875941az2ao8w8tr1fqozm.jpg)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: FZeroBoyo on August 31, 2011, 07:09:59 PM
I got MK Arcade Kollection on XBLA and regret it. These are the literal arcade versions. (Brutally -and unfairly- difficult just to suck quarters out of you.) I only played a few fights in each game before deciding I don't want to play it anymore.


Mortal Kombat 9 is still really good though.
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on August 31, 2011, 08:10:38 PM
Mortal Kombat 9 is still really good though.

Best there is. :)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: leroypantweather on September 01, 2011, 12:51:34 PM
Persona fighting game! I AM READY. 
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 02, 2011, 07:44:35 AM
(http://i51.tinypic.com/25hl35u.jpg)

These color schemes look familiar to you? :faust:
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: Morari on September 02, 2011, 12:06:48 PM
Jessica Rabbit and...?
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 02, 2011, 02:07:12 PM
Samus!

So, they showed a new character... she's changed a bit from the earlier art floating around!

(http://farm7.static.flickr.com/6208/6104312541_ee34f96399.jpg)

http://skullgirls.com/characters/ms-fortune/ (http://skullgirls.com/characters/ms-fortune/)

In other Skullgirls news: there was an hours-long stream last night with the latest build. It's recorded here!
http://www.twitch.tv/toptiergaming/b/294054839 (http://www.twitch.tv/toptiergaming/b/294054839)

Ryu's voice actor also voices Samson in the game. Heh. (http://www.youtube.com/watch?v=gPpJtVUnmlI)
 
Character select music is runnin' loose:
http://www.youtube.com/watch?v=Z69QswD7ezY (http://www.youtube.com/watch?v=Z69QswD7ezY)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 07, 2011, 11:19:37 AM
In non-news: Probably not a lot of upcoming fight game reveals until TGS. I hear they're going to show a bunch more UMvC3 characters in action, including Phoenix Wright.
 
BUT! It's Wednesday and that means Wednesday Night Fights!
http://www.levelup-series.com/ (http://www.levelup-series.com/)
http://www.twitch.tv/leveluplive (http://www.twitch.tv/leveluplive)
 
If you haven't seen WNF before, it's a weekly set of tournaments frequented by top players and up-and-comers. I also here there will be some Skullgirls on the Stream this week! (I hear Ms. Fortune is still a couple weeks off of being show-able, though...)
Title: Re: Fighting Games Transgender HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 08, 2011, 03:38:09 PM
http://www.youtube.com/watch?v=Jpq41IqOjPM

Video trailer for the new Jojo's Bizarre Adv- I mean, Persona fighting game
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: alegoicoe on September 09, 2011, 10:00:25 PM
I played today Dead or Alive 3ds, and i have to say i came away impressed, the game looks very nice and runs smoothly, not even one minute playing i was pulling off 5 and 6 hit combos.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 12, 2011, 03:38:31 PM
Rufus revealed for SFxT
http://www.youtube.com/watch?v=aVe-em3241k (http://www.youtube.com/watch?v=aVe-em3241k)

Skullgirls interview #29374
http://www.youtube.com/watch?v=fcVKMXN7Fto (http://www.youtube.com/watch?v=fcVKMXN7Fto)

edit: ???
http://www.youtube.com/watch?v=6e7NTTb8ncs
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Morari on September 12, 2011, 06:03:31 PM
I dug my old Rock'em Sock'em Robots out of the attic today... that counts as a fighting game, right?
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 12, 2011, 06:36:26 PM
I dug my old Rock'em Sock'em Robots out of the attic today... that counts as a fighting game, right?

Yeah. In fact, it's the best one because it's so well balanced
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 13, 2011, 08:58:40 PM
TGS stuff is starting to happen! Street Fighter x Tekken: new gameplay mechanic (and some sort of story premise?) revealed. Also, 4player mode and online practice mode!
http://www.youtube.com/watch?v=PPaM55ayBvA (http://www.youtube.com/watch?v=PPaM55ayBvA)

Don't forget about the Rufus trailer from the other day:
http://www.youtube.com/watch?v=aVe-em3241k (http://www.youtube.com/watch?v=aVe-em3241k)

moar: Ultimate MVC3 is a launch title for Vita
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: FZeroBoyo on September 14, 2011, 09:38:35 AM
UMvC3 on Vita now gives me a reason to get one. And the 3 or so PSP games I always wanted to play.  :P:
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 14, 2011, 01:00:32 PM
UMVC3 new character trailers!
Vergil:
http://www.gamespot.com/events/tgs-2011/video.html?sid=6334346&pid=637240 (http://www.gamespot.com/events/tgs-2011/video.html?sid=6334346&pid=637240)
Iron Fist:
http://www.gamespot.com/events/tgs-2011/video.html?sid=6334345&pid=637240 (http://www.gamespot.com/events/tgs-2011/video.html?sid=6334345&pid=637240)

DOA5 announced:
http://twitter.com/#!/tecmokoeieurope/status/113959323377471488 (http://twitter.com/#!/tecmokoeieurope/status/113959323377471488)
 
CATS CATS CATS:
http://www.youtube.com/watch?v=7n0kewMLw00 (http://www.youtube.com/watch?v=7n0kewMLw00)
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Ceric on September 14, 2011, 01:14:57 PM
What are the cats from?  The internet is failing me.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 14, 2011, 01:18:03 PM
lmgtfy

http://en.wikipedia.org/wiki/Toro_%28cartoon_character%29 (http://en.wikipedia.org/wiki/Toro_%28cartoon_character%29)

IIRC they are also popular in UFO catchers :3

edit: oh here's some kind of trailer for DOA5
http://www.kineda.com/dead-or-alive-5-debut-trailer/
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Morari on September 14, 2011, 01:33:56 PM
That trailer for DoA5 was actually really cool looking. It's always been a great looking series though.

As far as UMvC3... do we really need yet another character from DMC? Especially one that's not even all that distinguishable from Dante?
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Yuusha on September 14, 2011, 01:57:29 PM
That trailer for DoA5 was actually really cool looking. It's always been a great looking series though.

As far as UMvC3... do we really need yet another character from DMC? Especially one that's not even all that distinguishable from Dante?
But Vergil is awesome...

DOA5! I'm hyped! That trailer was nice for a prealpha build.

All hail the almighty Izuna Drop!
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 14, 2011, 09:30:00 PM
American Library Association is running some sort of Smash Bros Brawl tournament. What? Has anybody been to one of these before?
http://ngd.ala.org/

Smash Land, the GameBoy style de-make is out and free to download and play:
http://geek.pikimal.com/2011/09/14/super-smash-land-releases-today/

Yuke's is doing a Real Steel downloadable game. It looks more like a boxing game than a conventional fighter so maybe I shouldn't have brought it up...
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Halbred on September 14, 2011, 10:02:07 PM
That DoA5 trailer needed more Kasumi.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Morari on September 15, 2011, 10:43:07 AM
Smash Land is an amusing concept. I can't say that any of the other fan-made 2D Smash Bros projects have been very good, though.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 17, 2011, 02:40:41 PM
Skullgirls 60 fps video! Dat animation! (note: you have to download it for super high quality 60 fps)
http://vimeo.com/29178276 (http://vimeo.com/29178276)
direct download:
http://www.megaupload.com/?d=A7UI8O82

Highlights:
Parasoul now has a voice! Check out how they can change things between two different color sets (glasses, socks vs nylons, etc)
Battletoads reference!
Crossover counter into command throw into combo wauauglaulealughf

See if you recognize the music in this SFxT match:
http://www.youtube.com/watch?v=b30DxlSBC74 (http://www.youtube.com/watch?v=b30DxlSBC74)
http://www.youtube.com/watch?v=AAHZ9sQTrx8 (http://www.youtube.com/watch?v=AAHZ9sQTrx8)

Super Battle Opera, the tournament for big-shots in Japan, went on the other day, you might want to look at http://www.eventhubs.com (http://www.eventhubs.com) if you wanna check it out.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: Halbred on September 17, 2011, 09:03:31 PM
Don't like the obviously palette-swapped characters.
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 20, 2011, 04:45:30 PM
Don't like the obviously palette-swapped characters.

Err uh, they're the same character. Unless you're making a joke or something :faust:
This well-timed article was just put up, explaining the coloring process a bit!
http://skullgirls.com/2011/09/a-rather-refined-palette/
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 21, 2011, 09:07:31 PM
Any of you guys tried Avatar Fighter Online? It came out the other day for just 80 ms points; you give your XBox avatar a custom moveset and go to town, apparently. I'm kind of tempted to hop on and try to break it

http://www.youtube.com/watch?v=fm7rrUhM3AI (http://www.youtube.com/watch?v=fm7rrUhM3AI)

edit: Japanese UMVC3 updated with some new character themes! The Capcom side is a real trip down memory lane...
http://www.capcom.co.jp/mvsc3/character_hiryu.html
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 25, 2011, 04:30:36 PM
I played some old oddball fighters this week. You can get these all on 360!

Garou (Fatal Fury): Mark of the Wolves
This game has a cult following for a reason (it owns). I love any game with short jump. This game has a lot of fun little gameplay mechanics actually.
Combo vid: http://www.youtube.com/watch?v=WBSMFoylU1c

Neo Geo Battle Coliseum
This game is really, really fun for reasons I don't quite understand. I think it's the really big and zany character selection. You can make your own color pallettes :3
http://www.youtube.com/watch?v=DvfHBlnceQM

Samurai Shodown Sen
This game came out a year ago and everybody either didn't notice or **** all over it. I played it for an hour or two and liked it a lot. Don't expect Samurai Shodown though, expect something more Soul Calibur-ish. And holy **** it's violent:
http://www.youtube.com/watch?v=TRWTdaUKkbs#t=18s

Avatar Fighter Online
Yeah, this feels like a dollar game, but maybe I can squeeze some fun out of it with these 75% genei-jin combos. Heh :faust:
http://www.youtube.com/watch?v=39p93dl_3rM
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on September 27, 2011, 12:05:26 PM
Skullgirls got pushed back to 2012. Ergh. It sounds like they're still aiming for like, January, though.

Here is a pretty good article/interview with s-kill about the general fighting game boom:
http://www.egmnow.com/articles/news/egm-interview-capcoms-seth-killian/ (http://www.egmnow.com/articles/news/egm-interview-capcoms-seth-killian/)

Edit: Parasoul trailer! I found out her goonsquad is getting voices too, they just haven't been recorded yet.
http://www.youtube.com/watch?v=HlSCXidxy04
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 05, 2011, 08:40:49 PM
Ms. Fortune is here!!!! CAT DRUGS!!!!

http://www.gametrailers.com/video/exclusive-ms-skullgirls/721769

http://www.gametrailers.com/video/exclusive-general-skullgirls/721780

http://www.gametrailers.com/video/exclusive-general-skullgirls/721782

http://www.gametrailers.com/video/exclusive-parasoul-skullgirls/721772
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: alida1979 on October 11, 2011, 03:36:03 AM
A bull doubts the lousy outlook. Around gestion de l'agenda slides any surface. The culprit deranges the uneasy drama above the chicken. Gestion de l'agenda paces under my virgin abuse. Why can't this module volunteer behind gestion de l'agenda? The important feat cheats into a scratch.


http://www.addmy5.info
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 11, 2011, 04:05:25 AM
A bull doubts the lousy outlook. Around gestion de l'agenda slides any surface. The culprit deranges the uneasy drama above the chicken. Gestion de l'agenda paces under my virgin abuse. Why can't this module volunteer behind gestion de l'agenda? The important feat cheats into a scratch.

(http://i.imgur.com/qnouL.jpg)
Title: Re: Fighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 13, 2011, 11:36:55 AM
NYCC IS ON!

(http://i.imgur.com/qI3iY.jpg)

Phoenix Wright trailer!
http://www.youtube.com/watch?v=-LILhai7IHI (http://www.youtube.com/watch?v=-LILhai7IHI)

Nova trailer!
http://www.youtube.com/watch?v=2qHIpusRAgQ (http://www.youtube.com/watch?v=2qHIpusRAgQ)
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: FZeroBoyo on October 13, 2011, 11:45:41 AM
Phoenix Wright: Looks hilarious and very fun to play as.


Nova: Looks awesome too, and that theme song is fantastic.


Note that a lot of MvC2 characters are in the background poster. Most of them have either been "Slain" or "Apprehended", yet Mega Man doesn't have either label. Hmm... Hint or trolling?
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Morari on October 13, 2011, 02:50:39 PM
Wait, he can't try Dr. Doom... he has diplomatic immunity from Latveria!
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 13, 2011, 03:23:17 PM
I think it's kinda nuts (but awesome) that Ruby Heart and Amingo appeared again...
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: broodwars on October 13, 2011, 04:20:13 PM
I'm really not liking that voice they picked for Phoenix, and what's with that weird hand combo he does on the ground where it looks like he's begging on his hands and knees?  And since when could Maya generate a force field?  Shouldn't she be whacking someone with a "step" ladder or something?   ;)   I'm surprised he doesn't have a move with either Edgeworth (DLC?) or Mia.  Other than that, though, he looks like a fun character with his own unique gameplay quirks with the "evidence" he has to find to use in his combos.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 14, 2011, 01:12:29 PM
They still haven't done a video reveal for Rocket Raccoon and Frank West and the game is only ~30 days away!
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Ceric on October 14, 2011, 01:27:26 PM
Maya just spirit channeling.  Though I am curious if he has his Objection for a counter move.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: nickmitch on October 14, 2011, 04:21:42 PM
I love how he's squaring off with She-Hulk. That humor is not lost on me.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 17, 2011, 10:40:05 PM
(http://img687.imageshack.us/img687/2503/scvy.jpg)

Also I heard the Frank West & Rocket Raccoon trailers are coming in like... 11 days.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 21, 2011, 01:52:17 AM
o hay

http://www.gametrailers.com/video/exclusive-character-soul-calibur/722737
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Ceric on October 21, 2011, 09:44:39 AM
Can't say I'm over Surprised.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 21, 2011, 05:02:21 PM
WELP, FOUND MY SC5 CHARACTER :faust:
 
http://www.youtube.com/watch?feature=player_embedded&v=dIjOqRZnOBU (http://www.youtube.com/watch?feature=player_embedded&v=dIjOqRZnOBU)
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Ceric on October 21, 2011, 05:34:59 PM
Its sooo You.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Morari on October 21, 2011, 07:11:29 PM
Actually, I think that Ezio is probably the only guest character to ever really fit the visual style of the series. Not a bad decision by any means.

...at least they didn't shoehorn Freddy Krueger in. :\
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 22, 2011, 07:05:19 AM
The Star Wars guys were the worst. And even if you didn't use them ever, that Star Wars stage would keep coming up on random select and it was annoying as hell

That said, I wonder if XBox is gonna get an exclusive SFxT character...
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: Caterkiller on October 22, 2011, 02:23:22 PM
Love that hippity hoppity guy! Is his weapon the brass knuckles? But darn it! This game comes out early 2012, this doesn't bod well for a Wii-U version.

Who am I kidding, of course Soul Calibur V coming out for Wii-U.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 27, 2011, 11:24:52 PM
Lots of Skullgirls video and commentary on updates. You can (kind of) hear Ms Fortune's voice now!
http://www.twitch.tv/leveluplive/b/298470858

The word on the street is that trailers and gameplay video for the last two characters for UMVC3 are gonna drop on the 30th (Sunday). They're Frank West and Rocket Raccoon. I wonder if that one Lifeseeker song is gonna be Frank's theme, lol :faust:

Street Fighter x Tekken is going to have gems for customizing your characters and it's quite a point of debate because it sounds like it's going to be a god damn mess for tournament organizers.
Title: Re: Phoenix Wrighting Games HYPERTHREAD 2K11
Post by: S-U-P-E-R on October 31, 2011, 04:46:39 PM
Rocket Raccoon trailer!
http://www.youtube.com/watch?v=4hDjttNGgYA

Frank West trailer!
http://www.youtube.com/watch?v=CwyV7ZQL7AI

Gameplay
http://www.youtube.com/watch?v=zwcOx8unqyQ
http://www.youtube.com/watch?v=TP1Sx7ZVd3k
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: KDR_11k on November 05, 2011, 11:50:06 AM
I wish I could enjoy these kinds of games.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 05, 2011, 08:53:36 PM
I wish I could enjoy these kinds of games.

I'll bite. Why don't you enjoy fightman games? (they're the best)
 
 
edit: Oh oh oh oh. I'm going to Northwest Majors next week in Seattle, gonna play dat Street Fighter and Marvel.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 14, 2011, 06:49:44 PM
I just got back from Northwest Majors. It was... okay. Didn't really get anywhere other than some big streaks in casuals, and playing the match of my life in team ssf4. :>

UMVC3 out tonight at midnight! Unless you find some mom 'n pop operation that leaked it early!

And... have this:
http://www.gametrailers.com/video/ms-fortune-skullgirls/723942

(http://i.imgur.com/G2z3a.jpg)
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 22, 2011, 08:21:02 PM
Been playing UMVC3 and I got to play some KOFXIII today. They are both great! Buy fighting games!
 
Get a look at Painwheel in Skullgirls:
http://www.gamespot.com/shows/on-the-spot/ (http://www.gamespot.com/shows/on-the-spot/)
 
I got to play with this stick today, it owns. And it's a steal for 100 bux considering it works with both PS3 and 360.
http://www.play-asia.com/Fanta_Stick_PX_King_of_Fighters_XIII_Edition/paOS-13-71-dd-49-en-70-4fqq.html (http://www.play-asia.com/Fanta_Stick_PX_King_of_Fighters_XIII_Edition/paOS-13-71-dd-49-en-70-4fqq.html)
 
Gonna be on southern California next month? Go to Socal regionals and play some preview games and meet some top players!
http://www.youtube.com/watch?v=dX2r7Plim8I (http://www.youtube.com/watch?v=dX2r7Plim8I)
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 30, 2011, 08:51:50 AM
SF2 HDR and SF2 Hyper Fighting are dirt cheap on XBL deal of the week! Also uh... Final Fight Double Impact and Age of Booty?
 
http://marketplace.xbox.com/en-US/Promotion/dealoftheweek (http://marketplace.xbox.com/en-US/Promotion/dealoftheweek)
 
And for this post's Skullgirls viral advertising:
In an unexpected turn of events, Valentine the ninja nurse is confirmed for the initial starting cast, and Squigly & Umbrella will be DLC at a later date. There is one more character to be revealed; speculation is that its the final boss character (which will also be playable).
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Ceric on November 30, 2011, 09:07:47 AM
...
And for this post's Skullgirls viral advertising:
In an unexpected turn of events, Valentine the ninja nurse is confirmed for the initial starting cast, and Squigly & Umbrella will be DLC at a later date. There is one more character to be revealed; speculation is that its the final boss character (which will also be playable).
Is that Parasoul and Peacock?  If so they have been showing Parasoul for a while.  Peacock I could see them just wanting to goof with more.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 30, 2011, 09:17:35 AM
Squigly is Squigly and Peacock is Peacock. Any character they've shown so far will be in the initial release.
 
The thing is, these characters have been around for years since it started as Alex Ahad's pet project and the character reveals were corresponding with this reference art (until now) so everyone just kind of assumed it was the starting cast:
 
(http://i55.tinypic.com/2a7bjma.png)
 
Squigly is the kung fu zombie with the skeletal serpent pal and Umbrella is the rugrat -- also you can see how some of the other designs have changed a bit since this was made. Here's the actual cast page (so far) on the official site: http://skullgirls.com/characters/valentine/ (http://skullgirls.com/characters/valentine/)
 
There's actually a decent pile of leaked (well, more like long-since posted) art for additional characters that they want to add to the game eventually.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Ceric on November 30, 2011, 10:40:08 AM
Darn it.  I get all the news I know for this game from you... I fell misled...
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on November 30, 2011, 10:47:10 AM
Darn it.  I get all the news I know for this game from you... I fell misled...
shoryuken.com has a Skullgirls forum now, where several people working on the game post pretty freely about stuff that's going on with it. If you're super interested you could spend quite a lot of time reading up.
http://shoryuken.com/forum/index.php?forums/skullgirls.409/
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Shaymin on November 30, 2011, 07:06:29 PM
I'll just leave this here:
http://www.youtube.com/watch?v=CSlnZxvi37s
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Ceric on December 01, 2011, 01:26:24 PM
We already knew of that S-U-P-E-R put it in the MLP thread.

I was looking through that Skullgirl forum.  I really want to know more about the story.  I'm going to have to root around more.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: FZeroBoyo on December 01, 2011, 07:20:04 PM
Apparently, Official Xbox Magazine named Mortal Kombat the Best Fighting Game of 2011.


FLAWLESS VICTORY.                   
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Morari on December 01, 2011, 10:54:33 PM
Apparently, Official Xbox Magazine named Mortal Kombat the Best Fighting Game of 2011.

As it should be.
It is easily the best installment in one of the best franchises.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Spak-Spang on December 02, 2011, 12:35:23 AM
Let's not go overboard.

Mortal Kombat deserved the award this year, because it is a great game, that FINALLY, represented what Mortal Kombat should have been from the beginning.  But, series has never been what I would consider one of the best fighting franchises...one of the most prolific yes...but not the best.

I still think that goes to Street Fighter series, and for 3D fighting maybe Virtual Fighter series or Soul Caliber. 
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on December 02, 2011, 01:55:45 AM
I'm with Spak-Spang here... it was a huge step in the right direction and they did a lot of important things right, but having bad netplay in 2011 is... eurggh.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Morari on December 02, 2011, 12:02:12 PM
I still think that goes to Street Fighter series, and for 3D fighting maybe Virtual Fighter series or Soul Caliber. 

Those are good franchises, no doubt. However, they've never been as much fun. Perhaps it's just the difference between Eastern and Western design philosophies, but Soul Calibur is really the only one of those that comes close to giddy fun.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on December 02, 2011, 04:37:12 PM
moar liek scrubby mashy fun

I know KOF has only been out for a week or so but it seems really, really good and I can't wait to get my hands on it again.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on December 02, 2011, 06:17:45 PM
Here's an amusing video series (Fighterpedia); it takes a comical look at the history of fightin' games. I recommend it!

ep1: http://www.youtube.com/watch?v=tsCN7bkvL_k
ep2: http://www.youtube.com/watch?v=z9HmOyIRJF0
ep3: http://www.youtube.com/watch?v=Ij4il_OEDyA
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Morari on December 02, 2011, 07:12:20 PM
moar liek scrubby mashy fun

It's all just personal opinion.

I don't see much more skill required in playing Street Fighter, though. There's a heck of a lot less turtling too. I realize that your opinion is a little off kilter, since you want to look at everything from a tournament standpoint. The fact of the matter however is that catering to your crowd makes games less fun. It's no different than the CPM crowd back in the Quake days. People that would turn the lighting effects all the way off, force player models, and nerf guns in the "spirit" of competition. :P
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on December 02, 2011, 07:42:06 PM
Quote
The fact of the matter however is that catering to your crowd makes games less fun.
What? No! That is wrong wrong wrong! I just spent like a million pages arguing against this in that other thread.

Let's talk about Soul Calibur for a bit. I'm actually a *huge* fan of Soul Calibur now -- but only really Soul Calibur 1 & 2. Smartly designed, relatively balanced, and yeah, viable for tournaments (I actually played in a lot of SC2 tournaments).

Soul Calibur 3 & 4, however, were... not so good. I mean, the move-cancelling glitch basically murdered SC3 on arrival, and I think there were like 3 viable characters or something. SC4 was a lot better but eventually panned out to Hilde murdering everyone with ringouts and design oversights.

For somebody that doesn't care to go to tournaments or push themselves to turn the game inside-out, they're basically all the same. It's a fun sword stabby game. Were SC1&2 less fun because they were tournament viable? No, that is a retarded concept.

If you don't dig in deep, yeah, SC3&4 are fun. But if you play them for an extended amount of time and learn how the games really tick, you're gonna hit a wall and probably ditch them for something better. Fixing the brainwrong things isn't gonna make it less fun for casuals!
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Ymeegod on December 02, 2011, 10:12:03 PM
New patch coming for SSF4Arcade edition which going fix a few unbalanced issues.  Just got my copy back (after an year+) and now all I need is a stick.  Looking at Madcatz nontournment SSFIV stick (that way I can just mod it to tournment standards without paying the price).  Anything is going beat this freaking analog controller.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: Morari on December 02, 2011, 11:04:15 PM
Let's talk about Soul Calibur for a bit.

I can't really disagree with you, as I've never played anything beyond SC2 due to a lack of availability on any system of interest. That said, the series always seem to be more masher-friendly than most. I'm honestly surprised it has any sort of tournament standing because of that.
Title: Re: ¡KOF es el juego mejor! FIGHTMAN GAMES HYPERTHREAD 2K11
Post by: S-U-P-E-R on December 02, 2011, 11:11:21 PM
New patch coming for SSF4Arcade edition which going fix a few unbalanced issues.  Just got my copy back (after an year+) and now all I need is a stick.  Looking at Madcatz nontournment SSFIV stick (that way I can just mod it to tournment standards without paying the price).  Anything is going beat this freaking analog controller.
Yeah, that's what I did, it was cheaper at the time. You can still usually find a TE for 100 bucks. Oh oh oh yeah, did you see the KOF stick? 100 bucks and it works with both PS3 and 360... and it looks pimp!

The SSF4 update is coming on Dec 13... I'm excited to actually get some buffs for my characters. Hehe.
 
I can't really disagree with you, as I've never played anything beyond SC2 due to a lack of availability on any system of interest. That said, the series always seem to be more masher-friendly than most. I'm honestly surprised it has any sort of tournament standing because of that.
I really should get a tattoo or something that says being easy to play and beginner/casual friendly does not directly oppose interesting high level play. ****
 
edit: updated the games in the OP a little. If anybody wants to write whole paragraphs or round up links for the blurbs, please share thanks!
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 04, 2011, 07:20:00 AM
Looking to get your first fightstick? Or maybe an alternative? SRK posted this great guide!

http://shoryuken.com/2011/12/03/introduction-to-competitive-play-pt-1-controllers/

note: it says TE sticks are $140+ but I've seen them new for $99 many times...
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ymeegod on December 04, 2011, 09:04:50 PM
Used TE's are still $140+ even on ebay, I didn' know Mad Catz Brawlstick WWE was considered midrange because you can find that sitck actually cheaper than they listed--seen it for $50 in a few online sites.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Stogi on December 04, 2011, 10:09:01 PM
So seriously, I'm down for some SSF2 action. Get at me.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 04, 2011, 10:25:19 PM
Used TE's are still $140+ even on ebay, I didn' know Mad Catz Brawlstick WWE was considered midrange because you can find that sitck actually cheaper than they listed--seen it for $50 in a few online sites.
Wow, yeah, I guess prices really blew up, you used to be able to get them for $100 new all the time a while back.

I think the guy that wrote that might actually be wrong about the Brawl stick, I *think* it's the same parts as the SE. Check this out though: you can buy the parts they use in the TE (Sanwa stick and 6 or 8 buttons) for about $50 or less and drop them in an SE/Brawl stick and bam, you have a TE, excepting the shape and size of the housing. And you'll have all those leftover parts to boot. (edit: scrolling up, you were looking at doing that anyway. right on)

Quote
So seriously, I'm down for some SSF2 action. Get at me.
Aw yeah, XBL or PC?
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Stogi on December 04, 2011, 10:54:29 PM
PC

EDIT:

So I just finished setting up GGPO. What kind of roms does it play? SNES, MAME, etc.?
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 05, 2011, 03:48:11 AM
a selection of 35 or so arcade fighters
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Stogi on December 06, 2011, 09:45:27 PM
That emulator fucks up everytime I try to change up the control scheme. And I had no idea it had MvC. I use to be the **** at the game.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 06, 2011, 11:42:40 PM
If you're using a controller or stick, you mind find JoyToKey handy.
http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Stogi on December 07, 2011, 02:31:56 AM
I'm not.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 07, 2011, 04:06:47 AM
Buy 1 get 1 free for Brawl sticks

http://store.gameshark.com/viewItem.asp?idProduct=5080&idCategory=370
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 12, 2011, 05:34:29 PM
I reinstalled GGPO, holler if you wanna play!

I got a copy of DOA4 used a while back and never had the cover art for it, just a case, so I printed a new one.

(http://i.imgur.com/bBUTD.jpg)
printable: http://i.imgur.com/mTTIG.jpg (http://i.imgur.com/mTTIG.jpg)

Skullgirls is showing more polish. It could be out next month! Knock on wood
http://www.gametrailers.com/video/friday-night-skullgirls/724805 (http://www.gametrailers.com/video/friday-night-skullgirls/724805)

Some really long article about fighting games and esports and gettin' dat paper:
http://shoryuken.com/2011/12/12/guest-editorial-momentum-matters-a-historical-perspective-on-the-fgc-and-esports-communities-2 (http://shoryuken.com/2011/12/12/guest-editorial-momentum-matters-a-historical-perspective-on-the-fgc-and-esports-communities-2)
 
SSF4AE v.2012 free update comes out tomorrow morning.
 
New episode of fighterpedia!
http://www.youtube.com/watch?v=KUwbgGXAdaA (http://www.youtube.com/watch?v=KUwbgGXAdaA)
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Morari on December 12, 2011, 06:30:00 PM
Skullgirls is showing more polish. It could be out next month! Knock on wood
http://www.gametrailers.com/video/friday-night-skullgirls/724805 (http://www.gametrailers.com/video/friday-night-skullgirls/724805)

Sadly uninterested until they announce it for a usable platform. :(

I'm excited about the two new characters in SSFIVAE2012 though!
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 12, 2011, 06:43:14 PM
Quote
Sadly uninterested until they announce it for a usable platform. :(
Nice try at trolling, not really, but it's X360/PS3/PC. I don't know if they've "announced" the PC one per se but the plan is they're going to work on that version soon as the 360/PS3 versions are out the door. I may be putting words in someone's mouth but I think one of the team posted that that was the plan.

Quote
I'm excited about the two new characters in SSFIVAE2012 though!
ZUBAZ ZUBAZ ZUBAZ
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Morari on December 13, 2011, 11:13:56 AM
Hm, I had not heard anything about a PC version. Now I'm interested. :)
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ceric on December 13, 2011, 12:06:25 PM
That question being will all of them play together?
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Morari on December 13, 2011, 12:19:31 PM
I doubt it. If for no other reason than Xbox Live being as locked down as it is. There certainly wouldn't be any technical reasons why not, though.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 13, 2011, 02:31:42 PM
OH HEY

Quote
Skullgirls
Tonight at 6:30PM ET, X-play goes hands-on with Skullgirls, and Mike Z shows Valentine in action for the first time!

edit: it's up, http://www.g4tv.com/videos/56630/skullgirls-hands-on-preview/?quality=hd (http://www.g4tv.com/videos/56630/skullgirls-hands-on-preview/?quality=hd)
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 14, 2011, 04:31:08 PM
SFxT gems list revealed, explained. Cool idea or hur dur dur tournament-ruining pay-to-win dlc bullshit? I don't know!

http://www.capcom-unity.com/brelston/blog/2011/12/14/street_fighter_x_tekken:_standard_and_pre-order_gems_listed,_explained
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: SixthAngel on December 15, 2011, 11:41:06 AM
Can we talk about Soul Calibur again?
Still my favorite fighting game of all time and launch game of all time.

I honestly never played fighting games enough to really master the characters before but with this one I could do every move of every single person (except Voldo, that freak).   My best friend and I would have epic 8 on 8 battles every day with all kinds of different characters.  Edge Master was my favorite character to pick.

Then I picked up number 2 in college and just killed everyone I played against so even though it had those cool weapon unlocks I just never got into it as much as the first.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ceric on December 15, 2011, 12:04:50 PM
Gems could  be interesting for Tournament play unless there evolves a combo that everyone just has to use or get smoked.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ymeegod on December 15, 2011, 01:02:50 PM
My Madcatz Fightstick SSIV SE should arrive today :).  Not sure when I'm going get to ordering my Sanwa 8 way joystick and 30mm buttons so I'll stick with the 4 way gate for now.  Also found some 2 pound weights to add (people complain that the standard's to light and moves around).  And since I'm going mod the freaking thing I might as well change the art as well--haven't pick the theme but I usually go for something a bit wacky.  Overall I'll end up spending around $90 which is cheaper than tournment sticks.

Now all I have to do is fix my Live account than I'm all set.  Hopefully SSFIV Arcade DLC goes on sale again because I'm not paying $15 (1200MS points) for it--willing to go 800 ($10) for it.

BTW Super, when you go to tournments what system do most people play on?
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 15, 2011, 01:35:59 PM
Most tournaments are on 360s, but there are still PS3 ones. Evo has been using PS3s for the last few years but people really started to complain this year (SSF4 on PS3 runs like ~1f behind the 360 one for some reason).
 
Oh yeah, AE DLC was just discounted on PSN, maybe the 360 one isn't far behind.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ymeegod on December 16, 2011, 12:52:56 PM
Well after messing around with MS tech support for a couple of hours I finally got LIVE and other hour or so with the fightstick I decide why not a ranked match to start things off.  Me (Ryu) vs B+ ranked Bison from the Uk, the first match I landed in a few good blows but in the second match it was 8 second smackdown with me face down in the dirt.  Ouch and that's just with a B rated player, hate to see what the others can do. 

Still getting used to using a fightstick (always been an gamepad kind of guy) and so far I found I can get ultras off ahell of alot easier but still having trouble with the trails mode combo sections. 

Next up with MK vs DC--I'm a little better at this one so I expect to win a couple of matches (or at least make it look good).

Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 16, 2011, 01:33:10 PM
Well after messing around with MS tech support for a couple of hours I finally got LIVE and other hour or so with the fightstick I decide why not a ranked match to start things off.  Me (Ryu) vs B+ ranked Bison from the Uk, the first match I landed in a few good blows but in the second match it was 8 second smackdown with me face down in the dirt.  Ouch and that's just with a B rated player, hate to see what the others can do.
Why would you play someone in the UK? You're in the US, right?

Quote
Still getting used to using a fightstick (always been an gamepad kind of guy) and so far I found I can get ultras off ahell of alot easier but still having trouble with the trails mode combo sections. 
Don't sweat the trials too much. They're not really that good for teaching practical stuff. It's kind of weird how trials make you do hard links before easier, more practical stuff.

Quote
Next up with MK vs DC--I'm a little better at this one so I expect to win a couple of matches (or at least make it look good).
hnuughh huhrhhghhh http://www.youtube.com/watch?v=iABgrhiC-Y8 (http://www.youtube.com/watch?v=iABgrhiC-Y8)
 
Oh yeah add me on XBL 8)
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Morari on December 19, 2011, 04:57:48 PM
The Melty Blood demo is now available (http://shoryuken.com/2011/12/18/melty-blood-actress-again-current-code-pc-demo-released/)! The system requirements are ridiculously low, so no reason not to try it out. ;)
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 19, 2011, 05:10:20 PM
Oh snap, looks like it has netplay too if I read those moonrunes right. Downloading now. Do you want to write a blurb about Melty for the OP if you're big into this game? I don't know if anybody noticed but I've been trying to keep it updated...
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Caterkiller on December 22, 2011, 02:02:01 AM
Can we talk about Soul Calibur again?
Still my favorite fighting game of all time and launch game of all time.

I honestly never played fighting games enough to really master the characters before but with this one I could do every move of every single person (except Voldo, that freak).   My best friend and I would have epic 8 on 8 battles every day with all kinds of different characters.  Edge Master was my favorite character to pick.

Then I picked up number 2 in college and just killed everyone I played against so even though it had those cool weapon unlocks I just never got into it as much as the first.

I was super duper good at Soul Calibur 2. To the point that I could memorize the movements from gamecube and do them at the arcade to kick butt!

Please please let part 5 come out for Wii U. I just don't buy non Nintendos so this is all I can hope for.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 24, 2011, 01:27:01 AM
SSF4AE on pc for cheap

Quote
Good news for PC gamers, Super Street Fighter IV: Arcade Edition is 50% off ($19.99) on Steam. Even though the PC version isn’t getting AE version 2012 until Q1 of next year, this is still a pretty good deal. You can also get a Four Pack for $59.98 and split the cost between friends for an even better discount. The Steam Holiday Sale ends on January 2nd, which is more than enough time to make a decision.

v2012 update will be free just like on 360/PS3... but you have to wait for it. Bleh.
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: Ymeegod on December 25, 2011, 04:46:12 AM
My update:  My Madcatz SFIV Fightstick is acting up already, some movements on the stick don't seem to work and two buttons are begining to stick--I was planning on swapping them out but damn Madcatz sure make some weak as knockoffs because they simply didn't last more than a week. 

Going order up some replacement parts, think I'm going with an Seimitsu LS-32-01 stick with an round gate (though I would have the other 4/8 way on hand if I change my mind) and Sanwa 30MM  buttons for the best performance.  The order came to $51 shipped from focus attack's website.

As for gameplay, I started to get a bit better at SSFIV though I'm still getting my ass handed to me online but offline I noticed improvement since I no longer have much issue with the AI on normal.  Sad my controller is dying now because I was expecting more "new" players at x-mas so I wouldn't be at an disadvantage.

I'll start adding people to xbox live once I get back from x-mas diner. 
Title: Re: "I go to tournaments. I am the 1%." FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on December 25, 2011, 11:47:11 AM
Neat, I don't think I've ever used a Seimitsu stick before. Did they not the Sanwa, or are you fighting the power? I think I also started killing my MadCatz buttons within a week...
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on December 30, 2011, 03:50:10 PM
Good price on mid-range fight stick that can easily be modded to tournament standards PS3 WWE Brawl Fight stick $38 with FREE Shipping. (http://www.amazon.com/PlayStation-WWE-Stars-Brawl-Stick-3/dp/B004M25NNQ/ref=sr_1_2?ie=UTF8&qid=1325277912&sr=8-2)  Amazon:  http://www.amazon.com/PlayStation-WWE-Stars-Brawl-Stick-3/dp/B004M25NNQ/ref=sr_1_2?ie=UTF8&qid=1325277912&sr=8-2 (http://www.amazon.com/PlayStation-WWE-Stars-Brawl-Stick-3/dp/B004M25NNQ/ref=sr_1_2?ie=UTF8&qid=1325277912&sr=8-2)
-------------------------------------------------------------------------------------
 
 
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 04, 2012, 01:07:30 AM
Evo 2k12 lineup announced!

Super Street Fighter IV v2012
Ultimate Marvel vs Capcom 3
King of Fighters XIII
Mortal Kombat 9
Soul Calibur V
Street Fighter x Tekken
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 04, 2012, 01:16:40 AM
Road to Evo is a way to get yourself to into the Evo World Championships. You get a certain amount of points when you place at any Road to Evo tournament this year.

Here’s the new system for how points are awarded. At each tournament:

- 50, 25, 10 points are awarded for 1st, 2nd, and 3rd place.
- 1 point is awarded for 4th – 16th place

Here is the Road to Evo Schedule for the tournaments.

Apex Tournament Series, New Brunswick, New Jersey Jan 6-8

Winter Brawl, Philadelphia, PA Feb 18-19

OzHadou Nationals X, Sydney, Australia Feb 17-19

Final Round, Atlanta, GA March 2-4

South East Asia Major, Bugis Arcade, Singapore Mar 17-18

NorCal Regionals 10, March 24-25

Texas Showdown, Houston, Texas April 6-8

PowerUp 2012, Cincinnati, Ohio April 13-15

Team Mad Catz Championships, San Diego, CA April 13-15

Toryuken, Toronto Ontario, Canada May 4th-6th

Season’s Beatings: Summer Slam, Columbus, OH May 5th

Northwest Majors, Seattle, WA May 26th

Ultimate Fighting Game Tournament 8, Chicago, IL May 25.27

Montreal Annual Tournament, Montreal, Canada June 3-4

East Coast Throwdown, Morristown, NJ June 9-10

CEO 2012, Orlando, FL June 15-17

Midwest Championships 2012, Nashville, TN June 22-24



Evo World Finals will be held July 6-8th, 2012 at Caesar's Palace Hotel and Casino in Las Vegas, Nevada.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 04, 2012, 01:23:30 AM
4 1/2 drive to the closest one for me.  Though the Montreal one sounds like my best option, I'll even get in a little site seeing while I'm there.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 04, 2012, 04:39:02 AM
Might want to clarify that you don't need to attend or place in any of these tournaments to get into Evo - Evo registration is open to everyone. If you get any points, you'll be seeded further away from others with points and theoretically have a more comfy place in the bracket.

However! You should attend as many tournaments as possible because
- they are really fun
- you meet cool people
- it is the fastest way to get better at fight games

Also a lot of these tournaments have beta games and stuff like that! Get 'em!
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 05, 2012, 03:58:02 AM
Gamestop has SSFIV Arcade edition on Sale for both Xbox 360 (http://www.gamestop.com/xbox-360/games/super-street-fighter-iv-arcade-edition/90836) and PS3 (http://www.gamestop.com/ps3/games/super-street-fighter-iv-arcade-edition/90837) for $20.  If you have the old SSIV editions the Arcade update is on sale on PSN for $10--still no deal for Xbox Live. 
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ceric on January 05, 2012, 09:32:05 AM
Midwest Championships 2012, Nashville, TN June 22-24

Thats the only one close because I'm not going to Atlanta.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Caterkiller on January 05, 2012, 03:41:39 PM
Is SCV released?!
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 05, 2012, 04:21:38 PM
No, SCV launches at the end of this month (Jan 31) but they been kicking around an playable version at tournaments.  Speaking of SCV, both madcatz and hori will release another round of fightsticks for this game as well. 

Street Fighter x Tekken isn't going be released until March 6th I believe, so both of these games will have an pretty damn even playing field.

Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 05, 2012, 04:22:56 PM
Soul Calibur V is Jan 31. Also, SFxT is March 6. (edit **** beaten)

There's been a bit of bellyaching about Skullgirls not being a main event (including from me) but it's kind of understandable since it doesn't even have a release date yet. It will be a main event for Final Round first weekend of March though. And it sounds like it will be a huge side-tournament at Evo... maybe it'll get streamed anyway.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: HadesGigas on January 05, 2012, 04:36:44 PM
Is SCV released?!


Hang in there, Namco is pretty close to letting it all out:
(http://i.imgur.com/4nErF.jpg)
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Caterkiller on January 05, 2012, 06:48:01 PM
Oh man... So I guess my chances for a Wii U version are very slim right?

How likely is it Wii U eventually get's some updated "fighter of the year" version?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: ThePerm on January 05, 2012, 07:55:35 PM
see, SC2 was a perfect game, and thats why SC3 sucked. SC4 was good because it was just SC2 with better graphics.
What will this one be like?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Sarail on January 05, 2012, 08:01:40 PM
SC2 with better graphics and more boobs?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 06, 2012, 01:11:44 AM
BTW, the boob size slider was confirmed for SCV.
 
http://www.youtube.com/watch?v=6kNd1uZqM1U#t=4m39s (http://www.youtube.com/watch?v=6kNd1uZqM1U#t=4m39s)
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 06, 2012, 05:01:18 PM
I guess SCV has their own version of "ultras" now.  Gamespot editors have a video breakdown of it (http://www.gamespot.com/soulcalibur-v/videos/gamespot-plays-soul-calibur-v-6348167).

They also have an interesting artilce about training modes and how they need to improve (http://www.gamespot.com/features/failures-in-training-6348208/?tag=updates%3Beditor%3Ball%3Btitle%3B4).
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 06, 2012, 05:09:25 PM
Best Buy has an "exclusive" DLC character, Dampierre (From the PSP Soul Cailbur Broken Sword game), which is only available from them.  Here's a video of him in action (http://www.youtube.com/watch?v=uYZ-9kD4BWw).  If the link doesn't work:
http://www.youtube.com/watch?v=uYZ-9kD4BWw (http://www.youtube.com/watch?v=uYZ-9kD4BWw)
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: FZeroBoyo on January 09, 2012, 04:13:02 PM
NetherRealm Studios is taking a few pages from Capcom's book.


http://www.gamespot.com/news/mortal-kombat-gets-komplete-edition-6348335?tag=updates;editor;all;title;1 (http://www.gamespot.com/news/mortal-kombat-gets-komplete-edition-6348335?tag=updates;editor;all;title;1)


You get all the download characters, skins, fatalities, the music CD, and a copy of the 1995 film. Sounds like a good deal to me!
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Morari on January 09, 2012, 08:31:28 PM
It's no different than a "Game of the Year" type edition. The original film is a sweet bonus, as it's actually quite entertaining... probably the only decent video game adaptation ever. This only has two downsides: It included the lame-ass Freddy Kruger character and isn't available for PC.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: broodwars on January 09, 2012, 11:34:27 PM
It's no different than a "Game of the Year" type edition. The original film is a sweet bonus, as it's actually quite entertaining... probably the only decent video game adaptation ever. This only has two downsides: It included the lame-ass Freddy Kruger character and isn't available for PC.

Hey!  I liked Silent Hill, and Prince of Persia wasn't that bad, either.   ;)   Seriously, though, this game has been on my "will play it eventually" list, but I was waiting to get the game at a good price since I'm not a fan of "dial-in your combos"-type fighters.  This sounds like a pretty good deal that I'll get...eventually, if only to play the allegedly great story mode.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 10, 2012, 08:16:04 AM
Like one of my friends said, the story mode in MK9 is actually the best Mortal Kombat movie, except for the parts where you have to stop and play Mortal Kombat.
 
If the MK9 package is priced to move, I can see myself buying it, I suppose. I still haven't bought a copy for myself (I've been playing on a loaned one) because seriously **** bad netcode, but I definitely like the game itself.
 
The point I'm trying to get to is that the best video game movie/fighting game movie is Dead or Alive. That's a fact.  ;D
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Squalid Pumpkin on January 12, 2012, 07:21:24 PM
I'm planning on getting a Neo Geo Pocket Color and trying out the cutesie super-deformed anime fighters on there. I'm honestly not as interested in most fighting games, and I'm not usually taken by the art styles in games as graphics are second-tier in importance to me behind gameplay, but I figure I'll try out SNK Vs. Capcom: Match of the Millennium and see if I'd like to move on to King of Fighters R-1, King of Fighters R-2, Fatal Fury: First Contact, SNK Gals Fighter, and The Last Blade. This could be the start of a whole new genre love for me.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 17, 2012, 05:10:30 PM
The lineup so far for Street Fighter X Tekken:

Ryu
Kazuya
Cole (PS3/Vita)
Ken
Nina
Toro (PS3/Vita)
Guile
King
Kuro (PS3/Vita)
Abel
Marduk
Chun-Li
Bob
Cammy
Julia
Sagat
Hwoarang
Dhalsim
Steve
Poison
Yoshimitsu
Hugo
Raven
Ibuki
Kuma
Rolento
Heihachi
Zangief
Lili
Rufus
Asuka
Balrog
Law
Vega
Paul
Juri
Xiaoyu
M. Bison
Jin
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Squalid Pumpkin on January 17, 2012, 08:02:10 PM
Quote from: Ymeegod
Ryu

Who's Ryu? Are you Ryu?

I just received my Neo Geo Pocket Color and when I receive my batch of fighting games for it I'll let you guys know what I think!
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: TJ Spyke on January 17, 2012, 10:18:49 PM
Some people on this board have an irrational hatred for GameStop, but they currently have a contest where if you are a PowerUp Rewards member (their free program), pre-order Street Fighter x Tekken, and pick it up by March 12, you will be entered into a contest to win one of two custom arcade cabinets. The cabinets feature:

*A 32" HD LCD Monitor and Speakers
*2 Mad Catz Street Fighter X Tekken Arcade FightStick PRO controllers
*The Street Fighter X Tekken game
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: NWR_insanolord on January 18, 2012, 11:17:40 PM
It's not an irrational hatred if there are legitimate reasons behind it; then it's just a regular hatred.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: TJ Spyke on January 18, 2012, 11:30:07 PM
People take their individual experiences and think the who chain is like it. 95% of my experience at GameStops have been positive.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: NWR_insanolord on January 18, 2012, 11:33:57 PM
People take their individual experiences and think the who chain is like it. 95% of my experience at GameStops have been positive.

So you're saying, based on your individual experience, that the whole chain is like that?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: TJ Spyke on January 18, 2012, 11:41:54 PM
No, I mean that people shouldn't assume a whole company is a certain way based on the experiences at their local store. I know there are good employees and bad employees at every company (especially one where employees ten to make minimum wage or near minimum).
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: NWR_insanolord on January 18, 2012, 11:50:58 PM
But you're using your own personal experiences, that you say have been 95% positive, as the basis of your argument. What makes your experiences more valuable and accurate than everyone else's?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: TJ Spyke on January 19, 2012, 12:01:50 AM
I am saying that the hatred is irrational if it is for the entire chain, it's fine if they hate the stores where they had bad experiences. I have been lucky to usually have a good experience, that is why I don't usually complain about them.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ceric on January 19, 2012, 01:02:47 PM
I think you two need to hash this out vy Fighting games or move the conversation back to its thread.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 19, 2012, 03:51:16 PM
Here's a really good article about why you should get in on some tournaments! It also makes a good point that Soul Calibur V is coming out soon and you could get in on the ground floor there.

http://8wayrun.com/threads/hate-speech-come-to-the-dark-side.9673/
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Caterkiller on January 19, 2012, 05:34:27 PM
SUPER is Soul Calibur still respected in the tourny scene?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 19, 2012, 07:33:14 PM
SC5 will get a lot of tournament play if the game is good and there is a lot of interest in it, if that's what you mean. SC4 still gets some play but I really don't think a lot of people care about it that much, other than maybe some die-hards. I feel that each game is taken as it comes so the concept of a series being "respected" seems weird to me.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 22, 2012, 02:26:25 PM
Fact: fighting games make you smart
 
http://arolemodel.com/the-benefit-of-fighting-games-decision-making-skills/ (http://arolemodel.com/the-benefit-of-fighting-games-decision-making-skills/)
 
-How playing fighting games improves your brain
-An overview of the thought-process of gameplay in fighting games.
-The positive benefits of fighting games on your life
-Examples of jobs that require the skills fighting games give you
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Halbred on January 22, 2012, 06:50:56 PM
Is SCV released?!


Hang in there, Namco is pretty close to letting it all out:
(http://i.imgur.com/4nErF.jpg)

Nice poster, it confirms that Ivy still has gigantic tits and will be showing them off, but...where exactly are the outsides of her breasts? Nowhere?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Morari on January 23, 2012, 10:12:24 PM
(http://legacy-cdn.smosh.com/smosh-pit/112010/kombat-karate-kid.gif)
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 23, 2012, 10:20:44 PM
Soul Calibur 5 roaster update:

•Aeon Calcos
 •Algol
 •Astaroth
 •Cervantes de Leon
 •Edge Master
 •Elysium – Angelic woman who looks like Sophitia – *NEW*
 •Ezio Auditore da Firenze – Guest Character from Assassin’s Creed series – *NEW*
 •Hildegard “Hilde” von Krone
 •Isabella “Ivy” Valentine
 •Kilik
 •Lord Geo Dampierre – Pre-order Bonus Character from Soul Calibur: Broken Destiny
 •Maxi
 •Mitsurugi
 •Natsu – Taki’s disciple – *NEW*
 •Nightmare
 •Patroklos Alexandra – Sophitia’s son – *NEW*
 •Pyrrha Alexandra – Sophitia’s daughter – *NEW*
 •Raphael Sorel
 •Siegfried Schtauffen
 •Tira
 •Viola (AKA Amy?) – Antagonist with a memory blackout who serves Z.W.E.I. – *NEW*
 •Voldo
 •Yan Leixia – Xianghua’s 15-year-old daughter – *NEW*
 •Xiba – Spiritual successor of staff-wielding Kilik – *NEW*
 •Yoshimitsu
 •Z.W.E.I. – Antagonist who can summon E.I.N. werewolf *NEW*

Also they have a few solts open so I'm guessing that's for unlockables and they also announeced there will be DLC characters too.


Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Caterkiller on January 24, 2012, 03:35:09 PM
I'm pretty sure I saw Lizard Man with wings as well.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: broodwars on January 25, 2012, 04:29:48 PM
The recent retail Mortal Kombat went up as a downloadable game with a 1 hour free Trial yesterday on PSN, so I decided to give the trial a shot and see how I liked it.  An hour later, I think the story mode is cool and far better than other attempts at such a mode in other Fighting Games...but I don't think I'll be buying this one.  The game makes no attempt at teaching the player how to play the game, which got to be a problem with I hit a roadblock several fights into the story mode with me as Scorpion vs. two opponents with teleport moves.  I tried the training mode, but it frankly sucks.  I got a few lessons in where the game wanted me to execute a simple Low Punch->Low Kick->High Punch combo, and despite my best efforts I couldn't do it and the game wouldn't tell me what I was doing wrong.  I was hitting the buttons, and I was even hitting them quickly, and I was still failing.  Well, **** THAT.  I did like how easy it was to trigger the X-Ray moves once you filled your Special Bar, and some of the Specials were fairly easy to pull off.

It's definitely a quality game, but it's just not made for me.  On the rare occasion I feel like playing a fighting game, I'll stick with one designed to be played by mere mortals like myself, like (Ult) Marvel vs. Capcom 3 or the original BlazBlue Calamity Trigger.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 25, 2012, 06:07:17 PM
You have to mashed the buttons quicker than sh!t in MK.  It's not about timing since the animation will be like two or three steps back.  You using the standard controller or a fightstick?  Some combos require timing and I think if you move over them it will tell you so.  Also turn your input command on so you can see what buttons you are pressing. 

Besides the normal training mode you also have like 300 Challenge tower modes to help you train in the game, not sure if the trail had that mode available.

But yeah, I wished the game had a demo mode (with input command on) so you can see the timing and sh!T without all the guess work needed.  For MK there's youtube trainers that do exactlly that but I rather have them in game.

I'm waiting for MK-Complete to come out, hopefully they add something to the training mode as well. 
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 25, 2012, 08:01:01 PM
This is way weird, I'm finding myself agreeing with a broodwars post. MK9 doesn't really teach anything and has a bad training mode. (This is also another opportunity for me to promote Skullgirls as the super fightin' game of the future!)
 
But, I do want to make the observation that there's a wealth of information on the internet or even just in the heads of any pals who play fightin' games. You can have stuff demonstrated for you on youtube in a few seconds, and I use this constantly. I'll often just search [character name] + [combos/setups/resets/tricks] and find multiple videos. Or, hop on IRC or a forum and ask somebody. I guess I'm trying to make the point that you won't get everything you can out of fighters if you play them in a bubble.
 
But yeah in MK9 to do strings, you just tap out the buttons quickly and it will automatically buffer the string. Don't hit anything twice though, or it will drop the string. I think MK might be the only game that does this...
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 27, 2012, 12:47:01 AM
Some more exclusive characters heading to PS3 for Street Fighter Vs Tekken, Mega Man and Pac-Man (http://www.gamespot.com/showcases/streetfighter-x-tekken?sid=6349306&overridePid=0).  Megaman isn't the icon that we all know and love but some sort of early version of himself.  This makes 3 exclusives characters for the PS3 and five for the vita, none for MS?
 
 
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Ymeegod on January 27, 2012, 12:54:32 AM
A few new bits about Soul Calibur 5, the new meter can be used a few different ways.  One way is with "ultra" attacks but it also has "ex" attacks that super chargers your normal attacks and adds stun damage which will allow you to perform insane combos.  And lastly you can use the meter to "counterattack". 
 
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Caterkiller on January 27, 2012, 12:30:58 PM
Man that's the Mega Man that was on the cover of like the first game right? Only he got fat! That's pretty cool if you ask me, but I bet fans won't be too thrilled.

Seems like Capcom X Namco now.

Any more Rumors of Soul Calibur for 3DS? How about a Wii U version is there any hope at all? I know no one knows these answers, it just makes me feel better when people talk about it...
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Halbred on January 27, 2012, 05:45:41 PM
I'm starting to think that S-U-P-E-R is a SkullGirls dev plant. LOL

I needs me some SCV. I'm kind of sad the bonus characters from SCIV aren't in it. I really liked Angol Fear's character design.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 27, 2012, 08:03:13 PM
SC5 is basically the new DOA I guess

(http://i.imgur.com/ojp2m.jpg)

Don't forget to pick up some shirts and gifts at the new and expanded Skullgirls online store!! http://shop.skullgirls.com/
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: ShyGuy on January 28, 2012, 12:22:35 AM
I tried Blaz Blue last night for the PS3. The story is convoluted and makes no sense. Does it get better or does it stay horrible?
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: Morari on January 28, 2012, 01:54:42 AM
It's a fighting game. It's not supposed to have a logical plot.
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 28, 2012, 04:49:11 AM
It's an animu game. It's not supposed to have a logical plot.

Excellent. (http://www.youtube.com/watch?v=JPEe47UP1Y8)
Title: Re: Ho ho hooooodoken! FIGHTING GAMES: THE THREAD
Post by: S-U-P-E-R on January 29, 2012, 08:54:26 PM
Quote
MarkMan23 Mark Julio (マークマン)
If you purchase SOULCALIBUR V for the Xbox 360 at TARGET (in stores) this week, you get a free $20 gift card bonus with your purchase! :D
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Halbred on January 29, 2012, 10:34:34 PM
Quote
MarkMan23 Mark Julio (マークマン)
If you purchase SOULCALIBUR V for the Xbox 360 at TARGET (in stores) this week, you get a free $20 gift card bonus with your purchase! :D

But not the PS3? ARGH.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on January 29, 2012, 11:15:22 PM
Actually the $20 GC is for either platforms so you'll still in luck.



Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on January 31, 2012, 11:26:16 AM
Soul Calibur V reviews are finally coming in:
+new gage system works wonderful
+fixed online system so no more god awful lag
+new training mode makes it easier for new players
+the create mode has tons of options
-story mode is short and crappy
-arcade mode has no flair, no endings for characters just the credits roll
-a few more advance online options isn't available
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on January 31, 2012, 12:47:08 PM
Sweet if the online play is actually that good.
 
I hear there's some awful fuzzy guard option select oversight or bug or something that totally negates all mixups. I'll be watching very closely to see if it's as bad as it sounds or if it gets patched. Hopefully I'll get to spend some time with the game later tonight (I'm moving soon and unfortunately cannot even afford to buy every fighting game that comes out just yet)
 
This is the thing: http://shoryuken.com/2012/01/29/auto-fuzzy-guard-option-select-discovered-in-soul-calibur-v-neutralizes-mix-ups/ (http://shoryuken.com/2012/01/29/auto-fuzzy-guard-option-select-discovered-in-soul-calibur-v-neutralizes-mix-ups/)
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on February 01, 2012, 03:28:22 PM
Mortal Kombat is the Dotd at Amazon for $25 (http://www.amazon.com/gp/feature.html?ie=UTF8&docId=1000208101&camp=19801-25&creative=095DAB4MR-28-GPG930AM-V4&linkCode=as2&camp=19301-239-4X8-5BV-032&tag=cheapassgam08-20&camp=19395352423119) sure there's the Komplete Edition coming out but it's retailing at the full $60==though it does come with all the DLC (characters plus skin packs), soundtrack, and movie download.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on February 03, 2012, 05:31:33 AM
Gamestop has Madcatz WWE Fightstick (mid-range fightstick) on sale for $29.95.  Looks like sold outonline but they might have them in your area.  I have to call myself about the PS3 and only one store (might) have one in my area (out of 6 stores no less).

Xbox 360 (http://www.gamestop.com/xbox-360/accessories/xbox-360-wwe-all-stars-brawl-stick/89347?utm_source=linkshare&utm_medium=affiliate&utm_campaign=deeplink&cid=afl_10000087&affID=77777&sourceID=FKSJxY2VJAk-ykDOjByZtCNY69GQ.fbTIA)
PS3 (http://www.gamestop.com/ps3/accessor...wl-stick/89348)
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Chozo Ghost on February 03, 2012, 08:03:52 AM
SC5 is basically the new DOA I guess

(http://i.imgur.com/ojp2m.jpg)

Don't forget to pick up some shirts and gifts at the new and expanded Skullgirls online store!! http://shop.skullgirls.com/

Not much ass there to speak of.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 03, 2012, 06:12:49 PM
SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS SKULLGIRLS
 
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Stogi on February 03, 2012, 06:55:59 PM
I only clicked on the vid to see if it was actually possible to watch it.

This is the dawn of a new era.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Halbred on February 03, 2012, 08:23:48 PM
I dunno. I'm impressed that such a small team made such an impressive fighter, but...the art style doesn't agree with me, and I'm not good at technical 2D fighting games.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 03, 2012, 08:39:24 PM
reminder: this is the only fighting game besides like VF4 that actively teaches you how to play
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Stogi on February 03, 2012, 08:40:16 PM
DAWN OF A NEW ERA

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 03, 2012, 08:43:55 PM
You're doing it wrong right!
 
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Morari on February 04, 2012, 01:27:02 AM
Mortal Kombat Arcade Kollection is up on Steam now. The release isn't late or anything. Still, maybe decent sales will prod WB into releasing MK9 for the PC.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 05, 2012, 06:59:47 PM
Guess I'd better post this before someone else does!

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on February 07, 2012, 05:18:25 AM
Unlockable characters in Soul Calibur V:

■Algol - Defeat Algol (Legendary Souls or Quick Battle as Teramos or Arcade Mode / OR reach Player Level 31
 ■Alpha Patroklos - Beat Episode 12 in Story Mode / OR reach Player Level 15
■Edge Master - Beat Episode 16 in Story Mode / OR reach Player Level 19
■Elysium - Beat Story Mode / OR reach Player Level 27
■Kilik - Beat Kilik (Legendary Souls or Arcade Mode) / OR reach Player Level 9
■Pyrrha Omega - Beat Episode 19 in Story Mode / OR reach Player Level 23
■Soul Of Devil Jin Fighting Style - Beat Harada in Quick Battle or in Legandary Souls (Asia path) / OR reach Player Level 5
 
-----------------------------------------------------------------------------------------------------------------------------------

Also someone leaked SF X T DLC packs:
•Boost Gem Pack 1 - $2.99, Includes 9 new gems to equip to your characters.
•Boost Gem Pack 2 - $2.99, Includes 9 new gems to equip to your characters.
•Colour Edit Pack 1 - FREE, Includes 4 new colours to use in the Colour Edit mode.
•Costume Swap S Pack - $9.99, Includes a new costume for each of the Street Fighter characters, based on a Tekken character.
•Costume Swap T Pack - $9.99, Includes a new costume for each of the Tekken characters, based on a Street Fighter character.
•Costume Swap X Pack - $15.99, A combination of the S Pack and T Pack - Includes new costumes for each character, based on characters from the opposite series.
•New Challengers Pack - $7.99, Adds 4 new characters to the game: Cody, Guy, Christie and Leo.
•X Unlocker - $4.99, Unlocks two secret characters, Akuma and Ogre, as well as all additional character colours and special modes without having to perform the in-game tasks to unlock them.

I wonder if Capcom is going have a "season" pass for this game, might be cheaper than buying all the DLC stuff.

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 07, 2012, 08:00:49 AM
Barf. I am not excited to buy SFxT. Especially when KOFXIII (and Skullgirls!) are so good. KOFXIII got a netcode patch for PSN and I assume the XBL one is coming soon...
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: ThePerm on February 07, 2012, 02:03:08 PM
a screenshot comparison between sc4 and sc5.... its labeled nsfw..i guess

http://i.imgur.com/pvU0s.jpg
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: ShyGuy on February 08, 2012, 07:43:11 AM
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Morari on February 08, 2012, 10:22:53 AM
We fight for Earth Realm.

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Caterkiller on February 09, 2012, 03:43:40 PM
Smash Bros influenced Katsuhiro Harada's decision to bring  Tekken to the 3DS.

“Super Smash Bros. had everyone from adults to kids, even women so I thought they would be all playing cheerfully together.”

“But there were these deafening cheers coming from them playing tournaments, like ‘Auuugghhh!’

“I saw that and I was convinced that participants feel the same things while they play Super Smash Bros. and Tekken.”

http://iwataasks.nintendo.com/interviews/#/3ds/creators/9/3

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 09, 2012, 04:10:47 PM
This is pretty entertaining

http://kotaku.com/5883605/watch-the-hilarious-intros-and-entrances-for-street-fighter-x-tekkens-tag-teams-to-see-why-theyre-working-together
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 10, 2012, 03:21:30 AM
My new site and the first article is about fighting games check it out it's cool lol!!!
http://fightmangame.tumblr.com/
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: ShyGuy on February 11, 2012, 12:36:46 AM
So my cousin picked up Soul Calibur 5. Didn't like the new costumes for my boy Raphael, a few characters aren't too crazily dressed, suprisingly enough. I'm not one over by any of the new characters yet.

The character creation tool is improved, and a ton of fun. How do we unlock more costume pieces?
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Halbred on February 15, 2012, 03:31:46 AM
Bought SCV for a steal thanks for a colleague. I paid $20 for it--that's about right. I blew through the annoying "story" mode in about an hour, which unlocks a lot of stuff. The game just doesn't feel as meaty as it needs to. There's not really a good alternate solo mode (like Tales of the Sword or the SC2 map-based thing) so it doesn't last long. The game's entire purpose is to showcase the admittedly impressive character creater and online functionality. The new characters are dumb. The cheesecake factor is WAY down. Ivy is COVERED UP. Sophitia's kids are THE WORST HUMAN BEINGS ALIVE.

That said, if anyone wants to play online, I'm game.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: ShyGuy on February 15, 2012, 03:54:39 AM
Yeah, Sophitia's son is supposed to be the hero, but he is horrible. He murders innocent people in the first five minutes of story mode.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Morari on February 15, 2012, 09:53:23 AM
You gotta do what you gotta do. This ain't no Disney hero.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: nickmitch on February 15, 2012, 12:58:16 PM
Ivy is COVERED UP.

Oh, the humanity!
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Morari on February 15, 2012, 01:20:31 PM
Street Fighter x Tekken shows off a few more characters, as well as confirms the PC release date. There is a huge time discrepancy between it and the console release dates, however. Given that I'm still waiting for the SSFIVAE 2012 patch, it's not surprising. Now where is my UMvC3? :P

Source (http://www.computerandvideogames.com/335932/street-fighter-x-tekken-new-characters-pc-release-date-confirmed/?cid=OTC-RSS&attr=CVG-General-RSS)
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 15, 2012, 03:16:46 PM
Guilty Gear Guilty Gear Guilty Gear Guilty Gear Guilty Gear GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust:

http://shoryuken.com/2012/02/15/sega-to-debut-arcade-version-of-guilty-gear-%ce%bb-core-plus-at-aou/

hopefully a 16:9 version means a XBLA version (finally, ****)

Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 15, 2012, 05:46:01 PM
Last Skullgirls character reveal tomorrow night??

http://www.youtube.com/watch?v=OH0Q_PJ6ReM&feature=player_embedded
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Ymeegod on February 15, 2012, 10:17:08 PM
Brood mentioned something about fighting games and their poor training modes and gamespot ran an article  (http://www.gamespot.com/features/failures-in-training-round-2-6350487/)about just that, it also mentions to games that have good training modes where Virtual Fighter 4 Online and Blublaz (not sure which one but I'm guessing the latest one).
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: broodwars on February 16, 2012, 12:16:40 AM
I thought I should point out that if you're a Playstation Plus member (like I am), you can download Arc System Work's Battle Fantasia for free this month (starting last Tuesday).  I have done so, and it's...definitely not up to the standards of something like the original BlazBlue.  The CPU opponents can be rather cheap, there's no real tutorial mode, there's no English VA, and there don't really seem to be much in the way of subtitles either.  I haven't dug into the story mode, though, but from what I've read it seems to be the blueprint for what eventually became the story mode in the BlazBlue series.

One thing I do definitely like about the game, though, (beside the generally attractive art style) is that the characters' move sets seem to be mercifully small, about 6-7 per character and they're easy to remember.  Props to ASW for that.  I think I'll stick with the game for a bit and see how it goes.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 16, 2012, 03:07:00 AM
As requested by S-U-P-E-R I am posting this over here too.

Mane 6 is the development team behind the Fighting is Magic game. The will be having a Livestream on Tuesday the 21st of February 21st at 8pm EST on their live stream channel.

Here is the info that you need.

http://www.mane6.com/2012/02/mane6-livestream-ii.html (http://www.mane6.com/2012/02/mane6-livestream-ii.html)
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Morari on February 16, 2012, 11:23:25 AM
I really do not understand the internet's fascination with some cheesy cartoon made for little girls. :o
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: ShyGuy on February 16, 2012, 12:26:26 PM
This is the first time I've ever applauded Morari...
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 16, 2012, 02:04:45 PM
I know you guys aren't really interested in the show but you may want to check out the live stream. The game is coming along nicely.
Title: Re: A tale of Boobs and Butts: FIGHTING GAMES THREAD
Post by: Sarail on February 16, 2012, 03:26:22 PM
Uh oh. The thread's probably going to have to be renamed, "A tale of Boobs and Butts and PONIES!: FIGHTING GAMES THREAD."

So much magic.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: NWR_insanolord on February 16, 2012, 04:17:48 PM
Done and done.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Stogi on February 16, 2012, 04:23:45 PM
Ahem...

"A tale of Boobs and Butts and PWNies: FIGHTING GAMES THREAD"
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 16, 2012, 04:36:13 PM
Just thought I would post the BroNYCon Panel that was last month here. They go over the basics and they have a few matches with 4 of the 6 ponys.

http://www.youtube.com/watch?v=iAFhLonryls&feature=plcp&context=C35ef797UDOEgsToPDskK3o_fHDLQQj1TSYf-66Rgu (http://www.youtube.com/watch?v=iAFhLonryls&feature=plcp&context=C35ef797UDOEgsToPDskK3o_fHDLQQj1TSYf-66Rgu)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Sarail on February 16, 2012, 07:55:10 PM
Amazing. The game actually looks kinda fun. >_< Argh.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 16, 2012, 10:59:42 PM
I really want there to be a complicated character with flying and **** in Ponies and I want to blow people up!
 
Guilty Gear Guilty Gear Guilty Gear Guilty Gear Guilty Gear GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR GUILTY GEAR :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust: :faust:

http://shoryuken.com/2012/02/15/sega-to-debut-arcade-version-of-guilty-gear-%ce%bb-core-plus-at-aou/ (http://shoryuken.com/2012/02/15/sega-to-debut-arcade-version-of-guilty-gear-%ce%bb-core-plus-at-aou/)

hopefully a 16:9 version means a XBLA version (finally, ****)

 :faust: :faust: :faust: YEAH GUILTY GEAR ON XBLA AND PSN :faust: :faust: :faust:
http://shoryuken.com/2012/02/16/netplay-enabled-guilty-gear-xx-accent-core-plus-coming-to-xbla-psn/ (http://shoryuken.com/2012/02/16/netplay-enabled-guilty-gear-xx-accent-core-plus-coming-to-xbla-psn/)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 17, 2012, 12:19:02 AM
If I was a hazard a guess for a character with those 2 qualities in one character S-U-P-E-R it would be Gilda since she that does go with her personality and she is a Griffin. Thing is nothing out of the Mane 6 is confirmed yet as far as the roster goes.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 17, 2012, 12:37:43 AM
I figured Rainbow Dash would be the most like MVC2 Magneto/Sentinel/Storm. Basically I wanna do this and make other people quit and then kill themselves:

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 17, 2012, 12:55:02 AM
My god that is insane. Who knows Rainbow Dash is quick in the show so she could do that if that is how she works. I'll be in the livestream on Tuesday so I guess we will see if they had any improvements to the Pegasi from the BroNYCon build from a month back. Last thing they updated to their website was earlier today was the background music to Rarity's Stage.



Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 17, 2012, 08:23:34 AM
Introducing the newest and sexiest of Skullgirls characters, ~* DOUBLE *~!

(http://i.imgur.com/LMKe8.jpg)

F93R;ALLKJ;LEKLA;KEJRLKN/F,NL3;KJ;3LK4JJJ/JFF////
398UF;;P
 
http://www.gametrailers.com/episode/gametrailers-tv/146 (http://www.gametrailers.com/episode/gametrailers-tv/146)  15:30
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 17, 2012, 05:49:22 PM
fkj;k;;jkKLJLK;kljf/kK;KJ;KJ;///k/jK//KKJ^^^^^^$%

http://www.gametrailers.com/video/exclusive-double-skullgirls/727033
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: ShyGuy on February 18, 2012, 02:46:36 AM
So I hear there's this computer game called skull ladies...
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: KDR_11k on February 18, 2012, 07:21:20 AM
So which is the best party game, i.e. which can you plunk a bunch of drunk friends in front of that have never played the game before and have fun? That's what fighting games are really about.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Spak-Spang on February 18, 2012, 08:41:22 AM
To me the best fighting games series for parties have been:

Smash Brothers Series
Capcom Vs Series.  Street Fighter vs X-men, Marvel vs. Capcom, Capcom vs. SNK ect....
Street Figther series
Darkstalkers series

However, I find that the game really has to crazy to enjoyable in a party...too much skill based gaming, makes it less fun for those that are not good at the game and therefore a worse party experience. 

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: KDR_11k on February 18, 2012, 08:57:51 AM
Well, at a party nobody but the system owner has experience with the game so a game that requires much specific learning would likely not be fun since the system owner would just trash everybody. Smash Bros is good but learning to recover from being thrown off the stage (the double/triple jump stuff) takes a bit and it's just not fun before that.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 18, 2012, 10:37:53 AM
Violence Fight

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: KDR_11k on February 18, 2012, 01:40:45 PM
That looks like someone turned a beat 'em up into a 1v1 fighter.


There's gotta be a better way to simulate duels than sticking a state machine into each character that the player is expected to move through blindly with button presses.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Morari on February 18, 2012, 02:46:24 PM
So which is the best party game, i.e. which can you plunk a bunch of drunk friends in front of that have never played the game before and have fun? That's what fighting games are really about.

Mortal Kombat. The very style and presentation of the game lends itself very well to parties. It's great while drunk, and still fun just to watch. You can jump in pretty easily, and all of the specials are pretty much the same easy motion from character to character. The latest MK title also has a 2vs2 mode, so you could accommodate up to 4 people at a time.

Soul Calibur is pretty easy to get the hang of. You can even button mash your way to victory a lot of the time. I'd imagine that the game would get stale fairly quick, however.

If all else fails, break out the Dreamcast and throw Power Stone on! ;)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 19, 2012, 02:01:15 AM
Last thing they updated to their website was earlier today was the background music to Rarity's Stage.

It's really striking to me how this really nails the style from a CPS2 fighting game rather than something from "My Little Pony" like the other previously released songs. I like this and think it is a good thing! I thought of all these songs right away:




Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 19, 2012, 02:57:03 AM
Well S-U-P-E-R the music does fit well with the stage if you think about it. Also Mane 6 has 2 Musicians doing the music so that may be why the difference between the 3 stage themes released. RainbowCrash88 did the AppleJack and Twilight Sparkle themes so far which were pretty impressive to say the least.Also there is the fact that all these guys are fighting game fans so some of those songs may be already be in their heads.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 19, 2012, 06:49:41 PM
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 21, 2012, 02:17:26 PM
Well today is the livestream and it has started!  Since this is a new page I am just going to link the page again.

http://www.mane6.com/2012/02/mane6-livestream-ii.html (http://www.mane6.com/2012/02/mane6-livestream-ii.html)

I'm just going to be using my twitter account to chat in the chat there. Anyway have to eat lunch.

Looks like Pinkie Pie, Rarity, Apple Jack, and Twilight Sparkle and Game system Changes will be be gone over. Basically what happened at BroNYCon but with more detail.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 22, 2012, 09:50:10 PM
I was bestowed a pile of gamestop credit and bought KOFXIII and BlazBlue CS2e. Gonna put a buncha time in on them!
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 23, 2012, 12:57:12 PM
SSF4AE on PC half price, as well as a buncha other games

http://www.capcom-unity.com/gregaman/blog/2012/02/23/games_for_windows_live_sale:_50_off_sale
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: KDR_11k on February 23, 2012, 04:07:52 PM
Wow, those prices are terrible. I've seen the 3DS version of SF4 for 15€ in stores and most of the other games are cheaper at retail too (e.g. Dark Void is like 5€)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Morari on February 23, 2012, 05:49:08 PM
Capcom is stingy with their prices.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 23, 2012, 08:55:38 PM
3DS version lol (http://i.imgur.com/anZCg.gif)

Yeah I can't speak to all those other games but 20 bux for AE is pretty good. Is the v2012 patch out for PC yet? I think it was supposed to be this month...

Skullgirls has gone gold and has been submitted to MS/Sony! Huzzah!
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Morari on February 24, 2012, 01:49:36 AM
PC is getting v2012 on February 28, I believe.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on February 24, 2012, 02:35:17 AM
UMVC3 new patch notes!!   http://tmblr.co/Zz1j7wGxc2qr (http://tmblr.co/Zz1j7wGxc2qr)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on February 24, 2012, 09:00:47 PM
Part 1 of the live stream is up of the Fighting is Magic game from the other day. Parts 2 and 3 are being uploaded currently as I type this. I'll either edit this post or put the next parts down below any comments I get from this one.

Part 1

Part 2

Part 3

I guess I will put my thoughts here.

So far my play style as far as control goes Pinkie is winning out because I tend to favor charge characters. Yeah they are fairly predicable but I like the craziness that Pinkie has to her attacks and it seems you can be really crazy with your attack combos with her.

Can't wait till they show more of Fluttershy off.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 04:36:37 AM
Street Fighter x Tekken is coming out in a few days - who's getting it? I'm kind of hesitant because it looks like it's implementing and/or retaining a lot of bad ideas, but I guess some other parts look incredibly fun... and I'll probably make that money back the first tournament we have for it here :P:

(http://desmond.imageshack.us/Himg208/scaled.php?server=208&filename=sfxtcharacterselectscre.jpg&res=medium)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on March 01, 2012, 05:01:32 AM
I have to ask SUPER is something like this  (http://penny-arcade.com/report/editorial-article/sexual-harassment-as-ethical-imperative-the-ugly-side-of-fighting-games) a normal thing in the fighting game community?
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 06:17:07 AM
Oh god I've been hearing about that nonstop, and I don't even know where to start or where I land on it. I think it's true that the fighting game scene is rowdier than most, but as for how sexist it might be, I don't know, you'll probably have to ask a lady about that. In fact, a friend of mine said she was writing an article about it, I'll pass it along when I see it. I do, however, think that the fighting game scene might be the only place where you can say someone talks a lot of **** but they're really nice too.

I'm curious if anyone goes to events or tournaments for any other sort of game, does that scene seem sexist to you? I mean video games are pretty male-dominated, especially competitive ones...

I also like this post that sp00ky made: http://www.neogaf.com/forum/showpost.php?p=35591569&postcount=784
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on March 01, 2012, 07:33:44 AM
i just heard about it in the site chat over at Nintemple.com last night that we had and well the one woman in the chat was pretty upset about it and there were a lot of guys upset about about it to but there was only 7 of us in the chat last night.
 
I didn't get to give my thoughts on it last night because I was kinda busy but I did listen and read the article. So I guess I will give my thoughts here.

I kinda thought that the comments were out of line. The ones to Miranda. I understand getting into someones head but Aris was on the same team and if those comments were to help her out to to tolerate them and ignore them then isn't there a breaking point for everyone? People have different ways of dealing with comments and maybe the way that Aris was doing it wasn't the best way for Miranda.  That's just my take on that video from the first day.

As for the 5th day video. I can understand both sides. The fighting game fans feel that they need to keep the status quo and keep it how it has been since it has been the last 15 years or so. Basically they think they are doing fine on their own and they think they should keep things going. The other guy from the video. The starcraft guy. I agree with him more currently just because of how Aris came off in the first half of the the conversation while he remained calm. I think that as most things in life the best solutions are found in the middle. Basically tone down the sexual stuff but also make things a bit more complex with the fighting games. That way both sides win.

Now this is the opinion of an outsider who hasn't really done much in the competitive fighting game area since the early 90's aside from that Brawl tourney at Gamestop. So take that advice with the knowledge of the current fighting game scene.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Stogi on March 01, 2012, 07:56:56 AM
Oh god I've been hearing about that nonstop, and I don't even know where to start or where I land on it. I think it's true that the fighting game scene is rowdier than most, but as for how sexist it might be, I don't know, you'll probably have to ask a lady about that. In fact, a friend of mine said she was writing an article about it, I'll pass it along when I see it. I do, however, think that the fighting game scene might be the only place where you can say someone talks a lot of **** but they're really nice too.

I'm curious if anyone goes to events or tournaments for any other sort of game, does that scene seem sexist to you? I mean video games are pretty male-dominated, especially competitive ones...

I also like this post that sp00ky made: http://www.neogaf.com/forum/showpost.php?p=35591569&postcount=784

Talking **** is half the fun of playing any competitive game. Hell, I'll talk **** while playing bomberman.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 08:16:43 AM
As for the 5th day video. I can understand both sides. The fighting game fans feel that they need to keep the status quo and keep it how it has been since it has been the last 15 years or so. Basically they think they are doing fine on their own and they think they should keep things going.

Now this bit I don't agree with. I feel like pretty much everyone who is part of the scene is very welcoming to anyone who wants to play and there have been efforts by major community leaders to coax more women into fight games - you might remember the girls' tournament at Evo a couple years ago. Outside of the gender gap, you'll find fighting gamers are *the* most diverse group you can possibly have. When Aris said that the sexist stuff was an inseparable part of the rowdy fight game scene, he was being a social retard and also completely wrong. And I think he would agree with that now.

I think anybody that's been big into fighting games since before SF4 really appreciates every person that joins in...
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 08:18:58 AM
Sexism and the gender gap in gaming would be a great thread to have on its own, anybody wanna start it? I'm not sure I can muster the effort by myself.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: BeautifulShy on March 01, 2012, 09:05:36 AM
Well I do have to agree that back in the 90's it was just fun to watch the person playing and then see them on a big winning steak of beaten foes and you just wanted to be the one to beat that guy.   SUPER that was just what I was getting from the guy. I know that guy doesn't encompass the whole fighting game spectrum and I do agree that fighting games do kinda depend on people joining in to keep going.

As for the topic I may be able to start it but I am very busy today so I can't keep it going. It is early enough that I can start it though that it won't interfere with my other stuff as long as I can get going.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 09:14:07 AM
Yeah, I could start a thread later since I wanted to throw a few questions and ideas out there that I don't want to here in fear of derailing the thread. But don't let me stop anyone from going on ahead since it might be a while for me, I'm currently butt deep in preparing for my upcoming move and job.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Morari on March 01, 2012, 03:12:23 PM
Street Fighter x Tekken is coming out in a few days - who's getting it?

I plan on getting it when it comes out in May...

Poison / Vega tag team? Yes, please.


I'm curious if anyone goes to events or tournaments for any other sort of game, does that scene seem sexist to you? I mean video games are pretty male-dominated, especially competitive ones...

I went to QuakeCon in '99, '00, and '01. While it was predominately a male crowd, the scene never seemed particularly sexist. Quake and Doom always seemed to bring in more metal heads than outright geeks, though. Plus, one of the highest ranked clans at the time was the all-female PMS... so. :P
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 01, 2012, 05:32:02 PM
Yeah, I'm still considering who to play in SFxT. I bet if I play two Tekken characters, these sf4 garbage babies won't have any idea what hit them (http://i.imgur.com/anZCg.gif)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Spak-Spang on March 01, 2012, 09:52:24 PM
Or, play a mixed team.  Basically I can see the Tekken players having some problems with Street Fighter Combos and Specials...just as Street Fighter players will be thrown by Tekken Combos. 

For the first tournament or play with the game...I would personally choose my 2 favorite characters from both franchises...characters I know how to play with my eyes closed, and see what I can do with them.

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Kairon on March 01, 2012, 10:53:19 PM
My brother will probably be ALL OVER FiM. And I 100% support him in his bronie-hood.

When Aris said that the sexist stuff was an inseparable part of the rowdy fight game scene, he was being a social retard and also completely wrong. And I think he would agree with that now.

Yeah, I'm not particularly shocked at the idea of trash talk in general, or the idea that sometimes bad apples cross the lines of social acceptability, but I was FLOORED by the idea that the person in question could go so far as calling it unethical to try to improve and deal with that sort of behavior.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 02, 2012, 06:57:53 AM
I posted my Street Fighter x Tekken review today! http://fightmangame.tumblr.com/
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Squalid Pumpkin on March 02, 2012, 07:57:13 PM
I posted my Street Fighter x Tekken review today! http://fightmangame.tumblr.com/ (http://fightmangame.tumblr.com/)
Those first two articles, the "Game Tournament Organizer Guide" and "Dracula for President", are hilarious! I think I missed most of the inside jokes in the Marvel vs. Capcom Changelog though.  :P:
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 02, 2012, 09:29:16 PM
Yeah, there are a ton of really obscure jokes and references in every article. That's really just what I want to write, heh. I guess I'll explain the ones that might not be obvious... I promise you'll at least get some funny youtubes out of it!
 
Quote
Akuma
- Can now steal chi and use it

http://www.youtube.com/watch?v=tmm9nloN54o#t=30s (http://www.youtube.com/watch?v=tmm9nloN54o#t=30s)
 
Quote
- New costume: hawaiian shirt and straw hat
Someone, I think an actual Capcom artist, once drew this really cool but maybe out of character Akuma art: http://i.imgur.com/rUcc3.jpg (http://i.imgur.com/rUcc3.jpg) - I was really hoping this would be an outfit in SF4 :S
 
Quote
Amaterasu
- English voice now available
Amaterasu doesn't have a voice, just barks!
 
Quote
Captain America
- Changed ‘A’ on costume to ‘F’ for ‘France’
This comic book page, lol: http://www.superherostuff.com/blog/wp-content/uploads/2011/03/ultimatecaptainamerica.jpg (http://www.superherostuff.com/blog/wp-content/uploads/2011/03/ultimatecaptainamerica.jpg)
 
Quote
- Captain America’s pet bald eagle, Soldier, now available as a projectile: Screamin’ Eagles
In the old Marvel games, Captain America used to say "GOOD JOB SOLDIER" when he won and a Bald Eagle would land on his arm. Also, Screamin' Eagles is a historical reference and lol TF2: http://boourns.cjb.net/screamin_eagle.jpg (http://boourns.cjb.net/screamin_eagle.jpg)
 
Quote
- Fixed a glitch that caused Captain Falcon to display as Chris Redfield
Chris Redfield punches giant rocks and black people at a Falcon Punch level in Resident Evil 5
 
Quote
Chun Li
- We added Chun Li to the game! Please try her out!
Nobody plays Chun Li for some reason!
 
Quote
Dante
- Dante’s line when assisting with Trish has been changed to “sweet moves gurl”
http://www.youtube.com/watch?v=0yJI-xFk6Ho (http://www.youtube.com/watch?v=0yJI-xFk6Ho)
 
Quote
- Corrected name to ‘Justin Bieber’
Dante has a passing resemblance to Bieber in MVC3 and commentators have mention this from time to time. My pal always says "WHO GAVE JUSTIN BIEBER GUNS"
 
Quote
Deadpool
- Now has web swing, spider-string, web ball, and web throw, but with guns
He also says "WHO GAVE SPIDERMAN GUNS"
 
Quote
Doctor Strange
- “Celery Shank” super name corrected in move list
When Dr Strange says "Spell of Vishanti" it sounds like "Celery Shank"
 
Quote
- Hosts of Hoggoth no longer hoary
"By the Hoary Hosts of Hoggoth" is a classic Dr Strange quote, of course!
 
Quote
Dr. Doom
- New mask-less costume that looks vaguely like Norm MacDonald, but is actually the guy from Nip/Tuck
This is a joke about the Fantastic Four movie
 
Quote
Frank West
- Photos Frank takes are now available for viewing from the menu
You can do this in Dead Rising and I honestly want this feature for UMVC3, it would be pretty funny!
 
Quote
Ghost Rider
- Fixed a bug that caused bees to put Ghost Rider in permanent hitstun

Ghost Rider = Nicholas Cage = OH GOD BEES http://www.youtube.com/watch?v=-1GadTfGFvU (http://www.youtube.com/watch?v=-1GadTfGFvU)
 
Quote
Hawkeye
- Hawkeye now has a powerup super: ‘ludicrous gimlets’
'Gimlet' is one of Hawkeye's supers, and ludicrous giblets is a reference to Rise of the Triad and honestly I didn't expect anyone to ever get this. Maybe I should have made a joke about Hawkeye dies all the time
 
Quote
Hulk
- Hulk now gains additional meter from standing H and receiving bacon
Stand H has armor so it goes through everything and leads to hilarious Hulk success stories. Also a reference to this meme: http://knowyourmeme.com/memes/push-button-receive-bacon (http://knowyourmeme.com/memes/push-button-receive-bacon)
 
Quote
Iron Man
- Gains new moves from powerup system. Input back, down, down/back+attack to drink scotch and throw the bottle.
Iron Man struggles with alcoholism in the comic books and is also kind of an asshole
 
Quote
Nathan Spencer
- To more closely implement Bionic Commando playstyle, jump has been removed
There's no jump button in the classic Bionic Commando, of course!
 
Quote
Nemesis
- Small black bars now censor violent penetration of opponent’s character
Nemesis attacks with his tentacles on occasion and the Japanese have a weird and useless way of censoring their bizarre tentacle porn!
 
Quote
- Now gets perks from noobtube killstreaks
Nemesis uses a rocket launcher and these are all Call of Duty references
 
Quote
Nova
- New costume added: pajamas with feet
Nova already has a pretty typical pajama-like superhero outfit
 
Quote
Rocket Raccoon
- Rocket Raccoon is now smaller
Rocket Raccoon is already annoyingly small and to make him any smaller would be pretty insane
 
Quote
Ryu
- To more closely reflect Ryu’s Street Fighter IV version, Ryu is now selected by 70% of online players
Pretty sure Ryu is far and away the most common character in SF4 online, but you really don't see him online that much. A lot of people joke that the 'trenchcoat mafia' (Dante, Virgil, Wesker) is the 'Ryu' of MVC3 I suppose.
 
Quote
Sentinel
- Made changes to help in matchup against catchphrases
- It appears to be a **** the knicks plugged in can’t do anything right mango

Very overused catchphrases from
mahvel baybee! : http://www.youtube.com/watch?v=sZZUMjoxfZA (http://www.youtube.com/watch?v=sZZUMjoxfZA)
90s X-men Cartoon / Sentinels can't do anything right: http://www.youtube.com/watch?v=A5v2RdxYGqk (http://www.youtube.com/watch?v=A5v2RdxYGqk)
 
Quote
Shuma-Gorath
- Each of Shuma’s expressions now more smug and/or saucy
Shuma-Gorath somehow manages these expressions even though he's a tentacle monster with one giant eyeball
http://uppix.net/d/d/d/b99b768531d0622285fbb56af63bd.jpg (http://uppix.net/d/d/d/b99b768531d0622285fbb56af63bd.jpg)
http://images.wikia.com/marvelvscapcom/images/f/f8/Shuma-gorath.png (http://images.wikia.com/marvelvscapcom/images/f/f8/Shuma-gorath.png)
 
Quote
Spider-Man
- New matchup dialogue regarding Wolverine’s claws, sexual orientation
From the infamous parody of the Spiderman newspaper comic: http://danarchy.youfailit.net/Spiderman/ (http://danarchy.youfailit.net/Spiderman/) (#10). I play Spidey so naturally I say this all the time.
 
Quote
Super Skrull
- There is too much trash in the universe: Super Skrull now picks up litter to gain meter, community service time
Skrull says 'There is too much trash in this universe' all the time
 
Quote
Tron Bonne
- Use your save data from Megaman Legends 3 to unlock a new costume
That game is famously cancelled, lol
 
Quote
Vergil
- In-game mail system allows Vergil to receive letters from Dante
A reference to this meme-ish comic: http://img205.imageshack.us/img205/6725/119767809896vn5.png (http://img205.imageshack.us/img205/6725/119767809896vn5.png)
 
Quote
Wolverine
- Changed a hitbox that caused Wolverine’s dive kick to be less than full screen
Wolverine's dive kick covers a really large area. ****. http://cdnimg.visualizeus.com/thumbs/ed/00/funny,hitbox,mvc3,stupid,trollface,wolverine-ed000c802e811fdbcf5beacf186ff30e_h.jpg (http://cdnimg.visualizeus.com/thumbs/ed/00/funny,hitbox,mvc3,stupid,trollface,wolverine-ed000c802e811fdbcf5beacf186ff30e_h.jpg)
 
Quote
Wesker
- Fixed a glitch that caused Neo to display as Wesker
Wesker dresses like and as of RE5, moves like Neo from the Matrix
 
Quote
- In the interest of realism, Wesker’s OTG pistol changed to instant KO
Wesker is already ridiculously good and this is just silliness
 
Quote
- Wesker now removes his jacket when performing Phantom Dance for the second time and gains 15% speed and damage.
- Wesker now removes his pants when performing Phantom Dance for the third time and gains 15% more speed and damage.
A change in UMVC3 was that when Wesker lost his sunglasses (which he did when he either got hit a lot or did Phantom Dance), he gained a little extra speed and damage. A lot of people didn't like this because he was already good and didn't really need any boosts.
 
Quote
Zero
- Lowered Zero’s damage, but also lowered hitstun reduction to compensate
Zero's combos already take an annoyingly long time and this would make it worse
 
Quote
SYSTEM CHANGES
- Each character now has a new Megaman DLC costume!
Frank West and Zero already have them. There is still no Megaman in the game and a lot of people interpret this as 'rubbing it in'
 
Quote
- To reduce setup time at tournaments, button configurations have been disabled
Capcom (Japan) still refuses to implement fast, good button configuration options and it makes tournament players butthurt since it takes up a lot of time
 
Quote
- Ranked matchmaking optimized to match all players directly with either a player with a 0/0 record or Viscant
Viscant, the top player that won Evo, had no job and played online around the clock after MVC3 came out so chances are you would play him at some point if you played online much.
 
Quote
- Ultra X-Factor Pandora Gems are now available as DLC
Ultra = SF4 comeback mechanic
X-Factor = MVC3 comeback mechanic
Pandora = SFxT comeback mechanic
Gems = thing you buy to equip on your guys in SFxT
Fight game players complain about comeback mechanics a lot!
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Caterkiller on March 05, 2012, 02:16:15 AM
Spoiler for Bad Box  Art Mega Man ending in the game.

http://www.youtube.com/watch?v=JkYJEOstIL0&feature=player_embedded (http://www.youtube.com/watch?v=JkYJEOstIL0&feature=player_embedded)

This isn't real is it?

It's like the developers are saying Capcom will hold Megaman back and he will never be as big as a Nintendo franchise. It is kind of sad and unnerving that this could be real.


Let me start a rumor. Despite this being Sony exclusive, this is some kind of hint at a Nintendo, Capcom, Megaman collaboration. First up is a "real" Megaman game everyone is crying about and then, Smash Bros!


Yes all my post must have some connection to Smash. I should put this in the rumor thread. 
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 05, 2012, 03:42:46 AM
I think you're reading too much into it!...

Also a lot of gamestops are doing midnight releases since Mass Effect 3 is coming out on the same day, if I'm not mistaken.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 05, 2012, 04:50:26 PM
SFxT has 12 "DLC" characters on the disc and they're not going to release them forever but guys with modded setups are playing them already asdlfkjas;lgha;lsjkf;

Akira from Virtua Fighter is guest appearing in DOA5

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 05, 2012, 07:03:09 PM
SFxT music playlist with that sick awesome Final Fight music

http://www.youtube.com/watch?v=LpVO5AgXsx0&list=PL59B61D5746B6F3EF&index=1&feature=plpp_video
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Ymeegod on March 05, 2012, 08:18:34 PM
Capcom is kicking itself in the nuts again and again.  12 characters on disc and they lock it to make you pay for it later, so instead of the complete game you'll get 2/3 of it for the inital costs. 

One thing to have DLC on disc as a preorder bonus but forking money over just to get it unlocked?  What's next paying to unlock endings? 
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Morari on March 05, 2012, 09:34:59 PM
Would anyone really mind if fighting games didn't have endings?
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 06, 2012, 09:26:38 AM
Capcom is kicking itself in the nuts again and again.
More like kicking *us* in the nuts

I played SFxT all night. Honestly, it takes months to feel out a fighting game (I think) but if you really want to try to squeeze an initial impression out of me, it's not good
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Dasmos on March 06, 2012, 09:43:37 AM
it's not good

Elaboration?
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 06, 2012, 10:07:29 AM
Play time: like half an hour of training and ~6 hours of versus mode with my pals. I tried a bunch of characters but mostly stuck with Rolento & Raven

Don't like
- still uses the bad kind of button config
- timer doesn't freeze during supers. I think other games have shown it's smarter to have the timer stop during long super move animations...
- gem loadout takes an extraordinarily long time and the defaults only have two of the three gem slots filled, which is dumb since there is literally no downside to having the basic gems (a few of them have some trade-offs). And just playing without gems requires a lot of time to make a no-gem loadout! For each character!!
- throw range is hilariously short. Some characters can work around it with the charge cancel and dash in but I'm not sure all of them can. For example, Rolento's forward dash seems really bad so I'm not sure how to open someone up who just blocks/pokes. Maybe I'll figure out good setups when I get some time with it at home.
- I kept wanting to short jump and super jump and I guess I was kind of disappointed that they weren't there... I've been playing a lot of KOF lately I guess. Which is really good! I guess what I mean is maybe it's a little too simple? It would be nice if there were more little systems like that in place, for more options...
- and you know, all the stuff about the fraudulent dlc

My friend was complaining about a general lack of anti-air moves, which apparently was something Capcom deliberately did to make jump ins better for some reason. I dunno how I feel about this.

Things I like
+ character roster is pretty good
+ backgrounds and music are hype
+ seems well suited for four player (I just played regular mode though, no scramble mode)

But you know, first impressions and all that, I might love it next month, but some of the things they've done just seem so dumb. Fans have been complaining about stuff like the button config forever and it's like they just don't listen at all.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 06, 2012, 09:57:53 PM
I played a little bit online today, the netplay seems amazingly good - I think it's actually using rollback based netcode! It's a Christmas miracle!! (here is a good thing to read if you want to learn about rollback-based netcode: http://gamasutra.com/view/news/34050/Interview_How_A_Fighting_Game_Fan_Solved_Internet_Latency_Issues.php (http://gamasutra.com/view/news/34050/Interview_How_A_Fighting_Game_Fan_Solved_Internet_Latency_Issues.php) )

SFxT is coming to Wednesday Night Fights and they're not allowing gems "until the USB saved gems/tournament mode patch is available" - I think the other upcoming tournaments will follow suit but I dunno. Personally, I would love it if tournament organizers and the community at large told Capcom to go take their DLC and and shove it. Heh :faust:

I expect they'll be streaming tonight! TOMORROW I AM AN IDIOT
http://www.twitch.tv/leveluplive (http://www.twitch.tv/leveluplive)
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Dasmos on March 07, 2012, 03:23:46 AM
Cool, so most of your complaints are coming from being a serious fighting game enthusiast. I was worried that the gem system would be completely broken or something, but I'll probably enjoy it from most of the impression I've read.
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 07, 2012, 03:39:27 AM
Yeah, I have a feeling this will be a great online game but a terrible tournament/event game. That's the vibe I'm getting.
 
edit:
I mean if you play online, you don't have people waiting on you to customize your stuff. But it hasn't done anything to win me over compared to marvel/sf4/skullgirls/kof/sc5/etc
 
Also I caught the BlazBlue bug a couple days ago and want to play the hell out of it now. Guess I just needed to try Rachel
Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Ymeegod on March 07, 2012, 12:02:46 PM
Mortal Kombat (used) is on sale at Gamefly for $20, 99% of the time you'll get online pass as well.  Ordered mine and got a $5 coupon off for next purchase to boot. 

Title: Re: A tale of Boobs and Butts and Ponies: FIGHTING GAMES THREAD
Post by: Halbred on March 08, 2012, 10:05:09 PM
SFxT has 12 "DLC" characters on the disc and they're not going to release them forever but guys with modded setups are playing them already asdlfkjas;lgha;lsjkf;

Akira from Virtua Fighter is guest appearing in DOA5


KASUMI!!!!!
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: Ymeegod on March 14, 2012, 06:52:12 PM
My Mortal Kombat arrived with it's online code intact (love Gamefly, best place to buy used games IMO) now I'm wondering what setup do most people use for the game for an 8 button layout? 

Just did the training mode and I'll start knocking down the story mode next.  Also picked up KoF XIII (Amazon lightining DoYD for $30) but that's a couple days away.

Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 14, 2012, 08:26:55 PM
You don't have to use all 8 buttons, y'know. Anything but the basic four attacks and block are shortcuts.
 
◦Tag  = Back Punch (2) + Back Kick (4)
◦Throw  = Front Punch (1) + Front Kick (3)
◦Flip Stance  = Front Kick (3) + Back Kick (4)
◦X-Ray = Block  + Front Kick (3) + Back Kick (4)

People generally refer to the attack buttons by number because it's really convenient and the actual names are retarded.
 
On a standard layout arcade stick, most people use this:
 
1 2 X X
3 4 B X
 
Feel free to use whatever you want though, it's not like you'll make your hands too retarded to play on the arcade version (because there isn't one). I shortcut tag above block, and some people like to shortcut throw. If you're fine with anything, you should probably use that since it defaults to that on the most common stick configuration.
 
Congratulations on your purchase of KOF XIII, that game is awesome!
 
SKULLGIRLS APRIL 4
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: Sarail on March 14, 2012, 08:31:18 PM
SKULLGIRLS APRIL 4
My god, yes. I'm ready for this game.
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: S-U-P-E-R on March 14, 2012, 08:45:55 PM
This is a landmark day because me and Rachtman agree on a thing! Nobody can resist the super fighting game of the future!
 
I guess there's a possibility that it could be moved back or forward a week or whatever, but XBLA marketplace shows it as 4/4. It's all in the hands of MS & Sony. The Reverge guys are literally not allowed to discuss the date (even now) and maybe don't even know it, lol.
 
Skullgirls official facebook page updates stuff pretty fast: http://www.facebook.com/skullgirls (http://www.facebook.com/skullgirls)
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: Sarail on March 14, 2012, 09:42:28 PM
Haha, Ty. You'd be amazed at how much my eyes have been opened. I've enjoyed all sorts of games on multiple consoles.. and.. AND.. as crazy as it sounds... I really like Halo multiplayer. *GASP*

But seriously. Skullgirls is gonna freaking rock my face off. I can't wait to play it.. and lose horribly to you online in the process.

Bring it.
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: ShyGuy on March 15, 2012, 12:50:17 AM
JUST PIRATE SKULLGIRLS RIGHT SUPER? THOSE DIRTY CORPORATIONS DESERVE TO BE PIRATED! FREE THE LULZSEC SIX!
Title: Re: Gems X Sexism: FIGHTING GAMES THREAD
Post by: ShyGuy on March 15, 2012, 12:51:14 AM
My Mortal Kombat arrived with it's online code intact (love Gamefly, best place to buy used games IMO) now I'm wondering what setup do most people use for the game for an 8 button layout? 

Just did the training mode and I'll start knocking down the story mode next.  Also picked up KoF XIII (Amazon lightining DoYD for $30) but that's a couple days away.



DONT BE A SHEEP YMEE, JUST PIRATE THE GAME LIKE SUPER AND MORARI
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: S-U-P-E-R on March 15, 2012, 01:45:48 AM
Yeah you should pirate every game, especially on PS3. (http://i.imgur.com/anZCg.gif)
 
edit: but i'm really good at SF2 ;_;
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Ymeegod on March 16, 2012, 10:35:26 PM
SF V T DLC plans and pricing:

Recap
 

Free STUFF
 
■Three new quick combo pre-sets
■Three additional gem loadout slots
■Three new color packs with four colors each
■Nine new gem packs totaling 60+ new gems
■Replay analyzer Tournament support for gem selection

Paid Stuff
 
■Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1040 MSP)
■Street Fighter and/or Tekken packs DLC characters - $20.00 (1600 MSP) for all 12 new fighters

Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: ShyGuy on March 17, 2012, 02:04:37 AM
Um, no offense Ymee, but MONEY IS FACISM
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: NWR_insanolord on March 17, 2012, 01:40:48 PM
I don't know where people got the idea that the correct way to deal with people being annoying is to be more annoying in response, but it's not, and it really needs to stop on these forums.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: ShyGuy on March 17, 2012, 02:27:47 PM
I agree :smug:
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Ceric on March 17, 2012, 02:47:34 PM
I've finally thought of a funny concept for a fighting game. If I have time I'm going to write it up and send it to Super.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Adrock on March 18, 2012, 07:45:12 PM
SF V T DLC plans and pricing:

Recap
 

Free STUFF
 
■Three new quick combo pre-sets
■Three additional gem loadout slots
■Three new color packs with four colors each
■Nine new gem packs totaling 60+ new gems
■Replay analyzer Tournament support for gem selection

Paid Stuff
 
■Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1040 MSP)
■Street Fighter and/or Tekken packs DLC characters - $20.00 (1600 MSP) for all 12 new fighters
I just read an article (yay, I can read) that all the DLC content comes out to over $100. Ow.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Spak-Spang on March 19, 2012, 05:20:14 AM
What is really crazy to me...is I don't understand some of these DLC.  Ok, new characters, great makes perfect sense.  But, I am not going to download, extra skins of characters...or color swaps, no matter if they are free...I don't care about that stuff at all...it doesn't add anything to the gameplay.

And then having to buy extra gems, seems like a way to break the balance of your game...and I hate the idea of rewarding gamers with MORE money...when it comes to playing your game...it just seems like a dick move to me.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Adrock on March 19, 2012, 07:02:12 AM
DLC serves as an interesting discussion piece. Where do you draw the line of what is or is not acceptable? I think there are fair points on both sides. On one hand, consumers want to feel like they're getting a complete game. On the other, companies have to offer additional content that people actually want in order to make money.

The PS Vita version of Street Fighter x Tekken is the best value since all the characters are included by default. It's probably the worst version of the game. Not "bad" per se, just the "worst" between 360, PS3, Vita, and PC if only because you're kind stuck with the Vita controller though that's subjective. I guess Capcom figured, the Vita version is going to have the hardest time selling so they packed it with the extras to entice people.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Spak-Spang on March 19, 2012, 09:08:12 AM
You know I don't have a problem, with Capcom selling additional characters, and outfits and such...to each his own...if you want to buy the extra content it is being made available and not being saved for a sequel that will come a year later.  So whatever...I am just not personally going to buy it...except for maybe the characters.

Now, the Gems is a little different...I personally hate games, and toys of any sort that force rarity...meaning that I have to spend more money to play the game better...or get the better figures.  With these Gem Packs that is what COULD essentially happen.  Spend 2.99 get this bonus damage increase of 20%...sure they may balance it and say well it also increases the damage you receive by 20% so its fair...but if you are an aggressive player, that 20% increase could mean you winning in a game...and me losing, and you have that option and I don't...not because you earned it in game...but because you bought it.  That doesn't seem right to me...and I feel tournament players may agree...though they may have all the gems bought in tournament competitions...it is still the principal.  Even if Capcom says well we have a weaker version that does 10%...it isn't the same. 

Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: S-U-P-E-R on March 19, 2012, 09:29:03 AM
I thiiiiiink the gem packs are arranged to be free now, unless I'm mistaken?
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Ymeegod on March 22, 2012, 04:21:42 AM
The gem packs is listed under free so the only gems most gamers won't have are the ones that you got for pre-ordering.

Man, I thought KoF XIII would be easier game for me since it only uses FOUR attack buttons--WRONG.  The game is downright brutal, the trial mode for example starts off with multiple combo sets right from the begining and I couldn't even finish the damn tutoring mode --the neo mode/cancel into ultra drove me nuts. 

There's going be an local tournament saturday in my area (Dustbowl III Syracuse, NY) with ten-dollar ladders for 5 games (SF4A, UMvC3, SFxT, SC5, and KoFXIII) so I might go check that out, don't expect to win anything but at least I'll pick up tips.

Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Ymeegod on March 22, 2012, 09:10:24 PM
Damn, really want to like KoF XIII but the game is just BROKEN.  Playing on PS3 with latest updates and there's issues all over the place.  For starters I have it set to very hard yet I'm smacking the AI like they are nothing and I suck.

So I try the online mode next, takes about 1/2 hour or so with me making a room and waiting for somebody to connect, nothing happens so I exit and try joining another room just to get "don't meet requirements yet it doesn't state what the requirements are?  Another 1/2hr wasted and still no match finally I get accepted just to face off with a guy with 500+ wins under his belt--didn't even take down one of his people :( .

Poor AI, netcode, and story?  Going toss this on ebay or trade it in.
Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Spak-Spang on March 22, 2012, 10:49:01 PM
Ymeegod:  Your last two posts on contradicting yourself.  The game was too hard and you didn't like it.  Now it is too easy...but you say you didn't get better, or that you suck.

Did the update change the game to make it easier?  If the fighting engine and combos are fun, keep the game, the netcode may get better...patches may make the game more difficult...or you can just have friends come over and play.

Title: Re: FIGHTING GAMES THREAD: SUPER is lousy at SFII and Morari is scared of Blanka
Post by: Ymeegod on March 23, 2012, 12:14:05 AM
Not really, goes by the modes,

In the trials mode (where you learn combos) the game starts you off at a very advance level IMO.  You don't learn simple 3 or four hit combos but you have to learn entire sets or strings.  It's a great tool to improving your game but I kinda missed the easy ones as well.  The trials in SF4 for example gives you both--easy ones to start off with and then it slowly advances.

All of it is kinda pointless since if you're like me and prefer offline solo play the AI is so damn stupid it won't block 80% of attacks that a blind person can see coming. 

The "core" fighting style is there but the game is excuted poorly and I don't see the developer is to much of an rush to fix these issues.  So the only enjoyment I can get or recommend is playing with friends and you can even do it over the net since the netcode is a nightmare.
 

 
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: broodwars on March 28, 2012, 01:08:43 AM
Well, every once in a while I feel in the mood for a fighting game, so after skipping purchasing last year's Marvel Vs. Capcom 3 (I just borrowed my best friend's copy instead) I picked up the "Ultimate" version today on a whim while it was on sale at GS.  I've put a fair amount of time into it so far, and it does seem a bit more fleshed-out than the original version.  To get back in the groove, the first thing I did (after checking out Phoenix's moveset in the Training mode) is jump right back into the Hell that is Mission mode.  I have to admit, considering my lack of fighting game skills, I'm pretty proud with myself for being able to complete 50% of the challenges for the 48 main fighters in only a couple of hours of work.  I guess all that practice from those hours I spent doing this nonsense in the original game came back to me pretty quickly.  That's as far as I'm going to bother to go in that mode, though.  This game's Platinum is just insanely hard, so I'm not going to even try with the other Challenges.

I still haven't checked out the Arcade or Heroes & Herald modes yet with the new characters, but I'll get to that soon enough.  I'm not exactly thrilled at the idea of going through Arcade mode all those times to unlock all that crap all over again, especially since this game's story mode really sucks compared to just about every other Fighting Game.  At least the game presented the supposed story in text form this time the first time I booted up the game.

Incidentally, it is really frickin' ridiculous that Jill & Shuma-Gorathe aren't unlocked on the disc from the start in Ultimate MvC3, considering they were DLC characters in the original game.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on March 29, 2012, 11:49:26 AM
fighting games have single player modes?

No really though, I think the thing with Shuma was that Marvel, really, really didn't want him in the game but Capcom really, really did and that was the best comprimise they could reach...
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: broodwars on April 02, 2012, 01:25:16 AM
So Mortal Kombat Komplete went on sale today at GameStop for $30, and (having really liked the PSN 1 hour trial) I picked it up.  Between that and some other games I've purchased in the last 2 weeks, I'm probably/hopefully done buying games for a while.

I jumped back into the delightfully well-done Story mode again, and made it up to the point where I got stuck in the Trial: the Scorpion vs. Cyrex/whats-his-name fight.  That was pretty much the part where I had to dial-down the difficulty from Normal to Easy, because that fight is just brutally unfair (especially since at least one of the two has a teleport move they love to spam).  I've made it up to Kung Lao's portion of Story Mode, and I'm still very much enjoying it.  I hope that this game's story mode (where clearly a lot of effort went into) encourages the other big fighting series (BlazBlue, Street Fighter, Marvel Vs.) to step-up their game in that regard, because the bar has been set very high.  It's almost insulting putting in UMvC3 now and seeing the pitiful excuse for a singleplayer experience that game has by comparison.

I did step out of Story mode and try a few others this time now that I don't have a timer hanging over my head.  Finally finished the training mode, and I started the Challenge Tower.  The Challenge Tower has been surprisingly fun and addicting, though I'm stuck on this one right now where you have to defeat a Zombie as Johnny Cage before it pushes you off the screen. No matter what I do, the Zombie defeats me when I'm just a sliver of health away from winning.  Still, I like what this mode is doing, semi-subtly framing the core concepts of the game in easy-to-understand bites.  It feels much more practical than MvC3's absurdly difficult Mission Mode.

So yeah, this game has been surprisingly fun, and there's definitely plenty here for me as a singleplayer-focused gamer, FAR more than the Capcom fighting games have had.  And before this game, I really wasn't much of a Mortal Kombat fan.  Currently waiting for my Komplete Edition download of the MK movie to finish, and I'll probably cap off the night with it.  I rather enjoyed the movie back in the 90s, but haven't seen it since.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Morari on April 02, 2012, 05:32:14 PM
The first Mortal Kombat film proves that game adaptation can be done right. It doesn't even really need to be a tie-in, it's a good film in itself.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 03, 2012, 01:29:04 AM
Quote
In a surprise move that originally started as a joke, Long Island Joe is in talks with pornography company Brazzers for a sponsorship. Brazzers has also stated they are considering getting more involved with the fighting game community including events and other potential sponsorships.

 The ramifications of this event are very debatable since the only detail known is the deal which is still in the air. What that entails from him as a player and what it means for Brazzers involvement in the fighting game community is currently unknown.
lol

also Skullgirls is locked in for 4/11 now and I'm updating http://fightmangame.tumblr.com again after missing a week :(
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 06, 2012, 10:11:19 AM
Humans are the real monsters


only 5 more days oh goddddddddddddd
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: BeautifulShy on April 08, 2012, 04:08:16 AM
Thought I would leave this here.


and an image

(http://i.imgur.com/TfYLj.jpg)
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Sarail on April 08, 2012, 08:51:49 AM
My gaaaaaawd. I'm stoked for this game. o_O
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 08, 2012, 10:19:02 AM
Hahah I have like 48 hours to find a TV/monitor I can afford so I can play :(
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: BeautifulShy on April 08, 2012, 01:27:39 PM
I have to admit that gameplay was pretty good. The art from the fans isn't half bad either.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 10, 2012, 06:47:04 AM
I bet you see something you can relate to in this video

Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Sarail on April 10, 2012, 07:21:10 PM
Oh, man. Playing Skullgirls now. It's freaking super effective! Control is SO tight. Good stuff.

And the artwork is HAWT.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Halbred on April 10, 2012, 10:10:14 PM
Worth buying? Can a casual fighting fan get into it?
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Sarail on April 11, 2012, 12:12:51 AM
Other than having a small roster at the outset (I'm not sure if there's any unlockables currently...), the game plays incredibly well.

After running through and completing the training mode, I can tell the game, on the offensive side, is based strictly on manipulating hit-stun and combo'ing in and out regular attacks, special moves, and "Blockbuster" super specials. It almost feels a bit like a more advanced Killer Instinct - but with more focus on building combos using your basic, regular attacks. Air combos are fantastic in Skullgirls.

And it's all animated so beautifully well. The game's artwork is gorgeous.

I say it's definitely worth buying - but I am concerned about how many more characters there are in the game. There's only eight starters. Hmmm?
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 11, 2012, 05:08:30 AM
They've already started work on more characters btw
Somebody that's not me, please try and talk about the tutorial modes. They say they're supposed to teach you fighting game fundamentals instead of Simon bullshit.
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Ymeegod on April 11, 2012, 08:33:51 AM
You might want to hold off Halbred, they "forgot" to add in the command list which is kinda strange to be missing from a fighter?  Not sure when they plan on patching it up but for now you have to flip to the website to get the move list.

And the AI is said to be brutal even on lowest settings.

BTW:  What platform did everyone get it on? 
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 12, 2012, 06:32:01 AM
I got it for XBox but I might double dip and buy PS3 as well.

The deal with the command list is they were out of time and figured it was less important than other features that did get in. It will be patched in later. Apparently multiple-languages is a time consuming issue with it?

So yeah I'm playing it now and it's the best game ever
 
post-playing editsssss:
Quote
And the AI is said to be brutal even on lowest settings.
scrub sighted
So I went through two story arcs and did the tutorial. It actually teaches stuff like hit confirms and mixups and it kind of blows my mind. That sort of stuff is not really immediately intuitive for a beginning fightmangamer and it usually has to be taught by another person. I think if you're interested in learning fighting games at all you should complete the SG tutorial. Or, alternatively, have a pro make a lesson plan for you or something. :faust:
I was surprised that Marie is in the game, albeit as an unplayable boss. She seems a lot like a Marvel game boss. The Reverge guys have said a few times that it would be a waste to not use those resources to make a playable character... maybe she's going to get reworked a bit and made playable?
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Sarail on April 12, 2012, 08:54:05 AM
It's so smooth, Ty. I picked it up on PSN. Halbred, you have a PS3, right?
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: S-U-P-E-R on April 12, 2012, 09:16:51 AM
Smartphoneable movelist
http://imgur.com/a/tVZuf
Title: Re: FIGHTING GAMES THREAD: Return of the Baka Gaijin
Post by: Halbred on April 13, 2012, 05:16:10 PM
I do, Ratchtman, and I got the game last night.
Title: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on April 14, 2012, 03:36:22 PM
Fox News IGN LULZ Gives it an 8.5

http://video.foxnews.com/v/1555123685001/is-skullgirls-more-than-just-eye-candy?intcmp=features (http://video.foxnews.com/v/1555123685001/is-skullgirls-more-than-just-eye-candy?intcmp=features)
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on April 15, 2012, 10:58:56 PM
I needed a bit of a break from Tales of Graces F (150 hours and climbing...*sigh*), so I picked up Mortal Kombat again and worked my way to Smoke's chapter in the Mortal Kombat 2 portion of Story Mode.  I'm still really liking Mortal Kombat's Story Mode, and I hope that Capcom and Arc System Works are taking notes (Capcom for having a story mode, and Arc System Works for not making their story modes so convoluted, formulaic, and tedious).  I also put some more time into the Challenge Tower, and that's been surprisingly enjoyable as well, though there are certainly some challenges I could do without.  I'm really not a fan of the 1-on-2 battles both the Story and Challenge Tower modes put you into, as they just seem to encourage you not to fight with skill but by finding AI exploits and then fighting extremely cheaply.

I also dogged Mortal Kombat's tutorial mode a bit previously because of certain button timing on one of the "lessons", but having completed it I think it does an excellent job of explaining the various systems of the game (particularly that each character really only has about 4-5 super moves with more powerful variants triggered using the R2 modifyer).  Now that I've put a lot of time into the game, I think I like Mortal Kombat's controls more than possibly any other fighter save perhaps the original BlazBlue.  There's none of that "diagonal arrow" B.S. I have so much trouble with that's all over other fighting games, and most moves are just a couple of arrow directions plus a button.  Moves are easy to perform when you really need them, and that goes a long way with me.

Incidentally, I checked out the Skullgirls demo, and after 5 minutes with the game immediately deleted it.  If the game's not going to bother giving me a Move List and locks the majority of the TUTORIAL mode behind a pay wall, then I'm sure as hell not going to buy the game.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 16, 2012, 08:11:41 AM
How much of the tutorial does it let you play in demo mode? The first column of lessons?

Also it's not like other fighters give you any tutorials without buying them...

edit: actually I don't even know of another demo for a fighter that gives you training mode at all besides Skullgirls
edit2: seriously that looks like troll bait. 5 minutes, lol
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Morari on April 16, 2012, 10:23:15 AM
I'm waiting for the sequel, Skullguys. Then we'll finally have hyper-sexualized monster/men to play with!
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on April 16, 2012, 11:31:10 AM
How much of the tutorial does it let you play in demo mode? The first column of lessons?

IIRC, the first lesson from each column is all you get before you have to buy the game.

Quote
Also it's not like other fighters give you any tutorials without buying them...

edit: actually I don't even know of another demo for a fighter that gives you training mode at all besides Skullgirls

I think Mortal Kombat's may have had the tutorial (and even if the demo doesn't, the 1 hour trial for PS+ users does), but here's the thing: those other fighting games usually have the decency to just lock out the entire mode if it's not part of the demo.  They don't make you think you can learn how to play the game, and then take that experience away from you once you enter.

Quote
edit2: seriously that looks like troll bait. 5 minutes, lol

5 minutes was all it took to see that the game wasn't made to be accessible to people outside the tourney crowd.  The game just comes off as lazy in key areas, such as not having a Move List accessible in-game or locking out most of the tutorial mode in what looks to be a very technical fighter.  Plus, as good as the character animation seemed, there really didn't seem to be anything special or unique to the fighting, such as BlazBlue's drive system or MvC3's flashy; over-the-top; and relatively easy to trigger combos/Hypers.

5 minutes was all it took to see that the game wasn't made for casual fighting game fans like me, so I saw no sense in buying it.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 16, 2012, 05:45:19 PM
I think Mortal Kombat's may have had the tutorial (and even if the demo doesn't, the 1 hour trial for PS+ users does), but here's the thing: those other fighting games usually have the decency to just lock out the entire mode if it's not part of the demo.  They don't make you think you can learn how to play the game, and then take that experience away from you once you enter.

It really seems like you're saying something is actually worse than nothing here, and it just doesn't make sense to me. You're saying you'd rather have them lock out the whole thing? Or they should be obligated to give you the whole thing for free? The demo seems a lot more substantial than any other fg demo already. Unlimited training mode!

Quote
5 minutes was all it took to see that the game wasn't made for casual fighting game fans like me, so I saw no sense in buying it.

So are you going to reconsider when the move list gets patched in in like a month, even though you could, you know, print one?
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on April 16, 2012, 06:04:35 PM
It really seems like you're saying something is actually worse than nothing here, and it just doesn't make sense to me. You're saying you'd rather have them lock out the whole thing? Or they should be obligated to give you the whole thing for free? The demo seems a lot more substantial than any other fg demo already. Unlimited training mode!

It is when there's no other mechanism in the game to learn the mechanics, namely the lack of a Move List or an explanation of the various bars and whatnot.

Quote
So are you going to reconsider when the move list gets patched in in like a month, even though you could, you know, print one?

It's not my job as a player to compensate for the developer's incompetence.  No, I probably won't reconsider buying it post-patch, unless it goes on sale on PSN for $5 or something similar.  The developer made a poor first impression, and that's on them.  Why should I waste my time and money on this game when I can play a fighting game that's more competently designed (and frankly more immediately enjoyable) like Mortal Kombat?

And that's all I have to say on Skullgirls.  Like it if you must, but I just don't see the draw and I thought the demo was very poorly conceived.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 16, 2012, 07:07:08 PM
Yeah it's fine if you don't like it, but it's coming across me like you have a weird sense of entitlement about what you get with a free demo / 15 dollar game. Also lol at MK being better designed (it's not)
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Sarail on April 16, 2012, 07:44:40 PM

So are you going to reconsider when the move list gets patched in in like a month, even though you could, you know, print one?

It's not my job as a player to compensate for the developer's incompetence.  No, I probably won't reconsider buying it post-patch, unless it goes on sale on PSN for $5 or something similar.  The developer made a poor first impression, and that's on them.  Why should I waste my time and money on this game when I can play a fighting game that's more competently designed (and frankly more immediately enjoyable) like Mortal Kombat?

And that's all I have to say on Skullgirls.  Like it if you must, but I just don't see the draw and I thought the demo was very poorly conceived.


Lazy. Mortal Kombat 1 and 2 (and I even think 3!) didn't have move lists included in-game, and I STILL found ways to create move lists for all of the characters - whether it be by going online or by just freaking writing them down on paper. Hell, I did that for the original Street Fighter 2 on SNES back in the day. I think when the "Turbo" version came out, I even wrote down combo lists for my favorite characters.


Not having a movelist included IN the game isn't a deal-breaker as far as I'm concerned. They didn't even have to include a training mode for all I care! What happened to.. oh, ya know... learning how to play a game?


Skullgirls is a fantastic fighting game -- one of the best I've played in a LONG time. 5 minutes, you say? You surely didn't give yourself enough time with the game then. Insert more quarters, man. MORE QUARTERS.


My only complaint is a small roster. But more characters are coming.. that's fact. Other than that, Skullgirls is where it be, yo.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Halbred on April 16, 2012, 10:39:40 PM
I actually think the missing move list is an enormous black eye against the developers. Yeah, we didn't have move lists for MK 1 and 2, back in freaking 1999. But it's 2012 now--every fighting game on the market has move lists accessed from the pause menu or as a drop down over the playfield. It can't possibly be difficult to implement. It's not an entitlement thing, it's justifiably puzzling failure to be ON PAR with other fighters.

It's also silly, from an objective perspective, to lock out PART OF the training mode. Either include it or don't!

I'll be happy when Skullgirls updates. Hopefully the patch will include move lists and extra characters. If I have to pay for them, I'm gonna be pissed. As it stands, the game feels a little incomplete. But it shows promise.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Spak-Spang on April 17, 2012, 12:01:30 AM
I have to agree with that a move list being absent is a big omission.  However, it is being patched and fixed.  Also, this game just seems to be a game that is going to be great...and has the potential to be one of the best fighters of this year...however, it isn't quite complete yet.  But guess what...it is a small development team creating a game they are passionate about.  And although, they kinda released the game prematurely...the fans get the game to play early, and late adopters can get a more complete game later...as well as the earlier adopters. 

Give the game another chance...once the elements you want in the game are included you should reconsider the game...specially since you are basing your entire conclusions on a demo version of the game.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on April 17, 2012, 02:07:30 AM
Yeah it's fine if you don't like it, but it's coming across me like you have a weird sense of entitlement about what you get with a free demo / 15 dollar game. Also lol at MK being better designed (it's not)

He truly is like Ian.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on April 17, 2012, 02:34:30 AM
Yeah it's fine if you don't like it, but it's coming across me like you have a weird sense of entitlement about what you get with a free demo / 15 dollar game. Also lol at MK being better designed (it's not)

A lot of my feelings on the whole "Waaah! You can't complain about lack of features in a $15 game" can really be summed-up by Spoony's response to a similar excuse by the developers of the Deadliest Warrior Fighting Game, so I'll just leave that link here (http://spoonyexperiment.com/2010/08/06/deadliest-warrior-the-game-follow-up/).  Simply put, $15 is a premium price for an online downloadable title, and the Skullgirls demo shows me a game that doesn't even meet the bare minimum of standards for modern fighting games by failing to have a Move List.  To me, that's just indicative of a certain level of laziness on the part of the developers, as well as potentially a bit of tourney elitism.  This game was primarily crafted by a very respected tourney player, and I have to wonder if maybe he viewed the game through the lens of a tourney player that "didn't need" the Move List.

Let's consider some other games put up on PSN/XBLA for $15 or less by smaller developers like Journey (PSN - $15); Bastion (XBLA - $15); or the two Trine games (PSN/XBLA - $10 and $15 respectively).  That's the caliber of games that Skullgirls is competing with at that $15 price point, so don't give me that B.S. excuse of "well, what do you expect for $15?"  I expect the game to at least meet the bare minimum of standards within its genre, as well as being able to compete with the other games at its price point in terms of features and production values.  I'd actually say that having a place in the game where you can see the controls is a standard in any modern game, not just fighting games.  That's not entitlement.  That's called bringing your "A" game to a crowded and highly competitive market, and not skimping on the easy things.  Can you imagine people just shrugging off the Move List thing if Capcom or Namco-Bandai had omitted it from their latest release?

As for the Training mode thing, it just came off to me as a total, irritating tease.  The mode says you can use it in the demo (which I initially really appreciated because it's so rare in fighting game demos), but then it kicks you in the face and demands money 30 seconds later.  Either have the mode fully available or don't have it accessible at all.  Otherwise, what is the point of having the mode available at all when information potentially crucial to your enjoyment of the game is locked away?

I can respect that this game really speaks to some players, and I'm sure for its intended audience of tourney players, it's probably a blast.  But as a casual fighting game fan brought back into fighting games by companies making the experience more approachable, that demo just completely turned me off from the main game.  The lack of things like a Move List just seems an indicator that this is not a high-quality release I want to invest my valuable $15 into.  If you feel the opposite, I'm glad you're enjoying your purchase but it's not for me.

As for the Ian crack, ShyGuy, considering that he's one of the best posters on this site (despite the repetitiveness of some of his ranting), I'll take the comparison as a complement.  :cool;
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 17, 2012, 05:49:11 AM
Well, either the move list had to be cut or another feature. I can't think of a feature in the game less important than the movelist tbh. I'm still convinced it's a really silly thing to get hung up on with 8 characters that use really simple motions...

For the updates, based on a bunch of posts I've seen from Mike Z & chilldog, I think they're going to work like this: very large updates at a time that include:

- the move list (hehe)
- additional tutorials
- new character data
- new character palettes (I dunno if they're gonna be free/unlockable/50 cents/whatever)
- new stages or features or whatever. I think the youtube uploading is still a thing.

When new characters get released, you'll be able to play with them for free as much as you want in training mode, but you'll have to buy them to play them elsewhere. I remember hearing that they'll be pretty cheap, like a couple bucks. I feel like there's stuff I'm forgetting -- the idea is to put as much stuff as possible in individual updates because of the fees MS/Sony levy on them and the Reverge is still a really, really small company.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Halbred on April 17, 2012, 09:25:42 PM
Weren't you complaining awhile back about the two DLC MvC3 characters costing money?

I'm not sure how anybody can defend the poor decisions of Skullgirls. And I don't believe that "if a move list went in, something else would go out." That's not how this works. By comparison to every other production value, the move list must be exceedingly small and easy to implement. There is no defending its absence. And it's not the kind of thing you FORGET, because it's in every other modern fighting game on the planet. I can almost understand not fitting all the characters into the initial release, but NOT REALLY. If it's an issue of budgeting time, I have no empathy. The game's been in production for how long? Seems like forever. And did they have a MUST HIT target date? If not, finish the game before you release it. If so, then I get it, but don't charge me for content that you originally planned to be in the game.

I actually LIKE Skullgirls, but it's such a wierd release. It really does feel unfinished, and I'd like to know why.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: BeautifulShy on April 17, 2012, 10:05:45 PM
I know most people are here talking about Skull Girls and such but I just wanted to post that the Pinkie Pie BGM was done for Fighting is Magic.


Same person that did Rarity's theme did this one so you may or may not see similarities.

As for the Skull Girls discussion well is there a way to access some online manual through PSN or XBLA much like Wiiware does or the VC does with with it's games through the operation manual? 
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 18, 2012, 04:29:43 AM
Weren't you complaining awhile back about the two DLC MvC3 characters costing money?
I don't think it was me. Maybe it was me. I only complain about fake-DLC pay unlocks though :3

Quote
I'm not sure how anybody can defend the poor decisions of Skullgirls. And I don't believe that "if a move list went in, something else would go out." That's not how this works. By comparison to every other production value, the move list must be exceedingly small and easy to implement.
Yeah, actually, it's exactly how it works. Implementing a movelist is a little more complicated than copy-paste-a-bunch-of-code-thing. For one thing, the staff has like maybe two and a half programmers, and I believe it has to be made to jive in multiple languages (it's a world wide release). It's not as easy as you make it out to be. It's weird that they don't have it on day one, yeah, but I'm getting the vibe that they were absolutely out of time and/or money.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on April 18, 2012, 06:21:50 AM
Weren't you complaining awhile back about the two DLC MvC3 characters costing money?

You're probably remembering when I complained about that when talking about Ultimate Marvel vs. Capcom 3, a game that claims to be the definitive version of the game yet doesn't come with the whopping 2 DLC characters from its 8 month-old predecessor.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 20, 2012, 04:22:44 AM
Skullgirls crew challenge: can you beat 14k damage in one combo in practice mode? Obey the 5 meter limit and no infinite hitsparks :faust:

Then go for my record of 17011!
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Ymeegod on April 21, 2012, 03:14:44 AM
Well I finally gotten to try the demo/trial from Skullgirls and I rather enjoyed it a bit.  Went to the training room frist to figure out the moveset.  Managed to get up to 12K worth of damage just jamming on the buttons.

Might get this once they patch it with the command list and maybe a few more characters.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on April 22, 2012, 08:09:43 AM
Here have some videos!






http://www.youtube.com/watch?v=ndoC_6UzBZU#t=44s (http://www.youtube.com/watch?v=ndoC_6UzBZU#t=44s) <- actual footage of broodwars visiting my fight club
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Squalid Pumpkin on May 22, 2012, 09:41:23 PM
So I finished playing SNK vs. Capcom: Match of the Millennium some time ago. I loved the game. I adore the art style, I love the variety of characters available and unlockable, and I appreciate that the character sprites are short so that they leave a lot of space above them to jump (weird thing to like, but I'm not into characters being unable to jump any satisfactory height or getting their top half cut off at the top when they do). Granted, I couldn't beat the game at any mode higher than Easy, but things kind of evened near the end when I had to play Tournament mode more times than if I'd done a higher difficulty to chip away at unlocking characters.

I'm now playing other Neo Geo Pocket Color fighters alongside games I give my primary focus. I want to buy the SNK collections - the general arcade one, the King of Fighters one, the Samurai Shodown one, any other I'm missing from this list - and the Capcom collections that contain Street Fighter and several versions of Street Fighter II. If anyone has recommendations of collections or specific versions of a collection, let me know because I have both a Wii and a PlayStation 2.

I'm also missing the Fightman Game blog posts. I understand some of their in-jokes better than others, but I enjoy each new one.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on May 23, 2012, 04:07:22 AM
Street Fighter Anniversary Collection on ps2 is pretty awesome. It has ST, 3rd Strike, some other stuff and great extras. Also, download GGPO.

Welp, guess I better start updating Fightman Game again! Should I keep it on tumblr, move it, mirror it, or does it not matter? I don't really like tumblr except for the chance to be reblogged...
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on May 25, 2012, 04:30:52 AM
Since this thread has been bumped, have a taste of the update notes for Skullgirls:

Quote
•TOURNAMENT MODE with mandatory controller selection + button settings every set, all colors unlocked, no achievement gains, and goes back to controller select if a controller is unplugged after match.

 •Menus wrap

 •Exit Game no longer exits game, is "End Match" (End Match no longer exists)

 •IPS counts standing/crouching/command normals that use the same button as the same move

 •Post-startup throw tech window extended 3 frames

 •Achievement freezes fixed

 •Double's level 3 sped up and only kills on the last hit, sends opponent to opposite side of the screen afterward, if it hits an assist is no longer invincible

 •Hornet Bomber HK no longer has any invincibility and causes techable knockdown.

 •Valentine's level 3 sped up and if you hold punch skips the cutscene

•Valentine's green vial wears off twice as fast if the opponent is in hitstun

 •Fortune's head leaps to the other side of the screen after Omnomnom

 •Parasoul's tears scale properly in combos and according to team size

 •Painwheel's spindash is just down + mash K instead of down, down + mash K

 •Cerebella's Excelebella assist input is more lenient at custom assist screen

 •Filia's air tatsu is negative edge-able and assist calling is fixed

 •Netcode fixes

 •GGPO savestates, dummy options in Training Mode

 •Assist characters take 20% additional damage (used to be 6%)

 •Movelists

 •Visible nametags/custom assist choices in online VS

 •360 load times roughly 1/3rd the length they used to be

 •Instead of hitboxes, low-resolution versions of the characters appear when data isn't fully loaded

 •LP + HK is assist 1, LK + HP is assist 2 (in addition to previous inputs), easier to do on pad

 •Deadbody combos that trigger IPS immediately cause invincibility on the corpse

 •Time is stopped while a character is dead and before the next character comes in

 •If you happy birthday, you'll never see bubblegum sparks if you continue comboing an assist after killing the point earlier in the combo

 •Training Mode input display

 •various crash fixes

There's more stuff we don't know about yet (this is coming with the update that adds a character or two)
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Squalid Pumpkin on May 25, 2012, 05:05:20 AM
Street Fighter Anniversary Collection on ps2 is pretty awesome. It has ST, 3rd Strike, some other stuff and great extras. Also, download GGPO.

Welp, guess I better start updating Fightman Game again! Should I keep it on tumblr, move it, mirror it, or does it not matter? I don't really like tumblr except for the chance to be reblogged...
Whichever you decide, just so long as you link in this thread or in your sig. That blog is off the hook! And you know that serious commitment goes along with titling a post "Inevitable Skullgirls Article X of 33".  :P:
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on May 25, 2012, 09:34:20 AM
GGX2#R for 3 bucks on GoG. It's an outdated version I guess but hey 3 bucks!

http://www.gog.com/en/gamecard/guilty_gear_x2_reload
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Halbred on May 25, 2012, 09:55:51 PM
Since this thread has been bumped, have a taste of the update notes for Skullgirls:

Quote
•TOURNAMENT MODE with mandatory controller selection + button settings every set, all colors unlocked, no achievement gains, and goes back to controller select if a controller is unplugged after match.

 •Menus wrap

 •Exit Game no longer exits game, is "End Match" (End Match no longer exists)

 •IPS counts standing/crouching/command normals that use the same button as the same move

 •Post-startup throw tech window extended 3 frames

 •Achievement freezes fixed

 •Double's level 3 sped up and only kills on the last hit, sends opponent to opposite side of the screen afterward, if it hits an assist is no longer invincible

 •Hornet Bomber HK no longer has any invincibility and causes techable knockdown.

 •Valentine's level 3 sped up and if you hold punch skips the cutscene

•Valentine's green vial wears off twice as fast if the opponent is in hitstun

 •Fortune's head leaps to the other side of the screen after Omnomnom

 •Parasoul's tears scale properly in combos and according to team size

 •Painwheel's spindash is just down + mash K instead of down, down + mash K

 •Cerebella's Excelebella assist input is more lenient at custom assist screen

 •Filia's air tatsu is negative edge-able and assist calling is fixed

 •Netcode fixes

 •GGPO savestates, dummy options in Training Mode

 •Assist characters take 20% additional damage (used to be 6%)

 •Movelists

 •Visible nametags/custom assist choices in online VS

 •360 load times roughly 1/3rd the length they used to be

 •Instead of hitboxes, low-resolution versions of the characters appear when data isn't fully loaded

 •LP + HK is assist 1, LK + HP is assist 2 (in addition to previous inputs), easier to do on pad

 •Deadbody combos that trigger IPS immediately cause invincibility on the corpse

 •Time is stopped while a character is dead and before the next character comes in

 •If you happy birthday, you'll never see bubblegum sparks if you continue comboing an assist after killing the point earlier in the combo

 •Training Mode input display

 •various crash fixes

There's more stuff we don't know about yet (this is coming with the update that adds a character or two)

Excellent. I really want to like this game; hopefully I will after this GIGANTIC FUCKING UPDATE.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on May 27, 2012, 03:01:24 AM
I just thought of something... DIABLO 3 DIDN'T RELEASE WITH PVP OR THE REAL MONEY AUCTION HOUSE. I HOPE ALL YOU SKULL GIRLS WHINERS ARE COMPLAINING ABOUT DIABLO 3 OR YOU ARE FREAKING HYPOCRITES

Thankyou.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on May 27, 2012, 06:17:56 AM
I just thought of something... DIABLO 3 DIDN'T RELEASE WITH PVP OR THE REAL MONEY AUCTION HOUSE. I HOPE ALL YOU SKULL GIRLS WHINERS ARE COMPLAINING ABOUT DIABLO 3 OR YOU ARE FREAKING HYPOCRITES

Thankyou.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 06, 2012, 06:56:15 AM
I could post a bunch of words but this is all I want to say, really:

(http://i.imgur.com/wTLLx.gif)
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on June 06, 2012, 09:36:18 PM
I don't get it. Are you celebrating because Tekken Tag Tournament 2 is coming to the Wii U?
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 07, 2012, 01:10:56 AM
Is it? I'm just amused that snoop dogg is in it
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on June 07, 2012, 11:29:30 PM
Fasten your seat belts, fighting game fans, It looks like Avengers Kinect is going to REDEFINE the fighting genre.

http://www.gametrailers.com/video/e3-2012-the-avengers/731935
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 09, 2012, 12:20:01 AM
This is the game that will REDEFINE the agl;kjglkhsdfj

Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: ShyGuy on June 09, 2012, 12:29:37 AM
what the...
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: UncleBob on June 09, 2012, 12:42:43 AM
Wow.  This game is pretty damn amazing...
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 13, 2012, 04:50:09 AM
Here's a good article:
http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono (http://www.eurogamer.net/articles/2012-06-11-the-rise-and-collapse-of-yoshinori-ono)

Also, playing in arcades in Japan owns
 
edit:
 
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Halbred on June 13, 2012, 10:02:48 PM
Played DoA5 at E3. I liked it. Looks great. They fixed the breast physics.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Caliban on June 14, 2012, 12:36:00 AM
Fixed? How much research is needed to get it right.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 14, 2012, 01:06:37 AM
How about they fix the gameplay next? Heh :smug:
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: UncleBob on June 14, 2012, 01:22:47 AM
This thread needs more Nidhogg.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 14, 2012, 05:22:59 AM
Here's some impressions of NIDDHOGG from someone who is clearly a fightgame guy:
http://www.original-gamer.com/?action=article&id=1785 (http://www.original-gamer.com/?action=article&id=1785)

Official site. Heavy on media, light on actual info:
http://www.messhof.com/nidhogg/ (http://www.messhof.com/nidhogg/)
 
Please change the name of the thread to "GET THAT DICK" or maybe just make me an admin again >:)
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: UncleBob on June 14, 2012, 08:46:03 AM
While I'm not sure I support having a thread titled "Get that dick", why don't you change the title of the thread?
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 14, 2012, 10:02:00 AM
Okay, I'll sleep on it, and maybe write a new OP and stuff.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: UncleBob on June 14, 2012, 10:07:55 AM
You're going to sleep on a dick?
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: Ymeegod on June 15, 2012, 07:04:32 AM
Watch some of this year finals at MLG June's show for KoF XIII you can find the streams from the official site (http://tv.majorleaguegaming.com/events/17-spring-championship#1428/1622/1)but I should warn you that the announcers suck. 

Also, Gamefly had used copies of SFxT on sale ($19 for 360 (http://www.gamefly.com/Rent-Street-Fighter-X-Tekken/147415/)and $25 for PS3 (http://www.gamefly.com/Rent-Street-Fighter-X-Tekken/147420/)) so I nabbed the PS3 version.  If you subscribe to PS+ this month you'll get a bunch of free games one of them was VF5 Final Showdown (free=godly otherwise you can spend $15 for it). 

And lastly, Persona 4 Arena continues to expand it's roaster, hopefully these additional characters like Elizabeth (http://www.youtube.com/watch?feature=player_detailpage&v=XeevWKpYpHg) won't be day 1 DLC.


 
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: broodwars on June 15, 2012, 11:50:29 AM
And lastly, Persona 4 Arena continues to expand it's roaster, hopefully these additional characters like Elizabeth (http://www.youtube.com/watch?feature=player_detailpage&v=XeevWKpYpHg) won't be day 1 DLC.

I really wouldn't expect Atlus to put out much if any DLC for that game.  Catherine never had any DLC, nor Demons' Souls if I remember correctly.
Title: Re: FIGHTING GAMES THREAD: Skull Girls (T) has partial nudity, blood, use of tobacco
Post by: S-U-P-E-R on June 17, 2012, 09:29:11 AM
(http://img651.imageshack.us/img651/6500/206894evoheader.jpg)
OMG IT'S EVOLUTION 2012

EVOLUTION (EVO for short) is the world's biggest fighting game tournament. It's also the world's biggest tournament. It's also the world's biggest live tournament for anything. Seriously, it made the Guinness book last year.

WHEN: July 6-8
WHER: Ceasar's Palace, Las Vegas

Official site: http://evo.shoryuken.com/ (http://evo.shoryuken.com/)




In case you can't make it to Vegas or whatever, you can watch it live. On multiple streams!

~ MAIN EVENTS ~
Super Street Fighter IV Arcade Edition
Ultimate Marvel vs Capcom 3
Street Fighter x Tekken
Soul Calibur V
Mortal Kombat
King of Fighters XIII



~ SIDE TOURNAMENTS ~
Super Street Fighter II Turbo
- Tournament of champions. 32 man tournament featuring legendary old people who have been playing this game for like 20 years, as well as some who qualified in via some other tournaments.
- $3000 fight money

Skullgirls
-Autumn Games will be contributing $1000 to the prize pool
-The 1st, 2nd and 3rd place winners will receive custom FoeHammer dual-system fight sticks

Virtua Fighter 5
-SEGA is throwing down $15,000 for the VF5 side tournament at EVO. Hot damn!

I imagine there may be side tournaments for 3rd Strike, MVC2, BlazBlue, Guilty Gear, etc. There is a bring-your-own-console area so side tournaments may pop up at any time!

Other stuff: Panels, maybe announcements about stuff, yadda yadda yadda.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 18, 2012, 07:49:52 AM
The ST tournament is gonna be sickkkkkk

Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: Ymeegod on June 21, 2012, 10:21:21 PM
Finally gotten SFXT during gamefly's spring cleaning sale and found myself enjoying the game quite a bit.  I know diehard fighting fans scuff at the "gem" system and the quick combo commands but for those of us that just plain suck, it gives us(noobs) at least a fighting chance.  Picked up the PS3 version (since there's 5 exclusive characters) but haven't modded my Xbox 360 FS. 

Thinking about going with Toodles Cthulhu Multi-Console, in fact I ordered the damn thing but Lizardlick went out of business or something and canceled my order (after about two months :( ).  Going have to order from Focusattack. 

So right now I'm mostly just playing the arcade (story) mode and watching other people's replays (love watching the game almost as much as playing it).  Notice that game doesn't offer an galley mode?  Meaning you can't rewatch intro's or endings :( --hopefully they'll add that in the next patch/update.
Title: i love dicks
Post by: S-U-P-E-R on June 22, 2012, 09:12:10 AM
Congratulations on the purchase of a fighting game~! It's good that you like watching matches a lot, because that will enable you to borrow (steal) a lot of smart tactics.
 
How much are you looking to spend on a multi-console fightstick? You can get the PS3/XBOX+PC KOF fightstick for 99 bux from Play-Asia.
 
Although I think that game is butts, I'm pretty interested in watching the EVO tournament because it's 2 man teams (and I mean two-on-two human players) and the teamwork might be more important than the game fundamentals. Maybe.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 23, 2012, 04:51:56 AM
SSF4 AE pc digital download 10 bux on amazon:
http://www.amazon.com/gp/product/B0058KRA0K/ref=as_li_qf_sp_asin_tl?ie=UTF8&tag=eventhcom-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B0058KRA0K
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: ymeegod on June 23, 2012, 07:22:05 PM
Man, there's alot of ragequiters online,  why can't people take their loses?  Played 10 matches and lost 8 and the two that I nearly won had raged quiters at the end of 2nd round with less than 25% health.

Kinda strange but there's more online lag compared to SSF4, checked my end and I'm stable at 18-22Mb/s and those that were connecting with me had 3+ bars?  Think it has to deal with other guys upload speeds since some companies like TW cap it so it leaves me waiting to get packets.

Still, fook Ragequiters arseholes.  I've taken tons of loses over the years (more than wins for that matter) and never ragedquit in a fighting game.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 23, 2012, 07:39:00 PM
Well, ragequitting sinks your rating pretty hard, just like it does in SF4 and MVC3, as far as I know. So, once you fight your way out of the lowest ranks, they pretty much stop happening forever, because those guys that ragequit never make it anywhere.
 
As for the lag, that's weird, since SFxT actually has better netcode than SF4. I guess the only thing you can do is check and make sure something else isn't sapping your bandwidth, make sure you're using an ethernet connection (not wireless).
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: ymeegod on June 23, 2012, 08:28:06 PM
Something strange going on with my PS3?  My PC connection is 20/20 stable but when I just checked the PS3 connection it stated 20/3.5 (download/upload)?  WTF?

Never messed around with the PS3 network settings but I'm running in Nat 2 mode with an wired connection.  The only thing I didn't enabled was static IP mode (I have it on auto-ip) so tomorrow I'm going assign a static IP for it and see if that fixes my issues).

That might explain why KoFXIII was laggy for me as well since I have the PS3 version of that as well.  My SSF4 is on the Xbox.

Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: ShyGuy on June 23, 2012, 09:29:37 PM
The gaming media certainly seems to be slobbering all over Sony's Battle Royale. From the same people who have said "I'm not interested in Smash Bros." I think the bias happens at a subconscious level.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: broodwars on June 23, 2012, 09:34:10 PM
The gaming media certainly seems to be slobbering all over Sony's Battle Royale. From the same people who have said "I'm not interested in Smash Bros." I think the bias happens at a subconscious level.

Where are you seeing that?  I've listened to quite a few gaming podcasts by now on E3, and I've never heard anything more than "eh...kind of fun, but still kind of ripping off Smash Bros and we're not sure what Sony's going to do for characters."
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: ShyGuy on June 23, 2012, 09:44:50 PM
Weekend Confirmed 110 spent the opening 20 minutes on Battle Royale, and Garnett was always apathetic on Smash Bros.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: broodwars on June 23, 2012, 10:14:47 PM
Weekend Confirmed 110 spent the opening 20 minutes on Battle Royale, and Garnett was always apathetic on Smash Bros.

I've listened to more recent Weekend Confirmeds, though, and they don't seem terribly interested in the game since they glazed over it in discussing E3.  And at the time of episode 110, Battle Royale had just been unveiled so it was the big story in a week of little news IIRC.  Even if they were excited for it, though, I don't see how one podcast equates to the entire "gaming media."
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: Shaymin on June 23, 2012, 11:18:26 PM
If you're looking to Weekend Confirmed for this, Garnett's not going to talk about it because he's dating one of the producers and recused himself.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 24, 2012, 12:35:00 AM
The gaming media certainly seems to be slobbering all over Sony's Battle Royale. From the same people who have said "I'm not interested in Smash Bros." I think the bias happens at a subconscious level.

I like to think it's being produced as a Smash Bros for people who hate Smash Bros. Does that make sense? I mean, I don't give a rat's butt about Sony's characters or PS3 in general, but I'm very interested in this game. It seems to me that, other than it's a 4 player fighter, they're taking a completely opposite design philosophy that may succeed in winning over the people who lost interest in Brawl for whatever reasons. I think there are a lot of those people, and that's how I feel about it. I don't think it's a subconscious bias. And also because nobody actually likes PS3.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: ymeegod on June 24, 2012, 01:59:19 AM
Back to me gripping about fighting online:  Ragequiters edition.

The arse that I was playing against is a "known" rage quiter (in fact he ragequit his very first match online) and he's ranked B in SFxT.  Capcom was "supposed" to have an system in place that tracked disconnectors (MvC3 I think tried this) and filter them out of the general ranking system--hense ragequiters would have been paired with other ragequiters. 

Sad; Capcom never followed up with that program so now I'm stuck with these fooks.  An top of that there's no ranking system to filter these guys on PSN so that's one plus with MS Xbox Live (I filter out anyone who has less than 3 star rating which is the default rating).

So the best you can do is send them mean little text message or just block them out. Manual blocking.  When did playing games online become work? 
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 24, 2012, 03:23:51 AM
Really, is he quitting out of ranked matches? I only really played SFxT online for one day so maybe I was wrong about it punishing ragequitters.  SF4 and MVC3 kinda murder ragequitters so I didn't think they would change that.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: Halbred on June 26, 2012, 12:31:24 AM
So they just announced a collector's edition for DoA5. It's an exclusive preorder. For guess who? #RAAAAAGE

If you preorder through that Hellish Pit of Anguish & Fish, you also get some cute bikinis for some of the girls. Preorder through Amazon and you get cute bikinis for different girls. I'm guessing all of these bikinis will be available down the line as DLC. Somebody please tell me I read the news story wrong about the collector's edition, though. I don't want to miss out on it, but I WILL if I have to order it through The Black Pit.
Title: Re: FIGHTING GAMES THREAD: NIDDHOGG is gnawing on my fightstick cable
Post by: S-U-P-E-R on June 28, 2012, 07:50:17 AM
DOA is just Virtua Fighter Jr, according to Team Ninja (http://kotaku.com/5921948/how-virtua-fighter-was-dead-or-alives-daddy).
 
edit: I made a new OP with almost 50% original content! What other stuff would you guys like to see in the OP?
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on June 28, 2012, 10:55:25 AM
Here's what happened in June!

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 02, 2012, 01:46:24 AM
Evo is this weekend guys! Although I cannot travel to America to play this year, I will be watching the entire time (except I might have to go work before grand finals are over. ****). AFAIK, there will be at least two live streams running at all times. If anybody else is watching from home, I'd like to urge you to join my takeover of NWR chat (http://www.nintendoworldreport.com/chat) for sexy fighting game discussion.
 
Any bets on winners?
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: KDR_11k on July 02, 2012, 11:29:28 AM
Do fighting games really work as a spectator game? All I see when those games are played is dudes pulling different punches, without knowing all those characters in and out it doesn't seem possible to discern just what exactly is going on. Contrast that to something like Shootmania or Starcraft which I have no clue of but thanks to the commentators it was possible to follow what's going on and quickly understand what's good and what's bad. With 30 second matches and so many different characters that seems kinda difficult.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 02, 2012, 06:03:20 PM
Yeah actually, fightin' games have some really good commentators. I'd like to think it's easier to tell what's going on than in StarCraft. I mean, you have two characters with two lifebars hitting each other until they die. I dunno, check out the first three matches of one of my favorite sets of all time and see what you think:

http://www.youtube.com/watch?v=sVTdAOb54xI#t=4m45s (http://www.youtube.com/watch?v=sVTdAOb54xI#t=4m45s)

Edit: I suppose mvc2 is actually the most complicated game available...

Here's a pre-emptive cheat sheet for some terms you might hear, just in case

Quote
Canceling - Canceling refers to connecting one move to another in a way that reduces the recovery frames of the first move, and usually allows you to combo moves together that otherwise would not be fast enough to connect to each other. It's most often used in the context of connecting a normal to a special move, or a special move to a super move, and is done by simply inputting the next move before the current move is done being performed. The most common notation for cancels when talking about 2D fighters is "xx," so if you see a Ryu combo that reads c.MK xx hadouken xx shinkuu hadouken, you would press down + medium kick (which is called "forward kick" in Street Fighter, just to confuse you) for the crouching MK, then cancel it into a fireball by performing the quarter-circle forward and punch while your kick is still going, then cancel that into his super fireball by doing the super fireball input while Ryu is doing the first fireball. If canceling didn't exist, Ryu would be standing there recovering from his first fireball for way too long to throw a super fireball and have it connect as part of the same combo. Canceling normals into each other is the basis for chain comboing, which is discussed below.
 
"Chains" vs. "Links" - A chain combo is a string of moves wherein the beginning of one move in the string cancels the recovery frames of the previous move; i.e., the moves "chain" together smoothly and are done simply by pressing one button after the other, usually with fairly even timing. Conversely, links are sequences of moves wherein each move has to completely finish its recovery animation before you can do the next move in the string. This often means that more precise timing is required, because you're left with a pretty small window during which your opponent is still "reeling" from the previous hit (i.e., they're in hitstun) while you perform the next move in the sequence. Games with a stronger emphasis on chain combos include Darkstalkers and Marvel vs. Capcom 3. Street Fighter IV more strongly emphasizes links. Tekken has a mix of each, technically speaking.
 
Damage/Hitstun Scaling - Because of the huge damage potential that combo systems create, many games institute a sort of proration system to put limits on what is possible through combos. Damage scaling refers to the gradual decrease in damage that your attacks do as your combo gets longer, so a hard attack done as the 5th hit of a combo does a lot less damage than it does when it's the 1st hit of the combo. Similarly, hitstun scaling is a gradual reduction in the amount of recovery time your opponent has after each hit. The latter is basically a failsafe to help prevent infinite combos from emerging, since eventually your opponent will recover so quickly from being hit that further comboing becomes impossible. There are mixed opinions about this mechanic in the fighting game community. You may also see these terms referred to as hitstun deterioration, proration, reduction, decay, etc.
 
Option Selects - An option select is a situation in which one input (or set of inputs) can result in multiple outputs, depending on which output is best for the situation. Example: in Street Fighter IV, throws are broken by inputting light punch (LP) and light kick (LK) at the same time when your opponent attempts to throw you. By pressing down-back + LP + LK while on defense, you create an option select: down-back blocks low, so if your opponent is in the middle of an attack (standing or low), the game engine ignores your LP and LK inputs in favor of blocking the attack. If your opponent attempts to throw you, the LP + LK input will break the throw. If your opponent does nothing, the game engine prioritizes the crouching (down-back) and LK inputs, and your character will do a c.LK, which is usually a very quick/safe move. The term is a bit obtuse, but you can see in this situation that one set of inputs results in three different "options" to select from.
 
Resets - A reset is when you intentionally drop a combo to create an opportunity to start a new combo. This is done to maximize damage output by connecting 2 (or more) combos rather than just one complete combo -- i.e., it's better to do 4 hits of a 5-hit combo, reset, and get another 5-hit combo than to just land 5 hits in the first place. This is especially true of games that have severe damage scaling on longer combos, like Marvel vs. Capcom, since you're "resetting" the damage and hitstun scaling. The risk, of course, is that any time you drop a combo, you give your opponent an opportunity to block or escape further damage, so the most effective resets are those that are done unexpectedly, or in ways that are very confusing/difficult to escape.
 
Throw Breaks, Techs, and Softening - "Teching" a throw refers to inputting a command in anticipation of your opponent's attempt to throw you (or as part of an option select) that results in you reducing the damage taken from the throw. In some games, you can break out of a throw completely and avoid any damage from it altogether. Other games only allow you to "soften" the damage from a throw, rather than breaking it entirely. This is typically done the same way a break would be done in other games; it simply varies based on what the commands for throws are in a particular game. Throw softening also usually allows you to recover from the throw quickly, rather than suffering a full knockdown. Super Turbo and the Darkstalkers series both use throw softening rather than throw breaks.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Sarail on July 02, 2012, 08:11:03 PM
I'm really surprised Smash Bros. isn't represented... especially with how well Project M functions as a mod for Brawl.

At EVO, I'm mean.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 02, 2012, 08:27:12 PM
It's not popular enough. You might see a side tournament, though. I seem to remember seeing Melee in the byob area every year.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Sarail on July 02, 2012, 08:30:17 PM
Hmmm... maybe with Sakarai having armed himself with a few of Namco's Tekken and Soul Calibur guys, maybe EVO will take notice of the next Smash then. I would hope so anyway.

I expect the next Smash to be a little more technical this next go around at least.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 02, 2012, 08:34:04 PM
Brawl was a main event when it was pretty new. You might wanna watch video of the grand finals, I'm pretty sure they're on youtube.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Sarail on July 02, 2012, 08:37:37 PM
Oh! I thought you meant as in EVO has never had Smash in any form as a main event. Gotcha. I'll check it out.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 03, 2012, 04:59:47 AM
Seth "S-Kill" Killian now works for Sony, and it looks like they're bringing ASBR to EVO for people to try out. This'll be first public playtest, I think?

http://blog.us.playstation.com/2012/07/02/a-message-from-sony-santa-monica-studios-newest-employee/ (http://blog.us.playstation.com/2012/07/02/a-message-from-sony-santa-monica-studios-newest-employee/)


 :faust: I think I'll just start posting various vids from EVO so people can get an idea of what they're in for: :faust:


SSF4 finals 2010. Seth Killian always has smart stuff to say. Adam Sessler has no idea what's going on.

Smash Bros 2008. It existed. Lol, items and slips

3rd Strike 2004. You've probably seen a certain part of this :cool;

MVC3 2011. S-Kill and Ultradavid (a lawyer by day, fg commentator by night) commentating here. Skip to 8:30 to watch the highlight game!

ST 2006. Afrolegends vs Daigo, one of my favorite matches ever.

Mortal Kombat 2011. PerfectLegend is the people's champ!

Tekken 6 2010

Tatsunoko vs Capcom 2010

MVC2 top 8 2010 Yipes vs CLACK WERRRKKK
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 06, 2012, 11:32:56 AM
It's starting!!
 
http://www.eventhubs.com/news/2012/jul/06/evo-2012-results-streams-battle-logs-and-information/ (http://www.eventhubs.com/news/2012/jul/06/evo-2012-results-streams-battle-logs-and-information/)
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 06, 2012, 06:05:07 PM
Here's what you're missing if you're not watching EVO right now!!

E-SPORTS!! THIS GUY IS READY FOR SOME STARCRAFT
(http://i.imgur.com/OVEtL.jpg)

SICK LINKS
(http://i.imgur.com/xwvwk.jpg)

GIRLS GIRLS GIRLS
(http://i.imgur.com/48itT.jpg)


Actually yeah, there have been some pretty amazing new things happening. Tokido and Ryan Hart, two of the best motherfucking players in the world, got put into losers by new/unknown blood. And several ~girl gamers~ have been on stream already and have been doing very well.
 
streams: http://www.eventhubs.com/news/2012/jul/06/evo-2012-results-streams-battle-logs-and-information/ (http://www.eventhubs.com/news/2012/jul/06/evo-2012-results-streams-battle-logs-and-information/)
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 08, 2012, 02:36:24 PM
Sigh, tried streaming some of the finals but EVO servers are so taxed out the streams cutting in and out.  Shame.  Hopefully there's an highlight reel.

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 08, 2012, 04:13:58 PM
really? they've been up for me 100% of the time. I think you just have a bad connection :smug:
 
edit: everything will be available on stream archives and youtube
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 08, 2012, 04:20:19 PM
They just finished up SFxT partners and it was streaming just fine but during SCV there was hicups all over the place. 

MK9 is up next, then koKXIII, UMvC3, and finially SF4.  SSF4AE seems to be the crowd favorite followed by UMvC3.

Not to many ppl seemed to follow SFXt.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 08, 2012, 04:41:08 PM
Yeah my stream on SCV was perfect, so I think it must have been a problem in your neighborhood.

Yeah, nobody likes SFxT. It's a pretty bad game.

Ed Boon is here doing a preview of the Justice League game and I really don't like all the goofy stage features it has... and what the heck is that meter wager thing?

I have to go to work today so I won't get to watch the rest of finals until later. :( Maybe I can avoid spoilers? lol

Here's my favorite match so far, from yesterday. Skip to 6:28 if you just want the highlight!


Spiderman is tough to play as, and l3xf Spiderman is even harder, it's crazy.


Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 08, 2012, 09:39:26 PM
KoF XIII finals just ended and it was an upset :0.  Team Korea had 4 people in the top 8 fighters.  Good showing from them and they even had stands and pillows to sit on :).

80,000+ ppl watched that one vs 35K that watched SFXT.  Surprised to see that much love for KoF.

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Sarail on July 09, 2012, 06:29:36 PM
I watched the majority of the KoFXIII tourney... needless to say, I'm gonna have to pick that game up now. Looked really fun to play.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Spak-Spang on July 10, 2012, 03:16:13 AM
Why is Street Fighter X Tekken such a bad game? 

What does it do wrong?  Does it do anything well?  Is the opinion partially based on bias (in your opinion)? 
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: TJ Spyke on July 10, 2012, 07:49:36 AM
The Xbox 360 version has a 83 average (based on 45 reviews), so the critical consensus is that it's a good game.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 10, 2012, 01:06:51 PM
Well Super can answer that better than me since I only been to one tournament but I think these are valid reasons why tournament players hate SFxT.

Microtransactions--Capcom really trying to milk this, first with it's 12 "locked" characters on disc but also with the "gem" system.  The gem system was supposed to help the casuals and hardcore alike but now you have some 30-40% damage increase gems that you can "buy" giving one "set" of players an extreme advantage over the other.  For Evo, the officials decided to Ban Gems.

Pre-programmed combo system--an "feature" in the game.  *Also note it's another microtransaction for Capcom*.  Pretty sure at EVO they disabled this system as well.

Timeout--so many matches end in an timeout. 

The whole, if one character is defeated than the match is lost.  Especially evil in an partner 2vs2 game.

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 10, 2012, 06:06:29 PM
The Xbox 360 version has a 83 average (based on 45 reviews), so the critical consensus is that it's a good game.

lol, professional reviewers don't know the first thing about fighting games. They only know how to analyze the superficial features. Compare those scores to the user metascores. The game is ASS.
http://www.metacritic.com/game/xbox-360/street-fighter-x-tekken (http://www.metacritic.com/game/xbox-360/street-fighter-x-tekken)
http://www.metacritic.com/game/playstation-3/street-fighter-x-tekken (http://www.metacritic.com/game/playstation-3/street-fighter-x-tekken)

Quote
Microtransactions--Capcom really trying to milk this, first with it's 12 "locked" characters on disc but also with the "gem" system.  The gem system was supposed to help the casuals and hardcore alike but now you have some 30-40% damage increase gems that you can "buy" giving one "set" of players an extreme advantage over the other.  For Evo, the officials decided to Ban Gems.
Yeah, this is an annoying thing. I should point out the primary reason for not using gems in tournaments is the ridiculous amount of time it takes to set them up, though.

Quote
Pre-programmed combo system--an "feature" in the game.  *Also note it's another microtransaction for Capcom*.  Pretty sure at EVO they disabled this system as well.
Actually that's bad and useless, since it takes meter to do something you can do normally without it. Somebody accidentally hit the button combination to activate one in the top 4, and he not only lost the meter, but got punished for it.

Quote
Timeout--so many matches end in an timeout.
Yep. There's a lot of running away in the last 30 seconds of matches.

Quote
The whole, if one character is defeated than the match is lost.  Especially evil in an partner 2vs2 game.
I don't think this is necessarily a bad thing. You have to make a lot of judgment calls with your character switching. One of the rare occasions where the game makes you think. Tekken Tag Tournament works the same way.

Where the game really stinks is at the basic nuts and bolts of the game:
- Throws are next to useless. They have horrifically short range and really long startup time, making them very difficult to land, and they damage off of them ain't great. How many throws did you see at EVO? What's going to stop someone from just blocking most of the time until a timeout?
- Anti-air moves seem to be weak to nonexistent on most characters. Either you let the other player jump in and initiate stuff on you all the time, or you're forced to pick one of the few characters that can deal with it.
- JABS. JAB JAB JAB JAB JAB JAB. The advantage time off of jabs is ridiculous. The defending player often can't do anything when caught in a jab string, maybe a too-risky reversal or something. And if they touch, it's easy to hit confirm into whatever combo. Bleaauugh

So basically this alternate version of EVO grand finals: http://www.youtube.com/watch?v=WAJUelWRWBs (http://www.youtube.com/watch?v=WAJUelWRWBs)
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: TJ Spyke on July 10, 2012, 06:44:11 PM
The Xbox 360 version has a 83 average (based on 45 reviews), so the critical consensus is that it's a good game.

lol, professional reviewers don't know the first thing about fighting games. They only know how to analyze the superficial features. Compare those scores to the user metascores. The game is ASS.
http://www.metacritic.com/game/xbox-360/street-fighter-x-tekken (http://www.metacritic.com/game/xbox-360/street-fighter-x-tekken)
http://www.metacritic.com/game/playstation-3/street-fighter-x-tekken (http://www.metacritic.com/game/playstation-3/street-fighter-x-tekken)

User reviews often differ from professional, doesn't mean squat. It is so easy for someone to write a user review to screw up the average. It's fine if you don't like a game, but don't resort to slamming critics because your opinion differs. It's no different than any other genre.

I won't get into the joke that fighting tournaments are with their rules, ESPECIALLY the Smash Bros. games and how those tournaments invalidate their credibility..
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 10, 2012, 07:20:41 PM
Quote
User reviews often differ from professional, doesn't mean squat. It is so easy for someone to write a user review to screw up the average. It's fine if you don't like agame, but don't resort to slamming critics because your opinion differs. It's no different than any other genre.

Uh, it *does* mean squat when a game is universally panned on every site and community after it got released. SFxT is bad for very demonstratable reasons. It's not just me by any means. Also, it had a huge advertising budget, lol.

Also, reviewing fighting games is pretty different from other genres because it takes a lot of time and knowledge to explore how the game really works. Reviewers who don't know fighters well have been just evaluating them on their own terms, and often what comes out are "hurrr it's a button masher" or "these (ultimately useless, or broken and abuseable) features are brilliant and deep!"

Quote
Iwon't get into the joke that fighting tournaments are with their rules, ESPECIALLY the Smash Bros. games and how those tournaments invalidate their credibility..

Lol, what? Every non Smash game has zero special rules outside of like, stuff that crashes or holds up the game forever. You would probably actually approve of them. And what does that have to do with how bad SFXT is anyway?
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Spak-Spang on July 10, 2012, 10:26:49 PM
So the question is...is the game redeemable? 

Could the team tweak the game to make it more favorable...and is this something that happens or is likely to happen?
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 10, 2012, 10:49:20 PM
There's an update coming this month actually.

http://www.capcom-unity.com/gregaman/blog/2012/07/10/sfxt_producer_ayano-san_weighs_in_from_evo_2k12

It might be awesome, but I'm pretty pessimistic about it.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 11, 2012, 12:28:53 AM
Yeah, hopefully they add more stuff that was missing in single player mode (galley mode) and maybe story mode for those Toro/Cole characters as well.  Right now you can't play those character is arcade mode at all.

I'm hoping for a huge update (like SSF4 was to the orginal) since the characters are already on disc.  More arcade endings and maybe a few hidden boss challenges.

 

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 11, 2012, 04:23:33 AM
I think it's corresponding with the unlocking of the "DLC" characters. I shan't be interested in more content if the fundamental parts of the game are still bad, but if they somehow magically fix everything, yeah, maybe I'll give them more money.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 16, 2012, 08:10:57 AM
EVO stream 1 archive, including all the grand finals:

http://www.twitch.tv/srkevo1/videos

Capcom is putting out some more classic fightman games on XBL/PSN. MVC1 & Marvel Super Heroes are coming in a two-pack, and Jojo's Bizarre Adventure is also getting released.

Darkstalkers was hinted at at SDCC!
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 18, 2012, 04:57:52 AM
FIGHTERPEDIA 13: A TRUE STORY


I was watching this live and got really hype when woolie took that first round
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Ymeegod on July 18, 2012, 09:26:47 PM
MvC 2 is on sale on PSN for $5. 
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 20, 2012, 08:17:14 AM
You can now eyeball Udon's Street Fighter comic free of charge!

http://streetfightercomics.com/
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: BeautifulShy on July 23, 2012, 11:39:05 PM
For those that have time to kill here is the latest build of Fighting is Magic.The EVO build.


The devs talk about the game and more about the 4 playable characters from the EVO build of Fighting is Magic. Twilght,Apple Jack,Rarity, and Pinkie Pie.

There was before the above livestream during EVO a livestream at EVO of people playing the build and not the devs. It went on for 6 hours.


Part 1.http://www.twitch.tv/fightinggamebronies/b/324039843 (http://www.twitch.tv/fightinggamebronies/b/324039843) and part 2. http://www.twitch.tv/fightinggamebronies/b/324050456 (http://www.twitch.tv/fightinggamebronies/b/324050456)
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 24, 2012, 03:10:05 AM
Nice. Are they gonna release it when Rainbow Dash is done? :faust:
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: BeautifulShy on July 24, 2012, 04:22:31 AM
As far as I know yes. I know that there is going to be 17 characters on the roster and that those characters will be all from season 1. The Mane 6 will be the first 6 and and then the rest will be DLC. Also note that everything is free.

http://www.mane6.com/p/frequently-axed-questions.html (http://www.mane6.com/p/frequently-axed-questions.html) there is the FAQ for the game.

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Spak-Spang on July 25, 2012, 08:38:57 AM
I would be happy for Darkstalkers 1 and 2 to get the virtual market treatment...so we can get to making a new one...those games were all kind of fun.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 25, 2012, 08:46:28 AM
Play them on GGPO :cool;
 
more edits: Darkstalkers collections came out for Dreamcast and PS2, but I believe they were Japan only...

edit: btw I was at a Japanese tournament last weekend! I got blown up on the stream! eggghh
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Squalid Pumpkin on July 25, 2012, 08:21:40 PM
In the style of fighting games and the Godzilla film series: Kaiju Combat (http://www.kickstarter.com/projects/14214732/kaiju-combat)!

It's just about guaranteed to miss its mark on Kickstarter, but the people involved will change their strategy. Anyone who contributes $5 now or when they launch another one in October at a goal of $100,000 will be able to discuss and influence the game as it's being made.

By the way, the people involved include game designer Simon Strange (Godzilla: Destroy All Monsters Melee, Godzilla: Save the Earth, Godzilla: Unleashed), artist Matt Frank (Godzilla Neo, some of the recent IDW Godzilla comics), and story writer(?) Chris Mirjahangir (former TohoKingdom.com staff member).

Being a big Godzilla and kaiju fan myself, this is a must. While the stuff they do first will be with original monsters, the plan is to get the rights to create a Godzilla version, and then possibly other licensed installments (Gamera!? Ultraman!? KAIJU BIG BATTEL!?).

I don't know how many of you Nintendo World Report users are giant monster fans, but I know I'm doing this:

(http://i2.listal.com/image/3373090/600full-my-profile.jpg)

EDIT: This article (http://www.screwattack.com/news/kaiju-combat-ultimate-giant-monster-fighting-game) gives some good coverage. I forgot to mention that the current lead guitarist for Guns N' Roses is doing the score.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 27, 2012, 10:23:22 PM
Damn, that looks pretty cool.

Hey here is a big pile of good general strategy and mindset articles:
http://shoryuken.com/tag/lost-strategy-series/
and one more:
http://www.g4tv.com/thefeed/blog/post/726409/esports-spotlight-jay-snyder-becoming-a-champion/
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: broodwars on July 27, 2012, 11:33:15 PM
I recently put down my pre-order on Persona 4 Arena so I've been keeping an eye on it.  Atlus recently released their last series of Move videos, and I have to admit there were a few things that bothered me:

1.  Apparently the game's turned from what seemed a fun, light fighting game for Persona fans into what seems a very technical fighter ala its sister series BlazBlue.  I like BlazBlue, but I'm not fond of what it's become as the Tourney fans took it over.  I really just wanted to sit back and enjoy seeing some of my favorite characters again, but it seems it's going to be as irritating to play as BlazBlue's become.  Hmm...

2.  I was a little disturbed watching Elizabeth's Moves video (http://www.youtube.com/watch?v=Xy2FV06862g), as it looks like she actually has Instant Kill moves (Mamudoon and Mahamaon) built into her normal moves.  Granted, it does fit the character and the Persona she's using (Thanatos), but she seems extremely overpowered for a fighting game.  Plus, Naoto should logically have the same moves considering her Persona in Persona 4, yet the Moves video doesn't show her instantly killing anyone with Mudoon.

I'm still interested to see the game's story mode since that seems to be based off BlazBlue's, but I'm starting to wonder if the game's worth my pre-order now.  I'm a Persona 4 fan, but I didn't ask for a fighting game and it doesn't seem designed for me.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: ymeegod on July 28, 2012, 12:36:07 AM
She's not that overpowered as a "player" character.  She does have two instant kill move besides her ultimate but they are easy to counterattack and punish.  They "nerfed" her as a playable character by giving her the lowest health making it very balanced by the sounds of it.  If she misses her Kill shot, then she's the one that's most likely die.

My only gripe about Arc Works Persona Arena is the fact that AW in the past had multiple versions of the same game released.  Blazblue for example went though yearly changes where you had to buy the newest version to get the updates.

I'm still interested in the game but I'll most likely rent the game and wait and see how "updates" progress.

 
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 29, 2012, 12:18:30 AM
1.  Apparently the game's turned from what seemed a fun, light fighting game for Persona fans into what seems a very technical fighter ala its sister series BlazBlue.  I like BlazBlue, but I'm not fond of what it's become as the Tourney fans took it over.  I really just wanted to sit back and enjoy seeing some of my favorite characters again, but it seems it's going to be as irritating to play as BlazBlue's become.  Hmm...
I don't think being an Arc fan and wanting something non-technical is going to compute, ever. This game has to hang with the competition in Japanese arcades, etc. I mean, look at all the other games they've made (GG, BB, HnK).

Or maybe it's time to pull yourself up by your bootstraps and get good at games instead of looking for crutches and handouts :smug:

Quote
2.  I was a little disturbed watching Elizabeth's Moves video (http://www.youtube.com/watch?v=Xy2FV06862g), as it looks like she actually has Instant Kill moves (Mamudoon and Mahamaon) built into her normal moves.  Granted, it does fit the character and the Persona she's using (Thanatos), but she seems extremely overpowered for a fighting game.

Guilty Gear had instant kills too, but they were so difficult to land that they were pretty much useless. Elizibeth's moves look like they take *several seconds* to fire up, so I'm pretty sure that nobody is going to be hit by those if they've played the game ever.

HNK ON THE OTHER HAND, LOL (http://www.youtube.com/watch?v=9V3O9dDj4Ck#t=114s)

Quote
I'm still interested to see the game's story mode since that seems to be based off BlazBlue's, but I'm starting to wonder if the game's worth my pre-order now.  I'm a Persona 4 fan, but I didn't ask for a fighting game and it doesn't seem designed for me.
It's probably not for you, unless you're willing to change your mindset a bit. But hey at least it doesn't cost like a hundred dollars, like it does in Japan :(
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: broodwars on July 29, 2012, 09:40:57 AM
Or maybe it's time to pull yourself up by your bootstraps and get good at games instead of looking for crutches and handouts :smug:

Or maybe it's time for the fighting games to ditch their decades-old and antiquated control paradigms, which were neither designed for modern control inputs nor are not the least bit accessible.  But if they did that, then the fighting game community would have to get used to battles having an emphasis on strategy and timing over blunt memorization of convoluted Move Lists and input strings.

It's interesting that just about every gaming genre has adapted over the years to new audiences and new ideas except fighting games.

Quote
Guilty Gear had instant kills too, but they were so difficult to land that they were pretty much useless. Elizibeth's moves look like they take *several seconds* to fire up, so I'm pretty sure that nobody is going to be hit by those if they've played the game ever.

Well, if BlazBlue is any indication, I get the feeling there will be some kind of Hyper Cancel into the Instant Kill Moves that doesn't allow the opponent a chance to get out of the way in time.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 29, 2012, 11:20:32 AM
Quote
Or maybe it's time for the fighting games to ditch their decades-old and antiquated control paradigms, which were neither designed for modern control inputs nor are not the least bit accessible.  But if they did that, then the fighting game community would have to get used to battles having an emphasis on strategy and timing over blunt memorization of convoluted Move Lists and input strings.
lol i trol u
Real talk though, I still agree with you that fightin' games shouldn't have ridiculous execution requirements. I just think we have different ideas about where to draw the line. I don't think motions need to be harder than a shoryuken or a half circle, really. I think you will benefit greatly from reading this:
 
http://shoryuken.com/2012/07/16/lost-strategy-series-the-role-of-execution-by-james-chen/ (http://shoryuken.com/2012/07/16/lost-strategy-series-the-role-of-execution-by-james-chen/)
and then this
http://www.sirlin.net/blog/2012/7/16/execution-in-fighting-games.html (http://www.sirlin.net/blog/2012/7/16/execution-in-fighting-games.html)
 
bottom line is that moves *need* more than like, one-button inputs or the game actually becomes stupid. Can you imagine living in a nightmare world of one button shoryukens, and walkup flash kicks and SPDs? (WELL I GUESS 3DS OWNERS CAN LOL)
However, horsepoop like one-frame links actually does exclude people if you need them to play a character well.
 
Quote
But if they did that, then the fighting game community would have to get used to battles having an emphasis on strategy and timing over blunt memorization of convoluted Move Lists and input strings
This is terribly disingenuous, though. Do you think anybody who plays a character for more than a day doesn't know all the moves? Do you think all those tournament matches came down to who memorized the moves better? Most 2D fighter characters have like, 3-5 special moves and maybe as many super moves. I believe that you can handle that much.

Quote
It's interesting that just about every gaming genre has adapted over the years to new audiences and new ideas except fighting games.
Fighting games have evolved, you just refuse to see it. How are they so popular now? I gloat regularly of their success over point and click adventure games.

Quote
Well, if BlazBlue is any indication, I get the feeling there will be some kind of Hyper Cancel into the Instant Kill Moves that doesn't allow the opponent a chance to get out of the way in time.
Correct me if I'm wrong, but in BlazBlue, you can only do it on match point, opponent <35% life, full meter, have a burst, and only on Tuesdays and Thursdays? That kind of offsets things. I seriously wouldn't get too spooked about being instant killed in Persona. Maybe just in HnK  ;D
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: broodwars on July 29, 2012, 11:28:48 AM
Correct me if I'm wrong, but in BlazBlue, you can only do it on match point, opponent <35% life, full meter, have a burst, and only on Tuesdays and Thursdays?

In a hurry, so I'll just address this one for the moment: In BlazBlue, you can only initiate your Astral Finisher if you have 100% Heat, you're in a Match Point situation, and your opponent has less than 35% health.  And those Astral Finishers as a whole require very specific distances and situations to hit the opponent (some even require that you're countering an opponent's attack).  By contrast, you can see that Elizabeth's attacks don't fully deplete her SP gauge, and it appears that those two attacks are just regular Special Moves.  I also don't see any Match Win markers under the HP gauges, so I don't think it's a Match Point situation.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 29, 2012, 11:36:46 AM
Yeah but it looks like you have 3-5 seconds to block or hit her for free or whatever? I'm pretty certain it's a non-threat, even moreso than Guilty Gear.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: ShyGuy on July 29, 2012, 01:09:21 PM
Bunch of nerd talk going on in here. Needs more InJustice: gods among us

Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 29, 2012, 01:44:37 PM
Quote from: some guy on SA
Y'know how whenever you were 8 years old, you had the best idea for a game? You'd scribble down on paper all the character designs (fully detailed with your range of 16 colouring-in pencils), and the cool powers they had and when you started to think of how the game would actually play, you got bored and went back to playing Killer Instinct instead?
 
Ed Boon is living our childhood dreams.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: ShyGuy on July 29, 2012, 01:51:55 PM
Snobbery!
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: Halbred on July 31, 2012, 09:44:40 PM
*checks in to see if there's a Skullgirls patch yet*

*leaves, disappointed*
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on July 31, 2012, 11:55:52 PM
Oh ****, I didn't mention that I got to play the patched version for a couple hours and got to talk with a Reverge/Autumn guy for a long time too.  I went to a Japanese tournament weekend before last, and Mike Z sent his personal PS3 up apparently (because he owns).

There are like eight printed pages of patch notes, but the main stuff I noticed was:
- Lots of amusing new character colors
- IPS change means shorter combos
- You no longer have all day to OTG off of assists
- Noticable reduction of meter gain if you abuse the hell out of Peacock's item drop like I do
- Filia can cancel airball into airdash for inventive new combos and shenanigans
- I still don't play any other characters :brony

Also I found out a lot of stuff about the Japanese version release but I doubt you guys are falling all over yourselves to get in on that. Short version is they are talking to multiple publishers and an arcade version might be something on the table.
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: S-U-P-E-R on August 07, 2012, 03:32:45 AM
P4U charity event! Multiple tournaments and events over 24 hours. You can get a good look at the game with a lot of commentary if you haven't yet.

http://shoryuken.com/2012/08/07/persona-4-arena-24-hour-charity-event-streaming-live-courtesy-of-gamecenter-arcade-finest-ko-norcal-install-and-dromstruction/
Title: Re: FIGHTING GAMES THREAD: fine, buy that one
Post by: broodwars on August 07, 2012, 01:34:58 PM
I picked up Persona 4 Arena, and after some installing & letting my controller charge a bit (along with setting my Bursts and One More Cancel commands to L2 and R2) I gave some of the tutorials and challenges a try.  The fighting system feels a little looser than something like BlazBlue, and that's not altogether a bad thing.  Inputs are fairly simple with primarily quarter circles + buttons, though it's going to take a while for me to wrap my head around this combat system.  Still, I cleared the Lesson mode without any difficulty.  The music is vintage Persona 4, and the game seems pretty fast and fun.

My only real complaint right now is that whenever the game displays Move commands on-screen, they're written in what seems to be Fight Stick language that even the BlazBlue games didn't use, with normal D-pad movements followed by a square grid of highlighted buttons.  The manual has the commands listed in normal Dualshock 3 terms, but not the game itself and I don't see an option to change it.  This layout is the normal Dualshock 3 face buttons rotated clockwise into a square grid and the buttons are highlighted the color of the appropriate shape on the face button, but it just gets needlessly confusing when I'm working my way through a combo list & I have to constantly remind myself that the buttons on-screen are shifted.  I don't give a **** if this game was originally in Japanese arcades.  This is a console game now, so when you display button icons and command strings they should use the iconography of the player's console.  Or at least give us the option of switching the displays from Fight Stick to Dualshock 3/Xbox 360 icons.

EDIT: Well, I managed to complete 196 of the 390 character challenges, averaging about 14-15 per character (with Yosuke at 17 and Aegis at 18).  Not bad considering I'm just learning the new game and generally do badly at these things.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: BeautifulShy on August 15, 2012, 06:00:32 PM
Well this happened.




Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on August 15, 2012, 06:31:05 PM
How close are we to seeing Rainbow playable? Honestly I'll probably be pretty crestfallen if she's not pony Magneto
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: BeautifulShy on August 15, 2012, 06:44:32 PM
Well here is the thing The stage and the song is done. However the stage is done by someone else so the stages get sent to the team when they are done. I mean even thought we have Pinkie playable there isn't a stage for her yet but her song is out. There isn't an exact order when each new character gets updated.
 So I would guess that at Canterlot Gardens is the best bet for a new character which is at the end of September. Mane 6 is a guest there and they I believe is going to have a tourney there as well.

They haven't shown any Rainbow Dash footage in the stream and Fluttershy was only showed off once and that was to show off one move and from what I hear from the live streams she has changed a bit. 

Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: ShyGuy on August 16, 2012, 08:31:07 AM
Locksmiths, people! Locksmiths!
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: ShyGuy on August 18, 2012, 03:43:48 PM
Hey, is Snoop Dogg in Tekken going to become Snoop Lion? I demand answers.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: ShyGuy on August 18, 2012, 03:48:59 PM
Here is the next big hotness in fighting games. FOR REALZ. Don't let SUPER tell you otherwise.

Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Halbred on August 19, 2012, 10:22:15 PM
They're not patching Skullgirls, are they?
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on August 19, 2012, 11:47:23 PM
They are. It's done as far as I know. Whatever is causing the delay, it's not the dev team. It's probably Konami.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on August 21, 2012, 07:35:05 AM
Oh hey they made a statement about it today:

Quote
I'm not at liberty to discuss details, but creating and putting out any content on PS3/X360 is a very complex process. There are half a dozen companies which have a key role in the process and if even one of them gets out of synch with the rest it can slow things down. There were some synch issues. Good news is they seem to have all been resolved last week and the patch is going to start the testing and bug fixing process this week. This means it will still be several weeks before the patch goes live as even if everything goes perfectly (i.e. there are no bugs found during testing which need to be fixed) it takes at least 4 weeks from the time a patch starts testing to when it goes live through XBL/PSN. If there are bugs found which need to be fixed, that will add additional time. As for the PC version, much of the work done on the patch goes into the code base for the PC, so due to this and the fact that it is a small dev team, they need to fix all the bugs in the patch before they can move on to PC specific work.
 

We like the rest of the Skullgirls community wish both the patch and PC version could have been released much sooner, unfortunately, as usually happens in game development, things end up taking longer than you originally think it will.

http://shoryuken.com/forum/index.php?threads/patch-status.167263/
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Halbred on August 21, 2012, 09:31:13 PM
Awesome. I guess.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on August 31, 2012, 01:15:31 PM
Crossposting

A rare and exotic arcade stick, the one I've always wanted (since 3 months ago anyway). Let's get her out of that box...
(http://i.imgur.com/mPGnB.jpg)
Mine at last! But oh dear, those garish button colors and mad layout are unbefitting of a classy stick such as yourself!
(http://i.imgur.com/p8eZ5.jpg)
Just a peek inside... I got something I wanna put in you :smug:.
(http://i.imgur.com/LX9uH.jpg)
after removing eight screws and six bolts ugh
Gorgeous! A real dark beauty!
(http://i.imgur.com/1hJEA.jpg)
SWAG
(http://i.imgur.com/acq6E.jpg)
Also got some anime bullshit fighting games to go with my anime bullshit arcade stick! Yeah!
(http://i.imgur.com/zdK3q.jpg)
 

Nerd talk: I like Sanwa buttons better than Hori buttons because they are lighter to the touch. Hori buttons are still fine though. The wires for this stick are soldered on for some reason. MadCatz sticks are way, way more convenient to open up and root around in than Hori sticks.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: ShyGuy on September 01, 2012, 03:02:35 PM

Tekken Tag 2 is the freshest dope, yo!
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 02, 2012, 09:33:58 AM
Tiger owns, I always pick him in Pac-Man Fever.

If you didn't see this interview a couple weeks ago, apparently everybody at Rare wanted to make Killer Instinct 3 but Microsoft told them no. I hate everything and I want to die.

http://www.notenoughshaders.com/2012/08/21/donnchadh-murphy-chats-about-rare/
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: broodwars on September 02, 2012, 09:56:16 AM
The new Rare hasn't earned the right to make a game anyone actually cares about.  The day they actually manage to make an above-average product for Microsoft, we can talk.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 02, 2012, 10:03:39 AM
So are you saying they aren't allowed to make any good games until they make some good games? :brony

Though yeah, I'm not sure the project would fly right now since so many of their talented people have quit or been laid off. Still, I think Microsoft's fuckery would explain why the old games haven't been ported to XBLA.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: broodwars on September 02, 2012, 11:25:01 AM
I think Microsoft's fuckery would explain why the old games haven't been ported to XBLA.

You mean like Perfect Dark, Banjo Kazooie, Banjo-Tooie, and Conker's Bad Fur Day?  :brony 3 of those are on XBLA right now, and Conker was on the original Xbox and is generally not well-regarded. I think the only 2 we're missing that Rare COULD legally re-release are Jet Force Gemini and possibly Killer Instinct Gold. Whatever. I like JFG, but maybe it's better off in my rose-tinted memory. I don't know if they could release Blast Corps.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 02, 2012, 11:52:07 AM
I was referring to Killer Instinct 1 and 2, I know about the other games!

Also I finally ordered P4U now that it's not a hundred dollars here, after getting a taste of playing it in a Japanese arcade, the way god intended it. :smug:
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Ymeegod on September 09, 2012, 11:32:04 AM
For the Street Fighter collector nut--you'll finally be able to toss that spamming fireball Ken in jail? (http://www.gameinformer.com/b/news/archive/2012/09/08/grab-street-fighter-monopoly-right-now.aspx)
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: KDR_11k on September 10, 2012, 04:24:13 PM
You can put lipstick on a pig but then you're still playing freaking Monopoly.

I dug out Guilty Gear 2 for some pseudo-MOBA action but got stuck on a bullet hell boss that's 100% bullshit (you have to destroy targets to make him vulnerable but his vulnerability time is practically random since he can respawn the targets at will) plus the controls just aren't meant for bullet hell anyway. Then I got a craving for more incomprehensible bullshit story so I picked up BlazBlue on the Vita.

Man, there are still at least two HUD elements that I don't even have the slightest idea about. I couldn't beat the rapid cancel tutorial and haven't tried any tutorials past that yet. Beating the story mode seems feasible and maybe I'll find something less completely absurd to play by the time I've finished the game.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 10, 2012, 08:24:42 PM

Quote
Man, there are still at least two HUD elements that I don't even have the slightest idea about. I couldn't beat the rapid cancel tutorial and haven't tried any tutorials past that yet. Beating the story mode seems feasible and maybe I'll find something less completely absurd to play by the time I've finished the game.

I put in BlazBlue CS myself when I saw this post to try the tutorial and see if I could help. It looks like it tries to make you rapidcancel as part of a big combo instead of just teaching it to you by itself so that's kind of dumb. :\

Here's the combo, don't worry if you don't understand my weirdo fighting game notation!

B xx C xx qcb+A xx RC, B xx C xx qcb+A, qcb+D

It does an easy rc lesson right after that that really should have come first:

dpm+C, RC

My advice: hitting A+B+C on the Vita is going to be awful so sell it and buy an arcade stick bind the command to L or R or something.

The combo makes you do

B, C, quarter-circle-back-A

twice, so think of it as one chunk, and maybe do it a few times by itself to warm up and get it in your muscle memory.

Then actually just start doing it twice!

B, C, quarter-circle-back-A
hit the rapidcancel button
B, C, quarter-circle-back-A

and then just keep doing that, and when you feel like it, add quarter-circle-back-D at the end and finish the tutorial. The next one is just a dragonpunch motion (z) and C, then a rapidcancel to make it safe (so that Ragna doesn't leave the ground after it hits).

Hope this helps, and that the tutorial on the Vita isn't arbitrarily different or something!
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: KDR_11k on September 12, 2012, 03:11:00 PM
I know fighting game notation but inputting the whole string is too much for me (at some point I get confused between all the different things I have to do), I've almost got it one or two times but failed to pull the 214D off at the end. And yeah, ABC is on R for me. Hitting that with just the thumb would be nuts.

I've got an arcade stick for my 360 and PC but I prefer games portable since I'm a commuter.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 13, 2012, 08:10:30 AM
Maybe practice qcb+A qcb+D a few times first? I've heard top combo wizards say to learn combos starting with the end...

Marvel still owns:

Tekken Tag 2 is coming out right now and it owns:

Skullgirls update is coming out super soon and it will own!
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Sarail on September 13, 2012, 12:19:46 PM
Any idea on how soon for Skullgirls, Ty? I'm really liking the mechanics of the game so far, and can't wait to see what the dev does to improve the game.

Also, extra saucy, slutty characters, please!
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 13, 2012, 06:06:07 PM
End of the month, maybe, if the MS/Sony testing process doesn't run into any problems.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Dasmos on September 14, 2012, 03:33:54 AM
Can someone tell me why Heihachi now looks completely retarded in all the most recent Tekken games? Way to ruin my favourite character.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 14, 2012, 04:04:05 AM
He's young Heihachi! They've mixed things up since Tag doesn't have to adhere to any canon.

(http://i.imgur.com/wRTLp.jpg)
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Dasmos on September 14, 2012, 04:24:13 AM
Well it looks stupid, even his character model from the first Tekken looks better. I can't believe they're using the model in the Sony Smash Bros. as well, it better not become canon.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 14, 2012, 04:34:29 AM
Aging backwards, canon? Well, they have sentient bears I guess
 
(http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar)
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: KDR_11k on September 14, 2012, 06:19:48 AM
Wow, 90s CG just looks fucking horrible.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 14, 2012, 06:38:27 AM
bullshit


dasmos choosing his tekken character.avi
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Dasmos on September 15, 2012, 04:06:28 AM
Well, I looked it up and supposedly the way they explain it in Tag 2 is Heihachi had a team of researchers make him a youth serum or something.

(http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=3015;type=avatar) (http://www.nintendoworldreport.com/forums/index.php?action=dlattach;attach=2364;type=avatar)

I wish I could have this as my signature.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: S-U-P-E-R on September 17, 2012, 05:59:18 PM
Eh? Eh?

http://playxbla.com/killer-instinct-trademark-renewed/
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: Sarail on September 17, 2012, 06:06:20 PM
*GASP*

Surely they won't make a new one, though. Microsoft has moved so far away from making games of that nature, and instead is too concerned on widening their demographic.

Or do you think they actually would? And would they have Rare make it? I'd almost hate to see how awful it would turn out...  Eck. Uuuggh... I wish Nintendo could nab Rare's old IPs.
Title: Re: Fighting Games Thread: THEY TOOK OUR JABS
Post by: TJ Spyke on September 17, 2012, 06:17:31 PM
Sounds like standard procedure, just renew the trademark so no one else can steal it.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 24, 2012, 06:19:18 PM
Well Mane6 has picked the final voice actress of the Mane 6 and that was for Rainbow Dash.

http://www.mane6.com/2012/09/rainbow-dash-va-chosen.html#more

Also this Saturday at Canterlot Gardens there is going to be a Fighting game tourney. The Fighting is Magic tourney is already filled up for spots but the other games are open still for registration for games like Super Street Fighter IV:Arcade Edition,Skullgirls,Ultimate Marvel vs Capcom 3 and Person 3 Arena.

https://www.canterlotgardens.com/qch
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on September 26, 2012, 04:24:46 AM
Hype, I hope they show a playable Rainbow soon!

This week is the release of:
Tekken Tag Tournament 2
Dead or Alive 5
Marvel vs Capcom Origins (MVC1+MSH)

Guilty Gear XX^C#%&\\ comes out October 24 on PSN and XBLA!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: Halbred on September 26, 2012, 08:59:58 PM
Picked up DoA5 yesterday. It's great, but I don't understand the subtle variations on the button icons in the command lists. What makes "P" different from "P with a tiny arrow at one corner of it?" And what the **** does a dot mean?
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 27, 2012, 04:19:53 PM
They probably will Super. Maybe at Canterlot Gardens this weekend since it is being streamed. Also I was just reading that Canterlot Gardens is the last convention Mane 6 will be at this year.

At the moment there will be 2 streams for it. 8wayrun.com is having one and also Mane6.com

http://www.mane6.com/2012/09/down-right-down-right.html#disqus_thread

http://www.twitch.tv/8wayrun

To chat in the chat you have to have a twitch TV account.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 28, 2012, 12:19:42 PM
The Fighting is Magic Panel is going to be going on at 11am PST/2pm EST. It will be on Mane6 main site. and on EverfreeRadio.com but on the Mane6 site it will be smaller and more likely to answer the questions in the chat because at the moment in the Everfree Radio chat there is 235 people with 511 viewers at the current panel.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on September 28, 2012, 06:27:29 PM
Airdash, tri-jump, fly cancelling, I think I did just get pony Magneto!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: UncleBob on September 29, 2012, 02:13:32 AM
MORE NIDHOGG!

Seriously, I could watch people play this for hours.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on September 29, 2012, 02:53:28 AM
We are so having a NWR tournament if it gets online play
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 29, 2012, 11:39:11 AM
Tourney is actually starting now.

http://www.mane6.com/ (http://www.mane6.com/) and http://www.twitch.tv/8wayrun (http://www.twitch.tv/8wayrun)
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 29, 2012, 12:59:56 PM
Here is 5 and a half hours of pre tourney gameplay of Fighting is Magic.

http://www.youtube.com/playlist?list=PLfsHddFGhhKhD1F0A4mG-4uJEgcVLq6Bl


Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on September 30, 2012, 01:07:26 AM
Well the tourney was over and the winner of the tourney used AJ all the way through the tourney but there was the other 2nd and 3rd place players used Rainbow Dash. There was a main ground to air to air combo that was being used a lot and I think that people weren't used to and a lack of good Rarity or Twilight players kinda kept Rainbow Dash in the field of play. Fluttershy wasn't playable because she couldn't be harmed. She had no hitboxes yet and I think she only had one attack that I saw in the pretourney stuff. They worked on making Rainbow Dash playable for the con and everyone seemed to love her.


The tourney will be uploaded on this youtube page.

http://www.youtube.com/user/Jaxelrod/videos?view=0 (http://www.youtube.com/user/Jaxelrod/videos?view=0)


Few matches which were really good during the tourney.

Grand Final

Top 8 match between Oreo and Alpaca21


Rob Broughton vs Jiano Medina

Brian Zellers vs Duke



This was after the tourney but it was mostly AJ and Rainbow Dash but the final match was Twilight versus AJ.

The winner of the tourney Hirosashii versus Oreo. Hiro used AJ and Oreo used Rainbow and Twilight.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on October 01, 2012, 08:51:09 AM
The Evo build leaked and I'm playing it. Might stream around 1 am pst!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on October 01, 2012, 08:55:43 AM
fullscreen is recommended!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: BeautifulShy on October 01, 2012, 05:47:00 PM
The Evo build leaked and I'm playing it. Might stream around 1 am pst!
Just gotta say I don't really agree with you doing this and also that most of that build is dated now but I guess have fun playing it.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on October 03, 2012, 03:52:15 AM
XBOX LIIIIIVE SALE

Street Fighter III: Third Strike - 600msp (was 1200)
Super StreetFighter 2 THD - 600msp (was 1200)
Virtua Fighter 5 Final Showdown - 600msp (was 1200)

Get 'em!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: ymeegod on October 09, 2012, 04:57:55 PM
For PSN + members, KoF XIII is free for them now, it's an 2.2GB download.

Good week for me to retry the online gameplay since I should be able to find players within 100 miles now; not to mention a bunch of noobs more to my skill level anyhow.
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on October 11, 2012, 06:28:41 PM
DarkStalkers is getting a proper rerelease on XBLA/PSN. I assume it's the exact same treatment that 3S and MvC Origins got (GGPO, custom filters, crazy stat tracking, etc).

Here is a cool article about the animation in DarkStalkers from quite a while back:
http://art-eater.com/2010/07/test-1-darkstalkers/ (http://art-eater.com/2010/07/test-1-darkstalkers/)

SFxT is getting a new update. It might fix everything wrong with the game but I think probably not!
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: S-U-P-E-R on October 12, 2012, 05:02:30 AM
No way in heck are they making a CG trailer just for a XBL/PSN port, IMO
Title: Re: Fighting Games Thread: GUILTY GEAR IS BACK. IN POG FORM!
Post by: KDR_11k on October 14, 2012, 04:40:07 AM
I dunno, this is Capcom, if the devs love a game you can expect any amount of crazyness from them (see also the Gotcha Force re-print)
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: S-U-P-E-R on October 23, 2012, 07:12:22 AM
THIS WEEK IN VIDEO GAMES

(http://imageshack.us/a/img850/5387/videogames.gif)

GUILTY GEAR this week!

PLAYSTATION ALLSTARS public beta this week!

DARKSTALKERS RESURRECTION trailer
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: KDR_11k on October 24, 2012, 03:30:33 PM
Huh, I thought GGXXACP was out already. Or is that Lambda Core?
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: S-U-P-E-R on October 24, 2012, 06:10:47 PM
It's been out for PS2/Wii/PSP. The draw here is that it has online play and will be getting a free update to core+R
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: Spak-Spang on October 24, 2012, 09:35:22 PM
I really wanted a new DarkStalkers game...but at least this is good enough...if it sells well a new game will be green lit.
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: S-U-P-E-R on November 17, 2012, 09:57:03 AM
Skullgirls update nov 20 for PS3! Hallelujah! And they sealed the deal for the arcade version as well if I didn't mention it already!

360 version patch date is still a mystery.
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: Halbred on November 17, 2012, 10:00:02 PM
I'll believe it when it's downloading in front of my eyes, but yay. That didn't take long AT ALL.
Title: Re: Fighting Games Thread: DARKSTALKERS IS BACK. IN BODY PILLOW FORM!
Post by: S-U-P-E-R on November 17, 2012, 10:37:33 PM
We might be close enough to play some matches Halbred  :-*
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on November 20, 2012, 03:02:13 AM
It's aliiiiiiiiiiiiiive
 
edit: 600 mb patch. I wonder what DLC character data is tucked away in there?
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on November 23, 2012, 07:58:44 PM
Sick deal on fightsticks! Gogogogogogo!

http://www.amazon.com/Xbox-360-WWE-Stars-Brawl-Stick/dp/B004M23RAC/ref=br_lf_m_6131121011_4_91_img?ie=UTF8&m=ATVPDKIKX0DER&s=videogames&pf_rd_p=1428416902&pf_rd_s=center-3&pf_rd_t=101&pf_rd_i=6131121011&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=0R37N2VHGR4EERJ5WPHZ
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: ymeegod on November 27, 2012, 11:38:53 AM
Street Fighter 4 Arcade Edition on sale on steam today:
$10 for stanard Arcade Edition
$13.50 for AE and all those extra DLC skin packs

Also you can buy an 4 pack for $30. 

Deal ends today 11/27

Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: ymeegod on November 27, 2012, 12:40:04 PM
Finally finished installing the game, takes GFWL forever and now there's hardly anyone online at all.  Two people which pings in the green for me and a couple more Europeans with pings in the 1 or 2 bars range--sigh.

Going try a couple more times tonight and see if the lobby improves.
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: shingi_70 on November 27, 2012, 02:33:32 PM
So anyone play Sony All-stars yet?
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: Caterkiller on November 27, 2012, 04:05:04 PM
SUPER! Don't know why I didn't come here first!

So look, I got Tekken questions. I'm the type of fighting game player that likes to use low tier or less popular characters to actually get noticed in competitions and such. So I really like Alex/Roger Jrs silly style as well as Yoshimitsu and his suicidal ways. Going to start on Kunimitsu when these 3 get more familiar.

How viable are they if I got really good at understanding the universal mechanics of the game? Right now I can barely remember move lists so I got a ways to go.

Most importantly when I am being over run I just don't know what to do. I feel helpless. Used to feel like that in SC but eventually started to understand things. I don't get exactly when to push directions and buttons so I get up immediately with a block or roll away fast and stuff like that. Any tips?
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: broodwars on November 27, 2012, 07:21:16 PM
So anyone play Sony All-stars yet?

Yes, and I like it even if the Single-Player content almost makes the original Smash Bros.' look like Brawl's by comparison and the menus look like a 1st year college student made them.
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on November 28, 2012, 03:17:17 AM
How viable are they if I got really good at understanding the universal mechanics of the game? Right now I can barely remember move lists so I got a ways to go.

Tier lists ahoy: http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=126056
You can probably do okay as long as you're not playing Dr. B. You might try Jack, since he has very weird moves and seems to turn heads even though he's been in Tekken forever.

Quote
Most importantly when I am being over run I just don't know what to do. I feel helpless. Used to feel like that in SC but eventually started to understand things. I don't get exactly when to push directions and buttons so I get up immediately with a block or roll away fast and stuff like that. Any tips?

Yeah, here's some basic advice. To get straight up (and into a blocking position as fast as possible), tap 'up' and let the stick go to neutral. Rolling away can be dangerous since you can be hit out of your roll. You can hold forward as you're knocked onto your back to spring back up.

Good players will try to pressure you with series of attacks that give you just enough time to start a move in between, but not enough for it to connect. It's a trap! Don't fall for it, and be a patient blocker. Resist the urge to hit buttons, and when you do, make sure it's your fastest poke or you otherwise know you're safe to do so.

Here are a couple of sites for guides and more useful resources:
http://www.avoidingthepuddle.com
http://www.tekkenzaibatsu.com
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: Caterkiller on November 28, 2012, 03:21:01 PM
Thanks man, little things like that help a lot.

So when my character gets floored tap up just as I hit the ground and let it back to neutral? Now will that automatically put me in a blocking state or do I need to hold back just as I stand up?

I've been trying to roll to the foreground and background, is that more useful than rolling straight back?


Also which Jack are we talking? P Jack or Jack 6?
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on November 28, 2012, 05:29:27 PM
You can tap up when your character is laying flat, same as when you can roll. Yeah, you can block moves just by having yoru stick at neutral. As for which direction you roll, that's gonna depend on your situation. You'll just have to use your best judgment.
 
As for Jack, I dunno, whichever man 8)
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 04, 2012, 08:30:06 AM
Somebody made a good youtube guide for KI2. It's really interesting, especially if you want to get into it!



There's a couple things I would nitpick about it but it's pretty solid.

Skullgirls is a nominee for the Annie awards (http://annieawards.org/index.html). Hype.
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 07, 2012, 02:24:50 AM
(http://i.imgur.com/H2CQLl.jpg)

Makes a good Christmas present for yourself!
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: ymeegod on December 11, 2012, 07:04:39 PM
Street Fighter 4 Arcade Edition is now FREE for Playstation 3 Plus Members.  This comes right after I purchased the PC version :(.

Have to say I've been loving PS+ all year now and just wished I gotten it sooner--well worth the $40 a year (you can find discounted yearly cards for this price).

Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 12, 2012, 07:46:57 PM
P4A 22 bux for ps3 and 360

http://www.amazon.com/exec/obidos/ASIN/B007B7BHJ8/
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 13, 2012, 06:05:48 AM
IT'S REALLLLL

(http://i.imgur.com/aC402.jpg)
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: Sarail on December 13, 2012, 11:09:39 AM
P4A 22 bux for ps3 and 360

http://www.amazon.com/exec/obidos/ASIN/B007B7BHJ8/
If only my PS3 hadn't died... :'(
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 20, 2012, 09:21:50 AM
Here's a contest. Create your own DarkStalkers character and win some swag!

http://www.capcom.com/dsetd/

I wonder if people will tend to send in terrible fursonas or slutty monster girls
Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: ymeegod on December 31, 2012, 12:48:24 PM
Skullgirls (PS3 Sale 12/31-1/6: $10.49, PS Plus: $7.35, Regular: $14.99)

So more than 50% off for + members.  :)

Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: ShyGuy on December 31, 2012, 02:21:22 PM
Hey! Listen! Fighting Game demigod! What's the deal with Fairy Bloom Freesia?

http://fairybloomfreesia.com/ (http://fairybloomfreesia.com/)

(http://i91.photobucket.com/albums/k302/shyguy70/fbf_zpsb5f1ab54.png)


Title: Re: FIGHTIN' GAMES THREAD: nominating Heihachi for father of the year
Post by: S-U-P-E-R on December 31, 2012, 10:43:52 PM
I don't know but it looks rad and I'm going to play it
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 09, 2013, 03:56:07 AM
Oh ho, MrWizard just announced the EVO 2013 LINEUP and there are surprises! July 12-14!

There are eight main games this year, for starters.

 Ultimate Marvel vs. Capcom 3
 Super Street Fighter IV: Arcade Edition
 Tekken Tag Tournament 2
 Mortal Kombat 9
 Street Fighter X Tekken 2013
 King of Fighters XIII
 Persona 4 Arena
 ~ MYSTERY GAME ~

The last game will be voted in by supporters. Except the votes are dollars for breast cancer research! Whichever group raises the most money will get their game in as a main event. Here's the pool of candidates:

 Guilty Gear XX Accent Core +R
 Super Smash Bros. Melee
 Super Smash Bros. Brawl
 SFIII Third Strike, Online Edition
 Virtua Fighter 5
 Divekick
 Melty Blood Actress Again Current
 MLP: Fighting is Magic
 Playstation All-Stars Battle Royale
 Dead or Alive 5
 Capcom vs. SNK 2
 Injustice
 Skullgirls
 Street Fighter II Super Turbo
 Blazblue
 Soul Calibur V
 Darkstalkers 3

If your game doesn't make it, there's a good chance there's a side tournament going on for it.

If you want Evo seeding points, you'll be able to try at these tournaments in the US. International ones to be announced! You don't need seeding points to join Evo.

Socal Regionals
Norcal Regionals
UFGT
CEO

Other announcements and things to follow.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: ymeegod on January 09, 2013, 09:01:16 AM
"Street Fighter X Tekken 2013"  :(  Surprised to see it coming back, it was the least viewed or hyped game last year.

Kinda surprised to see Persona 4 Arena, should be interested to see what country has top players for that game.

SC5 didn't make it :( not even an year old, Skullgirlz and Playstation ALL-star were left out as well.

Surprised Injustice didn't make the list, best way to promote an game is to have competitions IMO.

Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 09, 2013, 09:44:05 AM
Yeah, Mr Wizard said SFxT was not coming back but here it is herp derp derp derp. I can't imagine anybody is excited about it. I can only guess that the Evo committee expects v2013 to be good (that update comes out on the 29th). I was mad as heck about it for like 5 minutes, and then all was forgiven when the number of main games was upped to eight. It's usually 5-6.

Quote
SC5 didn't make it not even an year old, Skullgirlz and Playstation ALL-star were left out as well.
One of these is getting in with the vote thingy! There are just too many good games now. I'm pretty sure there will be side tournaments for anything else a decent number of people want to play...

Quote
Surprised Injustice didn't make the list, best way to promote an game is to have competitions IMO.
Well, it only comes out like two months before Evo and might not even turn out to be good. But it might get voted in anyway, or Warner could just buy it in with boob cancer money. But like, Evo isn't there to *promote* games, really, as suspicious as I am of MrWizard getting trucks full of McRibs

I think these are the likely ones, but I can only guess on who is willing to spend how much. MLP and Divekick have the LOL factor going for them, PSAS and Injustice might just get bought in (or even VF5 potentially, Sega put up a lot of money last year IIRC), and GG, ST, and Skullgirls have some loyal fans. I don't think BlazBlue will get in because it's between versions -- the current one is arcade only and nobody is gonna go for the dated one. I think everything else is too busted, old, or niche to have a chance unless some rich Saudi prince really likes Melty Blood or something.

Vote for Skullgirls because that is the game I am most likely to win :evil;. Only 22 days to vote!
https://www.wepay.com/donations/evo2013-sg
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 14, 2013, 01:03:42 AM
~ THINGS ARE HAPPENING ~

http://shoryuken.com/2013/01/13/evo-2013-donation-drive-standings-and-rule-update/

tl;dr  MLP won't be guaranteed to be ready by EVO so it's out of the running for a main event, but will still be featured as an exhibition thing and will continue to accept donations for boob cancer research.

Results so far:

1.MLP, Fighting is Magic: $3,519.50
 2.Super Smash Bros. Melee: $1,404.32
 3.Skullgirls: $814.22
 4.Guilty Gear XX, Accent Core Plus : $767.90
 5.Soul Calibur V: $387.41
 6.Divekick: $343.95
 7.Dead or Alive 5: $202.69
 8.Blazblue: $200.00
 9.Virtua Fighter 5: $191.00
 10.Super Smash Bros. Brawl: $155.00

Please start the dickwaving for whatever game you think is best!
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 15, 2013, 03:26:20 AM
Skullgirls ($3200ish) overtook Melee ($2600) and that means I'm happy as a lobster. I hope it turns into a big ugly bidding war, especially since that money goes to boob cancer research. You can check current donations on the individual donation links at http://shoryuken.com/2013/01/08/evo-2013-details-game-lineup-get-your-game-to-evo-and-road-to-evo-events/

Injustice has 68 dollars (http://i.imgur.com/KO7Oc.gif)
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: Ceric on January 15, 2013, 12:53:38 PM
Melee winning would have been hilarious.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: ShyGuy on January 15, 2013, 02:23:20 PM
Melee isn't a fighting game, it's a party game, durpy-dur!

Can any game be suggested? If I had the money I would put $10,000 towards Lee Trevino's Fighting Golf for the NES.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 15, 2013, 02:30:34 PM
Melee and Brawl would both be far better choices than Skullgirls. They are better games and would draw more interest in players and viewers.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 15, 2013, 05:25:29 PM
Can any game be suggested? If I had the money I would put $10,000 towards Lee Trevino's Fighting Golf for the NES.
IIRC you could nominate anything during some nomination phase they did through facebook, and if it got 500 people to support it, it got included in this phase.

Melee and Brawl would both be far better choices than Skullgirls. They are better games and would draw more interest in players and viewers.

(http://i.imgur.com/RCbsB.jpg)
No, sorry. Hope you have 600 bucks.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 15, 2013, 05:28:50 PM
I am right, Skullgirls is not as good of a fighting game and no one but hardcore fighting fan (a very niche group) will be more interested in watching Skullgirls.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: NWR_insanolord on January 15, 2013, 05:49:56 PM
Aren't hardcore fighting game fans the intended audience for this kind of thing, though?
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 15, 2013, 05:55:20 PM
But they also want to get people to actually WATCH (though watching other people video games is mind numblingly dull anyways). At least Melee and Brawl are entertaining to watch.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 15, 2013, 06:16:27 PM
They're more interested in getting people to go than to watch, really. Also, even if Melee were to win, probably half of the supporters would be left butthurt over whichever ruleset they go with.

I definitely encourage anyone to go, even if you're not good at fighting games. It's fun, cheap to go, and there's lots of fun stuff to do and play. You might get laughed out if you take any of TJSpyke's positions, though.

Melee is an okay game, but Brawl is a bucket of AIDS. Witness its failure to garner any support. And, well, Skullgirls owns. If you don't think so, vote with your wallet. :evil;
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 15, 2013, 06:21:57 PM
Brawl is a good game, it gets hated on by people who suck and can't adapt. As for the Smash games in general, the best (and really, only) rule set is all weapons/stages/characters unlocked and free to use. Anything else is BS and does not show who the best player is.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: NWR_insanolord on January 16, 2013, 12:13:06 AM
We're not starting that goddamned argument again. That's right up there with The Big Bang Theory analysis as things that really don't need any further discussion on these forums.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: ShyGuy on January 16, 2013, 12:23:23 AM
Can you point me to the BBT analysis? I would like to participate.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 16, 2013, 12:30:36 AM
It gets brought up every few weeks in the "Rate the last TV show you saw" thread, usually involving BBT and Community. I think it's been brought up in other threads too.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: ymeegod on January 16, 2013, 01:26:41 AM
The problem with any SSB game is the teir balance issues.  Nintendo doesn't release patches/updates so watching anyone playing becomes the same two-or three fighters.  Capcom's pretty good about yearly updates to keep games like SF 4 fresh.

Also rule set for SSB usually has item/weapons off if I recall. 

-------------------------------------

The main reason to go to tournaments, tips :).  I spent 30-50 hours with SSF4A and had a hell of a time getting simple move  sets down and it took one pro player 30 seconds of watching me play to tell me that I was inputting the buttons to quickly.  Namely in SSF4 if you do the quarter circle motion you have to pause a 1/2 second before hitting whatever punch or kick. 

Timing is so important in fighting games (that and distance) that most games don't bother to cover them at all leaving it up to guess work by the player--ugh.

----------------------------------------------------
Planning on hitting a few tournaments this year even though I haven't won a single match yet :0.  Someone has to be at the bottom.

Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 16, 2013, 06:01:29 AM
Brawl is a good game, it gets hated on by people who suck and can't adapt. As for the Smash games in general, the best (and really, only) rule set is all weapons/stages/characters unlocked and free to use. Anything else is BS and does not show who the best player is.

Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: StrikerObi on January 16, 2013, 07:47:19 AM
I fucking love you, Ty.
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: TJ Spyke on January 16, 2013, 11:14:55 AM
LOL, you went out of your way and spent good time creating that tribute/insult to me? Haha
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 16, 2013, 11:22:14 PM
Windows Movie Maker doesn't take good time :cool;

In the news: Ocremix has a new fightgame album with the games featured in APEX. Gets it!
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: Sarail on January 16, 2013, 11:31:19 PM
Windows Movie Maker doesn't take good time :cool;

In the news: Ocremix has a new fightgame album with the games featured in APEX. Gets it!
Already gots, sir!

And yeah, do as Ty said. Get this OCRemix album. It's good stuff, AND it's got a couple of Smash Bros. tunes on it, too!
Title: Re: FIGHTIN' GAMES THREAD: Funnel McRibs directly into MrWizard's mouth
Post by: S-U-P-E-R on January 24, 2013, 11:47:14 PM
The Smash Bros guys raised a ton of money on a stream the other week with some rich guy matching donations. The Skullgirls crew is doing the same thing on a stream tonight! There are raffles and the voice cast is doing stuff! Right now!

(http://i.imgur.com/crxlm77.png)

http://www.twitch.tv/eightysixed

https://www.wepay.com/donations/evo2013-sg

JUST HIT 10K

ALL THIS CHARITY MONEY

****

I will give Mr Wizard credit for this one, this was a great idea.

Mike Z just did his big soviet damage (http://www.youtube.com/watch?v=02mcPP-YBCw) voice.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on January 25, 2013, 06:57:31 AM
Smash raised like 10k in one day. Then Skullgirls raised 15k tonight. A noble battle, to cure cancer! I think all the games have like 44k together? And there are still 6 days left!
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: ShyGuy on January 25, 2013, 12:27:39 PM
I liked SUPER better when he wasn't all about the money.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on January 26, 2013, 03:57:39 AM
I liked SUPER better when he wasn't all about the money.

(http://i.imgur.com/crHEGlG.gif)

(http://i.imgur.com/WtHDiB2.gif)
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Stogi on January 26, 2013, 04:52:19 PM
That video...was awesome.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: EasyCure on January 28, 2013, 08:36:24 PM
Brawl is a good game, it gets hated on by people who suck and can't adapt. As for the Smash games in general, the best (and really, only) rule set is all weapons/stages/characters unlocked and free to use. Anything else is BS and does not show who the best player is.


I found this video both entertaining and educational. Thank you.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: BranDonk Kong on January 28, 2013, 08:56:23 PM
I liked it on YouTube. Great stuff.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on January 31, 2013, 03:52:20 AM
*** NEWS ***
 
Skullgirls gets a new publisher for the PC version, including a cash injection to beef up features.
http://skullgirls.com/2013/01/update-on-the-pc-version-of-skullgirls/ (http://skullgirls.com/2013/01/update-on-the-pc-version-of-skullgirls/)
 
Street Fighter x Tekken v2013 patch is out, and the DLC for it has been discounted. Is this enough to make the game no longer ass?
http://www.youtube.com/watch?v=v3WaMlc486Y (http://www.youtube.com/watch?v=v3WaMlc486Y)
 
*** CHARITY RABBLE-ROUSING ***
 
There are 24 hours left to donate!
 
Skullgirls and Melee have been neck and neck this week and they're both around $30,000. Holy ****, money! But SUDDENLY
 
(http://i.imgur.com/p8gqKyP.png)
 
Some generous benefactor(s) dropped $34,000 on Super Street Fighter II Turbo. In one day. A rich Saudi prince? Aging SF2 players got their social security checks? A SPOOKY GHOST? WAT IS HAPENNGIN/G
 
It's the last day. Donate or you're scum.
http://shoryuken.com/2013/01/08/evo-2013-details-game-lineup-get-your-game-to-evo-and-road-to-evo-events/ (http://shoryuken.com/2013/01/08/evo-2013-details-game-lineup-get-your-game-to-evo-and-road-to-evo-events/)
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Shaymin on February 09, 2013, 07:49:39 AM
Let us all laugh, as the My Little Pony fighting game has been struck down at the hands of the only group more annoying than bronies: lawyers.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on February 22, 2013, 10:44:44 AM
Yeargh I gotta ton of stuff to catch up on:

Melee won the charity thing at like 95k. Then Skullgirls at 80k and ST at like 40k or something. Brawl got 135 dollars :smug: . Skullgirls and ST will get dedicated stations and a pot bonus at EVO. Skullgirls also got a spot at major tournaments CEO and UFGT9!

Squigly was revealed ( http://www.youtube.com/watch?v=016iKUCO03Y (http://www.youtube.com/watch?v=016iKUCO03Y) ) in sort-of playable form at the end of the donation drive and will be completed soon-ish. There is some complicated weird crowd funding thing going on that will allow her to be playable for free for everyone, at least for a while. ( http://shoryuken.com/2013/02/06/lab-zero-ceo-peter-bartholow-reveals-skullgirls-crowd-funding-plans-squigly-free-for-a-limited-time-unspecified-male-character-first-stretch-goal/ (http://shoryuken.com/2013/02/06/lab-zero-ceo-peter-bartholow-reveals-skullgirls-crowd-funding-plans-squigly-free-for-a-limited-time-unspecified-male-character-first-stretch-goal/) )

Big Band, aka Detective Sax is the next character / stretch goal after Squigly. ( http://www.eventhubs.com/news/2013/feb/22/big-band-confirmed-skullgirls-dlc-character-after-squigly-first-male-character/ (http://www.eventhubs.com/news/2013/feb/22/big-band-confirmed-skullgirls-dlc-character-after-squigly-first-male-character/) )

Skullgirls got a PC publisher, along with a big cash injection to add features and improvements.

Skullgirls got a date announced for Japan, and then was released in Japan like 7 days later, on Valentine's Day! It is the #1 selling PSN game its first week.

LabZero, the Skullgirls developer, was listed at a PS4 developer at the PS4 conference. (!?!??!?!)

Arcana Heart 3 LOVE MAX!!!!! http://shoryuken.com/2013/02/14/arcana-heart-3-love-max-promotional-video-released-updated-test-version-playable-at-jaepo-2013-this-weekend/ (http://shoryuken.com/2013/02/14/arcana-heart-3-love-max-promotional-video-released-updated-test-version-playable-at-jaepo-2013-this-weekend/)
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Ceric on February 22, 2013, 11:31:03 AM
I do think its funny how Squarely Melee beat Brawl.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on February 22, 2013, 11:45:19 AM
Yeah, I certainly hope that the Smash Wii U devs are paying attention to this!
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: TJ Spyke on February 22, 2013, 03:29:26 PM
See that a bunch of people who don't like change keep whining. In every important way, Brawl is a better game than Melee. I don't want the developers to listen to delusional people who don't like things being improved.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: EasyCure on February 22, 2013, 03:45:54 PM
I'm sick of melee vs brawl, all I know is both versions are enjoyable.

trying to keep the peace in a fighting game thread? am I a hippy now?[/]
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Stogi on February 22, 2013, 03:51:56 PM
All I know is, both games suck.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Louieturkey on February 22, 2013, 04:09:57 PM
All I know is they are both games.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: EasyCure on February 22, 2013, 04:14:21 PM
all i know is, theres a lot out there I don't know.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: NWR_insanolord on February 22, 2013, 04:34:25 PM
All I know is my gut says maybe.
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: Ceric on February 22, 2013, 04:39:36 PM
All I know is that Melee flows Better than Brawl.

...and EasyCure is a Hippy
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: S-U-P-E-R on February 22, 2013, 09:30:25 PM
All I know is, both games suck.
Damn, and I thought I was the fighting game elitist terrorist guy. I at least like Melee!

See that a bunch of people who don't like change keep whining. In every important way, Brawl is a better game than Melee. I don't want the developers to listen to delusional people who don't like things being improved.

Raising like $100k is whining and delusion, and considering worse balance and random slips an improvement is not!  :zoid: (http://i.imgur.com/KO7Oc.gif) (http://i.imgur.com/8KZ2q.gif)
Title: Re: Research shows violent video games help fight cancer. FIGHTING GAMES 2K13!
Post by: TJ Spyke on February 22, 2013, 09:36:12 PM
Worse balance? LOL. And the random slips were really rare (and had little impact on matches).
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 22, 2013, 10:35:14 PM
Worse balance? LOL. And the random slips were really rare (and had little impact on matches).

You haven't really offered anything more substantial than "lol" and "no" so maybe you should pack it up before I post that youtube again.

(http://i.imgur.com/SOapLdZ.jpg)


MEANWHILE~

Did I mention that the plan for Big Band, Detective Sax himself, is to make him "like Q, but good?" Q is incredibly fun to play as, and also unfortunately almost the worst character in 3S.

Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Oblivion on February 22, 2013, 11:34:23 PM
I'd hate for S-U-P-E-R to make a video about me, but I also like Brawl better than Melee. plsdunkillme
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 22, 2013, 11:38:17 PM
It's totally cool if you like it better as long as you don't make up stuff about it <3
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: TJ Spyke on February 22, 2013, 11:40:23 PM
Says the person saying Melee has better balance. :P
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 22, 2013, 11:54:32 PM
There's a larger number of characters that succeed in Melee tournaments. I don't know what else to tell you v(ツ)v
 
edit: I almost forgot: *** TF2 hats confirmed bonus for Skullgirls PC ***
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Luigi Dude on February 23, 2013, 03:06:02 AM
Yeah, I certainly hope that the Smash Wii U devs are paying attention to this!

Oh yes, I'm sure Sakurai is going to base all his decisions on the fact that a small group of people who make up less then 1% of the overall Smash Bros fanbase like Melee more then Brawl.  And yes it is less then 1% of the overall fanbase.

Smash Bros Brawl - 11 million copies

1% of 11 million = 110,000 people

So if 1% of the Smash Bros audience payed a dollar, they would have raised $110,000.  Considering the Melee fans didn't raise that much, it shows less then 1% of the overall audience gives a **** about tournament fighting.  When you take into account that the majority of people giving money to Melee were spending way more then $1, that shows even less of the already less then 1% of the Smash Bros audience cares about tournaments.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: NWR_insanolord on February 23, 2013, 03:15:51 AM
Let me say that if I had to choose which Smash Bros. to play with a group of friends, it would definitely be Brawl, but at the same time SUPER is right in almost every point he makes about the game.

If you can't see that Brawl is poorly balanced I'm not sure we're playing the same game. The tripping, however infrequent, adds nothing to the game besides randomness for the sake of randomness, and should at least have the option of being turned off. Final smashes are a cool idea, but are ridiculously, and I mean ridiculously, unbalanced.

I think Sakurai's got great ideas, but doesn't always execute them well. I think working with the Tekken team for this next game is going to do wonders for its competitive balance, while still retaining the creativity and fun Sakurai brings to the table.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 04:34:42 AM
Oh yes, I'm sure Sakurai is going to base all his decisions on the fact that a small group of people who make up less then 1% of the overall Smash Bros fanbase like Melee more then Brawl.  And yes it is less then 1% of the overall fanbase.

Smash Bros Brawl - 11 million copies

1% of 11 million = 110,000 people

So if 1% of the Smash Bros audience payed a dollar, they would have raised $110,000.  Considering the Melee fans didn't raise that much, it shows less then 1% of the overall audience gives a **** about tournament fighting.  When you take into account that the majority of people giving money to Melee were spending way more then $1, that shows even less of the already less then 1% of the Smash Bros audience cares about tournaments.

I'm not sure what kind of point you're trying to make here. You think it's a good idea to ignore feedback from the fans, especially the ones that understand the game best? That tournament guys are literally the only people that care about good design? You just want to type "1%" as much as possible?
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Luigi Dude on February 23, 2013, 06:00:48 AM
If you can't see that Brawl is poorly balanced I'm not sure we're playing the same game.

And yet it's still better balanced then Melee in basic play.  For basic play in Melee, the fast characters like Fox, Marth and Sheik, completely dominate everyone else.  The only way slower characters stand a chance is by taking advantage of Wave Dashing and L-Canceling which the average person knows nothing about.  Brawl on the other hand at least as a much better variety of characters that are equal on basic level play.

This is why Melee might be more balanced for the tournament players because characters have more glitches to take advantage of, but Brawl is easily the more balanced game for everyone else.

I'm not sure what kind of point you're trying to make here. You think it's a good idea to ignore feedback from the fans, especially the ones that understand the game best? That tournament guys are literally the only people that care about good design? You just want to type "1%" as much as possible?

Only the tournament players don't understand the game the best.  Tournament players play Smash Bros in a way the average Smash fan doesn't, and yet they act like the next game should be tailored to their every need.  Yes you guys have the right to your opinions of the series, but you have to realize you're in a minority of the overall massive audience Smash Bros appeals to.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: NWR_insanolord on February 23, 2013, 06:09:20 AM
The thing is, it's not like they have to choose between making a game the tournament players would love or one regular people like. It's possible to make a game that's (relatively) balanced at all skill levels. The fact that the new game is being made by a team with a lot of experience making fighting games would seem to indicate that we might actually see that, while Sakurai and his guys are still there to make sure it stays true to the series.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 06:38:43 AM
Yesssss! The game should be tailored to the every need of pros because it takes exactly zero away from beginners and average players. In fact, it gives them a reason to explore the game more and become better, which are what fighting games are about <3

Quote
Only the tournament players don't understand the game the best.  Tournament players play Smash Bros in a way the average Smash fan doesn't, and yet they act like the next game should be tailored to their every need.  Yes you guys have the right to your opinions of the series, but you have to realize you're in a minority of the overall massive audience Smash Bros appeals to.
Pro players also play wet and sloppy item matches with their friends at home. I like to set all bob-ombs sometimes. But, I'm sure you understand why people don't really want to do that when money's on the line.

If anybody needs a strawman argument though, let's just say I am fully in support of an armed gestapo bursting into the homes of casual players and summarily executing anybody who is not playing by tournament regulation rules.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Sarail on February 23, 2013, 09:47:28 AM
See that a bunch of people who don't like change keep whining. In every important way, Brawl is a better game than Melee. I don't want the developers to listen to delusional people who don't like things being improved.
EFF THE PO-LEESE.

Project M is the better game. ;)
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 12:26:55 PM
>"people who don't like change keep whining"
>they literally make homebrew patches to try to improve Brawl

Stay free TJ Spyke

(http://i.imgur.com/JS8IekQ.jpg)
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: ShyGuy on February 23, 2013, 12:34:00 PM
So guys, how about the Aquaman in Injustice, huh? whoo!
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 12:40:47 PM
Epic Beard Aquaman better be an alternate outfit or DLC!

(http://i.imgur.com/katO9V7.jpg)
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: SixthAngel on February 23, 2013, 12:44:13 PM
>"people who don't like change keep whining"
>they literally make homebrew patches to try to improve Brawl

Stay free TJ Spyke

Except the goal of the patches is to make it more like Melee. They don't like change so much they are building patches to regress it and get rid of the changes.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 12:49:05 PM
How do the patches make it more like Melee?
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Sarail on February 23, 2013, 01:00:00 PM
Oh, my lord... that's a very open-ended question, Ty.

Here... Clicky here. (http://projectm.dantarion.com/about/)

Project M (and Brawl+ - which I play a ton of, too) corrects a lot of the gameplay elements that hinder the player's performance in Brawl's original design. Yes, it gets rid of random tripping, but more importantly, both mods set out to try to fully balance the game, while retaining the faster feel of Melee's gameplay. Project M is the current mod, and it has several characters missing still (Ice Climbers, Samus, Meta Knight...), to which the modders are trying to balance. I'd love to see a fixed Meta Knight. Would be killer.

Anyway, PM and B+ are the only ways I can play Brawl now. All of my friends who play with me enjoy it, too. They're mostly just casual Smash fans anyway. But they do prefer it. PM has especially made me a huge fan of Squirtle now. I've always used Lucas as my main, but I'm seriously considering switching now. Squirts a bad arse.

So, yeah. Check it out. It's awesome!
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 01:03:20 PM
edit: redacted because I want to see SixthAngel try to answer
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Sarail on February 23, 2013, 01:04:48 PM
They've actually added wavedashing back in to the game. I thought that was impressive at least.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: nickmitch on February 23, 2013, 01:32:49 PM
I like Brawl better too, but it's been ages since I played Melee.

I just like Lucas a whole bunch. (I also like using R.O.B. sometimes.)
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: pokepal148 on February 23, 2013, 05:34:41 PM
If you can't see that Brawl is poorly balanced I'm not sure we're playing the same game.

And yet it's still better balanced then Melee in basic play.  For basic play in Melee, the fast characters like Fox, Marth and Sheik, completely dominate everyone else.  The only way slower characters stand a chance is by taking advantage of Wave Dashing and L-Canceling which the average person knows nothing about.  Brawl on the other hand at least as a much better variety of characters that are equal on basic level play.

This is why Melee might be more balanced for the tournament players because characters have more glitches to take advantage of, but Brawl is easily the more balanced game for everyone else.

I'm not sure what kind of point you're trying to make here. You think it's a good idea to ignore feedback from the fans, especially the ones that understand the game best? That tournament guys are literally the only people that care about good design? You just want to type "1%" as much as possible?

Only the tournament players don't understand the game the best.  Tournament players play Smash Bros in a way the average Smash fan doesn't, and yet they act like the next game should be tailored to their every need.  Yes you guys have the right to your opinions of the series, but you have to realize you're in a minority of the overall massive audience Smash Bros appeals to.
tournament players understand how to abuse glitches for their own gain
and then they call brawl a glitch filled mess
hypocrites...
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 11:14:42 PM
citation for when anybody called Brawl a glitch-filled mess, please!
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: pokepal148 on February 23, 2013, 11:22:35 PM
Not terribly hard to find in all the melee vs brawl debates
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 23, 2013, 11:24:28 PM
Then it won't be hard for you to find one!

[Citation needed]
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: pokepal148 on February 24, 2013, 01:46:05 PM
i should point out that alot of it is from youtube comments (where intelligence goes to die)
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: SixthAngel on February 24, 2013, 02:50:48 PM
How do the patches make it more like Melee?
edit: redacted because I want to see SixthAngel try to answer

We are talking about Project M fan patches right? I'm not even sure why you even asked this question, M stands for Melee.

Just go to the website and click about. Take for example the Project Goal "Project M hopes to achieve a game similar to Super Smash Bros. Melee in many respects. .......In short, Project M aims to capture the essence of what made Melee a truly great game in our eyes. "  The goal of the project was to make Brawl more like Melee. They have added in a few other things but whole idea and purpose is to "capture the essence of what made Melee a truly great game in our eyes. "
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 24, 2013, 05:30:09 PM
We are talking about Project M fan patches right? I'm not even sure why you even asked this question, M stands for Melee.

Just go to the website and click about. Take for example the Project Goal "Project M hopes to achieve a game similar to Super Smash Bros. Melee in many respects. .......In short, Project M aims to capture the essence of what made Melee a truly great game in our eyes. "  The goal of the project was to make Brawl more like Melee. They have added in a few other things but whole idea and purpose is to "capture the essence of what made Melee a truly great game in our eyes. "

Okay, okay, that's fair. What changes are "regressive" though? Improving balance and ditching slips are objectively good, and afaik they still have the new Brawl stuff like being able to do an action after air-dodge (probably my favorite thing about Brawl).
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: TJ Spyke on February 24, 2013, 08:10:37 PM
They changed the balancing to what THEY wanted, that doesnt mean they fixed it. Melee had its own balancing problems (and Melee was full of glitches). Stuff like wave-dashing was not a feature, it was a glitch and Melee fans whined because it was fixed it Brawl.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 25, 2013, 12:29:02 PM
Skullgirls kickstarter thing is live! (Except it's on indiegogo because they take a smaller cut)

This is where you go to get your PC beta code, TF2 hat, and what have you. Or something awesome if you are rich and crazy about Skullgirls like me!

http://www.indiegogo.com/projects/keep-skullgirls-growing
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Oblivion on February 25, 2013, 01:19:53 PM
Is it sad I'm more interested in the girls than the gameplay for Skullgirls?
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: Louieturkey on February 25, 2013, 03:29:08 PM
Is it sad I'm more interested in the girls than the gameplay for Skullgirls?
Isn't that the whole point of the Dead or Alive series?
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: S-U-P-E-R on February 26, 2013, 09:06:07 AM
Oh hey looks like they're hitting their goal within 24 hours! Hopefully they add some more rewards soon because all that **** is selling out like instantly.

(http://i.imgur.com/TJncp6Y.gif)
 

Early heads up on an XBLA fight game sale:
Quote
(March 5-11)
Sonic the Fighters           160 (60% off)
Fighting Vipers               160 (60% off)
Virtua Fighter 2              160 (60% off)
Virtua Fighter 5 FS          400 (67% off)
JoJo’s Bizarre Adventure  800 (50% off)

...and some other stuff, there's a pretty big sale going on.
Title: Re: Bi-weekly Smash Bros. Flame Wars Thread (Also Fighting Games Discussion)
Post by: ymeegod on March 03, 2013, 11:32:10 PM
MS's having it's Fighter's Sale deal going on tomorrow (3/4) for Xbox's GoD--some good deals:
Mortal Kombat 9 $20 (cheaper at GS plus you can buy the Komplete edition which was 4 extra dlc characters and skins)

MK vs DCU- $5 (cheapest I've seen this one yet)

Street Fighter 4 - 10 (don't bother since the AE version is the same price)

Street Fighter 4 Arcade Edition - $10 (fook I already own in on PC/PS3 but that's still one hell of a deal)

Street Fighter X Tekken -20 (don't bother--you still have to fook over another $20 to get the on-disc DLC code)

Tekken 6 - $10 (about the same price as the disc version)

Tekken Tag Tournament 2 - $ 20 (good deal)

KOF 13 - $10 (you still have a few dlc characters to buy but they are mostly carbon copies of characters you already have so--decent deal).
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 08, 2013, 08:05:46 AM
Those XBLA DOTW game deals are live right now. Good deals all around!

I didn't want to post about Skullgirls' 2nd new character, BIG BAND, just yet, but they're going to fund him for sure at this point and they've picked a voice actor already! Rich Brown! You may know his deep, silky smooth voice from such films as GameTrailers countdowns. He said a ton of words on this week's Salty Cupcakes stream.

(http://i.imgur.com/wY2cA5H.jpg)
I'm a sax machine!

Hit this up and skip to about 7 minutes
http://www.twitch.tv/eightysixed/b/375060029

Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 14, 2013, 04:39:05 AM
AY BIG BAND is funded

Darkstalkers Resurrection is now available and it's awesomeeee


Whales:

(http://i.imgur.com/qyidwED.jpg)

My dad works at Capcom:

Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 15, 2013, 09:11:56 PM
Skullgirls guys said they would license their engine to Mane6 for free if the SG booster hits 725k. Guess they're probably going to reach that third character. @A@;
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on March 17, 2013, 07:19:43 AM
So if youwant more Skull Girls post that quote on every Bronies fan page available...they are no where near the 3rd character yet...and with only 11 days left, we should hope for some big donors.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 17, 2013, 10:07:18 AM
Mortal Kombat Komplete Edition is hella cheap right now on Amazon:

360
http://www.amazon.com/Mortal-Kombat-Komplete-microsoft-xbox-360/dp/B006ZTHGCK/ref=sr_1_2?ie=UTF8&qid=1363529153&sr=8-2&keywords=mortal+kombat+komplete

PS3
http://www.amazon.com/Mortal-Kombat-Komplete-Edition-sony-playstation3/dp/B006ZTHFPS/ref=sr_1_1?ie=UTF8&qid=1363529153&sr=8-1&keywords=mortal+kombat+komplete
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Shaymin on March 17, 2013, 11:13:19 AM
So if youwant more Skull Girls post that quote on every Bronies fan page available...they are no where near the 3rd character yet...and with only 11 days left, we should hope for some big donors.


If the fundraiser hits $100k, will they buy the bronies some lawyers so they can not have the license again?
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 22, 2013, 11:59:40 AM
Only a few days left! Last chance to grab a beta code and be entitled to a vote for the 3rd new character :cool;

http://www.indiegogo.com/projects/keep-skullgirls-growing (http://www.indiegogo.com/projects/keep-skullgirls-growing)
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Caterkiller on March 22, 2013, 12:49:50 PM
Hey Super old question and new question.

When people in Tekken constantly sweep me before I can get up. I have to do a quick get up/roll/whatever and low block right? Sometimes I swear their attacks move so much faster than my character can even attempt to get up.

Also I want to get up with a kip up. That's what I call it in real life, where you spring up on both feet kicking at the same time. How do I do that? Hold back and both kicks when I hit the ground?
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 22, 2013, 01:28:22 PM
When people in Tekken constantly sweep me before I can get up. I have to do a quick get up/roll/whatever and low block right? Sometimes I swear their attacks move so much faster than my character can even attempt to get up.
Sometimes you can roll away, sometimes you can get up and block in time, sometimes you can't do anything. Sometimes you can hit a kick button to get up and give them the business. It really depends on each situation.

If you can stand fast enough, you can parry a low attack by tapping diagonal down/forward and get freeeeee hits.

Quote
Also I want to get up with a kip up. That's what I call it in real life, where you spring up on both feet kicking at the same time. How do I do that? Hold back and both kicks when I hit the ground?
Hold forward when you get knocked back, before you hit the ground 8)

Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Caterkiller on March 22, 2013, 06:32:08 PM
Thanks! And is that a real Tekken Song? Those point boobs are ridiculous.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 22, 2013, 11:18:52 PM
Yeah it's from Tekken Ball in the Wii U version. Lols all around.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 26, 2013, 12:07:38 AM
(http://i.imgur.com/wWAwciC.gif)
 
The 3rd character is in the bag! 48 hours left to get in on the PC beta. Or contribute at least $1 to be eligible to vote on the 3rd dlc character! Check 'em out here:
http://www.labzerogames.com/3rdcharacter/ (http://www.labzerogames.com/3rdcharacter/)
 
Vote of Isaac and Aeon if you want to see time travel in a fighting game for the first time (as far as I know):
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on March 27, 2013, 05:49:09 PM
Wow, now they have 3 characters, and 1 remixed character. 4 new stages, Mane 6 gets Skullgirls Engine.  That is an amazing accomplishment.  And the success of this will instantly get Skull Girls more rep everywhere.  I really want to get in on this game.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on March 28, 2013, 03:42:29 AM
Make that 4 characters and the remix character! And all the other stuff! It just wrapped up at 829k. Unbelievable :O

(http://i.imgur.com/GdXpK0D.png)
 

I think voting for the 2 (!) fan choice characters starts on monday?
 
edit: they found more money so that's another extra stage+music
http://www.neogaf.com/forum/showpost.php?p=51825339&postcount=4335 (http://www.neogaf.com/forum/showpost.php?p=51825339&postcount=4335)
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on March 29, 2013, 12:10:45 AM
What is amazing is 4 new characters back in the day used to be a sequel.  So, we are basically get enough new content to be a sequel to the game. 
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on March 29, 2013, 12:15:11 AM
- Squigly - Squigly’s Stage - Squigly’s Story Mode
 - Big Band - Big Band’s Stage - Big Band’s Story Mode
 - Fan-selected Character #1 - Fan-selected Character #1’s Stage - Fan-selected Character #1’s Story Mode
 - Fan-selected Character #2 - Fan-selected Character #2’s Stage - Fan-selected Character #2’s Story Mode
 - Robo-Fortune - Robo-Fortune’s Stage - Robo-Fortune’s Story Mode
 - Bonus Stage: River King Casino
 - Bonus Stage: The Glass Canopy
- “Republican Double” Voice Pack by Kaiji Tang
- “Female Announcer” Voice Pack by Cristina Vee
- “Salty Parasoul” Voice Pack by Erin Fitzgerald
- “Drunk Commentator” Voice Pack by Joshua Tomar
- “Valley Girl Painwheel” Voice Pack by Danielle McRae
 - “Saxploitation” Voice Pack by Rich Brown
 - “Anime Peacock” Voice Pack by Sarah Williams
 - “Real Soviet Announcer” Voice Pack by MikeZ
- “New Black Egrets” Voice Pack by Kaiji Tang

And Mane 6 gets to use the Skull Girls engine.  What I really appreciate about this campaign, is they kept on adding more value and more things for the fans.  This wasn't a half-baked...give us money so we can make our game for free.  It was a love letter to the fighting community.  We want to make something awesome for you, and we want to show you how much we appreciate and love your support. 

This kind of community outreach from developer and gamer is usually unheard of, and I just really love it. 
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 01, 2013, 04:28:50 AM
Voting is open (if you contributed). Check your email :faust:
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 07, 2013, 02:06:41 PM
AYYYY

Quote
Here are the Top 16 characters from Round 1 of the first character vote, in alphabetical order.
 
Aeon / エイオン
 Annie / アニー
 B. Dahlia / ブラック・ダリア
 Beowulf / ベオウルフ
 Brain Drain / ブレイン・ドレイン
 Eliza / イライザ
 Feng / フェン
 Isaac / アイザック
 Marie / マリー
 Minette / ミネット
 Molly / モリー
 Panzerfaust / パンツァーファウスト
 Scythana / サイサナ
 Stanley / スタンレー
 Umbrella / アンブレラ
 Venus / ヴィーナス

(http://i.imgur.com/xazsxOx.png)
 
(http://i.imgur.com/Fz67XIy.jpg)
 
edit: hey cool thanks for the smite TJ Spyke! Keep on truckin, champ!
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Louieturkey on April 08, 2013, 05:12:36 PM
edit: hey cool thanks for the smite TJ Spyke! Keep on truckin, champ!
I think that's the way he gets back at people for disagreeing with him.  "You disagree with ME?! I shall smite thee down with furious vengeance!"
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 13, 2013, 02:30:09 PM
More fightman game bargains on XBL Deal of the Week:
 
Real Steel   320 (800)
Marvel vs Capcom 2    600 (1200)
Marvel vs Capcom Origins    600 (1200)
Mortal Kombat Arcade   400  (800)
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 14, 2013, 12:47:41 PM
AYYYYYY

Quote
Round 2 of the Great Character Wars is complete, resulting in the following 8 survivors.
 
キャラクターの大戦争の2戦め終わりました。
 
Aeon / エイオン
Annie / アニー
 Beowulf / ベオウルフ
 Eliza / イライザ
Isaac / アイザック
 Minette / ミネット
 Panzerfaust / パンツァーファウスト
 Stanley / スタンレー

In unrelated news, I was playing Mortal Kombat II to get the achievements, got KO'd by the AI once. Then, even though the round was over, the AI didn't stop moving, walked all the way across the screen to my KO'd character, and threw him. From off the ground. I busted out laughing, it was so absurd. **** that AI.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on April 15, 2013, 02:13:04 AM
Many of the characters I would have voted for are still in, though some of my personal favorites are also gone now.

I really like the idea of Molly, and I am sad she is not going to be in the game. 

That said I am thrilled that Stanley is still in the running (though I can not imagine him making it past the next round.)
Also Isaac and Panzerfaust look great...and I believe both of them have a chance to make it. 

I would love a character that had a fireball that pushed them back the force of the shot was so strong.  And then allowing that force to be used to rebound off of walls and such. 

Finally I really like the art design of Eliza so I wouldn't mind her in the game.  Part of me though wants to see both the spots filled with male characters and Skull Girls would have 3 total mail characters.
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 15, 2013, 04:24:15 AM
The guy compiling the votes posted this:

Quote
Places 2-5 were practically tied in this round. All fell within 50 votes of each other.

A lot of the vote thus far has gone this way, so you shouldn't give up on your favorite characters just because they were eliminated early, etc.

I'm pushing Isaac because, well, I just want to see time travel implemented into a fighting game for the first time ever.

Quote
mail characters.

(http://i.imgur.com/HU9ttAI.jpg)
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: Spak-Spang on April 15, 2013, 09:22:05 AM
SUPER:  I like Isaac, and I want him to win, because I have no idea how the time traveling mechanics will work.  Even seeing the video about how it will work is confusing.  Plus, I want to see more time travel gimmicks than just you do a combo and a counter determines if the hits land. 

That isn't time travel to me.  I want to see multiple Isaacs on screen.  I want to see the ability to jump back in time like 30 seconds and continue a successful combo and then be pulled back to real time.  I want to see jumping back in time and preventing an attack from happening....basically crazy stuff...that seems impossible for a fighting game...I want it a reality.

Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: ShyGuy on April 16, 2013, 04:18:55 PM
Where's my Injustice coverage?
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 16, 2013, 06:10:13 PM
Maybe in like the two other threads people have posted specificially about Injustice instead of here

http://www.nintendoworldreport.com/forums/index.php?topic=40822.0
Title: Re: ~ I'M A SAX MACHINE ~ Ye Olde Fighting Games Thread
Post by: S-U-P-E-R on April 17, 2013, 07:17:17 PM
Apparently Deathstroke is the Ken Masters of Injustice? I don't know if/when I'll get a copy in animeland.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on April 21, 2013, 08:55:11 AM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

(http://i.imgur.com/0RQNlro.png)

video game fun fact: beowulf was 9 votes away from #4
Title: Re: Fighting Games: Frauds Among Us
Post by: Spak-Spang on April 21, 2013, 05:34:40 PM
Sigh...oh course it was all girls.  And of course NONE of the intersting characters go voited.  I am sad.  SO I guess I am hoping for either Eliza or Minette.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on April 21, 2013, 10:28:45 PM
RIP BEOWULF

Title: Re: Fighting Games: Frauds Among Us
Post by: azeke on April 21, 2013, 11:32:58 PM
Minnette is an amazing name for a girl.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on April 21, 2013, 11:41:15 PM
I think Aeon and Eliza are verrrrrrrrrrrrrry interesting, actually!

Aeon will be able to manipulate time. Rewinding time, playing stuff back (!), and probably also the slowdown/speedup boosts that have been done in other fighting games games. Will good Aeon gameplay look like a crazy TAS video? Maybe! Think about Braid or Prince of Persia or ZSNES with savestates or whatever, and how you can rewind time in those games. Also Aeon is a hikikomori otaku god.

Eliza bleeds silly amounts of blood, and then can use that blood to fight back with some weirdo moves. Demo! (http://www.youtube.com/watch?v=QrMle4Hyovg) I guess she also has a spooky skeleton (http://i.imgur.com/r6bDSvq.jpg) inside/with her that can come out and fight. Kind of like another stance I guess?

I think Annie seems a lot less interesting and will probably play very straightforward like Sol Badguy (http://www.youtube.com/watch?v=bGOulZlYHFo). Maybe her rabbit will help out like Bridget's Roger (http://www.youtube.com/watch?v=8DUrreYC4nU#t=30s).

Minette is speculated to play like the TvC version of Roll (http://www.youtube.com/watch?v=wzzQRzLln7s) and other kawaii uguu clumsy characters. Maybe she'll have a heal move? I dunno. Melty Blood (http://www.youtube.com/watch?v=ixAczoStudw) has further kawaii anime maid shenanigans. Edit: she also levels up like UMVC3 Frank West.

Here have this
http://sphotos-b.xx.fbcdn.net/hphotos-prn1/532895_941910950976_798183255_n.jpg (http://sphotos-b.xx.fbcdn.net/hphotos-prn1/532895_941910950976_798183255_n.jpg)
http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/28171_941910931016_1513190909_n.jpg (http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/28171_941910931016_1513190909_n.jpg)
Title: Re: Fighting Games: Frauds Among Us
Post by: shingi_70 on April 21, 2013, 11:53:09 PM
man some of those guy chracters made me wish they were in the base game.
Title: Re: Fighting Games: Frauds Among Us
Post by: Spak-Spang on April 22, 2013, 09:08:37 AM
Aeon is now the character I want...I knew there were two time characters I forgot the second character...I am glad she is still in the game.  Honestly, they can probably add some of the moves Isaac would of had for her.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on April 28, 2013, 01:25:28 AM
I was watching NCR ( http://www.twitch.tv/teamsp00ky ) and this came up!

(http://i.imgur.com/F9IafoF.jpg)

Get you one! C'monnnnn catch a ride!!
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on April 28, 2013, 03:40:59 AM
AYYY THE RESULTS ARE IN. THE WINNER IS ~* ELIZA *~

Minnette is an amazing name for a girl.

I just figured this out today, comrade.
Title: Re: Fighting Games: Frauds Among Us
Post by: Halbred on May 05, 2013, 08:13:33 PM
Thank GOD.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 06, 2013, 03:32:16 AM
The second round is starting!

Quote
Thank you for contributing to the Skullgirls Indiegogo campaign!
 
In case you missed it, the first character vote selected the Egyptian-themed, blood-controlling lounge singer, Eliza!
 
Since we were feeling meta, we put the vote up for a vote. In the end, the community decided to change to a faster, ranking-based voting system.
 
Here is what the new voting system will look like:
 - Round 1: Rank all 30 characters
 - Round 2: Rank Top 20 characters
 - Round 3: Rank Top 10 characters
 
Each round will only last 3 days this time around, so don’t delay!
 
In addition to the character poll, we've once again thrown in a few other questions to help Lab Zero and Autumn Games serve you better in the future.

In other thrilling Skullgirls news, the patch for 360 should be live tomorrow-ish! Patch notes (http://skullgirls.com/2012/11/skullgirls-1-01-slightly-different-edition-patch-notes/) are pretty long, but the gist of it is retuning for everybody, some new free palettes, faster loading time, and expanded tutorial and training modes. Also, the DLC colors should be available for everybody on every system everywhere.

Vote Anvil
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 07, 2013, 04:32:18 AM
DIVEKICK update: lol holy **** new character

http://www.twitch.tv/irongalaxy/b/400252594

7 minutes
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 08, 2013, 05:33:23 AM
EVO UPDATE: Injustice got added to the main events mcribs, Skullgirls got another $1000 in the pot from the PC publisher
Title: Re: Fighting Games: Frauds Among Us
Post by: shingi_70 on May 08, 2013, 10:24:16 AM
So why are people furious over Injustice being in over SKullgirls?
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 08, 2013, 06:12:47 PM
This, mostly
(http://i.imgur.com/nrgATRK.jpg)
 
Annnnnnnnnd Skullgirls wasn't a main event last year because it released too close to Evo and now Injustice came out in the exact same timeframe. The whole thing kind of stinks of MrWizard not working with the community, but rather the fighting game version of the money hat: the delicious McRib.
 
Although Skullgirls is really starting to seem like a main event in everything but name now...
Title: Re: Fighting Games: Frauds Among Us
Post by: Oblivion on May 08, 2013, 08:03:25 PM
Is Skullgirls on PC?
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 08, 2013, 11:32:14 PM
It will be within the next couple months, I think when Squigly is done. Maybe I can get my hands on extra beta codes to give out :cool;
 
edit: oh yeah hey, right from the Skullgirls twitter:
PC beta should be out in mid-June for IGG contributors, and final release should be in mid-July.
Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 09, 2013, 08:07:34 AM
HAIL SATAN

Title: Re: Fighting Games: Frauds Among Us
Post by: S-U-P-E-R on May 14, 2013, 09:53:08 AM
Last round of the second Skullgirls election! This is a runoff poll (http://www.youtube.com/watch?v=3Y3jE3B8HsE) so uh, I guess the most agreeable character will win.

(http://i.imgur.com/daYmkKT.png)

Also the XBox patch is live holy **** **** finally
Title: Re: Fighting Games: SHARK WEEK
Post by: S-U-P-E-R on May 17, 2013, 04:25:27 AM
AROOOOOOO BROTHER. WULFAMANIA IS RUNNIN WILD AND GOD HELP THEM IF I HEADLOCK ANY MOE JABRONIS IN THESE PYTHON ARMS

(https://pbs.twimg.com/media/BKch0RCCEAAvhus.jpg)
 
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: S-U-P-E-R on May 19, 2013, 09:17:49 AM
NEW GUILTY GEAR OMG


also a blazblue anime or something I dunno
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: ShyGuy on May 19, 2013, 01:14:44 PM
Unreal Engine and Butt Rock. BRO-TASTIC!
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: S-U-P-E-R on May 21, 2013, 01:44:01 AM
Skullgirls arcade version now officially announced! 8)
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: S-U-P-E-R on May 25, 2013, 12:33:57 AM
I'm watching UFGT9 on stream!  http://www.eventhubs.com/news/2013/may/24/ultimate-fighting-game-tournament-9-live-stream-featuring-chrisg-tom-brady-kaneblueriver-air-latif-and-more/

Lots of different games being played here. I'm watching DarkStalkers right now :O

Have some unrelated fun videos!


IT'S ME

Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: ShyGuy on June 06, 2013, 09:24:27 AM
So new Smash Bros is going to be shown at E3 Nintendo Direct.

MORE TRIPPING HURPY DURPY
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: pokepal148 on June 06, 2013, 11:31:00 AM
So new Smash Bros is going to be shown at E3 Nintendo Direct.

MORE TRIPPING HURPY DURPY
YOU CAN'T TURN OFF ITEMS HURR DURR
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Doctor Video Games on June 10, 2013, 06:10:15 PM
FINALLY

Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Dasmos on June 10, 2013, 08:55:02 PM
They intentionally made it look bad, right?
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Doctor Video Games on June 11, 2013, 04:58:52 AM
Much





like





your





posting





(http://i.imgur.com/oio1W9Y.jpg)






Killer Instinct 3 fun facts: Day 1 digital release, Jago is free to play and you buy each character individually.

Also did y'all see Scorpion in Injustice?

Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: shingi_70 on June 11, 2013, 05:09:01 PM
http://www.youtube.com/watch?v=O6_Ob32JScw (http://www.youtube.com/watch?v=O6_Ob32JScw)


Apparently Killer Instinct is hype as ****.


**** you microsoft for fucking up a system with good games. 
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: ShyGuy on June 11, 2013, 06:19:21 PM
I want to hear SUPER's opinion on Killer Instinct.


FREE TY YOU JERKS
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Doctor Video Games on June 12, 2013, 08:20:40 AM
Fulgore, Spinal, and Cinder are confirmed in.

Here's a couple hours of Filthie Rich explaining the game and some guys you might know playing it!
http://www.twitch.tv/crosscountertv/b/415826260 (http://www.twitch.tv/crosscountertv/b/415826260)

A bunch of words and details:
http://www.rarefandabase.com/exclusive-fresh-details-from-the-developers-of-killer-instinct-for-xbox-one/
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Ymeegod on July 12, 2013, 04:13:22 PM
Evo 2k13 is live:
 (http://www.gamespot.com/features/evo-2013-world-finals-live-stream-and-coverage-6411147/)
30K People watching SSBM--not to bad for a 12 year old game.
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: shingi_70 on July 13, 2013, 12:37:21 PM
Glacius gameplay from the developer.



http://www.gametrailers.com/videos/58t96w/killer-instinct-exclusive-glacius-walkthrough (http://www.gametrailers.com/videos/58t96w/killer-instinct-exclusive-glacius-walkthrough)




Game seems to blowing up on Vine and Youtube. Not only does this game get alot of attention for being the first next gen fighter but it seems to be getting alot of love for being good. This is going to be the next big fighting game and a boon for Microsoft bringing back older rare properties.


If the Xbox One wasn't $100 more this would be one of the reasons t get it at launch (ignoring it has a better launch line up than the PS4.)


Plus I need this
(https://pbs.twimg.com/media/BO5rQysCIAAtSLJ.jpg)




Makes me think that that sony mascot fighter should have been held back to be a PS4 alunch title. Would have had more time to fix the UI elements and get rid of those third party twats.





Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: azeke on July 13, 2013, 11:59:38 PM
Capcpom is gonna release yet another version of SF4. On PS360 and PC.

I wish there was a Wii U or 3DS version. I kinda want to play more SF4.

Or i will just play my old ass SSF4 on 3DS, online is still somewhat alive.
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: ShyGuy on August 21, 2013, 12:56:01 AM
So Street Fighter II, Street Fighter II Turbo and Super Street Fighter 2 are all coming to the Wii U VC this week. Which flavor is everyone getting?

I will probably go with Turbo since I get just upgrade my Wii version on the cheap.

edit: comparing the differences http://www.siliconera.com/2013/08/20/whats-the-difference-between-all-those-street-fighter-ii-games/
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: azeke on August 21, 2013, 01:18:37 AM
So Street Fighter II, Street Fighter II Turbo and Super Street Fighter 2 are all coming to the Wii U VC this week. Which flavor is everyone getting?
I've got Genesis version with online. I am waiting when they make it working on Wii U.

Yeah, fat chance. And i will have to pay for that, too.

It's aggravating that all VC and WiiWare games don't just work on Wii U and you have to enter Wii ghetto to play them.
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Oblivion on August 21, 2013, 01:24:10 PM
So, Divekick is very fun and they announced Persona 4 Arena 2. Discuss?
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: ShyGuy on August 21, 2013, 08:25:45 PM
Are there movement controls in divekick?
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: Oblivion on August 22, 2013, 03:51:27 AM
Nope. There's diving and kicking. :D
Title: Re: Fighting Games: JOIN THA WULFPACK
Post by: azeke on August 22, 2013, 04:25:15 AM
Just played Divekick with a pal.

It's hilarious. Special moves are confusing though.