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Topics - Zacko

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Nintendo Gaming / The Great Online Overhaul of 2013 (Dare to Dream)
« on: March 06, 2013, 02:27:36 PM »
Hey guys, we all know that Nintendo's online situation is a mess. Seriously, its terrible. I just picked up a Wii U this week, and its hitting me more than ever. I love the games and the overall look-and-feel of the system, but with 3 different eShops (Wii, Wii U, and 3DS), 3 different account balances, and no cross-platform compatibility, its a nightmare for consumers, and it must be a nightmare for Nintendo as well. Alot has been said about how badly they need to consolidate their online infrastructure, and I figured I would throw my hat into the ring. Allow me to paint a picture of my ideal future (and honestly, if they don't do this, poo-poo on them):

1) Wii U: Stability has improved, and load times are better. The Nintendo Network ID on the system is now on the web, and people are able to log into Miiverse and the eShop online. Wii Shop Channel is still buried in the Wii Mode, and has largely been abandoned by Nintendo. You are able to register multiple Wii Us to your NNID. (Ideally, this means the introduction of a "buy once, play anywhere" mentality, but I'm not going to get too crazy. I more expect the ability to have multiple pieces of hardware registered to a Nintendo ID. Which brings...)

2) 3DS: Miiverse is now on the 3DS, and you can tie your friend code to a Nintendo Network ID (existing or new). The home screen now has WaraWara Plaza on your top screen in full 3D, and Swapnote has taken a back seat to the Miiverse. Because your Wii U and 3DS now share a Nintendo Network ID, you now have a unified Friends List, and it will show you if your friends are playing Wii U or 3DS.

3) Online Miiverse: You are able to access both the Wii U and 3DS Miiverse communities in both the desktop browser, as well as mobile phone apps.  If you don't have a Wii U or 3DS, you are able to browse the Miiverse anyway, but cannot post (ownership of a Wii U or 3DS is required to create a NNID). You can also access the eShop online, with Wii U and 3DS available. Via Spotpass, you can purchase a game in the browser and have it pushed to your hardware, and have it available when you next pick it up.

I think that this is more likely that some cynics might believe. With the hardware teams for Wii U and 3DS now combined, I think Nintendo sees the benefits of a unified infrastructure. Merging multiple accounts into one account may be a daunting task, but once its done I think it will create a lot of good will for Nintendo, as well as promote a "halo effect." Keeping the eShops and Miiverses entirely seperate will only reduce the amount of crossover that the two platforms share. If you add your friend on the Nintendo Network, you may see that they've been playing an awesome 3DS game, and want to finally pick up that 3DS. Likewise, if you are browsing the 3DS Miiverse and see that your friend posted on Mario Kart Wii U, you will be more likely to go out and buy a Wii U. Dare to dream, people! DARE TO DREAM!!!

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Nintendo Gaming / Nintendo's Message to the Fans This E3
« on: June 07, 2012, 04:30:35 PM »
Let us consider something for a moment shall we? Here's a break down of all the first-party software currently on e3.nintendo.com, organized by release date.
 
August 2012: New Super Mario Bros 2
Holiday 2012: Paper Mario, Luigi's Mansion, Nintendo Land, New Super Mario Bros U, Wii U Panorama View
Wii U Launch Window (Reggie defined as launch and the following 3-4 months): Pikmin 3, Wii Fit U, Project P-100, Game & Wario
 
I think Nintendo is sending us a message this year. "We are sick of having to show our hand one or two or three years before anything is ready. Here's what we have for this year. We appreciate your excitement. Now be grateful for what you have, and tune in for another awkward, overly Japanese Nintendo Direct announcement every quarter so we can update you on things we want you to focus on that are coming up."
Furthermore, I think Nintendo has really taken a page out of Sony and Microsoft's books in there press conferences. I have a feeling that they are really going to make a bigger effort to pimp 3rd party games. In fact, considering the state they are in at the moment, they NEED to have both the support and sales of 3rd parties. Unlike the other two consoles, Nintendo has represented a huge competition to 3rd party software makers. Most people bought a Wii, as well as the 1st party titles that looked good, but didn't buy anything else. They can't afford to spend time talking about an Animal Crossing game that is 6 months away, or a Zelda or Metroid game that is a year or two away. They need people to buy software ASAP. You could argue that this is a sign that Nintendo is in slight damage-control mode, and be a bit more responsible with their money.

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Just seeing who out there would be interested in organized Kid Icarus nights. If you are, put your name and3DS code in the thread so we can all add each other and play. If we get enough interest it might be cool to organize some sort of tournament or something as well. Just trying to organize something other than playing random people. My 3DS code is in my sig, so add me and let's getto fightin'!

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Nintendo Gaming / I LOST MY REGGIE!
« on: March 30, 2012, 06:20:02 PM »
This is pretty trivial, I admit, but when I got my gold-pantaloned Reggie this week, I was jazzed. However, when I said "move to mii maker" he disappeared from the streetpass plasa. :( Is there any way to get him back? Is this normal?

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Hey everybody, I picked up Kid Icarus Uprising and all I hear is complaints about the controlscheme. Let's clear the air, shall we? I have a feeling that some reviewers are knocking the game's controls because they weren't really interested in enjoying the game, they just wanted to review it. I personally feel that the game's controls are the best possible way to handle this game. Once you get over the fact that you've never played a game like this before and get a hang of the controls, you realize that this is the way it NEEDS to be in order to give you the quick twitch control it needs to succeed. Dual stick isn't as good as this. The only thing that would rival it is keyboard and mouse, with the mouse replacing the stylus, but even then the circle pad is superior to a keyboard.

As a side note, I have a couple tips to owners to improve the game:

1) mess with the stylus sensitivity. I turned the sensitivity up and it is a lot easier to flip around.
2) use the d pad for your powers. It's easier to do that tap on the screen.
3) Master the "flick-and-tap turn." Don't drag the stylus to turn, flick the screen and you'll spin around. It's a lot faster, especially when you've cranked up the sensitivity.

If I'm off my rocker, let me know. I'm still messing around an learning the controls, but I think some healthy discussion is warranted.

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