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Messages - pokepal148

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I picked up about a dozen or so games so far. I might go back for another pass, I haven't decided yet.

Either way my haul is as follows.

  • To the Moon - It's supposed to be a really good game I've heard great things about.

  • Sword Art Online: Fatal Bullet - The game is something of a spiritual successor to Freedom Wars in terms of gameplay and while the gameplay in Freedom Wars isn't the reason to play the game Freedom Wars is still one of the better Monster Hunter clones out there.
  • Minit - The game's description gave me half minute hero vibes and that was enough for me at that price.

  • OneShot - It just looks weird
  • Thimbleweed Park is a game I already had on Switch but it is a point and click. Point and click games should be played with Keyboard and Mouse.

  • Flower is a neat tech demo-y thing that I want to be able to play in bed sometime but the Vita version lacks the graphical quality that game deserves.

  • The Frog Fractions DLC gives you a hat and is totally not supposed to be a second campaign for the game.

  • Super Squidlit and Squidlit are a pair of charming Game Boy style platformers. I already played Squidlit on Switch but the game is like an hour long and was only 55 cents on Steam.

  • Whispers of a Machine and Kathy Rain: Director's Cutare a pair of interesting looking point and click games with cool spritework based on the trailer.

  • NyxQuest: Kindred Spirits was supposed to be a really good Wiiware game that managed to escape to Steam.

What did everyone else get?

TalkBack / Re: Spirittea Hands-On Preview (PC Demo)
« on: June 13, 2022, 05:25:57 PM »
This game looks so cool. I can't wait.

Nintendo Gaming / Re: What will Nintendo release in 2022?
« on: June 12, 2022, 07:09:01 PM »
I could see the not-e3 direct slip into very early July though just to give it some space from the absolute clusterfuck of news going on atm.

I might get this just because this game is a pain to get running on PC.

Local school ski trip gets interrupted by giant snake man.
Lazy, unfunny, synopsis writer finally finishes an episode.

When I said I was dreading this episode I didn't expect that it would take me this long to get back to this. But whatever. We're here. We're doing this.

We open with Phobos giving Cedric two tasks. The first task is that he try to gather information from the townspeople in Meridian for information about what happened to his sister, which seems like something that they should have figured out ages ago. He's had 13 years since she disappeared, plus the 3 years since I wrote the last update, and he already knows that she's on Earth. She was basically a newborn when she was brought to Earth. I don't think it takes much to figure this one out.

Regardless, Detective Cedric is on the case I guess which brings us to his other task: Defeat the guardians by separating them from Will so they can't transform. Some of the more astute viewers out there will note that Phobos kind of accidentally tried that last episode with the Tracker, to which some rushed writer who probably had to deal with a billion rewrites for this episode will tell you to stop asking questions.

We cut to the school where Matt and Will are making googoo eyes at eachother. Will turns to Cornelia and we get the following exchange:

Will: "I think Matt likes me."

Cornelia: "Well what makes you say that?"

Will: "He's not looking at me."

Both Cornelia and the audience sigh in unison.

Later in the cafeteria the girls and Elyon are talking about an upcoming ski trip the school is taking. Another topic of discussion is that there's a new student from Switzerland in the school. This mysterious new student waltzes in and basically every male side character, even Irma's creepy stalker, swoons all over her. It's discovered that Sandra is planning to attend the ski trip and since Sandra and Matt made goo goo eyes at each other Will decides the girls are going on the Ski trip too.

After Cornelia and Elyon stop at Cedric's bookstore, partially to swoon over that hot, totally not secretly an evil snake man book store owner, and partially because the writers needed a way for Cedric to know where they are.

I for one find all of this gratuitous exposition most interessssting.

Caleb is in this show too so we get set up for a subplot about the girls thinking he doesn't know how to have fun or something as well as more of him being the straight man for the Girl's antics. Blunk stows away on the bus because he's in the show too and it's off to the hills.

This whole Will being jealous of Sandra plotline feels pretty out of place for a show that despite being based on a comic series from an italian magazine based on girls was adapted to primarily appeal to a primarily male demographic. I suppose when your main cast consists of five girls, a socially inept rebel leader from another world, some weird gremlin garbage goblin thing, and the incompetent tyrant and his snake friend it makes sense that this is the well they'd come to but still. You would think that considering the writers are already essentially trying to appease Disney's demands to put a circle shaped block in a square hole in terms of demographics for this show they would try to find plotlines for the show that are more easily relatable for their primary intended audience but that's not what we're going with.

And with all the snowboarding and skiing in this episode taking up this show's already meager animation budget, there isn't much room for the cool fight scene with Cedric to make up for it. The whole show has had something of an identity crisis so far. It just doesn't have the animation budget to sustain the kinds of action scenes that it needs to appeal to its primary demographic, which is a problem that absolutely plagues the show's first season.

Caleb somehow managed to convince Yan Lin to drive him to the Ski resort so I guess she's in this episode now. Maybe we will finally learn more about her. We can learn all about her days as a guardian, or how she adjusted afterwards, and… she is literally only in this episode because they needed Caleb to get to the ski resort so they could resolve his subplot that doesn't really add much to the episode isn't she.

Will challenges Sandra to a ski race to decide who will get to sit next to Matt on the bus ride back. It's been established throughout the episode that Will doesn't know how to ski so the natural question is how does she intend to win the race?

The answer of course is by cheating. She attempts to convince Cornelia and Taranee to go along with this but they refuse. She then turns to Hay Lin who reluctantly agrees to use her powers to help Will win.

Just a lovely chat with the friendly neighborhood snake man.

Cedric manages to capture Blunk after the girls find out he tagged along. He attempts to interrogate Blunk for information but then sees Hay Lin and Will flying along and decides to follow them instead. Cedric causes an avalanche in an attempt to keep the other girls distracted while he goes after Hay Lin and Will. All of the side characters are conveniently able to get inside so only main characters get buried under the snow… or just conveniently trapped in weird air pockets. That's how Avalanches work right?

There is no escaping a determined Jehovah's Witness.

Honestly I don't have much more to say about this episode. It's just so bland. The only really interesting thing to say about it is that Will never really gets any kind of comeuppance on her attempts to cheat within the episode which is surprising for a kids show. Sandra is never seen again which is kind of a bummer. A better episode could have probably made decent use out of having a more antagonistic character in the school who isn't completely incompetent like Ulriah and his goons.

I could joke about how Caleb conjures up a helmet out of nowhere when he goes snowboarding or joke about the scenes where the skis Yan Lin gave him disintegrated but I'm just not feeling it. The world building on Meridian is probably the strongest part about the first season and while it is nice to have a break form that now and then to keep Earth relevant, the Earth stuff has to actually be interesting and it just isn't.

The episode ends with something interesting however which leads me to a theory I have about it. The girls and Caleb discuss the fact that according to the portal map, no new portals have formed recently. They take this to mean that Cedric hasn't returned to Meridian.

However we know this is false. Cedric was on Meridian at the start of the episode which communicates to the viewer indirectly that he has some way of traveling between Earth and Meridian without using a regular portal. Either the writers fucked up or we have a mystery on our hands. Or it could be both. That's always possible.

NWR NFT Markeplace / Re: If Obi-Wan Kenobi is so great...
« on: June 01, 2022, 12:24:08 AM »
Excellent. I look forward to when it comes out alongside other great Star Wars shows like The Book of Ochi of Bestoon and the upcoming Max Rebo series.

NWR NFT Markeplace / If Obi-Wan Kenobi is so great...
« on: May 31, 2022, 09:32:17 PM »
Why isn't there an Obi-Two Kenobi?

Nintendo Gaming / Re: What's Next For The N64 Expansion Pack?
« on: May 31, 2022, 02:54:21 AM »
I would kill for Ogre Battle on Switch.

NWR NFT Markeplace / Re: Welcome to Wii U!
« on: May 31, 2022, 02:50:50 AM »
*doodles inappropriate symbols on everyone's faces*

NWR Mafia Games / Re: Mafia 89: RECVMake Neighbor Day 2
« on: April 26, 2022, 10:17:30 PM »

Dr. Goomba Tower.

General Gaming / Re: 2nd Annual NWR Four on Four
« on: April 20, 2022, 08:51:23 PM »
It is, yeah. Groudon was mean.

General Gaming / Re: 2nd Annual NWR Four on Four
« on: April 20, 2022, 05:19:18 PM »
I finished Ty the Tasmanian Tiger 3: Night of the Quinkin on PC.
I also have the last K.K. slider tune in Animal Crossing New Horizons on Switch so I'm going to mark that game finished for the purposes of this event to pad my numbers.

I'm currently working through a rom hack of Pokemon Mystery Dungeon 2 called Explorers of the Skies which is something of a difficulty/QoL hack for the second set of Pokemon Mystery Dungeon games. It's been really enjoyable so far.

And I guess I'll work on Wind Waker on Wii U a bit for the Zelda game club although I don't expect to finish it.

TalkBack / Re: Star Wars: The Force Unleashed (Switch) Review
« on: April 20, 2022, 05:13:46 PM »
Krome has generally been really good about preserving their old assets for games they worked on during that era.

I hit 100% on Ty 3: Night of the Quinkin on PC. It's an interesting, charming, and deeply flawed game and I had fun revisiting it for the first time in more than 15 years. Many of the game's issues come from it being rushed with only half of the develpment time the previous two games had but there are also some issues that come from just questionable design decisions that bog down the whole thing.

- The level design for the game's remarkably few traditional on foot missions is pretty solid. Although it is let down by the melee mechanic (we'll get to that) the more linear design works well for Ty. I haven't played the second game to completion in a while so I don't want to make any comparisons there but compared to the first game's more open design this game feels much more focused while still leaving plenty of room for collectables to be hidden.

- The melee mechanic is annoying and unnecessary but by the time it starts to become a problem because you start facing more advanced enemies in the on foot levels you can use the new boomerang customization mechanic to make yourself a pair of exploding boomerangs and start Michael Bay-ing everything instead. In what is a rather baffling move for a freaking Ty the Tasmanian Tiger game, most of the enemies are immune to having boomerangs thrown at them in order to incentivise the melee combat system. The only way past this that I am aware of is to make those boomerangs explode so if you decide to play this game for yourself, exploding boomerangs are absolutely your friends.

 For anyone who has played a game called "The Hex", I'm pretty sure the tacked on melee combat that gets added to the second Super Weasel Kid segment is a shot at this game specifically. For anyone who hasn't played The Hex you should really stop what you're doing and play that game instead.

- The boomerang customization mechanic is an interesting addition but because they tried to make combat an actual thing in this game and failed miserably you are kind of incentivized to just use it to create boomerangs that can quickly cut through enemies. In the previous games exploding boomerangs and the megarangs which would bounce between enemies were extremely overpowered. The boomerang customization mechanic allows you to create a boomerang that bounces between enemies and creates explosions upon contact which is a really good way to negate the game's shitty melee combat. There's even a turret section later in the game you can just completely bypass this way.

It is a completely different beast if you go for 100% though. At that point you are incentivized to build different types of boomerangs for different objectives. I had one boomerang that I built to be able to locate hidden objects for example while another one was built so I could use it to bring certain collectables to me, which is mandatory for a few of the game's collectables.

- The Crabmersible which is used in what is essentially this game's overworld is borderline uncontrollable with how slippery it is and takes a bit of getting used to but it is way more fun than it should be. You basically run around on a crab mech launching homing missiles at everything in your path. It is just stupid, mindless fun and even trying to force it to do basic platforming challenges for collectables when this thing isn't particularly well suited for platforming is fun in its own way, which I get the feeling was the intention.

- I would find the mech or "bunyip" missions much more favorable if they didn't have you go through the same levels twice, once with each mech, and usually with similar objectives. The levels themselves are also extremely similar to eachother thematically since one of the Mechs, the Thermal Extreme bunyip, has the ability to swim through lava so most of the mech stages has a bunch of lava to swim through and they are also all snow areas because I guess whoever designed these stages really liked that contrast. It results in a bunch of similar looking stages and the Shadow Bunyip and Thermal Extreme Bunyip don't feel distinct enough from eachother for it to feel like you are really playing the same stages in different ways. By the end of the game their abilities are similar enough that the only differences really are that the Shadow Bunyip has the ability to activate certain moving platforms with its grenades and is generally more satisfying to use in combat while the Thermal Extreme Bunyip has the aforementioned ability to swim through lava and a grappling hook.

- The Go Kart stages are kind of hit and miss and in what appears to be an attempt to pad the game out are now mandatory for story completion instead of just being a thing for 100%. Some of them have interesting objectives like having you pick up some collectables during the race before finishing in first but the demolition derby missions feel extremely luck based, especially since some of the items are difficult to use and this game's red shell equivalent is kind of inconsistent when you use it.

- The Gunyip Stages are generally more enjoyable than the helicopter and submarine stages from Ty 2 but that is not a particularly high bar and they are easily the weakest part of the game. They are however mercifully infrequent. There is a dogfighting minigame that is kind of fun, although it is quite shallow.

- The story is weird. When I was young I appreciated how dark and edgy it was but coming back to it as an adult what I've noticed is that the game kind of just stops taking itself seriously once you get out of the tutorial. It feels like some higher up at Krome decided they wanted the series to go in a grimdark direction but everyone else in the team realized it was an awful idea and did what they could to retain the series's more humorous and goofy side. While you lose the series's vibrant and colorful Australian landscapes in favor of a post apocalyptic and weirdly alien hellscape you still get the series's generally fun and charming writing.

Unlike other 3d platformers that went in a similar direction around this time, Ty feels self aware enough to be essentially in on the joke and while this anachronistic element can be jarring it definitely feels like the lesser of two evils compared to actually going serious like a certain hedgehog game with guns and mild swearing that came out a month after this one originally did.

There are people who criticise the fact that there's a new character who exists because they needed someone who wouldn't recognize Ty for a story segment and is completely forgotten about afterwards but the fact that this character introduced the line "Zombie Frills, meet Mr. Boomerang!" into my life more than makes up for it. The game's dialogue is camp and stupid in the best way and there are some absolute banger moments that you'll have to see for yourself.

The story does feel extremely rushed towards the end though. It feels like there's a cutscene that just didn't make it into the final game that would have revealed that at some point the series's usual villain Boss Cass was possessed by the Quinkin so there's a jarring moment right before the final boss fight where Ty walks up to the suddenly posessed Boss Cass completely unphased by this new development. Since Boss Cass's voice actor passed away a few years ago idk if this is something that they could fix whenever this game inevitably gets brought to the Switch with new enhancements unless they recast him and that would be extremely unfortunate in and of itself because Boss Cass has some of the best voice work in the series.

But honestly the story in Ty games is only worth paying attention to because of the fun dialogue and corny Australian accents anyways and Ty 3 has both in spades.

- The Steam version added a hardcore mode where if you die the game erases your save data which I'm not touching with an eleven foot pole. The Steam version has achievements for completing and 100%-ing the game in hardcore mode which is kind of shitty because this game really was not remotely designed around that. It is really easy to die during the gunyip and crabmersible segments so I'm going to recommend you not do hardcore mode.

Although I haven't finished the second game in a while I would probably recommend it over this one just because of how much of a stronger overall package Ty 2 is but if you liked that game and what I've said interests you than go for it.

NWR NFT Markeplace / E3 2022 predictions thread.
« on: March 31, 2022, 10:26:43 PM »
I figured now is as good a time as any to open the door for some predictions so what does everyone have for us this year? I'm thinking this year Phil Spencer will burst onto the stage in a space suit.

Movies & TV / Re: Khushrenada's Annual Oscar Thread. 2022 Edition.
« on: March 28, 2022, 01:01:23 AM »
Well I'd say this year's Oscars certainly... Slapped.

TalkBack / Re: Switch System Software 14.0 Now Available: Adds Folders
« on: March 21, 2022, 08:20:01 PM »

So Grand Turismo 7 pulled an EA/Activision and patched in microtransactions after launch.

And now that next gen has come around and I have the money I'm off to an actual laptop. It cannot be overstated how nice it is to have a laptop that can match that responsive feeling you can get from a Smartphone.

I'm on a GTX 3060 with an RTX 5800 and 16 gigs of RAM on a beautiful 16:10 screen.

Also Windows 11 is nice.

I just started the fourth season and things are really starting to pick up for this show. It feels they're really starting to take some risks after playing it fairly safe for the first 3 seasons and the show is all the better for it. 3 seasons of building up a cast of side characters has really paid off.

Nintendo Gaming / Re: Wii U External USB Storage Devices
« on: March 16, 2022, 08:03:59 PM »
The Wii U can run an SSD with a single USB port but if you already have an external drive set up there isn't much reason to swap over unless that drive starts to fail.

Considering the Wii U doesn't have a large enough library to require more than 256gb of storage it should be pretty easy to find one for relatively cheap but the Wii U cannot take advantage of the higher speeds. This is very much a case where the advantage is only needing one USB port.

The dead channel discord has been set up so that players can opt in to receive notifications via discord when a day thread is posted on the forums. You just have to follow the directions on the #roles-and-pronouns channel and you'll be good.

I'm out unfortunately. work is insanely busy and I just got off of a pretty toxic mafia experience on Wah's server where my so called mafia partner decided to trash talk me in the dead chat when he was killed while leaving me with basically none of the information on what he was doing that I needed to pick up the win from there when I was very clear throughout the game that I was incredibly busy with irl **** so I'm really not in the mood to pick up another game.

I'll help with the dead channel though.

There. I have finally joined the modern computer bandwagon. The most striking thing about this laptop is how many things it just does on its own like automatically connecting to Bluetooth devices that I had to do weird workarounds with to get going on the old one.

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