Quote
Originally posted by: Dirk Temporo
SPOILERS: Miyamoto doesn't have to okay it, because he has nothing to do with the game.
I would be absolutely amazed if Miyamoto wasn't okaying everything that one of his characters was in.
If he was inspecting Mario and Sonic Olympics for how it handled his characters, why would he not be bothered by something like this?
Quote
Originally posted by: couchmonkey
The neck snap is kind of disturbing, but I'm guessing you'll barely notice when you're playing the game as it won't be shown at a nice, close angle in slow-mo. I am a little surprised it got past Nintendo so far.
I'm hoping it'll be very, very hard to notice, but this actually makes me wonder if Sakurai really did get total free reign of the game and Nintendo has no say on it (which I still can't imagine).
Quote
Snake gently lays Mario down, which really does put a huge dampener on the "violent" nature of the move, which I still say isn't snapping his neck...
That's what he does in TS after breaking a guard's neck: he places them quietly on the ground so as not to alert other guards.
As for the issue, OMG! Mortal Kombat had DISMEMBERMENT?!? REALLY!?
I don't care what other games had as they're not the basis of comparison here. The question is what is appropriate for a SSB game and I don't think this is.
If I want to snap necks, I'll play MGS, but there's a fundamental difference between MGS games and Nintendo's games and snapping the necks of Nintendo characters is just doesn't compute in some fundamental part of how I view and enjoy gaming.
Watching Mario and all the other Smash playables having their necks snapped is going to be unsettling...