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« on: December 20, 2006, 06:31:30 AM »
Third parties won't dump a console because it has inferior stats, they'll dump it because they're not selling enough copies of their games. When it comes down to the wire, the biggest factor motivating these companies is the bottom line. If a console has more installed units, they'll develop for it, even if the hardware sucks and the SDKs are impossible to work with, because more people will buy the games they make, and they'll make more money.
The only way 'third parties would dump wii in the long run for the "more powerfull machines"' would be if consumers decided they wanted more powerful machines, stopped buying from Nintendo, and started buying more PS3s and 360s. If Wii became the predominant console, developers would not jump ship even if the other consoles' graphics were that much better. Why? Because they would NOT MAKE AS MUCH MONEY. Not only would it cost more for them to develop games, they'd also sell fewer copies, which means they'd spend more money to earn less revenue, something that makes absolutely no business sense.
If Wii sales fizzle out, developers will jump ship. They won't do it because of the graphics, though. Again, they'll do it because they WANT TO MAKE MONEY. If people stop buying Wiis and start buying more PS3s and XBoxes, those latter consoles will increase in market share, making them more lucrative to game publishers, because they'll be able to sell more games. In the end, it's not 'third parties' who care about graphics or performance, it's the consumers. If the consumers prioritize hardware power, they'll buy powerful consoles, and devs will develop for those more powerful consoles because the consumers purchased them. If the consumers prioritize less powerful consoles, devs will build games for those consoles. Third parties have very little to do with these decisions.