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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by broodwars on August 10, 2026, 06:46:03 PM »
Hey all, long-time lurker, first-time (in ages) poster. Can I get in on this? :D I'm making an attempt to complete OG Hollow Knight. I played it long ago but never quite finished it. I'd like to get through all of it including the DLC if possible.

I 100%'d Silksong earlier this year, including steel soul/heart, and had a great time doing it, so feel like it's time to check the original off the list.

Anyone is welcome to contribute at any time during the month. The main goal here is to get people talking on the forums.
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by decoyman on August 10, 2026, 05:11:33 PM »
Hey all, long-time lurker, first-time (in ages) poster. Can I get in on this?

I don't know... Someone being such a big fan of Mop it up seems like a giant red flag.... But I guess if you're also a raging alcoholic that it sort of balances things out.

Sooooo...



 ;D I feel like I came back to the site once after another of my long disappearances and found that had been updated for me. Kind souls out there, I don't deserve them.

P.S. – Nice to see lots of familiar faces still :D
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by Khushrenada on August 10, 2026, 03:49:14 PM »
Hey all, long-time lurker, first-time (in ages) poster. Can I get in on this?

I don't know... Someone being such a big fan of Mop it up seems like a giant red flag.... But I guess if you're also a raging alcoholic that it sort of balances things out.

Sooooo...

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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by decoyman on August 10, 2026, 02:46:31 PM »
Hey all, long-time lurker, first-time (in ages) poster. Can I get in on this? :D I'm making an attempt to complete OG Hollow Knight. I played it long ago but never quite finished it. I'd like to get through all of it including the DLC if possible.

I 100%'d Silksong earlier this year, including steel soul/heart, and had a great time doing it, so feel like it's time to check the original off the list.
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NWR Feedback / Re: Account deletion?
« Last post by pokepal148 on August 09, 2026, 10:35:33 PM »
Every so often I will find an old talkback comment of mine on an old NWR review or something and cringe.
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TalkBack / Re: Madden NFL 27 (Switch 2) Hands-on Preview
« Last post by lakog on August 09, 2026, 10:04:21 PM »
Really digging the 60fps on Switch 2 and the deeper Franchise changes—especially those contract negotiation moments. If the defense logic feels as improved as they say, this could finally be the Madden I enjoy playing more than just simming.
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by broodwars on August 09, 2026, 03:04:07 PM »

2. Kill swarms of enemies under a strict time limit.

I was not a big fan of the time limits. I understand the need for them in Salmon Run, but they were too restricting here. I actually didn't upgrade my health at all until the very end and only really failed missions because of the time limits. I think the power ups could have been a little better too, they really didn't seem to make much of a difference. It was the classic, 5% increase in this area that you don't really notice.

Same here. I was maining a Tactical Build for most of the game with Turrets and floating bombs as my Gadgets, and that served well enough for most of the game but I really wasn't getting the DPS I needed until I lucked into a Level 40 gun with a low chance of freezing and debuffing enemies. Even then, I only just barely had enough DPS to clear that last gauntlet before the final boss.
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by M.K.Ultra on August 09, 2026, 02:17:26 PM »

2. Kill swarms of enemies under a strict time limit.

I was not a big fan of the time limits. I understand the need for them in Salmon Run, but they were too restricting here. I actually didn't upgrade my health at all until the very end and only really failed missions because of the time limits. I think the power ups could have been a little better too, they really didn't seem to make much of a difference. It was the classic, 5% increase in this area that you don't really notice.
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by broodwars on August 08, 2026, 03:15:01 AM »
Decided to just lock in and finish the main campaign of Splatoon Raiders myself. Cleared the game at Level 40 with all Ink tanks fully upgraded. I did not do the bonus levels, and I'm not sure I will considering the "True Ending" is locked behind 100 floors of pure grind.

Gonna hold back on the image on this one, as in retrospect the one I posted to social media is a minor spoiler.

In general, I think the game's just OK. The shooting was never what made the Splatoon games interesting, so you would hope that the developers would have come up with some great ideas for how to make it interesting over the course of a 10-15 hour campaign.

They did not. The devs had exactly 2 ideas for the encounter design, and man do they outstay their welcome:

1. Kill swarms of enemies.

2. Kill swarms of enemies under a strict time limit.

That's it. That's the extent of Nintendo's creativity. Even the final boss is just 3 rounds of defeating enemies under a time limit while it spams Dragon Ball Z energy beams at you, which is especially tiresome because you have to slog through 19 floors of "kill all the enemies under a strict time limit" just to GET to the final boss (and I had a lot of trouble with that last floor 10-19 gauntlet, so I had to do it several times before I cleared it). Yeah, some levels may have you run through big empty corridors on your way to the enemy arenas, but that's it.

Previous Splatoon games have offered variety by forcing the player at times to clear levels using only certain weapons, which are relegated to one-off training courses in this game you have to unlock. That basically meant 10-15 hours of using the same gun type to kill the same enemies in the same same-y arenas, because there was really no reason not to outside of stats.

I just can't agree that this is the best Splatoon SP game, not when other games in the series (+ their DLC) had better variety and placed more emphasis on the unique movement options that make the series special.

That said, it does make for a good portable game. Performance in handheld mode is excellent, and the stages work well in short sessions. The enemy variety itself is decent, even if the game resorts to just throwing in armored versions of every enemy to add difficulty and double the roster. The online co-op works very well, though I wish you had some form of control when "offering help". It being purely random means you will often get matched up with players dramatically higher level than you, which means the enemies are scaled to them and you're not really "helping" at that point when you're getting 2-shotted.

It's not a bad game, just kind of a...boring one, after a while.
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General Gaming / Re: Backlaugust 2026 - (Splatoon) Raiding the Backlog
« Last post by broodwars on August 07, 2026, 06:05:12 PM »
Late to the party as usual, but I am ready to get put up on the leaderboards. I rolled credits on Splatoon Raiders on Switch 2 yesterday. I mostly just moved through the main campaign and it took me about 11 hours. For folks not aware of the game it is like the single player campaigns in the mainline Splatoon games with a few exceptions. One difference is the focus on the gameplay from the Salmon Run. The other is the way the multiplayer is handled. You get one member of Deep Cut as an NPC companion on your team and you can request help from others online. I got stuck on some of the final levels since I was a little under leveled and it actually worked great to have some randos come help me. You can of course volunteer to help others as well though I didn't try it. Overall the game was really fun and I liked it more than the single player modes in the 3 mainline games. There is still plenty to do and I will probably come back and complete it some day.

I'm about halfway through Splatoon Raiders, myself. I only just beat the 2nd story boss, but I've also been playing it in short sessions, mostly my lunch hour at Work, and I've been trying to do the Spicy missions, too.
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