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« on: November 19, 2006, 09:07:42 PM »
"Isn't that a bit extreme, though? Just because ONE game doesn't work as well as it should it doesn't mean that the entire system isn't worth it."
Well, honestly, it was a lot of little things. Wii Sports is fun, but the ball for example in Tennis rarely does what you tell it to. You swing left, it goes right. You swing right, to keep it in bounds, and it goes further left. The spin in bowling felt completely unnatural at first. Baseball felt flat. It was after all these simple annoyances that I then loaded up Monkey Ball. I loved the first two, and heard great things about this one. My first impression would have distinctly said otherwise.
Whack-a-mole sucks. The Trombone DDR clone? What were they thinking? Catch a fish on a piece of paper? Yeah, my thoughts exactly. Many of the control methods for the monkey ball minigames just don't fly for me. The pointer based ones work the best, and most of those were cool. It's just unfortunate that the classics, like Monkey Target (The very reason to own Monkey Ball 2) were murdered. Instead of 3 levels, with items and variety, there is one level with no items, and half of it is already completed for you, as you get shot out of a cannon towards the landing pad. This was just sad. There was just one poor game after another poor game after another in Monkey Ball's 50 minigame lineup. That made me sad. I knew there would be some stinkers but man it was hard to find enjoyable ones. My worry was that this would become a common trend for Wii games, and that made me scared. (Then again, it could be the fact that I've only had two hours of sleep in the past two days that caused me to be over concerned)
Then I found them. The alusive good minigames. They do exist. There is a Shmup close. There are physical exertion tests (The shotput/discus clone. The batting cage). My roomates and I were swining our controllers around so much, getting into them seriously, just trying to get the furthest distance in each competetion. We ended up breaking a sweat, and it actually turned into a partial workout, the way we had it set up. That was great. There are some that are just so weird, and just not possible on anything but the Wii, that are insanely fun. It's gotten better, but it's a shame that after playing most of the games only a few stand up. WiiSports with 4 player Tennis/Bowling has changed my mind as well. That is just crazy fun. Even if the ball bounces weird from time to time.