Author Topic: The official NWR joycon graveyard.  (Read 4698 times)

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Offline nickmitch

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Re: The official NWR joycon graveyard.
« Reply #25 on: February 25, 2020, 08:58:30 PM »
I think they drift is such a widespread thing that user habits aren't a major contributing factor.  Plus, the way it happens has to do with the design of the inner parts, so it's definitely a design flaw.

That being said, I only use a case when I travel.  I used to ride public transportation to work and would have it just in my bag. 
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Offline Rancid Planet

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Re: The official NWR joycon graveyard.
« Reply #26 on: May 13, 2020, 07:40:06 PM »
I am so let down by Nintendo and the quality of their products in a physical sense. Remember when Nintendo Power would run those pics people had mailed in of GameBoys that had been set on fire, ran over by cement trucks etc and still worked?

Yeah flash forward 25 years and my 2DS breaks for no reason 1 day after the 90 day warranty expired.

My pro controller was the first joystick to drift. Well fine. I wanted one of those cool Zelda themed wired controllers anyway. Then the joycons start going down on my kid's switch. Nintendo fixes them for free but what a headache.

Then my joycons go down. Corona hits and the repair plant shuts down so I'm screwed. I go and buy these cool knock off GameCube styled joycons and they honestly rock except that there is no HD rumble so I just turned the rumble off. Fishing in AC is insane without HD rumble.

Then I learn the cotton swab and rubbing alcohol trick and it fixes my old joycons (still use the GCN styled ones. The button layout still feels too right in my hands) and then the  damn joystick starts going out on the Switch Lite I bought less than a month before for my wife so she could have her own AC Island.

Again the swab trick worked but this is getting a little ridiculous.
« Last Edit: May 13, 2020, 07:51:31 PM by Rancid Planet »

Offline nickmitch

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Re: The official NWR joycon graveyard.
« Reply #27 on: October 07, 2021, 09:49:59 PM »
So, according to Twitter, Nintendo has officially fixed the drift?

An official Nintendo webpage suggests the same.

Has anyone recently purchased new Joy-Con?
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Offline Khushrenada

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Re: The official NWR joycon graveyard.
« Reply #28 on: October 07, 2021, 10:00:24 PM »
They don't exactly say they've eliminated it completely. The most relevant part of the interview and what you might be referring to seems to be this section:


Do you mean that, basically, wear is unavoidable as long as the parts are physically in contact?

Shiota: Yes, for example car tires wear out as the car moves, as they are in constant friction with the ground to rotate. So with that same premise, we asked ourselves how we can improve durability, and not only that, but how can both operability and durability coexist? It’s something we are continuously tackling.

Yamashita: The degree of wear depends on factors like the combination of the materials and forms, so we continue to make improvements by researching which combinations are less likely to wear.


They talk about improving durability but they still seem to concede that wear is inevitable. It's just about trying to make them less likely to wear or wear down very slowly.

It makes me wonder when they started making the change thought. I got the Animal Crossing Switch edition but I've been trying to avoid using the Joy-Cons much and sort of baby them as much as I can to avoid wear as much as possible myself. But maybe I'm being too overly cautious now...? It seems like any Joy-Cons bought now should see an improvement in durability from the sound of the interview because they also changed the way they tested the sticks so that is different from how they tested the Wii U gamepad sticks.

Offline nickmitch

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Re: The official NWR joycon graveyard.
« Reply #29 on: October 07, 2021, 10:07:47 PM »
This is the part about them making improvements to the durability:

Quote
The parts of the Joy-Con analog sticks are not something that can be bought off the shelf but are specially designed, so we have undergone a lot of considerations to improve them. In addition, we improved the reliability test itself, and we have continued to make changes to improve durability and clear this new test.

When the effects of our improvements were confirmed, we promptly incorporated them into the Joy-Con controllers that are included with the console, Nintendo Switch Lite, and the ones sold individually, that were manufactured at that time. This involves the internal components of the Joy-Con, so you can’t tell the improvements from the outside, but we use the new versions of the parts when we repair them. Also, similar continual improvements have been made for the Nintendo Switch Pro Controller as well.

I think because of the lawsuit that's still outstanding, they want to cover themselves by saying the piece about movable parts still having natural wear and tear.  They also don't specifically address the drift, possibly for that same reason.
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Offline nickmitch

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Re: The official NWR joycon graveyard.
« Reply #30 on: October 07, 2021, 10:12:19 PM »
It makes me wonder when they started making the change thought. I got the Animal Crossing Switch edition but I've been trying to avoid using the Joy-Cons much and sort of baby them as much as I can to avoid wear as much as possible myself. But maybe I'm being too overly cautious now...? It seems like any Joy-Cons bought now should see an improvement in durability from the sound of the interview because they also changed the way they tested the sticks so that is different from how they tested the Wii U gamepad sticks.

This is a pretty big question. It sounds like it's been a continuous process.  I think they made some changes to the design around when they started offering free repairs.  But this makes it sound like something more recent but has been shipping for some time.  I'm sure teardown videos can approximate the timing a bit.
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Offline Mr. Bungle

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Re: The official NWR joycon graveyard.
« Reply #31 on: October 08, 2021, 06:23:34 AM »
Maybe the joycon that come with the OLED switch are improved. If anyone here is getting one they should report back after field testing them. In other words, don't baby them like Khush is, really pound on them. Get that new Mario party and group of your heaviest handed and go at it until your thumbs bleed. Then report back to...nickmitch, yeah it was his idea.

Offline nickmitch

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Re: The official NWR joycon graveyard.
« Reply #32 on: October 08, 2021, 12:39:07 PM »
It's . . . for science. . .
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Offline Stratos

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Re: The official NWR joycon graveyard.
« Reply #33 on: October 08, 2021, 04:54:30 PM »
I thought I mentioned this before but don't see it in this thread. I'm convinced that we won't see any true solution for the problem that is acknowledged until the class action lawsuits are resolved. Anything more than "we are always working to improve our products durability" could be viewed by the courts as an admission that they have a widespread problem and lead to a losing verdict.

We will either get new stealth launched "joycon 2.0s" post-lawsuit or clearly new models will release with new iterations of systems like how We got the Wii Motion Plus baked into the wiimotes later in the system life.
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Offline pokepal148

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Re: The official NWR joycon graveyard.
« Reply #34 on: October 08, 2021, 06:05:33 PM »
My current joycon 2.0s are the binbok ones.

Offline ThePerm

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Re: The official NWR joycon graveyard.
« Reply #35 on: October 12, 2021, 10:14:04 PM »
I wonder what the internals of a joycon stick are made out of.

I used to take apart n64 controllers to fix them, and it was a pretty simple fix. Just clean any dust and dirt out. The plastic joysticks were inherently flawed though. Plastic is just not a material that should be made to endure friction repeatedly. There was a fan project for improved n64 joysticks that looked pretty good. They were either made out of stainless steel, but I think their website went silent.

https://steelsticks64.com/

Honestly though. Even with the n64 controller wear flaw it is still my favorite feeling joysticks. It felt easier to make very tiny precise movements. Like when you have to tip toe in mario 64 it feels shittier on a modern joystick.

But wasn't this more of a calibration issue? You can engineer drift in most controllers if you hold the joystick when you turn it on. But also if the stick is made out of substandard materials it wont calibrate right anyhow. I also imagine being able to "Switch" create extra calibration issues.
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Offline pokepal148

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Re: The official NWR joycon graveyard.
« Reply #36 on: October 12, 2021, 10:21:30 PM »

Honestly though. Even with the n64 controller wear flaw it is still my favorite feeling joysticks. It felt easier to make very tiny precise movements. Like when you have to tip toe in mario 64 it feels shittier on a modern joystick.
Alot of that is just Nintendo didn't really care about getting the emulation right for the n64's analog stick.

Mario 3D All Stars nailed it though. Hopefully that carries over to N64 Online

Offline ThePerm

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Re: The official NWR joycon graveyard.
« Reply #37 on: October 12, 2021, 11:08:51 PM »

Honestly though. Even with the n64 controller wear flaw it is still my favorite feeling joysticks. It felt easier to make very tiny precise movements. Like when you have to tip toe in mario 64 it feels shittier on a modern joystick.
Alot of that is just Nintendo didn't really care about getting the emulation right for the n64's analog stick.

Mario 3D All Stars nailed it though. Hopefully that carries over to N64 Online

I think it has more to do with that the n64 stick is just a little longer than modern joysticks. Which is also a structural flaw and probably why they don't do that anymore.  Also, a brand new n64 controller feels tight with lots of resistance.

Functionally and technically, the sticks on newer hardware should be better based on specs. They just don't feel that way.  A better player than me wouldn't have a complaint. I'm more talking about the feedback loop between myself and the machine.

It's not just emulated Mario 64 that suffers. A game like Monkey Ball could be better than it is on Gamecube and Dreamcast. And even on Xbox and Playstation systems games where I had to tiptoe or use very precise analog stick movement could feel better. The next best analog experience I've had is the Dreamcast trigger buttons. Loved Gamecube's shoulders too. Even the recompiled Mario 64 PC version didn't feel perfect with an xbox 360 controller.

I never tried one of those elite xbox one controllers though, apparently you can adjust the tension.
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