Author Topic: Final Twin Snakes Interview  (Read 2108 times)

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Offline Jonnyboy117

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Final Twin Snakes Interview
« on: February 11, 2004, 09:55:15 AM »
This thread is for discussion of our interview with Denis Dyack, regarding Metal Gear Solid: The Twin Snakes in its final days of development.  The article can be found here: "Final Twin Snakes Interview".
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Offline Bill Aurion

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RE: Final Twin Snakes Interview
« Reply #1 on: February 11, 2004, 10:45:41 AM »
"We have talked several times about further collaborations and we have all agreed that the next collaboration would be to create something completely original."

Interesting...Though I doubt we'll see much of anything from SK at E3...
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Offline SuperLink666

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RE:Final Twin Snakes Interview
« Reply #2 on: February 11, 2004, 02:07:06 PM »
We will have to wait until E3 2005

unless they have a nice little Too Human vid or something
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Offline CaseyRyback

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RE:Final Twin Snakes Interview
« Reply #3 on: February 11, 2004, 02:38:53 PM »
Quote

Originally posted by: Bill
"We have talked several times about further collaborations and we have all agreed that the next collaboration would be to create something completely original."

Interesting...Though I doubt we'll see much of anything from SK at E3...



I do not know since the collaboration was like 60/40 (forget which way but think it was 60 SK). So they may have been working on something else

I hope its a Zone of Enders game with a new Kojima collaboration
 

Offline SearanoX

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RE: Final Twin Snakes Interview
« Reply #4 on: February 11, 2004, 03:03:57 PM »
Eh, well, it's nothing that we didn't already know, but it's good that you got the interview all the same.  How is Dennis, anyway (as a person, that is)?

Offline Termin8Anakin

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RE: Final Twin Snakes Interview
« Reply #5 on: February 11, 2004, 04:02:10 PM »
Great interview, although much of what he said was in the IGNCube interview (no offence ).

Too Human, if it's now shown at E3 this year, will definitely be on N5.
Sure it will be a great way of letting the GC go with a bang, but a high-profile game like this deserves more exposure, like the launch of N5.

Other than my opinion, i have no idea whats coming next
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Offline Perfect Cell

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RE:Final Twin Snakes Interview
« Reply #6 on: February 11, 2004, 05:56:58 PM »
Im wondering if there is a ZOE game in the future for the GCN. I hope TS sells well just in case, i love Mecha

Silicon Knights are some of my favorite developers right now for the Big N. Their stuff is great, and its great to see Mature Smart Inovative games from them. I hope Nintendo gives them alot more respect, than they gave SK with Eternal Darkness.

Offline Bill Aurion

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RE: Final Twin Snakes Interview
« Reply #7 on: February 11, 2004, 06:00:33 PM »
The fact that Nintendo recognizes SK as a 2nd party is proof enough that they respect them...It's just that ED is a "gentleman's"(as in more intellectual) game, and we know why that doesn't fit in with the casual gamer...
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Offline mouse_clicker

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RE:Final Twin Snakes Interview
« Reply #8 on: February 11, 2004, 06:08:40 PM »
Nah, Eternal Darkness could have done just fine with the proper marketing. In any case we'll never know for sure because Nintendo didn't try.
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Offline Pale

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RE: Final Twin Snakes Interview
« Reply #9 on: February 11, 2004, 06:19:55 PM »
Oh eternal darkness...  Still one of my top games of all time.  I should go back and play through it again.  I want an ED sequel even more so than some new game.
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Offline Bill Aurion

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RE: Final Twin Snakes Interview
« Reply #10 on: February 11, 2004, 06:42:44 PM »
I don't care what anyone says, Nintendo DID market ED...Considering I saw the commercial at least 2 times even though I watch tv about once a month...
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Offline Mario

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RE: Final Twin Snakes Interview
« Reply #11 on: February 11, 2004, 06:55:49 PM »
But it was a crap commercial. It may have been marketed, but not very well.

Hmmm, now i wonder what their next project will be..