Ok let me start off with this qoute:
But OoT was made from the ground up with the 64 in mind; the controls were originally 64 controls, and everything was done with the 64 in mind. This is completely different - TP was made for the GCN - the whole game was based on the fact that it was coming out on the GameCube.
Are you so sure about that? I happen to recall a Nintendo Employee (not sure who it was) mentioning that TP was basically finished. This was before E3 of last year. I am positive that this decision wasn't made when the internet started speculating ideas for Zelda (i.e. when the control was revealed), or when the delay announcement wa made. It was determined long ago. This game was made for the GCN and REV. The first of its kind. The best of the franchises.
Furthermore....made for the GCN? WW was made for the GCN, TP will expand on it. TP isn't the OOT of the N64...WW is. Therefore, TP is more like Majora's Mask in a way. It is the game that expands on the current scheme. Not only that, but it both expands and developes an entire new scheme. Is it unfathomable that they could do both at the same time? Is that some how out of the question?
Zelda REV will be BETTER (control wise) because TP has REV features. End of story. You can't argue that fact. So therefore, isn't it better, for the sake of Zelda REV, that TP has REV controls? Why wouldn't it be (talking only game wise). Maybe the initial shock of playing something new will be lost, but then again, all Zeldas retian that feel; they all bring something new and refreshing to the table, so that point is moot.
A realistic Zelda at launch which used the controls perfectly and all the power of the Revolution would be a much better indication of the Rev's strengths; adding this functionality will not be.
It's true that it would of been a much better indication. However, what a perfect way to transition into the next gen. I don't know which on is better; the transition or the indication, but I know for a FACT that if TP didn't have REV controls, it wouldn't be either.
putting rev features in TP is as lame as putting analog in a Link the Past, a total waste.
It is absolutely NOTHING like that. Adding functionality has the possibility of making the controls even more transparent. Is that a bad thing? You said it yourself, Nintendo is a master at this sort of thing. Do you actually expect them to half-ass it?
If this is true, TP will be the example of what it means to be a REV game. It will have the side-by-side comparison that is needed to prove the concept. What other franchise would be better than the critically accliamed Zelda, the game of all games? If Zelda works marvelously, then it must be good for gaming.
I honestly don't know what you guys are complaining about. Is it because you want to play Zelda now? Or, is it because you'd rather have TP be a REV game only? Please tell me.
EDIT:
I wouldn't rule out the idea that Nintendo may be adding a secondary optional control scheme to Zelda:TP using the Rev controls. I mean, seriously, if it's only an overlay and playing Zelda Rev with the GC controller is still standard then I don't see what possible harm could come of it.
Is that it IceCold and Mantidor? Are you afraid that the original game will be somehow altered or lost? What proof do you have to arouse (sp?) such fear?
I didn't even want to go back into the beside side of this decision, but Kairon brushed up on it. I'll just say this...From a business perspective, this is a great idea with no negatives.