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Originally posted by: Kairon
There are inherent design problems with taking mario into straight 2-player co-op that Nintendo keeps bumping into, and no amount of wishful thinking and incessant complaining on the party of fanbois will change that. Like I said before they've been trying to do this ever since they had the 64DD and put Mario and Luigi jumping around the N64 logo... but that they never realized that so far should tell you something.
Sorry but I can figure out solutions to the problems he is describing. What seems more likely to me is that they are unwilling to invest the proper amount of time to truly bring Mario into the coop multiplayer realm. The solution they implemented for Galaxy is so shallow it's ridiculous.
In reference to the interview,
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The co-op mode - that's something new for the Mario series. Where did that come from, and why didn't it involve two players on screen at the same time?
Well, the idea of having two players on screen at the same time has been around for a while, but we've always been trying to solve the problem of implementing it - there's quite a few problems there, like if one person starts to walk off screen what happens to the other one? Do you make it so the screen can't scroll?
You can solve this problem by making the game either split screen, or you can zoom out the camera ala Smash Bros. Keep the solutions to puzzles close that way the panning of the camera doesn't need to go to ridiculous lengths to show everything on one screen.
I'd love to know what other issues they are running into that are "unsolvable."
Here's my question, if Nintendo can make something as unbelievably innovative as Mario Galaxy, how on earth could they not figure out a 2 player coop mode? It seems to me that they don't want to invest the time or effort to create this. I don't believe for a minute that it is unable to be done.
EDIT: Let me also expand this by saying that I'm not really complaining, because at the end of the day I really couldn't care less. I just don't think that the solution they implemented should be complemented because it is not impressive and not all that interesting.
EDIT 2: I've been thinking about this some more and I realized another glaring reason why Nintendo wouldn't want to do co-op mode, which is precedent. If they did it, it would become precedent in Mario to create a coop mode in each subsequent game. Development time is already lengthy enough, so I'm sure adding a coop mode would extend that dev time to levels of hurting profits substantially on the game.