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Originally posted by: jasonditz
1. Original RPGs that don't feel the need to tack on a bazillion gestures to fit in with the wii library
2. Games that take the motion control idea to do something that wasn't possible before.
So you want, at the same time, more motion control AND less huh?
... but I agree with you. I want to see some straightforward RPGs for the Wii. They don't need to be anything special, just there. The Wii userbase will take care of the rest.
Besides, the simple IR functionality is a HUGE control improvement, and if there were games that ONLY used that new feature of the Wii, like some DS games only use one or two features of the DS, then that'd still be amazing, maybe even better because of the focused experience. Metroid Prime 3 showed us what a restrained and controlled approach to motion controls can achieve.
At the same time, I'm loving this idea of a high guard and low guard thing that No More Heroes is implementing. There are ways to abstract experiences and controls with the wiimote that haven't begun to be explored yet!