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Messages - BigJim

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1
TalkBack / Re: Nintendo Cuts Wii U Sales Forecast
« on: January 18, 2014, 01:19:41 PM »
People aren't buying evergreen titles like Poke a Fake Dog with a Stick anymore? Bummer. :) Nintendo needed a time like this. They need something to wake them up. It's the market's version of tough love. Heck knows what they were doing for the 2 years the Wii was basically abandoned. (Called that and the game droughts 7-8 years ago, but the young fans here wouldn't hear a word of it.)

Nintendo doesn't have much of a choice when it comes to Wii U. They're gonna soldier through and finish a 5 year cycle, but the next console needs to grow up and Nintendo needs to pop their 20-year-old bubble. Aging IPs, sequelitis, and gimmicks are not the treasure trove they used to be.

2
TalkBack / Re: New Wind Waker HD Details Revealed
« on: June 12, 2013, 03:58:12 AM »
This 720p video might not be doing it full justice. But WW upres'ed on Dolphin with all the additional shaders does look pretty nice, so if this remake is at least like that, it's a good thing. It's not ZOMFG, but pretty nice.

There are youtube videos of  WW on Dolphin that are very high quality. Watch the 1080p videos at full screen. That probably gives us a better idea. Just for kicks, also check out TP and SS using Dolphin. They upres even better than WW does.

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TalkBack / Re: New Wind Waker HD Details Revealed
« on: June 11, 2013, 01:56:08 PM »
Yikes. I got comparable if not better results uprez'ing the game on Dolphin.

4
TalkBack / Re: Iwata Taking 50 Percent Pay Cut Over 3DS Sales
« on: July 29, 2011, 01:49:52 PM »
What makes it interesting is that the guy was making only about $2mil or so (INCLUDING bonuses), for such a huge company. Shows how much many American CEOs and executives are leeches on their corporations.

5
TalkBack / Re: Next Nintendo Console to be Announced in June?
« on: April 16, 2011, 12:53:47 AM »
The rumors have gone off the deep end at record speed.

A SIX inch touch screen display on the controllers? Really? These are either deliberately planted false trails or made up. I'm disappointed that sites like IGN would even run with them.

6
TalkBack / Re: Next Nintendo Console to be Announced in June?
« on: April 15, 2011, 12:34:00 AM »
Being an HD-capable system requires it to be powerful. Powerful hardware is a basic cost of entry going forward. That was more or less a given.

The "recapturing the hardcore market" stuff is not likely Nintendo's words. The horsepower will surely make it a more attractive platform for 3rd parties, and that's nice, but I would never believe Nintendo is attempting to directly compete with Sony or MS on their hardcore turf so bluntly until I saw it with my own eyes. Their basic business model works very well for them, and I can't see it changing.

That being said, they have been slowly moving their technology (and prices) up over the last several years. Coming out with a reasonably powerful system at $300-ish wouldn't be surprising, and it would likely compel Sony and MS to make something even more powerful and potentially disadvantage their pricing.

Suddenly I care about E3 this year. Who knew. ;)

7
TalkBack / Re: Nintendo Press Conference Live Blog
« on: June 02, 2009, 01:39:47 PM »
Oops, I watched the 2010 E3 conference by mistake. When does the 2009 one begin? ;)

8
TalkBack / Re: Happy 10th Birthday, Nintendo World Report!
« on: March 07, 2009, 07:00:34 AM »
COME BACK, BILLEH!

9
TalkBack / Re: Wall Street Journal Interviews Iwata
« on: August 05, 2008, 07:42:22 PM »
I haven't pantomimed playing an instrument since I was 7... except if you count playing air guitar for about 1 second here and there.

I second the idea for phase 2. Something new and inventive for the core audience.

10
TalkBack / Re: PODCAST: Radio Free Nintendo: Episode 108
« on: July 30, 2008, 03:49:24 PM »
Wait, what? Billeh is a free agent? In that case, I want Billeh back at PGC, err I mean NWR! :)

11
Ah, yes. They're coming, no really. Just keep waiting.

12
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It is not merely working on core games that hardcore demand and stamp their feet over.  They want it to the exclusion of anything else

For those few that do blame the "softcore games" (if you will) for the problem, I agree that is misdirected, and it is not them who I refer to as I don't think those few people, in actuality, amount to great numbers either. But I don't think it is they alone who Nintendo's apologizing to or else, as I said, it wouldn't have gotten this blown up. The number of dissatisfied people are greater than just those few.

So long as the hardcore is amply supplied, I'd wager the vast majority of dissatisfied people don't care what other projects Nintendo does, including many of those that currently blame the "softcore games" for lack of a better understanding of the issue.

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the hardcore never agree with each other over what they want

Quite true, the hardcore audience wants a lot of different things. Hence doubling the development teams or getting 3rd parties' A-teams on board for real, as I suggested. ;)

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Methinks dissatisfaction with the platform is slightly more real than some fans thought. Hi Deg.

Oh hey BigJim.   Yeah.  Hey.  (what?)

The dissatisfaction is not with the platform but with the E3 show.  If you'll mosey over to Amazon you'll see the 360 rated with 3 and 1/2 stars and the Wii rated 4 and 1/2 stars.  (IMO This is the best way to measure the mass appeal and thoughts of the console).  Yes, the E3 show didn't have much red meat for the base, but that's not an indicator that the red meat does not exist.

Yep, the headline and primary apology referred to E3, but the apology also refers to the misunderstanding that Nintendo ignores core gamers. And we/they know that existed before E3. E3 was just the latest anecdote. So yes, there is dissatisfaction with the platform, or else there's no reason to believe this would have gotten blown up quite so much.

14
Wow, Nintendo going through the trouble of publicly apologizing in Forbes to only a few internet trolling dissatisfied gamers? Methinks dissatisfaction with the platform is slightly more real than some fans thought. Hi Deg. :)

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So this means they don't have any core games nearing the end of development at all then?

Shouldn't the "idea" of Animal Crossing keep you satisfied for the next 6 months until you play it for 10 minutes and get bored? There's no lineup gap. The mere idea of future games should quench your thirst plenty.

Silly gamers.

But seriously, it would be nice if Nintendo listened instead of telling us we should be "tremendously excited" about AC.

If Iwata is really honest about "get[ting] rid of that misunderstanding by any means", then he should be prepared to basically double the in-house development staff because seasonal/quarterly releases are not going to be enough to satisfy a hungry audience. The other option is to get the 3rd parties' A-teams moving on their platform for the first time in a decade.

But he's not, so he won't.

15
TalkBack / Re: Why Nintendo Hasn't Abandoned the Hardcore
« on: July 22, 2008, 03:42:42 PM »
I thought that was a pretty good article.

16
TalkBack / Re: Why Nintendo Hasn't Abandoned the Hardcore
« on: July 21, 2008, 10:01:48 AM »
Oh my god I can't believe it... some people are finally turning towards the issues I had with Nintendo for 2 years. If only they would have accepted my righteousness from the start, it would have saved us all from so much arguing. :)

Does Nintendo cater to both audiences? Yes. The problem is that Nintendo is just 1 company and the 3rd parties have not shown up to adequately complete the lineup with their AAA's. Therefore, it's within reason for some hardcore gamers to be tired of twiddling their thumbs in between the occasional releases that they care about.

It's not what Nintendo's doing. It's what they aren't doing. They can make casual games out the wazoo for all anybody really cares. The argument is they're not able to release enough hardcore games on their own to keep up with the demand.

If a casual gamer were to complain about the same thing (not enough Wii Sports/Wii Fit/Wii Whatever titles) then they very well could have a valid opinion as well too.

Point being, jack of all trades, master of none. Nintendo just isn't doing an exceptional job doing everything themselves in the face of lackadaisical 3rd party support. And people can only keep saying "They're coming. Wait for it. Wait for it. Wait for it" for so many years until they just have to accept that the counter opinion may have a point.

The other problem is that the vast majority of "hardcore" games have been sequels, many of which are just plain uninspired. Animal Crossing merely being the latest example. If you can call that a hardcore game.

Ultimately the onus is on Nintendo to manage their platform. 3rd parties haven't jumped on guns blazing, and so until Nintendo adequately manages it all, the debate has merit. Unfortunately for gamers, Nintendo isn't going to change because they are doing exactly what they want to do. Their platform is all about their IPs at their schedule.

17
TalkBack / Re: Nintendo Announces Wii MotionPlus
« on: July 15, 2008, 03:18:57 AM »
So in a nutshell, what we have is a device that can improve controller orientation (without line of sight to the censor bar). How many games that relied on the censor bar would have been better if we didn't have to have such perfect aim and could rely more on relative positioning instead? My short list is "almost all of them". :)

It seems like possibly one step closer to removing the need for the censor bar in future games and eventually Wii2. I'm all for that. And I think it's almost guaranteed they'll include it with games that need it, and possibly bundled with the system. Though if you need 4 of them, that could suck.

(For people asking about this improving older games, the answer would be no, not without some form of emulation hack from the wiimote and/or console which would be kinda hard.)

18
TalkBack / Re: Nintendo Announces Wii MotionPlus
« on: July 14, 2008, 01:22:12 PM »
Nice!

Such a small bugger, too. Hope they incorporate it into future Wiimotes.

19
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But then we've essentially abandoned the issue and said, "well it's subjective!" I mean, the same criticism can, and has, been levelled at the XBox 360.

I don't really think it's abandoned, there's just no benchmark that's going to resolve anything specific (as sort of demonstrated by anime's post). Acknowledgment is progress over some of the thickheadednesses that hasn't even accepted the existence of the debate before as it relates to Wii.


Also, nice post, anime. I feel very much the same way.

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Well, unless you can think of a better metric, which is what you're asking for, I think that metacritic is the most stable one we have at hand to measure game quality. In fact, it may even be biased against Nintendo since certain big sellers like Carnival Games and Wii Play and even Excite Truck do NOT reach 75 on that scale, and it's widely suspected that a lot of reviewers have difficulty reviewing Wii games.

If we want to move ahead on this topic, I think we have to draw a line in the sand, and metacritic is agreat place to start. And according to those metacritic figures based on exclusive games, the Wii is doing just fine in quality. In quantity it holds the lead. I wonder if we look at genres, whether the Wii might have a breadth in that too that would be healthy.

I dunno. It seems like there is some consensus showing that there is room for improvement. It's just a matter of varying degrees by which people are individually impacted. I don't think a statistical breakdown is going to resolve much beyond that. For example, if someone's not interested in sports or Zack and Wiki games (and why not, you silly fools?) then their inclusion on a list doesn't alleviate their impact. I think it's reasonably acceptable enough that there's acknowledgment of an issue, and based on tastes, its severity (if any effect) is flexible but real.

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Before I go I think the only system that you can truly argue that there were droughts on in the context of a TRUE drought (games hardly coming out at all) is the N64. Now there was a drought lol.

Oh gawd, if nothing else we agree those were teh hardc0r3 droughts. ;)

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I think you summed up your position perfectly, you don't like the games out and since they don't please YOU, then support must be lacking. People (Not sure if you were in this group or not) were dooming Wii before it came out, and turns out they had no idea what you were talking about. Nintendo has been doing great, and so have 3rd parties who have actually took time to actually create games for Wii (Capcom, EA, Ubisoft to name a couple). Is it perfect? No but things are getting better, we are finally starting to see people like High Voltage, EA, and THQ start to take more risks with Wii with games like Conduit, Boom Blox (Oh noes, one of those casual games how horrendous), and Deadly Creatures.

Well we can swing that pendulum either way -- if you are satisfied, then there's not a drought, etc etc. ad infinitum. As you mentioned, droughts are relative. But anyway, I personally didn't doom the Wii, but I did say "show me the money" and thus ensued a moving benchmark of wait for this or that event, and using titles like Red Steel as proof of perpetual AAA title support. When that didn't pan out, they moved on to the safest and only other future likely-AAA titles they knew of including Mario and SSB that were still a year-plus away. One couldn't have a valid point because [insert future titles and events here] was coming. The answer was always around the corner. Apparently still is. :)

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Now I will give you a point, many of us were wrong when it came to what to expect from 3rd Parties. I personally thought we were going to see a bit more risk being taken at this level, though that does not mean I am not pleased at all with the situation because there have been some surprisingly great Wii games (And it isn't just my opinion) from 3rd parties. Is it slower than I would like? Sure. Am I a bit disappointed? Yep, to a degree. Am I completely unsatisfied? Heck no because there have been pleasing games released by 3rd parties!

Ahhhhhhh. Finally. Sweet smell if validation. Such a rarity here.  :P

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Wii Ware is also showing extreme promise for more traditional and "hardcore" experiences but you don't even mention that. I'm sorry that you cannot see that the 3rd party situation is and HAS been improving over the last year and a half, especially over GC, but it is the truth. Now will we be seeing more traditional, ground-up, games for Wii from Third Parties? Well I have no idea, but that does not make the casual games any less valuable because they don't satisfy BigJim. It is a fascinating situation and it is ridiculous to start stating the sky is falling when the Wii and its concept are young.

I didn't say the sky was falling or anything bad about casual games. You've kinda run off with a false assumption there. I'm looking forward to Wii Ware, no doubt about it. I'm not banking on them to fill X-month-long gaps since so little is known about it, but anything is *some* help. I am jazzed about the possibilities, but we can't play possibilities. So yeah, it boils down to just another "wait for" talking point with a nebulous pending outcome. That record's been playing for the last 1.5 years. Heh.

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Please look at the DS as a reference to how long it takes for 3rd Parties to actually start taking risks, it took close to 2 years before it got any substantial support. Now to be clear, I do NOT think the 3rd Party situation is perfect, but I think putting most of the blame on Nintendo is silly. It is kind of funny, perhaps the biggest budget title on Wii, Red Steel, showed right off the bat how 3rd parties can be successful. That was a game that Nintendo worked with Ubisoft on as well. Now who's fault is it really to not take a second jump? Both a 3rd Party AND Nintendo did their job, but 3rd parties still floundered in indecision and crappy ports.

D'oh! Red Steel again! :) All I can say again is that this is a decade-plus-long problem. If you think that the clock should be "reset" because the DS and Wii are so different, we just disagree. I don't know who gets the majority of the blame for the issue, I just said Nintendo gets plenty. Additionally, ultimately the onus is on them to rectify it, one way or another, regardless of how it's divided up.

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Hey! Don't forget about my post! This is specifically talking about console exclusives, but in terms of quality exclusives the Wii is right there with the XBox 360 for this time in its life cycle. Shocking I know.

Oh I didn't mean to forget you Kairon. The results seem kinda ho-hum across the board. LOL. A 75 rating is a bit subjective to them. I didn't count the number of 80+ rated titles (my own equally useless subjective benchmark for a flawed rating system) but I'll dig around when I get a chance. But I don't think any particular tastes are well accounted for, unless maybe if you're an FPS fan with an Xbox. (just a generalization since I didn't look yet.) It's possibly problematic across the board.

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Actually it just shows how stubborn people like you and Ian can be.

Oh, I'm being grouped now. Awesome. :) Ironically, the response from the start to "people like Ian and I" has been, "you're so impatient. wait for E3, wait for TGS, wait for GDC, wait for DICE, wait for [vague] 2008 then you will totally see, etc" and one by one not a whole lot of results seemed to pan out. About a year and a half later, the line has been re-drawn enough times that perhaps it's time that the people that insisted on drawing and redrawing it reflect a little on the labels they have been quick to issue all the while. I digress.

Running off lists of games we personally like is easy. I can do the same, but it unfortunately has gaping holes between their releases. Anecdotal lists don't prove anything either way, including stubbornness, when there has always been cash in hand waiting to be spent. The 3rd party situation can be fluffed up any way desired, lists or not, but it won't change that there are issues.

I am aware that wanting more AAA games (from all parties) to fill gaps is controversial and evidently worthy of argument, but consumers are allowed to be demanding. As for adaptability, that's not the consumer's problem either (other than being handed the results).

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Yikes, the fact that this is still even a debate 1.5 years into the cycle demonstrates those that "whined" back then had a point, much to apologists' dismay.

Nintendo technically does support both types of audiences. They actually decided to become a jack of all trades and master of none a couple years before Wii came out. So both audiences have customers that twiddle their thumbs until something they really want comes to market.

Substandard 3rd party support is not a new phenomena resulting from the Wii. Nintendo hasn't been strong on 3rd party support for 3 cycles. At some point one needs to stop blaming everybody except Nintendo for that decade-plus of skimpy performance. If Nintendo can't or chooses not to advance 3rd party relations in all that time, even with a market-leading console, then plenty of blame rests with them if they don't adequately fill the gaps.

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I really don't understand why everyone is just throwing around the same words and phrases that Nintendo does since they sling as much BS as any other company in the industry.

It's a lot like Apple fans, no? There's an answer for everything.

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General Chat / Re: Is it over?
« on: February 17, 2008, 05:07:09 PM »
Not just Netflix and Wal-mart, but Best Buy also. It's definitely done.

I'm glad there's winner... if just to shut up all the argumentative geeks. ;) On the downside there will be less pressure to reduce player prices now.

Now if only more movies would use two-layered discs rather than short-change us with single-layer, 20 mbps video.

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