Author Topic: The Legend of Zelda: Skyward Sword  (Read 614157 times)

0 Members and 1 Guest are viewing this topic.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1625 on: September 26, 2011, 10:26:32 PM »
I am going to go out on a limb here and make a prediction that Skyward Sword will earn a perfect score from Famitsu.
Please follow me on Twitter at: Kytim89.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1626 on: September 26, 2011, 10:33:15 PM »
I am going to go out on a limb here and make a prediction that Skyward Sword will earn a perfect score from Famitsu.

Flip a coin.  If it lands on a side, then a AAA Japanese game gets a high review score from Famitsu.
There was a Signature here. It's gone now.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1627 on: September 26, 2011, 11:50:05 PM »
Ocarina and Wind Waker have both gotten perfect scores from that magazine while all the other games in the series have come close to achieving it. It seems overdue and from the quality that I have seen so far Skyward Sword would most likely earn it.
Please follow me on Twitter at: Kytim89.

Offline Stogi

  • The Stratos You Should All Try To Be Like
  • Score: 18
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1628 on: September 27, 2011, 01:11:20 AM »
I agree with wanting to be surprised. I was really surprised to find the top item in TP as well as the awesome ball n' chain.

Best surprise though? Snowboarding. I did not see that coming.
black fairy tales are better at sports

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1629 on: September 27, 2011, 10:31:04 AM »
I agree with wanting to be surprised. I was really surprised to find the top item in TP as well as the awesome Snowboarding.

Best surprise though? Ball n' Chain, I did not see that coming.
Post corrected.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1630 on: September 28, 2011, 04:45:44 AM »
I've played the demo enough times to tell you this:

Cons:
1. The demo dungeon is terrible. It is slow, boring, and too hard. Should have done something linear instead.
2. The sword controls are not that great. At all. Don't get your hopes up.
3. Art style on demo boss, wtf.
4. Doesn't do too much different from TP D:

Pros:
1. Looks good.
2. New Zelda.
3. Interesting story that has a cool spot in the time line.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1631 on: September 28, 2011, 11:19:27 AM »
I've played the demo enough times to tell you this:

Cons:
1. The demo dungeon is terrible. It is slow, boring, and too hard. Should have done something linear instead.
2. The sword controls are not that great. At all. Don't get your hopes up.
3. Art style on demo boss, wtf.
4. Doesn't do too much different from TP D:

Every single impression on the game has said the controls are great.  You are the only person on the internet who says the controls aren't.  So either you played with a broken controller, or are a troll who's just making sh!t up because you never played the damn game.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1632 on: September 28, 2011, 12:04:39 PM »
I've played the demo enough times to tell you this:

Cons:
1. The demo dungeon is terrible. It is slow, boring, and too hard. Should have done something linear instead.
2. The sword controls are not that great. At all. Don't get your hopes up.
3. Art style on demo boss, wtf.
4. Doesn't do too much different from TP D:

Pros:
1. Looks good.
2. New Zelda.
3. Interesting story that has a cool spot in the time line.

I played at E3 year before last and then again at this past Comicon. I must have sat in Nintendo's booth for about 5 hours total on 1 day and another 5 on the second day. I played so much Zelda and I really felt like I figured out the sword controls, only thing I really didn't like was stabbing. But I thought the controls worked great.
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1633 on: September 28, 2011, 12:41:27 PM »
I'm going towards the Sensor bar was stabbing.  Nothing on any of the motion controls that go towards the screen really work that great.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1634 on: September 28, 2011, 01:40:21 PM »
I've played the demo enough times to tell you this:

Cons:
1. The demo dungeon is terrible. It is slow, boring, and too hard. Should have done something linear instead.
2. The sword controls are not that great. At all. Don't get your hopes up.
3. Art style on demo boss, wtf.
4. Doesn't do too much different from TP D:

Every single impression on the game has said the controls are great.  You are the only person on the internet who says the controls aren't.  So either you played with a broken controller, or are a troll who's just making sh!t up because you never played the damn game.

I think I'd be the longest running troll on here besides maybe Rabicle and Pro then.

Let's go with this, the controls are NOT intuitive?  The controls are definitely not GREAT. I watched countless persons try to play the game and fail/frustration trying complete the demo boss. Half the time they'd fall back on the Wii Sports style wrist flicks. That demo boss is terrible.

Troll my ass, GTFO, I've been here to long to be called that.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1635 on: September 28, 2011, 02:34:14 PM »
So the cycle continues.

I doubt any 1 to 1 is going to be that great.  I did fencing for a bit and never got good.  I'm not going to be instantly good in a game.  Not going to happen.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline bustin98

  • Bustin' out kids
  • Score: 30
    • View Profile
    • Web Design Web Hosting Computer Sales and Service
Re: The Legend of Zelda: Skyward Sword
« Reply #1636 on: September 28, 2011, 02:52:25 PM »
I read that the boss requires you to feign your attacks, if its the one you are referring to. Start to attack from the top, then switch to the side. And vice versa.

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
New details/spoilers
« Reply #1637 on: September 28, 2011, 06:27:13 PM »
I only read a couple things, not really that interesting. Still avoid everything except for this if you don't like little tidbits, that means you Mop it Up. You can make the HUD almost perfectly clean!


From Nintendo Power to Gonintendo.


http://www.gonintendo.com/?mode=viewstory&id=162376


- Ghirahim seeks to revive his master.
- The headmaster of the Knight Academy Link goes to is named Gaepora.
- Gaepora is Zelda's father.
- Gaepora laugh like this "Hoo hoo hoo", which seems Owl like.
- Zelda wakes up Link one morning to show him her dress for the Bird Riders ceremony.
- Noticing how lazy Link is about his flying training, Zelda pushes him off the edge of Skyloft.
- During the "date" after the competition, Zelda is trying to tell something to Link she's been meaning to tell him for a long time, but is interrupted by a tornado.
- Link has nightmares of the black creature that shallows Zelda.
- During the attack of said creature, Link is saved by his bird, which are called Loftwings.
- Fi appears in Skyloft after the attack and Link chases her all around Skyloft to the Goddess Statue.
- The Sheikhas Stones are back.
- The Eldin Volcano's dungeon is NOT the Fire Temple, it's the EARTH Temple.
- The bullies are named Groose, Cawlin and Stritch. Groose, the red-haired one, has a big crush on Zelda.
- Other characters includes Pipit, a senior student and bird expert. And Fledge, a nice guy but kind of a wimp.


Gameplay details:

- Night/Day transition does not occur in real-time. Link must go to bed and choose to get up at night or at day.
- Monster appear during the night. Cats become aggressive.
- The HUD is customization. Standard, Light and Pro. Standard shows the full controller overlay and button functions, Light only the buttons and Pro is almost completely clean.
- The only way to save your game is with the birds statues. They are pretty much everywhere, including mid-dungeon and right before boss rooms.
- Skyward Sword's official name is the "Goddess Sword"
- Link has multiple premonitions involving the strange pointy-toothed creature seen gobbling Zelda up in the original E3 2011 trailer
- Skyloft has a full-blown residential quarter, a bazaar, the plaza, a bath house and more
- knock background objects over
- the treasure cubes we've seen in footage are called "Goddess Cubes"
- the sword beam is referred to as the "Skyward Strike"
- From the sky, you can return to any activated Save Statue on the surface.
- Scaldera's official name is the "Pyroclastic Fiend Scaldera"
- Link has to raid a Bokoblin camp to rid Eldin Volcano of their presence once he arrives there
- earn the Digging Gloves and Bomb Bag from the Mogma as thanks for his help
- the Sheikah-like character from the recent trailer is very "ninja-like"
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline MegaByte

  • NWR Staff... Can't win trivia
  • NWR Staff Pro
  • Score: 31337
    • View Profile
    • Konfiskated Teknologies Network
Re: The Legend of Zelda: Skyward Sword
« Reply #1638 on: September 28, 2011, 06:34:03 PM »
I'm going towards the Sensor bar was stabbing.  Nothing on any of the motion controls that go towards the screen really work that great.
The game doesn't even use the sensor bar... which is a problem.
Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1639 on: September 28, 2011, 07:07:59 PM »
This game doesn't use the sensor bar whatsoever? That's a little strange, the pointing worked well for some items in Twilight Princess so I would have thought they would continue that in this game.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1640 on: September 28, 2011, 07:15:56 PM »
This game doesn't use the sensor bar whatsoever? That's a little strange, the pointing worked well for some items in Twilight Princess so I would have thought they would continue that in this game.

Indeed.  I rather enjoyed using the pointer-based bow controls in Twilight Princess.  Actually, that's just about the only aspect of the Wii Remote-related control I liked in the Wii version of TP.
There was a Signature here. It's gone now.

Offline MegaByte

  • NWR Staff... Can't win trivia
  • NWR Staff Pro
  • Score: 31337
    • View Profile
    • Konfiskated Teknologies Network
Re: The Legend of Zelda: Skyward Sword
« Reply #1641 on: September 28, 2011, 07:23:48 PM »
It tries to emulate pointing using Motion Plus, which it really isn't good enough for... in my experience, it went off calibration very easily, though it could have been a defective controller. In any case, it's dumb not to use all input information you have available.
Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Opening is very strong!
« Reply #1642 on: September 29, 2011, 12:22:18 PM »

From IGN and super spoiler free! It's a way to get hyped without knowing anything! I encourage all to read it.
Entire article here. I suggest not reading it. I didn't.
http://wii.ign.com/articles/119/1197148p1.html

Quote
Twilight Princess isn't a bad game by any means, but its opening hours, which largely focus on acclimating players to Link's new adventure, force you into mindless tasks that ultimately have no application in the large adventure that follows. The Legend of Zelda Skyward Sword doesn't suffer from that problem to nearly the same degree.

The game's designers seemed to focus on making sure the plot continuously moved, and avoided getting tied down in lengthy tasks that have little bearing on the story. Those interested in exploring the island of Skyloft could no doubt spend far more time checking out every corner of - BLANK - But that's the beauty of this game's design. It seems more aware that some players will know what they're doing, and seems interested in allowing players to play a bit more to their style rather than to the game's specific demands.


Very promising! I think Ian will be happy to read this.
« Last Edit: September 29, 2011, 12:25:46 PM by Caterkiller »
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline King of Twitch

  • twitch.tv/zapr2k i live for this
  • Score: 141
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1643 on: October 01, 2011, 06:27:17 PM »
Best news I have heard about this game. Thanks for posting Caterkiller.
"I deem his stream to be supreme and highly esteem his Fortnite team!" - The Doritos Pope and his Mountain Dew Crew.

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1644 on: October 01, 2011, 09:08:39 PM »
Finally someone cares!

If this game is as good as Miyamoto makes it sound, does anyone think they would drop wiimote sword control in the future for the tablet?
Nintendo players and One Piece readers, just better people.

RomanceDawn

Offline nickmitch

  • You can edit these yourself now?!
  • Score: 82
    • View Profile
    • FACEBOOK!
Re: The Legend of Zelda: Skyward Sword
« Reply #1645 on: October 01, 2011, 09:16:20 PM »
Only if they can come up with some good mechanics for the uPad.
TVman is dead. I killed him and took his posts.

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1646 on: October 01, 2011, 10:13:42 PM »
Finally someone cares!

If this game is as good as Miyamoto makes it sound, does anyone think they would drop wiimote sword control in the future for the tablet?

Probably not considering it looks like Nintendo will still be using the Wiimote to play Wii U games.  The E3 trailer makes it look like people will still have to use Wiimotes to play multiplayer games since they'll only be one tablet per console.  Since Wiimotes will still be an important part of the Wii U, having the Wii U Zelda still played with Motion + is very possible.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: The Legend of Zelda: Skyward Sword
« Reply #1647 on: October 01, 2011, 11:16:18 PM »
Considering Nintendo went out of their way to put a 6 inch screen on their new controller and advertised the hell out of being able to stream the entire game onto the controller, I can't imagine them ignoring the new controller. There's 3 possible control modes: Motion Plus, tablet controller as the screen, and a DS-like mode with the tablet controller as a second screen as in Ocarina of Time 3D.

Offline Sarail

  • That Starlink makes me wet.
  • Score: 10
    • View Profile
    • Sarail's Safe Haven
Re: The Legend of Zelda: Skyward Sword
« Reply #1648 on: October 01, 2011, 11:53:15 PM »
I'd definitely prefer to play the next Zelda after Skyward Sword using the Wii U/Stream controller. Get back to basics, and put that blasted sword back in his left hand. :)
I like Nintendo more than j00!
Jet. Force. Gemini. 'Nuff said.
Muh Backloggery!

Offline MegaByte

  • NWR Staff... Can't win trivia
  • NWR Staff Pro
  • Score: 31337
    • View Profile
    • Konfiskated Teknologies Network
Re: The Legend of Zelda: Skyward Sword
« Reply #1649 on: October 02, 2011, 12:24:46 AM »
Tingle Tuner 2.0
Aaron Kaluszka
Contributing Editor, Nintendo World Report