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Originally posted by: Link_
I will make this short.
in the last gen wars the clear winner was the ps2,regardless of its "inferior" hardware,as always its all about the games.the xbox and gamecube went head to head for an almost tie,with the xbox winning by a small margin.so the 2 "superior machines" loss.
but here is a fact.when you compare the ps2 to GC or xbox the diference its notable but not outstanding.examples.soul calibur 2,the splinter cell series,metal gear solid series and so on,thats because the technical specs from each console are not too separate,xbox 700 processor 64 ram,GC 485 processor 24 ram,ps2 300 processor 32 ram.
to the point.
in this next gen wars we see that nintendo took the gameplay over graphics aproach,but i think the wii specs are too weak compared to the competition.that means that we can see a good game play well on the xbox and the ps2,but not potentially on the ps3 or 360 to play on wii,examples far cry,call of duty.this games look way too crappy on the wii,and this is just the beggining,as well as the wii development improves so the ps3 and 360's.
the point i see is that maybe third parties would dump wii in the long run for the "more powerfull machines".
i think if nintendo at least got a 1ghz processor and 256 ram,that would do as a last gen ps2 compared to the competition,the way i see is that the wii stand as a nintendo 64 compared to a ps2 and xbox.
by the way this is not a nintendo bashing thread,im a nintendo fan since i can remember.
later dudes.
Well the Gamecube had a total of 40mbs of RAM (24MB main, 16MB Auxilary), but thats not why I'm responding to your post. The reason most Wii games look like Cube games is because they are. A lot of company's just took GC titles and brought them over to the Wii with motion control. In Ubisoft's case everything thing they've released on the Wii is horribly rushed or a GC game with tacked on controls. Far Cry for Wii would be terrible looking for a Dreamcast game. I swear Far Cry for Wii began development 3 months ago. I mean there just isnt an excuse for a game to look that horrible. I mean honestly the only game that looks like it may have been developed with the Wii in mind from the beginning is Excite Truck.
I think the fact that the Wii is powered by an upgraded Gamecube chipset is going to allow a lot of lazy developers to continue to use current gen graphics engines for Wii. I seriously doubt you'll see EA develop all new graphics engines for their Wii titles. Ubisoft has severly disappointed me with their shovelware. Sadly most developers never even took at vantage of the GC chipset so we are going to end up with a lof PS2 port based game engines.
Unfortunately that means Wii owners are going to end up with a lot shoddy, cash in, shovelwave titles with a PS2 (or worse) level of graphic detail. The only good thing I can see coming from this is that the Wii will get a lot more game titles overall. So when you see a game that looks and plays head and shoulders above the rest. Buy it. Support developers that actually develop games that not only take advantage of the Wii-mote but he improved hardware as well. At the absolute worst, Wii titles should look like RE4, MP2, Chronicles of Riddick (Xbox), Halo 2 (Xbox), etc.
Lets hope the better than expected Wii sales will prompt developers to actually put some work into their Wii titles. Although I know it won't be read by them, I will say it anyway. Ubisoft, I know you all are desperate to make money to stave off an EA hostile takeover. That said, resorting to EA style rush job ports isn't the way to do it. I much rather have played Red Steel in February and Far Cry in June if would have meant you guys actually finished the games.