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Messages - lolmonade

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Reader Reviews / Re: Rate The Last Game You Played
« on: January 15, 2011, 01:21:34 AM »
Infamous (PS3)

It's strange when two games launch roughly at the same time and yet feel so remarkable the same--I'm talking about Prototype.  Both games are open world action game where you'll placed in a town during some freak accident and have to clean up the town with new found powers. 

The story isn't going win any awards, you'll some "chosen" hero/villain out to find out who set him up as a human bomb.  You'll have to make a few choices along the way, good vrs evil, which helps you unlock new ablities--BTW:  why do all the evil ones kick major ass vrs the goodie-to-shoes? 

The gameplay is a hit or miss, exploring the town and collecting blast shards is kinda boring because there's little to distract you.  Once in a blue moon something happens, mostly news bulletins, but most of the time it's just the normal--group of thugs are attacking you--kill them and move on.  Could have used more variety IMO.  While it had sidemissions and a few pop-up ones you'll never find them to exciting.

Combat is the one saving grace in this game.  You'll get new abilities just at the right time when the old oles were getting a bit to stale.  You'll even get to throw in a few cool combos like air blasting a guy off a roof and then shooting him down like a clay pigion or crushing them by tossing a car atop of them.  I have to say I enjoyed the combat quite a bit minus the fact that you'll want to be the baddie because he gets all the good abilities.
I give this one an

I think that's a fair grade.  I loved this game, and spent several hours just exploring the city, but your complaints are spot on.  I guess I was just able to overlook those flaws moreso than you.

Did you play Prototype?  How was that in comparison?

Voted for Hotel Dusk out of curiosity because the art style intrigues me, and the gameplay looks like it might be a more fleshed out version of Ace Attorney's non-courtroom sections.  From the comments so far, it looks like it'll be beat either by WarioLand or Ogre Battle.

I'd be OK with either of those options as well, because they're both critically acclaimed games that I haven't played yet.

Reader Reviews / Re: Rate The Last Game You Played
« on: January 13, 2011, 01:15:52 AM »
One Chance - Flash game on Newgrounds. 

This is a game that has gotten a lot of news coverage due to a unique game mechanic: You are only allowed to play the game once (unless you use a work-around solution).  The synopsis is that you are a doctor that found a cure for cancer, but the following day, you find that the vaccination is too powerful, and destroys all cells.  You are then given this cryptic message:

The game then continues on a day-by-day basis, allowing you to make choices on how you are going to spend the remaining 6 days on Earth.  This game's strengths and weaknesses are the same as Heavy Rain: gives you the impression of freedom of choice, but they are usually binary choices that will drastically change the end of the game. 

Two things this game has over Heavy Rain:

1)  Each choice you make matters - In Heavy Rain, too many times I found that only about 1/4th of the actions you made make a sincere effect on the outcome of the story.  In this game, every choice you make will impact the outcome of the game.  This is most likely due to the limited amount of choices you are given throughout the game, though.

2)  Length - While I loved Heavy Rain, I couldn't bring myself to play it too many times due to the repetitiveness of each segment after you've beaten it once.  With One Chance, it's only a 10-15 min game, and is condensed to the point where you shouldn't get bored with playing it.

Graphics are 8 bit style with large sprites.  Nothing to write home about.  The music fits the game well, although a bit repetitive.

While not groundbreaking material, it is an enjoyable 15 mins, and I do encourage anyone to try it.

TalkBack / Re: Super Mario All-Stars Review
« on: December 18, 2010, 02:26:12 PM »
Ah.  My point was that this title is going to sell, regardless.  In fact, I'd say Nintendo is going to make more money off this no-frills release at $30 than they would have if they had redesigned the individual titles and sold the collection at $50.  So why bother to redesign everything?  If nothing else, they can sell the All-Stars version today, then redesign them tomorrow - and sell them twice (doesn't that sound very Nintendo-like?).
Certainly, it would sell regardless. However, I believe Nintendo would have made more money by remaking each game and selling at $50. For simplicity's sake, let's say the game sells 1 million copies, that's $20 million dollars. Re-selling costs Nintendo $0, but remaking the game wouldn't cost anywhere near $20 million. After recouping development costs, everything else is pure profit. Also, consider that more people would have likely bought an upgraded All-Stars since that seems to be the major deterrent for most people who didn't buy Super Mario All-Stars on Wii.

Still, you're right. Nintendo will likely remake them again at some point, probably next generation so they can all it Super Mario Collection HD. I just hope they'd consider remaking every 2D Mario.

I think penny arcade sums up pretty clearly who Nintendo is catering to when releasing this edition.
Jokes aside, I see the release being more geared towards kids and new gamers.  Think about it this way: Many parents are uninformed, and go with what they know.  They know the Wii because of the co-workers who rave about wii sports, so they buy it thinking it could be a family activity.  Then once they grow tired of that game, they might buy the old mario game collection because they know it's safe for their kids to play and it's also cheap (compared to typical retail prices).  Most parents also might not bother with any internet connectivity on their Wii, so they may not know of the shop channel, or would prefer physical formats.
Nintendo knows their business better than anyone.  If they can get young people to become Nintendo loyalists, then they will be able to keep them coming for at least another console generation (hey, it worked on me and I assume other people on this site), and what better ambassador than the fantastic original collection of mario games for the NES?

It looks like I'll have to get Monster Hunter Tri a try. 
On an unrelated note.  What's with this score thing?  I see my score is a "-1".  What does this mean?

Hello lolmonade.
Welcome to the site.

What types of games do you like and what games have you picked up this year?

Hey, thanks.

Genre-wise, My preferences are usually fighting games, action/adventure, platforming, or anything that provides a fun, new experience (Heavy Rain being the last game that made me feel was unique).

I've purchased several games this year, but due to finishing up my graduate degree, haven't been able to play through several of them, so I'll just mention a few I've had a chance to play:

Kirby's Epic Yarn - This game is just bursting with charm.  Between the fun storybook narrative, simple to play and challenging to perfect level difficulty, and completely unique art style, this is one of my contenders for game of the year.  Also commendable for how they took out the main function of every other Kirby game (eating enemies to gain their powers) and made it still feel like a Kirby game.

Heavy Rain - Glorified Quick-Time Event simulator comments aside, it accomplished reeling me in to play through it a few times to see what the outcomes were.  Wasn't quite worth retail price, and isn't a leap forward for storytelling in general, but was a step in the right direction for video game narrative and multiple ending stories

Super Street Fighter IV - This is what should have been released in the first place.  I fear the cycle is going to repeat itself with Capcom releasing yearly updated games with small tweaks & features, further dividing the online community.

Super Mario All Stars Wii - Never owned a copy, and preferred getting these games on a disc than VC.  Good times with my wife, but wish it would have been $5 cheaper for what was in there.

Legend of Zelda: Spirit Tracks - Played about 5 hours worth.  I enjoy the deviation from the console versions in terms of story and premise, but feel like something was lost in translation gameplay wise.  It seems too easy, for the lack of a better word (maybe I'm just too early in the game).  I'm also not the biggest fan of touch screen combat.  I wish it was more like Chrono Trigger DS with touch screen menu & maps at the bottom, and ability to use buttons, or at least an option to do so. 

Demon's Souls - I haven't been more aggravated by a game since Super Ghouls N Ghosts, but I'm a glutton for punishment so I can't help but love both games, and it's very rewarding to finally finish a boss after such a lengthy trial & error process.  I haven't yet figured out the RPG elements and what each stat does though.

Games I'm looking forward to playing: Dragon Quest IX, Super Mario Galaxy 2, Donkey Kong Country Returns, Legend of Zelda: Phantom Hourglass, Mario & Luigi: Bowser's Inside Story

Any suggestions of other games to be on the lookout for?

Hey all,

Been registered for a month or so, but haven't posted until tonight.  Got introduced to Radio Free Nintendo by an old co-worker, was my first podcast and so far still my favorite (for video game discussion at least) .  Everything else I've heard so far sounds like people being paid by their respective company, or apologists for bad gameplay.

Anyway, I look forward to being a more active member within the next coming months.  Seems like a cool community here.

Reader Reviews / Re: Rate The Last Game You Played
« on: December 18, 2010, 02:04:48 AM »
Super Mario All Stars 25th Anniversary Edition - 7 out of 10 for new owners, 4/10 for anyone who owns any of these games already.

Everyone knows the drill by now.  I purchased this version because I grew up playing the Mario All-Stars versions of Mario 1-3 (cousins owned them, I was a Sega Genesis kid), and this is the first chance I've gotten to own those copies. 

The extra CD & booklet are still factory sealed, which should give you an indication as to how much worth I give those, so I'm essentially paying $10 extra over the VC releases for the updated graphics and the ability to own it on a disc.  Since my Wii seems to be on its way out (disc read errors left & right and other problems), it makes the extra $10 digestible, but I can't say it doesn't leave a bad aftertaste.

My complaint is the same as everyone else who has rated the game:  Why the hell couldn't they have added more games to the list.  Sega at least did one thing right in the past 10 years: include a ton of value in their Sonic Mega Collection (Also see the Legend of Zelda Collectors Edition).  If they would have added that much value in this re-release, and added say Super Mario World, Yoshi's Island, Super Mario Land Games, and possibly 1 or 2 3D games, I would have easily paid full retail price.

Even as someone who didn't own any of these games, it's still a toss-up as to whether I'm getting value out of my purchase, but they're still great games.  I can't see any scenario to buy this if you already own the games other than if you're a collector nut.

TalkBack / Re: Super Mario All-Stars Review
« on: December 17, 2010, 11:35:33 PM »
I would love to have Super Mario All-Stars on my Wii. I would not love to pay $30 for it and put in a disc every time.

Agree with the price.  I would not want to pay for VC games and then have to re-buy them if the wii breaks beyond repair.

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