Also I still can't get over the fact you said Galaxy could be done on GC. I don't recall any GC game looking nearly as great as Galaxy which even rivaled some of the early generation 360 games. Heck some of the bosses looked CGI.
I took back what I said about Mario Galaxy. I was so engrossed by the gameplay that the graphics didn't really leave an impression on me, so after I thought about it some I remembered some details about it that couldn't have been done on GameCube.
I think I need to play Galaxy again as I'm sure there are some details I overlooked the first time.
If you want pretty HD graphics get a Xbox 360/PS3.
I don't really care that much about graphics in the technical sense, otherwise I wouldn't have a Wii (and only a Wii). I guess I may be giving that impression by complaining about the lack of a significant hardware upgrade, but, well... it is still something I would have liked to see. Style over specs is what I appreciate though; I don't care how many people knock games like Paper Mario or The Wind Waker, such people are blinded to the beauty of those games.
The thing is, games which don't use the features of Wii are basically the same as GameCube games. Take Super Smash Brothers Brawl as an example: doesn't use Miis, doesn't use the Wii controller's features at all. Besides the online play, it would have been no different as a GameCube game, save maybe a few slight decreases in graphics. This is a game which could have benefited from better hardware.
I realize the Wii has many components but I still think Nintendo could have made a more significant hardware upgrade without breaking the bank. They make most of their profits on game sales so don't tell me they can't afford it. They might have taken a slight loss at first but by now they'd be making a little profit on it, especially since they have no need to lower the price and probably won't for a while. It's also the long term I worry about. Have we seen the best graphics the Wii can do in Mario Galaxy? Where can Wii go from here?