Author Topic: Give me Mario Kart or give me death  (Read 141044 times)

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Offline KrazyJ1098

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Give me Mario Kart or give me death
« Reply #25 on: February 27, 2003, 06:19:49 PM »
Quote

Originally posted by: Boffo
Mario Kart will be at E3

http://www.ningc.com/news.php?article=2085


thats what miyamoto said in his interview in europe.
"like a rock, like a planet,
like a f***ing atom bomb!!
i remain unpreterbed by the joy and the madness that i encounter every where i turn,
i've seen it all along
in books and magazines,
like a twitch before dying,
like a pornographic sea.
theres a flower behind the window,

Offline Super Mekman

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Give me Mario Kart or give me death
« Reply #26 on: February 28, 2003, 04:11:54 AM »
Ugh!! I'm definately one of those peolpe who hate Mario Party. A very slow board game, it couldn't hold me or any one of my sib's interest long enough to earn the mini games.

I've been looking forward to the new Mario Kart though ever since I downloaded the short and unrevealing demo clip of the game.

All I want is Mario Kart in full 3D and that's what I'll be getting.

Amen!

Offline Boffo

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Give me Mario Kart or give me death
« Reply #27 on: March 01, 2003, 04:45:30 PM »
Mario Kart Developments, Interview with Shigeru Miyamoto

http://gamespot.com/gamespot/stories/news/0,10870,2911878-3,00.html

about halfway down

Offline Bill Aurion

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Give me Mario Kart or give me death
« Reply #28 on: March 01, 2003, 04:58:28 PM »
it really makes you think about this new innovation that will be in the game
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mario

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Give me Mario Kart or give me death
« Reply #29 on: March 02, 2003, 12:35:38 AM »
OMG, Mario Kart GCN will be the first Mario Kart game on Gamecube! TEH INNOVATIVE!

Offline Fuego

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Give me Mario Kart or give me death
« Reply #30 on: March 04, 2003, 01:30:24 PM »
Mario Kart LAN...oh my, just by reading this thread-it seems like it could practically compare to Halo (yes, it may be a stretch) lol

I just hope they give a release date soon!!, it would make my anxiety go down a lil at least, haha :-)

Offline babble

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Give me Mario Kart or give me death
« Reply #31 on: March 04, 2003, 02:38:31 PM »
I don't care if MK is online. But, LAN that would be just great!!!!

Gimme!
All consoles are great, but not all games.

Offline JSR

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Give me Mario Kart or give me death
« Reply #32 on: March 04, 2003, 03:55:33 PM »
Hmm… Miyamoto said that Mario Kart is too revolutionary to show, he laughed about a LAN games question and he doesn’t think (yet) online games will work. So… maybe Mario Kart will be a LAN game! I know people have said this already, but it all adds up. Even if Mario Kart isn’t LAN I’m still really looking forward to it!  
It's Random and It's Nintendo - Random Nintendo

Offline Boffo

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Give me Mario Kart or give me death
« Reply #33 on: March 04, 2003, 07:42:03 PM »
A friend of mine pointed this out to me...

Wouldn't it be interesting to be able to save a profile that you could load immediately. It could keep your stats like it saves wins and losses and maybe even have awards. Kind of like Timesplitters 2. After every race it would show a few awards depending on how you raced.

Examples:
1. "maniac driver award"
2. "most dishonourable" winning at the last minute
3. "thief"

And also keep score of the number of each item that you could look at in options..statistics or something.

Examples:
1. number of shells fired - when you get 5000 or some ridiculous number you get a Shell Shocker award or something
2. number of lightnings
3. number of stars

etc. etc.

If you've ever played Timesplitters 2 you'll know exactly what i'm talking about.

Offline CrYpTiC

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Mario Kart Discussion
« Reply #34 on: March 05, 2003, 07:28:05 AM »
Everyone loves Mario Kart. All my friends with N64 have it and we play multi player a bunch. Even my sister loves Mario Kart. You can't really screw up the game play, so lets hope for some excellent graphics and bad ass environments. Hopefully over 50 levels so you have something to do, and hopefully a BUNCH of characters. This is who I hope to see:

Mario
Luigi
Princess
Toad
Bowser
Wario
Sonic
Knuckles
Yoshi

Then Hidden Characters
Tails
Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not)
Koopa Troopa
Baby Bowser
White Yoshi (Maybe the fastest guy in the game but very hard to control, he looks cool too with sunglases )
Wart (that would come out of nowhere)
Shyguy

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Offline Bill Aurion

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Mario Kart Discussion
« Reply #35 on: March 05, 2003, 07:49:15 AM »
new characters shouldnt be an issue...i only want two more characters...one HAS to be Koopa Troopa(of course ), and a NINTENDO character for the other...none of this sonic crap (and no waluigi )
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline EL Pollo DIablos

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« Reply #36 on: March 05, 2003, 08:53:17 AM »

Quote

Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not


Why not, DK is a character from Nintedno and did u see rare working on Mario Kart??
Then there isyouranswer.
But I was thinking about online...
I just realised that it will be veryveyr veryhard to win.
Everyone shooting shields and lightning and stuff.
I hope that the comp doesnt screw u again ( like when u got a boost the comp would just catch up,and lightning when they were small they would be big in 3 secs when they were overrun.).

El Pollo Diablos
Nintendo is going to treat us good:F-Zero and Star Fox Armada, new Pikmin, 1080, Kirby, Mario Golf, Mario Kart, Mario Tennis and 2 or 3 new franchises ( maybe mature).
Planning on buying an Xbox! Now all I nead is a good gamertag for Live!

Offline Hemmorrhoid

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« Reply #37 on: March 05, 2003, 10:07:54 AM »
No Sega characters please.
All I want is the unbeatable Fun of Mario Kart. The incredible Mutliplayer fun and 16:9 support(same goes for Starfox Armada).
Of course convinient graphics are good, but even with crappy graphics id buy the game.
Mario Kart is much better than Diddy Kong Racing even though DK Racing had plane/hover and tons more levels. But wasnt near as fun.
I loved DK racing, but I loved Mario Kart 64 ten times more. Mario Kart is the best Kart racer (its really the inventor too) and DK must be the second best. The next competition must be miles away.
LZ 2005

Offline KirbySStar

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Mario Kart Discussion
« Reply #38 on: March 05, 2003, 01:08:17 PM »
Quote

Originally posted by: Bill
new characters shouldnt be an issue...i only want two more characters...one HAS to be Koopa Troopa(of course ), and a NINTENDO character for the other...none of this sonic crap (and no waluigi )


AMEN!!!  Koopa Troopa must come back.  Everyone knows he was the best racer on Super Mario Kart.

Offline Locke Cole

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Mario Kart Discussion
« Reply #39 on: March 05, 2003, 01:22:27 PM »
Quote

Originally posted by: EL Pollo DIablos
Quote

Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not


Why not, DK is a character from Nintedno and did u see rare working on Mario Kart??
Then there isyouranswer.
But I was thinking about online...
I just realised that it will be veryveyr veryhard to win.
Everyone shooting shields and lightning and stuff.
I hope that the comp doesnt screw u again ( like when u got a boost the comp would just catch up,and lightning when they were small they would be big in 3 secs when they were overrun.).

El Pollo Diablos



The comp never screwed you Pollo.  Nintendo designed a system to raise the odds of you getting a good item when you were in 6th, 7th, and 8th place.  The odds got better depending on how far back you were.  And with the boost thing, Nintendo designed that so you wouldn't be too far ahead of the competetion. Anyways I don't really care if the next game is online beacause all the others were great without it too.  I mean online would be a improvement but wouldn't make or break the game.
 

Offline Infernal Monkey

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Mario Kart Discussion
« Reply #40 on: March 05, 2003, 03:11:23 PM »
Actually, I'd love to see some Sega characters thrown into the mix. As well as levels. A Chemical Plant level would be great!
In fact, screw Mario Kart, I want a new Sonic Drift, Sega!

Offline MikeHrusecky

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Mario Kart Discussion
« Reply #41 on: March 06, 2003, 07:04:26 PM »
bumping (because I can; Don't immitate me. )

Offline Sean

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« Reply #42 on: March 06, 2003, 07:35:47 PM »
Tael writes (in now-locked Mario Kart thread):

Quote

GS: What about online possibilities for the game?

SM: We've been conducting online experiments with Mario Kart for quite some time. This time around, we've looked at it, and I still feel that [the kind of experience Mario Kart delivers] would be very difficult to pull off online.


The initial post elsewhere said that Miyamoto said that bugs, etc. kept them from making the game online.

What Shig says here is completely different.  This is his way of saying that the game doesn't belong online, and that is by no means the same as saying it's difficult for them to technically make it an online game.

The Great Infernal Monkey writes:

Quote

In fact, screw Mario Kart, I want a new Sonic Drift, Sega!


I actually really had a lot of fun with Sonic-R on the Sega Saturn.  If only the pop-up hadn't been 2 1/2 inches from your characters foot as you ran, it would've been truly brilliant!  I kid, I kid!  Good game.
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Offline Tael

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Mario Kart Discussion
« Reply #43 on: March 06, 2003, 10:23:02 PM »
Quote

Originally posted by: Sean
What Shig says here is completely different.  This is his way of saying that the game doesn't belong online, and that is by no means the same as saying it's difficult for them to technically make it an online game.

Yeah, the more I think about it, the more I'm agreeing with that decision. Mario Kart is too fast-paced, and with the internet being quite unreliable (packet loss, lag) online play wouldn't work, despite how good anyone thinks network code and prediction is. Imagine this: you slide round a corner, ready to shoot a red shell at another player, and you get hit by lag. The other player manages to get away, and you've lost your chance, and may have skidded off the track because you couldn't stop the turn while you were lagging.

Also, online will never replicate the same feeling you get sitting next to the person who you're battling against.

Offline Hybrid Hunter

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Mario Kart Discussion
« Reply #44 on: March 07, 2003, 02:06:37 AM »
Maybe in the next generation of video games, it'd be cool if Nintendo found a way to reduce lag.

Offline Super Mekman

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« Reply #45 on: March 07, 2003, 03:50:17 AM »
I'm also very happy like another poster on this thread that MK will not be online. It would ruin the simplicity of just playing a game.

Do I want to share all of my experience with the world?

Would I have to to fully enjoy it?

A game being online does not make it better, nor does a game that has had multiplayer in the past need to be online today.

Mario Kart is simply race. It's a simple experience.

A true online game is a game like Pokemon were one would get their moneys worth off a subscription.
(Leveling up Pokemon to suprise online oponents with well thought out battle strategies and thousands of options for online players just from the pokemon and their abilities alone.)

And of course no other current system can link like this: GBA-->GC-->Online

Online and extras to keeps players busy would dilute the whole Mario Kart experience.
(I heard some folks in the past asking for custom Karts and such) I'm almost certain those folk are truly asking for a different racing title entirely.

Mario Kart online would not have the same impact as it would as a personal experience.

Thank goodness. Save it for another racing game a GT or Apex clone perhaps.

(also I read:

http://www.the-magicbox.com/game030203.htm

that the English translation is already done for MK. I just want to say "Thank you Nintendo!" Since I've complained about lateness in their releases in the past).  

Offline Hemmorrhoid

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Mario Kart Discussion
« Reply #46 on: March 07, 2003, 05:20:30 AM »
Quote

that the English translation is already done for MK. I just want to say "Thank you Nintendo!" Since I've complained about lateness in their releases in the past).


And how much translation would that be?
Mario Kart translation seems like nothing, like a weeks job max.

I currently still dont see online in the console world, I havent tried Xbox Live yet so I can judge, but still, I just dont see it nor need it.
LZ 2005

Offline dmcollin

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Mario Kart Discussion
« Reply #47 on: March 07, 2003, 07:02:05 AM »
I think that people are missing a large possiblity that could occur with a possible gamecube link function.  When saying that MK will not be online could mean that it is not feasible for nintendo to run large servers that would allow 10+ people to race online in a single game together.  But there has been a lot of talk about linking cubes together and the internet could be used as a ethernet bridge.  As long as nintendo allows for linking 2+ cubes together over the internet that would be a similar experience.
On the comment that someone wish nintendo could reduce lag; lag has very little to do with nintendo.  Lag is general latency of the internet and all of the hops and routers along the internet.  Yes, nintendo might be able to wright a better netcode for a game which uses less bandwidth but that would only matter a little with dialup connections.

Offline Super Mekman

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« Reply #48 on: March 07, 2003, 08:39:37 AM »
As long as it's done, that brings me closer to having this game.

Offline Fuego

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« Reply #49 on: March 07, 2003, 02:37:39 PM »
I dont think I'd like online either, online is for games like Halo really, Mario Kart just doesnt seem to fit in. But if they could do a LAN, it'd be amazing. There wouldnt be any lag either. Just by judging between my friends and I, I'm sure we could get at least 8 non-computer players easily, hmmmm the possibilities.