Author Topic: 2006 release list  (Read 1794 times)

0 Members and 1 Guest are viewing this topic.

Offline rossi46

  • Score: 0
    • View Profile
2006 release list
« on: July 01, 2006, 11:56:38 AM »
What's still to come out for the Cube this year? How many titles are we to expect before Nintendo put the Cube out to pasture?

Paul
Korean food is great! : It's the dog's bollocks...

Offline stevey

  • Young HAWNESS
  • Score: 15
    • View Profile
RE: 2006 release list
« Reply #1 on: July 01, 2006, 12:08:43 PM »
well
Super Paper Mario
Donkey Kong Bongo Blast
ZELDA, maybe...
Heres Planet Gamecube list
My Demands and Declarations:
nVidia is CRAP!!!
BOYCOTT Digest mode and LEGEND OF OO!

Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

Stevey Duff
NWR HAWTNESS Inspector
NWR Staff All Powerful Satin!

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 409
    • View Profile
RE:2006 release list
« Reply #2 on: July 01, 2006, 12:14:37 PM »
Nintendo.com - Master Game List < --sorted for GC only and starts at last to release

Offline rossi46

  • Score: 0
    • View Profile
RE:2006 release list
« Reply #3 on: July 01, 2006, 01:11:41 PM »
Lotus Challenge looks ace. Can't see NFS Carbon getting a Cube release, though..

thanks for the replies, guys.  
Korean food is great! : It's the dog's bollocks...

Offline couchmonkey

  • I tye dyed my Wii and I love it
  • Score: 2
    • View Profile
RE: 2006 release list
« Reply #4 on: July 04, 2006, 01:51:29 PM »
I think NFS Carbon could definitely happen, EA likes to port, port, port.

Edit: realistically, though, the best days are long past, there must be at least 15 times more good games from the past four years than there are left to come out.
That's my opinion, not yours.
Now Playing: The Adventures of Link, Super Street Fighter 4, Dragon Quest IX

Offline mantidor

  • Score: 4
    • View Profile
RE: 2006 release list
« Reply #5 on: July 04, 2006, 03:41:36 PM »
Super Paper Mario looks so awesome, and it looks better than most games released past years.



 
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro