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Smash_Brother wrote:
I keep making that same argument and people try to dismiss it when I do.
Why is that when it's so damn obvious that the PSP and PS3 have nearly all of their failings in common?
Yeah, but they exist in different markets. That's why I think it's a tough comparison; one that doesn't say that much.
PSP enjoyed some runs of success early, but anyone who understands why and how Sony took the console world by storm should have realized that they couldn't match that success in the handheld market using the same tactics. One of the reasons is that you can't sell a crappier version of Madden to the same people for triple the price and hassle (four PSPs and as many copies of the game). Why the hell would you bother with that? PSP also has ass load times and battery life - 2 major no-no's for portables.
Nintendo, with DS, displayed an immense amount of foresight. They really understood the market and understood more than anyone the need for change. You can't just offer pocket versions of console games. Otherwise, anyone can find a suitable console equivalent. That's really PSP's biggest issue. I think more people would be willing to embrace PSP if it offered something non-PS2. I wouldn't say the focus wasn't on gameplay. Rather, everything PSP could do, big brother PS2 could do better, faster, and prettier.
PSP and PS3 may have some similar negatives, but if they fail, they'll fail for different reasons. I'm not going to start a whole big debate, mostly because I don't care enough. This is just where I stand.