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Gaming Forums => Nintendo Gaming => Topic started by: Boffo on February 07, 2003, 10:58:34 PM

Title: Give me Mario Kart or give me death
Post by: Boffo on February 07, 2003, 10:58:34 PM
I really hope this game comes out this year, and I hope it blows me away.  

Edit: The original title to this thread was GIVE ME MARIO KART OR GIVE ME DEATH!      
Title: Give me Mario Kart or give me death
Post by: There go your hi-scores on February 07, 2003, 11:16:16 PM
Chill out man,its out in the UK near the end of the year(according to the Nintendo Release Dates )
so it should be out in the USA soon too!!!
Title: Give me Mario Kart or give me death
Post by: Stealthy Warrior on February 07, 2003, 11:40:43 PM
Actually, the death thing made it intriguing.  The simple fact that you're willing to die if the game is not released is moving.  Also, I'd like to see you put your money where your mouth is, so here's hoping it gets pushed back.
Title: Give me Mario Kart or give me death
Post by: Bishman on February 07, 2003, 11:46:43 PM
Mario Tennis

Mario Kart

Heard that Mario 128 will use the Pikmin engine.  
Title: Give me Mario Kart or give me death
Post by: Game_Freak on February 08, 2003, 12:17:52 AM
Quote

Originally posted by: Stealthy Warrior
Actually, the death thing made it intriguing.  The simple fact that you're willing to die if the game is not released is moving.  Also, I'd like to see you put your money where your mouth is, so here's hoping it gets pushed back.


Yeah, and when you kill yourself could you try to do it in style. Perhaps you could dress up as a bird and try to "fly" off a cliff. Or if you wanted to die painfully you could staple your genital(s) to a traintrack and wait for a train to come passed, and then (assuming your still alive) jump in a volcano that's erupting while listening to Celine Dion on some headphones.

Anyway, Mario Kart was a huge seller on N64, it sold over 5 million copies in the US alone! I remember reading somewhere that Miyamoto said he couldn't show a single screenshot of Mario Kart GC because it would reveal a new aspect of the gameplay. Ill find a link if you want, but i cant be bothered right now...
Title: Give me Mario Kart or give me death
Post by: Hemmorrhoid on February 08, 2003, 12:33:06 AM
Despite its less 'Mature' theme Mario Kart will boost GCN sales so badly its unbelievable.
Ive yet to meet any gamer who didnt love Mario Kart 64/SNES.
Its not like im expecting every PS2 or Xbox owner to a GCN coz of Mario Kart, but, with the near irresistible GCN 2003 lineup and Mario Kart im sure GCN will become the alternative choice to those who can afford it.

Before you bash me to death, this is my opinion, perhaps slightly exxagerated and not to be perceived as a fact
Title: Give me Mario Kart or give me death
Post by: jme on February 08, 2003, 12:45:17 AM
Quote

Originally posted by: Bishman


Heard that Mario 128 will use the Pikmin engine.


Mario 128 was an early gamecube technical demo to show that 128 sprites could be on the screen each doing their own thing while keeping a constant framerate. The mario 128 tech. demo was the "wireframe" design for Pikmin. Shiggy already said that. A long time ago.


But I'll keep the rumor mill going.


I heard from a Nintendo Rep. that at this years E3 Nintendo will announce a release date for a game they haven't let anyone know they were working on, and it will be out by the end of the year for a worldwide release. The game? Duck Hunt Championship.

That's right, a new duck hunt. And it even comes bundled with a light gun in either Black Indigo Platinum or Spice. It will also support up to 4 players and a trophy system. Players may even be able to unlock a Nintendo classic as a reward.
Title: Give me Mario Kart or give me death
Post by: G¹ddyGoldenG¹bblets on February 08, 2003, 12:51:34 AM
Quote

Originally posted by: jme
Quote

Originally posted by: Bishman


Heard that Mario 128 will use the Pikmin engine.


Mario 128 was an early gamecube technical demo to show that 128 sprites could be on the screen each doing their own thing while keeping a constant framerate. The mario 128 tech. demo was the "wireframe" design for Pikmin. Shiggy already said that. A long time ago.


But I'll keep the rumor mill going.


I heard from a Nintendo Rep. that at this years E3 Nintendo will announce a release date for a game they haven't let anyone know they were working on, and it will be out by the end of the year for a worldwide release. The game? Duck Hunt Championship.

That's right, a new duck hunt. And it even comes bundled with a light gun in either Black Indigo Platinum or Spice. It will also support up to 4 players and a trophy system. Players may even be able to unlock a Nintendo classic as a reward.


LOL I highly doubt that,but it's a fun idea.


I've been waiting a long time for a new Mario Kart.
I hope it's great.
Title: Give me Mario Kart or give me death
Post by: KirbySStar on February 08, 2003, 02:00:23 AM
Do we get to kill the dog this time?
Title: Give me Mario Kart or give me death
Post by: Boffo on February 08, 2003, 02:23:45 AM
People, people.  It's an expression.  
Title: Give me Mario Kart or give me death
Post by: ShanD on February 08, 2003, 04:12:36 AM
I need Mario Kart. I need it now. BTW, the new aspect may either be ONLINE, diffrerent types of vehicles, a new character to the Mario world, or OLD SCHOOL POWERUPS. You get a feather, and then your car can fly, you grab a frog suit and you can take shortcuts underwater, etc, etc.
Title: Give me Mario Kart or give me death
Post by: egman on February 08, 2003, 04:18:00 AM
Quote

Originally posted by: Hemmorrhoid
Despite its less 'Mature' theme Mario Kart will boost GCN sales so badly its unbelievable.
Ive yet to meet any gamer who didnt love Mario Kart 64/SNES.
Its not like im expecting every PS2 or Xbox owner to a GCN coz of Mario Kart, but, with the near irresistible GCN 2003 lineup and Mario Kart im sure GCN will become the alternative choice to those who can afford it.

Before you bash me to death, this is my opinion, perhaps slightly exxagerated and not to be perceived as a fact


That may be your opinion, but I have seen for myself that there is demand for Mario Kart. Last night I was getting a birthday gift for my brother at Circuit City. I was thumbing through the Gamecube section and overheard two girls there who were actually looking for Mario Kart for GC. They left before I could tell them that it's not out but it's on its way. Hopefully Nintendo isn't loosing a lot sales over this kind of thing.

Although this is just one experince, I think it is truly telling. These girls didn't look like hardcore gamers (I could be wrong though), so I feel that Mario Kart may turn out do more good to Gamecube than what we may have thought SMS, MP, or even what LOZ:WW may do (Wind Waker may make some heads turn, however. It certainly had the attention of a few customers while I played the demo last night).

Nintendo needs to get this game out as fast as possible, because like you, I'm beginning to think that this may be the system seller that they have been hoping for.
Title: Give me Mario Kart or give me death
Post by: Hemmorrhoid on February 08, 2003, 09:40:04 AM
Yes excactly, people want Mario Kart. Thats one thing Nintendo is master at, fascinating less involved gamers with simple yet ultimate fun games. MArio Kart is prime example, I know people who dislike Mario Party, Mario Tennis hell even SSBM which are all simple but very fun.
But I have yet to meet the person who says, Mario Kart isnt fun. I mean, its a game I could make my mom or little sis play, but all my 'cool' friends would want me to bring my GCN over to play Mario Kart

They must make this online, allthough im not sure if I need it, it adds to its incredible value especially for people who have no friends and live in a cottage
Title: Give me Mario Kart or give me death
Post by: SsSteveK on February 08, 2003, 11:44:23 AM
I really want Mario Kart GCN, but there are so many other great games coming out this year.  I'm already spending hundreds of dollars on games such as Pikmin 2, Mario 128, Zelda: Wind Waker, Pokemon Ruby & Sapphire, Sonic Advance 2, Sonic Adventure DX, Golden Sun 2, Advance Wars 2, Soul Calibur 2, F-Zero GCN, and the GBA SP (I've already fully-paid off half of these games through preordering).  If one more game is squeezed into there, I may have some poverty issues.  If one of these games were to slip into 2004, then Mario Kart GCN could take its place and I would definitely get it.
Title: Give me Mario Kart or give me death
Post by: Toolvana on February 08, 2003, 01:23:50 PM
Quote

Originally posted by: jme
Mario 128 was an early gamecube technical demo to show that 128 sprites could be on the screen each doing their own thing while keeping a constant framerate.

The 128 Mario's in that tech demo were not "sprites", they were polygonal.

Mario Kart with internet/lan play would be so great. I can hardly imagine how fun that would be.


Title: Give me Mario Kart or give me death
Post by: Matt on February 08, 2003, 01:35:52 PM
I want to see Mario Kart Online.  Online is what we need a lot more of.
Title: Give me Mario Kart or give me death
Post by: MarioFoxZelda on February 08, 2003, 01:47:10 PM
i want to see mario kart period.
Title: Give me Mario Kart or give me death
Post by: Cerberus on February 08, 2003, 02:19:21 PM
Quote

Originally posted by: jme
Quote

Originally posted by: BishmanI heard from a Nintendo Rep. that at this years E3 Nintendo will announce a release date for a game they haven't let anyone know they were working on, and it will be out by the end of the year for a worldwide release. The game? Duck Hunt Championship.

That's right, a new duck hunt. And it even comes bundled with a light gun in either Black Indigo Platinum or Spice. It will also support up to 4 players and a trophy system. Players may even be able to unlock a Nintendo classic as a reward.


A free lightgun? Sweet. It better be $30-$40 though because 50 dollars is too much to ask for if you're playing a Duck Hunt game.

Wouldn't it be cool if Mario Kart: GCN will connect to the Super Circuit game for GBA? (But what would be the use for it connecting to the GC?)
Title: Give me Mario Kart or give me death
Post by: Rancid Planet on February 08, 2003, 03:50:15 PM
I don't care if Mario Kart is online or not. Although I would rather it be online, it won't REALLY matter when that game comes out, because I agree, it will be GANBUSTERS when it comes out.

I just hope that it lives up to our bloated expectations. For as little as this franchise is hyped it is surely beloved by most ALL gamers.



As for that Duck Hunt story, it's doubtful, but a lightgun eh? hmmm...Hogan's Alley CUBED! YEAH!!

 
Title: Give me Mario Kart or give me death
Post by: Kulock on February 08, 2003, 03:51:37 PM
Super Circuit was created far too early for there to be any links into a Mario Kart game still in development, unless Nintendo left in vague hooks like they did in some N64 games for later 64DD enhancements. But I don't think any current GBA Mario Kart would be able to link with it. A future GBA Mario Kart, maybe...

And yes, online, leaning a little more toward the SNES and GBA's style than the N64 style, and just... kick-arse. Got to love the Bowser's Castle stages. I like the idea of the frog suit powerup, water was always a hinderance in previous Mario Kart games...

Oh, one question, IGN's "Games of 2003" article mentioned offhand that the Mario Kart promo video (which I just think they mocked up, like the Zelda video, not a true representation of the game) was shown off first at E3 2002, wasn't it shown off far earlier than that, at E3 2001 before the console was even released?
Title: Give me Mario Kart or give me death
Post by: dolphin558 on February 08, 2003, 04:07:39 PM
I don't want Mario Kart to resemble Diddy Kong Racing in that it you could use aerial vehicles as well.  I want straight Mario Kart action.  I hope  it's multiplayer!!!
Title: Give me Mario Kart or give me death
Post by: jme on February 08, 2003, 06:25:55 PM
Umm... just for those of you who seem to be confused about the duck hunt thing:


I WAS COMPLETLY LYING. As I said I was feeding the "rumor mill" You know, creating rumors just to see what kind of response it gets. How do you think most of the rumors started? Somebody posts "Yo, I heard blah blah blah about blah blah game. It's off da hook" and other people join in and post on other boards "Yeah I heard blah blah" It's ridiculous and I was making a point.


Obviously no one got it.
Title: Give me Mario Kart or give me death
Post by: Lucent97 on February 08, 2003, 09:16:03 PM
IT WILL ROCK ....... period.
Played super Circuit for like 2 months straight .... and will be used a test for my GBA SP (g'bye next month :evil
Title: Give me Mario Kart or give me death
Post by: Boffo on February 09, 2003, 02:29:08 AM
Ya, the promo video was shown at E3 2001, they just made a typo or a braino.
Title: Give me Mario Kart or give me death
Post by: Boffo on February 27, 2003, 05:43:44 PM
Mario Kart will be at E3

http://www.ningc.com/news.php?article=2085
Title: Give me Mario Kart or give me death
Post by: KrazyJ1098 on February 27, 2003, 06:19:49 PM
Quote

Originally posted by: Boffo
Mario Kart will be at E3

http://www.ningc.com/news.php?article=2085


thats what miyamoto said in his interview in europe.
Title: Give me Mario Kart or give me death
Post by: Super Mekman on February 28, 2003, 04:11:54 AM
Ugh!! I'm definately one of those peolpe who hate Mario Party. A very slow board game, it couldn't hold me or any one of my sib's interest long enough to earn the mini games.

I've been looking forward to the new Mario Kart though ever since I downloaded the short and unrevealing demo clip of the game.

All I want is Mario Kart in full 3D and that's what I'll be getting.

Amen!
Title: Give me Mario Kart or give me death
Post by: Boffo on March 01, 2003, 04:45:30 PM
Mario Kart Developments, Interview with Shigeru Miyamoto

http://gamespot.com/gamespot/stories/news/0,10870,2911878-3,00.html

about halfway down
Title: Give me Mario Kart or give me death
Post by: Bill Aurion on March 01, 2003, 04:58:28 PM
it really makes you think about this new innovation that will be in the game
Title: Give me Mario Kart or give me death
Post by: Mario on March 02, 2003, 12:35:38 AM
OMG, Mario Kart GCN will be the first Mario Kart game on Gamecube! TEH INNOVATIVE!
Title: Give me Mario Kart or give me death
Post by: Fuego on March 04, 2003, 01:30:24 PM
Mario Kart LAN...oh my, just by reading this thread-it seems like it could practically compare to Halo (yes, it may be a stretch) lol

I just hope they give a release date soon!!, it would make my anxiety go down a lil at least, haha :-)
Title: Give me Mario Kart or give me death
Post by: babble on March 04, 2003, 02:38:31 PM
I don't care if MK is online. But, LAN that would be just great!!!!

Gimme!
Title: Give me Mario Kart or give me death
Post by: JSR on March 04, 2003, 03:55:33 PM
Hmm… Miyamoto said that Mario Kart is too revolutionary to show, he laughed about a LAN games question and he doesn’t think (yet) online games will work. So… maybe Mario Kart will be a LAN game! I know people have said this already, but it all adds up. Even if Mario Kart isn’t LAN I’m still really looking forward to it!  
Title: Give me Mario Kart or give me death
Post by: Boffo on March 04, 2003, 07:42:03 PM
A friend of mine pointed this out to me...

Wouldn't it be interesting to be able to save a profile that you could load immediately. It could keep your stats like it saves wins and losses and maybe even have awards. Kind of like Timesplitters 2. After every race it would show a few awards depending on how you raced.

Examples:
1. "maniac driver award"
2. "most dishonourable" winning at the last minute
3. "thief"

And also keep score of the number of each item that you could look at in options..statistics or something.

Examples:
1. number of shells fired - when you get 5000 or some ridiculous number you get a Shell Shocker award or something
2. number of lightnings
3. number of stars

etc. etc.

If you've ever played Timesplitters 2 you'll know exactly what i'm talking about.
Title: Mario Kart Discussion
Post by: CrYpTiC on March 05, 2003, 07:28:05 AM
Everyone loves Mario Kart. All my friends with N64 have it and we play multi player a bunch. Even my sister loves Mario Kart. You can't really screw up the game play, so lets hope for some excellent graphics and bad ass environments. Hopefully over 50 levels so you have something to do, and hopefully a BUNCH of characters. This is who I hope to see:

Mario
Luigi
Princess
Toad
Bowser
Wario
Sonic
Knuckles
Yoshi

Then Hidden Characters
Tails
Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not)
Koopa Troopa
Baby Bowser
White Yoshi (Maybe the fastest guy in the game but very hard to control, he looks cool too with sunglases )
Wart (that would come out of nowhere)
Shyguy

Title: Mario Kart Discussion
Post by: Bill Aurion on March 05, 2003, 07:49:15 AM
new characters shouldnt be an issue...i only want two more characters...one HAS to be Koopa Troopa(of course ), and a NINTENDO character for the other...none of this sonic crap (and no waluigi )
Title: Mario Kart Discussion
Post by: EL Pollo DIablos on March 05, 2003, 08:53:17 AM

Quote

Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not


Why not, DK is a character from Nintedno and did u see rare working on Mario Kart??
Then there isyouranswer.
But I was thinking about online...
I just realised that it will be veryveyr veryhard to win.
Everyone shooting shields and lightning and stuff.
I hope that the comp doesnt screw u again ( like when u got a boost the comp would just catch up,and lightning when they were small they would be big in 3 secs when they were overrun.).

El Pollo Diablos
Title: Mario Kart Discussion
Post by: Hemmorrhoid on March 05, 2003, 10:07:54 AM
No Sega characters please.
All I want is the unbeatable Fun of Mario Kart. The incredible Mutliplayer fun and 16:9 support(same goes for Starfox Armada).
Of course convinient graphics are good, but even with crappy graphics id buy the game.
Mario Kart is much better than Diddy Kong Racing even though DK Racing had plane/hover and tons more levels. But wasnt near as fun.
I loved DK racing, but I loved Mario Kart 64 ten times more. Mario Kart is the best Kart racer (its really the inventor too) and DK must be the second best. The next competition must be miles away.
Title: Mario Kart Discussion
Post by: KirbySStar on March 05, 2003, 01:08:17 PM
Quote

Originally posted by: Bill
new characters shouldnt be an issue...i only want two more characters...one HAS to be Koopa Troopa(of course ), and a NINTENDO character for the other...none of this sonic crap (and no waluigi )


AMEN!!!  Koopa Troopa must come back.  Everyone knows he was the best racer on Super Mario Kart.
Title: Mario Kart Discussion
Post by: Locke Cole on March 05, 2003, 01:22:27 PM
Quote

Originally posted by: EL Pollo DIablos
Quote

Donkey Kong (I dont know the whole Rare thing so I dont know if he can be in the game or not


Why not, DK is a character from Nintedno and did u see rare working on Mario Kart??
Then there isyouranswer.
But I was thinking about online...
I just realised that it will be veryveyr veryhard to win.
Everyone shooting shields and lightning and stuff.
I hope that the comp doesnt screw u again ( like when u got a boost the comp would just catch up,and lightning when they were small they would be big in 3 secs when they were overrun.).

El Pollo Diablos



The comp never screwed you Pollo.  Nintendo designed a system to raise the odds of you getting a good item when you were in 6th, 7th, and 8th place.  The odds got better depending on how far back you were.  And with the boost thing, Nintendo designed that so you wouldn't be too far ahead of the competetion. Anyways I don't really care if the next game is online beacause all the others were great without it too.  I mean online would be a improvement but wouldn't make or break the game.
 
Title: Mario Kart Discussion
Post by: Infernal Monkey on March 05, 2003, 03:11:23 PM
Actually, I'd love to see some Sega characters thrown into the mix. As well as levels. A Chemical Plant level would be great!
In fact, screw Mario Kart, I want a new Sonic Drift, Sega!
Title: Mario Kart Discussion
Post by: MikeHrusecky on March 06, 2003, 07:04:26 PM
bumping (because I can; Don't immitate me. )
Title: Mario Kart Discussion
Post by: Sean on March 06, 2003, 07:35:47 PM
Tael writes (in now-locked Mario Kart thread):

Quote

GS: What about online possibilities for the game?

SM: We've been conducting online experiments with Mario Kart for quite some time. This time around, we've looked at it, and I still feel that [the kind of experience Mario Kart delivers] would be very difficult to pull off online.


The initial post elsewhere said that Miyamoto said that bugs, etc. kept them from making the game online.

What Shig says here is completely different.  This is his way of saying that the game doesn't belong online, and that is by no means the same as saying it's difficult for them to technically make it an online game.

The Great Infernal Monkey writes:

Quote

In fact, screw Mario Kart, I want a new Sonic Drift, Sega!


I actually really had a lot of fun with Sonic-R on the Sega Saturn.  If only the pop-up hadn't been 2 1/2 inches from your characters foot as you ran, it would've been truly brilliant!  I kid, I kid!  Good game.
Title: Mario Kart Discussion
Post by: Tael on March 06, 2003, 10:23:02 PM
Quote

Originally posted by: Sean
What Shig says here is completely different.  This is his way of saying that the game doesn't belong online, and that is by no means the same as saying it's difficult for them to technically make it an online game.

Yeah, the more I think about it, the more I'm agreeing with that decision. Mario Kart is too fast-paced, and with the internet being quite unreliable (packet loss, lag) online play wouldn't work, despite how good anyone thinks network code and prediction is. Imagine this: you slide round a corner, ready to shoot a red shell at another player, and you get hit by lag. The other player manages to get away, and you've lost your chance, and may have skidded off the track because you couldn't stop the turn while you were lagging.

Also, online will never replicate the same feeling you get sitting next to the person who you're battling against.
Title: Mario Kart Discussion
Post by: Hybrid Hunter on March 07, 2003, 02:06:37 AM
Maybe in the next generation of video games, it'd be cool if Nintendo found a way to reduce lag.
Title: Mario Kart Discussion
Post by: Super Mekman on March 07, 2003, 03:50:17 AM
I'm also very happy like another poster on this thread that MK will not be online. It would ruin the simplicity of just playing a game.

Do I want to share all of my experience with the world?

Would I have to to fully enjoy it?

A game being online does not make it better, nor does a game that has had multiplayer in the past need to be online today.

Mario Kart is simply race. It's a simple experience.

A true online game is a game like Pokemon were one would get their moneys worth off a subscription.
(Leveling up Pokemon to suprise online oponents with well thought out battle strategies and thousands of options for online players just from the pokemon and their abilities alone.)

And of course no other current system can link like this: GBA-->GC-->Online

Online and extras to keeps players busy would dilute the whole Mario Kart experience.
(I heard some folks in the past asking for custom Karts and such) I'm almost certain those folk are truly asking for a different racing title entirely.

Mario Kart online would not have the same impact as it would as a personal experience.

Thank goodness. Save it for another racing game a GT or Apex clone perhaps.

(also I read:

http://www.the-magicbox.com/game030203.htm

that the English translation is already done for MK. I just want to say "Thank you Nintendo!" Since I've complained about lateness in their releases in the past).  
Title: Mario Kart Discussion
Post by: Hemmorrhoid on March 07, 2003, 05:20:30 AM
Quote

that the English translation is already done for MK. I just want to say "Thank you Nintendo!" Since I've complained about lateness in their releases in the past).


And how much translation would that be?
Mario Kart translation seems like nothing, like a weeks job max.

I currently still dont see online in the console world, I havent tried Xbox Live yet so I can judge, but still, I just dont see it nor need it.
Title: Mario Kart Discussion
Post by: dmcollin on March 07, 2003, 07:02:05 AM
I think that people are missing a large possiblity that could occur with a possible gamecube link function.  When saying that MK will not be online could mean that it is not feasible for nintendo to run large servers that would allow 10+ people to race online in a single game together.  But there has been a lot of talk about linking cubes together and the internet could be used as a ethernet bridge.  As long as nintendo allows for linking 2+ cubes together over the internet that would be a similar experience.
On the comment that someone wish nintendo could reduce lag; lag has very little to do with nintendo.  Lag is general latency of the internet and all of the hops and routers along the internet.  Yes, nintendo might be able to wright a better netcode for a game which uses less bandwidth but that would only matter a little with dialup connections.
Title: Mario Kart Discussion
Post by: Super Mekman on March 07, 2003, 08:39:37 AM
As long as it's done, that brings me closer to having this game.
Title: Mario Kart Discussion
Post by: Fuego on March 07, 2003, 02:37:39 PM
I dont think I'd like online either, online is for games like Halo really, Mario Kart just doesnt seem to fit in. But if they could do a LAN, it'd be amazing. There wouldnt be any lag either. Just by judging between my friends and I, I'm sure we could get at least 8 non-computer players easily, hmmmm the possibilities.
Title: Mario Kart Discussion
Post by: Playboy Advance on March 07, 2003, 03:18:52 PM
I'm inclined to believe that Mario Kart will not be online, but rather, optimized for LAN play between Gamecubes. It just makes more sense. Nintendo does not have any online plans I believe. It was isn't a good business model. With LAN, Nintendo can get us all to shut up about online while we LAN it up with Mario Kart. I just hope they pack in the (possibly wireless) LAN connector with Mario Kart. That way, everybody wins.

Now, about these innovations... Shigeru was comparing them to Animal Crossing in an interview a while ago. I cannot begin to fathom what he's doing with Mario Kart. I'm hoping for more interactive, "krazy" tracks. Here's some of my ideas:

Donkey Kong Construction Track: Race through the construction site from the original DK Arcade! Zig-zag though the first level-ish design of the track (without latters, obviously) while barrels are rolling at you! It's hard explaining it on a message board, but it has the potential to be pretty cool if Nintendo got it right.

Pipe Land Track: Sort of like that Yoshi Cliff track on the 64, where there are tons of ways to get to the goal, but you have to find a good route. Some pipes will let you enter and exit, while those plant dudes will pop out of the bad pipes.

Super Mario Bros. 1 Track: I really liked the old school look of the Super Mario Bros. 1 stage in Smash Bros. Melee. I think it'd be cool if Nintendo could do something like that in the next Mario Kart.

Cloud Track: Now, all the Mario's usually have some sort of sky level in them, right? We need one in Mario Kart too! I would love to race on some clouds, a curvy rainbow, or even those busy (or buzzy?) beetles from SMB3! So much potential.

Castle Courtyard Track: One of those easy, first time levels. A circular track around the castle for the most part, but at one point, you'd bust into the castle and raise in a hall for a little bit.

I'll stop there, though I have a ton more track ideas. I think Nintendo should also include the 'old' 64 tracks in there for bonus stages (unlockable like in Smash Melee). Also, throw in a few non-looping tracks. Have a checkpoint at 3 different spots on a super long track. Bring back coins while you're at it Nintendo!  Also, customization of the Karts would be cool. I originally posted this idea in the GA Forums. Collect a certain amount of coins to buy stuff for your Kart. Like, Nintendo-ish bumper stickers. Toad with a "The Princess is in another Castle!" sticker is hilarious. Wario with a "Have a rotten day" sticker would equally rock.

Lastly, NO SEGA OR NON-MARIO CHARACTERS! It's M-A-R-I-O Kart for a reason!
Title: Mario Kart Discussion
Post by: Super Mekman on March 07, 2003, 05:30:26 PM
Sorry if this is a little off topic, but this is just another point I'd like to make:

Instead of flooding their system with online games it's very likely that Nintendo would try to offer unique content, something only they can provide. Something like Pokemon or Animal Crossing (if either were to be online).

Not just tossing out a pretty basic racer and dressing it up for online, while people can find games like this with more invloving content and more interesting options, not only on other systems but on the PC.  
Title: Mario Kart Discussion
Post by: KrazyJ1098 on March 07, 2003, 06:38:25 PM
why not put sonic in the game. sonic is practically a nintendo character nowadays. besides, i would love to see him in a mario kart game. heck, i would love to see a mario/sonic game pulled off in some strange way. but alas, it is only my own opinion. and yes i am a pretty old school gamer, but i like this notion of something other than a nintendo character in mario kart.
Title: Mario Kart Discussion
Post by: Kellk on March 10, 2003, 06:36:12 AM
I'm disappointed that Mario Kart won't be online.  Not so much because I *really* want online play, but because it is a "standard" feature that is now missing.   It's getting to the point (and you'll see this more and more often) that if a PS2 or XBox game offers multiplayer, and it is not online, it's immediately considered lacking.  I've heard this time and again both in print and television reviews, and I only expect to hear it more often.  I have a PS2 as well as a cube, and I'm fairly sure that I will never buy another PS2 multiplayer game that doesn't have an online component.  Again, it's not because I must have it online, but because I want the option.  Just like I want the option to have rumble turned on; or the option to use progressive scan.   Hell, I don't even have a progressive scan TV, but that option is important to me.
I'm sympathetic to Nintendo's stance that it's not smart from a business standpoint at this time.  That's fine, and I suppose it's more my loss than theirs when it comes to my buying predilections.   However, as the trend towards online continues, and more and more people like me begin to expect an online component as as standard option, they'll sell less games.  

I was really looking forward to Mario Kart.   Now, if I get it at all, I'll get it used.

Man, I really hope AC2 has a true online component.  I don't want it to be an MMOG, just a simpler way of communicating with friends.  
Title: Mario Kart Discussion
Post by: sequoia on March 10, 2003, 08:22:11 AM
If Shiggy can't show us a real pic of mario kart maybe thats because its cel-shaded. That would be amazing. Just think about zelda and mario kart at the same time..................................................WHOA!!  
Title: Mario Kart Discussion
Post by: EL Pollo DIablos on March 11, 2003, 01:28:36 AM
Quote

Originally posted by: Locke Cole
Quote

Originally posted by: EL Pollo DIablos
[

The comp never screwed you Pollo.  Nintendo designed a system to raise the odds of you getting a good item when you were in 6th, 7th, and 8th place.


I never said anuything about that. Dont you think I never realised that. I mean that with lightning the comp regenrates in 3sec and u in 6 secs. Except when u are next to the comp then it plays fair.

El Pollo Diablos.

Title: Mario Kart Discussion
Post by: Boffo on March 30, 2003, 01:40:44 AM
I'd like to see 200cc, 300cc, or even 500cc races.  Bowser's Castle was always fast, it would be fun to push the envelope of speed.  

I'd also like to see LAN capability.  If you could hook up 2 gamecubes and 2 tvs up and play 8 players in one place, that would be decent enough.
Title: Mario Kart Discussion
Post by: Termin8Anakin on March 30, 2003, 02:35:46 AM
LAN is almost here.
I can feel it.
Title: Mario Kart Discussion
Post by: Michael8983 on March 30, 2003, 04:52:42 AM
I think the game will probably feature non-Mario characters but they'll be unlockable secrets. The game will start off like a traditional Mario Kart game but as you progress, you'll get to earn new non-Mario characters along with tracks and power-ups. It will probably be similar to Smash Bros where, after a tournament, a new challenger will approach.
You'll find yourself racing Kirby on a Dreamland course with a new Star Rod power-up or something. It could be really cool. Actually, my theory is that Kirby game ("Air Ride") Hal showed off a while ago was actually Mario Kart in disguise. I just find it hard to believe Nintendo would actually let Hal make a Kirby game so similar to Mario Kart. It just wouldn't make sense. I think showing off "Air Ride" was just Hal's way off showing off Mario Kart without anyone knowing and at E3 the truth will be revealed.

I know a lot of people will freak out over the idea, but I also get the feeling the game will be cel-shaded and this is the change Miyamoto was referring to when he said he couldn't show screenshots. The original MK was a very cartoonish game and IMO the more realistic style of the N64 sequel just didn't fit and kind of detracted from the light-heartedness of the game. So I wouldn't be surprised if Nintendo decided to go back to the SNES style with the help of cel-shaded graphics.

As for online play. I don't think it's needed and probably won't be included. LAN support might be cool though. I doubt a lot of people would take advantage of it though.  
Title: Mario Kart Discussion
Post by: TOY on March 30, 2003, 05:53:09 AM
I've read quite a few of the posts in this thread and it blows me away how many people dont want to see this game online. I want to see all games online, not because I would use the feature all the time, but because it would be nice to have the option incase I wanted to. Some of us dont have alot of people around to play multi-player games and Mario Kart is definitely a multi-player game. So if it's possable to ad the feature, why not put it in so those of us that want to use it, can. I'd be willing to put up with a little lag. Give me Mario Kart online.



TOY
Title: Mario Kart Discussion
Post by: Hostile Creation on March 30, 2003, 07:29:15 AM
The only advantage to online gaming is that you can make fun of people, and you probably can't even do that in Mario Kart.  And there's playing when your friends aren't around, but I'd rather just face the computer, then.
Title: Mario Kart Discussion
Post by: trivial on March 30, 2003, 09:31:15 AM
Online multiplayer could work laglessly, even with dialup, if weapons' projectiles are undodgeable.  The problem is that opponents' cars are dodgeable projectiles.  I'm not sure the game would be fun without collisions between cars.
Title: Mario Kart Discussion
Post by: mouse_clicker on March 30, 2003, 09:37:07 AM
"I never said anuything about that. Dont you think I never realised that. I mean that with lightning the comp regenrates in 3sec and u in 6 secs. Except when u are next to the comp then it plays fair."

Higher difficulty settings on most games almost always favor the computer and give them special advantages- it's what makes them so difficult. Good AI, like in fighting games, is one factor, but I'm almsot certain that in games with super hard difficulties (leve 9 cpu's in SSBM, Legendary in Halo, etc) actually favor the computer and give them advantages while they put you at a disadvantage, which makes it even harder to win.
Title: Mario Kart Discussion
Post by: Boffo on March 31, 2003, 02:17:05 PM
MARIO KART CHARACTER LIST REVEALED!!

http://www.nintendonow.com/news/281.html

Mario

Luigi

Peach

Yoshi

Toad

Dr. Mario

Baby Mario

Daisy

Professor E. Gadd

Donkey Kong

Diddy

Dixie

Bowser

Baby Bowser

Wario

Waluigi

King Boo

Koopa the Quick

Shy Guy

Goomba

Big Boo

Birdo

Larry Koopa

Morton Koopa Jr.

Wendy O. Koopa

Iggy Koopa

Roy Koopa

Lemmy Koopa

Ludwig von Koopa

Plum
Title: Mario Kart Discussion
Post by: Caterkiller on March 31, 2003, 02:46:42 PM
I would love to believe that list of characters,  I love the koopa kids so much. How reliable is that site?
Title: Mario Kart Discussion
Post by: Boffo on March 31, 2003, 02:48:35 PM
It's pretty reliable.  They have the same stories as the other sites, sometimes beating them by hours.  I just hope it's not an April Fool's Joke, but the date is March 31st on the site.
Title: Mario Kart Discussion
Post by: Boffo on March 31, 2003, 03:31:58 PM
http://www.nintendonow.com/news/284.html

Interview with Satoru Iwata talks about LAN capability in Mario Kart.
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 03:59:14 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 03:59:16 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 03:59:17 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 03:59:19 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 03:59:21 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: Clonester on March 31, 2003, 04:00:07 PM
I was just about to post that list, but you beat me to it. I am pretty sure (95% sure) it is reliable, and even if it wasn't, i'm sure half of those characters would be in it anyways. I just wonder why they are putting so many _____ koopa's in it? Is it to try and make up for the absense of Koopa Troopa since the Snes Mario Kart?
Title: Mario Kart Discussion
Post by: MickeyD on March 31, 2003, 04:44:44 PM
Online for Mario Kart would be fun but lag would be a serious issue especially for dial -up modems. I think they could get it running pretty good on the broadband modem but since most people have dial-up that would suck for the majorityand I understand why they deceided it shouldn't be online. Like everyone says its always more fun to play when your opponent is next to you and you can talk trash LAN should be a good addition. I have admit while LAN is good my main problem with it is acessiablity. I mean you have to have a broadband modem and gamecube and so do your other friends and more then one tv. I'd be lucky to have one friend besides me to have all that and whats the point then might as well play regular multiplayer. But I guess its all good for those who have it and it doesn't cost Nintendo any money to keep up server maintainace so its defintely attractive to them.
Title: Mario Kart Discussion
Post by: CrYpTiC on March 31, 2003, 04:44:55 PM
Who is Koopa the Quick? That name doesn't ring a bell could someone give me a link to a picture or tell me what game he is from? Anyway that cast of characters sounds sweet, now hopefully the statistics won't be in groups, like the fast racers who are just the little guys and are fast, and the average racers etc etc. I would like to see each racer have individual stats.

Online play would be awesome and I don't believe it would be laggy. Maybe every once in a while but nothing you can't handle, and if you don't want to play online don't, it's just an option for us gamers that do. I am hoping for online play because computer AI is never really that great.
Title: Mario Kart Discussion
Post by: Michael8983 on March 31, 2003, 08:17:53 PM
Wow. That sure is a lot more characters than we're used to in Mario Kart games.
I wonder if there will be more than eight racers at once in the new game.
There are a few characters I'm definitly glad to see. Dr Mario is my favorite character in Smash Bros and I've loved Baby Bowser since I first saw him in SMW2:YI. Getting Diddy and Dixie along with DK is also great. I think from now on, the newer Kongs will be treated as true Nintendo mascots and be included in these types of games. Rare really screwed up the Kongs during the N64 days and I'm looking forward to Nintendo restoring them to their former glory. A lot of people don't seem to like Waluigi but I personally think it's great for Luigi to have an evil twin like Mario does. Plus the guy was hilarious in Mario Tennis.
The best additions by far are the Koopa Kids though. I've been waiting forever to see them again.
The characters I'm not sure about are E Gadd who was kind of enjoyable in LM but just doesn't seem like a Mario character, the random baddies like the Goomba and Shyguy, and wasn't Plum just some stupid character created for Mario Golf? Why is she in the game? I guess maybe they just wanted another female character. There are a lot of girls who like Mario Kart afterall.
Title: Mario Kart Discussion
Post by: Wesisapie on March 31, 2003, 08:58:28 PM
i hate to say it, but doesn't Rare own Diddy and Dixie kong? Only Donkey kong could be used in a nintendo game...
Title: Mario Kart Discussion
Post by: FFantasyFX on March 31, 2003, 08:59:42 PM
Koopa the Quick is the giant Koopa Troopa that is found in Bob-Omb Battlefield and Tiny-Huge Island in Super Mario 64.  Mario has to compete in a footrace against him.  If Koopa the Quick is in the game, I would expect him to look like the Koopa Troopa character in the SNES version of Mario Kart, with the only difference being that he would be in the same size and weight class as Bowser, Wario, Donkey Kong rather than in the Toad range.

While I hate to rain on anyone's parade, I'm almost positive that the list of characters on NintendoNow is bunk.  I'd be truly surprised if their list turned out to be anything but a fraud.

Edit:  Wesisapie -- No, to my understanding Nintendo got the rights to everything in the Donkey Kong universe -- including the stuff that Rare created.  
Title: Mario Kart Discussion
Post by: Mingesium on March 31, 2003, 09:00:05 PM
Nintendo owns all the kongs.
Title: Mario Kart Discussion
Post by: CrYpTiC on April 01, 2003, 12:54:20 PM
Yeah I would have to also say that list doesn't sound just right. Including ALL the koopa kids is just something Nintendo won't do. I'm guessing around 12 characters who will be:

Mario
Luigi
Wario
Bowser
Princess
Yoshi
Koopa Troopa
Toad
Shyguy
Waluigi
Boo

That sounds more realistic to me. I don't want a gigantic cast with a bunch of low named Mario characters. I can't wait for a screen shot...I know this game is going to rock.
Title: Mario Kart Discussion
Post by: manunited4eva22 on April 01, 2003, 12:59:44 PM
The idea of having to have an extra GC is well to put it nicely BullSh**. I have no problem renting a computer or two for the weekend, but rent a gamecube, ya right.  
Title: Mario Kart Discussion
Post by: Boffo on April 01, 2003, 01:42:55 PM
Quote

Originally posted by: CrYpTiC
Yeah I would have to also say that list doesn't sound just right. Including ALL the koopa kids is just something Nintendo won't do. I'm guessing around 12 characters who will be...
That sounds more realistic to me. I don't want a gigantic cast with a bunch of low named Mario characters.


Didn't SSBM have about 25 characters?  Why is 30 so difficult to believe?

Mario Kart 64: 8 players
Mario Tennis: 16 players
SSBM: ~25 players
Mario Kart GC: 30 players?

Seems pretty reasonable to me.  
Title: Mario Kart Discussion
Post by: Fonzerelli on April 01, 2003, 11:53:34 PM
Quote

Originally posted by: KirbySStar
Do we get to kill the dog this time?


Hahaha
Ill buy the game just for that :-)
Title: Mario Kart Discussion
Post by: Fonzerelli on April 02, 2003, 12:53:03 AM
Nintendo and Rare have resolved all copyright issues.
Nintendo own all of the Donkey Kong, Star Fox and other charecters derived from the nintendo franchise.
Rare own all Killer Instinct, Conker , Banjo, PD  and Rare's other original creations.
Title: Mario Kart Discussion
Post by: Boffo on April 02, 2003, 01:16:45 PM
UPDATE!

Nintendonow confirmed that both the Character List and the LAN/Online interview were both April Fool's Jokes, but not by them, by Gamecubecafe.
Title: Mario Kart Discussion
Post by: zumpiez on April 02, 2003, 07:37:58 PM
Quote

Originally posted by: manunited4eva22
The idea of having to have an extra GC is well to put it nicely BullSh**. I have no problem renting a computer or two for the weekend, but rent a gamecube, ya right.

You're joking, right?
Title: Mario Kart Discussion
Post by: Boffo on April 03, 2003, 04:04:30 AM
Quote

Originally posted by: zumpiez
Quote

Originally posted by: manunited4eva22
The idea of having to have an extra GC is well to put it nicely BullSh**. I have no problem renting a computer or two for the weekend, but rent a gamecube, ya right.

You're joking, right?


Remember, all that was an April Fool's Day Joke too.  We have no idea how/if LAN will be implemented.
Title: Mario Kart Discussion
Post by: nonjagged on April 03, 2003, 06:41:49 AM
Im not that stressed that Mario karts is confirmed to not be Online.
In fact at E3 2003 no Nintendo games will have Online components.

I am also not stress that Mario Karts will have a huge lineup of characters simular to that of Smash Brothers Melee.

I am also not stress that Mario Karts will be cel-shaded. This has not been confirmed but IMO becuase F-Zero and the NEC developed Racer have futuristic and or semi-realistic comic or futuristic realistic graphics, its common that Nintendo spreads out the art directions of games in the same genre.

Basically Mario Karts and F-Zero will offer variety. In particular for Mario Karts I would love to see some very cool smoke effects simular to that cartoon style in Wind Waker. Those spaghetti-sparks in F-Zero dont appeal to me they are distracting and ugly.

I played through F-Zero X (N64) recently after overdosing on XG3 (GCN) and they are very different games.
XG3 is quite intense while FZX is relaxing.

Wonder how much improved F-Zero GC and XG4 will be as both franchises are great and scheduled for later this year.


2003 = Year of the Fund Q and Triforce.
Title: Mario Kart Discussion
Post by: Nstar on April 03, 2003, 09:50:30 AM
MarioKart will be delayed until 2005!
Title: Mario Kart Discussion
Post by: Boffo on April 03, 2003, 10:06:23 PM
Haha 2005?  No you must be mistaking that with Perfect Dark on XBox.
Title: Mario Kart Discussion
Post by: Fuego on April 04, 2003, 02:03:02 PM
Well Perfect Dark is coming out on XBOX....but it's still probably true lol
Title: Mario Kart Discussion
Post by: Boffo on April 16, 2003, 07:57:40 PM
http://special.reserve.co.uk/news/story.php?id=2539&af=ur170403

I know this is far from official news but it's interesting anyway.  Mario Kart finished?  With a release date of July 1st in Europe?  Probably not but hey.
Title: Mario Kart Discussion
Post by: vudu on April 17, 2003, 08:09:23 AM
Quote

Originally posted by: Game_Freak


Anyway, Mario Kart was a huge seller on N64, it sold over 5 million copies in the US alone! I remember reading somewhere that Miyamoto said he couldn't show a single screenshot of Mario Kart GC because it would reveal a new aspect of the gameplay. Ill find a link if you want, but i cant be bothered right now...


i've seen many people comment that these new innovations might include lan capabilities, new characters, new courses, etc.  am i the only one who thinks that makes zero sense?

if the new innovation is a new character, post a screen shot that doesn't include that character.  new level?  don't post shots from that level.  customizable karts?  don't post any pics of anything but the standard kart.  etc.  

if it's something that's so big nintendo can't show a single screenshot it's got to be big and it's going to affect gameplay.  my thinking is it's got to be something like a different graphical style (more real, less cartoony; or, dare i say it, cel-shaded) or a different perspective (first person instead of third).  or (unthinkable ahead) maybe they're ditching the nintendo characters theme and going with generic racers (i know it sounds horrible, but they might think these classic characters is what's giving their system a kiddie image.  just a thought.
Title: Mario Kart Discussion
Post by: vudu on April 17, 2003, 12:15:05 PM
on a slightly different note, i've been e-mailing chris morris (author of this article from cnn that was in the talkback section of the forums) and he let go this little bit of information:
Quote

George Harrison and I played F-Zero - which was pretty darn fun. Damn fast paced, but if that's your thing, you should enjoy it. And a new Mario Kart is indeed in the works - and is currently slated for a November 2003 release. Start salivating now. Expect screen shots next month.

thought everyone would like to know.  it's not official, but it's as close as you're going to get for now.
Title: Mario Kart Discussion
Post by: Boffo on April 17, 2003, 12:47:53 PM
More stuff about LAN...

http://www.ningc.com/news.php?article=2311
Title: Mario Kart Discussion
Post by: nolimit19 on April 17, 2003, 07:05:02 PM
UNCONFIRMED: Nintendo's Mario Kart GameCube will not include online capabilities, instead it will have LAN support, which allows two GameCube consoles connected together using link cable. Up to 8 players can battle, by using 4 players split screen on both GameCube systems and two TV displays.


that was according to the magicbox....and really annoys me. nintendo needs to grow som bigger balls and just put some of their ish online. 1 online game is hardly focusing....that all i am asking for......
Title: Mario Kart Discussion
Post by: Nintendo on April 18, 2003, 01:50:57 AM
Oh my goodness! Mario Kart GC's revelation is only a month away!
And we'll all be playing it by the end of the year! SWEET!!! *bows*
Title: Mario Kart Discussion
Post by: Super Mekman on April 18, 2003, 02:18:16 AM
Just one pic, please. A teaser pic, please....

(tingling tingling tingling, with anticapation for MK on GC, much like a small child on Christmas Eve).
Title: Mario Kart Discussion
Post by: Mario on April 18, 2003, 02:19:49 AM
Apparently Mario Kart GC is FINISHED! WTF? Why arent they releasing it? What if they release it on the same day as E3, that would be mayhem. I think they are getting ready for a worldwide release for Mario kart GC, that would be awesome, Aussie gamers wont have to wait months for it, yay! Of course im just dreaming ehehe, but still... arg E3 is only a month away, MARIO KART SCREENS WANT!
Title: Mario Kart Discussion
Post by: The Omen on April 18, 2003, 06:52:36 AM
  Isnt an offshoot of having LAN capability enabling it to go online ?  I thought Halo was put online, although i forget the details....
Title: Mario Kart Discussion
Post by: nolimit19 on April 18, 2003, 07:50:49 AM
thats kind of what i thought too....but didnt old game systems have lan capabilities too. i dont know much about all that though. i dont think they will release mario kart the day of e3. they will probably wait until fall. and they will probably give a month or so notice.  
Title: Mario Kart Discussion
Post by: dmcollin on April 18, 2003, 09:01:10 PM
Well you can play lan games over the internet.  As long as nintendo allows you to plug in ip's manually, includes maybe a match maker program, and allows you to limit the data speed, yeah it is easy to play over the internet.  If they don't do that you are going to need a very good internet connection 2000 Mb + dl/ul.
Title: Mario Kart Discussion
Post by: Hemmorrhoid on April 19, 2003, 05:12:53 AM
Quote

Originally posted by: dmcollin
Well you can play lan games over the internet.  As long as nintendo allows you to plug in ip's manually, includes maybe a match maker program, and allows you to limit the data speed, yeah it is easy to play over the internet.  If they don't do that you are going to need a very good internet connection 2000 Mb + dl/ul.



2000mb? 2 GIGS? Which Internet connection is that fast, or am i getting something wrong here?
Title: Mario Kart Discussion
Post by: GokuSSJ2 on April 19, 2003, 08:15:11 AM
2000 Mb.......lowercase b means bits, not bytes.  So no, it wouldn't be 2 gigs.  But still, a LAN connection is usually only 100Mb so 2000Mb is quite high and not really possible.
Title: Mario Kart Discussion
Post by: dmcollin on April 19, 2003, 10:44:58 AM
sorry i meant kb, my bad
Title: Mario Kart Discussion
Post by: Gharakh on April 19, 2003, 10:59:48 AM
yeah 2000 Mb seems a bit steep considering my cable connects at about .8 Mbps
Title: Mario Kart Discussion
Post by: Boffo on April 23, 2003, 01:39:47 PM
This might be better as one place for all topics on Mario Kart Double Dash.
Title: Mario Kart Discussion
Post by: thesos21 on April 23, 2003, 01:44:35 PM
Am I the only one who liked the carts better than the personalized vehicles?
Title: Mario Kart Discussion
Post by: Boffo on April 23, 2003, 01:50:04 PM
I dunno the karts from MK64 aren't even memorable in my mind and I've probably played the game thousands of times.  I've only seen these vehicles today and they stand out in my mind.
Title: Mario Kart Discussion
Post by: crash8619 on April 23, 2003, 02:06:25 PM
I am not sure or not but will you be able to drive a kart with one one person in it if you like?
Title: Mario Kart Discussion
Post by: StRaNgE on April 23, 2003, 02:08:07 PM
I dug the 64 karts as well, but I still have my 64 so if I crave them I can still play them.

althought it would be cool if you could select a different kart like that. Maybe a unlockable secret?
Title: Mario Kart Discussion
Post by: Don'tHate742 on April 23, 2003, 03:18:48 PM
If Mario Kart is truely LAN then don't worry, gamespy or some other site will have a way to connect it other users on the net. Hey, thats what they did with Halo and some other popular Xbox games, and i'm sure Mario Kart is going to be immensly popular as well....

Anyways, I don't know how it will play, I guess i'm going to have to wait and see at E3. They should really have Link in there, though it would look goofy but still cool....

Where the hell is Toad! He is my number 1 rival! Back in the day, my brother and I use to play MK64 and I would always be Yoshi ( Yoshi is the ish) and he would always be Toad. He better be unlockble or I'm going to kick some major ass......
Title: Mario Kart Discussion
Post by: AJL221893 on April 23, 2003, 03:36:16 PM
I was thinking that it would be cool if you didn't actually 'pick' a weapon-user-extra-character, but they would be standing on the side of the road, and they would jump onto the back of your car when you drove by them. They each would have a specific talent being on the back seat, and you could actually switch passenger riders, like bumping into another car, and having passengers switch which car they are in by quickly jumping across or falling across. That would be bad if people controlled the weapon users(switching cars all the time), but it might be cool if one person controlled both weapon users, and would add some extra strategy.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on April 23, 2003, 09:38:31 PM
Is it true that each character has exclusive weapons?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on April 23, 2003, 09:39:57 PM
Quote

Originally posted by: Mario
Is it true that each character has exclusive weapons?

There will be 6 generic items and 8 character exclusive items.

That's why the switching between characters adds a certain amount of depth to the game.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: zerolight on April 23, 2003, 11:31:38 PM
What the heck are Nintendo thinking????? Its generally accepted that the SNES and GBA versions of Mario Kart were much much better than the N64 version. Yet what do they give us? A game which is clearly based on the N64 version. Big wide tracks, including those city based ones, and they've even gone as far as to remove the go-karts. What made the original title so much fun was that you raced on pretty tight and twisty go-kart tracks. In 150cc mode it was a challenge to get around the track at full speed and required much hopping and sliding to stay on the track. Battle modes too were an art, with well timed red shell "boomeraning back down the adjacent passage into your opponents path. It was a beautiful balanced game. This was lost in the N64 version, where many tracks lost the sense of speed, tracks were too wide so it took less skill to navigate them, and the battle mode maps were pretty poor in comparison to the playability of the SNES version. Along comes GBA version and is universally acclaimed. It redeems the license. Mario Kart is once again great. All Nintendo needed to do was take the exact same levels and gameplay mechanics, and stretch them up vertically on the z-axis to make them 3d, whilst keeping the dimensions the same. The slap on some nice pretty textures, and bingo.. perfect Mario Kart in a real 3d world instead of pseudo 3D mode 7. Do they? No. They give us a sequel to MK64, and its back to dire arcade racing targetted at kids. All I wanted was full screen 4 player MK from the GBA brought upto date on the GC. That would sell in droves, whereas this, I fear, will not. MK64 was a disappointment, and I'd bet this will be too. Depressing.

IGN Preview 23rd April
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Gamer1982 on April 24, 2003, 04:12:24 AM
Quote

Originally posted by: zerolight
MK64 was a disappointment, and I'd bet this will be too. Depressing.

IGN Preview 23rd April


I Agree.  I havent played it, but it seems to be missing the magic of the original mario kart.  It doesn't even look like a Kart game.

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Piposan on April 24, 2003, 04:24:20 AM
Quote

Originally posted by: Gamer1982

I Agree.  I havent played it, but it seems to be missing the magic of the original mario kart.  It doesn't even look like a Kart game.

How can you even say something like that when you haven't played Mario Kart 64? Please do not pass judgement until you've played the game.
 
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joshnickerson on April 24, 2003, 04:40:20 AM
God, I am so sick of this crap! Six screens of a game in development are released, and you've already passed judgement on this game! What are you, Game Informer?
I remember listening to this same kind of crap for a year after the first screens of the cel-shaded Zelda was released. For a year, no matter which BBS I went to there was always a 20 page long thread entitled "Kiddy ZeLdA Suxxors!!1". Then when people actually got to play the game they said "Yeah, you know, this isn't actually that bad. I like it!" The same thing happened with Paper Mario and countless other games.
And you know if they had made the game exactly like previous editions, there would be people complaining about how it hasn't changed.
In the immortal words of Cartman: "Stop yer bitchin!"
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: hylian sponge on April 24, 2003, 05:27:55 AM
 thank u joshnickerson , u took the words straight out of my mouth.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nephilim on April 24, 2003, 05:28:38 AM
The game looks pretty good, but yeah i agree, its too early to write it off
Mario Kart64 was awsome back in the day, I didnt know 1 person who hated it then.
surprising that all these mario kart64 haters pop up all of a sudden :\
Only thing I dont like from the pics is Diddy kong, he looks like he is baised off the chartoon show and not the rare games
which is kinda sad, cause he look stupid with a long mouth.
anyway cant wait for the proper e3 pics and videos!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Gamer1982 on April 24, 2003, 05:44:11 AM
Quote

Originally posted by: joshnickerson
God, I am so sick of this crap! Six screens of a game in development are released, and you've already passed judgement on this game! What are you, Game Informer?
Quote



On the flip side, I find it absurd that so many people here seem to be mindlessly praising Nintendo for so much "innovation", when they haven't even played it either.  Whatever, we'll see if the game is good when it comes out.  

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on April 24, 2003, 06:12:50 AM
Quote

Originally posted by: zerolight
What the heck are Nintendo thinking????? Its generally accepted that the SNES and GBA versions of Mario Kart were much much better than the N64 version. Yet what do they give us? A game which is clearly based on the N64 version. Big wide tracks, including those city based ones, and they've even gone as far as to remove the go-karts. What made the original title so much fun was that you raced on pretty tight and twisty go-kart tracks. In 150cc mode it was a challenge to get around the track at full speed and required much hopping and sliding to stay on the track. Battle modes too were an art, with well timed red shell "boomeraning back down the adjacent passage into your opponents path. It was a beautiful balanced game. This was lost in the N64 version, where many tracks lost the sense of speed, tracks were too wide so it took less skill to navigate them, and the battle mode maps were pretty poor in comparison to the playability of the SNES version. Along comes GBA version and is universally acclaimed. It redeems the license. Mario Kart is once again great. All Nintendo needed to do was take the exact same levels and gameplay mechanics, and stretch them up vertically on the z-axis to make them 3d, whilst keeping the dimensions the same. The slap on some nice pretty textures, and bingo.. perfect Mario Kart in a real 3d world instead of pseudo 3D mode 7. Do they? No. They give us a sequel to MK64, and its back to dire arcade racing targetted at kids. All I wanted was full screen 4 player MK from the GBA brought upto date on the GC. That would sell in droves, whereas this, I fear, will not. MK64 was a disappointment, and I'd bet this will be too. Depressing.

IGN Preview 23rd April

Umm... first off... Mario Kart 64 did sell in droves so I can't see how you can claim that this "sequel" wouldn't sell. And many people did actually enjoy Mario Kart 64. Plus I think it's still absurd that such claims can be made from 6 screenshots and the info revealed. Nevertheless yes, I do predict this to be less hectic than the original Mario Kart in terms of track designs, but at the same time I do know that I'll be having a blast with 3 other friends (7 w/ LAN capabilities).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 24, 2003, 06:26:06 AM
For the record, I've been unable to find *any* report *anywhere* stating that it's 2 players per cart.

Every report, including IGN, Gamespot, and more, state 2 characters per cart.  Not 2 players.

Unless someone can provide a link stating that one player can drive while another can shoot, I wouldn't believe it.  I wouldn't even speculate it, as it would be a really weird setup.  As it stands now, 1 player controls 2 characters in 1 kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SriramSiv on April 24, 2003, 07:30:09 AM
I dont know anyone who hated it, but alot, including me, didnt like it nearly as much as super mario kart and that spoiled it. Anyway, you cant judge how the game handles by looking at a few screens.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 24, 2003, 07:57:56 AM
Quote

Originally posted by: EggyToast
For the record, I've been unable to find *any* report *anywhere* stating that it's 2 players per cart.

Every report, including IGN, Gamespot, and more, state 2 characters per cart.  Not 2 players.

Unless someone can provide a link stating that one player can drive while another can shoot, I wouldn't believe it.  I wouldn't even speculate it, as it would be a really weird setup.  As it stands now, 1 player controls 2 characters in 1 kart.



That would be pretty dumb on Nintendo's part.  Not giving us co-op when this feature beckons for co-op is just plain idiotic.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: StRaNgE on April 24, 2003, 08:21:58 AM
I have had more fun with Mario kart 64 then any of the others. Countless nights with friends over smack talking each other.

The other day I broke out the SNES version and after 5 minutes had replaced it with the 64 version.

I am looking forward to  the cube version  and if it is different  as can be and I decide  I do not prefer it then I will play the version I prefer, simple as that.

So far it look to be fun, reminds me of that old wacky racers cartoon for some reason.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Grey Ninja on April 24, 2003, 10:33:46 AM
Just thought I would mention to the guy who said that Mario Kart 64 was a dissapointment...

I rather liked Mario Kart 64, and the Japanese seemed to agree with me.  Mario Kart 64 outsold Zelda: Ocarina of Time in Japan.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Uglydot on April 24, 2003, 10:52:25 AM
I have played and owned all of the MK games, and of them all so far, I have found MK64 to be the best.  At one point I thought the SNES game couldn't be topped, but I have just had way to much fun with MK 64, the levels and weapons and of course, the battle.  It just held too much enjoyment to be called a dissapointment, even with so few battle courses.  I hope that Nintendo keeps the magic that was inherant in those classic games in the newest iteration of Mario Kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joeamis on April 24, 2003, 11:49:00 AM
Quote

--------------------------------------------------------------------------------
Originally posted by: zerolight
What the heck are Nintendo thinking????? Its generally accepted that the SNES and GBA versions of Mario Kart were much much better than the N64 version. Yet what do they give us? A game which is clearly based on the N64 version. Big wide tracks, including those city based ones, and they've even gone as far as to remove the go-karts. What made the original title so much fun was that you raced on pretty tight and twisty go-kart tracks. In 150cc mode it was a challenge to get around the track at full speed and required much hopping and sliding to stay on the track. Battle modes too were an art, with well timed red shell "boomeraning back down the adjacent passage into your opponents path. It was a beautiful balanced game. This was lost in the N64 version, where many tracks lost the sense of speed, tracks were too wide so it took less skill to navigate them, and the battle mode maps were pretty poor in comparison to the playability of the SNES version. Along comes GBA version and is universally acclaimed. It redeems the license. Mario Kart is once again great. All Nintendo needed to do was take the exact same levels and gameplay mechanics, and stretch them up vertically on the z-axis to make them 3d, whilst keeping the dimensions the same. The slap on some nice pretty textures, and bingo.. perfect Mario Kart in a real 3d world instead of pseudo 3D mode 7. Do they? No. They give us a sequel to MK64, and its back to dire arcade racing targetted at kids. All I wanted was full screen 4 player MK from the GBA brought upto date on the GC. That would sell in droves, whereas this, I fear, will not. MK64 was a disappointment, and I'd bet this will be too. Depressing.
--------------------------------------------------------------------------
first of all how is it generally accepted that the snes and gba mario karts are better when they sold millions of copies less than the N64 version?
second- the big wide tracks were made that way so you could use the new powersliding technique properly, and it was a huge step up in gameplay....Seesh did you ever use the powersliding?
third- they did not remove the go karts, they just made different style ones that correspond to the characters.

the new innovation in gameplay is that you control 2 characters...one drives and one uses powerups...
while changing them on the fly, you can get the difference in handling of the cart with the 2nd character and you can switch back and forth to use each of the characters 8 exclusive powerups... the strategy of this new gameplay innovation will make the game amazing...and tons more fun...AND it will require lots of thinking....making it far far far from being a game for kids.... i rest my case...MKGC will be so Amazing i am ready to fly to japan to buy their version... yes fly, not import...this game will be far and away the best GC period!

currently playing waverace blue storm, metroid prime, zeldaWW, nhl 2003, GTA vice city
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: WesDawg on April 24, 2003, 12:48:02 PM
Praising BigN for their innovation in a game you've never played is entirely different than saying a game sucks that you've never played. Geesh, BigN is taking a risk and doing something new with a series they could more easily have just completely rehashed. That deserves some recognition, whether its successful or not. Especially considering that in two weeks there will be threads up on this board about how Nintendo never does anything new or different.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 24, 2003, 01:09:10 PM
Well, not knowing how the attacking system works, it'd be pretty lame if you NEED co-op or it's an option.  One person races and does no attacking -- that's not very kart-ish, and not nearly as much fun, while the other person only attacks, but is entirely dependent on how good the driver is.  And they need to talk constantly in order to coordinate attacks, so the driver doesn't suddenly turn.  And who would control switching?  The attacker?  The driver?  

Regarding MK64, I thought it was a huge step up if only because it was more FUN.  Sure, the first one felt more like go-kart racing, but the second one was a lot more hectic and varied.  In the first one, the CPU karts always stayed in a line, followed the same course, and the order of characters was pretty much the exact same based on which character you selected.  Not to mention that battle mode BEGGED for more players and 3D.

And yay, analog stick steering!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Zelda on April 24, 2003, 01:15:16 PM
People need to remember that "innovative" and "good" are not the same thing... yeah, maybe it's new and innovative, but is it good? We don't know. And the graphics look terrible.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Grey Ninja on April 24, 2003, 01:30:18 PM
Quote

Originally posted by: Zelda
And the graphics look terrible.


People these days are really starting to bother me.

The graphics may not be the best on the GameCube, but they are not "terrible".  Terrible is Spy Hunter.  Go check it out.  The whole thing about graphics is really starting to grate on my nerves though.  Since when did it matter if the game had an almost indiscernably lower polygon count than another?  If the game is fun, just play it.

I really wish people would just stop bitching and go play some games for once.

In fact, I am going to go do that right now.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ian Sane on April 24, 2003, 02:08:25 PM
I wouldn't say the graphics are terrible but they're not great either.  They're like the bare minimum of graphics accepted in a first party Gamecube game.  Super Mario Sunshine had that as well.  It's like the artists asked themselves "now what's the least amount of effort I can put into these graphics?"  Look at something like Super Smash Bros Melee which shares several characters with the Mario games and compare the graphic quality.  SSB:M just blows Mario Sunshine and Mario Party 4 away.  There was more attention to detail put into SSB:M.  You could see stitches in Mario's pants and scales on Bowser's skin and although it was more detailed it didn't look out of place.  Nobody looked at Mario in SSB:M and complained that he didn't look right.

The best way to describe the graphics in Mario Kart is sufficient.  Everything is good enough for you to tell what everything is and nothing looks ugly but that's it.  It's the bare minimum.

Personally I think it's ridiculous that SSB:M which was practically a launch title still looks better than most of Nintendo's first party efforts.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 24, 2003, 02:19:52 PM
Eggytoast, do not ask me how Nintendo will implement this attacker-driver system.  Just think about this:  Would you have a CPU control your attacker or driver or would have another person do so?  And remember, the reason they are doing this is not to make another rehash of perhaps their best multiplayer series.  
Another thing, do not judge how fun something is until you have tried it out.

About the original Mario Kart being more accepted generally compared to Mario Kart 64...Mario Kart 64 is one of the top ten best-selling games in America since the 3-D generation began (N64 and PSX).  That says a whole lot.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 24, 2003, 03:08:42 PM
They'd never let the system control either driving or attacking for a player's kart.

You control both characters.  Control stick for driving, C-stick for attacking.  

It makes sense for them to add another character if they're going to do more with attacking.  It didnt' make much sense for a huge shell to just suddenly appear from in front of your kart.  And if they want to expand on the attacking idea by letting you attack in any direction, it only makes sense for them to include another character on the kart.

But they're certainly not going to let the CPU control attacking OR driving.  They gave you full control of it before; 2 characters doesn't mean they'll act separately.

And I think it'll be a blast that way.  I think it'd be awfully boring if I was stuck behind some lame-ass driver who couldn't even run over a powerup.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on April 24, 2003, 03:28:25 PM
Quote

I rather liked Mario Kart 64, and the Japanese seemed to agree with me. Mario Kart 64 outsold Zelda: Ocarina of Time in Japan.

Japan sales:
Ocarina of Time - 1,450,000
Mario Kart 64 - 1,980,000
US sales:
Ocarina of Time - 3,543,374
Mario Kart 64 - 4,796,480
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mariomeatball on April 24, 2003, 03:39:29 PM
The only thing that dissapoints me about this Mario Kart is that they've gotten rid of the karts... I dunno... I guess I just really enjoyed that fact that your only driving go-karts... Still the game will be fantastic though!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: dmcollin on April 24, 2003, 04:06:19 PM
yeah i wish they kept the karts, i really just wanted an updated n64 version but with tons of tracks, with lots of unlockables.  My only 2 beefs with the n64 version is limited tracks and 1 unlockable feature.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joeamis on April 24, 2003, 04:48:39 PM
okay so alot of you are upset because they're not go karts anymore...
all i have to say is two things:

1: everyone doomed zelda WW when it was revealed it was cel shaded, and now look at it...

2: Miyamato is in his prime right now... every new idea he has recently is just amazing, so
I think once you get to play the game you might have a complete reversal in opinion...

only time will tell
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on April 24, 2003, 04:52:22 PM
Yep- Mario Kart has been the topselling Nintendo game on every console since it's release (well, at least the SNES and N64- not sure about the GBA), and I don't see any reason why it won't follow this trend on the Gamecube. Expect to see huge Gamecube sales spikes when it's released in both Japan and the US.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: dmcollin on April 24, 2003, 05:48:24 PM
well on the n64 it didn't hurt that it was a release title and that it was one of the first games in the players club.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bloodworth on April 24, 2003, 07:24:37 PM
Quote

Originally posted by: mariomeatball
The only thing that dissapoints me about this Mario Kart is that they've gotten rid of the karts... I dunno... I guess I just really enjoyed that fact that your only driving go-karts... Still the game will be fantastic though!


I'm really not sure how people are claiming they've gotten rid of karts.  Those are karts.  They may have customized shells and wheels, but underneath it all, they're still just go-karts.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Polyethylene on April 24, 2003, 07:40:23 PM
Yeah, better wait and see it in action first.
By the way where is Smadte?
Post here man.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joeamis on April 24, 2003, 07:46:35 PM
well on the n64 it didn't hurt that it was a release title and that it was one of the first games in the players club.

actually mario kart was released in December of 1996, while the N64 released on Sept 1996

(goto Gamefaqs.com, goto systems, goto 64dd, goto the faq, the writer lists every game released on the N64 and provides the release date)

i just happened to see that earlier this evening so i thought I'd set things straight...
although I'm not positive he's correct, I remember the days of N64 and I clearly remember it not being a launch title.  in fact the N64 had two launch titles...hehehehehe!!! mario 64 and Pilot Wings 64
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jollus on April 24, 2003, 07:49:42 PM
Don't forget that hockey game!

Man I remember renting MK64, and getting like $20 in late fees.  After that I think my folks got it for me as an Xmas gift.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on April 24, 2003, 08:04:49 PM
Quote

Originally posted by: Ninja X

That would be pretty dumb on Nintendo's part.  Not giving us co-op when this feature beckons for co-op is just plain idiotic.

Just because it has two characters on a kart does not mean it needs co-op. Besides... it's dull anyways to be the item user as opposed to the driver. It's not idiotic at all.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Inkwell on April 24, 2003, 08:54:04 PM
I can't help it but I have to complain about the graphics. Its just that they are quite bland and quite muddy looking, well in the texture department (nothing speaks hi-res in thos pics). I know what you guys are going to say, "Its not about graphics its all about the gameplay blah blah blah and such in such...". I don't care.

There is no doubt the gameplay is going to be there, cause if you think that Nintendo will all of a sudden forget about gameplay when graphics are put first...you should be shot where you stand.

Now with that being said; the problem that I have, Ninetendo should be able to combine the two rather than try to use this "we are focusing on gameplay rather graphics attitude". Like someone pointed out, look a SSB:M that game still impresses me to this very day...

Hey, look at F-Zero that game looks amazing...while moving at 60 fps with 30 cars on screen.

Why can't Nintendo just combine the two together...gameplay (its guaranteed, no complaints here) and graphics (something Nintendo needs to work on, everyone else seems to have a grasp on this)...

Wasn't this the reason the GC was built to do...bring gameplay and great graphics into one home.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on April 24, 2003, 10:48:50 PM
In the 4 player screenshot, it's cool how when Mario lightnings everyone, the guys on the back are hanging on for dear life. That's just so perfect.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: StRaNgE on April 25, 2003, 12:15:09 AM
some of you al need new monitors or better ones, the graphics look good, and if for a screen shot in low res on the  web  they look even half decent then in real life they will look at least twice as good.

how can you forget that? 72 dpi on the web and you are concerned about the graphics?

buy the game then come back  and bitch then.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 25, 2003, 07:01:19 AM
Eggytoast, your system could be like that, but it could be a pain.  The "A" button would probably accelerate your kart, so switching from the "A" button to the camera stick back and forth would be a big pain.  One thing, you'd lose control of your kart, so you better keep your eye on where your kart is going while you aim your shot.  It all depends on how Nintendo implements this two character system.
The reason I said co-op is because Nintendo seems to be in a co-op mood with Zelda and the Tingle Tuner as well as Pikmin 2.  Seeing two characters on the same cart just yells out co-op, it seems like, but we will have to wait until E3.
Yes, some of you do not like working with another person on the same cart, but for all you know, this could be one option.  We know nothing about this game, but I still am standing by my statement that Nintendo will make this co-op.  If not, they will at least put a co-op option in the game.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on April 25, 2003, 07:10:38 AM
It would be unfair to say Nintendo doesnt connnect awesome gameplay and superb graphics. I mean, look at Eternal Darkness, look at Metroid Prime, look at Zelda WW, those looked top notch.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: fes on April 25, 2003, 07:23:21 AM
The game looks great - i just hope that the single player mode has normal karts - it'll be annoying racing in the 2-person karts all the time.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario Menace on April 25, 2003, 07:31:22 AM
   Based on the screens we've seen (yes all 5 low rez ones) I think the game looks just fine.  Does it blow me away?  No not really but this IS Maro Kart we're talking about, not Gran Tourismo.   What I see is ENORMOUS animation potential in this game.  Look in that one shot how they actually animate Mario turning around and dropping the bannas on the road!  Where as before your kart just sort of 'crapped' the bannana out the back.   Also, I can just picture going around tight corners and your partner holding on to the roll bar and leaning WAAYYYYYY to the right or the left to keep the kart stabilized (not saying it's there, just saying I can picture that).    

 Last night I played Mario Kart 64 with a buddy of mine for the first time in probably a year.  We had an absolute blast!  The game is just FUN!  That's all you can say.  Also, anyone who says this game is just a higher rez N64 version is nuts!  You need to go play the 64 version again and then look at those screens!   Is it higher rez?  Yes but I also see a lot more detail in the game than in the 64 version.  I'll bet you this will look like a racing cartoon!   Bring it on cuz I can't wait!  

 If you want "blow me away" drop dead gorgeous highly stylized racing then get Fzero when it comes out.   If you want a great multi player FUN title with good graphics get Mario Kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on April 25, 2003, 11:05:16 AM
Quote

If you want "blow me away" drop dead gorgeous highly stylized racing then get Fzero when it comes out. If you want a great multi player FUN title with good graphics get Mario Kart.


Or better yet get both.

The only thing bad I can say about Nintendo is that they are bankrupting me. I just saw their release list for this year and there are sooo many titles that I must have:

Wario World
Mario golf
F-Zero
FF:CC
Mario Kart: DD
Mario Tennis
Pikmin 2
Starfox

Thats like $400 right there. Maybe I'll sell my XBox to generate some cash flow since they arent putting out anything that catches my eye.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Scyth3r on April 25, 2003, 11:10:58 AM
I noticed there hasn't been much about "Battle Mode".  All the screenshots look like they are from the Grand Prix Racing mode also...

Heck, I haven't even seen one single comment about the existence of a battle mode.   I'm not too sure how this would work w/ 2 characters per kart even...  Thoughts/comments?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joeamis on April 25, 2003, 11:23:23 AM
if you remember the days of the N64, they also showed the mario kart of that time,
mario kart 64 with no battle mode screen shots
I'm sure at E3 they will show battle mode shots...(saving a little for surprise)

as far as using the C stick to control the person in the back of the cart, it could be done
if the R trigger is used to accelerate and the Z trigger is used for powerups...

but who knows what the controls will be, hopefully E3 will shed light on this
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ian Sane on April 25, 2003, 11:38:20 AM
I think you guys are overcomplicating the controls way too much.  I figure the controls are identical to the N64 game except with a "switch driver" button.  I figure the strategy of having two characters revolves around their different items and driving ability and the option to switch those abilities on the fly.  Other than that the game probably plays identical to MK64.  I really doubt Nintendo would put in complicated stuff like the ability to aim and drive at the same time.  They usually strive on making games play simpler.  The two character thing probably acts more like switching modes like the different dragon appearences in Panzer Dragoon Orta.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Thumati on April 25, 2003, 11:38:59 AM
Quote

Originally posted by: Ninja X
Eggytoast, your system could be like that, but it could be a pain.  The "A" button would probably accelerate your kart, so switching from the "A" button to the camera stick back and forth would be a big pain.  One thing, you'd lose control of your kart, so you better keep your eye on where your kart is going while you aim your shot.  It all depends on how Nintendo implements this two character system.


I agree about the A button to accellerate, the B button to brake, and the C-stick to use weapons (and, presumably the R trigger to powerslide) doesn't make too much sense. I guess the left trigger could be used for weapons, but there's a better way.
I think using the triggers to accelerate and brake would make the most sense for any driving game: they most closely approximate the action of actual car pedals (F-Zero doesn't count, due to its different mechanics). So, in my 'vision' of Mario Kart, it would be like Rogue Squadrion. You're probably wondering how powersliding would then work. Easy: the 'digital click'. If you think how you powerslid in Mario Kart 64, you were holding down the A button and the R trigger at the same time. This way, you only use (presumably) the R trigger to do both. Also, for the brakes, the sharp brake-turn that is in Diddy Kong Racing would be assigned to the left trigger's 'digital click'. Using this setup, the four face buttons, the z button and the c-stick are freed up. I think the z-button will switch the driver and gunner.

As for the actual game, I'm pretty excited. The reason I have a GameCube is because of Nintendo's in-house games, and I have yet to be disappointed. This game looks like it's going to be chaos on the order of Smash Bros, and that can only be a good thing. I just hope the computer A.I. isn't as cheap in Double Dash as it was in Mario Kart 64, and they have a hell of a lot of tracks. Super Circuit had, what 40 tracks? I sure hope Double Dash has more than that. I HOPE it's a sequel to MK64, rather than Super Circuit. Super Circuit's track setup isn't appropriate for a true party game, while something wideopen is far more suitable for the chaos that this game looks like it contains. Chaos needs room or it just gets reduced to a cluster---k.
Are the graphics great? Of course not. But while the Super Smash Bros. Melee Mario is the benchmark I have for Mario detailing (as well as Luigi, Bowser, Peach, Donkey Kong, and Dr. Mario) , but I don't think the SSBM Mario would fit quite right with the Mario Kart visual style. Of course, I do think they should be able to come up with a similar level of detail with the Mario Kart visual style, and hope they improve the graphics when the game comes out.
About Toad not being in the initial character list: if he's not a hidden character, I get the sinking feeling he's going to be one of Peach's weapons, like he was in Smash Bros.
About the vehicles not being go-karts: Uh..........so? Can someone explain to me what that matters? Having different vehicles adds a splash of personality to the game, and that can't be bad. Anyway, seing Luigi drive a pink granny-car is just TOO funny!
About when it'll come out: check the release schedule- Wario World is due in June, 1080 Avalanche and Mario Golf are due in July, F-Zero is out in August, and Rogue Squadron is supposed to be out in November, with Mario Tennis due sometime between the latter two. Plus, Pikmin 2, Doshin the Giant, Kirby's Air Ride, Animal Crossing 2, Giftpia, Star Fox Armada, and a host of other Nintendo games have yet to be scheduled. I'm guessing, IF (and that's a big if) comes out this year, Double Dash will either fall into the same timeframe as Mario Tennis, meaning September or early October, or early December. That is, unless Nintendo's miraculously just about done with it and it's ready to be released in June (yeah, right. I wish.)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Fuego on April 25, 2003, 11:46:34 AM
Quote

Thats like $400 right there. Maybe I'll sell my XBox to generate some cash flow since they arent putting out anything that catches my eye.


Halo 2? lol
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: highenergyboy on April 25, 2003, 12:41:04 PM
Enough bickering about the polygon count (or lack thereof) already. When playing games like these you have to focus all your attention on what matters the most. The race. If you care more about whether the game has low-res textures, models and whatnot then trying to take corners at full speed or avoiding obstacles on the road your going to be left in the dust.

Also despite what anyone says you cannot mix photo-realism with cartoony visuals. The style has to be either one or the other. You cannot have both. In this case seeing as how Mario Kart is obviously a game that does not obide by the rules of realism there is no reason the visuals should have to follow suit. Spiffy effects like hi-res textures, bumpmapping, realtime lighting and volumetric fog are not needed. If you want to see those types of effects and more check out RSIII Rebel Strike to get your visual high.

Of course even in a graphical intensive game like that you probably will not get much opportunities to stop and take in the scenery unless your plain fooling around. As much as I wanted to admire the plethora of effects present in the Battle of Endor in Rogue Leader there was just too much going on to do that. Lets see on top of taking out those two Star Destroyers while avoiding there large batteries and numerous smaller turrets you also had to worry about the swarms of fighters zipping around trying to get a few shots up your rear all the while protecting your mothership Home One from getting pummeled by those tie-bombers (this last factor was what usually did me in). Whew.....I have to admit that one level had to be the most chaotic of them all and it really put your multi-tasking skills to the test.      
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 25, 2003, 02:03:11 PM
I'm not saying that they're not going to include some sort of co-op mode, but they're certainly not going to let you play with a CPU player who controls either driving or attacking -- that's just not Nintendo.

Regarding the graphics -- you can tell, if you look closely, that they're spending more time getting the animation perfect instead of making mario's nose bump-mapped to show that nasty pimple he got yesterday morning.  Look in the screenshot with mario and peach in the foreground: the wheels on mario's kart are turned to the left, and Mario's hand is on top of the wheel -- turning the car.  Usually, the only driving games that allow that type of detail are sim racers, and only because they have one pair of hands.  It looks like you'll see every racer drive their own car.

It's like Pikmin.  The Pikmin are very boring -- 1 color with some lighting effects, slight variations between the character models, and a rather basic body shape.  But there's up to 100 of them on the screen at one time, all doing different things.

If you want a game that's all about bump mapping and pretty pictures, feel free to buy an Xbox and wait until late 2004 for Halo 2.  But even these demo screenshots are a HUGE improvement over anything on the N64.  I'm not sure why people seem to glorify the N64's graphics -- the polygon counts were low, the textures were blotchy and bland, and animation was jumpy.  Just have Mario climb a tree in Mario 64 to see what I mean.

All you people who say that the colors are muddy or boring really need to adjust the gamma on your monitors
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Armed on April 25, 2003, 02:26:58 PM
Quote

Originally posted by: Fuego
Quote

Thats like $400 right there. Maybe I'll sell my XBox to generate some cash flow since they arent putting out anything that catches my eye.


Halo 2? lol


Hehehehe, exactly only Halo 2 which is coming out next year; that's why my friend is selling his Xbox so he can buy amplifiers for his car stereo, and not his Gamecube.

Oh yeah guess what the only game he has on Xbox......Halo, hehehehe.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thesos21 on April 25, 2003, 02:45:07 PM
PGC in its update makes it sound like you'll always have 2 people on a cart. So do you control them both when your not playing with a partner?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 25, 2003, 02:59:42 PM
Perhaps.  Maybe by the system will control one character or you yourself will control both.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mingesium on April 25, 2003, 03:17:03 PM
two characters do not equal two players. You control both characters. When you press the fire button, instead of a shell coming out of the kart in the old games, you will see the person at the back throw a weapon.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 25, 2003, 03:35:42 PM
Yeah, I don't understand why people don't understand that you control the KART -- the characters are just eye candy, really.  Makes more sense to have another character do the attacking from the back of the kart while another drives, instead of having weapons magically appear.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on April 25, 2003, 05:07:34 PM
You know there is not much more known about the game than what Nintendo has posted on the sites and what you can 'devine' from the pictures. Which means nothing until their are reports of someone who has accually played the game come out, so we know how things work.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 25, 2003, 05:36:12 PM
Right.  So it makes more sense to err on the side of reason and re-hash, than on the side of fantastical and drastic gameplay changes.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on April 25, 2003, 11:09:41 PM
What do you think will be the eight unique weapons?  Here are some of my guesses:

1. Mario/Luigi: ???
2. Peach/Daisy: Shrinking Mushrooms
3. Donkey/Diddy: TNT Barrels
4. Bowser/Jr.: ???
5. K.Troopa/P.Troopa: ???
6. Yoshi/Birdo: Eggs
7. Baby Mario/Baby Luigi: Bubbles
8. Wario/Waluigi: ???
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on April 26, 2003, 02:05:45 AM
What do you think will be the eight unique weapons? Here are some of my guesses:

1. Mario/Luigi: ???
2. Peach/Daisy: Shrinking Mushrooms
3. Donkey/Diddy: TNT Barrels
4. Bowser/Jr.: ???
5. K.Troopa/P.Troopa: some form of special shells? (PIAC)
6. Yoshi/Birdo: Eggs
7. Baby Mario/Baby Luigi: Bubbles
8. Wario/Waluigi: ???  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: RJ on April 26, 2003, 06:43:58 AM
6 regular weapons....probably
1Banana
2Banana bunch
3Turtle Shell
4Red Turtle Shell
5Mushroom Boost
6Three mushroom boosts.

Im guessing mario and Luigi will have big mushrooms as one of their special weapons. You could go faster by being able to cover more ground and runover players. The small mushrooms would make you go slower and make you vulnarable to get ran over. Yoshi will undoubtably have egg bombs, Wario will probably use regular Bombs.
Maybe the bunch of bananas is special to Donkey Kong. Though probably each charcter doesnt have special weapons, probably just partner characters like, luigi mario share special weapons...and so on.
Who knows maybe I'm wrong but either way i think this game will be a blast, nd I certainly don't care to much about the grahics, as long as its as fun or funner then the last one, thats a true mario Kart fan.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on April 26, 2003, 07:21:45 AM
Quote

6 regular weapons....probably
1Banana
2Banana bunch
3Turtle Shell
4Red Turtle Shell
5Mushroom Boost
6Three mushroom boosts.


I guess the three green/red shell rings will be gone
but what about star and ghost
The unique weapons will probably all do the same thing, but look different. DK might through barrels and mario will shoot a fire ball (red) and luigi will shoot a fire ball (green) etc, but they will all do the same thing when they hit.

So long as a battle mode is included I will be happy. Customizable battle arenas would just be icing on the cake.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: couchmonkey on April 26, 2003, 11:43:27 AM
I'm betting that when Nintendo says 6 regular weapons it is grouping certain ones (like red and green shells) together, because if you count them one by one, you wind up with a pretty pathetic array of weapons compared to Mario Kart 64, even with the special character weapons.  But what do I know?

As for the special weapons, the purple shell would be a cinch for Bowser or Bowser Jr.  I think that Nintendo will probably try to give characters that are likely to be paired up different weapons because otherwise it kills the strategy of swapping drivers.  For example, if Baby Mario and Baby Luigi use the same special weapon, there's no point in teaming them up unless you really love the weapon they use.  Nintendo would probably want them to complement each other like many

Hmm, if the star isn't a "regular" weapon, then it might go to Baby Mario, it gave him some cool powers in Yoshi's Island.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on April 26, 2003, 05:50:44 PM
I wonder if Mario Kart: Double Dash will use the GBA-GC link cable?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on April 26, 2003, 06:04:09 PM
With LAN capabilites, who the hell cares?
There's all the features we need right there!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on April 26, 2003, 06:51:06 PM
Quote

I wonder if Mario Kart: Double Dash will use the GBA-GC link cable?


That would be interesting. The weapons that you have are displayed on the GBA screen so nobody else can see what you have. I doubt it tho since Mario Kart would be a pain to try and control with a gba.

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 26, 2003, 07:21:24 PM
People do not like this co-op or two player idea...  

First of all, let me just say Nintendo would never change the kart formula just to make it look more realistic.  That is not Nintendo.  Two people are not on the same kart so it would look more realistic (one throws the weapons while the other drives).  Granted, it is more realistic, but Nintendo would not go the extra mile of making two characters on the kart for realism.  Miyamoto said it himself in an interview.  He likes "cool" graphics better then realistic graphics.  This is highly evident in Zelda: The Wind Waker.  The game risked its press reputation just because Miyamoto wanted the game to have emotion and a more "cool" factor, evident in the anime-style battles.  And how many of you truly cared about realism when playing Mario Kart 64?  How many people truly cared about realism when buying the game?  I say take a look at its sales numbers.
Something is up with this two characters on a kart thing.  If you can control both of them, that would just be like Mario Kart 64, but with more realism.  Maybe I could see that happen in single-player mode, but if some special system or feature is not integrated with this two-character feature, the game is a direct rehash of Mario Kart 64.  Knowing Nintendo, especially as of recently, they are not like that.  They at least try to make a little innovation in their latest titles (water gun in Sunshine, sailing in Wind Waker).
I don't see how co-op is a drastic gameplay change...especially when it may be just an option.


My first statement regarding co-op is harsh and thus, I regret it, but I honestly believe the game has co-op or some sort of special feature or system regarding the two characters on a kart thing..    
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joeamis on April 26, 2003, 07:29:22 PM
complaining about the graphics in mario kart DD is just plain stupid...
mario kart 64 PALES in comparison to mario kart dd, its like night and day...
as far as ssbm looking so much better...that game was 2d...this game is 3d...theres
a big difference there.
another thing thats pissin me off is people saying that some characters special powerups (meaning unique to each character) will be the same... like mario and luigi's unique weapons being the same...
Nintendo has already stated flat out, that EACH character has 8 unique weapons!

as far as the 6 same powerups/weapons i think (err hope) it may be like this

1 banana/banana bundle
2 star
3 red turtle shell/3 red turtle shells
4 green shell/3 green shells
5 mushroom/3 mushrooms
6 lightning

as far as the GBA to GCN connectivity, it would be IDIOTIC for it not to have some kind of feature!,
considering every major GCN game has contained such connectivity and Nintendo is pushing for 3rd parties to do the same (EA comes to mind)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nephilim on April 27, 2003, 12:21:35 AM

never mind what i said, u would of got dumber reading it
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on April 27, 2003, 02:02:45 AM
there were coins in the n64 one? i must have missed them in the 100's of hours i spent playing it
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on April 27, 2003, 04:10:27 AM
Quote

Originally posted by: PIAC
there were coins in the n64 one? i must have missed them in the 100's of hours i spent playing it


HAHA! DeadlyD = Owned!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on April 27, 2003, 05:09:47 AM
What? Since when where the coins in Mario Kart?
I just know that DK Racing had bananas to collect, but it didnt really make a difference in motorpower, stupid gimmick nothin else.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Thumati on April 27, 2003, 05:46:05 AM
Quote

Originally posted by: Hemmorrhoid
What? Since when where the coins in Mario Kart?
I just know that DK Racing had bananas to collect, but it didnt really make a difference in motorpower, stupid gimmick nothin else.


Actually, the bananas made a big difference if you got the max number of them, 15, I think. I remember using Diddy Kong with the max bananas and passing my friend using Banjo when he had none on a straightaway.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thesos21 on April 27, 2003, 01:53:19 PM
Could someone explain what 8 player LAN is. Is it actually on-line or what? How does it work.

Thanks
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Locke Cole on April 27, 2003, 01:59:26 PM
Lan is called Local Area Network.  Its where you hook up two gamecubes together by a cord(Maybe something else for Gamecube's purpose) and be able to have more then four people play on Mario Kart.  Since you can have up to four players on one game that means with a another Gamecube and another game you can have eight people play.  Something else that will be cool is that you might be able to play two player with each person having his or her own screen.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: fatwilf on April 28, 2003, 09:19:45 AM
I rekon the real reason that there are two charcters on the kart is instead of just racing round the track you also have to try knock the back characters off so they lose the race. this would add an extra dimension to the game cos there would be more stratagie involved.
Thats just my idea, what do you think?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 28, 2003, 10:52:46 AM
That's a cool little feature to integrate with this two characters thing.

Knocking the other character off the kart would add strategy to the races and be much more fun all around.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 28, 2003, 12:32:28 PM
I don't think Nintendo would do that in the GP mode -- Mario Kart is kinda well known for letting you do whatever you want on the track if you like, so I doubt they'd let you knock the "attacker" off.  They'll probably let you stun them, though, which would have similar effects without an instant-loss.  I'm sure they'll include weapons that stun the attacker without affecting the driver or the kart.

But battle mode could do some fun things with knocking people off their karts.  I could see the attacker having 3 balloons and the driver 1 balloon, so if you lose your attacker you're not entirely out of the race yet -- you could still avoid the other drivers to at least get second place.

Hey, if they have 8 player lan... does that mean you have 8 player battle mode?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Thumati on April 28, 2003, 01:01:40 PM
Quote

Originally posted by: Ninja X
That's a cool little feature to integrate with this two characters thing.
Knocking the other character off the kart would add strategy to the races and be much more fun all around.


I have to disagree. I didn't think constantly falling off the track (especially Yoshi's Valley or Banshee Boardwalk) or getting flattened by a semi in MK64 made the game more fun. Getting the gunner knocked off would bring the player to a standstill for several seconds at the very least, and when you add to the things that can potentially halt progress, it will just make the game frustrating, especially to new drivers, making them less likely to take the time to get to know the game.
Remember, this game isn't Gran Turismo, or Twisted Metal: it's Mario Kart. It's supposed to be readily accessible to people. Considering  there are probably going to be at least a few damn hard tracks and the gunner/pilot dynamic, adding even more layers and layers of strategy and factors that can frustrate the average driver won't make it all that accessible, and thus fun, to the average gamer- none of whom frequent these forums, I imagine.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 28, 2003, 01:33:17 PM
Quote

Originally posted by: Thumati

I have to disagree. I didn't think constantly falling off the track (especially Yoshi's Valley or Banshee Boardwalk) or getting flattened by a semi in MK64 made the game more fun. Getting the gunner knocked off would bring the player to a standstill for several seconds at the very least, and when you add to the things that can potentially halt progress, it will just make the game frustrating, especially to new drivers, making them less likely to take the time to get to know the game.
Remember, this game isn't Gran Turismo, or Twisted Metal: it's Mario Kart. It's supposed to be readily accessible to people. Considering  there are probably going to be at least a few damn hard tracks and the gunner/pilot dynamic, adding even more layers and layers of strategy and factors that can frustrate the average driver won't make it all that accessible, and thus fun, to the average gamer- none of whom frequent these forums, I imagine.


What?  The driver can still drive.  Say your attacker has fallen off the kart or, using Eggytoast's idea, is stunned.  How will that stop the driver from driving?  The attacker will be on your kart in 5 - 10 seconds time.  

Hmm...most weapons in the Mario Kart series were made for halting your opponent's progress in a race.  This will add one layer of gameplay to the game.  And losing your attacker, as I stated, would not halt your progress.  It would allow you to continue down your track, but you would not be able to attack for a very limited amount of time.

And you do not know how the "gunner/pilot dynamic" will work.  For all you know, this could be one of the major things of the feature.  More will probably exist, but as for now, this is a decent suggestion...and it will remain that until E3.


Eggytoast, I like your battle mode idea.  One problem with that though...what if the opponent strikes the driver first and gets rid of his balloon?  The attacker cannot move by himself or herself and thus, cannot pick up any weapons.  One solution could be that the attacker switches to being the driver and try to run for second place...
The only thing with that is I do not think anybody cares for second place.  You're either first place or you're not.  That's my multiplayer philosophy.
 
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Thumati on April 28, 2003, 03:05:27 PM
Quote

What?  The driver can still drive.  Say your attacker has fallen off the kart or, using Eggytoast's idea, is stunned.  How will that stop the driver from driving?  The attacker will be on your kart in 5 - 10 seconds time.  

Hmm...most weapons in the Mario Kart series were made for halting your opponent's progress in a race.  This will add one layer of gameplay to the game.  And losing your attacker, as I stated, would not halt your progress.  It would allow you to continue down your track, but you would not be able to attack for a very limited amount of time.

And you do not know how the "gunner/pilot dynamic" will work.  For all you know, this could be one of the major things of the feature.  More will probably exist, but as for now, this is a decent suggestion...and it will remain that until E3.


First, remember how often you got stopped in your tracks in MK64. Second, remember how long those periods were. Shells (even the spiky one), bananas, squishes, and spins stopped the character, but allowed the character to get back going as soon as the incident animation finished. Falls took a hell of a long time and real annoying and those took, what, 5 seconds?
5-10 seconds is a hell of a long time, especially in a racing game, which is what made falling off the track in MK64 practically fatal if you're playing against even just 1 good person (the computer and its cheap AI...ugh...and, no, all the Lightnings and Stars in the world don't help when you've fallen off a couple times). Try this, start up a Mario Kart game, and every so often, take a 10 second break. See how great that is. And there's a BIG difference between getting stunned and starting from 0 mph (like what happens when most weapon hit a character), stopping for a couple seconds or so (like with getting squished), and not being able to move because your gunner's been knocked off. And if you can drive off without your gunner, what's the gunner going to do, catch up by running? Are you going to pick 'em up when you come around the next lap, losing your ability to switch characters and use weapons for an entire lap? Yeah, that makes sense
Obviously, I could be wrong, but if it is the sort of thing that keeps the players from getting back into the race quickly or doesn't happen too often, it could the sort of minor gameplay point that can make a game an exercise in frustration.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: lollollol on April 28, 2003, 11:47:00 PM
Congratulations for the fastest ban ever.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on April 29, 2003, 12:49:51 AM
-____- arn't people over that sort of imatureity yet, go away ps2 fanboy
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on April 29, 2003, 09:48:16 AM
Quote

Originally posted by: Thumati

First, remember how often you got stopped in your tracks in MK64. Second, remember how long those periods were. Shells (even the spiky one), bananas, squishes, and spins stopped the character, but allowed the character to get back going as soon as the incident animation finished. Falls took a hell of a long time and real annoying and those took, what, 5 seconds?
5-10 seconds is a hell of a long time, especially in a racing game, which is what made falling off the track in MK64 practically fatal if you're playing against even just 1 good person (the computer and its cheap AI...ugh...and, no, all the Lightnings and Stars in the world don't help when you've fallen off a couple times). Try this, start up a Mario Kart game, and every so often, take a 10 second break. See how great that is. And there's a BIG difference between getting stunned and starting from 0 mph (like what happens when most weapon hit a character), stopping for a couple seconds or so (like with getting squished), and not being able to move because your gunner's been knocked off. And if you can drive off without your gunner, what's the gunner going to do, catch up by running? Are you going to pick 'em up when you come around the next lap, losing your ability to switch characters and use weapons for an entire lap? Yeah, that makes sense
Obviously, I could be wrong, but if it is the sort of thing that keeps the players from getting back into the race quickly or doesn't happen too often, it could the sort of minor gameplay point that can make a game an exercise in frustration.



Once again, the driver can still drive.  As for how the gunner will get onto the kart, Lakitu or whatever that cloud thing is can drop the attacker off on your kart while you are racing.

Losing your ability to swtich characters and use weapons is the whole point of knocking the attacker off.  That adds another layer of strategy to Mario Kart.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 29, 2003, 11:45:31 AM
Ninja, I'd imagine that if they did Battle Mode something like I sugested, that the hits wouldn't be that dynamic -- meaning that even if you hit the front of the kart head on, the balloons would be taken off the attacker first.  Perhaps a better way to think of it is that the back of the kart has 3 balloons (when those are gone, the attacker falls off) and the front has 1 balloon.  Or just 4 balloons, and when 3 are gone the attacker falls.

If they do go with balloons again in Battle Mode, I think it'd be cool if they did a little more with the balloon idea.  At the very least have the different characters use different balloons, but it'd be cool if you had more balloons and you were a lighter character that if you went over a jump, you'd float down

I totally agree about the falling aspect, though.  Falling wasn't so bad in the SNES game because the AI was so stupid that they'd fall off quite a bit, too, and even good racers would take a fall or 2 during a good race on Rainbow Road.

But falling off Rainbow Road in the N64 version was death -- you fell for about a minute, and then lakitu would finally bring you back up.  I agree -- falling was MUCH worse in Kart 64.  It was also probably the most frustrating part of the game for new players, too, as some boards needed pretty good control in order to simply stay on the track (like that yoshi track with the 50 million paths), and there's nothing worse than just starting a game and falling off all the time and losing.  It also made some of the battle arenas really lame too, notably the donut shaped one, as you'd usually get hit by a shell AND knocked off the track.  Among my friends and I, we'd always play on the 3 level boxy level with the bridges, because that level was all about skill and timing, not just trying to out-live everyone else.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Samwise Gamgee on April 29, 2003, 12:01:51 PM
so what ever happened to sonic in mario kart???
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on April 29, 2003, 12:31:44 PM
2-seated go karts would have worked just as well as these personalized rides, but oh well... the game should still be okay (i like to underestimate)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on April 29, 2003, 12:34:50 PM
Quote

so what ever happened to sonic in mario kart???


Adding Sonic was probably something Nintendo was playing with after Sega started making games for them. But really Sonic is not a Mario character and should not be in Mario Kart... even tho it would be cool. Maybe he will make into the next SSBM game.
Plus if Nintendo has room for more characters there are plenty that I would rather see before Sonic, like where is Toad???

Quote

If they do go with balloons again in Battle Mode, I think it'd be cool if they did a little more with the balloon idea. At the very least have the different characters use different balloons, but it'd be cool if you had more balloons and you were a lighter character that if you went over a jump, you'd float down


Thats a nice idea. It would add another level of strategy to the game. If you have all your balloons you could make some farther jumps if you are a small character, but if you are a large character like bowser you wouldnt get any advantage.
Have there been any pics of battle mode yet? I'm sure it is included, but you never know for sure with Nintendo.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on April 29, 2003, 01:00:06 PM
Nintendo would also likely have to pay royalties to any non-Nintendo-franchise character they used.  Pretty unlikely, given how Nintendo likes making money.

I think they'd rather delve into their own cast of characters instead of actively seek out non-nintendo characters that they'd have to license.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on April 29, 2003, 01:24:10 PM
Miyamoto did mention his intention of putting Sonic into Mario Kart. I don't know if he was able to, but it'd be pretty cool.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Caterkiller on April 29, 2003, 05:09:51 PM
I hope Sonic is never in a Mario Kart game, I wouldn't be saying that if he didn't pull a Crash on me.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: little mac on April 30, 2003, 08:10:44 AM
They should pop in Little Mac from Mike Tyson's Punch-Out!  That would be sweet.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ThePerm on April 30, 2003, 10:04:17 AM
well one thing these mario kart screen shots remidn me of is mario sunshine...mario sunshine's screenshots looked shitty....but when you actually played the game it looked great. Also Mario kart will mvoe tons faster then mario runs on mario sunshine so...any texture problems...etc wont look as bad at high speed.

funn how you mention f-zero...remember how f-zero x looked like shit but came out as fast as diareah...fast ass shit ....explosive speed.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on April 30, 2003, 02:50:32 PM
And now F-Zero is incredibly fast AND gorgeous. Ah, the wonders of the Gamecube.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 01, 2003, 12:41:24 AM
Quote

Originally posted by: mouse_clicker
And now F-Zero is incredibly fast AND gorgeous. Ah, the wonders of the Gamecube.


Yes, and whats even greater is that we know this title will be awesome, because it plays and controls just like F-Zero X (which we know from overwhelmingly positive impression) but with a million times better graphics. MEGA SUPER POWER HYPE!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 02, 2003, 02:58:47 PM
I really don't care if Mario Kart looks crappy as long as the two-character kart racing leads to high-action fun and isn't short-lasting.  Another thing that it needs is more battle arenas(how bout more than 4 this time)  Bring back Block Fort!!!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ThePerm on May 02, 2003, 03:26:17 PM
oh hell yeah o nthe battle arenas....i loved both mk and dkr battle modes
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on May 02, 2003, 04:52:51 PM
yer who cares if the graphics aint ground breaking aslong as the gameplay is thats all that matters
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 03, 2003, 05:02:22 AM
Having Sonic in Mario Kart is a stupid idea. He doesn't even need a fricken kart to beat them. Just hop out and whizz by. But then I also noticed in the screens that the karts go upwards of 100km/h. How fast does Sonic go?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 03, 2003, 08:13:06 AM
Quote

Originally posted by: Termin8Anakin
Having Sonic in Mario Kart is a stupid idea. He doesn't even need a fricken kart to beat them. Just hop out and whizz by. But then I also noticed in the screens that the karts go upwards of 100km/h. How fast does Sonic go?



yup, that would be sincerely stupid, he could outrun his kart easily, thats like walking on your hands instead of you feet
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ThePerm on May 03, 2003, 09:46:09 AM
does superman drive a car?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 03, 2003, 11:44:46 AM
Or does Jet Li need a Gun?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Kuchakor on May 03, 2003, 11:56:53 AM
Don't know if this has been brought up yet....
but wheres TOAD??
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on May 03, 2003, 12:01:35 PM
"Having Sonic in Mario Kart is a stupid idea. He doesn't even need a fricken kart to beat them. Just hop out and whizz by. But then I also noticed in the screens that the karts go upwards of 100km/h. How fast does Sonic go?"

Yeah, and TECHNICALLY it'd only take one slash of Link's Master Sword to kill something. Since when have we gotten into details like this? I want Sonic in Mario Kart because it'd be cool playing as him- if your only excuse for leaving him out is he doesn't need a cart, you might wanna spend some more time on that.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Caterkiller on May 03, 2003, 02:08:11 PM
Sonic can run up to 750 mph, hence the name Sonic, you know speed of sound.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Kulock on May 03, 2003, 03:08:58 PM
Quote

Originally posted by: Hemmorrhoid
yup, that would be sincerely stupid, he could outrun his kart easily, thats like walking on your hands instead of you feet


That didn't stop him or any of the other Sonic crew from using karts (well, carts), in Sonic Drift 1 AND 2 for the Game Gear, AND Sonic Adventure's Twinkle Circuit AND SA2's racing mode.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pixel411 on May 03, 2003, 04:19:54 PM
About having unique attacks for each character, is this Nintendo going back to its roots?  In the SNES version of MK, all of the CPUs had their own unique attak that they would fling at you.  Unfortunately, this wasn't included in MK64.  I am guessing that is what the person on the back of the cart would be able to do.  Bowser throwing fireballs at you, while Peach is driving?  Sounds fun to me!

All in all, MK: DD appears to be a blend of features in the SNES version and the N64 version.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on May 03, 2003, 05:11:54 PM
So do we have any kind of release date for this game yet?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 03, 2003, 05:21:36 PM
No real set date yet, but I will make an educated guess of around Sept/Oct for the U.S.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 03, 2003, 06:29:14 PM
I dunno if anyone has put this up or anything like it, cuz I only read to about page 9, but this is pretty much official:

http://www.nintendo.com/e32k3/games/nintendo_mariokart_mh8/mariokart_feat.jsp

(the linking wasn't working for me right then, but it should eventually)

Two players per kart, special karts, etc.  Ample characters and probably tons of tracks.  Looks fun to me.

I just finished play about an hour or two of MK64 with a friend, and dang is that game fun.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Don'tHate742 on May 03, 2003, 08:33:50 PM
Are you sure its two players or two characters....

BIG DIFFERENCE

if you hadn't figured it out---two players means a co-op type of deal, two characters means two mascots like mario and luigi on one kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Lao-tzu on May 03, 2003, 09:25:12 PM
It is two characters.

You pick Mario, and he races.. and you will press a button when you're near to someone elses cart and Peach or DK will jump on.

(Or so I think)

The first part is right, the second, maybe not.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 04, 2003, 12:10:18 AM
I think its gonna be so much fun beating the shits outta your opponent or even knocking him of the cart.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 04, 2003, 01:57:13 AM
Hopefully it doesn't turn out to be confusing like what you guys are describing, cause right now, I'm confused as hell.

E3.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on May 04, 2003, 09:14:46 AM
I think this game has been ruined IMO. Whats with the 2 people to a kart idea? I don't like it at all. I was hoping for single karts....I guess I'll just have to play the game and see if I like it but so far its a rental.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: RickPowers on May 04, 2003, 09:19:47 AM
I love how people make snap judgements about something based on a couple screenshots.  Hasn't The Wind Waker taught you people ANYTHING?  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 04, 2003, 10:29:14 AM
I know Rick, some people just never learn  If Ninty wasn't around to change things around and make risks, people would be complaining about how its the same thing.  So everyone just chill out and wait to try it for yourself, or at least wait till we get more than a half dozen tiny pics that have been blown up(which has made the graphics look jaggy and washed out)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on May 04, 2003, 11:08:16 AM
Rick and Bill, I wasnt bias towards the Wind Waker, I thought it would be excellent from the start. I'm saying that I do not like the 2 people to a kart idea...I just  think its going in the wrong direction. I would much rather it be single karts like it has always been.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 04, 2003, 01:32:40 PM
I imagine that you can play with one person per kart.  It'd be kind of weird to HAVE to play with two people.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 04, 2003, 01:39:42 PM
The most obvious guess would be that the player controls BOTH characters on the kart, but I would like to see the option of having a friend be the weapons expert while I drive.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 04, 2003, 02:39:26 PM
Bill, that's exactly it.  You can hook up two Gamecubes so up to eight people can play on one TV.  There are two people per kart, on who drives and one that uses weapons, and you can switch between driving and weapons if you want.  I imagine there is the option to play with one person per kart, though, or control both people.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 04, 2003, 04:06:29 PM
Quote

Originally posted by: Hostile Creation
Bill, that's exactly it.  You can hook up two Gamecubes so up to eight people can play on one TV.  There are two people per kart, on who drives and one that uses weapons, and you can switch between driving and weapons if you want.  I imagine there is the option to play with one person per kart, though, or control both people.

Correction, it's eight people on TWO TVs. There are two CHARACTERS per kart. There are EIGHT racers on the track.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: RickPowers on May 04, 2003, 04:14:12 PM
See, this is the most common misconception about the "two characters to a kart" feature.  YOU control BOTH characters.  It literally plays IDENTICAL to the Mario Kart games you know an love, except that you can switch characters, and there are character specific weapons.

So, if you're saying that you don't like it and it's going in the wrong direction, you're making that judgement based SOLELY on static screenshots and maybe a paragraph or two of text.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 04, 2003, 04:53:07 PM
Yes I don't understand why there is this confusion?  You control both drivers in the cart.  This game plays exactly the same like past Mario Kart games.  The only new addition will be one button that switches the drivers.    
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 04, 2003, 04:55:19 PM
Quote

Originally posted by: ZombieX
Yes I don't understand why there is this confusion?

Because people like to make pre-mature assumptions based on screenshots alone. Or they just mis-read something. Basically mouthing off on what they don't really know

I've made mistakes in the past as well, although never really as bad as making quick assumptions like this (although as of late I'm more careful with the information I receive so I don't make mistakes). Plus I am ready to admit my own mistake if I'm wrong.

But nevertheless it still confounds me how people can draw conclusions like this without knowing the whole story.

Anyone remember the early Metroid situation? It looks like an FPS so it'll play like an FPS . Deju vu...
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on May 04, 2003, 05:03:50 PM
Ok then Rick, IMO I don't like the idea. Plain and simple.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ninja X on May 04, 2003, 06:01:10 PM
Ugh...I hope a co-op feature is thrown in there...but it is looking more likely to be two characters on a kart.  

About Sonic...Mario Kart has never been a realistic series...Sonic can outrun the karts, but Nintendo would will have him there as an extra.  Also, don't you think rules forbid him to run in the first place if you want to think of it realistically?

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 04, 2003, 06:06:37 PM
Ah, thanks for the correction.  In a way that's better, since I won't have to put up with Murk throwing bananas at ourselves. . . still would be a cool idea, though.  There are fifteen characters, and is it eight special items per character?  I thought that's what I saw here earlier.  If so, that is cool as all get out.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 04, 2003, 06:28:21 PM
Quote

Originally posted by: Ninja X
Ugh...I hope a co-op feature is thrown in there...


I don't think their will be a co-op feature.  IMO I don't think it would be very fun.  The whole fun of playing MK is driving around AND blasting others.  Why would anyone want to split this up for two people to do?

If there was co-op, that would mean only one person drives (boring) and the other person has to wait around for the driver to pick up an item (boring).  What if the driver only picks up bananas and mushrooms?  Do you really think it would be fun to just sit around and press one button to fire bananas and use mushrooms?  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 04, 2003, 06:56:04 PM
Quote

Originally posted by: NintendoKiD
Ok then Rick, IMO I don't like the idea. Plain and simple.

It would really help if you substantiate this... especially if you want to avoid *ahem* future arguments. If you can't substantiate it then I suggest you give up your dislike until you get to play it
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Zy[T]HeR on May 04, 2003, 07:04:33 PM
Quote

Originally posted by: ZombieX
Quote

Originally posted by: Ninja X
Ugh...I hope a co-op feature is thrown in there...


I don't think their will be a co-op feature.  IMO I don't think it would be very fun.  The whole fun of playing MK is driving around AND blasting others.  Why would anyone want to split this up for two people to do?

If there was co-op, that would mean only one person drives (boring) and the other person has to wait around for the driver to pick up an item (boring).  What if the driver only picks up bananas and mushrooms?  Do you really think it would be fun to just sit around and press one button to fire bananas and use mushrooms?


Its one of those "it can work like a charm, and yet fail miserably". Remember they could we and truly add a co-op mode where you can "switch on the fly", as the single player suggests. I cant really pass judgement on this game until I see it in motion. It DOES look very interesting ill give them that.

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 05, 2003, 09:07:13 AM
As I and other people have said before, the two-characters-per-kart thing is more of a "logic" addition than anything else, as it just makes more sense to have one drive while the other attacks, instead of the attack magically plopping out of the kart.  It would also make more sense if they let you attack in multiple directions, instead of just "shoot out front, drop behind."  I'd imagine they do things a bit differently, say, using the shoulder buttons for acceleration (or just use one shoulder button for accelerate and the other for hopping, or use Z for braking, or something), and the C-stick controls attack-directions, sort of like vs. mode in SSB:M -- you move the C-stick to the upper-left, and the character attacks to the upper left.  It would also mean you can kick and punch or something even if you don't have an item -- before, you were always limited to having an item or just ramming into them (which nearly always sucked, as you both got slowed down, and a CPU character was always able to get up to speed faster anyway).  If you attack with the C-stick, there's SO many more options available that would be really easy to use.  None of this "line up the shot just perfectly and fire and hope they don't move" crap that dominated the SNES and N64 versions.  More like "fire at an enemy whenever and wherever they are!  Trying to pass you?  Try chucking a turtle shell right at 'em!  Sneaking up behind you in battle mode?  No longer are you defenseless until you haphazardly spin around!"  And if they let you physically attack even when you don't have weapons, then it wouldn't matter about "triggering" the item first -- just hold the c-stick one direction and the character on back could keep attacking to the left or right.

Nintendo seems really keen on using both analog sticks as much as possible in their newer games, so I don't see why they wouldn't incorporate them both in MKDD.  Can you think of any other use for the C-stick besides attacking?

Plus, it'd make the game so much easier from a party-game approach, or a "pick up and play" approach.  Think about it.  "This button makes you go, this stick turns, this stick attacks in the direction you press."
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 05, 2003, 09:45:49 AM
Using the C-stick to aim and shoot would be nice, but the problem is that you cant easily use the c-stick and a,b,x,y at the same time. Also they will likely keep the buttons similar to the N64 version so people can pick up the game and start right in without having to learn more button configurations. Like the did in SSBM. So I figure A for gas, B for break. C-stick will not be used. Probably Right Trigger or Z will shoot, Left Trigger will Jump/Slide. You will aim and stear with the analog stick. That still leaves x/y to swap characters.

There will not be a two player co-op mode since it would be very boring. And it would also be difficult. I always enjoyed shooting a green/red shell at a red shell that was headed straight for me (from in front). Or making a quick turn and shooting a green shett backwards to nail my opponent. You cant get that type of coordination with two players.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OldMan Nintendo on May 05, 2003, 10:59:29 AM
Um... Mario Kart 64 was a great game -- easier than SMK for the SNES but a great game nonetheless (can you say multiplayer replayability?)

And the pics shown of the latest MK game are beta shots at the least -- what did you expect?  They are early shots and I'm confident that the end result will NOT look like what those pics depict.  If anything, the pics were released to give us a taste of what new, innovative features will be in the next MK lineup.  I look forward to hearing more about the game -- and I especially look forward to E3!

In a nutshell: don't rag on the pics -- the game's not due for many, many months, so the graphics will certainly change over time.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 05, 2003, 11:04:28 AM
But that would be just like Kart 64 (the control scheme), and if anything, Nintendo loves re-doing games' controls for new controllers if they think it would make the game better.

In Timesplitters 2, you barely touch the b/a/x/y buttons while playing.  In Pikmin, you use A and that's about it.  I don't think Nintendo's above relegating the b/a/x/y buttons to a non-vital role in Kart.  Perhaps "A" is to switch characters.

My approach to it is this: If I were making a game that was easy to play right out of the box yet still had a lot of depth, I would put the important controls in the easiest to reach places but make sure that you need as few controls as possible to play.  The buttons aren't analog -- how do you control the rate of acceleration without that?  So if you want to control acceleration, you map that to R.  Click is "Top speed," pressing it down just a little moves you the appropriate speed forward.  Z is brake, since no one brakes (and therefore no one uses Z).  L is to hop, as hopping over things might be a bit more useful in DD than in past kart games, but you still want it easy to access for courses that incorporate small jumps (and of course the power slide).  Control Stick steers, and C stick shoots/attacks in all directions.  b/a/x/y are used for extra stuff, like character switching (as you can't attack and switch at the same time, hence C-stick for attacking and buttons for switching).  x/y probably won't even be used.

We already know you can attack in more than just 1 or 2 directions -- you can see Daisy attacking off to the side in one of the screenshots.  I'm not saying the control scheme I outlined above is "right" or that yours is "wrong;" just that mine makes more sense to me, given the screenshots and "new additions."
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Zy[T]HeR on May 05, 2003, 01:55:29 PM
I can see what people mean by the R button as the accelerator, but for me, it would be annoying. I would personally prefer A button as gas. Having R trigger to control the rate of acceleration would be kinda annoying. I mean it is more awkard to press than A button, and you would have to coninuely hold the button at the EXACT speed you want it [I know you have to do the same with A button but it is a lot easier to reach, and it isnt uncomfortable as continuely holding R.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 05, 2003, 03:49:59 PM
I think the graphics look smooth and fine, but maybe I'm just not critical and argumentative enough. . .
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Kulock on May 05, 2003, 07:29:38 PM
Yes, because if you don't like something, you're obviously an unfair nitpicker. :P
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on May 05, 2003, 07:55:33 PM
Whats wrong with saying I dont like the 2 people to a kart idea? Its my opinion, and im sure someone agrees with me.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 05, 2003, 08:05:59 PM
Quote

Originally posted by: NintendoKiD
Whats wrong with saying I dont like the 2 people to a kart idea? Its my opinion, and im sure someone agrees with me.

I asked you to substantiate your opinion, that is all. You don't have to but you certainly won't look like one of those people who make premature assumptions and/or judgements on a game if you did.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on May 06, 2003, 01:51:24 AM
oh well just play with single karts if u dont like it
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 06, 2003, 10:29:25 AM
Quote

Originally posted by: Zy[T]HeR
I can see what people mean by the R button as the accelerator, but for me, it would be annoying. I would personally prefer A button as gas. Having R trigger to control the rate of acceleration would be kinda annoying. I mean it is more awkard to press than A button, and you would have to coninuely hold the button at the EXACT speed you want it [I know you have to do the same with A button but it is a lot easier to reach, and it isnt uncomfortable as continuely holding R.


i agree, and im sure it will be A because it always works best
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 06, 2003, 11:32:12 AM
Quote

Yes, because if you don't like something, you're obviously an unfair nitpicker.



Obviously
I just have fun when I play video games, and Nintendo is quite apt at it.  I trust it'll be good, and I think the graphics are fine.  They're supposed to be cartoony, and by the way, I think Mario only had the denim details in the movie.  I never really play with Mario, though, so I may be mistaken.  Still, I think MKD looks fine, both graphically and funfully speaking.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 06, 2003, 01:03:08 PM
Quote

Originally posted by: cheers69
oh well just play with single karts if u dont like it

Are people STILL having the  misconception that it's 2 people when it's in reality 2 characters?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Maniac on May 06, 2003, 01:31:24 PM
I don't think 2 players in one car would be fun at all.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 06, 2003, 02:43:34 PM
Actually, I would like the option of having two players play in one kart.  Sure it might not sound fun, but think about the teamwork strategies you could employ.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: "Sky" on May 06, 2003, 03:46:52 PM
Quote

Originally posted by: Bill
Actually, I would like the option of having two players play in one kart.  Sure it might not sound fun, but think about the teamwork strategies you could employ.

Isn't the purpose of Mario Kart to have fun though? Plus I really don't see much difference in strategy. More communication? Perhaps. But more strategy? Really nothing to be gained.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 07, 2003, 08:43:48 AM
Having one person drive while the other shoots is more fun than you make it seem.  Have you ever played Gunstar Heroes?(Treasure's best game ever )  In space(with two players) one person steers the craft while the other shoots.  It was a LOT more fun than steering and shooting by yourself.  Of course, my opinion of fun may(or should I say, will) not agree with other gamers'.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on May 07, 2003, 09:33:57 AM
im sure it will be fun, whatever its gonna work out to be

how long is E3 away?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 07, 2003, 01:17:10 PM
Tee hee.  I did MK: DD, but didn't put a space betwixt the colon and the first D, so it came out as a grinning face. . .  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on May 07, 2003, 01:57:53 PM
I'm hoping Nintendo will include an option allowing you to either both drive the kart AND shoot the guns, or to split the duties between two players. At least it'll please everyone here.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 07, 2003, 02:00:56 PM
You do drive and shoot the guns.  I'm not sure about the second part, but there is one player per kart.  Two characters, one player.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MegaJbomb on May 07, 2003, 05:11:45 PM
I'm extremely upset that they didn't add Toad to this new game.  I really hope that he's a hidden character or something because I loved playing as Toad in the past version and this one shouldn't be an exception.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 07, 2003, 06:56:45 PM
I agree that Toad should be in this game. He was my favorite battle character for MK64 although my best character was wario, Toad was the funest. There are only 16 announced characters and you can play with 8 players at once, 2 characters each. That would use all 16 characters. How fun would that be when you get stuck with two sorry characters. I would expect atleast around 25 characters. It cant be that hard to include that many characters since most of them would handle the same. Also in one of the pics it shows Daisy and PEach in one kart. When is this game coming out.....
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on May 07, 2003, 07:14:10 PM
I liked the way Toad screamed in MK64.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Naiku on May 08, 2003, 07:22:22 AM
I'm reminded of somebody earlier saying that Miyamotomo couldn't release any screenshots
because he didn't want to reveal his new element to the game, which is obviously
now the two character per kart thing....

so one character uses the items while the other drives
also supposedly you can switch between the two (or
at least that's what I've read).

so what's the point in switching?

do the characters handle the weapons or driving differently...

I think it'd be kinda cool to make this a strategic element
in the game, each handles a little differently and so the
character that's driving will have to be chosen based
on the type of track.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 08, 2003, 08:24:26 AM
The point of switching characters is that each has their own unique set of weapons.(8 I believe per character)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 08, 2003, 01:21:25 PM
It could be eight per character, but I have a feeling that there are eight items that are distributed between the characters (for example, koopa troopa and bowser might have turtle shells, whilst diddy and donkey kong have bananas.  But it could be eight per character.

But yes, the weapons differ, as does (I imagine) the way they handle the kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joedick on May 08, 2003, 06:34:27 PM
I'm shocked nobody has mentioned it yet (and if somebody has, sorry for the repeat), but CNN Headline News has been running actual footage of MK: DD!!  It will be shown again around 11:45 EST (about 10 minutes from now), so if you're quick you can catch it.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mingesium on May 08, 2003, 06:42:42 PM
I believe that Rick got a video of it and will post it soon

edit: Just saw the video. Looks great.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on May 08, 2003, 10:17:34 PM
Anyone have a mirror with the movie on it, the downloads on PGC don't work for me, thanks in advance
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on May 08, 2003, 11:27:02 PM
Thanks for the video.  Damn it looks awesome.  I wanna play it now!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berto2K on May 08, 2003, 11:59:20 PM
Oh ya I got it, 720x480. A mere 87MB in mpg2 format. The full 2 minute piece. Now if I just had a place to store that on and to share for people or a way to compress it. Or if someone wants to compress it for me. I am on cable so transfer wouldn't take long on my part. Its a little choppy but still good.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: nolimit19 on May 10, 2003, 12:56:44 AM
this game looks bad.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Wesisapie on May 10, 2003, 02:49:19 AM
are you out of your mind? it looks great!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Don'tHate742 on May 10, 2003, 08:18:43 AM
looks pretty cool

better not dissapoint
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 11, 2003, 08:59:07 AM
I like how the passenger characters start out pushing the karts.     Luigi balancing the three mushrooms was funny as well.  The 'Donkey Kong Mountain' track looked like it will be so much fun.  I liked the steep inclines and all the dust clouds the karts were kicking up into the air.  

I want this game now!  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Christberg on May 11, 2003, 01:04:08 PM
So on CNN they just had even more footage of Mario Kart, and this batch was even better!  One of the cooler things about it was  MILD SPOILER WARNING that Baby Mario picked up a powerup that could be aimed that sent a huge Chain Chomp across the track to chew on everybody.  Funny stuff.

Probably be some links to the movie up here pretty soon.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jollus on May 11, 2003, 02:00:49 PM
That chain chomp was a track feature not a weapon.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 11, 2003, 02:16:28 PM
The chain chomp in the footage was DEFINITELY a weapon used by Baby Mario...Have you seen the new footage?

lol, I just noticed some pretty funny.  At the very beginning of the footage with the karts heading down a bridge, you can see Yoshi using his tongue to knock Mario and, I believe, Luigi off the course  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 11, 2003, 03:47:40 PM
Holy crap.....someone upload this new footage!!  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 11, 2003, 05:32:22 PM
go to

www.nintendonow.com

or

www.newtechnix.com

Both sites have mirrors for the new footage
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 11, 2003, 08:20:18 PM
Wow thanks for the link Bill!  The footage looks beautiful.  We finally see some characters switching in the drivers seat.  You can see Baby Mario and Baby Luigi switch just before Baby Mario releases Chomp-chomp. The switching happens virtually instantaneous. Very nice Nintendo!

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jollus on May 11, 2003, 10:36:01 PM
Oh I didn't know there was another video floating around.  I am downloading it now!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: crash8619 on May 12, 2003, 10:32:37 AM
In the video you can see one of those creatures from mario sunshine thats throws you in the air running by the water as they drive by.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 12, 2003, 12:12:57 PM
Yeah, the cataquack.

The level of detail on each character is amazing, considering that there's 16+ different characters on screen at any given time, all animating differently yet amazingly smoothly.  Looks like you can still fall off the track, though (2nd movie, yoshi tongue-attacks mario/luigi); hopefully it doesn't make you automatically lose a race like it did in the previous 2 mario kart games (automatically lose by giving you a huge delay time with no realistic way of making up the time).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 12, 2003, 03:43:52 PM
I still managed to win if I fell off. . . I didn't do it often, though.

That looks absolutely awesome.  The levels look very promising, and that chain chomp. . . whoo. . .
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on May 12, 2003, 05:18:33 PM
IGN has a pic of the Mario Kart Double Dash booth, with chairs to sit in and what looks to be some nice Panasonic TV's for each GameCube.. but what really got my attention was the fact that there are eight TVs and GameCubes.. do you think that this game may have system link capabilities for up to eight Cubes?

[edit] i just ask this because i was never sure as to what the LAN features will be, for i thought it would just allow two TVs and two gamecubes with 4 players on each...  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 12, 2003, 05:34:34 PM
They have so many TVs so more people can play it at once ;D

I believe it's been announced officially that it's 8 players, so just 2 cubes and 2 tv's.  

What I'm interested in is why are so many of those TV's widescreen?  Does MKDD support widescreen play?  That would rock
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 13, 2003, 05:13:21 PM
I imagine it will be like Mario 64 in the sense that there will be eight racers in every competition.  Thus, you could logically only play with 8 players.  An eight player battle mode would be cool, though. . . hope they have battle in this. . .
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jollus on May 13, 2003, 06:57:58 PM
I know that it is 8 players, but why not 8 gamecubes, and 8 TVs?!  That would be really awsome.  No way would I ever find  8 people around here with gamecubes, and BBAs and extra TVs, but the OPTION to do so would be cool.  Plus I could see arcades setting up rooms were people could play.  Shoot 8 GCs, and 8 TVs would still be cheaper than a few Arcade cabnits.  And I bet they would make a killing.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on May 13, 2003, 08:56:07 PM
I think it may be reasonible to do eight gamecube as long as no more than eight players are one the game.. (But that would be somewhat tricky to connect.

I'm just wondering if GameSpy will have the LAN boaring (I think thats what they call it.) software ready by time this title comes out.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on May 14, 2003, 01:38:26 AM
Mario Kart comes out in Q4 2003

http://www.nintendo.com/media/e32k3/games/gcn_mario-kart.html

just hit enter, there's no password
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on May 14, 2003, 05:01:34 AM
Official Nintendo Mario Kart E3 Video in Quicktime

http://www.nintendo.com/e32k3/mov/mariokart.mov  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mingesium on May 14, 2003, 09:27:48 AM
I just read on another forum that the 8 gamecubes are connected. So it isn't limited to 2 gamecubes.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 14, 2003, 11:19:31 AM
I doubt that's accurate.  It's a possibility, but an outlandish one.  You do realize that that's 32 people playing, don't you?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berto2K on May 14, 2003, 11:47:10 AM
Quote

Originally posted by: Mingesium
I just read on another forum that the 8 gamecubes are connected. So it isn't limited to 2 gamecubes.


I just read the same thing being reported at CGA. They are reporting that it supports up to 8 cubes. That mean 32 people? I didn't think Nintendo had that many characters to put into the game. Also I read at IGN that the same character can't be used more than once which makes it all the more interesting.

GCA
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: bonestormer on May 14, 2003, 11:58:22 AM
Anyone hear/see anything about Sega's Aiai (from Super Monkey Ball) being in MKDD? I read somewhere else that he was seen in the game. Playable racer? What?

http://www.gamerfeed.com/index.php?story=3194


And I hope there is 8 GC's hookup LAN ability. No way does this mean 32 players, it just means each of the 8 players can have their own, full-screen to play on. Plus this way if GameSpy would take it online, it *might* be fun (if just 2 GC's ability, 1-on-1 online racing wouldn't be much fun).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 14, 2003, 12:10:05 PM
Quote

Anyone hear/see anything about Sega's Aiai (from Super Monkey Ball) being in MKDD? I read somewhere else that he was seen in the game. Playable racer? What?


Aiai is not in the game. Some must have seen Diddy Kong and didnt know who he was.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: crash8619 on May 14, 2003, 01:51:28 PM
It has been reported by PGC that 8 player LAN if official. They do not mean you can have 32 players but a total of 8 gamecubes and one player for each gamecube if you like. The combinations could be 4 gamecubes / 2 players per gamecube, 2 gamecubes 4 players each and so on. That is what they mean by it.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Toireht on May 14, 2003, 04:58:58 PM
Well i cant wait for this game, and i have a GBA and was thinking buying Mario Kart for the gba, but want to get your guys opinions first, will this hold me off till MKDD comes out?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on May 14, 2003, 06:38:48 PM
The GBA Mario Kart is very simple and easy. Nothing new was added to it. My 12 year old sister beat the game in like 2 days, and its basically a port over of the SNES version just without Koopa Troopa.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on May 14, 2003, 09:41:15 PM
They may have it so a tournament can have 32 players much like SSB had it so you could have 64 person tourny. But I wouldn't know I couldn't go this year....
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mingesium on May 15, 2003, 03:11:59 PM
Mario Kart Online

It looks like Mario Kart is online. Nintendo didn't want to use tunneling because the user would have to use a computer. Gamespy made some in-game software so all you do is connect the cable to your modem and your ready to play online.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: adamhap on May 16, 2003, 04:04:34 AM
did anyone notice Birdo (if I remember the name right the pink boss from mario brothers 2) in some of the gamespot and ign pics.
http://www.gamespot.com/gamecube/driving/supermariokartworkingtitle/screens.html?page=25

I hope they have a good nubmer of extra characters that would be great.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 17, 2003, 03:04:01 AM
Yeah, Birdo is a character, as are koopa troopa and I believe even paratroopa.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoFreak329 on May 17, 2003, 03:57:37 PM
Hey just wondering...I know Wario and Waluigi are playable characters in this game but I haven't seen them in any pics or movies yet.  Have any of you?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 19, 2003, 06:03:41 PM
Well, they are in it. They are part of the MArio world (wario and Waluigi being cousins to MArio and Luigi pretty much explains it to the uninitiated). So why wouldn't they be?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on May 20, 2003, 04:06:21 PM
Quote

Originally posted by: NintendoFreak329
Hey just wondering...I know Wario and Waluigi are playable characters in this game but I haven't seen them in any pics or movies yet.  Have any of you?


Wario and Waluigi can be seen in the IGN Insider movies on Cube.IGN.com

This site has a picture where you can see Wario, Waluigi and their kart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on May 20, 2003, 07:50:31 PM
Is toad in it? Im starting to get really worried about toad not being in it... Toad rocks! He should have his own game
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 21, 2003, 04:07:17 AM
I have nothing against Toad, but he's pretty useless, except for hosting parties in dumb hats. Haha. Sorry Toad. Toad ROCKS! I want Toad to be playable in Mario Kart too. Imagine it! His special weapon is the super-mega-ultra-dizzy boost mushroom! Use it and you just woosh around the track like Speedy Gonzalez on Speed on Road Runner on Speed. I think maybe that's why Toad's not seen as playable. He has too much of an advantage, being a mushroom and all.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 21, 2003, 06:10:10 AM
I would not be surprised at all if Toad turned out to be one of the Princess' weapons, a la Super Smash Brothers.  However, there is the small chance there will be unlockable secret characters.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 21, 2003, 06:28:35 AM
I think that there will definately be unlockable characters. Think about it, the game will support 8 players and each player gets two characters. That means that someone is always stuck with peach, daisy, or some other crappy character. It shouldnt be hard to add more characters and that would make the game much more fun. I want Toad and Boo playable.

Has there been a release date yet, or just sometime this year???

Also I havnt heard anything about battle mode. I assume its in there, was it just not playable at E3???
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 21, 2003, 12:00:42 PM
Actually Boo is now a possibility.  According to those who have played the game, there is no Boo item.  Instead you can steal other players' items by grabbing them when you drive by.  Why would they get rid of the Boo item?  The only reason I see is if Boo is in fact a character.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S8N on May 21, 2003, 01:23:45 PM
hmm, does anyone know if Link and the other LOZ characters could be unlockable?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 21, 2003, 02:47:54 PM
Yeah, I heard that Boo was a playable character.

It'd be cool if Toad was unlockable.  I played as him often in 64 (and Bowser).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on May 21, 2003, 05:41:11 PM
Quote

Originally posted by: S8N
hmm, does anyone know if Link and the other LOZ characters could be unlockable?


Characters from Hyrule and the Legend of Zelda saga are not part of the Mushroom Kingdom, so no



Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 21, 2003, 05:44:41 PM
I back that up.  It's extremely unlikely, not to mention a silly idea.  Zelda racing.  Tee hee.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 21, 2003, 06:44:55 PM
why not have a whole Nintendo-nostalgic lineup of characters, ala Super Smash Bros Melee? I mean, 8 players, with two players each means that there needs to be at least 16 characters.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 21, 2003, 07:22:27 PM
I think that 30 character would be reasonable and could easily fit in the game. There are only 3 sizes of characters so for example if there were 10 small characters (baby mario, baby luigi, toad etc.) they would all handle the same so the only difference would be what they looked like, and their speech. They would all have unique weapons, but look how many weapons are in SSBM.

The 16 characters they have announced are fine so long as at least Boo and Toad can be unlocked. If not why are there all the baby characters instead of different characters like Toad. How can you have Mario and Baby Mario in the same game anyways, they are the same character.

Oh well, no matter what is in this game, the game will undoubtedly be fantastic.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S8N on May 22, 2003, 04:08:37 AM
yeah I was thinking that it was unlikely that Link would be in it, he doesn't quite fit in that world but would you say that the DKs were part of the Mushroom Kingdom, because the only games I can think of that have both Mario characters and DK in is the one where DK is the 'bad guy' throwing barrels at Mario, the other Mario Karts, and the Mario Partys (theres probably a couple more but I can't think of any games that aren't multiplayer games)  I haven't played the N64 Donkey Kong if theres any link between them in there, DK characters do seem to fit quite well in Mario Kart games though (better than LOZ characters would)
Edit: Oh and smash brothers is another game
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 22, 2003, 04:58:21 AM
DK was Mario's arch enemy before bowser plus he is pretty cool so he has to stay in the game.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 22, 2003, 05:13:10 AM
Just get Donkey Kong Racing and merge it with Mario Kart!
I mean, there's a DK race track anyway! So why not have all the tracks and characters they were planning with in DKR, and just put em into MK!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 22, 2003, 06:07:51 AM
I don't want to sound like a pompous ass for saying this, but Mario's former arch-enemy was DK's father(AKA Cranky Kong).

The idea of merging the two games together wouldn't really work, because in DKR you rode various animal life, not karts(well they could change it, but Rambi rocks! )
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 22, 2003, 01:42:34 PM
Mario and DK have always been rather close, game-wise.  I don't know why, perhaps their roots as enemy/good guy in the very beginning of their careers.  Maybe something else, too.  Either way, DK has almost always been in Mario multiplayer games.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 22, 2003, 05:37:58 PM
I was under the impression that the Mario and Donkey Kong relationship goes back to before Mario entered the mushroom kingdom.  Which is why he had a girlfriend (pauline, right?), there were the weird "construction site" style levels, and his jumping abilities or fireball abilities weren't that great.

It also explains why he hasn't gone up against donkey kong lately.  Well, that, and because Mario hasn't aged whilst donkey kong has (cranky kong).  Funny, that...
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoFreak329 on May 22, 2003, 07:07:02 PM
I think that the Mario Kart series should stick to having only characters from the mushroom kingdom in it.  This means no Zelda characters and not all the characters from the donkey kong games.  Merging Mario Kart and Donkey Kong racing just wouldn't work out.  Now as for Toad being in this game, I'm almost positive he'll be in it in some way.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 22, 2003, 07:40:26 PM
Why not merge them?
They practically already are merged.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on May 23, 2003, 10:18:45 AM
I went to Gamestop today to see if they were taking preorders for MK DD, they were and the sales clerk said it will be released in December, but he didnt have an exact date.






                                          TOY
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 23, 2003, 11:31:44 AM
I'm fine with DK racing as long as they don't merge the two worlds.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mariomeatball on May 23, 2003, 03:17:32 PM
I'm trying to like mario kart: dd..... i really really am... but, frankly, i miss the KARTS!!! I dunno how to feel about the new direction the game has taken and if the controlls arn't perfect (i've read they kinda suck) i dunno if im even going to buy it... please reassure me that the game will be everything the other games have been.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on May 23, 2003, 07:13:02 PM
Well Mariomeatball, I was'nt to sure about the vehicle change at first either, but I think it's cool. All the characters get a cart that represents them in their own way, I think it makes it a little more interesting. As far as handling goes, the game IS made by Nintendo so I doubt their will be any problems with the controls. According to the Gamestop dude I gave 5 bucks to today to reserve my copy, the release date is sometime in December so they have plenty of time to get any bugs out.




           TOY
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Scyth3r on May 24, 2003, 12:26:40 PM
Anybody know a thing about the special Mario Kart controllers?   I'm curious as what they would be like.   I already got 4 controllers though, and it's really not worth it unless it's really great and still good for other games.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on May 24, 2003, 02:27:49 PM
Theres alot of time left, this game is gonna be polished by time it comes out.  I love MarioKart64, but never bought it.  Anyway, I am not gonna make that mistake again, I am buying this one when it comes out.  The game already looks impressive in motion.  Nintendo has alot riding on this one.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S8N on May 25, 2003, 02:45:43 AM
huh? they're making special Mario Kart Controllers? I haven't heard about that, got any links? I've only got two controllers so far and one is a rubbish third party one which rumbles too loud (have to turn off rumble in the game or it gets too annoying) and I only got because it was £20 for that and a 8MB memory card bundle. If they're any good I might get one but if its only practical for that one game then I probably won't bother

I'm guessing it'll have a (mini?) steering wheel on it, depends on how big the controller is though.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 25, 2003, 06:41:35 AM
Are you talking about the game's compatibility with that 3rd party steering wheel that's available?  I remember reading about it at some e3 reports, but it's not "special" as far as I know.  Just that it's compatible and works well.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Scyth3r on May 25, 2003, 10:32:35 AM
Well I remember reading about this on other sites as well but this is the first one I scrounged up.

Gamers.com Article

In the very last pargraph it states, "Meanwhile, previews in Japan's Famitsu Weekly magazine indicate that the game will indeed feature eight-player competition on two linked Gamecubes, and Nintendo also plans to release a special controller for the game."  

I'm really curious as how it going to be, because its kinda strange IMO.   Imagine a controller with turtle shells for buttons and stuff.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S8N on May 25, 2003, 11:18:16 AM
hmm, sorry for going slightly offtopic (still about mario kart but about something other than special controllers) but I've just had a thought (a very rare occurance ).
If Gamespy bring out a tunnelling system for Mario Kart to play online, would you only be able to play against one other Gamecube owner at a time or would you be able to connect to more than one? because otherwise that'd mean that unless you had 4 people at each Gamecube it would mainly be 1v1 matches (plus CPU players). Can you only play 1v1 when you tunnel on the Xbox?
Hope that made sense.

Anyway back on topic:
I have a feeling that the new controller will either a) just be a normal Gamecube controller with Mario Kart printed on it (maybe a diff colour too) or b) be something with different functions to other controllers (which might make it an exclusive to Mario Kart controller) or c) a standard steering wheel

I'm kind of hoping it'll be b) even though I probably wouldn't get it. Maybe it'll have a little screen on it where it tells you what items you've got and a display of the map (so nobody else can see your items) but then again they could just use the GBA for that and give people another excuse to buy one and it'd probably be too expensive to make
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: EggyToast on May 25, 2003, 06:41:49 PM
You missed more recent news.  You can use any combination of cubes to achieve 8 player games.  2 cubes w/ 4 players, 4 cubes w/ 2 players, or 8 cubes with 1 player each.

Hence, with any sort of online, you'd be able to play it as you prefer.  They're not making LAN limitations -- they're making a game, and then making the LAN controls fit the game's limitations (8 per track).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on May 26, 2003, 06:24:06 AM
Gameboy Player and Super Circuit together:

I'm curious how this will pan out.  I'm sure you can play 4 players on the gamecube with it, but you'll probably be limited to the number of tracks you can play, like you are with 4 GBAs and one game pak.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 26, 2003, 07:49:41 AM
Gameboy Player acts just like a regular GBA and the screen is the TV. I dont know for sure if you could link it with other GBA, probably not since its purpose is to allow you to play GBA games on a tv. If you can link up then one person would play on the tv and the other people would play on their GBA (i.e. no split screen).
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on May 26, 2003, 11:18:05 PM
I think the best demonstration of what the Game Boy Player could do was at the Pokemon Playoff in Sydney a couple of months ago. There was a two player competition on Mario Kart Super Circuit, where one player had the GBA SP, and the other was on a Wavebird looking at the TV, which was facing the audience. EVeryone was impressed at the demo.
But the thing everyone was impressed at was at the end, the final two players battling. That was cool.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S8N on May 27, 2003, 10:44:17 AM
Ah thanks for the info eggytoast, I didn't see anything about that but I'll take your word for it

by the way I've just read on Nintendo News that the Gameboy Player will be available from the VIP Stars Catalogue, does anyone know how many stars it will probably cost?  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on May 30, 2003, 08:27:47 PM
More footage here

http://www.mariokartdoubledash.co.uk

and

http://www.techtv.com/xplay/e3/story/0,24330,3429233,00.html
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: 220man on May 31, 2003, 12:49:47 AM
I think that Mario Kart will be a huge hit and I'm gunna buy it straight away. I need a good nintendo game after the huge dissapoinment of Zelda with it's new "kiddy" look. Do any of you know when it's coming out in Australia? I'm Australian (mate !) an I keep hearing of all this American stuff : It's so not fair !

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on May 31, 2003, 06:09:17 AM
Quote

Originally posted by: 220man
I need a good nintendo game after the huge dissapoinment of Zelda with it's new "kiddy" look.


*sigh*

MK: DD will be out in Europe by the end of the year, so I won't doubt it coming to the Outback around that time as well.  And after that above statement of yours, can you really call yourself a true gamer?
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on May 31, 2003, 09:36:32 AM
Quote

I need a good nintendo game after the huge dissapoinment of Zelda with it's new "kiddy" look


Did you actually play Zelda WW or did you take one look at the graphics and say this is crap. The graphics are different, and they fit perfectly with the game. And the game is one of the best for Gamecube.

Back on topic. Mario Kart looks excellent. Nintendo has a video and it shows the karts getting blasted through the air, and diddy kong who is in the backseat is hanging on for dear life with has hands and the rest of him is freefalling behind the kart, excellent. I also like how they hold the weapons, like Mario holding a lightning bold, then throwing it to use it. I cant wait for this game.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on May 31, 2003, 02:07:08 PM
You are sadly mistaken about Zelda.  And are you really Australian?  It doesn't seem to me that Australians would make many "mate!" jokes.

MKD will be good though, even if you are foolish enough not to like Zelda (or, probably in your case, even try it).
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SCF on May 31, 2003, 04:21:36 PM
Quote

--------------------------------------------------------------------------------
Originally posted by: 220man
I need a good nintendo game after the huge dissapoinment of Zelda with it's new "kiddy" look.
--------------------------------------------------------------------------------

wow another trash talking ignorant waist of time post. Your probably one of those people ( im not even gonna call u gamer cause you aint one) that only plays games that start with a grand,metal  or final in their titles( not that i dont like this games because i do , i own most of them) and the rest is crap rigth?

now on topic MKDD ( mortal kombat?? LOL) will rule..the 8 multi will rule too.  We all know this game will deliver really good for the cube.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on June 01, 2003, 04:55:06 AM
220man, everyone is entitled to his own opinion.
And you're Aussie? Come join us, mate, in the Aussie Thread in General Chat!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on June 01, 2003, 06:45:18 AM
I'm not saying he's not entitled to his own opinion, it's just that the way he wrote that quote makes it seem he hasn't even played the game, basing his "opinion" on looks alone.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 01, 2003, 07:22:30 AM
It's my personal belief that you are not entitled to an opinion if it's a bad one
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on June 02, 2003, 06:32:12 AM
You freaks, why cant you just ignore ignorant statements. Yes he did say Zelda is a great dissapointment and didnt play it yet, but, so what. You Nintendo fanatics have to learn to ignore such statements. Its getting sick, every time someone expresses dislike against the new graphics style of Zelda a whole new big clash arrises. Just be happy that you played and enjoyed it.

Prejudice sucks, but its human, thats why we have wars.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 02, 2003, 07:40:02 AM
I'm not raging against him or something.  I'm just telling him the truth about the game, and hoping that maybe he'll go out, play it, and like it as much as I did.  We were perhaps a bit harsh, but we've had a lot of this BS through the months.  Anyway, 220man, if you haven't played Zelda, I suggest it.  Big time.  Play it.

Nor am I prejudiced.  I dislike people because of who they are, not what they are.  However, what they are often hints at who they are; I'm more inclined to like someone that likes Zelda than someone that does not, for example.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 02, 2003, 07:50:15 AM
I have no problem with someone saying that a gaim sucks, but when they say "Hey you know that game that sold a million copies in a week, man I looked at one screenshot and can say for sure that it is utter garbage. I can't believe that anyone would want to play this game, you dont even get to kill any hookers or anything cool like that."  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on June 02, 2003, 11:42:01 AM
Quote

Originally posted by: DRJ
I have no problem with someone saying that a gaim sucks, but when they say "Hey you know that game that sold a million copies in a week, man I looked at one screenshot and can say for sure that it is utter garbage. I can't believe that anyone would want to play this game, you dont even get to kill any hookers or anything cool like that."


I concur... and your GTA reference is well placed.. im getting sick of the Grand Theft Auto garbage.. i loved the first two titles, but GTA 3  lacked what i enjoyed about the first two (the great speed of the police chases) and i haven't even thought about playing GTA Vice City, i suppose i will someday.. but in my opinion this Grand Theft Auto generation BS needs to end, it isn't helping to put gaming in a good light
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MARIO STARFOX 277 on June 02, 2003, 12:15:20 PM
i think it was all right how they did it on both consels
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on June 02, 2003, 08:12:07 PM
my guess is it will be a Christmas seller here 220man, its probably the biggest most casual gamer apealing game so they will stick it christmas time (like most big games here)
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Monkey man on June 03, 2003, 07:22:35 AM
I'm going to get it, since I like nascar.P.s. Please forgive me for my spelling I'm not a good speller!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Caterkiller on June 03, 2003, 12:37:32 PM
Has anyone noticed that  unlike the old Mario Karts on this game the same character can be used twice? Maybe you guys braught it up earlier but it makes me think there will be just a bit more than 20 characters.  Mario was riding with Bowser but on the rank list Bowser was also with Baby Bowser riding a kart.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on June 03, 2003, 04:11:41 PM
yeah, i noticed that earlier too.
maybe there are extra characters, maybe there aren't.
but then it would make sense, since then everyone can have the weapon advantages of the characters.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 03, 2003, 05:17:55 PM
I saw that screenshot too, and noticed, but no, I read that you can only pick a character once.  There are secret characters, though.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on June 04, 2003, 12:51:11 AM
as long as you cant use the same character twice in one cart, that would be wierd
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on June 08, 2003, 01:33:00 PM
Quote

Originally posted by: Caterkiller
Has anyone noticed that  unlike the old Mario Karts on this game the same character can be used twice? Maybe you guys braught it up earlier but it makes me think there will be just a bit more than 20 characters.  Mario was riding with Bowser but on the rank list Bowser was also with Baby Bowser riding a kart.



Those who played the demo at E3 said that you couldn't select multiple of the same character.  So those early screenshots showing multiple of the same character being played seem to just be "in development" screens.  We'll just have to wait for more information to come from Nintendo to know for sure.  

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NintendoKiD on June 09, 2003, 01:31:02 AM
So do you get to choose your racing partner? If its not selected in teams that would be great. That would definetly add a cool aspect to the game.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on June 10, 2003, 12:23:31 AM
as far as I know you can choose your partner
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Inuyasha on June 10, 2003, 09:44:32 PM
Yeah, I'm pretty sure you can choose your partner.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on June 10, 2003, 09:54:42 PM
Yes you choose the Driver and the Partner, and depend who you chose the stats on how the kart will handle changes.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: lakitu42 on June 11, 2003, 04:23:53 PM
I think I read that you choose both players and then you also choose your kart. Not sure about that though.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 12, 2003, 06:53:13 AM
Thats right. You pick both characters (all players choose at the same time so you have to be fast to get the character you want) then you pick the Kart. So You could pick Mario and Luigi and use Bowsers Kart. The Kart will handle based on who is driving. So you can switch characters that handle differently to make the tracks easie.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Piposan on June 12, 2003, 01:41:39 PM
Interesting concept. Maybe the kart will behave differently in the jumps depending of who's riding it and how heavy it is.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on June 12, 2003, 08:30:01 PM
At least that is how it is spose to work.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 14, 2003, 05:36:03 PM
You pick kart and both characters.  The kart determines weight and stats of the vehicle, and the characters may alter handling, but their main purpose is variety of weapons.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bartman3010 on June 17, 2003, 02:38:02 AM
Could this have all the N64 levels in it like Super Circut had all the SNES levels?

That would be very very cool....
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 17, 2003, 06:54:24 AM
Or maybe a select few, like in SSBM.  Though perhaps a better track selection; Saffron City was always a much cooler level than that Kirby one.

Does anyone know if you have to have two copies of the game to do LAN?  I imagine you only need one, but I have no idea, so that's just a wild guess.  I have a friend that has a cube, but I'm not sure if he's buying Double Dash or not.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 17, 2003, 09:45:53 AM
I would really like to see the include the old N64 tracks, or at least Sky Scraper and Block Fort. Thoe two were my favorites.

You will need two copies of the game to play on two cubes   You could network 8 cubes together but you would also need 8 games. Sounds like a way to steal more of my money (Stupid Nintendo... stop making such good products, you are bankrupting me) but I guess one cube is not powerful enough to run the game over a Lan.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on June 18, 2003, 06:50:48 PM
I dont know if you've already said this but maybe you can choose both driversas well as a particular model of kart from a list or something.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 18, 2003, 07:38:05 PM
You get to select both characters, but all players get to choose at the same time (like in Mario Kart 64) so you would have to be fast to get both characters you want if other players want it too.

You get to select any kart you want to, so mario and yoshi could team up and use wario's kart. etc.

Handling will be based on the driver, not the kart.

Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on June 20, 2003, 01:21:57 AM
Actually, handling IS dependent on the kart, not the drivers.  And it's the special weapons that depend on the drivers.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 20, 2003, 08:27:58 AM
It has already been stated that handling is determined by the driver. This way there is some strategy to switching drivers. Some will be better at turns etc.

Special weapons are also determined by the character.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on June 20, 2003, 01:49:32 PM
No, you are wrong.

"In the past, rider characteristics were determined by whichever Nintendo character was selected, but in Double Dash!! you'll pick two characters and a kart, so what determines things like handling, weight, and max speed? According to Nintendo, that's now tied strictly to the kart selected, not the characters."

http://cube.ign.com/articles/402/402170p2.html
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on June 21, 2003, 11:28:32 AM
I stand corrected. Thanks for the link.

I think I will like it better this way. Since you can be your favorite character no matter what, and just pick the kart depending on how you would like it to handle.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Don'tHate742 on June 24, 2003, 09:02:27 AM
naw that's no fun, I always like rushing for the better handlers in the game (yoshi, toad, etc). Also, I was liking the idea of swiching characters if the road gets too tricky, so you put your best driver forward or if you get hit and come to a complete stop then you put your best accelerator forward. That would add a fair amount of strategy...
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on June 25, 2003, 09:43:58 AM
I prefer the kart idea, because for one, it makes more sense, and second because you can pick so much stuff!!!  WHOO!!  Two people and a kart, how good can it get?!?!?!?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Lecter on July 03, 2003, 05:07:43 PM
Anyone else not like the two people to a kart idea? I'm definetly getting this game, but I wanted a more Mario Kart 64 feel. Just one guy to a cart, with updated graphics and tons of unlockable courses and new characters. One thing about the Mario Kart series, is there are never many unlockables. Its easy to beat the game in a day (as with the SNES version and Mario Kart Advance) just hope this game has tons to do. Graphics look great though.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Caterkiller on July 05, 2003, 05:58:08 AM
You thought Mario Kart for the SNES was easy? Maybe it was harder for me because I was alot younger back then, but during that special cup the other drivers were impossible.  I hope DD will be just as hard as the SNES game if not harder. And I love the 2 character per kart idea.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 07, 2003, 05:50:14 AM
I like the two character per kart idea. It will allow for more strategy. Lets say you have one character with a lightning bold and then let him drive so you can still collect weapons with your second character. Then at just the right second you switch characters on the fly and use the bolt to take everyone out.

Plus I also like the unique weapons for each character idea. Hopefully the weapons are all pretty sweet.

There definately need to be unlockable characters and courses.  There need to be al least 10 more characters to make sure that everyone can get someone that they like. And I also want the Block Fort and Skyscraper to be either playable battle arenas or unlockable ones.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on July 07, 2003, 08:25:10 AM
I like the two character deal.  10 unlockable character is a lot, so don't give your hopes up, but I imagine that there may be a few.

So far, the courses also look awesome.  Seems you can get shot up by those weird duck things on Gelano Beach or whatever, among other things.  The courses look very cool indeed. . .  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 07, 2003, 09:41:47 AM
Quote

10 unlockable character is a lot


If they have Toad I'll be happy, everything else would just be icing.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on July 08, 2003, 03:37:04 AM
Yeah, Toad'd be cool.

It'd be great to have 10 unlockables, but it's extremely unlikely.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mr.Tipper on July 08, 2003, 10:59:40 AM
I just know that this game is gonna be fun as hell, and about the extras, I hope that Link and Samus couls sneak in to the game.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SuperLink666 on July 08, 2003, 02:25:28 PM
^Won't happen want to know why?

It's called MARIO KART
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mr.Tipper on July 08, 2003, 06:00:02 PM
I know that! SuperLink666.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on July 08, 2003, 10:46:43 PM
Nintendo to make MKDD faster.

"Although the Mario Kart: DD demo was the same one shown at E3, Nintendo has confirmed that they are indeed working on a power-slide and a speedier engine. "

http://www.ultimategamez.com/extras/specials/NintendoGamerSummit03Recap.shtml  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on July 09, 2003, 05:53:43 AM
Who honestly thought that Nintendo was totally dropping the power slide?

Good thing it's faster, however.  That had me sort of worried.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 09, 2003, 06:16:33 AM
There will be at least 3 speed levels 50cc, 100cc, 150cc. Nintendo knows that people wont want to drive karts at 10 mph. Nintendo has had a lot of time to do this game right and I have no doubt at all that it will be great.

P.S.

Add Toad, Either as an unlockable player, or if there is no room get rid of baby Luigi.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: WesDawg on July 11, 2003, 03:49:59 PM
OK, so I read this on IGN tonight:

"Optimistically, I was ready to jump off the starting line when the light flashed to green. It wasn't long before I felt as if my hopes for the title took a nosedive off a cliff edge. I crawled off of the white line, almost as if I was in some sort of terrible surreal world, where nothing worked properly and moved in slow motion."

Is it just me, or is that bit extreme. I understand using exageration sometimes when you've got a point to make, but the points been made. It's like Fran just couldn't think of anything else to write.Anyways, sometimes journalists just piss me off, and I guess I wanted to vent, so there it is.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 11, 2003, 04:41:54 PM
From some of the videos the karts seem to be going at their normal speed, like in N64 150cc. They are not supposed to go super fast. If you want lightning fast cars get FZero. Anyways you dont win a mario kart race by being the fastest, its all about taking shortcuts and using items at just the right moment.

This game will kick ass, so just be patient.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on July 12, 2003, 10:04:28 AM
Well, I'm getting F-Zero, Mario Kart, and Kirby's Air Ride, so between the three I'm pretty sure all of my racing needs will be satisfied completely.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Soundworks on July 18, 2003, 11:31:47 AM
This game is gonna own like no other.

It's been years since I've played Mario Kart on Nintendo's home console.

I also can't wait to see what new multiplayer mahem the double feature will cause.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on July 23, 2003, 03:40:05 PM
I don't know if you've already said this and i'd rather not read through 20 pages to find out, but is it possible to race in single karts like in the other mario karts, or do you have to stick with doubles.  I reckon that it would be more fun to have 4 single carts on 1 console then just 2 doubles.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 24, 2003, 05:27:35 AM
You have to race 2 characters per kart. Otherwise you would be driving with one character and have nobody to throw weapons. You can play 4 player on one cube (i.e. 8 characters, 4 human players) or up to 8 people can play on multiple cubes and tvs.  
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on July 24, 2003, 05:33:56 PM
Wait, I thought you could control both people on the kart with only one person? This way you could have (on one cube) 4 players on four carts, or four players on two carts. Otherwise how would you play single player without either the driver or item-person being CPU controlled? I think I'm confused...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on July 24, 2003, 06:08:18 PM
There are two characters in a cart, so 8 characters and 4 human players means each human player controls one cart.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 25, 2003, 04:23:13 AM
There are two characters in the Kart, but one person controls both at the same time. When you press A to shoot, instead of the shell or whatever appearing out of nowhere, the second character will pick up the item and throw it.
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hemmorrhoid on July 26, 2003, 12:05:56 PM
Quote

Originally posted by: DRJ
There are two characters in the Kart, but one person controls both at the same time. When you press A to shoot, instead of the shell or whatever appearing out of nowhere, the second character will pick up the item and throw it.


so basically the same as before with different game mechanics

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on July 26, 2003, 12:46:35 PM
Hm. I thought you could also play with one person controlling driving and one person controlling items.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Oblivious on July 26, 2003, 01:26:00 PM
I'm a little confused but this is what I'm getting. You'll be able to have four people driving individual cars with COM players shooting? And I guess you'll be able to have two human players, one driving and one shooting.
It'd be neat if like on the SSB games you could have alternate skins. So you'd press X or Y while choosing your character to get different colored cars and designs!
Title: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on July 26, 2003, 03:38:19 PM
This seems to be confusing people. There are two characters per kart. Not two players per kart. You will control the kart with both characters. When you turn the analog stick the driving character will stear, when you shoot the second character will use the weapons. There is only one player per kart, it will just look different. Instead of a shell appearing in the back of the kart, it will look like the second character picks one up and throws it.

One player per Kart
Two characters sit in the Kart

You dont really control the characters seperately. When you do something the driver may respond (i.e. go fast, brake, turn) or the gunner may respond (i.e. shoot shell, hit other characters, steal other items). etc.

You can play with up to 8 human players. You will have to connect multiple GCNs together, and each will need a copy of the game. You can have 8 players on two tvs and two GCNs, or use 8 tvs and 8 GCNs.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on July 27, 2003, 05:04:21 PM
That would be very interesting to try.  I still would like the option of the traditional mario kart though
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Twisted Halo on July 29, 2003, 02:41:44 AM

Yea, that's all so good, that it's great! Who wouldn't expect the new MarioKart game?! Good on the guy that cleared everything up to the confused people. But, wouldn't it be sweet if you could control both characters in the kart with just one person, or have two players per kart? That's what I would expect. You could control the aiming with the C-stick or something. Hmmm, I guess beggars can't be choosers!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on August 03, 2003, 02:33:48 PM
Official boxart confirmed

http://www.ultimategamez.com/newspro/fullnews.cgi?newsid1059951162,26952,
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on August 03, 2003, 03:01:38 PM
I absolutely love this game's boxart, as well as Rebel Strike's.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: blackfootsteps on August 04, 2003, 09:12:37 PM
i reckon it would be awesome if there staff ghosts to compete against in time trial mode like there were in MK64 on Luigi's Raceway (can't remeber if there were more). Those were a challenge to beat but oh so satisfying.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on August 04, 2003, 11:04:50 PM
I hope it has MK64 tracks unlockable, like the SNES tracks in Mario Kart: Super Circuit. And an unlockable Toad!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on August 05, 2003, 07:31:40 PM
Isn't toad in it??
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on August 05, 2003, 09:21:11 PM
No, Toad's not in the list of characters Nintendo sent out . My only hope is that he's a bonus character or something...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: VideoGamerJ on August 05, 2003, 10:48:54 PM
Nonetheless, this game's going to kick some ass.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on August 06, 2003, 06:51:08 PM
Toad was a good character.  Mind you I like wario better.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on August 07, 2003, 11:31:10 AM
I always used Yoshi and Bowser.  But that may change.  I certainly changed from Link and Kirby to Shiek and Marth in SSB and SSBM.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on August 07, 2003, 05:56:02 PM
I suppose it all depends on who nintendo decide to put into the new game.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo Gamecube on August 08, 2003, 01:50:24 PM
Wait...what's so great about having two players on one cart? It'll be the same exact thing, just that a perosn uses a weapon and another person drives. This would be the same feel as the orginal mario, except that the way you would see the attack performed would be different. There must be more to the two player kart action than that.

Although switching karts may be new, it is nothing to get your hopes up about.

Will someone clearfy this....
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on August 08, 2003, 02:16:05 PM
Well, you can hold up to two items at a time this way.  If you get an item but want to save it, you can put the person with that item in the driver seat (you can switch between the two).  There might also be slight handling differences, plus heck, it's just cool to be able to pick two characters.  Oh yeah!  And characters have a few items that are exclusive to them, so you strategize weapon-wise depending on who you pick.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BlkPaladin on August 18, 2003, 10:37:58 AM
It opens up new multiplay possibilities.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on August 20, 2003, 12:16:55 AM
Hehe, Mario Kart is gonna be awesome, i NEED a game like this.

It looks so fun, and... great.. and... what was i gonna say again? -__-

worst post ever
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on August 20, 2003, 03:07:30 PM
Rick Powers' impressions from Toy Test 2003 in Seattle going on until August 24th:

Link  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on August 20, 2003, 04:23:40 PM
WOOO HOOOO! I just read the impressions - now I am ULTRA hyped for this game. Must...get..*twitch*...Mario Kart...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on August 20, 2003, 04:53:22 PM
Double-Dash!!

BANZAI!

Peach Mini-skirt!!

BANZAI!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on August 21, 2003, 05:29:13 PM
Screens from Desert and Snow levels.

http://www.ningc.com/news.php?article=3352
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on August 21, 2003, 07:10:24 PM
Double Dash pre-order bonus disc likely

http://cube.ign.com/articles/434/434876p1.html
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mingesium on August 22, 2003, 06:27:29 AM
IGN is reporting NOE says that 16 players can play on LAN. I don't know if it is a mistranslation and they meant 16 characters, but it would be nuts playing with 15 other people.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on August 22, 2003, 06:37:56 AM
8 Players max can play on 2-8 TVs over lan (A seperate GCN and Copy of MKDD is required).

So you can play 8 players on 2 tvs and all are 4-way split screen.

Or 8 players on 8 tvs all full screen.

Or anything in between.

8 players = 16 characters.


I like the news about a bonus disk, but what will it be. Anything will be nice since I am buying the game nomatter what. Maybe a emulation of Super Mario 64

Probably will just be a demo disk, but that is still cool.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on August 22, 2003, 09:56:53 AM
According to IGN, MK will support up to sixteen players, not characters. "Not two, four, or even eight players -- 16 players is what Nintendo of Europe says." Hmm...I just read in the PGC impressions that there are only fourteen characters and that it will support up to 8 cubes.  And the MK info on the NOE site says it supports up to 8 players. So it looks like IGN is wrong (again).
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SuperLink666 on August 22, 2003, 08:45:24 PM
For 16 people able to play, you would need atleast 32 characters in the game

Unless you can use the same which now that i think about it i did see 4 koopa troopas racing at the same time.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infinitipo on August 23, 2003, 01:53:53 PM
32 different characters would be really cool. But somehow I doubt that, heh.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on August 23, 2003, 03:21:48 PM
According to the latest EGM, the demo disc may contain Mario Kart 64.  Wouldn't that be a nice addition?  Especially since Block Fort is one of the best multiplayer maps on any system.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on August 24, 2003, 03:16:52 AM
That would be the ultimate if Mario Kart 64 was on the demo disc. Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on August 26, 2003, 03:52:00 PM
I already have it for 64.  But whatever.  I'm getting this anyway, so I nice addition, I suppose.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: The Omen on August 27, 2003, 03:10:15 AM
According to the tabloid spong.com, Nintendo confirmed Mario cart 64 WILL be bundled.  Alright!  Now we're talking!  I think they should bundle Metroid and Super Metroid along with Prime 2.  Keep it coming!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on August 27, 2003, 10:16:42 AM
didnt they just say that it would be an n64 game that would be the bonus disk?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Beave on August 27, 2003, 10:42:18 PM
The only thing that casts a small shadow on the game is the karts. I dont think they look too impresive. They look more like lawn mowers.
I'm sure the game will be great though!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on August 28, 2003, 05:08:06 AM
Gamecube advanced has said that they emailed nintendo, and they said that there are no plans to include an emulated version of mariokart 64 with Double Dash at this time. So there is some hope but if they dont it's too bad because, that wouldve been awesome.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on August 29, 2003, 08:17:55 PM
I don't care either way. MKDD has everything in MK64 and more. But then again, it is a classic and really awesome game.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on August 30, 2003, 11:33:38 AM
The fact that Toad isn't listed as a character makes you assume there will be secret characters  But it's not like I care.  I only use Yoshi.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: martin_clifford on September 01, 2003, 06:32:05 PM
Doesn't it figure that this one won't be coming out until the day before I ship for Army Basic Training?  Bleh.  Hopefully I'll get it for X-mas and be able to play it over Christmas Exodus.

Here's to hoping )
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 05, 2003, 11:36:48 AM
2 New Videos Here

http://mediaviewer.ign.com/ignMediaPage.jsp?channel_id=74&object_id=16574&adtag=network=ign&site=cube&pagetype=medialist&page_title=Mario+Kart%3A+Double+Dash%21%21
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on September 06, 2003, 05:37:40 PM
I still have my 64 and my Mario Kart 64.  No reason for an emulation here.

Cannot wait for this.  But F-Zero and Kirby should keep me satisfied for now.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 09, 2003, 09:08:09 AM
Mario Kart Preview Disc Available Immediately or very soon

http://www.planetgamecube.com/news.cfm?action=item&id=4678

I live in Canada, and I went to pre-order today but they didn't have the preview disc yet.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on September 09, 2003, 11:28:39 AM
I hope it's as good as the other demo disc, because that rocked. As long as there is the Hoth demo or maybe even a MGS demo I'll be happy.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 10, 2003, 06:36:08 PM
Marko Hein, Nintendo's European product manager says:

"There are some battle modes missing - Mr. Miyamoto did a lot of improvement on those. There's not only the balloon fight, but also a bomb feature, and a third one which is a little bit of a secret but makes use of the two players sitting in the same kart with a co-operative mode - one player can drive while the other can play the guy at the back handling the weapons."

http://www.ningc.com/news.php?article=3555
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ZombieX on September 10, 2003, 10:11:13 PM
Sounds good....
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 12, 2003, 08:05:09 AM
1 Race and 5 New Battle Movies at IGN

http://cube.ign.com/articles/437/437849p1.html
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 17, 2003, 01:51:23 PM
King of the Hill battle mode and 16 player co-operative play

http://www.planetgamecube.com/news.cfm?action=item&id=4701
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 17, 2003, 07:30:04 PM
IGN's impressions, 12 track names so far, many secrets
http://cube.ign.com/articles/450/450395p1.html

GameInformer Impressions:
You can change the number of laps? You can change the number of player-specific powerups? Nice.
http://www.gameinformer.com/News/Story/200309/N03.0917.1955.50847.htm  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on September 17, 2003, 07:35:20 PM
I'm looking forward to the Bob-omb multiplayer game...With my good pal Yoshi I'm ready to take on the competition! ^_^

(You know, you could have easily edited your first post instead of triple-posting...)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 18, 2003, 06:08:35 PM
(Except that they were 3 completely different days and 3 different topics.)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: DRJ on September 18, 2003, 06:16:10 PM
I like the capture the flag (shine) mode. And co-op grand prix sounds fun.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on September 19, 2003, 06:07:57 PM
Has anyone heard anything new about the characters, or the bonus disks? Thanks for the links by the way, keep em coming i appreciate it
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 20, 2003, 02:34:03 AM
A collage of screenshots from the IGN Video Interview

http://members.shaw.ca/b0ff02/collage.jpg
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on September 22, 2003, 09:13:23 AM
I just left my local EB and the manager said there will definitly be a bonus disc with MK DD, but Nintendo wouldnt tell him what is going to be on it but they did say it wont have MK 64. (I hope they are lying) He also said they would be making an announcement in about a week and since the conference he was at was a few days ago the announcement should be in the next couple days.


TOY
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Rancid Planet on September 24, 2003, 07:59:31 PM
It WOULD be great if they put Mario Kart 64 on the demo disk. My little brother lost my copy a couple of years ago.

Not gonna hope though.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on September 25, 2003, 12:08:55 AM
Looks like we'll get the bonus disc in October.

http://www.ultimategamez.com/previews/mariokarthandson.shtml
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on October 04, 2003, 08:50:17 AM
Official website up! http://www.mariokart.com/prelaunch/index_noflash.html

Very nice!

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on October 05, 2003, 12:09:06 AM
Yeah man, mmmmmm, goody.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 05, 2003, 04:13:59 AM
Best Buy is now taking Mario Kart preorders.  You don't get the disc until the game comes out, however...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on October 06, 2003, 12:23:01 PM
The Bonus disc is to conclude "GameStop has announced the latest details on the Mario Kart: Double Dash!! bonus disc. According to the online the disc will contain the following content:


5 mini games from Mario Party 5

Playable F-Zero GX demo

Fire Emblem content that includes unlockable weapons, abilities and new music

Teenage Mutant Ninja Turtles playable demo featuring Leonardo
Star Wars Rebel Strike III Hoth level playable demo

Sonic Heroes playable demo featuring 2 levels and 3 characters and 7 all new movies" ,
pretty awesome, ive been thinking about getting GX and TMNT
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: InvAsiOn on October 11, 2003, 04:56:49 PM
If you guys want to see some movies of Mario Kart heres some right here:

http://www.videogamemovies.net/gamecube/movies1/mariokart9.html

http://www.videogamemovies.net/gamecube/movies1/mariokart10.html
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 16, 2003, 12:38:29 PM
New 20mb Mario KartD trailer, from the latest GCN Demo Disk in Japan:
click
"Save as" using the "pre.mpg" link.

The original site it comes from is here.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 16, 2003, 12:41:24 PM
FAHK YOU SMILEY!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 16, 2003, 01:16:37 PM
EGM scores: 10, 10, 9.5

Can you say, "Wow"?  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 16, 2003, 10:13:05 PM
I can say

FAHKING WAOW!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 17, 2003, 05:38:29 PM
im impressed but for some reason i dont believe those scores ( i know they are real and everything ) but i think EGM was just too hyped.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 17, 2003, 07:28:02 PM
Dengeki gave Mario Kart (9, 9, 9, 9). And I'm confident that it will get above a 9 on almost all gaming sites.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: GoldShadow1 on October 17, 2003, 08:42:01 PM
Can someone explain to me the apparent greatness of Mario Kart?  I mean, I know it's a enjoyable game, but it always struck me as just as an entertaining little racing spin-off, not an absolutely brilliant game.. but then, maybe it's just that I'm not a huge racing fan.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 17, 2003, 08:43:56 PM
Because it's multiplayer heaven...plus, it's the perfect game to play with girls...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on October 18, 2003, 12:39:59 AM
Quote

Originally posted by: Molobert
Dengeki gave Mario Kart (9, 9, 9, 9). And I'm confident that it will get above a 9 on almost all gaming sites.

Really? Dengeki have reviewed Mario Kart Double Dash? How did that fly past me? How could i not know that?

Anyway, i predict Mario Kart Double Dash will be my favourite game of all time. Im not really a fan of Mario Kart 64, but from what ive seen and heard of this game it sounds freaking unbelievably awesome. And guess what else is awesome? The Australian release date. NOVEMBER 14.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: d_bomb_23 on October 19, 2003, 01:53:55 PM
What do i need to be able to play  the 16 player over LAN,do i need the gamecube online modem?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 19, 2003, 02:45:59 PM
Yes, I think you need 4 Cubes with broadband adapters to play 16-player LAN...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Diabolus on October 19, 2003, 03:04:04 PM
I think it looks really cool, although the 2 character thing is sort of iffy for me. I hope they include one of the original mario kart games as an unlockable, it's the best Mario spinoff IMO.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 19, 2003, 03:33:35 PM
I like the 2 characters-per-kart thing, it looks like it will add some strategy to the game but will still retain the same "Mario Kart" feel. People are always complaining when Nintendo makes sequels with no new ideas, yet the same thing happens when they do innovate (cel-shading in Zelda, 1st person view in Metroid, water pack in Mario, etc.).

Also I found a really good site about MK DD, it has a lot of information that I hadn't seen before. Link
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: d_bomb_23 on October 19, 2003, 03:43:53 PM
Do u know if gamespy is gonna have a program where u can play other people ??
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 20, 2003, 03:10:58 AM
They might be, but it's still pretty early on in development...

Newest scores...This time by Famitsu: 9, 9, 9, 9  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: GoldShadow1 on October 20, 2003, 06:42:21 PM
"I like the 2 characters-per-kart thing, it looks like it will add some strategy to the game but will still retain the same "Mario Kart" feel. People are always complaining when Nintendo makes sequels with no new ideas, yet the same thing happens when they do innovate (cel-shading in Zelda, 1st person view in Metroid, water pack in Mario, etc.)."

That's probably because aside from Metroid, none of those changes are extremely innovative.  Cel-shading is a graphics only change, the water pack is little more than a few extra powers, and character-switching in Mario Kart seems like a minor weapons dynamic edition.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 20, 2003, 06:55:45 PM
First of all, it's "toon shading."  Cel-shading = 2d with big black outlines in my book...Maybe I'm the only one who gets really deep into my games, but WW's graphics style made a whole new gameplay experience for me...

Mario Kart's two-character setup allows more strategy...Each character has unique items that only they can use.  This basically allows you to choose your set of weapons before going into battle, which imo, is really cool.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: blackfootsteps on October 20, 2003, 09:57:14 PM
i agree i loved walking around in zelda just looking at the scenery i've never really done that before, except perhaps in ocarina of time.

Mario Kart looks fantastic, it'll be great to be able to play again seeing as my mate has my MK64.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 20, 2003, 11:18:26 PM
Happy Days will be upon us.

HELL

I've got a lot good games already, I'VE BEEN HAVING HAPPY DAYS.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on October 21, 2003, 10:02:16 AM
Toad has been confirmed!!!!!
www.jeux-france.com
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 21, 2003, 11:24:17 AM
Quote

That's probably because aside from Metroid, none of those changes are extremely innovative.  Cel-shading is a graphics only change, the water pack is little more than a few extra powers, and character-switching in Mario Kart seems like a minor weapons dynamic edition.


I was going to say pretty much what Bill said, with the addition that the water pack completely changed the feel of Mario for me. You no longer had to time jumps perfectly, you could hover, which I feel made a huge difference. That's not to say it was a change for the worse though.

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 21, 2003, 11:55:36 AM
i just came on to confirm toad as well, this is great cause toad was my favourite charecter in the mast mario katrs.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 21, 2003, 12:09:38 PM
Toad can reproduce asexually.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 21, 2003, 01:13:53 PM
Magic you better mark spoilers...right now!!!

If I hadn't known, I would be incredibly pissed right now...

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on October 22, 2003, 12:30:25 AM
Tons of screenshots here:

http://www.jeux-france.com/Affichage_News.php3?Id_news=1312&lp=fr_en&tt=url

and here:

http://www.gamekult.com/gamecube/actus/articles/A0000028820.html
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Fish on October 22, 2003, 01:48:25 AM
Cube-Europe gave Mario Kart 9.0/10, said there wasen't enough new stuff and fans of SNES Mario kart might be disappointed and those who played previous ones might lose interest sooner than in 64.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on October 22, 2003, 01:55:41 AM
Hey 9.0 is still awesome.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on October 22, 2003, 02:00:12 AM
9.0 = rental at best. Nintendo disappoints again.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Fish on October 22, 2003, 02:34:38 AM
Hey, I think it's awesome, I just said what they didin't like about it!

Guess I won't be getting it, there isin't any rental shops near me, oh well...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 22, 2003, 03:12:22 AM
I do find that review funny because this is the first Mario Kart with "true" unlockables...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 22, 2003, 11:45:56 AM
never been to cube-europe, but after hearing that they feel MK: DD didn't have too many "new" features make me hate them with all my power.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 22, 2003, 12:56:10 PM
HATE HATE HATE HATE HATE
with great vigor!

I like anime catgirls.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 22, 2003, 02:51:08 PM
*not sure if 666 is talking about my avatar...If so, she's not a cat girl *
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 22, 2003, 03:56:12 PM
No, I was not referring to your avatar.  She is not worthy.

We should have a "Game Trailer" thread where people bark out indirect links the moment they find them.  Like Amazing Deals, which should also be sticky.

Not that sticky.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 23, 2003, 02:13:18 PM
Some small spoilers about the number of riders...Don't b**** at me if you look

It seems that there are 20 racers total, making 4 secret characters.  According to EGM, 11 of the 20 have never been in Mario Kart before...Wow...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 24, 2003, 01:54:29 AM
thats intresting , does anyone know who the secret charecters are, i mean C-E didnt wanna tell us but i really wanna know, to be honest i say that its professer E Gadd and King Boo, it could be moma kong.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on October 24, 2003, 06:53:28 AM
What about Captain Falcon?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 24, 2003, 01:30:41 PM
That would be friggin awesome.  Falcon's always the badass guest star.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 24, 2003, 03:23:34 PM
hey i also have a feeling sonic and tales are in this, i dont like sonic but, i have heard plenty of rumors+ who else could there be.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 24, 2003, 05:58:13 PM
Rumor has it that E.Gadd could be one...But how I hate that character >_<
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 24, 2003, 08:28:13 PM
SPOILERS


It's confirmed that Toad and a character named "Toadette" are 2 of the secret characters. As for the other 2 I don't know, but I'm guessing Boo and someone else. Link (it's the first pic on the top)
Go Toad!  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 24, 2003, 08:36:48 PM
It is interesting how there is no Boo item...It could be E.Gadd's secret weapon
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 24, 2003, 10:51:43 PM
hey why are charecters spoilers...tracks maybe..i wish C-E had told us who the secret charecters are.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on October 25, 2003, 04:09:04 PM
I'm a pretty big Mario Kart fan, but I feel something snapping...
So from what I'm seeing there are only 5 multiplayer Battle maps???
I've begged, pleaded and prayed for dozens of levels to battle it out in with my buddies.
And after 7 years all Nintendo can come up with are a mere 5 freaking multiplayer Battle grounds?!?!

I honestly think I just died a little inside
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 25, 2003, 05:15:57 PM
Um, there's 6...which is better than 4 so stop complaining...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on October 25, 2003, 11:28:59 PM
Quote

Originally posted by: Bill
Um, there's 6...which is better than 4 so stop complaining...

Wow you are SOOOO right about that, you totally convinced me to not be pissed off about it Bill, thanks super duper much!

Hey everyone, Bill is THE best Nintendo fan here, I mean if it weren't for him, I wouldn't have realized that Nintendo increased their amount of Multiplayer Battle levels from 4 to 6.

I HAVE to look at this from the bright side! That it's like a GIGANTIC 150% increase in maps!

You just failed to realize one thing: that it's ridiculous that after the one complaint every review in the world (well almost) gave was that the previous console Mario Kart had too few multiplayer battle maps, WE WOULD LIKE TO HAVE MORE FREAKING OPTION!! I will still love this game, but why wouldn't I be allowed to complaint about the mode I will most play? It's like stepping back in time and say, let's not enhance this mode but make it exactly the same, with the exact same lack of choices in level build
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on October 26, 2003, 03:44:00 AM
Thanks for the link Molobert. There is SOOO much to unlock in this game! I had NO idea! I would have liked Toadsworth instead of Toadette but hey I'm not complaining. Battle arenas look interesting. One looks like the Block Fort from MK64. One's a Gamecube and I hope that when you drive to the edge of the Cube, it turns and you drive on the next side. That would be so much fun. It'd be really challenging too especially if the shells and stuff could only go along once surface and then fly off into oblivion.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 26, 2003, 04:32:51 AM
I don't appreciate sarcasm...

You're acting like a spoiled little kid on Christmas; you whine because you didn't get everything you wanted.  If you don't like what's given you, you can either not buy the game, or you can quit the jab and get it anyway...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 26, 2003, 04:54:02 AM
Quote

Origin of post = Nintendo
Hey everyone, Bill is THE best Nintendo fan here!


Hey, Bill!  You should put that in your sig.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 26, 2003, 04:58:18 AM
wow.....that was speedy....BILL IS ALSO THE FASTEST NINTENDO FAN HERE!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 26, 2003, 04:59:33 AM
Just for you KnowsNothing...

I would just like to add that the fact that there "are oh so few battle stages," is really overshadowed by the number of unlockables in the game...Of course, you'll probably just say, "Not enough unlockables!," even though this is the first Mario Kart game to have them...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 26, 2003, 05:23:07 AM
You don't have to have that as your sig.  It's just that you have quotes from people as sigs, and it seemed like a great way to make Nintendo (the forum user) angry.

About unlockables, Bill's exactly right.  It's better than nothing, no?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on October 26, 2003, 05:28:44 AM
Yeah, I tend to obsess over unlockables. That's why I had such a great time with SSBM. SOOOO much to unlock. I hope the same goes for MK. Looks like there's plenty though. I want this game so bad. Is the bonus preorder thing still going on?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on October 26, 2003, 12:01:59 PM
Like unlockables?  I don't know if it's your thing, but I strongly suggest Kirby Air Ride.  I'm trying to get the word around about its goodness.  It exceeded my expectations by much, and that's considering I already had high hopes.  Anyway, it's made by HAL, the same people that made SSB, SSBM, and every other Kirby games. . . there's a lot to unlock, and the system they have for getting it all done is very cool.

I'm glad they've got some stuff in MK, too.  I was getting worried
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on October 26, 2003, 01:42:09 PM
Kirby's made by HAL! I completely forgot! Jeez! I can't afford all this Nintendo goodness.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on October 26, 2003, 02:27:52 PM
Hehe, of course I'm whining. It's because it's so ridiculously simple for them to have added 10 more maps. My buds and me have been playing Mario Kart 64 regularly for 6 years now and would've appreciated some more choices other than some levels that look exactly the same as their predecessors. Yes we play other games incase you're wondering, but Mario Kart remains a favorite. Maybe we'll love the new multiplayer modes so much there's nothing to mind, but all I'm doing is giving some critique. You're not exactly bringing the life into the topic by claiming unlockables make up for an expansion content flaw, they don't! They could've added Sonic and big pink dancing flowers everywhere in the game for all I care, and I still would've wondered why I can't choose more multiplayer battle levels. Again, although Bill ignores it and I'm curious why it doesn't matter to him to have some actual choices? I've already made it clear I will love this game and play it to death... Heck, I've invited 10 friends to come and play it with me to deep into the night when it's released on Friday the 14th. Gamenights only happens a few times a year nowadays, so yes that's special.

PS: Anyone who says something is better than nothing might be grateful for what they will get, but also unbelievably ignorant to the fact that games are supposed to evolve by expanding their fun and not adding crappy gimmicks.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 26, 2003, 04:25:06 PM
"I HAVE to look at this from the bright side! That it's like a GIGANTIC 150% increase in maps!"

You said that youself.  Explain to me how that's not expanding.

It's a Mario Kart with unlockables!  You just prove the point that even when Nintendo does something right, something that people want (which isn't as rare as people think), people STILLcomplain.  THAT'S ignorant.

People comlained that there were too few battle maps in MK64.  Fine.  We got 2 more.  Plus, the other levels aren't the same one's from 64, so we really get 6 new ones!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 26, 2003, 09:56:13 PM
hey i just played a bit of mario kart and will be happy to answer ay questions you have etc.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on October 26, 2003, 10:33:21 PM
Can't you detect sarcasm? You have got to be kidding me, 2 extra levels is a JOKE! It's like buying a 100.000 car and getting a 10 bucks discount on the cdplayer (or a free slap in the face), uncomparable I know, but I'm going to buy the car anyway, so why not throw in some free tires you know. Fact is, I don't know "people" who complained about the lack of tracks, I only know friends and me felt like that was missing for years and then I got the internet and read the reviews and they all said the same. You can continue to think I want to complaint about this, but I don't, I DO appreciate all the extras they can add to my favorite game series. I'd love for someone to convince me it's not a big deal, but you don't even understand why I would dislike what I do, so there's no point in it.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 27, 2003, 08:40:44 AM
A'ight.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 27, 2003, 09:02:49 AM
hey really you have to appreciate, listen to what youre saying. MK64 had 8 charecters, 4 maps , 16 stages , no cart selection , no special items , 1 battle mode where MK DD has  20 charecters, 6 maps, 16 + stages ( dont know the exact number ) , cart selection , special items , 3 battle modes , grand slam mode , and more unlockables that we dont know about.

I rest my case..stop whining and sulking JEEEEEEEZZZZ
 
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 27, 2003, 10:15:15 AM
he is whining, but he's still apreciative. (sp).  He loves what he's getting, he just thinks there should be a bit more.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on October 27, 2003, 11:07:13 AM
First of all 6 courses is only a fifty % increase. If MK64 has 4 battle courses DD would need 10 to be a 150% increase. Besides that Nintendo (forum user) is right. 6courses is a joke considering the storage capacity of the 3" disc compared to the 64's cart. Now dont shoot me for saying so, Im just pointing out the obvious. Honestly I couldnt care less about the battle mode, I dont use it. But for those who do I think they have every reason to complain. The rest of the game, Unlockables, characters, tracks etc. look and sound awsome and I cant wait to get my greedy little hands on this game.


TOY
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 27, 2003, 12:31:29 PM
Oh just fill the rest of the disc with DVD extras like the Making of documentary that's completely in dubbed Japanese in all its ENGRISH glory.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on October 27, 2003, 08:41:34 PM
To connect 2 gamecubes by LAN directly without a hub, i'm guessing you only need a regular ethernet cable and not a crossover cable?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 27, 2003, 09:15:39 PM
hey only 17 more days left....WHOOOHOOO
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 28, 2003, 11:36:06 PM
yeay 16...or is it 15..me little slow..
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Plugabugz on October 28, 2003, 11:58:49 PM
16 for the Europeans
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 29, 2003, 08:37:11 AM
Plugabugz...ahhh i got a steering wheel when i pre ordered Mario Kart and...15 for Australia
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 29, 2003, 08:55:35 AM
Alright, the 4 secret characters have been revealed...I accidentally stumbled into the last two, but I'm actually not that disappointed that I spoiled it...If anyone wants to know, just ask
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: jmoe316 on October 29, 2003, 09:31:05 AM
Please Bill, tell me! In a game like this, I don't care about spoilers cuz it's just a racing game.  Thanx!

EDIT: Don't know if this has been mentioned (too many pages on this thread ) but IGNCube has a Cup and Track listing on their site: Track and Cup Listing
I thought the Rainbow Road track was gonna be in this game. I thought I read that somewhere (although I guess you can't always believe what you read on the internet) Maybe it's an unlockable course.

On another note, why is Europe getting this game before North America? Don't take this as bitching, I am just curious. I always thought NA got the games before Europe. Oh well, it's good to see you Europeans gettting something good for once - a great game a week before the North Americans!  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 29, 2003, 09:37:06 AM
I'll just put it here in the spoiler box...

Toad, Toadette, Boo, and Petey Pirahna
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on October 29, 2003, 09:46:24 AM
SPOILERS*

SPOILERS!!! Thanks to KnowsNothing

New:
----
9) Diddy Kong - Purple train
10) Waluigi - Purple with a "W" on the side
11) Baby Mario - Blue baby carriage
12) Baby Luigi - Green baby carriage
13) Birdo - Pink kart with large Birdo head
14) Paratroopa - Red shelled kart with wings
15) Daisy - Classic yellow kart
16) Baby Bowser - Bullet Bill kart

Secret:
------
17) Toad - Traditional blue kart
18) Toadette - Traditional pink kart
19) Petey Piranha - Green pipe kart
20) Boo - Gray pipe kart
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 29, 2003, 10:36:26 AM
Here's how you do spoilers:   [spoilers] type what you want to hide here [/spoilers]

Except take the "s" off of spoilers to have it work correctly.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 29, 2003, 11:18:59 AM
You better put that in a spoiler box...RIGHT NOW!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on October 29, 2003, 11:34:43 AM
i haven't heard this mentioned anywhere, so i'm guessing the answer is "no", but does mkd have the option for computer controlled players in battle mode?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 29, 2003, 11:44:38 AM
Nope, not this time...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 29, 2003, 09:36:29 PM
Hey Bill i read that Petey Parana and King Boo are in this  ( its not 100% confirmed ) but i never read into the karts...y'know with them having the coloured karts...anway i just want to let yall know that..if you look at one of the pics with toad in it ..it looks like a normal kart..hmmmm....

Sorry but i have no link with me...but ..go to the forums of mariokartdoubledash.co.uk and look around and you will hopefully find it.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 30, 2003, 02:16:37 AM
Yep

Toad uses a old-style kart, Boo uses, I believe, a gray pipe kart, and Petey uses a green pipe kart...

Can't wait! ^_^
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: betamac on October 30, 2003, 04:22:50 AM
Hi does anyone know if the U.K And U.S Versions will be compatible?

I have a U.S Gamecube and plan on Buying Mario Kart my mate has a U.K Cube and is also gona buy it can we link them together for LAN play?

Thanks in advance

(If its possible where do we get the Hardware from to do it?)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on October 30, 2003, 04:55:46 AM
So can someone make a recap and tell us what's gonna be on the bonus disc?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on October 30, 2003, 04:58:46 AM
And another question about the release date. Nintendo marks it as nov 17th on their website. But, my canadian pre-order coupon says the 19th?

Any info? Is this just canadian related?

Thank's
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bloodworth on October 30, 2003, 05:30:53 AM
Quote

Originally posted by: betamac
Hi does anyone know if the U.K And U.S Versions will be compatible?

I have a U.S Gamecube and plan on Buying Mario Kart my mate has a U.K Cube and is also gona buy it can we link them together for LAN play?

Thanks in advance

(If its possible where do we get the Hardware from to do it?)


You'll need to get the broadband adapters directly from Nintendo's online store.  As far as cross-region compatibility, it might work, but it's highly unlikely that it will.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on October 30, 2003, 07:41:00 AM
Quote

Originally posted by: babble
So can someone make a recap and tell us what's gonna be on the bonus disc?


Check out ebgames.com for all the details.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on October 30, 2003, 08:08:49 AM
Thank's!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on October 30, 2003, 08:12:48 AM
Oups, double post.

To bad, Mario Kart 64 is not included...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 30, 2003, 08:22:51 AM
Aight so Toad uses an old kart....hmmm...YAY!!!

Anyway this is gonna rock, I love this game and cant wait to play ..

Hey while i was writing this up I just came across pictures of King Boo and Petey Pirahna ..I am really satisfied now .  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 30, 2003, 08:32:09 AM
Jeeez how come my sig is in the black...i only meant for the charecters to be in black.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 30, 2003, 10:01:49 AM
Did you even read my spoilers?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 30, 2003, 12:37:12 PM
If anyone wants to see picture confirmation of the last 2 secret characters - Link
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MattVDB on October 30, 2003, 02:09:27 PM
From just the pictures (especially the ones on the Euopean site) it seems to be just overflowing with animation.  I don't care what the rest of the game looks like, that alone has me sold on it.  It just adds so much life to a game when they actually take the time to flesh it out.


If only I weren't so broke.  :-/
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on October 30, 2003, 04:13:30 PM
"If only I weren't so broke. :-/"

That's no excuse!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on October 30, 2003, 05:09:58 PM
I think its a wonderful excuse. Luckily it doesn't apply to me for Mario Kart. My birthday is in a mere 12 days! Thank God for preorder deals. God or Nintendo. Oft I confuse the two.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 30, 2003, 05:16:34 PM
Nintendo = God's material form
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 30, 2003, 06:28:26 PM
Amen to that Bill.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: dark_eliminator on October 30, 2003, 09:39:45 PM
KNOW ONE and i say KNOW ONE is as big mk dd fan as much as me akdaman1 ha im willing to go tones further then that



oh yeah alan its dave
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 31, 2003, 02:28:20 AM
I think not my friend...I find it my obligation to play Super Mario Kart for the SNES at least once a week...And I've been doing that for the past 6 years!

Bill = biggest Mario Kart fan
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on October 31, 2003, 06:43:37 AM
The following is old news, but I don't think this has been mentioned outright, and some people are still asking about this.

the unlockable Special Cup contains
Wario Colosseum
Dino Dino Jungle
Bowsers Castle
Rainbow Road
 
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 31, 2003, 09:20:10 AM
sup dave..but..i am the biggest mario kart fan ever..i was playing mk 64 like it was brand new for ever until a few weeks  ago...my control stuffed up..and i have had it for 6 years. lol. I have MK DD pre ordered and am gonna rule..hopefully i can vs you all online heh.?  Anyway Who here has played the game besides me...please post impressions..i played it a few weeks ago and posted my impressions up a few pages back.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on October 31, 2003, 12:10:47 PM
OK, let's really find out if you're the biggest Mario Kart fan:

how much do you weigh?

how tall are you?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on October 31, 2003, 01:39:17 PM
Hey look its a Mario Kart review in French http://www.jeux-france.com/Affichage_Articles.php3?Type_Article=tests&Id_Article=182 (may contain spoilers)

Disappointing score though
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on October 31, 2003, 01:47:45 PM
There are some who might say to that, "Consider the source." I however am not as mad at the French as every other person in the U.S.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 31, 2003, 04:18:11 PM
*wonders how height and weight have anything to do with being a Mario Kart fan*

EGM gives it 10, 10, 9.5...

Famitsu gives it 9, 9, 9, 9

With those scores, I don't really give a damn about what jeux-france gives it...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on October 31, 2003, 05:37:38 PM
Everybody hates the French! Who cares what they have to say? All I know is MK:DD is going to "r0x0r our proverbial s0x0rz"!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on October 31, 2003, 06:00:25 PM
I'm 3/4 french (even though my last name is O'Brien  Why do you hate me?  RACIST!!!!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on October 31, 2003, 06:08:25 PM
You last name is Wooniper, you liar...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 31, 2003, 08:10:08 PM
hey can anyone translate that..how do you do it? Anyway those are good scores what are you all smoking? I want some.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on October 31, 2003, 08:27:02 PM
Hey i just read an english version and it got a total of 95%. You are dissapointed from that? Jeez..you have high expectations..the ones where it got 17/20 were for graphics.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on November 01, 2003, 04:57:15 AM
Arrggg! I can't wait for this game anymore!

Please Nintendo, do a surprise and give it to us now.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 01, 2003, 05:46:44 AM
Hehe, none of you even looked at the review did you?

It got 19 out of 20 there... still disappointing.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 01, 2003, 06:12:11 AM
No I didn't, should I have before posting?

BTW, I'm sorry about my french comment, although it is true alot of people do not like the french...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 01, 2003, 06:14:30 AM
Quote

Originally posted by: Mario
It got 19 out of 20 there... still disappointing.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on November 01, 2003, 06:19:58 AM
No harm done in the french thing.  Just pretend I'm Irish -- oh.....uh.....Bill's right.  My last name is Wooniper.  Forget that this ever happened.  *runs*

19/20!?  That's it, this game is only worthy of a rental!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 01, 2003, 06:35:01 AM
I only rent games that are 20/20 I only buy games that are 22/20! This is an outrage!!!!!!!!!!!!111
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SuperLink666 on November 01, 2003, 08:22:35 AM
lol well people sarcasm is such a fragile thing stop pushing it
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 01, 2003, 09:03:26 AM
I read the review...and if you put thier score into our reviewing system , it gets 95%.
YAYAYAYAY.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 01, 2003, 12:42:44 PM
If it helps, Mario, I noticed.

I know a fair deal of French, but I'm not French, just took the language.  I could translate the review if you want.





Nevermind.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 01, 2003, 02:37:40 PM
No please do...I only want you to translate it so you are kept occupied while i am taking over the world.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 02, 2003, 05:31:02 AM
Ah, so then you know of my world-saving ways, eh?  One day, akdaman1, I will destroy you and your evil.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 03, 2003, 12:20:06 AM
( drums playing superhero theme ) ...SUPERAKDAMAN1...here to fight evil....O_o wait...ohhhh ...im the bad guy..ehh..im always the good guy..

Mechanical laugh...Die you hostile creation...You will never survive my torture chamber...HAHAHAHAHA...( Trhows Hostile Creation in a locked room with nothing but Universal Studios.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MagicToenail on November 03, 2003, 06:03:36 AM
Who do you guys plan on playing with, I will hopefully be playing with Birdo and (spoilers) petey pirahna.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: THE ONE on November 03, 2003, 07:51:00 AM
LETS ALL USE OUR FORUM NAMES SO WE CAN PLAY EACH OTHER ONLINE
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 03, 2003, 07:57:32 AM
Quote

Originally posted by: Bill
*wonders how height and weight have anything to do with being a Mario Kart fan*

please forgive me if you were being sarcastic, but i think professional was making the joke in regards to who is the physically biggest mario kart fan, not who enjoys the game the most.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 03, 2003, 08:29:40 AM
Hence the wink, my friend...

I will use Yoshi and Diddy/Paratroopa with Toad's kart... ^_^
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 03, 2003, 11:34:13 AM
I like to test out all the drivers. I like Yoshi and Toad was good in the original. I'd like to see how Birdo and Diddy drive. Also I wonder what the differences betweed Troopas and Paratroopas will be. There are regular Troopas in the game right?  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 03, 2003, 12:02:01 PM
Koopa Troopa and ParaTroopa are partners and can either get triple red shells or triple green shells...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 03, 2003, 01:15:20 PM
You mean no one else can? A slight disappointment. I still demand to have this game ASAP. (ie now)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 03, 2003, 01:17:34 PM
Of course, in battle mode you will be able to use all the weapons, including the character-specific ones...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 03, 2003, 03:45:58 PM
Ha, little do you know that I'm quite capable of keeping myself entertained for thousands of hours merely by licking my ankles!

Granted I'll starve before too long.  But at least I don't have to deal with Universal.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: CardBoardBox on November 03, 2003, 03:49:19 PM
i can lick my elbow...PRACTICALLY!!! *licks almost elbow*!!!!  mariokart hmmm...ill let KnowsNothing buy it....and then ill just play it all day go me!!!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 03, 2003, 05:06:08 PM
Mooch. MOOCH!!!
*shakes fist at Mr. Box*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Plugabugz on November 04, 2003, 02:07:27 AM
How about we all play a rousing game of Crash Nitro Kart instead?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 04, 2003, 10:43:06 AM
That was uncalled for. Even for sarcasm. Grrrr...
Why would you buy Nitro Cart? I mean seriously!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 04, 2003, 06:49:07 PM
I know yeah...true who would want crash nitro kart? The first 1 was good but this looks like my little toe.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Plugabugz on November 05, 2003, 02:37:36 AM
Because it's much better...and I just banned Bloodworth MWAHAHAHAHA!

Don't ban me please

9 days to go!
I still haven't got F-Zero GX though, it's in the post with the other bits of 10 million items of mail that has been stuck in the UK Postal Strike... *joy*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: CardBoardBox on November 05, 2003, 03:45:26 PM
How could you ban bloodworth...and why... YOU FIEND!!!  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 06, 2003, 08:52:25 AM
YEAH HOW?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 06, 2003, 10:23:48 AM
WITH MAGIC!
*poof*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 06, 2003, 10:26:06 AM
*ribbit!*

*Bill-frog stares menacingly at Hostile*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: CardBoardBox on November 06, 2003, 11:40:28 AM
mmmm frog...*eats bill-frog*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 06, 2003, 11:51:18 AM
*Spell breaks off, causing Bill to grow to normal size*

*CBB explodes*

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: CardBoardBox on November 06, 2003, 01:53:23 PM
nOOOOO!!!! DEAD'D
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 06, 2003, 04:27:30 PM
Errr, this isnt general chat people. *folds arms*

So how about that Mario Kart huh? Looks pretty cool, only 6 days until the game is in my hands.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 06, 2003, 04:29:51 PM
Damn you!  ;______;

Only...15 days till I get to play...*sob*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 06, 2003, 06:20:57 PM
hah!!! America get everything last...i would hate to be in America..lol...Australia rules.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pumaman on November 07, 2003, 04:10:08 PM
United States buyers: am I the only one who is finding that there are retail stores that might get the game early? I had one guy say that he was getting his shipment in this Sunday (11/9). Was he just confused, or is it possible that he was correct?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 07, 2003, 05:35:00 PM
If that is true, I will be so happy...The main problem for me is that Ninty likes to ship games out on Mondays, which sucks because I have school(no Mario Kart goodness till that next friday)... ;____;
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 07, 2003, 08:36:03 PM
Hey do any of you know if i can start 2 seperate files like...ummmm..zelda. Cause I dont wanna wake up 1 morining and finding out my lil bro has unlocked everything.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 08, 2003, 06:49:31 AM
Tip: Hide the game...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on November 08, 2003, 10:12:54 AM
Akdaman1,

I would suggest you use a 2nd memory card and keep a back up file on there. I dont think you can keep two files from the same game on the same memory card. Problem is you cant copy save files from certain games like F-Zero GX. My suggestion for that would be to start the game, take out the first memory card and put the new memory card in and try to save. It will say a save file doesnt exist and ask if you want to make one. Not sure if it will work with the copy protected save files (F-Zero etc.) but you can try.


TOY
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 08, 2003, 12:43:44 PM
Well...if I have to buy a new memory card it depends on the price...how much is it in Australia?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: nickmitch on November 08, 2003, 03:44:09 PM
This game better not get pushed back! I reserved my coppy to get the bonus disk and I really want that bonus disk. If iit gets pushed I'm gonna be so p.o.ed! I might just go freaking crazy! But then I'd calm down and and watch some T.V.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 08, 2003, 03:51:03 PM
Holy Crap!  That avatar is WAY too big...I mean, seriously...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 08, 2003, 03:59:12 PM
hahahahahahah thats the second biggest avatar i've ever seen!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 08, 2003, 04:00:34 PM
ahahaha!!!!!! LOL!!!!

akdaman, i think memory card 59s are about $35 here? MC 251 is $50, but they are rare.

Mario Kart Double Dash should be mine in a few DAYS
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 08, 2003, 04:05:42 PM
(That avatar is still too big -_____-)

And Mario, I still hate you...








Just joking of course...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on November 08, 2003, 04:35:32 PM
I took a trip to duluth, minnesota today and i went into the gamestop store to buy my brother in law something.  I looked past the counter and there was  a black screen with a GC controller by it, then when i went to purchase the gift for my bro in law there was  a demo disk running on the previously blank screen and guess what it had Mario Kart on it! i almost screemed right infront of the clerks face.  I played a couple rounds of it and then i had to go meet my mom and pops.  Demo's never can be a true reflection of the game, since its very uncomfortable and the controller never works 100% right but i was alittle dissapointed.  The only thing was that the carts only went p to like 40 mph, to slow for me.  The weapon system worked fine changing people was no problem but there was alittle to much to do at once, im sure I'll get used to it when i play it a couple times though.  The graphics were good, but only one track was unlocked.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 08, 2003, 05:04:58 PM
You were playing 50cc, I'm sure...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BranDonk Kong on November 08, 2003, 08:22:24 PM
I just got the Japanese version of Double Dash - great game. Haven't tested LAN yet, since I don't know anyone with a Gamecube...esepcially one with the Japanese Mario Kart.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Approx01 on November 08, 2003, 08:50:58 PM
*sigh*

i might get dd
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 08, 2003, 08:55:11 PM
And that's a bad thing!?

hehe...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 08, 2003, 09:18:16 PM
Damn..I thought the mamory card was cheaper. and damn thats a big avatar...BTW speaking of avatar can someone please host mine...I have a really funny one i would like to put up.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 09, 2003, 04:08:20 AM
OOO! I want to help! Email your picture to me! bernypark@hotmail.com

EDIT: Ok, apparently angelfire thought it would be friggin hilarious if their server just STOPPED. I can't host it yet but if and when it starts working again, I'd be happy to.

EDIT: Scratch my earlier edit. Angelfire is not down. I have no idea what's wrong. My site still exists. I just sent an email asking for my password and they gave it to me. If someone is able to access my website (www.angelfire.com/super2/syko/index.html) PLEASE tell me. Why doesn't it WORK?!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on November 09, 2003, 05:15:46 AM
Berny:  Your website works fine for me (except for the one picture at the top which has become a mighty red x).

Until Berny's PC decides to stop playing these little games with him, email me your avatar and host it I will.  Email's in profile.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: nolimit19 on November 09, 2003, 02:03:33 PM
minnesota is tiiiiiight. and so is this game. i just played the demo.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: rvd1083 on November 09, 2003, 05:47:22 PM
Cant wait, the game is going to be awesome!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 09, 2003, 05:59:43 PM
Quote

Originally posted by: KnowsNothing

Until Berny's PC decides to stop playing these little games with him, email me your avatar and host it I will.  Email's in profile.


Um, KN, I am adamantly ANTI-PC! If you call me a PC owner once more I will throw apples at your place of residence as a symbolic act. Consider yourself warned...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on November 09, 2003, 09:27:24 PM
Quote

Originally posted by: Pikkcuber
I took a trip to duluth, minnesota today ...


I live not too far from Duluth, which city are you from, Pikkcuber?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 10, 2003, 02:43:22 AM
Thanks to Mario Kart, 20,419 Cubes were sold in Japan...In ONE day...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on November 10, 2003, 09:28:35 AM
I just played the demo today at gamestop, Very Cool. I cant wait to get this game.


TOY
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 10, 2003, 10:29:13 AM
where'd you get those figures, bill?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Plugabugz on November 10, 2003, 10:30:03 AM
Thanks to Nintendo Europe, I've not seen a single demo at all.

All the more to wait until Friday and go nuts
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 10, 2003, 11:25:28 AM
The sales numbers are in the latest Famitsu...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 10, 2003, 12:01:34 PM
One Week till the kartness!!!!!!11one!!1
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 10, 2003, 01:10:57 PM
HURRAH! I cannot wait.
*kills the meanies at gamestop and takes all the karts of mario*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shift Key on November 10, 2003, 05:30:40 PM
Hey Mario, I've got a 251! *stores brain on memory card*

And DD is still set for a Friday (14/11) release down under.
That's before the US release isn't it? Isn't it?

Man, it feels good, in a strange sort of way.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: babble on November 11, 2003, 01:46:51 AM
Yes, the State's release date is the latest.

The sales are good for Japan on it's first release weekend.
Over 180 000 units sold in 3 days.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 11, 2003, 04:28:38 AM
I think I will explode if I don't get it soon!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 11, 2003, 04:34:39 AM
I think I will kill the first person that comes in here saying they have the game...*watches Aussies quiver in fear*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Plugabugz on November 11, 2003, 05:12:05 AM
Looks like I'm going to have to CANCEL MY PRE-ORDER

It's been nearly 2 weeks and F-Zero still hasn't been delivered.
I really have a big grudge with the postal company right now..
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 11, 2003, 08:05:58 AM
I feel for you Plugabugz...and Bill , I will be the first one to post here that I have the game.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 11, 2003, 11:06:13 AM
I will send my leagion of PAL secret agent penguins after you to take your game!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: AManatee2 on November 11, 2003, 01:10:13 PM
Quote

Originally posted by: Plugabugz
Looks like I'm going to have to CANCEL MY PRE-ORDER

It's been nearly 2 weeks and F-Zero still hasn't been delivered.
I really have a big grudge with the postal company right now..


Gawd, that really sucks. That game is so freeking awesome man. I've been playing it every day since release. And even held a number one top time non-snaking spot on it! But this isn't the F-zero thread, sooo...


Could someone mention the DD US release date again?

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 11, 2003, 01:18:40 PM
All I know is that it should be in stores by next Tuesday...You might be able to get it sooner if you're lucky...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 11, 2003, 05:54:03 PM
WTF?!?!

NOT EVEN WORTH A RENTAL

(i will never visit IGN again)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 11, 2003, 05:56:36 PM
THat's just IGN- I think they're only doing it for the shock value, now.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 11, 2003, 06:00:52 PM
Seriously that review can suck my balls, your right i bet they did it for attention. *deletes IGN from favourites*

Same score as Mario Party 5 btw. I expect a 5 for 1080 and maybe a 6 for Metroid Prime 2 from these assholes.

*HAS REALLY ANGRY HAT ON *
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: AManatee2 on November 11, 2003, 06:01:14 PM
Quote

Originally posted by: mouse_clicker
THat's just IGN- I think they're only doing it for the shock value, now.


I couldnt have said it better myself. When you bash Mario Kart, your looking for buyers.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on November 11, 2003, 06:08:12 PM
Does anyone here know if it keeps the piano music that was at the end of each race in MK 64, when your overall position was shown?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 11, 2003, 06:30:11 PM
I know , fully suck balls...i bloddy hate them...they went on calling it too kid orientated..WTF...I mean suck my f*****n balls Ign.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 11, 2003, 06:32:35 PM
A "teen" oriented or "adult" oriented Mario universe doesn't mix well for me.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MeddmaWamm on November 11, 2003, 07:26:31 PM
Quote

I expect a 5 for 1080 and maybe a 6 for Metroid Prime 2 from these assholes.


I don't ^^
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: WesDawg on November 11, 2003, 07:50:27 PM
ARGH! I've never been so mad at a site. I might believe them if I'd read anything even vaguely similar from anyone else, but I haven't. Everyone universally loves the game. Fran didn't even bother to talk about whether it is fun or not. Just a bunch of crap about wanting costumes and unlockables. Then they top it off with "the game is good for children." They sound like a bunch of whino's fighting about how they're too good and to mature to enjoy Mario games anymore. We got unlockables. We got new battle modes. We got innovation, and tighter control, better graphics. Enjoy it for once you bastards. And it all happens in the same week they give GTA:Rerelease a 9.6 for adding individual fingers and rearranging the controls for a different controller.

I've made it before, but I think I'm serious now about making the vow never to visit again. They can post all the reviews they want about how there are no GC fans out there, and how we're dumb and we suck. I'm not going back. and I'm taking Fran off my list of good critics. Take that bastard.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Kyosho on November 11, 2003, 09:10:43 PM
i didnt read anything in this thread, but i went through the whole 600+ post count in the IGN Insider forum about Fran's review.

I'll just say that I thought the review was very unprofessional and showed a lot of bias and overexpecations.  Points were being deducted for not having enough trinkets and such.  Later on, the editors said that they felt the game had no lasting appeal.  They got bored of it (but they also mentioned they had been playing MK64 very frequently).  So in essence, the score you see reflects more of the improvements that MKDD made on MK64.  If the game had received a review from a person who never played MK64 before, I'm sure the review would have rated higher.  After all, IGN-n64 gave MK64 only a 8.1/10 and it's heralded as one of Nintendo's platinum games.

Unfortunately, I'm still going to go to IGN because of the quicktime videos of new games, but I probably wont renew my subscription unless it's down to 19.99 again.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Avinash_Tyagi on November 12, 2003, 04:55:50 AM
 IGN complains that the game is in some ways simplistic, while stating the complexity of the dual riders for strategy.

Complains about the lack of the hop even though it admits that the carts are heavier.

Complains about the lack of skins and costumes even while talking about the interesting new Kart sizes and multiple karts for each size.

Complain about the lack of unlockables while admitting that new characters and maps are available.

They complain about the two players controlling one kart while forgetting that that is how real tandem racing works.
Heres and exact quote from them:

Quote

Double Dash!! is one of the most vivid, coloring-book bright titles we've seen on GameCube yet. You won't find any other title in the world that looks like it.


And then they go on to complain about how it doesn't look so great:

Quote

Double Dash!! only gets the job done. It's nothing to go drooling over or to prove to your friends that GameCube can perform technically, but it's also very easy on the eyes. It suffices.



Does that make sense to anyone?  Isn't theat a contradiction?

It seems that a big gripe with them is the fact that their isn't any online play this is why I think they knocked the game down, they just wanted to play it online.  It also seems to be a bash against it being too colorful and family-oriented, too much like a saturday morning cartoon...What are they smoking?!?  Its a Mario game of course it looks like that!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 12, 2003, 08:19:44 AM
They are just fuc*d in the head..they dont like colourfull gfx then fo to xbawx
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on November 12, 2003, 10:22:47 AM
wow.. just read the IGN review


jeez
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Stimutacs Addict on November 12, 2003, 10:24:01 AM
this is reply number:   666



The Number of the Beast!!!

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 12, 2003, 11:44:41 AM
How can I help you?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 12, 2003, 12:56:20 PM
I thought the music in the MKDD demo was aweful.  Can anyone agree?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Deguello on November 12, 2003, 01:04:35 PM
What bugs me about the "Lack of Online Games" BS thrown about is that it never seems to affect other games.  GTAs and FFs and Jak 2's and numerous other titles get rated high without Online capabilites.  Now with Mario Kart it suddenly becomes important?

I think my past posts have shown this,  but this is the last time I say it, because I honestly am disgusted with the unprofessional attention-seeking rabble rousing "Disgruntled fan" Mattei-style garbage IGN spouts on a near constant basis.  IGN IS A SHAM.  Insider is worthless.  You pay for fanboy rants and obvious articles.  As in, you pay them for things you either already know or could easily deduce yourself.

God and St. Christopher as my witness, that is the last IGN page I will ever look at under my own power.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 12, 2003, 01:43:03 PM
MK has online like Halo... Halo got good reviews.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 12, 2003, 01:58:54 PM
Quote

Originally posted by: Professional 666
I thought the music in the MKDD demo was aweful.  Can anyone agree?
Nope...I thought it was very "Mario Kart-ish"
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 12, 2003, 02:12:41 PM
Quote

Originally posted by: Bill
Quote

Originally posted by: Professional 666
I thought the music in the MKDD demo was aweful.  Can anyone agree?
Nope...I thought it was very "Mario Kart-ish"


I'm hoping someone could convince me otherwise, cuz it sounded too early-90s-Nickelodeonish for its own good.  Luigi's Raceway from Mario Kart64 rocked (even being the first racetrack music most people would hear, it was upbeat and catchy), but this latest track in the demo was one of the most boring(stupid?) tracks I've heard in the entire Mario family of games, outside of Mario Party.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 12, 2003, 06:55:39 PM
I agree , I dont like the music as much as previous installments but ...thats not saying its a bad game or anything..the music is good..I just find i a little churpy.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 12, 2003, 07:08:29 PM
I found the music really catchy and awesome, in the video i saw. Oh well.

In 1 day i will be playing Mario Kart Double Dash for myself.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shift Key on November 13, 2003, 01:50:04 AM
0 days for me! I managed to pry a copy from the EB hands...

Ok, here are my first comments on it. EXCLUSIVE EXCLUSIVE EXCLUSIVE!
I'm feeling lazy so I'll just paste what I said in the Aussie thread...

I'm going to warn about minor spoilers, but most of it has been available at the official site.

~ There are lots of things happening on screen - items everywhere, mario-related baddies trying to get you, opponents trying to get you, takes a while to adjust, even at the front of the field.
~ Flower Cup has the coolest obstacle I've seen - moving tables on a cruise ship  LMAO! And you can release a Chain Chomp somehow, because one flew by me after I passed it, chomping its way into a wall. Also, there is a beach level where you have to dodge those annoying beach critters from SMS, but you can knock them out with shells. Funness to the max.
~ If bright and cheerful are not how you like your graphics, stay away.
~ You start out with three karts, and unlock more by winning golds in the championships. I want Wario's Pimp Mobile dammit!
~ Wario has the coolest special weapon - a bob-omb that diables you attacker for a short period if you get hit. Yoshi has a targeting egg that spits out various items on the track on impact. I played with Baby Mario as well but didn't find his unique item...
~ Also, there are different reactions to hitting targets, such as the kart flaming if you hit fire, or the kart sparking after you are hit by lightning (yes, the lightning is back, actually all the old weapons are), good to see attention to detail.
~ The fake item boxes are more obvious than their MK64 equivalent.

Overall, IGN was way off. Their review is very contradictory, so I'd disregard it. If you're looking for a rating, I give it a 9.4, because I played way too much MK64 and the easy difficulties on DD are way too easy. I can't comment on multi because I have no friends at midnight for now, but I predict it will be better than single player.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: egman on November 13, 2003, 05:10:48 AM
IGN's review reminds me why I spend so much time renting games rather than listening to reviews. The score is not that bad when you look at the fact that it is inline with past score for Mario Kart. The problem I did have with review like many others is the nitpicking. It boggles the mind that one can see barely nothing else but praise for the latest Tony Hawk or Madden, but Nintendo has been hounded throughout the year for "rehasing."

MKD may have a lot issues, and it is the reviewers job to report them. But I think the almost angry tone of the review was more of message to Nintendo than anything else really. I'm still laughing about the unlockable skins remark. Does Fran know there is a high amount of customization in F-Zero GX? Did the thought ever occur to IGN that Nintendo purposely released F-zero and MK so close because they work hand in hand, influencing the way they approached bonus materials, speed, and difficulty to the game?  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 13, 2003, 05:44:17 AM
You realize that MK 64 got crappy reviews on a lot of sites as well, Gamespot 6.5, game revolution B- I am sure there were more. Yet, it is IMO the best racing game ever created, especially the multi player.

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 13, 2003, 06:27:26 AM
Quote

Originally posted by: Bill
I think I will kill the first person that comes in here saying they have the game...*watches Aussies quiver in fear*

you better watch your back, shifty.  looks like bill's out to get you.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Fish on November 13, 2003, 06:42:26 AM
I got Mario Kart! YAY! I finished 50cc Mushroom, Fire flower and Star cups with Mario and Luigi in Mario kart, Mushroom cup in Koopa and Paratroopa on Koopa Car and tested Wario's pimp car in time trial. Awesome game, got to call some friends over tomorrow to play some multiplayer!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: The Omen on November 13, 2003, 08:26:13 AM
It appears, going by Gamespots preview, that they liked it a little more.  We'll see soon.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 13, 2003, 10:30:51 AM
OMG... I cannot wait untill next friday, my friend is having a party where we are all going to play a bunch of different MKs on a bunch of different tv's... so far we are going to have about 4 DD's a MK64 and a MKSNES! w00tness.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Avinash_Tyagi on November 13, 2003, 02:46:23 PM
Gamespot gave it a 7.9
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Joey on November 13, 2003, 02:50:58 PM
At least it is not the 6.4 they gave to Mario Kart 64.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Avinash_Tyagi on November 13, 2003, 02:52:48 PM
still its disappointing considering how well every magazine and site except IGN and GS gave it rave reviews.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 13, 2003, 02:54:56 PM
Then it doesn't matter now, does it?  Do you really feel that bad that not everyone in the world likes this game?  Let's quit the jabbing about the reviews and just enjoy the damn game...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 13, 2003, 04:56:41 PM
Hey cool, first time I've noticed this bloody huge thread. Go me. I HAVE DOUBLE DASH!!
I've spent an hour on it so far, and it seems pretty good. Not amazing, but not as bad as what Fran was going on about at IGN. OH NO, LACK OF SKINS? DUUUUR. FAIL.

Short cuts are alot harder to find this time around. I found a huge one on Yoshi's Circuit (Awesome track, it's shaped like Yoshi! ) by stuffing up. Kinda. I erm, fell off the edge of the track and "WHA?" secret find get.
Graphics are nice. Very Mario Sunshine-ish. All the characters have the strange Sonic Adventure type shiny applied to them. Makes them look like dolls. Eh, whatever.

The music is terrible (in my opinion, of course, but then again, this whole thing is! *SHOCK*), none of tunes have stuck in my head, which is unusual for a Nintendo game. I still hum Dr. Mario themes. AFTER 12 YEARS. MAKE THEM STOP. WEEE.
Oh yeah, CPU still cheats to stay in its pre-set place. Which is pretty annoying.

So far, I'm enjoying it. Maybe I'll find it 'amazing' after more playtime.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 13, 2003, 05:06:47 PM
Thank you for commenting on the music!
I greatly appreciate it!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 13, 2003, 05:10:25 PM
Wrong!  All Wrong!

...

And since when has a Mario Kart had a "stick in your head" tune?  Errr...NEVER!

*cackles from insanity building from lack of Mario Kart goodness*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 13, 2003, 05:15:24 PM
Super Mario Kart had some damn catchy tunes.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jayman450 on November 13, 2003, 05:17:59 PM
Where did you aussies get it from and how much did you pay.  I'm just about to go out and look for it.  I was going to get it over the net for a cheap price but now I can't wait.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 13, 2003, 06:20:55 PM
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RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Aight my impressions after 5 hours with the game...ITS FU***ING HARD.. I was a MK 64 veteran and cant even beat 100cc star cup..its really that hard..the graphics are what you expect and the music aint as bad as i first thought..Pleanty of unlockables but...battle mode is a bit of a let down...although i think it will get better once i play with 4 players. Its fast and really hard...( yeah io know i already siad that ) There are items always flying all over the place..and baby park rules.



Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Termin8Anakin on November 13, 2003, 07:49:03 PM
The music is quite forgetable. The only tune I've memorized is the one from Luigi Circuit, Mario Circuit. You know, the whistling tune.

And BLOODY HELL, did the Kmart sale INCLUDE games??? Where else was it sold for cheap?
FARKING HELL!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on November 13, 2003, 07:50:32 PM
Quote

Originally posted by: Bill
And since when has a Mario Kart had a "stick in your head" tune?  Errr...NEVER!


What about the piano music between rounds in MK 64, eh? I still can't get it out of head! But no one will tell me if it's been remade for MK: DD  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 13, 2003, 10:42:21 PM
Nope, no piano music.
You get happy boring mish mash music if you place 1st-3rd and a cool little depressed whistling tune if you place 4th-DEAD LAST.

I got it from EB, Jayman. Price matched Big W ($88)  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 14, 2003, 01:12:52 AM
Me thinks Bill is going to explode if he doesn't get MK soon.... somebody help this guy!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 14, 2003, 01:30:38 AM
team wario drive a pimpmobile. nuff said.

the track design is absolutely awsome in this game, Donkey Kong's Mountain and Yoshi's Track stand out the most thus far, the characters are just that, characters they all (well the one's that can speak) say entertaining things as things happen around them or they cause things, baby mario has a cute broombroom! wario and waluigi have awsome WAAAAHEHEHEHEHHGH as you would expect (my favorite team at the moment ) the AI is a bit disapointing the way they cheat, like the n64 version, but i guess ultimately it will be awsome for multiplayer. sadly i haven't enjoyed this faccet yet.... yet...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 14, 2003, 01:52:06 AM
" Gamespot gave it a 7.9"

I think the review was very fair and clearly explained their reasoning much better than IGN did.


 
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 14, 2003, 01:53:51 AM
Quote

Originally posted by: PIAC
the track design is absolutely awsome in this game, Donkey Kong's Mountain and Yoshi's Track stand out the most thus far...
That's all I needed to hear...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 14, 2003, 01:58:30 AM
In lan play

"The most irksome restriction is that you're unable to pick which characters or kart you'll be using in the game--they are instead assigned to you randomly."

now whos bright idea was that? did no one at NIN think that this was a horrible idea?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 14, 2003, 02:00:54 AM
Actually, no...That keeps people from choosing their favorite characters all the time...Keeps the battle more balanced...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 14, 2003, 02:20:27 AM
sure it does, it also takes away choice which makes a LAN racing game fun. If you think its a good thing, then good for you, but I would bet you are in the clear MINORITY on this one.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 14, 2003, 02:25:36 AM
oh err, i didn't know that, about the LAN not being able to select characters, does seem a bit odd, but if it's like the n64 version character selection would be sucky, given once a character is highlited you can't even put your cursor on them, 8 people would make it kinda annoying to select characters, and would most likely result in squabbleing between gamers. not a good thing.

thats my guess behind their reasoning.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Avinash_Tyagi on November 14, 2003, 02:27:38 AM
Quote

I think the review was very fair and clearly explained their reasoning much better than IGN did.


Never said they didn't, I just said I was disappointed.

Quote

sure it does, it also takes away choice which makes a LAN racing game fun. If you think its a good thing, then good for you, but I would bet you are in the clear MINORITY on this one.


Makes sense due to the fact that two people can't use the same characters.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 14, 2003, 02:32:43 AM
I'm guessing Nintendo wanted to eliminate any squabbles there would be over who gets to play as Yosih, or who gets to play as Mario, etc, but just telling each person who they'll be playing with. Still, though, the random assignment could have been put it as an extra feature rather than the only thing.

Then again, Fran has looked over many features before. Remember, IGN has only had the American version of the game for a few days now, so it was probably the Japanese version they were reviewing- either way, mistakes are sure to have been made.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 14, 2003, 02:40:40 AM
Ok, first things first, Mario Kart Double Dash is a VERY fun game, its just awesome.

So far im loving it, only complaints are that the Australian version says Miles per hour instead of Kilometres per hour (what kind of country still goes by miles, honestly?), and that the computer opponents always come in the same positions in every race of a GP, and you basically have to come first in every race to get gold. Thats all.

The tracks are brilliant, i have not found ONE track i dislike (although the desert one is more annoying than the rest), and their are shortcuts littered around the tracks, but they are harder to find and harder to pull off successfully than in previous Mario Kart games. I love the Yoshi track, Baby Park, the Donkey Kong track, and another track i unlocked the best. But i like every single track ALOT. Some battle tracks are... a little disappointing, but the one i just unlocked is absolutely awesome, and the standard ones are still fun, just one lame one in my opinion.

The music is decent, and tolerable, i LOVE the whistling tune in Mario circuit and Luigi circuit and others, its insanely addictive, im gonna be whistling that tune everywhere i go for the next few weeks i can tell. Some tracks you cant hear the music very loudly though.. for some reason, although that may just be me. Some songs are completely forgetable, and sound like they were just thrown together by a two year old in a few minutes, but the good outweighs the bad in the case, for me anyway.

The two people in a kart is where Double Dash's main new gameplay aspect comes into play. At the character select screen you choose two characters, and one kart. One character is at the back, the other at the front. You can make them switch places just by pressing the Z button. As far as i can tell, it doesnt make any difference to the handling of the kart when you switch characters around the kart during the game. Some characters are too big, or cant drive certain karts, for example Donkey Kong wont be able to ride in Baby Mario's pram.

There are lots of new items, as you all would know, each character has their own 'special' item that only they can use, and overall they all seem fairly balanced, noone's weapon greatly overpowers anyone else's special weapon. I'll let you find out what each characters weapons are for yourself. When you pick up an item it is automatically sent to the character thats at the back of the kart, so if you get a special, the character at the back of the kart gets it (ie if mario is at the back, the special will be a fireball). All the classic items return, except... for one, ghost, and there are plenty of new items.

I got a chance to play Co-op play, its very fun. Basically its two players controlling one kart, one player drives while the other player attacks, you can switch at any time by both of you pressing the Z button at the same time. Co-op mode allows you to punch and kick enemies when you are controlling the character at the back, and you can do F-Zero like side attacks against your opponents.

The controls were a bit hard for me to adjust to at first, but after about 10 minutes i was loving it, and driving along with no problems. The controls really grow on you, every time i play this game it feels better and better.

The graphics are very Mario Sunshine-ish (there are lots of Mario Sunshine references throughout the game too), lots of colour and nice animated touched bring the game to life, and the heat effect seen in SMS and Wind Waker is there, although you dont notice it as much. The game runs very smoothly, even in 4 player split screen. Overall the game looks very impressive, the graphics are top notch.

Those are my impressions after about 6 hours of play, i LOVE Mario Kart: Double Dash!!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 14, 2003, 02:42:36 AM
Quote

Originally posted by: thecubedcanuck
sure it does, it also takes away choice which makes a LAN racing game fun. If you think its a good thing, then good for you, but I would bet you are in the clear MINORITY on this one.
Oh sure...It sure is fun when you and your friends fight over who gets to be so-and-so...The whole point of it is to shorten the gap between vets and newbies, which is something you obviously can't appreciate...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 14, 2003, 05:41:11 AM
"It sure is fun when you and your friends fight over who gets to be so-and-so...The whole point of it is to shorten the gap between vets and newbies, which is something you obviously can't appreciate... "

I enjoy the race to get the characters you want, it is part of the game IMO. Make the random selection an option as Mouse Clicker said, not something forced upon.

As for Newbies versus vets, lifes a bitch aint it. They will get better through beatings, thus is the way of the wild.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 14, 2003, 09:33:56 AM
I agree with cubed, there.  I'm honestly not being sarcastic when I say I love fighting for a character.  I do.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 14, 2003, 11:02:02 AM
but what happens when you plan online and 3 people all want to be yoshi and the game can't progress past the character select screen because no one wants to back down?  if you're playing with your friends in the same room you can make deals or simply beat the other guy into submission, but you can't do that on the internet with total strangers.  especially if you can't even talk with them.

however, it might have been a better idea to just let multiple people be the same character.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 14, 2003, 11:16:51 AM
I agree with what Mario said..the tracks rule except maybe dry dry desert..The best thing ion this game so far is the handling..I absoultly love the powerslides..its way deeper and it look cool too.

Graphics are the best i have seen so far, my only problem with them is that the charecter models need some extra polygons ( expeccialy on the nose ).

Multiplayer is fun but no stages stand out besides Luigis Mansion ,( I still have to unlock 1 more stage ) and the difficulty is hard..it will last you about 3 times more than mk 64..



Akdaman1
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 14, 2003, 11:18:43 AM
Quote

it will last you about 3 times more than mk 64..

So, you're saying my great great gand-kids will be playing this?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 14, 2003, 03:12:50 PM
Quote

Originally posted by: BoboThePenguin
Quote

it will last you about 3 times more than mk 64..

So, you're saying my great great gand-kids will be playing this?


yep..this last a hell of a lot longer.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on November 14, 2003, 05:20:58 PM
Oh, I'm really disapointed that that music isn't back. Thank you for telling me though
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 14, 2003, 06:03:29 PM
Oh yeah, game takes 3 blocks as a minimum, eight if you save ghost data. Or something. I dunno, someone out there might of wanted to know that pointless little fact.

And it seems the powerslides are alot deeper than I first thought. If you jiggle the stick while sliding, your sparks turn blue, then you can get a slight speed boost. Hurray!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on November 14, 2003, 06:16:12 PM
akdaman, I dont mind hard,(no pun intended) but does the computer cheat like mk64? That was so annoying. And all this talk about characters makes me want to ask everyone, Who was you fav. in MK64?


TOY
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 14, 2003, 07:50:16 PM
The CPU does cheat at times (they can sometimes go over a banana peel with no slowdown/crash), but nowhere near as bad as MK64. There's no "Woo, I'm coming first by heaps! What? WHY IS THE CPU ALREADY RIGHT BEHIND ME?! WHY DID I JUST LOSE?"

Favorite character in MK64? Mario. Such an original answer.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on November 14, 2003, 08:50:04 PM
My favourite character? Toad. His top speed was faster then Yoshi's, but his power slides weren't as good. I would always use controller port 4 so I could use Toad. I love that little humanoid fungi thing, I really do.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Nintendo on November 15, 2003, 12:24:42 AM
I'm in Europe and was lucky enough to get the game early, so I've been playing it for 3 days now
I'd have to admit:

"I agree with the IGN review."

Single player and multiplayer races are a lot more fun than in MK64, in a different way, but the levels seem unoriginal, despite their interactivity. Sadly the multplayer atmosphere which I loved in the SNES & N64 versions is kind of ruined. I played it with 8 friends yesterday evening and after an hour or so we just got tired of it. It might be that we're older now than back in 1997 & 1992, but it just isn't the same old fun. We ended up watching movies until late at night. I would have to say that basically is because the multiplayer maps are CRAP.

I hate to be a bitch, but I could think of more fun ones in my sleep. Yes some are good, but like I first though... it feels like they've been lazy with the level design, and it's not something I was talking about openly last night. I wanted everyone to have fun. But it just didn't happen, if anything the game's gotten less attractive to get into and get a feel for. Even with the new multiplayer modes, when you got 8 friends (most of whom are avid Mario Kart fans) and they'd all rather watch a movie, I don't think I need to add to that.

As closing I would like to add that we've had a couple of good laughs and the controls are easier to pick up now, which makes it fun for everyone to race around. Right now I'm thinking I need to sit down with 3 buddies and see if the battle modes are possible to get into and feel the competition previous versions brought.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 15, 2003, 05:24:02 AM
" but what happens when you plan online and 3 people all want to be yoshi and the game can't progress past the character select screen because no one wants to back down? "

online?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KDR_11k on November 15, 2003, 08:08:14 AM
Canuck: Tunnelling. Done on PC, done on XBox, done on GameCube.

My "review":

The game itself is nothing special. It has Mario and his crew, but that isn't enough to make it stand out. I've seen many games like it, some better, some worse.
Weapon usage is excessive and it's not unsual to be hit by three different shots from different directions in succession. The cars aren't balanced too well, heavier cars have a huge advantage in top speed over the others, while the smaller ones need boosters to come close to that. But that doesn't help YOU. As a player you should use something with high accelleration, as things will impact into you left, right and center. That will at least help you to a place somewhere in the middle instead of the end of the field.
Of course, forget all of that when playing on 50cc, the AI drives like a braindead there and has no access to any weapon that even resembles something good, so you can win 1st by driving blindfold and crashing into any and all obstacles the game and your enemies throw at you.
The high point of the weapons is they're creative. The low point is they range from absolutely useless to overkill with very few in between. Oh, yeah, I love that homing nuke-shell that is guranteed to blast the first place racer and anything within a 10 metre radius of him. Perfectly unavoidable and infuriating 3 metres in front of the goal. Things like the green shell, the banana and the fake-powerup rarely hit any opponent you care about. In the first few rounds, that is, after that these things litter the street. The red shell now homes a lot better, following the track for about 1 kilometre. The only warning you get is some kind of incoming!-warning that isn't guranteed to show up and will not help you in any way. In the original, you could evade a red shell by bringing a wall between you and it. No chance here! You don't even need sight contact to hit an enemy with it.
In the 100cc Star Cup my place wasn't determined by my driving skills but the number of homing projectiles fired at me. By the way, the AI is pretty accurate with those green shells and the only warning you get is the thing impacting into you. Wait, that isn't a warning!
You need to make a turbo start in the beginning, as half or the entire field will use it. If you don't manage to get that timing right, add 4 to your place. 8 with a heavy car. Computer drivers still adhere to their order. They mix a bit more often, but that can be attributed to increased weapon usage.
Cup legth was cut from 5 to 4, leaving you with fewer tracks. The tracks themselves are a lot easier than what was served in the original. The removal of lives and the more generous scoring make mistakes a lot more painful. Score badly in one track? Good luck, your season is ruined.
I hate the fact that some hits make you lose items. Sure, I accept that I lose items when hit with a star or mushroom (they get stolen, if you don't know) but why the hell do I lose my weapons when hit with the damn lightning?

My recommendation: Unless there is some terrorist holding your family hostage forcing you to, you shouldn't buy this game. It simply is too average and doesn't feel like a real game, more a gimmick. It probably is the best LAN-capable Cube game to date, but if you are so desperate for LAN, try playing on the PC.
If that is the best Nintendo had for Christmas this year, better hope for a good year 2004 instead.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: bryanee on November 15, 2003, 09:29:26 AM
Ive been playing it none stop since I bought it on Friday, its quite simply brilliant fun, every bit as good as the previous two, easily one of the best cube games.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 15, 2003, 11:38:31 AM
Alright heres my review- I aint good at this stuff so ill keep it quick-

Aight when compared to previous versions of MK DD has much better controls..the powerslides are deep , controls feel more realistic , faster gameplay and most importantly great use of weapons.

Gratest thing abouth this gmame are the tracks..they are really original..and I love them all except for maybe Dry Dry desert..wheter flying in the sky or dodging forevalls the tracks always have an extra something in store for you.


TBH the only downside of this game too me is the battle maps ( thats until you unlock the 2 other stages ) ..there fun but cookie island and block fort are really bad..pipe plaza is really fun and nothing beats the gamecube stage in bob bomb blast.

I havent tried 4 player but this really gets your blood going. The battler modes are great and co-op is a blast . My brother and I love to team up..he is taking out Bowser with his red shell while im in the front skiding past bananas.

My score : 9.85 out of 10. Best game this year.

P.S -  3 of my friends have it and they all agree with me about it being better than previous Mario Karts,
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on November 15, 2003, 01:40:23 PM
New review up at N-philes.com

Also I have a question for those who have the game: is the "quick race" mode that was in Super Circuit available in MK: DD? Thanks
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 15, 2003, 02:13:35 PM
No, theres no quick race unfortunately. Although theres a small chance there is, and that i just havent unlocked it yet...

I cant really say what i would give this game out of ten, it seems like ive barely scratched the surface of the gameplay mechanics and there's still alot more i have to unlock, but so far Mario Kart Double Dash is fun enough to keep me and my friends playing it non-stop. This is by far the best Mario Kart yet.

KDR_11k: When you are about to get hit by a shell, the warning tells you, and it gives you time to drop a banana or fire a shell behind you and block it. The warning does help you.

akdaman1: Yeah i agree with you about the battle maps, some of them are just so lame, unlockable ones are pretty good though, and yeah the GameCube one is very fun for bob-omb blast!

My score - undecided
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 15, 2003, 06:28:44 PM
Mario - I agree with you..it takes time to get into MK DD , when i first got it , I was like " Jeeezz why is this game sooo hard , why cant i beat 100cc well now i know..its really a trial and error game , you need to learn how to shave 1000th off a sec on every vorner..you need to learn how to block items and how to powerslide , thats when the game kicks off.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KDR_11k on November 15, 2003, 07:44:21 PM
Mario: I tried. I just couldn't find a distance indicator. Means I drop the damn things a few seconds too early.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 16, 2003, 12:02:56 AM
Yeah its hard to get the hang of it but c'mon I cant really find a fault in this game. Its really that good , and i have just started the time trials and all I hve to say is that Babay Park is A CLASSIC
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Fish on November 16, 2003, 12:29:50 AM
That sign that tells there's a shell behind me has saved me countless times. And it really don't metter how far it is, if you drive straight forward and drop the banana or throw a shell behind you it will hit it.

What I think is very annoying and very fun at the same times are those blue shells, they were in N64 version, but if I recall correctly in MK64 they could miss, but this time I have never seen it miss. Once I was on the finish line and then that thing hit me and I lost. But then again when I am on second or third place, and just can't catch the leader, it is sooo fun to see that shell fly above me, GO SHELL, GO! HARHAR!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 16, 2003, 01:13:36 PM
I never recall the N64 ones missing, either, though occassionally, and I mean very occassionally, they'd hit a wall.  But that's it.

The Gamecube stage sounds fun.  Anyway, the N64 battle mode levels were far from spectacular, but they were still a blast to play on.  I remember that my favorite stage was Skyscraper, but that I'd rarely get to play it because everyone else hated it so much, because they fell off so often.  Whatever.  This game looks to be very good.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on November 16, 2003, 03:20:54 PM
I cant wait to get my hands on it.  But the waiting ends tomorow or so i hope if sam goody gets it(they said feb 2nd, the idiots).
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 16, 2003, 04:17:16 PM
Meh...And I still have to wait till this Friday...But even then I won't be able to play much, with a Chem exam the next Monday and Finals a couple weeks from now... *pouty face*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 16, 2003, 04:24:08 PM
EGM's review is online HERE

QUITE the contrast from other establishments.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 16, 2003, 04:41:29 PM
Is EGM incapable of giving a perfect score? If any game deserves it it is MK. WW too. NO flaws. Both are beautiful.
*remembers I don't have DD yet*
OK, so MAYBE I'm not the best authority on MK, but who here has any problems with WW? ("I DONT LIKE TEH KIDDIE GRAFIX!!!" is not a problem. )
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 16, 2003, 04:45:23 PM
Berny: Wind Waker is easily one of my favorite games ever created, but it wasn't too challenging and the Triforce Chart hunt was no more than a scavenger hunt to artificially lengthen the game- a few of my friends still haven't beaten the game because it was too boring to search for every chart, get every chart translated, then search for every Triforce piece. It's still an amazingly great game, but it's not without its flaws.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 16, 2003, 04:48:24 PM
It's also missing a dungeon (or two), missing a REAL 1st dungeon, and had non-life-threatening enemy combat.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 16, 2003, 04:51:51 PM
I say that there are absolutely no flaws in Wind Waker...As I've said in the past, I have no problem with an easy game as long as it's fun...I have no problem with the amount of sailing you have to do...I had no problem with the Triforce quest...According to my rating scale Wind Waker has reached a level of perfection that hasn't been touched since LttP...But of course, this is the Mario Kart thread, so why in the world are you talking about Wind Waker!  *shakes fist*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 16, 2003, 05:18:58 PM
Although I wholeheartedly agree, Bill, I digress. My apologies. (Back on topic...) As I mentioned in another thread I get MK: DD a day earlier than everyone else cause I'm cool like that. Be jealous....NOW! Here is where some Aussie will be like, "Berny, I've had DD for 5 months already. YOU should be jealous of ME!" This is true. Every murder in Australia committed since DD's release was done by me in retaliation. MWAH HA HA!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 16, 2003, 05:24:14 PM
i have had MK:DD for like a WHOLE few days, it's so old now, almost considered last generation

TAKE THAT NTSC LAND, WE GOT A WHOLE ONE GAME BEFORE YOU! PLEASE DON'T THROW THINGS LIKE MARIO RPG, CHRONOTRIGGER AND SOFORTH IN MY FACE caaaaaaaaapslooooooooooock
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 16, 2003, 05:26:17 PM
*throws aforementioned games at PIAC's feet*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 16, 2003, 05:27:02 PM
In my opinion, if you want perfection, look at Ocarina of Time- there is not one thing I don't like about that game. Majora's Mask only built upon it, and that's why they're my 2 favorite games of all time while A Link to the Past and Wind Waker are 3rd and 4th.

And the game is undoubtedly FUN, but it's not challenging in any way, and for a game to be truly perfect I need to feel like I acomplished something by the end, instead of feeling even a retarded monkey could have beaten it. The Triforce quest, I thought, was the biggest flaw in the game- I still liked exploring the overworld, but all the while I couldn't help but feel like Nintendo could have easily spiced it up.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 16, 2003, 05:29:42 PM
I liked that OOT was so glitchy but....MARIO KART!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on November 16, 2003, 07:08:15 PM
Just curious, has anyone here got gold for everything yet??? (I mean everything)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 17, 2003, 01:15:10 AM
check out this famitsu's cover
(I got the link from here btw.)
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: o Metroid o on November 17, 2003, 08:19:46 AM
Hello to everyone.  First post here.  Well, today is the day that MK: DD will be released and I'm friggin frustrated.  I'm very confused with the whole love or hate reviews this game has been getting.  After some thought I've decided after already reserving the game that it is worth buying.  The question I have for all of you who have the game is when I go into Funco Land today should I get my copy of MK: DD or should I buy Viewtifull Joe?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 17, 2003, 08:24:57 AM
http://www.gamerankings.com/htmlpages4/516710.asp

you decide, number of 'bad' reviews so far is 2 (7.9 isn't really that bad) number of reviews over 90% is 15, if you liked mario kart 64 you will like double dash.

get both ;P
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 17, 2003, 08:32:50 AM
Ack!  Don't post such tripe such as gamerankings!  What matters most is if you enjoy the game for what it is, and not off the childish rants of wannabe gamers...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 17, 2003, 08:48:06 AM
Quote

Originally posted by: Shorty McNostril
Just curious, has anyone here got gold for everything yet??? (I mean everything)


Yep...but that does not mean im bored with it , i have been playing time trials so much.

Baby park. 1.10.854  beat that .

I got some other ones but have not been able to p[lay the game as much as I would have liked..in my opinion BEST GAME EVER!!!

P.S..WW was a great game , near perfect but to me the last 2 dungeons were just rushed , they werent puzles but chores and the sailing got tedious.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: blackfootsteps on November 17, 2003, 11:00:11 AM
I got everything gold except: star cup on mirror. And I didn't bother to finish all tour mode on 100cc and 50cc way too easy
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Infernal Monkey on November 17, 2003, 05:27:15 PM
Yeah, you don't get any rewards for finishing All-Cup on 50cc and 100cc anyway

Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 17, 2003, 06:38:29 PM
So am I the only one whp is 100 % finished ? I finished it on Sunday and I had to share it with my bro and sis
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: MattVDB on November 17, 2003, 07:34:44 PM
Now, now, now.  Lets not brag.  Remember, there are some of us who haven't even played it. *Rather, seen it in motion*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Caterkiller on November 17, 2003, 07:44:06 PM
I just baught mine today and as soon as I started I played 3 players with my bro and sis. I can say that honestly I was not having much fun on 50 cc racing. Then I played one player and it got alittle better, then I played co-op and had a blast, then I blayed 3 player battle and had a super amazingly great time.  I love this game, but I think 50cc is way too slow. And now I am loving one player, I love how there is so much going on with the characters all at once.

As for the battle arenas I dont see how so many people don't like them as much as I do. IMO they are much better then the ones in Mario Kart 64 becuase the ones in that game were far to complex and huge. But these smaller and less complicated arenas are much more like the SNES stages in my opinion. Does anyone agree with me even the slightest? And each one of the new battle modes is pure gold, I almost never played Battle on the 64 version but this one I can see that I will be playing for quite some time. I love this Mario Kart, and I love Nintendo.

Sonic Heroes is great to.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: sk8erfox805 on November 17, 2003, 08:39:27 PM
I got my copy of mario kart DD today and what can i say , i played for about 3 hours with my friends (4p action) and by far this game is the best for multiplayer, so much fun but the sucky thing about this game is taht u cant jump or have an equal car as the others, like in MK64 it didnt matter who u were ex. wario, or any heavy chars, but on this one, u cant use a heavy car because the light cars always get more speed than the heavy car, anyways the cars are tight, the bonus are cool 2 they all different stuff and a lot of chars make the game almost a 10/10 go buy it i recommend it,

i dont know if there is more tracks they might be locked or something, because there theres only 3 cups, but theyr locked i believe otherwise the game would be 2 short, i unlocked a couple cars but thats all i recomend it go buy it
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 18, 2003, 12:23:54 AM
Yes! I also love the battle maps now! Shine thief on the Gamecube level is AWESOME.

I love this game!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 18, 2003, 08:37:37 AM
Sorry , but I cant help but brag , I guess its the tpe of person that I am , the reason though is that everyone who i know that has it Has already finished it as well.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 18, 2003, 09:36:53 AM
*sigh*

Am I the only one who actually takes their time to finish games?...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 18, 2003, 10:33:05 AM
No.

And I'll be having a field day capturing video from MKDD and the bonus disc.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Kyosho on November 18, 2003, 10:33:42 AM
I got mine yesterday, beat 50cc, and i'm workin on 100cc.  One thing i wished it had... the ability to jump.  I usually like to jump into a turn and slide around it.. then to just slide around it.  As far as the 2 driver hting, it works out pretty well.  I realize it's  more of a multi game but I bought it for single player cuz that's what i usually play on my cube.  It's a decent single player... but i had funner time racing in mk64 than this one.  Oh wells.. gonna play it some more.  Gotta get the unlockables.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 18, 2003, 12:40:08 PM
Bill, I finish all my games 100%. Its a strange obsession (fetish?) I have about video games. I HAVE to complete them or I'll go MAD.

I got mine yesterday too. I love this game. SO much better than ANY other Mario Kart. Babies Mario and Luigi have an awesome special item. I haven't played battle yet though.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 18, 2003, 01:10:07 PM
Actually, what I meant was that a lot of people rush through a game in a couple days instead of dragging it out...the way it should be... ^_^
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 18, 2003, 01:19:59 PM
Oh I don't have a problem draggin' out any game. School work is to the MAXEST!
*suffocates under pillow of school work*  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 18, 2003, 01:49:13 PM
Bill, i love the game so much i finished it as quick as possible so i can beat it over and over and over again. Why take your time, when you can play it more?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 18, 2003, 01:51:44 PM
Did you really beat it already? Wait....Aussie...nevermind. Now you have NOTHING to rub in our faces. MWAH HA HA!

EDIT: This is quasi-related to MK. It's on the bonus disk anywho. Teenage Mutant Ninja Turtles was fun for like 2 seconds, then it got annoyingly repetative. Oh and FZero is HARD!  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 18, 2003, 01:57:04 PM
Yeah i beat it a few days ago, Mario Kart is sooooo last week
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 18, 2003, 01:59:49 PM
So is your avatar. Last YEAR even.
*remembers how long VJ has been his avatar*
*slowly backs away, turns and makes a mad dash for the door*
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 18, 2003, 02:18:25 PM
You can insult me all you want, but do NOT insult my avatar.

*runs after Berny, grabs him by the neck and says "oi"*

That'll learn ya!

Anyway, back to Mario Kart. The most fun ive had with it so far has been 4 player Shine Thief in the GameCube battle arena, and the rest of the game is super fun too, i havent had a game of MKDD that wasnt fun, yet.

Oh and, one of the secret (SERIOUSLY, IF YOU DONT WANT TO KNOW WHAT THE SECRETS ARE, STOP READING NOW)characters, Petey Piranha, looks HILARIOUS when hes racing.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 18, 2003, 02:21:21 PM
*shakes fist at heavy-weight characters*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: joshnickerson on November 18, 2003, 02:49:44 PM
**Sobs** I pre-ordered it at Wal-Mart and it still hasn't come in yet!
(/begin Strong Bad Voice)
I will never ever ever ever ever ever ever pre-order a game from Wal-Mart again!
(/end Strong Bad Voice)
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 18, 2003, 02:57:16 PM
Pre-order from EB.

I just got the game, and the title music is horrible.  It's not good "stupid", it's bad "stupid".
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 18, 2003, 03:00:43 PM
I like it, its funky, and i love whistling it. I also really love the end credits song.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bloodworth on November 18, 2003, 03:24:26 PM
Hah, we were like skanking to that opening music.  Funny how different tastes are.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 18, 2003, 03:26:15 PM
Is it the same music that plays in the commercials?  If so, I love that track... ^_^
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on November 18, 2003, 05:07:51 PM
I purchased this game today, and so far, it rocks.  I had a N64 since March of 1997, but never owned MarioKart64; rented a few times but never bought it.  I am not making that mistake this time.  60FPS and no slowdown is great.  Gameplay seems even more refined than in MK64.  I dont know if it will get game of the year; Zelda might have that spot, but game of the season for sure.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 18, 2003, 05:11:16 PM
Skanking, eh Daniel? I'd love to see a video of the great Bloodworth skanking to Mario Kart.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Grey Ninja on November 18, 2003, 05:42:03 PM
lol.  Me too Mouse Clicker.  Me too.  Especially since I don't know how to use the word "skank" outside of Canadian? slang.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 18, 2003, 05:47:13 PM
I've typically only heard it used in reference to ska music, but we all know Bloodworth is the innovator of language.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on November 18, 2003, 06:47:03 PM
I just got the game in the mail today after a verrry long school day. I might type a review up later but am too lazy right now. All I'm gonna say is the game is awesome, and hard (for me).
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 18, 2003, 06:49:13 PM
Skanking? what ? The music is fine, oh and im still playing time trials and on Sunday me and my mates are meeting up to play Mario Kart.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Koopa Troopa on November 18, 2003, 07:45:36 PM
I can't play the game until my birthday But I have a slightly off-topic question: did anyone else have a hard time getting the bonus disc out of the box? I was afraid I was going to break it.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 18, 2003, 08:04:38 PM
No, you see I'm quite skilled at removing Bonus Disc-type materials.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bloodworth on November 18, 2003, 08:36:17 PM
Skanking is like dancing only it requires less skill... people that know ska music know what I'm talking about, but yeah Amanda got the idea to skank, so we skanked.  I have a large room with a wood floor, so it's all cool.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 18, 2003, 08:43:20 PM
*skanks around PGC* w0000, next time make a video, i demand to see that, you are thy god i know mouse_clicker has ska love

er oh yeah.. mario kart is cool and such *stays on topic*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Dynamitega on November 18, 2003, 10:19:58 PM
Skanking looks like a lot of fun... a friend of mine used to do it all the time to Ska concerts we went to.  I like moshing at punk concerts instead though... not the meat moshing you see at mainstream rock concerts (that's pretty lame).

Oh, and I get Mario Kart tomorrow... hopefully from FedEx.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: nolimit19 on November 19, 2003, 02:22:19 AM
i didnt know it was out yet!! *runs to store*
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 19, 2003, 02:27:54 AM
I'm, no stranger to skanking, Bloodworth- you can't help but do something while listening to ska!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: thecubedcanuck on November 19, 2003, 03:36:48 AM
In Canada, when one goes "skanking", its means something much differant than dancing.

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 19, 2003, 07:37:00 AM
after playing mario kart for an hour last night, i have several questions i'm hoping someone (probably an aussie) can answer.

as far as the kart's capabilities, does it matter which character is driving the kart?  e.g. if i'm driving bowser's kart with bowser and baby mario, does it matter (as far as the kart handles) which character is driving?

if the first character i pick is bowser, and i want my second character to be either donkey kong or diddy kong, does it matter which one i pick?  since i've already picked bowser i've already determined i can only use a heavy kart, and since both of the kongs have the same special item, is there going to be any difference between the two?

do some character's special items appear more frequently than others?  i used baby mario and baby luigi for a couple races (not at the same time, always paired up with a different character) and i never got either of their special item.  it's not because they were always driving, either.  my only thoughts are either i had some weird luck, or really good special items appear less frequently than others.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 19, 2003, 08:32:03 AM
No there is no differenace , Well its either there isnt or I missed something massive...So no it does not maike a difference..although I would go Diddy because you can see over his head easier ,
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 19, 2003, 09:57:06 AM
Now my friends and I are going to have to skank to Mario Kart music when I get it.

Or maybe not.  I suppose it depends on how funkious we think it is.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 19, 2003, 11:09:45 AM
i heard a rumour that on LAN play u get random characters, is this true?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 19, 2003, 11:18:56 AM
yeah, it is.  your characters/kart are selected by the computer.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on November 19, 2003, 11:20:07 AM
here's a question i just thought of, when you unlock the secret characters, do you ever race against them in the single player game?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 19, 2003, 01:04:50 PM
yes u do and there usually the good ones.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: sk8erfox805 on November 19, 2003, 03:28:04 PM
lol i didnt have any troubles, and im still trying to beat the special cup in 150cc that rainbow road! its soooo annoying! i fall all the time anyways the rest is easy im gonna unlock everything on this game! GO BUY IT ITS THE BEST ONE EVER
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 19, 2003, 06:11:29 PM
Stop talking about how great it is! You're only making the wait for christmas that much harder.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: akdaman1 on November 19, 2003, 06:58:56 PM
Mario Kart rules....
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berbs42 on November 20, 2003, 10:37:34 AM
I noticed that there's no logo on the box and nothing mentioned in the instructions regarding the using of Logitech's SpeedForce Wheel. I tried switching out the controller last night and it didn't feel very intuitive. (A slight nudge on the wheel was all you needed to make turns - too much and you'd go off the track)

Is it just me?

What about those of you who've tried it out at the mall tour? How did it feel then?

(It's gotta be just me....)

LaterDays,
- Berbs
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: killbenau on November 20, 2003, 01:14:21 PM
What a game yes yes.Where for art thou Toad? is he by any chance an unlockable character.I hope so.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 20, 2003, 01:22:40 PM
Yes, he is
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 20, 2003, 02:32:24 PM
LIES!!!  He was tragically part of the mushroom and olive pizza I had last nite.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: sk8erfox805 on November 21, 2003, 07:11:52 AM
toad's vehicle is the best heres my team

baby bowser and toad  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: killbenau on November 21, 2003, 12:02:48 PM
SO HOW IN HELL CAN YOU GET TOAD.
I CANT LIVE WITHOUT HIM.PLEASE HELP.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: sk8erfox805 on November 21, 2003, 06:07:41 PM
beat the third cup on 100cc  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 21, 2003, 06:21:58 PM
Nothing is more frustrating than getting knocked off Rainbow Road just as you get put on track by Lakitu...The same thing happens to me on Rainbow Road on the SNES version as well...Deja vu, eh?...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 21, 2003, 08:24:58 PM
I have a question.... Is this game 8 players battle mode?  My bro will play at his college and I will play at home so we can total up to 8 players.  However I know u can race 8 players on vs mode and not gp but what about battle mode? thanks.

BTW if u cant have 8 players battle mode then this practacally ruines the game for me cause thats what I bought this game for.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Dynamitega on November 21, 2003, 10:48:26 PM
Quote

beat the third cup on 100cc


No, beat the Special Cup on 100cc... 3rd cup is Star, which just unlocks the Special Cups.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 22, 2003, 06:36:13 AM
Quote

Originally posted by: OO7craft
BTW if u cant have 8 players battle mode then this practacally ruines the game for me cause thats what I bought this game for.
Pathetic...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on November 22, 2003, 07:53:50 AM
I know some people werent real impressed with the visuals, but if you take into consideration that everythig is running at 60fps, its pretty impressive.  The only other game that runs this smooth that I have played, is Wave Race B.S.  I havent experienced any slowdown, and I dont think the framerate has ever dipped more than 5-10fps.  I am very impressed with the game from this extent.  I havent gotten to experience the multi-player yet, but thats gonna happen thiss weekend.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on November 23, 2003, 09:34:23 AM
Quote

Quote

--------------------------------------------------------------------------------
Originally posted by: OO7craft
BTW if u cant have 8 players battle mode then this practacally ruines the game for me cause thats what I bought this game for.
--------------------------------------------------------------------------------

Pathetic...


Agreed.  It'll be worth far more than that.  Just you wait and see, man.

Anyway, hopefully I can get this game this week.  I won't have memory card access for a while, but that shouldn't be a problem. . . only about a week.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: sk8erfox805 on November 23, 2003, 10:18:12 AM
i wish this was online gameplay instead of LAN , that would of been awesome, i imagine myself playing with 8 ppl! if 4 is insane! i have with 4 ppl though it would of been better online with a dedicated server  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 23, 2003, 10:48:10 AM
Quote

i wish this was online gameplay instead of LAN , that would of been awesome, i imagine myself playing with 8 ppl! if 4 is insane! i have with 4 ppl though it would of been better online with a dedicated server

**cough**
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on November 23, 2003, 10:49:54 AM
My friends and I played 6 hours of multi-player last night, and a few hour today.  This game is aswome, very addiciting.  I look forward to wappipe getting the online service done.  Four people is a blast though, I think four people all around a tv playing is even better than online play, and hopefully I can get two cubes hooked up together for some eight player action.  IGN should have given this game 9.9 instead of a 7.9.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: killbenau on November 23, 2003, 12:12:18 PM
Thanks.Got him over the weekend.Toad rocks.As does this game.At first i was a little unsure of this title but the more you play it the more i like it.Just like a fine wine.My girlfriend hates it though.Less time with her.Not to worry.Its worth been lonely.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 23, 2003, 12:29:22 PM
A girl hating Mario Kart?  Now that's a first...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 23, 2003, 12:46:35 PM
I haven't gotten to play multiplayer yet but thanksgiving draws nigh. Thank God for pointless holidays.

I wish there were more unlockables and more battle types and arenas but I'm gonna stop b!tching before someone shoots my face with some sort of incindiary firearm.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 23, 2003, 12:56:46 PM
Quote

Originally posted by: Bill
Quote

Originally posted by: OO7craft
BTW if u cant have 8 players battle mode then this practacally ruines the game for me cause thats what I bought this game for.
Pathetic...



Whats pathetic is that u see this game for more then that.  I beat this game in 2 days 100%.  there is absoultly no point to keeping it unless there is multi-player.  Im al ready bored with playing the racing and battle is the only thing fun now.  so could some1 please answer my question? Is there 8 players battle mode? or is it only vs?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 23, 2003, 01:06:24 PM
So you would ONLY going to be playing 8 player battle mode were that an option, eh? There ARE many other multiplayer modes, plus I doubt you're ever going to have 2 TV's, 2 Gamecubes, 2 broadband adaptors, 2 copies of the game, 8 controllers and 7 friends in one place often enough to ever get the functionality out of that. And even if you DO, you can still play normal races, with twice as many people no less.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 23, 2003, 01:17:22 PM
Quote

Originally posted by: mouse_clicker
So you would ONLY going to be playing 8 player battle mode were that an option, eh? There ARE many other multiplayer modes, plus I doubt you're ever going to have 2 TV's, 2 Gamecubes, 2 broadband adaptors, 2 copies of the game, 8 controllers and 7 friends in one place often enough to ever get the functionality out of that. And even if you DO, you can still play normal races, with twice as many people no less.


Actually I do... it pays when u have a job and u can buy whatever u want and a collage campus takes care of the friends thing.  and what do u mean many more multiplayer modes?  there is only race and battle?  so anyway since no1 still has answered my question i guess that means battle mode is limited to 4-players.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on November 23, 2003, 01:25:59 PM
That's what's pathetic- that you can only enjoy the game exclusively playing the most superflous of multiplayer modes.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 23, 2003, 01:33:56 PM
WTF are u talking about?  I have my damn opinion ok.  If I wanted 1-player games or limited multi-player games I would of got a ps2.  I enjoy MULTIPLAYER.  In fact.  I own several gamecube/PC games were I have NEVER even tried the 1-player mode.  Simply because I dont like playing alone.  I will only play the game if its co-op or rarely I will play the odd 1-player only game like RE or metroid prime but usually if thier is a multiplayer mode in the game, I wont touch the 1-player.  I also plan on getting an x-box when halo2 is out and im getting x-box live.  ITs plane and simple... I LIKE MULTIPLAYER GAMES.  that is why I avoid the Ps2.  Now this is my opinion and I dont think any1 has the right to say its pathetic.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on November 23, 2003, 02:22:43 PM
I know it's your opinion, but there's nothing wrong with me being negative towards the fact you bought the game for a non-existant mode...Let's put this in technical terms: Would you rather have 4 player battle mode with a constant framerate or 8 player battle mode that would run slower than molasses?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 23, 2003, 02:51:33 PM
4-player Battle mode does run at 60fps, barring that all 4 subscreens don't have combined bob-omb explosions running longer than 4 seconds.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: manunited4eva22 on November 23, 2003, 03:12:17 PM
What is so hard about having a 16 player multiplayer?  Just have a dedicated console.  Nothing new to me to have to have a dedicated platform.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 24, 2003, 02:35:58 AM
well it should be able to handle 8-players lag free.  I mean they have an 8 player vs mode so why not a battle?  and im talking LAN here.....Not warppipe.  Cause in direct Lan connection there should be no reason a game should lag whatsoever with only 8 players.  16+ players then I can start to see some lag.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 24, 2003, 02:42:35 AM
I have not verified this, and I'm sure someone will, but the battle maps seems too small to allow 8-kart play.  But with 4 karts, 8-player CO-OP battle is logical.

The 8-kart/16-player Co-op Grand prix option should be common knowledge by now.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on November 24, 2003, 02:44:26 PM
Question?  I didnt seem to notice this before, but in single player, does the framerate jump around in some the of the levels?  I cant tell if its the framerate dropping, maybe its just screen shake, or I am just seeing things.  Anyone else take notice to this?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 24, 2003, 02:55:16 PM
In my personal experience -- in single player Grand Prix and Co-op Grand Prix -- I have not seen framerate jumps at all.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Grey Ninja on November 24, 2003, 04:03:30 PM
Nope.  None here either.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mjbd on November 24, 2003, 04:07:31 PM
I must be on crack then.   Thanks guys.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 24, 2003, 05:13:44 PM
Yeah, bust be the crack. By the way, just thought that I should mention that I have no idea why I was b!tching about not enough unlockables earlier. There are enough to keep me happy. This is a triple excellent game.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 25, 2003, 12:03:44 AM
yer u can play 8 player battle mode, ive done it
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Boffo on November 25, 2003, 03:01:03 AM
You can see the commercial here.

http://www.gametrailers.com/gt_vault/t_mariokart_dd_tv2.html  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 25, 2003, 12:54:56 PM
lol. FUNNY MERCIAL MAKE DONKEY HAPPY! ME THROW NANNERS AT PEACH!  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 25, 2003, 03:51:13 PM
Quote

Originally posted by: cheers69
yer u can play 8 player battle mode, ive done it



U mean all in your own cart or 2 per cart?

And im extreamly annoyed.  I finally played 3-player battle mode and found out there is no bomb-omb in baloon mode when U die.  This was one of the greatest features of mario kart64 and im extreamly disapointed that it was not included
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: jnak00 on November 25, 2003, 05:28:46 PM
Has anybody elsed notice the complete lack of load times?  The transition between tracks is completely seamless...takes me back to the days of the cart
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 25, 2003, 09:18:26 PM
Yes I have played 8 player battle all in our own Karts with 4 cubes Split screen.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: PIAC on November 25, 2003, 09:33:12 PM
Quote

Originally posted by: jnak00
Has anybody elsed notice the complete lack of load times?  The transition between tracks is completely seamless...takes me back to the days of the cart


no, i acutally haven't noticed that, which makes it even better
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: BoboThePenguin on November 26, 2003, 01:36:44 AM
Yep, the only time it loads is at the very beggining when you see the Laktika(sp?) floating there...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on November 26, 2003, 09:17:01 AM
Hey, did anyone once see Lakitu, after the Nintendo logo and Mario going like "NIIINNNTENDOOO!", that Lakitu doen't always pull up the starting lights? I saw him once pull up a Cheep Cheep. Or maybe I was just WASTORD!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on November 26, 2003, 09:39:22 AM
I stopped seeing stoplights since I first booted up the game.  All I see now are damn fish.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: OO7craft on November 26, 2003, 09:43:35 AM
w00t.. so there is an 8-p battle.. thanks.  

I still miss becomming bom-omb in battle tho
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 26, 2003, 02:09:15 PM
8 player battle on the CUBE(console) Level is out of control there is just crap goin everywhere its awesome fun.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Chubbles on November 27, 2003, 02:38:14 AM
I played mario over lan with Cheers and you can have more than 4 player battle, shells fly everywhere at the start.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on November 28, 2003, 11:16:33 PM
There's about two or three different sizes of cheep cheep at the start.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: alvinaloy on November 29, 2003, 03:01:13 PM
Quote

Originally posted by: Berny
Hey, did anyone once see Lakitu, after the Nintendo logo and Mario going like "NIIINNNTENDOOO!", that Lakitu doen't always pull up the starting lights? I saw him once pull up a Cheep Cheep. Or maybe I was just WASTORD!


You get that when you press and hold 'A' in the screen before Lakitu comes out (the Nintendo screen I believe).
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: HANSOLO on November 30, 2003, 12:08:21 AM
guys i have been wondering if Mario Kart is LAN only or can it go online all around the world
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on November 30, 2003, 01:24:04 AM
It is LAN only, but a technique called 'tunneling' can be used to play players in other areas. So it has a psuedo online element. http://warppipe.com has information regarding the matter.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S-U-P-E-R on November 30, 2003, 03:34:45 PM
Hey dudes, we got two reviews up on the front page. Me and Jonny didn't read each others' reviews until they were done, so we each touch on a lot of different points, which is :cool:.

7.9 sorry

ahahahahaha just kidding
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SCF on November 30, 2003, 04:33:43 PM
Nice review, though I don't agree on the graphics rating cause I think the game looks beautifull, try looking at MK64 and then look at this game ( i did) and you can see how different this game looks than its predecessor. The bomb explotions,the power slide, the shine are examples of little details that look good to me.Regading your other scores they are fine I agree with most of them ( sound could be a bit higher) and this game totally kick ass. Thank god u didnt gave it a 7.9 as some other sites has done because they think the game isn't that great and has been turned more kiddy friendly, I don't know what they are smoking but this game is HARD in 150cc mode. Don't tell me you find Rainbow Road really easy the  first time you try it, cause it's sure the hardest rainbow road that i've ever race ( in 150cc i mean, still don't have the mirror mode). Anyway people buy the game it is that really good plus it's a blast with a lot of friends in ur house or whatever house u are.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: RABicle on November 30, 2003, 04:55:05 PM
I actually found that when I first played the game (I got it 2 days ago) i didn't really like it that much, my racing aprtner was being selfish and I was getting annoyed. However it's grown on me and I think it's deserving of your review Ty. What some sites do is in the mad hurry to get their review out before other sites is they might play any bloody version of the game, BETA code? Oh well, so long as we review before IGN, Hire it out for a day, write some stuff down and post it, never touch the game again. That's why i tend to like magazine reviews more than Internet ones, because they actively go over their review numerous times before going to print. PGC's system is excellent too where they jot down their initail impressions almsot straight after the game launches and then post the well thought out reviews after they've had more play time witht he game.
Good Job Ty and Johnny.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on November 30, 2003, 05:11:32 PM
Magazine reviews like EDGE? Who gave MKDD a 5/10 for some reason. OMG IT PLAYS TOO MUCH LIKE MARIO KART

But yeah, good reviews PGC, i agree with pretty much everything there. (oh and rainbow road is easy)
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on November 30, 2003, 05:19:25 PM
Great reviews, they were accurate and well written--probably the best ones I've read on MK: DD. I like how you guys don't rush them for when the game comes out, because then the review seems rushed. Anyway, I have one question- does it matter which shoulder button you use for powersliding? I've tried both on different turns but I can't tell if there's a difference.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jonnyboy117 on November 30, 2003, 05:38:57 PM
Hey guys, thanks for the feedback.  I am actually a bit ashamed at how late these are; we got lazy with the holiday and all.  There are still one or two more reviews of MKDD coming in eventually, hopefully soon.  Some of you may disagree, but I think we can have good AND timely reviews, and that's something we are shooting for.  I think it's been better this fall that last fall, but we could improve a lot.

BTW, it doesn't matter which trigger you use for powersliding.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: S-U-P-E-R on November 30, 2003, 05:39:00 PM
Quote
Nice review, though I don't agree on the graphics rating cause I think the game looks beautifull, try looking at MK64 and then look at this game


Er uh what? We both gave it a pretty high graphics rating. I didn't give it a 9 though, because it didn't have anything in the realm of revolutionary cool effects, like Mario Sunshine's splattery mayhem and what have you. So, yeah, I was comparing it to current games and not the predecessor that came out 9 years ago, herk herk.

Oh, I don't think IGN rushed their review or anything, since Fran wrote something the size of a whale and also got it up before the game shipped in the U.S., right? No doubt they were given an advance copy, and you know darn well that games are finished and bug tested a month before they come out. lol 7.9 lol
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on November 30, 2003, 06:26:52 PM
I totally agree with your reviews, My main compalin was the Lan Mode in the game. It's like nintendo just added the feature at the last second, Its stupid in LAN mode how it doesnt keep a tally of players wins.
Lets hope more games use LAN in the future.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ib2kool4u912 on December 05, 2003, 10:30:10 AM
Can someone tell me everything about the LAN mode? Like what mades you can do LAN in, how many people per Gamecube, how many Gamecubes, and how many people in a kart for each mode? Anything else about LAN would be appreciated too.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 05, 2003, 07:13:20 PM
I have a really important question.

I saw a MK: DD commercial.  It was the one with the old lady and guy in the little driving buggy thing, and the Indian guy behind them?  If you've seen it, you know what I'm talking about.  I laughed out loud at this thing, for quite a while.  Surprised the heck out of me, and it was funny without the surprise.  Any idea where I can get this commercial.  I need to show it to my friends!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 05, 2003, 07:26:36 PM
Go here...

Be sure to thank Berto...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: pigswinger on December 06, 2003, 12:06:23 AM
how do i know to trust that source?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on December 06, 2003, 04:58:33 PM
Just to answer a question about the gender of birdo that was asked about on a different thread its obvious he is a man because when you pick him in the character selection screen he makes a male sounding grunt.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 06, 2003, 05:02:56 PM
Actually, she is just saying her name, not grunting...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 07, 2003, 08:12:25 AM
Thanks, Bill, though I did find it in the other thread and already thanked Berto.  Still, thanks.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: soracloudtidus on December 07, 2003, 11:55:14 AM
Offtopic: Happy birthdayyyyyyyyyy to meeeeeeeee!!!!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: AManatee2 on December 08, 2003, 10:13:48 AM
My friends and I got to play this game all night last night. The multiplayer (we had 4) was awesome in race. My freind really loves battle, but he's starting to lean more toward the racing. You are really missing out on a lot if you just sit and gripe about this game instead of going out and playing it. It's an amazingly fun game, and I really hope yall really come around to liking it.

Some of the bigger differences to note are when coming up to a turn, you have to anticipate it earlier, and the drifting plays an even bigger part in this game then on the 64 version. Or that's what it seems like to me right now.

I love the graphics, nobody around here has said anything abou them at all yet, and we all live our lives based on when we can get our next session of video gaming in. So that can tell you that we have been big skeptics when it comes to graphics. The graphics in this game are crystal clear and colorful, and they definately get the job done.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Smashman on December 08, 2003, 12:21:24 PM
I have now lost all hope and respect for the biased sites that are IGN and GameSpot. A fantastic game like this... 7.9! 9 at least. So... much... fun!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 08, 2003, 04:32:25 PM
I might get this game tonight finally.  It was sold out last two times. . . I pray that I get it.  PLEASE!  Kinda inconvenient, though, since I'm getting interested in F-Zero again. . . finally got Diamond Cup and beat it on easy.  But I suppose I'll have plenty of time for F-Zero during the holidays.

Nope, not that night.  Nor today.  The friggin game sells out as soon as they stock it.  I suppose I should be happy for Nintendo, but DAMMIT!!  I'm getting pissed!
I'm probably going to end up ordering the game online.  We'll see. . .  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on December 09, 2003, 06:24:11 PM
Who's the MKDD dev team again?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: )Dark-LInk( on December 10, 2003, 04:03:23 PM
Quote

Originally posted by: Hostile Creation
I might get this game tonight finally.  It was sold out last two times. . . I pray that I get it.  PLEASE!  Kinda inconvenient, though, since I'm getting interested in F-Zero again. . . finally got Diamond Cup and beat it on easy.  But I suppose I'll have plenty of time for F-Zero during the holidays.

Nope, not that night.  Nor today.  The friggin game sells out as soon as they stock it.  I suppose I should be happy for Nintendo, but DAMMIT!!  I'm getting pissed!
I'm probably going to end up ordering the game online.  We'll see. . .




really? Dang this game must be selling in the millions...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on December 10, 2003, 05:20:54 PM
someone answer miii!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on December 10, 2003, 05:26:36 PM
I think EAD, but I'm not sure- definitely one of NCL's inhouse teams, though.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 10, 2003, 05:40:05 PM
Yeah, EAD...But it still says NST on the game listing here...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: mouse_clicker on December 10, 2003, 05:45:03 PM
Well, was it NST? I thought I remember hearing they were making it initially, but I also thought it changed hands at some point.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 10, 2003, 05:52:37 PM
It was definitely EAD... ^_^
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on December 10, 2003, 05:59:46 PM
What are your favourite character combos?  How do you prefer you kart stats? Do you prefer heavy karts with slow top speed and low acceleration? Do you rather heavy karts with high accel. and low top speed etc.??  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Rancid Planet on December 10, 2003, 07:26:40 PM
I myself find the Koopa Troopa/Toad combo effective. I sometimes may switch out Toad for Baby Bowser. I really like the car you unlock on Mirror Mode All Cup Tour. I like it a freaking lot!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on December 10, 2003, 09:58:35 PM
If it indeed is EAD, then what was the last game Intelligent Systems released?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on December 10, 2003, 10:17:02 PM
Advance Wars 2, or Fire Emblem.

I prefer the small karts, Toads kart is my favourite, and i usually use Baby Mario/Baby Luigi. This game is hella fun.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 11, 2003, 09:46:37 AM
I always use Yoshi, but his partner is constantly switching between Toad, Paratroopa, and Diddy, depending on the course...I also love using the Waluigi kart... ^_^
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: KnowsNothing on December 11, 2003, 12:01:12 PM
I don't own the game and have only played it twice, but Mario's Kart is SEXY. ^_^
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 11, 2003, 12:13:52 PM
Mario Kart? Or Mario's Kart? I dislike Kartophiles so I hope it isn't the latter.

I just unlocked two, short, fat-headed charcters, but I haven't been able to use their special item yet...if they have one. I thought I saw a golden mushroom in the item roulette but it coulda been a star.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 11, 2003, 12:18:41 PM
Yeah, it's a Golden Mushroom...I've only gotten it when I'm near the back, however...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 11, 2003, 12:40:18 PM
Hm...tricksy toads have secretses. We knows their secretses now. We wonders what it does though...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on December 11, 2003, 04:30:16 PM
Anyone got gold on special Cup on 150cc yet, or even higher mabye?? Also, what's your favourite (or best) track? My best combo is toad and toadett on toads kart.  I've got max points for everything with those two.  But I also really like the Boo Pipes (king boo's kart).  They give you full weight but also high accel. My best tracks are rainbow road and bowser castle on 150cc and mirror.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 11, 2003, 04:35:42 PM
Yep, it gets you All-cup mode, I think...Haven't played the game for 2 weeks

Best track = Yoshi Circuit!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on December 11, 2003, 04:39:42 PM
Can anyone tell me what King Boo's special weapon is? I used him one race and I consistantly got giant bananas every in item box, but I just got normal items another time. I've completed it on 150cc, and done a bit more. I've only had it for a few days, but I play it with a friend every time I enter a GP. It really helps.

Best track = DK Mountain
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 11, 2003, 05:34:18 PM
King Boo's special randomly picks one of the other characters' weapons...You just happened to randomly get the DKs' special
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 12, 2003, 03:00:30 PM
Ordered online, should come in soon.  Worth it, though, since I should also be getting the preview disc.  Oh yeah.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jale on December 14, 2003, 11:46:36 AM
I rented it and in two days I have got golds on 50cc, 100cc and 150cc on all normal cups plus gold on All Track Cup at 150cc. It has to go back tomorow!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 14, 2003, 12:21:51 PM
Murk280 is getting it for Christmas, so we opened his up (leaving the wrapping in tact) and played some.  Great game, got some of the cups finished, copied it onto my memory card.  I should get mine soon, too, so then more will come.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jale on December 15, 2003, 11:40:59 AM
Mine has gone back to blockbuster now. Mirror mode was really hard!

However my friend has it and has completed it.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 15, 2003, 12:20:31 PM
Heh...yeah Mirror mode.
*scratches head*
Damn I wish I could beat 150cc.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on December 15, 2003, 04:03:45 PM
darn i wish i could beat all cup mode, i can im just trying to find time, last time i got beat by 3 points, its exciting but it takes longer to play all cup mode then it does to invade poland.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 15, 2003, 04:18:22 PM
lol. But why would you want to invade Poland? Don't pick on the little guy just cuz He Who Shall Not Be Named thought it was a good idea. Do it when Poland no longer allows Belgian Waffles within its borders. That is sufficient reason to KILL!!!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on December 16, 2003, 12:15:49 AM
All cup is a lot easier to win than the other 4 race cups if you are good at some of the treacks.  You have a lot more leeway when it comes to losing
races.  If you win your good tracks, than you shouldn't have many problems.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 16, 2003, 03:55:53 AM
Whew good. I am the Rainbow Road master. I just fire back a shell when I near a turn and then like 40 racers fall to their doom. Darn that Lakitu. WHY must he save them?!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers69 on December 16, 2003, 12:12:31 PM
yer i bet u would love my blue shells
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 16, 2003, 12:13:31 PM
Then I figure you spend most of your time in the back of the pack, eh?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Shorty McNostril on December 16, 2003, 10:10:36 PM
"Whew good. I am the Rainbow Road master." Berny

If only I could race you on rainbow road.  That would be an interesting comp.  I'm a master of it also if I say so myself.  

Speaking of backfiring shells, I had a very interesting experience with a shell.  I was placing first on DK Jungle track (of course).  Pardon me.  Anyway i happened to have a bowser shell in my item box and i happened to be crossing the bridge in front of the finish line and the other karts just happenned to be in single file crossing the bridge directly behind me.  You can guess what I did.  Every single kart got knocked off the bridge, giving me a 30 second lead over second place.  
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 17, 2003, 05:20:52 AM
I particularly hate Rainbow Road because I always use lighter characters...Using one of the Bowsers on such a course is what I consider cheating...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on December 17, 2003, 08:39:48 AM
how is it considered cheating, bill?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Mario on December 17, 2003, 12:40:54 PM
I always use light characters... and i breeze through Rainbow Road. What are you talking about Bill?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 17, 2003, 02:38:33 PM
My sister and I just co-opped to beat 100cc on Special and 150cc on Star.  All that's left for now is the Special 150cc.

Yeah, I just played my version today.  Great game. I use light characters, too, usually baby Mario and Paratrooper in a certain secret character's kart.  I'm good at rainbow road, though. . . awesome stage, though I'd have liked it if it were as long as the last one.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on December 17, 2003, 07:31:49 PM
Spoilers (how do you do spoiler tags?)

Wow, mirror mode is crazy--after playing all the tracks normally for so long, you get used to them, and now I keep running into walls and driving off cliffs.... I barely managed to beat Mushroom Cup, but the others are harder. Any tips?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on December 18, 2003, 06:11:44 AM
do what i did--don't play the game for a week or two.  when you come back, you'll have forgotten the details of the courses, so you won't have the problem of turning a certain direction out of habit.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Jale on December 18, 2003, 10:56:08 AM
Thats ok unless you're renting it. With only 3 days its a bit harder.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 19, 2003, 07:19:34 AM
The problem is easily solved if you buy it, though.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on December 20, 2003, 11:05:45 AM
I just got past mirror mode on special cup and on star cup whooo!   But i still cant get past mushroom and flower cup.  I can beat the 2 hardest circuits but i cant beat the 2 easiest ones!
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: vudu on December 20, 2003, 12:06:50 PM
oftentimes i find the later levels easier than the beginning ones.  there's not a lot of room for mistakes on the beginning levels.  one sloppy turn or one turtle shell and you're toast.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: evil intentions on December 21, 2003, 01:06:11 PM
The all cup levels are so hard. I'm on 100cc with the all cup races. There's 16 friggin levels to beat without stopping. And last time, I didn't even win anything on the 50cc all cup race Why the heck is that? And, when do you get King Boo ?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Ocarina Blue on December 22, 2003, 04:23:28 PM
Get a friend or someone to play with you, it should help. Make sure you're powersliding at least once on every corner. I think you get King Boo on 100cc All Cup race. If you can't beat 50cc yet, don't bother trying the 100cc until you can, 16 races is alot, you don't want to spent hours and just get frustrated.  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on December 23, 2003, 05:23:04 AM
a little SpoilerText

Evil intentions dont waste your time you dont get anything for the all cup levels until 150cc and you get boo and petey in mirror mode flower cup.


Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Bill Aurion on December 23, 2003, 06:28:56 AM
How to do spoilers...

<spoiler>textgoeshere</spoiler>

Replace the <> with [ ]  
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on December 24, 2003, 05:05:00 PM
Got everything.  Yay me.

Now back to F-Zero.  Re-beat Story mode on Very Hard, beat Master on the remaining three cups.  Ye gods, this is going to be hell.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Pikkcuber on December 25, 2003, 04:18:39 PM
I just got all cup on mirror mode left, its difficult
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on December 25, 2003, 05:09:21 PM
I still can't beat 150cc. I drive better with a partner, though. Darn that means giving in to my li'l brothers' whining. Oh well. It must be done.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: smudge on December 26, 2003, 11:45:26 AM
I'm having a hard time with the flower cup (I think anyway, the one with Waluigi Stadium as the last course) on 150cc.  I've gotten silver both times I've tried.

And I dont know why you have to completely exit the game even if you want to restart on the first track of a cup.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: blazingsonic on December 27, 2003, 01:19:33 PM
Hey I'm kinda new here......anyone live in the Richmond and have Mario Kart DD ?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Red October on December 27, 2003, 02:33:52 PM
Quote

Originally posted by: Pikkcuber
a little SpoilerText
and you get boo and petey in mirror mode flower cup.


Really? Ive never heard of that. Is this true? Ive unlocked everything else and this sounds intriguing.

Oh yeah just joined today. Hello to all!

Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on December 28, 2003, 02:06:20 PM
Nintendorks:

"By using Babelfish, the place where Nintendojo employees learn to speak foreign languages, I translated an important statement by the museum: "The Family Computer which is remembered the bosom oak is in many people and as memory."

GOD THAT'S FUNNY!  The laughable memory of the Nintendojo incident at the 2001 E3 Preshow is alive and well!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: StRaNgE on December 31, 2003, 07:36:48 PM
so i just got this for my son and    curious if i get gold on all the  cups, 50 cc 100 cc and 150cc, will that unlock all the extra tracks or charecters?

thanks
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Myxtika1 Azn on December 31, 2003, 08:05:21 PM
no, there is also "Mirror Mode" and "All Cup Tour"
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: StRaNgE on January 01, 2004, 06:19:31 AM
ok, i have now gottena gold on all levels, 50, 100 and 150cc
the only one missing is the 150cc of the  select cup.

i still have not gotten king boo open  or the 6th multi battle level,


will that open the rest of the levels and from there the characters ?

what do i need to do next?
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: evil intentions on January 02, 2004, 06:53:58 AM
Once you get all the gold trophies for all the races on 150cc, then it will open up the all cup races and then you will still have a lot to go.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: StRaNgE on January 02, 2004, 12:58:30 PM
thanks,  i think i got it all now, well most at least,  is the mirror in 100 or 150 cc , hard to tell.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: SearanoX on January 02, 2004, 01:06:21 PM
Once you beat everything normally on every speed, you unlock Mirror Mode.  Once you do all of those, you unlock All Cup Tour which is all the tracks in a random sequence.  Then, you have to do all of those.

Can't remember if you have to do those in Mirror Mode as well...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: NinGurl69 *huggles on January 02, 2004, 05:07:55 PM
Mirror Mode is something of a 100cc speed, with 150cc-"agressiveness" by the computer opponents.  Mirror will get the last characters, battle stage, and karts.

Completing every dang cup possible gets you a new title screen.

On another note, all these nice things can still be unlocked with 4-player CO-OP Grand Prix (4 players, 2 karts).  Which is nice.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: VoodooMerlin on January 03, 2004, 07:01:01 AM
Great game that draws tons of parallels to the 64 one.  I like it, after all it is Mario Kart, but being particularly fond of opening up all of the tracks as quickly as possible and then just time trialling for years until I can't do the tracks any faster, I'm finding that the tracks aren't as fun this time around. Graphically they're amazing, but they're far too short and it takes no effort to blue turbo every powerslide. Rainbow Road 64 was powersliding heaven but the new Rainbow Road is kinda ho-hum.

Even though the racing aspect is far better I can't see myself playing this one as obsessively as I did the 64 game.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: franky005 on January 04, 2004, 10:51:26 AM
I have a problem with the staff ghosts.  I beat the time for DK Mountain that I had found that I needed to to unlock the ghost...yet I get not ghost.  I even beat the time they said it took to beat the ghost, and still no ghost, what's the deal?  I'm using the 2 toads in the toad kart.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on January 04, 2004, 01:18:01 PM
I'm not sure but I think you have to use certain drivers and karts as well as beating the time. Try doing it with DK and Diddy on DK's kart.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Chubbles on January 04, 2004, 05:11:20 PM
It doesn't matter what characters you use. Just make sure you have actually beaten the time and you have time trial ghost turned on in the options.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: franky005 on January 05, 2004, 09:57:28 AM
Options.  That's probably it, I'll check that.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: cheers on January 05, 2004, 01:56:16 PM
The Staff Ghosts r annoying at times
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: evil intentions on January 05, 2004, 02:17:46 PM
It doesn't matter what characters you are using. It only depends on the kart you are racing in. I mainly used toad and toadette in their kart. I only switched every so often but toad and toadette did the trick for me.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: franky005 on January 05, 2004, 03:55:35 PM
Thanx, that seems to have done it.  I couldn't figure what was wrong because I had the time to actually beat the ghost, now I have to duplicate it again.  DK Mountain was the only track I've tried so far, mainly because the turns are predictable and it is one of the easier courses to cut time off of.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on January 06, 2004, 04:32:10 PM
I love that course.  Especially the off–road part. Its fun. ^_^
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: VoodooMerlin on January 08, 2004, 09:36:23 AM
Agreed!

After the cannon shot it sorta turns into a downhill mountain bike run. I start power sliding while I'm still half the distance to the actual corner so I'm completely sideways most of the way down. Good fun.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Majexto on January 08, 2004, 09:49:16 AM
Quote

Originally posted by: evil intentions
It doesn't matter what characters you are using. It only depends on the kart you are racing in. I mainly used toad and toadette in their kart. I only switched every so often but toad and toadette did the trick for me.


Uhh can you say wrong?  If it doesnt matter why do they have weight under the characters?  Because the heavier the character the slowe the kart.  I havnt played this in like a week or two so dont flame me if im mistaken but dont the karts stats change whenever you get heavier or less heavier characters on them?
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Molobert on January 08, 2004, 03:17:11 PM
It doesn't matter much if you're using Bowser or Donkey Kong in Wario's kart, for example. I have heard though that you will go a little faster if you use the same characters as kart (i.e. Toad & Toadette in the Toad kart).

Also, if you guys have a broadband adapter, try out Warp Pipe! It is great fun, even if it runs a little slower--but this depends on location and connection speed.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: ryman606 on January 09, 2004, 05:13:49 PM
Question for anyone that can help me.  My friend is finally going to pick up a broadband adapter, I have had mine for a few months, hardly used it, but we finally are going to put it to use with MKDD and 1080 on two tv's.  If I get a crossover cable, how much does it go for, and where do you get it?  If I decide to use my router, do I just plug it into the wall, then plug a ethernet cable from both cubes to the router?  The router would have no need to be connected to the internet correct?  I am really looking forward to this and we hope to get some 8 player MK going on soon.   Thanks.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: TOY on January 10, 2004, 07:38:59 PM
ryman606,

you can get the cable at your local Radio Shack. Price, I would say around 10 bucks. Not sure if you need a router, but if you use one it doesnt need the net unless you use Warp pipe to play online.


TOY
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: RABicle on January 12, 2004, 11:10:33 PM
ryman, if you and your friend are just playing cube against cube with seperate TVs, all you need to do is connect the cubes via the cable, no routers needed. You dont need to do anything tricky until you start using Warp Pipe to play over the net.
Who was whining about Rainbow Road before? This rainbow road if the greatest Mario Kart course ever devised. It it totally downhill (well theres the spiral uphil bit, but you have zips along that) meiang that you go incredibly fast, I've even caught up to my own Red shells on it. It's slippery and has no walls so your blood is pumping the whole time and there are zips everywhere. It is heaven. My favorite part is the chicane. It doens't look hard but with the slipperyness and the speed your travellign it's easily the most lethal part of the track, INSANE!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Behemoth on January 13, 2004, 06:09:14 PM
Mario Kart=No Sleep. Probably one of the greatest multiplayer series of all time. At least for me anyways.
By the way, Are you Bishman from gamecubeland??? I was wondering if you're him or another Bishman. Bishman was full of news stories on the other site. I used to always go there under a different screen name, but there is a major problem and the site seems to be lost... So I guess this is my new home...
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Hostile Creation on January 17, 2004, 08:35:55 AM
Is thread even necessary anymore?  The game has been out for two months, and therefore discussion will be very limited and can be directed toward the Get What Game? thread.  Just wondering.
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on January 17, 2004, 09:11:26 AM
I don't think so. It's hard to discuss a racing game. "OMG!!! I WAS RIDING MARIO!! AND I PUNCHED TEH KOOPA!!!! SO FUN!!!!" I don't think the thread should be deleted though. Unstickied maybe. I think its funny that we are talking about the fate of this thread while its in the room. We could have at least said all this behind its back. Now it will feel lonely. :sad;
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: VoodooMerlin on January 18, 2004, 01:39:20 AM
*hands thread a blankie, a teddy and a soother*

Games get old fast. Talk to any retailer about all of the dated games on their walls and how they can't get rid of them. And unlike other retail businesses, you can't send unsold product back to the supplier for credit. Time to unsticky it for sure.
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: evil intentions on January 24, 2004, 02:58:06 PM
Ok, this is really pathetic, but I never even knew you could punch people...
Title: RE: Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: Berny on January 25, 2004, 03:51:06 PM
YAR HAR HAR HARDY HAR HAR!!! Oh that's great. I'll be laughing for weeks. Thanks evil!
Title: RE:Mario Kart Discussion (TALK ABOUT MARIO KART HERE)
Post by: evil intentions on January 29, 2004, 10:59:44 AM
Anytime