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Gaming Forums => Nintendo Gaming => Topic started by: Plugabugz on December 28, 2009, 04:10:26 PM

Title: 2009: The year of the doorstop
Post by: Plugabugz on December 28, 2009, 04:10:26 PM
Avoiding the big blurb designed to attract our celebrity folk into an argument, ultimately resulting in Pale or Lindy - Director of Nintendo World Report dotcom - to close the thread, i will keep it succinct.

Minus a few titles i want (Punch Out being one) but have yet to acquire and Wii Fit Plus, there's been NOTHING i want to buy for my Wii this year. To compound the problem, when i went to the Eurogamer Expo in London (did any other UK'ers go?) it only helped to excite me for some HD titles coming in 2010 such as Split/Second, Heavy Rain and God of War 3, while only Red Steel 2 caught my attention on the wii front.

I abused the hell of out The Condomunit and moved onto my 7-deep untouched PS3 collection (as mentioned in my Plugabugz Playground thread) and am lightly sprinking Wii Fit Plus.

Am i the only one in this quandry?

The lack of marketing doesn't help too. For me to get excited about Split/Second all they had to do was bring a demo to that expo and now its INSTA-BUY. Few Wii titles have done that for me this year, and really i hope 2010 does better.
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on December 28, 2009, 04:20:09 PM
What were you playing before gaming died?

Edit:  I have plenty to play, but no time.  My buying habits involve growing a library that contains a variety of experiences and not relying on a couple games for some mythical "infinite replay value."  This is an intentional contrast to my N64 years, where I had plenty of time and no money, thus my collection grew at a rate of 1 game per year with very little variety outside of "Nintendo character adventure."
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 28, 2009, 04:21:55 PM
GAMES!

I'm still playing them now (Littlebigplanet and Motorstorm 2) but nothing on the Wii front.
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on December 28, 2009, 04:29:53 PM
Well, you're not providing an indication what types of games you might be interested in (if the names escape you), and what pricing conditions suit you most (first day full price?  or price drop hesitance?).  This looks like a job for the long-forgotten "What game should I get?" thread.

The other option is to sell your Wii.
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 28, 2009, 04:34:16 PM
The thing is i know stuff is on the way for 2010 so selling my Wii isn't an option.

I wanted some more racing games and platformers in particular. I have nearly nothing but those in my PS3 collection. With PS3 games i will hold out for the price to drop, but for Wii they drop fairly quickish.
Title: Re: 2009: The year of the doorstop
Post by: Kairon on December 28, 2009, 05:19:30 PM
I can see where you're coming from Plugabugz, especially as regards your original points for marketing (some marketing, ANY marketing, please?), general awareness, and the unique mix of games available on the Wii.

Of course, I personally have a backlog of Wii games about... oh.... 12+ games deep? So I can't exactly say I'm in the same boat now can I? Like Pro (Ningurl69*huggles*), I'm a Nintendo gamer looking for a bunch of unique and different gameplay experiences. I'm not tied to any one genre, but instead am invigorated by the existence of such varied games as A Boy and his Blob, Modern Warfare: Reflex Edition, We Cheer 2, and Munchables. I also resemble Pro in that during the N64 era, I had a smaller and less radical gaming library, but I'd add that my NES and SNES collection were much more varied. In many ways, the Wii reminds me more of the NES or SNES mix of games than my personal "Golden Age" of the N64.

But enough of that. I think one of the reasons I'm not in the same boat as you is that I proactively seek out games to my taste. I don't rely on marketing, I rely on the internet (which, now that I think about it, sounds risky! lol). I may be enjoying plenty of games, but either there's not a lot of advertising out there, or I'm just not in the right places at the right time to be exposed to it. Thus, I've become really dependent on sites like NWR and others to notify me of new or upcoming releases, and after that, going to the game's website and doing more research if the basic description of the gameplay catches my attention. The ONLY advertising I am exposed to on a sorta-ever-present basis is the Nintendo Channel, which I turn on every couple of weeks when I get a curious streak.

I wouldn't say that the Wii is guaranteed to have everything, but I find that where marketing fails in its job to inform me as a consumer of what my options are, I have to take responsibility of my own enjoyment. (Since WHEN has the racer Need For Speed: Nitro been out?!?! The first I heard of it's availability was in the NWR review!) (And how in the world did they expect me to know that my heavily anticipated flight/shooter Sky Crawlers (supposedly from some people behind the Ace Combat series) was coming out?!?!?!).

It sucks that it takes extra energy on my part to do the (sometimes fun) research, and I bet the game's suffer for the lack of general knowledge about their existence as well. *shrug* But I want to play fun games, darn it, not just games that manage to, by luck, moneyhats, real worth, or a combination of all three, hog the gaming attention of the day.

...that said, I'm STARVED for a fun, light, strategy game in the style of Dawn of Discovery or Star Trek: Conquest. I even bought an ancient copy of Gladius for the GC because I'm so starved for this Sim/Strategy genre. Is anyone aware of a remedy for my situation?
Title: Re: 2009: The year of the doorstop
Post by: Mop it up on December 28, 2009, 05:55:37 PM
I can't say I have that problem, as there are still at least 30 games on my to-buy list and I have a considerable stack of games I haven't finished or even played. Like Kairon suggested, I'd say do some more research and see what other games are out there which may suit your taste. And don't just look at games released this year either, as there may be some good stuff you missed, especially games not published by Nintendo.
Title: Re: 2009: The year of the doorstop
Post by: broodwars on December 28, 2009, 06:16:41 PM
This was definitely a light year for the Wii, but it had its share of good games (especially towards the end of the year).  I've had a great time this year with Punch Out (which I just got today); New Super Mario Bros. Wii; A Boy & His Blob; Dead Space Extraction; Resident Evil: Darkside Chronicles; The Metroid Prime Trilogy; and Silent Hill: Shattered Memories.  Sure, those aren't the kind of games that would make the Wii my primary system, but they're fun for spurts as my secondary system (my PS3 is my primary system these days).  Hopefully, 2010 will feature much meatier games on the Wii.
Title: Re: 2009: The year of the doorstop
Post by: Luigi Dude on December 28, 2009, 06:39:38 PM
Wii games released in 2009 with a Metacritic score of 80% or higher.


Metroid Prime Trilogy
Beatles Rock Band
Guiter Hero 5
Tiger Woods PGA Tour 10
New Super Mario Bros. Wii
DJ Hero
Little King's Story
LostWinds: Winter of the Melodias
Boom Blox Bash Party
Punch-Out!!
Guitar Hero: Metallica
Pro Evolution Soccer 2009
Swords & Soldiers
NyxQuest: Kindred Spirits
Dead Space Extraction
EA Sports Active More Workouts
Pro Evolution Soccer 2010
Dawn of Discovery
MadWorld
EA Sports Active
Muramasa: The Demon Blade
Bit.Trip Void
Wii Sports Resort
Wii Fit Plus
Bit.Trip Beat
Rune Factory: Frontier
A Boy and his Blob
Bit.Trip Core


I know that some of you will ignore anything that's below 80% so I posted these first, but for the rest of the world including Metacritic, games that score 75% to 79% can still be considered good as well.  Hell, some of the games I'm about to post were well praised by a lot of people and are only this low because of certain reviews that make you wonder if the reviewer really played the game.

Wii games released in 2009 with a Metacritic score of 75-79%.


Band Hero
Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal
Tales of Monkey Island Chapter 2: The Siege of Spinner Cay
Rabbids Go Home
WWE SmackDown vs. Raw 2010
The House of the Dead: Overkill
MySims Agents
Grand Slam Tennis
Excitebots: Trick Racing
Madden NFL 10
Klonoa
Silent Hill: Shattered Memories
Contra ReBirth
Bubble Bobble Plus!
Call of Duty: Modern Warfare - Reflex
Phantom Brave: We Meet Again
Ghostbusters: The Video Game
FIFA Soccer 10
Resident Evil: The Darkside Chronicles
Bonsai Barber


Hell, even games with a 70-74% are still decent.  Wii games released in 2009 with a score of 70-74%.


Broken Sword: The Shadow of the Templars - Director's Cut
Naruto Shippuden: Clash of Ninja Revolution 3
Marble Saga: Kororinpa
Guitar Hero: Smash Hits
Samurai Shodown Anthology
LIT
Virtua Tennis 2009
Final Fantasy Crystal Chronicles: My Life As A Dark Lord
Water Warfare
Deadly Creatures
LEGO Indiana Jones 2: The Adventure Continues
Mario & Sonic at the Olympic Winter Games
Shaun White Snowboarding: World Stage
Spectrobes: Origins
Mr. Driller W
The Munchables
Let's Tap
Excitebike: World Rally
LEGO Rock Band
Tenchu: Shadow Assassins


So take your pick on what you like or don't like, but to say the Wii had nothing in 2009 is complete BS.  The Wii has a whole had a great lineup of games from many different genre's in the year 2009 and just because some of you were too ignorant to notice doesn't mean everyone else that owned the system was.
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 28, 2009, 06:45:12 PM
I saw several Hero's in that list. *continues waiting*

There's several there that i hadn't heard of.

Things like Excitebots aren't even here.
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 28, 2009, 07:47:54 PM
I own 12 out of the 1st group
4 out of the 2nd group
and 0 out of the last group.
Title: Re: 2009: The year of the doorstop
Post by: TJ Spyke on December 28, 2009, 07:49:23 PM
My problem is that there are a lot of games I want to get, but can't because I have no money (having no job sucks).
Title: Re: 2009: The year of the doorstop
Post by: Kairon on December 28, 2009, 07:52:00 PM
Hmmm... out of curiousity Luigi Dude I decided to take the metacritic list you had and see which and how many games from that list were in my collection (26, which when grouped as listed break down to 11-8-7). It's pretty interesting seeing what my major omissions are (Punchout, the Rockbands/Guitar-DJ-Band Heroes, sports games in general). It's also pretty interesting to realize that some of my beloved titles fall below the 70 mark on metacritic (We Cheer 2).

Also evident is what Plugabugz mentioned, where are the racers on that list? I checked Need For Speed Nitro. which got an 8.0 on NWR and actually a lot of other places, and it falls just out of the range of your list due to some outlier scores on the lower end of what is pretty much straight 8s and 7s everywhere else.

As a side note, I'm reminded that I told myself about 2 years ago I'd be interested in a Nascar-sorta game... I'm not really a racing fan and haven't been much into racing games ever, but I think I'm ready to try the genre out. I still haven't gotten one though, so now I'm researching Ferrari Challenge for the Wii to see if that might scratch my itch. Or Formula 1 2009... which has a metacritic rating of 71 but didn't show up on your list Luigi Dude.
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on December 28, 2009, 07:56:47 PM
Mario bought both F1 2009 and NFS Nitro.  He returned Nitro after a couple days.

I have 13 from Group 1.
5 from Group 2.
3 from Group 3.
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 28, 2009, 07:58:41 PM
As far as racing games go, EA needs to bring Burn Out to the Wii.
That was my favorite racing game back on the GC and we've gotten nothing like it since that I know of.
Title: Re: 2009: The year of the doorstop
Post by: Kairon on December 28, 2009, 08:05:47 PM
As far as racing games go, EA needs to bring Burn Out to the Wii.
That was my favorite racing game back on the GC and we've gotten nothing like it since that I know of.

Yeah, I think that the Burn Out series is a MAJOR omission from the Wii's gaming library.
Title: Re: 2009: The year of the doorstop
Post by: Luigi Dude on December 28, 2009, 08:17:29 PM
Or Formula 1 2009... which has a metacritic rating of 71 but didn't show up on your list Luigi Dude.

Sorry about that, I was trying to type my first post rather fast and so going from Metacritic to here over and over again for my list made me not notice several other games it seem.

I think these are the games I missed that are reviewed somewhere over 70%.

F1 2009 - 71%
Nerf 2: N-Strike Elite - 71%
Tornado Outbreak - 71%
Driift Mania - 71%
The Biggest Loser - 74%
Mini Ninjas - 79%
You, Me, and the Cubes - 79%
JumpStart Escape From Adventure Island - 76%
NASCAR Kart Racing - 70%

Alright I think that's everything now.  I'm sure there's at least one game for 2009 I'm still missing though.  :-\
Title: Re: 2009: The year of the doorstop
Post by: Mop it up on December 28, 2009, 08:35:24 PM
2009: The year everyone ignored games.

Thanks for the list Luigi Dude, now my to-buy list is even huger. Of those, I have 5 from the first group, 2 from the second group, and two from the last group. So there are a lot I wasn't able to get, mostly because I'm playing catch-up with the last couple of years.

Burnout was pretty good, it was a decent replacement for the Rush series that I adored on the Nintendo 64. If I remember rightly, Burnout 2 was released on GameCube several months after other versions and sold poorly, and the publisher claimed that there wasn't an audience for racing games on the GameCube (or something along those lines). So it is probably unlikely that the series will come to the Wii.
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 28, 2009, 08:44:57 PM
Publishers make me mad.
With how many people owned a PS2/Xbox, they can't honestly believe that there was no audience on the GC for the game when they release it many many months later after most people had already bought it on one of the other 2 systems.

The 3rd rate treatment from 3rd parties need to stop.
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on December 28, 2009, 09:30:47 PM
Burnout 2 GC is the best racer on Wii.
Title: Re: 2009: The year of the doorstop
Post by: noname2200 on December 29, 2009, 01:07:38 AM
The thing is i know stuff is on the way for 2010 so selling my Wii isn't an option.

I wanted some more racing games and platformers in particular. I have nearly nothing but those in my PS3 collection. With PS3 games i will hold out for the price to drop, but for Wii they drop fairly quickish.

I can't help you with the racing game part, but platformers? I'd say 2009 was a pretty good year for those, especially the 2D kind. NSMBWii's the obvious one, and it quickly became one of my favorites. This year also saw the release of Klonoa and A Boy and His Blob, both of which are cheap at retail. Winter of the Melodias is another great game that you can get at a budget price. Download the demo for NyxQuest and see if you like it: I know I sure did.

In addition, get Little King's Story. If you don't, you probably have no soul. True story!  :cool;
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 29, 2009, 04:26:32 AM
For some reason i wasn't interested in NSMBW. I just didn't want the DS game, in style, again.

So that leaves Lostwinds, Boy/Blob, and NyxQuest. I have a silly question, can you get demo's frrom the Nintendo Channel now?

The entire first quarter of Luigi Dude's top list I wouldn't touch, like Kairon. I'll even give the Bit Trips a go (Jonny on RFN said Void is the easiest one to start with?). I think there's quite a few you've all told me about to keep me going. I'll start with the WiiWare ones.

I guess i'm a bit more of a passive gamer in the sense that i want to be informed of games (thats what publishers should do, inform me!) rather than an active one and search out what i want.
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on December 29, 2009, 05:32:08 AM
You do understand this is a public forum where people, sometimes, discuss new games they buy, correct?
Title: Re: 2009: The year of the doorstop
Post by: Kairon on December 29, 2009, 06:10:57 AM
For some reason i wasn't interested in NSMBW. I just didn't want the DS game, in style, again.

Heh. Lucky for me I completely ignored NSMB for the DS.

I have a silly question, can you get demo's frrom the Nintendo Channel now?

Yeah. Right now I think there's demos for:

World of Goo
Final Fantasy: Crystal Chronicles: My Life as a Dark lord
Pokemon Rumble
NyxQuest
Bit.Trip.Beat

I'll even give the Bit Trips a go (Jonny on RFN said Void is the easiest one to start with?).

After watching videos of the Bit.Trip games, I'm sorta scared to try out Beat and Void, they look a little confusing, Beat resembling hardcore musical arkanoid and Void resembling musical Ikaruga. But Bit.Trip.Core sorta looks like a simple rhythm game, so I'm personally trying that out first.

I guess i'm a bit more of a passive gamer in the sense that i want to be informed of games (thats what publishers should do, inform me!) rather than an active one and search out what i want.

Usually there's nothing wrong with that, but the sad thing is that this generation is just weird.
Title: Re: 2009: The year of the doorstop
Post by: SixthAngel on December 29, 2009, 06:22:27 AM
I don't think you can complain about a lack of games if you still haven't picked up a game you want (PUNCH OUT) when it has been out for 6 months already.
Title: Re: 2009: The year of the doorstop
Post by: Stratos on December 29, 2009, 06:34:04 AM
Hm, my own ratio is 12-7-4...and my 'to-buy' ratio is 8-4-4 from your lists.

As Mop it up stated, go back to previous years to find games you missed. I routinely re-order my wishlists on IGN and Amazon to start with the earlier released games first and pick some from farther back so I don't miss them before the generation is over.

I own 39 of the 100 highest rated games on Wii according to Metacritic.
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 29, 2009, 06:41:02 AM
You do understand this is a public forum where people, sometimes, discuss new games they buy, correct?

No the warmth of daisy has had me hungover for 6 years. I've been here THAT LONG

Quote from: Kairon
Usually there's nothing wrong with that, but the sad thing is that this generation is just weird.

I think i've been a bit weird with it too. I tend to buy some games on their name and developer status (Burnout and Criterion), and others based on price (Uncharted and Littlebigplanet being £20 each).  I'm going to take a more proactive effort in 2010 with my gaming endeavours.

I also, recently, have been taking a like to going into certain things completely blind and reading the bare minimum on things so i have to learn everything from scratch. This experience is what made me like Split/Second and Heavy Rain so much because i barely knew about them before i played them.

I'm excited now. I really have missed quite a bit!!!!

I don't think you can complain about a lack of games if you still haven't picked up a game you want (PUNCH OUT) when it has been out for 6 months already.

There's been a lack of games i actually want. But then if i don't see them, i won't want them. There's been quite a few listed in here (somd of them with no waiting period and have demos) so i can go and enjoy them now.
Title: Re: 2009: The year of the doorstop
Post by: Mop it up on December 29, 2009, 08:04:37 PM
I own the highest and lowest rated game on the Mop-ometer scale, which to me is a much more accurate and valid source than Metacritic.
Title: Re: 2009: The year of the doorstop
Post by: noname2200 on December 29, 2009, 11:18:13 PM
For some reason i wasn't interested in NSMBW. I just didn't want the DS game, in style, again.

So that leaves Lostwinds, Boy/Blob, and NyxQuest. I have a silly question, can you get demo's frrom the Nintendo Channel now?

The entire first quarter of Luigi Dude's top list I wouldn't touch, like Kairon. I'll even give the Bit Trips a go (Jonny on RFN said Void is the easiest one to start with?). I think there's quite a few you've all told me about to keep me going. I'll start with the WiiWare ones.

I guess i'm a bit more of a passive gamer in the sense that i want to be informed of games (thats what publishers should do, inform me!) rather than an active one and search out what i want.

Sorry to hear the part about NSMBWii. For what it's worth, artstyle's about all they have in common: I disliked the DS game intensely, as it was one of my biggest gaming letdowns in nearly 20 years, but the Wii game was phenomenal. Plus, it's nearly a different game when you add/subtract players. Try it at a friends, or rent it: I can almost guarantee that you'll find yourself loving it in spite of your initial hesitations.

As to the demoes, Kairon beat me to it. I'd only add that, from the sounds of it, Nintendo's going to cycle their demos, like they do with the DS demos, so download the demos for whichever game(s) you're interested now, even if you're not going to play them until later. The Bit.Trip.Beat demo is a particularly good one, since it's the first third of the game, and will let you know if you want to shell out the $6 for the whole experience. Some folks love the series with a passion, others...not so much. And yeah, Void's the most gentle, while Beat's the most brutal.

As for being a passive gamer, well, you're in the right place! You may also want to check out the Nintendo Channel, as it seems to be made for folks like you. Fair warning though: there's plenty of cheese to go around there.
Title: Re: 2009: The year of the doorstop
Post by: NWR_insanolord on December 30, 2009, 01:20:01 AM
Did Nintendo only release 4 games this year (not counting New Play Control or Wii Fit Plus)? Excitebots, Punch Out, Wii Sports Resort, New Super Mario Bros. Wii, am I missing something else?
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 30, 2009, 01:31:48 AM
Nintendo Release Schedule for the Wii (Japan?) (http://www.neogaf.com/forum/showpost.php?p=19031241&postcount=375)

2006
[WII] Wii Sports (Nintendo) - 12/02/06
[WII] Wii Play (Nintendo) - 12/02/06
[WII] The Legend of Zelda: Twilight Princess (Nintendo) - 12/02/06
[WII] WarioWare: Smooth Moves (Nintendo) - 12/02/06
[WII] Pokemon Battle Revolution (Pokemon Co.) - 12/14/06

2007
[WII] Excite Truck (Nintendo) - 01/18/07
[WII] Fire Emblem: Radiant Dawn (Nintendo) - 02/22/07
[WII] Eyeshield 21: The Gridiron's Strongest (Nintendo) - 03/08/07
[WII] Super Paper Mario (Nintendo) - 04/19/07
[WII] Big Brain Academy: Wii Degree (Nintendo) - 04/26/07
[WII] Donkey Kong: Barrel Blast (Nintendo) - 06/28/07
[WII] Mario Party 8 (Nintendo) - 07/26/07
[WII] Endless Ocean (Nintendo) - 08/02/07
[WII] Mario Strikers: Charged (Nintendo) - 09/20/07
[WII] Super Mario Galaxy (Nintendo) - 11/01/07
[WII] Mario & Sonic at the Olympic Games (Nintendo) - 11/22/07
[WII] Wii Fit (Nintendo) - 12/01/07

2008
[WII] Super Smash Bros. Brawl (Nintendo) - 01/31/08
[WII] Metroid Prime 3: Corruption (Nintendo) - 03/06/08
[WII] General Knowledge Training TV (Nintendo) - 03/06/08
[WII] Mario Kart Wii (Nintendo) - 04/10/08
[WII] Link's Crossbow Training (Nintendo) - 05/01/08
[WII] Battalion Wars 2 (Nintendo) - 05/15/08
[WII] Super Mario Stadium: Family Baseball (Nintendo) - 06/19/08
[WII] Wario Land: Shake It! (Nintendo) - 07/24/08
[WII] Fatal Frame: Mask of the Lunar Eclipse (Nintendo) - 07/31/08
[WII] Captain Rainbow (Nintendo) - 08/28/08
[WII] Disaster: Day of Crisis (Nintendo) - 09/25/08
[WII] Wii Music (Nintendo) - 10/16/08
[WII] Animal Crossing: City Folk (Nintendo) - 11/20/08
[WII] New Play Control! Donkey Kong: Jungle Beat (Nintendo) - 12/11/08
[WII] New Play Control! Pikmin (Nintendo) - 12/25/08

2009
[WII] New Play Control! Mario Power Tennis (Nintendo) - 01/15/09
[WII] Another Code: R - A Journey into Lost Memories (Nintendo) - 02/05/09
[WII] New Play Control! Metroid Prime (Nintendo) - 02/19/09
[WII] New Play Control! Pikmin 2 (Nintendo) - 03/12/09
[WII] Takt of Magic (Nintendo) - 05/21/09
[WII] New Play Control! Chibi-Robo (Nintendo) - 06/11/09
[WII] New Play Control! Metroid Prime 2: Echoes (Nintendo) - 06/11/09
[WII] Wii Sports Resort (Nintendo) - 06/25/09
[WII] Punch-Out!! (Nintendo) - 07/23/09
[WII] Endless Ocean 2: Call of the Sea (Nintendo) - 09/17/09
[WII] Wii Fit Plus (Nintendo) - 10/01/09
[WII] Sin and Punishment 2: Successor to the Sky (Nintendo) - 10/29/09
[WII] Mario & Sonic at the Olympic Winter Games (Nintendo) - 11/05/09
[WII] New Super Mario Bros. Wii (Nintendo) - 12/03/09
[WII] PokePark Wii: Picachu's Great Adventure (Pokemon Co.) - 12/05/09
[WII] Minna ga Shuyaku no NHK Kouhaku Quiz Kassen (Nintendo) - 12/07/09

2010
[WII] Zangeki no Reginkleiv (Nintendo) - 02/11/10
[WII] Super Mario Galaxy 2 (Nintendo) - 2010
[WII] Monado: Beginning of the World (Nintendo) - 2010
[WII] Wii Relax (Nintendo) - 2010
[WII] Metroid: Other M (Nintendo) - 2010
[WII] Span Smasher (Nintendo) - 2010
[WII] Cosmic Walker (Nintendo) - 2010
[WII] Line Attach Heroes (Nintendo) - 2010
[WII] The Legend of Zelda (Nintendo) - 2010?
[WII] Pikmin 3 (Nintendo) - 2010?
Title: Re: 2009: The year of the doorstop
Post by: NWR_insanolord on December 30, 2009, 01:58:05 AM
We didn't get Another Code or Takt of Magic and Endless Ocean 2 hasn't come out yet, so unless there's another game we got that Japan didn't I was right.
Title: Re: 2009: The year of the doorstop
Post by: Plugabugz on December 30, 2009, 07:56:34 AM
For some reason i wasn't interested in NSMBW. I just didn't want the DS game, in style, again.

So that leaves Lostwinds, Boy/Blob, and NyxQuest. I have a silly question, can you get demo's frrom the Nintendo Channel now?

The entire first quarter of Luigi Dude's top list I wouldn't touch, like Kairon. I'll even give the Bit Trips a go (Jonny on RFN said Void is the easiest one to start with?). I think there's quite a few you've all told me about to keep me going. I'll start with the WiiWare ones.

I guess i'm a bit more of a passive gamer in the sense that i want to be informed of games (thats what publishers should do, inform me!) rather than an active one and search out what i want.

Sorry to hear the part about NSMBWii. For what it's worth, artstyle's about all they have in common: I disliked the DS game intensely, as it was one of my biggest gaming letdowns in nearly 20 years, but the Wii game was phenomenal. Plus, it's nearly a different game when you add/subtract players. Try it at a friends, or rent it: I can almost guarantee that you'll find yourself loving it in spite of your initial hesitations.

As to the demoes, Kairon beat me to it. I'd only add that, from the sounds of it, Nintendo's going to cycle their demos, like they do with the DS demos, so download the demos for whichever game(s) you're interested now, even if you're not going to play them until later. The Bit.Trip.Beat demo is a particularly good one, since it's the first third of the game, and will let you know if you want to shell out the $6 for the whole experience. Some folks love the series with a passion, others...not so much. And yeah, Void's the most gentle, while Beat's the most brutal.

As for being a passive gamer, well, you're in the right place! You may also want to check out the Nintendo Channel, as it seems to be made for folks like you. Fair warning though: there's plenty of cheese to go around there.

I did grab all the demo's that were on the Wii Shop Channel (not the Nintendo Channel it seems). The Ninty News segment is DISASTROUS. I tried Bit Trip Beat. I liked it for its simplicity, even though i ended up getting lost in its simplicity and forgetting i'm playing a game. It did seem to go on for quite a while tho. Is it always like that?

Weirdly, it seems to say that the demos are all available ONLY UNTIL JANUARY 30! I grabbed them all just to be sure.
Title: Re: 2009: The year of the doorstop
Post by: noname2200 on December 30, 2009, 10:13:52 PM
Ah, you're in the UK. Yeah, Ninty News is...special. I was thinking of Nintendo Week which, while bland, is almost never offensive. Please disregard that portion of my message!

And yeah, Beat only has three stages, but it makes up for that by making them all very long. Too long, in my opinion, especially for such a pick-up-and-play title.
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 30, 2009, 10:18:23 PM
I stuck on the second level of Beat.
And a second player so far hasn't really helped out much.
Title: Re: 2009: The year of the doorstop
Post by: TJ Spyke on December 30, 2009, 10:34:40 PM
2010
[WII] Zangeki no Reginkleiv (Nintendo) - 02/11/10
[WII] Super Mario Galaxy 2 (Nintendo) - 2010
[WII] Monado: Beginning of the World (Nintendo) - 2010
[WII] Wii Relax (Nintendo) - 2010
[WII] Metroid: Other M (Nintendo) - 2010
[WII] Span Smasher (Nintendo) - 2010
[WII] Cosmic Walker (Nintendo) - 2010
[WII] Line Attach Heroes (Nintendo) - 2010
[WII] The Legend of Zelda (Nintendo) - 2010?
[WII] Pikmin 3 (Nintendo) - 2010?

It's not really accurate to also include rumored-only games (like Wii Relax), and games with no release date whatsoever (like Zelda, and Pikmin 3)
Title: Re: 2009: The year of the doorstop
Post by: broodwars on December 30, 2009, 10:38:06 PM
I stuck on the second level of Beat.
And a second player so far hasn't really helped out much.

The second song of Beat is actually pretty simple once you get the hang of the up-and-down motion of the latter sections of the song.  It kicked my ass for quite a while, but now I can pass it every single time (something I can't do consistently even on the first song due to a rather nasty late section of that piece).  I will say this, though: if you think that second Beat song is hard, you've seen nothing yet when it comes to the third song.  A second player is mandatory for Growth as far as I'm concerned, if for no other reason than to let both of you take up half the screen during the constellation sections for easy bits (and quicker recovery if you need it).

And yes, all the songs in all the Bit.Trip games are long, about 15 minutes each.  The third game, Void, introduces Checkpoints and lives but with Beat and Core it's all skill and memorization (particularly Core, which makes Beat look like a walk in the park).
Title: Re: 2009: The year of the doorstop
Post by: BlackNMild2k1 on December 30, 2009, 11:26:45 PM
Have you played beat with a stereo hooked up and the bass thumping?

That is something I've been wanting to do.
Title: Re: 2009: The year of the doorstop
Post by: broodwars on December 30, 2009, 11:29:40 PM
Have you played beat with a stereo hooked up and the bass thumping?

That is something I've been wanting to do.

Yeah, my new Wii TV (as I've dubbed my gigantic new-old HDMI-less HD TV with its giant speakers) is rather heavy in bass support, which makes Beat sound a little better (though not dramatically better, given that the Beat songs are mostly Treble-oriented).  Core, though, uses Bass a lot more and so sounds pretty awesome on it.  Haven't tried Void on it yet, but given how rave-like the Void songs tend to be they probably get a noticeable improvement as well.
Title: Re: 2009: The year of the doorstop
Post by: Kairon on December 31, 2009, 12:57:17 AM
(particularly Core, which makes Beat look like a walk in the park).

What? Really? How?

I've never played any of the Bit.Trip games, but of all three Core looked the absolute easiest to understand and control. It was the one I intended to start on!
Title: Re: 2009: The year of the doorstop
Post by: broodwars on December 31, 2009, 01:07:40 AM
(particularly Core, which makes Beat look like a walk in the park).

What? Really? How?

I've never played any of the Bit.Trip games, but of all three Core looked the absolute easiest to understand and control. It was the one I intended to start on!

Because Core more than the other two Bit.Trip games relies strongly on your sense of rhythm.  In Beat you guide a paddle to hit a series of essentially notes in a set pattern, and in Void you have free analog stick control of your "character" so you have a bit more freedom in grabbing bits than you usually do (as a result, the music suffers a bit, unfortunately).

With Core, though, you can't just guide your offense to its target: you have to also time your attacks so that they coincide with the rhythm of the song.  That means that when 4 bits fly at different speeds and locations towards you, you have to press the 2 button 4 separate times all on the beat or you "miss" it.  Core also likes to play with the player when it comes to the patterns, often pretending that they're one thing and then revealing they're actually something else just when it's time to start hitting bits.  Peripheral vision's an issue as well, since you can't let yourself fall into the trap of focusing on any specific quadrant of the screen no matter what's going on, or else the game will slip some bits past you.  And when you miss a beat and lose your own internal sense of the song's rhythm, I've found it hard to get it back.  It's much easier to fail in Core than it is in the other two games.  It's still a worthwhile game, but you just need to understand what you're getting into.

On the upside, with Core I've found that when I've really hit the groove with the song and gotten in-synch, my skill at the game improves dramatically.
Title: Re: 2009: The year of the doorstop
Post by: Chozo Ghost on January 02, 2010, 02:43:15 AM
If you can buy one and only one Wii game that came out this year I would recommend Rune Factory Frontier. I don't know about replay value, but you will spend a lot of hours on it in your first go.
Title: Re: 2009: The year of the doorstop
Post by: KDR_11k on January 02, 2010, 03:09:08 AM
It's not out in Europe.
Title: Re: 2009: The year of the doorstop
Post by: Kairon on January 02, 2010, 03:33:57 AM
This "not out in X" stuff is really cramping my style.

I came into this generation thinking it would be the gen when games would be localized from Japan more often and more quickly. With Nintendo, it seems to be the opposite now.
Title: Re: 2009: The year of the doorstop
Post by: Stratos on January 02, 2010, 04:33:15 AM
This "not out in X" stuff is really cramping my style.

I came into this generation thinking it would be the gen when games would be localized from Japan more often and more quickly. With Nintendo, it seems to be the opposite now.

You know, I have renewed hope for some of those games. I was reading an article about the old Earthbound 'Zero' game for NES and in an interview with one of the localization guys he talked about how Nintendo really makes efforts to upgrade and fix games for their release in NA and PAL which cause games to take a longer time to come over. He said they still have that policy so combine that with Nintendo's new 'hush policy' regarding upcoming releases and it makes them still coming a possibility still. It's not even been a year since some of our demands have been released so I'm hoping that they will turn up this coming year.
Title: Re: 2009: The year of the doorstop
Post by: Ymeegod on January 02, 2010, 07:22:42 PM
See what kills me is the lack of GOOD RPG's this year.  Yeah, some games take forever to port--I'm looking at you Arc Rise Fantasia--it's going be nearly a year already comon.

The WII did get a New Tales of game and Monster Hunter 3 but saddly only been released in Japan--hopefully it won't be a year for a port.

Title: Re: 2009: The year of the doorstop
Post by: Peachylala on January 03, 2010, 01:31:52 AM
Quote
I was reading an article about the old Earthbound 'Zero' game for NESand in an interview with one of the localization guys he talked abouthow Nintendo really makes efforts to upgrade and fix games for theirrelease in NA and PAL which cause games to take a longer time to comeover.
Disaster was broken? How? I heard word that the game, while not flawless (no game is), was very entertaining. The only thing keeping it away was the poor sales in Japan and Europe.

Fatal Frame 4? That game from what I heard was a broken, buggy mess. Nintendo was editorial support for the game? What the what happened?

Title: Re: 2009: The year of the doorstop
Post by: Stratos on January 03, 2010, 03:20:06 AM
Quote
I was reading an article about the old Earthbound 'Zero' game for NESand in an interview with one of the localization guys he talked abouthow Nintendo really makes efforts to upgrade and fix games for theirrelease in NA and PAL which cause games to take a longer time to comeover.
Disaster was broken? How? I heard word that the game, while not flawless (no game is), was very entertaining. The only thing keeping it away was the poor sales in Japan and Europe.

I meant fix and/or upgrade.


Fatal Frame 4? That game from what I heard was a broken, buggy mess. Nintendo was editorial support for the game? What the what happened?

Tecmo being too stubborn is what happened. They refused to follow Nintendo's direction and that is part of the reason Nintendo is refusing to bring it out of Japan.

I'd personally rather have a somewhat 'broken' game like that versus none at all. :P
Title: Re: 2009: The year of the doorstop
Post by: NinGurl69 *huggles on January 03, 2010, 06:23:21 PM
Bring on Disaster!  But upgraded for BALANCE BOARD SUPPORT.
Title: Re: 2009: The year of the doorstop
Post by: Peachylala on January 04, 2010, 07:03:27 PM
Quote
I'd personally rather have a somewhat 'broken' game like that versus none at all.
FF4 I heard was an outright programming disaster. Tecmo, what the survival horror ****?