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Messages - joeamis

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51
Nintendo Gaming / RE:Namco announcing new Tales game for gba
« on: September 21, 2004, 07:00:25 PM »
which Tales game is coming for PSP, and does anyone know the timeline of all the Tales games, it'd be appreciated, I don't know much about the Tales series, although I've known about the games since I saw the first preview for the super famicom original back in an old Nintendo Power and salivated on the issue promptly.

52
Nintendo Gaming / RE:New North American (NPD) Sales Thread
« on: September 21, 2004, 06:50:42 PM »
errr 3rd party support...
dvd playback (considerable amount of consumers buy for that)
online (same deal)
and um... 3rd party support

53
Nintendo Gaming / RE:not many games on the horizon
« on: September 21, 2004, 06:42:40 PM »
Quote

Originally posted by: nemo_83
I'm worried about what is going to launch on the revolution.  The next Mario!  Bwwahhahahahahahaha!!!!!!!!!!  

It is a while until E3, but I cant wait to see the next three consoles.


possible launch/1st generation NR titles:
Game Zero
Pilotwings
Super Mario 128
Marionette
Camelot RPG (moved from GC, or just never, where is this game?!)
Metroid Prime 3 (just kidding)
assorted EA games
a Capcom game
a Namco game

54
Nintendo Gaming / RE:Good news for GC from a 3rd party? Actually, yes.
« on: September 21, 2004, 06:32:07 PM »
I won't be buying the title either, I played a demo of Splinter Cell 1 and hated the controls and camera.  But this isn't about who likes the game and who doesn't.  It's about the release date, being the same day rather than half a year later, and that is good news for the Cube anyway you slice it.  

As far as all Clancy games being the same with different colored bitmaps I have to disagree there, although sequels look similar (alot do for most games, especially same gen. games), and I do recognize that Splinter Cell 2 had one of the best online modes of any game ever.

55
General Gaming / New PS2 Official Nov 1
« on: September 21, 2004, 10:01:14 AM »
The rumors have finally been confirmed true.  A new PS2 model is being released this holiday season, on Nov. 1.  Pushed back a week from Oct 26, although I find that very odd.  I wouldn't be surprised to see it out on Oct 26 and possibly a PS2/GTA:SA pack in (rumored) to be available as well.

The new PS2 is 75% smaller than the current model, and alot smaller than everyone thought it would be.  It features everything the current model has and more, it includes the network adapter seemlessly built into the system.  The name will remain PS2 and will not be PStwo.  Goto Article/Pictures for more.  The price remains $150 but that includes built in network adapter ($39.99).

56
TalkBack / RE:Nintendo DS Launch Details
« on: September 21, 2004, 09:37:20 AM »
DP Error  

57
TalkBack / RE:Nintendo DS Launch Details
« on: September 21, 2004, 09:35:29 AM »
The GC MP wasn't basically done in the last 6 months, just because they only showed the Space Station.  That's all they felt confident about showing, among other reasons.  MP:Hunters single player couldn't be done so fast because they have to do the whole story, planning, etc.  And they might have to keep in mind the story from MP2, barring when MPH time is set.  Anyways off to the good stuff.  

The DS at $150 is a perfect price point, the release date is right on the money, get those turkey shoppers hoo haa.  The budget for marketing the system at $40 million is the biggest ever Nintendo has spent for any system they've made, also good news.  Pictochat and MPH demo included also great thinking by Nintendo, although I'll probably never get to utilize either of those.  And I'm sure having the packins be multi player only will get people to try and convince their friends to get the DS so they can enjoy the two pack ins.  

October 7 will be the day they announce the software for the system as well as software pricing.  Games will probably cost $35.  Also to note is that Nintendo is putting 12,000 DS demo consoles at retailers for the launch, including some spots with 2 DS systems for people to try the multiplayer out.  Also of note is that Nintendo will produce 4 million systems by March, up from the previous quota of 3.5 million.  

The reason the DS is launching in NA first and Japan later is because the holiday shopping seasons for each country is different.  People buy gifts for Xmas in the US and people in Japan buy gifts around New Years.  As for it being cheaper in Japan, I'd say that's because the market isn't doing as well as NA's (videogame market).  

All in all this is great news from Nintendo, looks like they're finally committing to a successful launch in every aspect possible.  The only sour note out of everything, is that battery life has been lowered from a solid 10 hours to 6-10 based on application.  That's one thing that helps the PSP in the area that many see as it's achilles heel.  

Kudos to Nintendo, I thought they should have a pack in when I first heard of the system, actually I thought GC should've too, I think any new console should have a pack in of some type, it really helps.  The marketing and everything they're doing are going to ensure they have a good run vs the PSP.  Now the only thing that matters is the launch titles.  Will they be as great as the DS console news heard today 'round the world?  We'll find out real soon.

58
Nintendo Gaming / RE:Good news for GC from a 3rd party? Actually, yes.
« on: September 20, 2004, 05:11:14 PM »
"This is great for GC seeing that the previous titles came out many months after the other console vers"

Heres the dates for the previous games in the series for each console:
Xbox SC 1: 11/17/2002
PC SC 1: 2/17/2003 (4 months later)
PS2 SC 1: 4/8/2003 (6 months later)
GC SC 1: 4/10/2003 (6 months later)

Xbox SC 2: 3/23/2004
PC SC2: 3/23/2004 (same day)
PS2 SC 2: 6/16/2004 (4 months later)
GC SC 2: 7/20/2004 (5 months later)

SC 3 same day all platforms

Rather than having it come out half a year later like the previous titles, now the GC version is releasing the same day.  This will get more people in general to buy the game because it will be 'brand new' rather than a port of a game 1/2 a year old.  And though it is unlikely that a person who owns two of the 4 platforms will buy the GC ver instead, it is alot more likely than if the game came out 1/2 a year later.

59
Nintendo Gaming / RE:Good news for GC from a 3rd party? Actually, yes.
« on: September 20, 2004, 02:43:21 PM »
Whoa hostility dility.  I personally dislike Splinter Cell, but I think this is good news for GC.

60
NWR Feedback / RE:PGC DKC 2 GBA Review
« on: September 20, 2004, 02:40:41 PM »
ok, sorry, stupid game sites online say Nintendo.

61
General Gaming / RE:PSTwo to be released this Oct.?
« on: September 20, 2004, 02:35:22 PM »
Quote

Originally posted by: skyfire
If they announce it now, consumers will just wait for the new unit instead of buying old stock now.



Excellent point.  It seems more probable with each sucessive week that goes by.

62
General Gaming / RE:GI World Exclusive Look at 1st Next Generation Game
« on: September 20, 2004, 02:28:57 PM »
Quote

Originally posted by: KDR_11k
joe: Ah, yes, reminds me of the Total Annihilation editor. It had a "Make forest" option...



Eh what are you trying to say?  It's not just "make forest"...  It's for all the environments in the game, and the characters too, that the tool easily allows you to do professional quality development on your own, quickly.  The forest is merely a small example included in a magazine article.

Chongman: "while it is cheaper to enter, that's a common misconception. the handheld market is just as, if not significantly more, vicious for developers."  

Maybe so in terms of sales, but certainly not development compared to the next gen home consoles.  Developers have lavished the portables with praise, citing easier and less expensive development as the main reason.

63
General Gaming / RE:The only good use of the Eyetoy
« on: September 20, 2004, 02:22:28 PM »
Quote

Originally posted by: manunited4eva22
Come on now, if you played with an eyetoy putting your head on your charachters it would at some point become a porno war.


It has not happened with the titles that already incorporate the feature.  

64
General Gaming / RE:1 Million People Are Using Xbox Live
« on: September 20, 2004, 02:19:48 PM »
Quote

Originally posted by: KDR_11k
Yes, but why was the SEGA CD considered a failure and XBLive a success? Why do many consider the GC a failure and the XBox a success? Double standards.


Why is Sega CD considered a failure?  Look at the games, there were barely any, and the majority were crap fmv titles.  Although the system itself sold, the games did not.  There are barely any Sega CD games worth owning let alone playing.  Not to mention that the Sega CD died very early in it's life cycle, with the 32x and Saturn following right after it (from it's own company) and ofcourse the PS1 right after those.  But, most important, it's not how many systems you sell, it's how many games you sell that make something a success or a failure in this business.

Xbox Live is considered a success because it's a major selling point for the system.  It's also tredding unchartered terroritory for consoles (bb only, universal online community, etc).  But perhaps the most significant sign is that tons of Xbox titles include some type of Live support, something the GC connectivity is considered not a success because of the lack of titles that incorporate it.  

I don't see everyone saying the Xbox is a success and the GC is a failure.  But if someone did, there are things that back that up a bit.  The GC is Nintendo's fourth main home console, and it will be lucky to equal the amount of sales of the N64, realistically that won't happen though.  So once again, it's part of a downward spiral in sales for Nintendo's home consoles.  While the Xbox is the first system ever (home or portable) for MS in the videogame business.  And it is neck and neck with the GC.  That's pretty good for a companies first system.  (you can argue all you want about how it's lost MS money, but they said that before they even released the system, that was there strategy for next gen dominance)  But the bigger & more significant thing, is as I stated for Sega CD, the amount of games.  Xbox gets great third party support while GC does not.  I don't see a double standard anywhere.

65
Nintendo Gaming / Good news for GC from a 3rd party? Actually, yes.
« on: September 20, 2004, 12:55:53 PM »
For the first time ever, a Splinter Cell game will be releasing simultaneously on all consoles.  That's right, Splinter Cell Chaos Theory will be released on GC the same day as XB, PC, and PS2.  The holiday lineup is most to thank for this occurence, SCCT has been pushed back to 2005, thanks to the big hitters this holiday season.  This is great for GC seeing that the previous titles came out many months after the other console vers.  Ironic that this happened because of games for the other consoles like Halo 2, GTASA, MGS3, GT4.  Check News Section

66
Nintendo Gaming / RE:Old DS news 9/13/04
« on: September 18, 2004, 07:08:02 PM »
I tend to agree that controlling two characters onscreen at the same time, for the average consumer will equal frustration, atleast for the whole game.  If it was part of a short part or a mini game then maybe most would enjoy.

Not to get off topic here, but do you think Nintendo will send DS demo setups to retailers by the time of launch, or slightly earlier, so everyone can try out the system.  I know they will eventually, but hopefully they'll have them up the day of or a week earlier.

67
General Chat / RE:A bit on the serious side....please don't ignore..
« on: September 18, 2004, 06:47:24 PM »
very nice.  Ima check the site now.

68
General Gaming / RE:GI World Exclusive Look at 1st Next Generation Game
« on: September 18, 2004, 05:48:37 PM »
I would say the reason is because they have Xbox 2 development kits already.

Anyways, heres something new, and different, and exciting from the article.  The development tools used to make the game can be "taught" to do much of the work.  Artists can pick an area of the map, set parameters for what they want, and the program randomly fills the area accordingly.  Example, they can designate it as a forest, select the types of trees and bushes, soil type, etc all with as many parameters for each as they desire.  The program  then builds the area accordingly by itself.  The areas are then tweaked by artists, whether in general or down to the smallest details.  The program can also do the same thing for characters.  The game will have 1,000 npcs.  The artists can set parameters to generate a random character.  It can then be tweaked by hand, including using a series of sliders to set things like skin tone, hairstyle, or change the characters age by upto decades.  The program also can do this for the characters confidence, aggression, how they react to different situations, etc.  And here's perhaps the biggest thing... This program will be included for consumers to use with the PC version, and possibly the console versions as well.  Talk about getting to really make games yourself, easily, with the same tools as the makers, something I've dreamed about since I got my NES.  

One other thing this makes me think of, (I've heard the new Unreal Engine can do similar things as far as generating environments on it's own when given parameters) is that next generation is going to be alot harder and expensive to do impressive things.  And perhaps only the big players in the industry will have the money and employees to make the best games.  The smaller developers will be in a tough spot.  Although I guess, the DS and PSP will be home to them for the opposite reasons, atleast I've heard that smaller developers are saying this about PSP and DS as far as development.

69
General Gaming / RE:1 Million People Are Using Xbox Live
« on: September 18, 2004, 05:31:21 PM »
I don't think comparing new consoles/ significant add ons is practical to comparing the use of online gamers.  Another thing is that you need extra things to play online, whereas with Sega CD you did not (other than a Genesis).  For argument purposes here:

Requirements:

Sega CD
1) Genesis

Xbox Online
1)Xbox
2)Broadband service
3)Xbox Live service

PS2 Online
1)PS2
2)Network Adapter
3)Broadband service (unless you go out and buy a Network Adapter to enjoy a handful of games online with your 56k)

Add in the fact that people buying a Sega CD were all in a hoot about owning a new console, that drives purchases alone.

70
General Gaming / RE:Typing of the Dead and Sega Rally sequels
« on: September 18, 2004, 05:14:05 PM »
I tend to agree that a new Nights game would be a massive project, and take lots of development and money.  I wonder when they actually will make a sequel, I bet they will someday since Sega has now made sequels to many old games and ones not expected.  Maybe next gen.  

Now you got me excited about CF, any more info about it, anything, even for the dreamcast version?  If so post it up.  

71
TalkBack / RE:Konami Reveals TGS 2004 Line-up
« on: September 17, 2004, 05:35:45 PM »
Quote

Originally posted by: Infernal Monkey

Sony: It is VERY powerful, it has graphics
Konami: Oh let's put FROGGER on it
*Room goes wild*


the graphics are actually pretty good.

72
TalkBack / RE:Ubisoft Ships Advance Guardian Heroes
« on: September 17, 2004, 05:28:58 PM »
damn slowdown, I'd like to see how much it actually affects the game

73
Nintendo Gaming / RE:Old DS news 9/13/04
« on: September 17, 2004, 04:51:56 PM »
Quote

Originally posted by: kurst_chao3030
sorry...but, those are barely any of the games i'd think to come out with system, but Viewtiful Joe would be nice

oh and Joeamis, is star ocean till the end of time, and could u tell me about the 2 player, please...


I listed those games because they are either: 1) remakes/ports, 2) already well in development, 3) easy to make, 4) successful on gba/early in gba lifetime.  Huh what do you mean, "is star ocean till the end of time" ?  I haven't bought it yet, it's one of the titles I am seriously considering once I have money to, but by the time that happens, I may find an even newer release attracting my attention.

74
Nintendo Gaming / Grand Theft Auto Advance
« on: September 17, 2004, 04:39:45 PM »
I've seen 2 previews of it just recently now, and it's looking good.  It's 3 times the size of GTA 3 on PS2, and is based off that game in terms of story, etc.  The graphics don't look that great, but the engine does some good stuff you can't see in still pics.  I'm gonna wait for the reviews on this to consider buying it though.  Anyone interested in this game?  Grand Theft Auto Advance

75
General Gaming / Typing of the Dead and Sega Rally sequels
« on: September 17, 2004, 04:26:41 PM »
Whoa, this wasn't expected.  Sega is making sequels to TotD and Sega Rally.  TotD very unexpected, widely regarded as a sleeper hit that didn't have sales that did the game justice.  And Sega Rally 2005, woot!  The first Sega Rally game to be made exclusively for a console and not based on an arcade game.  Typing of the Dead
Sega Rally 2005

Both games due out next year.

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