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Messages - Dunnymeister

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1
TalkBack / Re: Densetsu no Stafi 5 Details Revealed, Website Opens
« on: June 17, 2008, 10:35:46 PM »
Edit: You guys modified the article after I posted, so no need for this anymore.

2
TalkBack / RE:REVIEWS: Guitar Hero III: Legends of Rock
« on: November 13, 2007, 08:13:29 PM »
If you want to message that Brute Max guy, search the Game Profiles on GuitarHero.com.

Here's his profile

There's ways around friend codes it seems o_O  

Edit: Ignore me :P Seems you can't add friends using the Game Accounts search feature.

3
TalkBack / RE: Glitch Discovered in European Version of Super Paper Mario
« on: September 20, 2007, 12:03:59 PM »
So does that mean us Aussies get it too, seeing as we're playing the European version?

Also, they delay it for how many months and they botch it in the process. Nice work NOE -_-

4
TalkBack / RE: Virtual Console May Bring JPN Games to U.S.
« on: February 15, 2007, 01:11:32 PM »
I wonder how NAL would treat these games? We don't get Turbografx games here in Oz, so I find it unlikely that we'd receive a PAL treatment of these games.

5
TalkBack / RE: Use Your Wii Remote on a PC
« on: December 03, 2006, 01:49:19 PM »
Wait, I'm confused... This doesn't use the sensor bar does it? So all we get is basic accelerometer functions rather than an accurate pointer?  

6
TalkBack / RE:The Nintendo MP3 Player Comes to Europe
« on: November 17, 2006, 12:39:39 PM »
So... What about the MP4 support? Music is all good and well, but that was only half of the functionality of the Play-Yan...

7
TalkBack / RE:PGC Turns Seven Years Old
« on: March 06, 2006, 12:18:27 PM »
Quote

Originally posted by: Zach
Hey, maybe thats what the holes in the back of the rev are for!!!

... No ... Just no.

Here's to many more years of PGC, and louie too! *raises glass in RL*

8
Nintendo Gaming / Port Forwarding with Nintendo Wi-Fi Connector???
« on: December 29, 2005, 04:07:06 PM »
I was wondering if it was possible to set up port forwarding for the Nintendo USB Wi-Fi Connector. I can connect fine when my friends on my network aren't downloading anything, but as soon as they open their favourite P2P program I can't play online, regardless of the download speed they are getting.

I don't know what I'm trying to achieve by opening the port though... So if anyone else has a solution that would work better I'm all ears.

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Nintendo Gaming / RE: GameCube in retrospect: Four Amazing Years
« on: November 21, 2005, 01:35:23 PM »
I don't know if anyone has mentioned this one yet, but I'm extremely happy with the lack of Gamecube piracy. That proprietary format worked out pretty well for Nintendo, and it means I can buy games off Ebay with no worries (or less worries).

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General Chat / RE:Aussie Gaming Bargains Thread
« on: November 16, 2005, 11:11:19 PM »
JB's have Nintendogs for $38 this week.
Target has Mario Kart for $59.95 (and EB wouldn't price match for me... But thats alright since they sold it to me on the 15th n_n)

Umm... Thats all I know of atm. I'm very tempted to pick up Nintendogs at that price.

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Nintendo Gaming / RE:GameCube in retrospect: Four Amazing Years
« on: November 16, 2005, 04:13:50 PM »
Quote

Originally posted by: Hostile Creation
F-Zero GX is great for being a ridiculously hard game.  Never cussed so much ever, except for in SSBM.

I thought F-Zero GX's difficulty was over-rated. I probably just listened to everyone else say how hard it was and expected never to unlock everything though.

Cube moments for me no-one else seems to have mentioned yet:
1. Opening the box to see how damn small the console actually is. I think my Mother was like "Is that it?".
2. Having my TV blow up after playing my Cube on it for an hour. Had to play on a 32cm TV instead of the 68cm...
3. Connectivity: If only because it brought about Four Sword Adventures

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