Author Topic: Mafia GX: Scrapheap  (Read 44051 times)

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Offline Sir_Stabbalot

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RE:Mafia - GX: Scrapheap
« Reply #50 on: October 07, 2006, 11:22:16 AM »
Really? Strevey seemed that he was a competent leader from his PMs to me, though there weren't very many of them due to my quick death.

And how on earth can most of my mafia be killed so quickly. It seems like every night one of us died. Whoever is the mole must be furiously PMing people.  
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Offline Zach

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RE: Mafia - GX: Scrapheap
« Reply #51 on: October 08, 2006, 09:20:34 AM »
Im not sure about that Stabby, for all we know Stevey was just bad luck.  You were betrayed, and the only way I can think of for me to have died is that I must have been on the librarian's list, and the bounty hunter is working with the librarian (perhaps the bounty hunter was on the list as well).  The only other person who could find my role is the cop, but they would only have made their first investigation that night.

Edit: Also there is the fact that if the mole is "furiously PMing people" like you say, then the mole is breaking the rules, as he is only supposed to PM Khush. (That would be just our luck if someone else on our team didnt know the rules of their role (no offense matt))
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Offline Garnee

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RE: Mafia - GX: Scrapheap
« Reply #52 on: October 09, 2006, 05:35:26 PM »
I love the fact that my internet often goes out for days at a time, thus requiring me to not vote in Mafia games, thus disqualifying me.

If you're reading this, Mediacom, F*** YOU!
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Offline couchmonkey

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RE:Mafia - GX: Scrapheap
« Reply #53 on: October 10, 2006, 05:14:59 AM »
All my effort paid off...oh wait, I'm dead.

RETIRED!
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Offline wandering

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RE: Mafia - GX: Scrapheap
« Reply #54 on: October 10, 2006, 06:52:06 AM »
Oh well. I shouldn't have headed off that bandwagon against me the other day.  
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Offline decoyman

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RE: Mafia - GX: Scrapheap
« Reply #55 on: October 10, 2006, 09:58:09 AM »
You turned out to be evil, Wandering. It's just sad that there's no magical roast-in-a-barrel to bring you back as the vigilante this game and get the REAL bad guys...  
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Offline Zach

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RE: Mafia - GX: Scrapheap
« Reply #56 on: October 10, 2006, 10:00:59 AM »
At least now all of us ex-legends mafioso know who the mole was.  
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Offline couchmonkey

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RE: Mafia - GX: Scrapheap
« Reply #57 on: October 10, 2006, 10:02:31 AM »
You evil mafia types!  J-Love-1 is an orphan thanks to you!  And I've been punished for stalking Jody with an eternity of running away from Exploding Satan!.

On the bright side, if I'm lucky and manage to outrun him, then I can go to heaven.  
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Offline Khushrenada

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RE:Mafia - GX: Scrapheap
« Reply #58 on: October 10, 2006, 10:21:26 AM »
I love the avatar. Simply brilliant. I would not thought of adding little photos in there like you did. That's great.
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Offline Sir_Stabbalot

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RE:Mafia - GX: Scrapheap
« Reply #59 on: October 10, 2006, 10:31:55 AM »
Quote

Originally posted by: Zach
At least now all of us ex-legends mafioso know who the mole was.


Yeah.

...Would it be good or bad for us if the mole wins? Will we still win or not?
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Offline Khushrenada

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RE:Mafia - GX: Scrapheap
« Reply #60 on: October 10, 2006, 10:50:57 AM »
The mole is a townie. So, at the moment, no, you can't win with the mole. That said, if the blackmailer of your mole is killed, then the mole has a choice. Stay townie or revert to mafia. If the mole chooses townie, your slim hopes for victory are dashed. If the mole chooses mafia, then you have a shot again. Hope that answers your question.
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Offline Sir_Stabbalot

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RE:Mafia - GX: Scrapheap
« Reply #61 on: October 10, 2006, 11:23:02 AM »
Yeah, that answers my question.

Mole! You better kill your blackmailer and choose our mafia's side! Or else!
"I am going away, but the State will always remain" - Louis XIV, on his deathbed.

"Chimps are like fine wine: I drink them both." - A friend of a friend of mine.

Offline Zach

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RE: Mafia - GX: Scrapheap
« Reply #62 on: October 10, 2006, 12:16:08 PM »
I dont know if he is gonna do that, since he did betray us in the first place.  However, The mole is also our recruiter, so if he did decide to stay mafia, he would have a fighting chance if he managed to recruit someone.  

Edit: What if he recruits the blackmailer?
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Offline decoyman

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RE: Mafia - GX: Scrapheap
« Reply #63 on: October 10, 2006, 07:07:34 PM »
(decoyman scowls and pulls up the most evil-looking beanbag chair he can find)
Might as well make myself cozy.

EDIT:Yes, I was the MaxVelocity godfather... but in my dealings with all of you, I think I managed to get through the game without lying outright. And I was even truthful in most cases (the MattVDB situation, and trading suspicions with people and such). I may have alluded to things, but everything I said had at least some angle of truth in it. For example, yesterday when I said no pro-townie role should vote for me, I actually meant that I may have had a timebomb on me. Having Wandering as a corrupted townie made things... interesting, for sure. But we couldn't trust him, since he was, well, psychotic. In hindsight, I didn't have a timebomb on me, so it was actually ok for pro-townie roles to vote for me

So, I'm sorry if any of you feel deceived from anything I said. I think most of you had figured it out anyways, hence me getting voted off. But that's the name of the game. Deceit and sleight of hand, ya know? No hard feelings?

Now, AHEM... GO MAXVELOCITY!!  
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Offline Spak-Spang

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RE: Mafia - GX: Scrapheap
« Reply #64 on: October 11, 2006, 10:23:21 AM »
The thing that confused me was the Suicide Bomber shouldn't he die if he chooses to attack somebody?

I would write the role that at any time the Suicide Bomber can kill two people, however if  he does so he also kills himself.

If anybody votes to kill him and he is choosen as the one to die...three of the people that voted for him are randomly killed.

Finally, if the Killer chooses to kill him or a Hit is point out on him.  The killer/Hitman as also killed from the Bomber.

I guess another rule could be that the Police officer can catch the Suicide Bomber and as such turn him into a Townie.  

Anyway, those are my thoughts.


Offline Khushrenada

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RE:Mafia - GX: Scrapheap
« Reply #65 on: October 11, 2006, 10:55:25 AM »
Actually, the bomber would die if he choose to take two people with him. It's time for mafia history.

The suicide bomber had it's start in Mafia 5, I believe. In that game, he automatically blew up on Day 3 and took two people with him. I think there was something else to the role but I forget all the details.

In Mafia 6, the role of the bomber was increased. In that game, everyone who voted for the bomber would die. And it did end up happening. We lost like 5 or 6 people in one go. That was fun. The bomber also had the option of killing himself and two other people at any time. And if anyone hit the bomber they would die.

Mafia 7 was kind of wierd for the bomber. In that game, Pale made a whole mafia of bombers. There were some differences. In that game, if one of the bomber's was voted for, only one person at random would die with the bomber. Also, if the bomber mafia made hits, there was a chance they would blow up with their hit. If anyone hit a bomber mafai member, they would die with the mafia member. All in all it was more different from what we've seen.

Mafia 8 was hilariously sweet. Zach knew that one person was going to be hunted for after some of the chaos in the previos mafia game, so he made her the suicide bomber. We lost like 7 or 8 people on the first day because they voted for her. Basically though. The bomber role just followed the one outlined in Mafia 6.

Mafia 9 introduced a new wrinkle. In that game, although the role was the same as Mafia 6 and 8, S-U-P-E-R gave the bomber a nemesis. That person acted like the killer in this game and was the only one who could successfully kill the bomber. However, once that person killed the bomber, he would lose his killing abiltiy and just become a townie. I was the bomber in that game. My first time as such and I ended up getting hit by the killer on the second day. It was his first hit and it was just a lucky one at that. He even said after that he wasn't trying to hit the bomber, he was just going for someone at random.



So, for this game, I took all of this into account. I kept the bomber role basically the same from Mafia 6 and 8. I still gave the bomber the option to end his life and take two people with him and I liked the idea of the killer being the only one who could defeat the bomber. However, remembering how it sucked that I didn't get to use my ability in the last game and that it is pretty long odds for the bomber to win the game, I added the wrinkle of timebombs. Personally, I like the result. I think it might be the biggest legacy I make to the game. Plus, I hoped it would prevent some bandwagons and add some more fear.
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Offline Spak-Spang

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RE: Mafia - GX: Scrapheap
« Reply #66 on: October 11, 2006, 12:13:42 PM »
Hmmm, I still think if the bomber chooses to hit anyone he should die.

Therefore he has a choice to in the game as a normal Townie, or do some damage as a bomber...but end his role in the game.

After all his name is suicide bomber, afterall.  


Offline decoyman

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RE:Mafia - GX: Scrapheap
« Reply #67 on: October 11, 2006, 12:32:51 PM »
Quote

Originally posted by: Khushrenada
Actually, the bomber would die if he choose to take two people with him.


If he wants to blow up two others, he also dies, Spak.

The bomber has got to be one of the most difficult roles to win with in Mafia. Strategy for this game: He plants timebombs on people whenever possible and just basically lays low, trying not to arouse suspicion. He lets the others kill each other off and get blown up by his timebombs. He also aims to find out who the killer is, and perhaps get this person voted off. If he can last until the end two, he can just target the remaining folks and detonate himself regardless of voting. Even if he lasts until the very end, but there's more than two others left, he can try (somehow...???) to get everyone to vote for him, and win that way. It's a tall order, if you ask me.
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Offline Khushrenada

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RE:Mafia - GX: Scrapheap
« Reply #68 on: October 11, 2006, 12:46:30 PM »
I agree it's a hard role. Basically, all the bomber can hope to accomplish is to cause as much damage on the way out. That's why I like timebombs. It gives the bomber more of a chance and allows him an opportunity to make hits and take more people out giving him a better chance at winning. Actually, I think Wandering had an even better shot at tis game becuase he was your corrupted townie. He just had a whole mafia know not to vote for him. I also was wondering what would happen if your propagandist died. Wandering would be given the choice of if he wanted to join your mafia. Even though he couldn't win with the mafia, he'd know who you all were. That might have helped him even more. As long as he has one time bomb left, he still has a shot.
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Offline Spak-Spang

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RE:Mafia - GX: Scrapheap
« Reply #69 on: October 11, 2006, 01:05:16 PM »
I see now.

Sorry I got confused.

There are built in safe guards for the Bomber though.  Nobody wants to vote for him and get killed off.  And his biggest threat is the killer, which can be taken out with deception and such.

I wouldn't want to win as the Bomber though.  To me you can be the hero of either the Mafia or the Townies as the Bomber.  With the ability to kill 2 mafia, you can potentially cripple a Mafia team.  Or take out key townie members.

It may be a hard role, but it also sounds like one of the more enjoyable roles.  Can you imagine waiting to find both Mafia Doctors and chosing the take them out at the same time. PRICELESS.

Offline Zach

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RE:Mafia - GX: Scrapheap
« Reply #70 on: October 11, 2006, 02:52:54 PM »
Quote

Originally posted by: Khushrenada
Mafia 8 was hilariously sweet. Zach knew that one person was going to be hunted for after some of the chaos in the previos mafia game, so he made her the suicide bomber. We lost like 7 or 8 people on the first day because they voted for her. Basically though. The bomber role just followed the one outlined in Mafia 6.
Teehee, that was fun

However, while I would like to take credit for those 7 or 8 deaths, Too many people listened to pale and only 5 people were exploded (which was still a lot for the first day.

The best part of that however was this:

Quote

Originally posted by Stevey in mafia VIII day 1
No Zach wont reck his only mafia game and make everyone hate him to make 18 days a bomber + (s)he was a bomber last game....
That always makes me smile.

   
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Offline Sir_Stabbalot

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RE:Mafia - GX: Scrapheap
« Reply #71 on: October 11, 2006, 04:35:17 PM »
Heh. I remember being caught in that blast.
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Offline stevey

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RE: Mafia - GX: Scrapheap
« Reply #72 on: October 11, 2006, 04:49:02 PM »
lol, both the King of Evil and Lord of Evil are mafia godfather:p

Quote

The suicide bomber had it's start in Mafia 5, I believe. In that game, he automatically blew up on Day 3 and took two people with him. I think there was something else to the role but I forget all the details.


and if he voted out the last voter died (atleased I got to killed BnM )

Quote

   
Quote

Originally posted by Stevey in mafia VIII day 1
   No Zach wont reck his only mafia game and make everyone hate him to make 18 days a bomber + (s)he was a bomber last game....


That always makes me smile.


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Offline Ceric

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RE: Mafia - GX: Scrapheap
« Reply #73 on: October 11, 2006, 10:44:23 PM »
Oh the Irony.  The moles killed each other...  Welp that sort of stunk for my team today.  I can't believe we still have 11 people... We kill so many a day I thought it was lower...
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Offline Shift Key

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RE:Mafia - GX: Scrapheap
« Reply #74 on: October 11, 2006, 10:54:09 PM »
Quote

With the ability to kill 2 mafia, you can potentially cripple a Mafia team. Or take out key townie members.


Well we just saw the bomber post-humously kill the two moles. Pretty funny stuff in hindsight.