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Official Sales Thread

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Enner:
JAPAN NUMBERS!

https://www.resetera.com/threads/media-create-sales-week-25-2021-jun-21-jun-27.450682/

TOP GAME: 01./01. 01./00. [NSW] Mario Golf: Super Rush <SPT> (Nintendo) {2021.06.25} (¥5.980) - 80.430 / NEW

Famitsu Sales: Week 26, 2021 (Jun 21 - Jun 27)

01./00. [NSW] Mario Golf: Super Rush <SPT> (Nintendo) {2021.06.25} (¥5.980) - 80.430 / NEW
02./00. [PS4] Samurai Warriors 5 # <ACT> (Koei Tecmo) {2021.06.24} (¥7.800) - 55.675 / NEW
03./00. [NSW] Samurai Warriors 5 # <ACT> (Koei Tecmo) {2021.06.24} (¥7.800) - 38.691 / NEW
04./01. [NSW] Game Builder Garage <EDU> (Nintendo) {2021.06.11} (¥3.164) - 23.280 / 126.008 (-26%)
05./00. [PS4] Scarlet Nexus <RPG> (Bandai Namco Entertainment) {2021.06.24} (¥8.200) - 20.160 / NEW
06./02. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 13.756 / 2.654.669 (+6%)
07./03. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 11.888 / 2.019.432 (-3%)
08./00. [PS4] The Legend of Nayuta: Boundless Trails <RPG> (Nihon Falcom) {2021.06.24} (¥3.980) - 11.230 / NEW
09./00. [PS5] Scarlet Nexus <RPG> (Bandai Namco Entertainment) {2021.06.24} (¥8.200) - 11.008 / NEW
10./00. [NSW] The Caligula Effect 2 # <RPG> (FuRyu) {2021.06.24} (¥7.980) - 10.243 / NEW

Top 10

NSW - 6
PS4 - 3
PS5 - 1

HARDWARE

--- Code: ---+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     72.951 |     75.077 |     93.799 |  3.001.457 |  2.666.882 |  20.341.831 |
| PS5 # |     23.438 |     15.346 |            |    603.433 |            |     858.583 |
| XBS # |      4.113 |      3.684 |            |     25.200 |            |      56.624 |
| PS4 # |      2.548 |        667 |      7.801 |     80.183 |    435.812 |   9.371.073 |
| 3DS # |        519 |        481 |        944 |     15.863 |     33.340 |  24.574.771 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    103.569 |     95.255 |    102.584 |  3.726.136 |  3.138.719 |  56.369.501 |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS5  |     20.031 |     13.905 |            |    511.829 |            |     718.451 |
| PS5DE |      3.407 |      1.441 |            |     91.604 |            |     140.132 |
| XBS X |      2.672 |      3.141 |            |     17.122 |            |      41.998 |
| XBS S |      1.441 |        543 |            |      8.078 |            |      14.626 |
| NSW L |     14.087 |     13.610 |     26.706 |    845.018 |  1.307.290 |   3.917.110 |
|  NSW  |     58.864 |     61.467 |     67.093 |  2.156.439 |  1.359.592 |  16.424.721 |
|  PS4  |      2.548 |        667 |      4.978 |     79.959 |    268.250 |   7.795.350 |
|n-2DSLL|        519 |        481 |        904 |     15.863 |     31.334 |   1.179.826 |
+-------+------------+------------+------------+------------+------------+-------------+
--- End code ---

The latest Mario Golf leads the pack from last week's sales.

Enner:
JAPAN NUMBERS!

https://www.resetera.com/threads/media-create-sales-week-26-2021-jun-28-jul-04.454039/

TOP GAME: 01./01. [NSW] Mario Golf: Super Rush <SPT> (Nintendo) {2021.06.25} (¥5.980) - 31.685 / 112.115 (-61%)

Famitsu Sales: Week 27, 2021 (Jun 28 - Jul 04)

01./01. [NSW] Mario Golf: Super Rush <SPT> (Nintendo) {2021.06.25} (¥5.980) - 31.685 / 112.115 (-61%)
02./04. [NSW] Game Builder Garage <EDU> (Nintendo) {2021.06.11} (¥3.164) - 17.640 / 143.648 (-24%)
03./06. [NSW] Ring Fit Adventure # <HOB> (Nintendo) {2019.10.18} (¥7.980) - 14.422 / 2.669.091 (+5%)
04./07. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 13.211 / 2.032.643 (+11%)
05./03. [NSW] Samurai Warriors 5 # <ACT> (Koei Tecmo) {2021.06.24} (¥7.800) - 11.555 / 50.246 (-70%)
06./02. [PS4] Samurai Warriors 5 # <ACT> (Koei Tecmo) {2021.06.24} (¥7.800) - 10.292 / 65.967 (-82%)
07./14. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 10.211 / 3.898.694 (+23%)
08./11. [NSW] Miitopia <SLG> (Nintendo) {2021.05.21} (¥4.980) - 9.593 / 179.233 (-5%)
09./12. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! <TBL> (Konami) {2020.11.19} (¥6.300) - 9.458 / 2.251.898 (+11%)
10./16. [NSW] Super Mario 3D World + Bowser's Fury <ACT> (Nintendo) {2021.02.12} (¥5.980) - 7.954 / 798.431 (+24%)

Top 10

NSW - 9
PS4 - 1

HARDWARE

--- Code: ---+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
| NSW # |     84.494 |     72.951 |     52.250 |  3.085.951 |  2.719.132 |  20.426.325 |
| PS5 # |     16.354 |     23.438 |            |    619.787 |            |     874.937 |
| XBS # |      3.470 |      4.113 |            |     28.670 |            |      60.094 |
| PS4 # |      1.159 |      2.548 |      4.558 |     81.342 |    440.370 |   9.372.232 |
| 3DS # |        732 |        519 |        933 |     16.595 |     34.273 |  24.575.503 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    106.209 |    103.569 |     57.785 |  3.832.345 |  3.196.504 |  56.476.442 |
+-------+------------+------------+------------+------------+------------+-------------+
|  PS5  |     13.655 |     20.031 |            |    525.484 |            |     732.106 |
| PS5DE |      2.699 |      3.407 |            |     94.303 |            |     142.831 |
| XBS X |      2.716 |      2.672 |            |     19.838 |            |      44.714 |
| XBS S |        754 |      1.441 |            |      8.832 |            |      15.380 |
| NSW L |     14.093 |     14.087 |     13.822 |    859.111 |  1.321.112 |   3.931.203 |
|  NSW  |     70.401 |     58.864 |     38.428 |  2.226.840 |  1.398.020 |  16.495.122 |
|  PS4  |      1.159 |      2.548 |      2.523 |     81.118 |    270.773 |   7.796.509 |
|n-2DSLL|        732 |        519 |        856 |     16.595 |     32.190 |   1.180.558 |
+-------+------------+------------+------------+------------+------------+-------------+
--- End code ---

Quiet week as Mario Golf maintains the top spot.

Order.RSS:
Japan is starting to look like a very difficult market for Playstation 4 & 5 currently.
Final Fantasy 7 Intergrade, Ratchet & Clank, Guilty Gear Strive, Scarlet Nexus, Winning Post 9, Biomutant, Legend of Nayuta, and the Ninja Gaiden Collection all dropped out of the top 10 within a week.

Since April 4th only Resident Evil 8 spent 5 weeks in the top 10, and nothing besides NieR Replicant and Samurai Warriors 5 has held on for more than 2 weeks.
All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club. Not saying there aren't any Switch games which chart once and never again (Caligula2, Atelier, Famicom Detective Club, etc.), so maybe the evergreen Switch games are just overperforming?

Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?


Kairon:

--- Quote from: Discord.RSS on July 09, 2021, 10:05:16 AM ---All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club.
--- End quote ---

Oh man really? o_0 That's certainly something!


--- Quote from: Discord.RSS on July 09, 2021, 10:05:16 AM ---Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?

--- End quote ---

I think also in general the current climate for the Japan console market is heavily in Nintendo's favor. I think Nintendo's solidifying most of the remaining local Japanese developer niche support for that market, and doesn't Japan generally just have one big clear winner per console gen usually anyways? Also, the Japanese console market has been famously "dying" for years now, and the PS5 is very much a traditional console compared to the hybrid switch. I think PC is finally making some inroads to Japan (heck, Sony is even publishing their games on PC now right?), and Sony's own focus might be veering more to the bigger super profitable western markets for their console as Japan's market may not offer them a similar opportunity due to it's smaller scale.

Order.RSS:

--- Quote from: Kairon on July 09, 2021, 12:58:49 PM ---
--- Quote from: Discord.RSS on July 09, 2021, 10:05:16 AM ---All of these games (besides Resident Evil) have been outsold by Miitopia, which itself isn't exactly hanging with the usual Switch Big Boys club.
--- End quote ---

Oh man really? o_0 That's certainly something!
--- End quote ---

Individually I mean, Miitopia does not outsell them all combined. Miitopia sits around 179k, Resident Evil Village on PS4 is at 179k too, but it has another 50k sales on PS5.
The rest of these PS4/PS5 games all sit below 179k: Samurai Warriors 5 at ~66k, Scarlet Nexus at 31k, FF7R Intergrade at ~21k, Ratchet and Clank at ~15k, etc.


--- Quote from: Kairon on July 09, 2021, 12:58:49 PM ---
--- Quote from: Discord.RSS on July 09, 2021, 10:05:16 AM ---Wonder if other factors are at play too, like hardware shortages? The higher prices of Playstation games? Moves towards digital? Various lockdown measures? All of the above?

--- End quote ---

I think also in general the current climate for the Japan console market is heavily in Nintendo's favor. I think Nintendo's solidifying most of the remaining local Japanese developer niche support for that market, and doesn't Japan generally just have one big clear winner per console gen usually anyways? Also, the Japanese console market has been famously "dying" for years now, and the PS5 is very much a traditional console compared to the hybrid switch. I think PC is finally making some inroads to Japan (heck, Sony is even publishing their games on PC now right?), and Sony's own focus might be veering more to the bigger super profitable western markets for their console as Japan's market may not offer them a similar opportunity due to it's smaller scale.

--- End quote ---

Looking into the PS5 hardware sales, they fluctuate week by week, but oscillate roughly between 15 and 20k every week (with some spikes both ways). So maybe they're just supply constrained and selling out every week.
If 15-20k people buy the system every week with 1-2 games each, PS5 software sales just aren't going to spike high enough (yet?) to compete with these Switch evergreen titles which consistently move ~10k weekly for months on end. Might partially explain why a lot of PS5 games trend once upon release and then scatter below the top 10.

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