Author Topic: Metroid Dread  (Read 16919 times)

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Offline thepoga

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Metroid Dread
« on: May 18, 2005, 08:08:18 PM »
I saw this game listed on gameinformer.com and couple of other sites too. How come it wasnt mentioned? The page for it on GI is down right now btw.

Offline RickPowers

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RE: Metroid Dread
« Reply #1 on: May 18, 2005, 10:11:44 PM »
Disappointingly, Metroid Dread was a no-show.
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Offline Blackknight131

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RE: Metroid Dread
« Reply #2 on: May 20, 2005, 03:25:25 PM »
Metroid Hunters this Summer, Metroid Pinball Q4...Dread for next fall? They said the series director (of 2d Metroid adventures) was busy thinking of cool gameplay ideas for the DS hardware...

Fair enough. Wonder if they'll preserve the full sprite look if it, or incorporate polygons into the level and Samus designs...I'm sure it will look tremendously smooth tho, one of the DS' great strengths thus far.

Offline anubis6789

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RE: Metroid Dread
« Reply #3 on: May 21, 2005, 03:13:26 AM »
Kind of off topic, but was this the only game not shown that was in the infamous GI article?

Sadly this was the game off that list I wanted to see the most. Wasn't it listed for the GBA anyway, that would kind of negate the idea of the director looking at the DS hardware.

*EDIT: OK, just checked and there was another game that didn't show Nintendo Tetris. Kind of funny considering that was another game I was looking foward to seeing. Yes I like Tetris that much. Also I was wrong about Dread being for the GBA, it is listed for DS.*
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Offline Bill Aurion

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RE: Metroid Dread
« Reply #4 on: May 21, 2005, 05:54:43 AM »
Personally it sounds like someone (1up?) has the exclusive on the game...Perhaps the same is for Ninty Tetris as well...
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Offline Blackknight131

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RE: Metroid Dread
« Reply #5 on: May 21, 2005, 11:09:16 AM »
Dread is not far enough in development to be shown...the director and his team are currently still in the planning and idea phase...besides, theres got to be something for next E3, right?

Offline vudu

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RE:Metroid Dread
« Reply #6 on: November 20, 2005, 01:28:09 PM »
1up is reporting that Metroid Dread may have been cancelled.  If true, this really sucks.  If not, 1up really sucks.  1up sucks regardless

Sub-topic:  Is it better to create a new thread for something like this, or to dredge up a topic from six months ago?
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Offline Bill Aurion

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RE: Metroid Dread
« Reply #7 on: November 20, 2005, 02:49:19 PM »
I like how Metroid Dread was never even officially announced by Nintendo...
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Offline nitsu niflheim

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RE: Metroid Dread
« Reply #8 on: November 21, 2005, 05:50:35 AM »
Yeah, i just thought that MD was a rumor that never went anywhere
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Offline nickmitch

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RE:Metroid Dread
« Reply #9 on: November 21, 2005, 07:36:05 AM »
I just hope that there are still plans to release another 2D Metroid.
We NEED another 2D Metroid.
There just has to be some kind of plan for it, right?
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Offline Mr Bloober

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RE:Metroid Dread
« Reply #10 on: March 24, 2006, 08:05:47 PM »
Quote

In the latest Podcast from IGN.com, Nintendo DS editor Craig Harris was asked about the status of Metroid Dread. He responded saying that the game was too early to show previously [at E3 2005] and that it could be shown this year.


That's from trusty ol' N-Sider.

I just thought I'd post this tid bit, as I didn't see it anywhere else, and it is certainly welcome news. I myself am hoping for a 2-D with 3-D graphics game.  

Offline IceCold

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RE:Metroid Dread
« Reply #11 on: March 24, 2006, 08:10:57 PM »
Mario, Zelda and Metroid too? Wow..

I remember Craig saying before also that it was still in development when there were rumours that it was cancelled.
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Offline TrueNerd

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RE: Metroid Dread
« Reply #12 on: March 24, 2006, 08:49:26 PM »
That would be phenomenal. Screw these non-Metroid Metroid games! I don't care if both the pinball and FPS versions of Metroid are fun, I WANT REAL METROID! I want another 2D Metroid game that has effecient controls like Fusion/Zero Mission (does everything Super Metroid does with less buttons) and I want the scope/size of Super Metroid and I don't want my hand held throughout the game like Fusion and Zero Mission did and how Super Metroid DIDN'T. Screw you Adam! Screw you Chozo Statues! AND, I want it to be a true sequel. Metroid 5. Enough of this "inbetween Metroid 1 and 2" garbage.

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Offline mantidor

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RE: Metroid Dread
« Reply #13 on: March 27, 2006, 04:33:52 AM »
Its good to hear that the game might be actually, you know, real. I bought recently Zero Mission and Im having a blast with it, and Im all for a new 2D metroid, but I personally love the cube Metroid games, and Im sad that the iteration of prime for the DS was a multiplayer spinoff, because we might never see a 3D real metroid game for the DS, and is a shame because the DS offers such incredible controls for first person perspective.
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Offline Ian Sane

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RE: Metroid Dread
« Reply #14 on: March 27, 2006, 06:11:05 AM »
"I myself am hoping for a 2-D with 3-D graphics game."

NO!  Damn it! I HATE the way that looks.  Worst of both worlds.

Anyway I'm happy this game hasn't been canned.  2D Metroid is one of the greatest game "formulas" in existance and I wouldn't want it to die just yet.  There's something about 2D Metroid that just feels right and even Castlevania can't quite recreate it.

Offline darknight06

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RE:Metroid Dread
« Reply #15 on: March 27, 2006, 07:15:27 AM »
"I myself am hoping for a 2-D with 3-D graphics game."

"NO! Damn it! I HATE the way that looks. Worst of both worlds."

It looks good when it's done correctly and it offers much more versatility for the game's graphics.  New Super Mario Bros in it's current state looks phenominal.  I see no reason why something like Metroid Dread can't go the same route.  

Offline ShyGuy

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RE: Metroid Dread
« Reply #16 on: March 27, 2006, 07:16:16 AM »
Are 3-D games with 2-D graphics the best of both worlds? Hello Doom and Duke Nukem.  

Offline Hostile Creation

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RE: Metroid Dread
« Reply #17 on: March 27, 2006, 07:36:42 AM »
I imagine the game will be in sprites, if they've already made a fully 3D game for the system.
I have no huge preference, but I think I'd like to see it in sprites.
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Offline MysticGohan

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RE: Metroid Dread
« Reply #18 on: March 27, 2006, 08:34:11 AM »
ala Super Metroid Style, only on super doses on SUPER Steroids
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Offline TrueNerd

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RE:Metroid Dread
« Reply #19 on: March 27, 2006, 09:57:05 AM »
Quote

Originally posted by: Ian Sane
2D Metroid is one of the greatest game "formulas" in existance and I wouldn't want it to die just yet.  There's something about 2D Metroid that just feels right and even Castlevania can't quite recreate it.


Amen!  

Offline KDR_11k

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RE: Metroid Dread
« Reply #20 on: March 27, 2006, 09:30:42 PM »
Sprites are usually more precise than 3d models because sprites never exceed the bounding box. With Metroid's walljumps you will need that precision.

Offline mantidor

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RE: Metroid Dread
« Reply #21 on: March 28, 2006, 04:25:02 AM »
it could be a mix of 3D and 2D like mischief makers, the game pulled it fine in my opinion.
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Offline Hostile Creation

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RE: Metroid Dread
« Reply #22 on: March 28, 2006, 07:48:08 AM »
Mischief Makers.  What a brilliant game.
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Offline Spak-Spang

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RE: Metroid Dread
« Reply #23 on: March 28, 2006, 10:17:09 AM »
I can't wait for the virtual console to play Mischief Makers again.

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Offline Galford

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RE:Metroid Dread
« Reply #24 on: March 28, 2006, 08:00:21 PM »
About another Metroid in 2D...
I think Metroid in 2d reached it's limit in Super Metroid.  Fusion was good, but it's no Super.
I hope Metroid 5 has a good story, something Nintendo isn't very good at.

It's weird both Metroid(Ending of Fusion) and Zelda(ending of Wind Waker) are at a crossroads in terms of story.  Will Nintendo use these opportunities to go in a new direction?
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Offline KDR_11k

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RE: Metroid Dread
« Reply #25 on: March 28, 2006, 09:02:03 PM »
I don't think the ending of Fusion makes it that hard to think up a sequel. Just introduce a new parasitic substance AGAIN, maybe have the federation as an enemy instead of an ally (not that it matters much, they never seem to do anything in the games), you made Metroid 5.

Offline Spak-Spang

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RE: Metroid Dread
« Reply #26 on: March 29, 2006, 05:04:20 AM »
Personally after Metroid Fusion.  The story I would use is that the parasites fused with the suit began to eat and destroy Samus's control of the suit and she loses control and is forced to destory the suit.  This unfortunately happens at the worst time, in a middle of a mission.  

Now she must hunt down a spare suit on the planet and upgrade to the point she can accomplish her mission.

Add in the new bounty hunters trying to hunt down her spare suit parts as well, and trying to kill her...and you have a story with several plot points and twists.

Best of all, you can play as Samus in a brand new light, as a human FIRST.  She may find a basic suit first...and then you graphically represent her armor forming on her as she gains more powers.  (Gravity jumps can be represented by her robotic boots-legs.)

Offline mantidor

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RE:Metroid Dread
« Reply #27 on: March 29, 2006, 05:13:54 AM »
I really like that idea because I hate the new suit, it looks like rubber, and Id love nothing more for it than to be destroyed by this parasites, as long as the new suit goes back to the shiny metal I like so much.

I still need to get fusion, is simply imposible to find around here though
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Offline KDR_11k

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RE: Metroid Dread
« Reply #28 on: March 29, 2006, 08:16:39 AM »
There are no parasites left in her, remember? The vaccine removes them and makes her immune to any later infection. She's supposed to have mutated during the infection but when you die in the game she still has a human form. Perhaps she could end up being more like a Metroid, having to feed off the life force of other beings to both survive and produce power for attacks. Not just absorbing parasites or other remains of enemies, getting close to harmless creatures and sucking them dry.

Offline ruby_onix

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RE:Metroid Dread
« Reply #29 on: March 29, 2006, 07:30:09 PM »
Quote

Originally posted by: Spak-Spang
The story I would use is that the parasites fused with the suit began to eat and destroy Samus's control of the suit and she loses control and is forced to destory the suit. With sexy results!

Fixed.

Quote

Add in the new bounty hunters trying to hunt down her spare suit parts as well, and trying to kill her... with sexy results!
 
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Offline Strell

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RE:Metroid Dread
« Reply #30 on: March 30, 2006, 06:45:32 AM »
Quote

Originally posted by: KDR_11k
Perhaps she could end up being more like a Metroid, having to feed off the life force of other beings to both survive and produce power for attacks.


Well, I certainly have a place on my person she could happily feed upon if she would care to do so.

And she would care to do so.

It is clearly win-win.

 
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Offline KDR_11k

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RE: Metroid Dread
« Reply #31 on: March 30, 2006, 08:10:58 AM »
I don't think it matters where a metroid attaches to its victim. And I don't think it's painless to have your soul ripped out by such a creature.

Offline Strell

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RE: Metroid Dread
« Reply #32 on: March 30, 2006, 09:32:25 AM »
Well that all depends if she uses her teeth or not.

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Offline KDR_11k

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RE: Metroid Dread
« Reply #33 on: March 30, 2006, 08:05:03 PM »
No, you're playing with the thought of becoming food for a half-women-half-jellyfish creature.

Offline Spak-Spang

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RE:Metroid Dread
« Reply #34 on: April 03, 2006, 01:59:46 PM »
KDR:  Which reminds me of sailors using small squid to aid in adult activities.

Apparently they feel just like the real thing...only Squidy.

Offline vudu

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RE: Metroid Dread
« Reply #35 on: April 04, 2006, 09:15:32 AM »
Out of pure curiosity (no, really) do you happen to know if the squid are alive or dead?
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RE: Metroid Dread
« Reply #36 on: April 04, 2006, 10:08:32 AM »
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Might as well ask if they're underage too, just to complete the trifecta.
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Offline vudu

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RE: Metroid Dread
« Reply #37 on: April 04, 2006, 10:12:01 AM »
What do you come here for ... to discuss video games?  Pbbfffffsshhhh ....
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Offline MysticGohan

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RE: Metroid Dread
« Reply #38 on: April 06, 2006, 06:33:32 PM »
creepy... Vudu are you the father of the Squidbillies?
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Offline IceCold

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RE:Metroid Dread
« Reply #39 on: April 06, 2006, 07:24:49 PM »
Aha! So that's what Link did with the Bloobers on Koholint Island..
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Offline ThePerm

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Re: Metroid Dread
« Reply #40 on: June 16, 2021, 02:11:38 AM »
bump
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Offline nickmitch

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Re: Metroid Dread
« Reply #41 on: June 16, 2021, 09:24:41 AM »
Good thing we already have a thread for this game, which was announced in 2021.
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Offline Khushrenada

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Re: Metroid Dread
« Reply #42 on: June 16, 2021, 10:11:30 AM »
I don't know..... have you read this thread? It ended in a weird place, man.


Offline Stratos

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Re: Metroid Dread
« Reply #43 on: June 16, 2021, 12:19:46 PM »
Sub-topic:  Is it better to create a new thread for something like this, or to dredge up a topic from six months 15 years ago?

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Re: Metroid Dread
« Reply #44 on: June 16, 2021, 06:26:38 PM »
I don't know..... have you read this thread? It ended in a weird place, man.



Apparently in a better place than where game development ended at that time.
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Offline ThePerm

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Re: Metroid Dread
« Reply #45 on: June 16, 2021, 07:35:03 PM »
I did read through the thread. There were more interesting bits in the 2009 thread for Metroid Dread

https://www.nintendoworldreport.com/forums/index.php?topic=28494

http://wii.ign.com/articles/991/991793p2.html
Quote
IGN: [Laughing] We guess that answers it then. Okay, we have to ask about Metroid Dread. It popped up on an internal Nintendo release list awhile back and we haven't heard anything about it since.

Yoshio Sakamoto: This is quite awhile ago. A few E3s back. I can only say right now that this is Other M, it is not Metroid Dread. But as a concept the Metroid Dread idea does still exist within my mind so maybe sometime in the future I will be able to bring that to you.

IGN: Are you burned out on the prospect of doing another 2D Metroid, or does the possibility still excite you, maybe for WiiWare or DSiWare, if nothing else?

Yoshio Sakamoto: It's not as though my team or myself have grown tired of creating 2D games, but I think it's all what the concept is, what the game design is, and what best suits that whether it's on the Wii or DS. So moving forward, if an idea comes up that is best suited for DS then we'll pursue that.

Sounds pretty non-concrete to me. :/


But it felt like Nintendo did more of a bump than I did.


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As far as ending in a weird place. Khush it's a matter of semantics. The thread never ended, it just went on hiatus. Just like the game. I'm sure there are some people on these boards that are even at age 20 still too young to understand this freakout by Arlo

https://www.youtube.com/watch?v=sVH04K63NL8

While my reaction wasn't as big as Arlo's I did yell "yeaaaaash!!!" at my TV when the Dread title card appeared.
« Last Edit: June 16, 2021, 07:36:44 PM by ThePerm »
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Offline BeautifulShy

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Re: Metroid Dread
« Reply #46 on: June 16, 2021, 08:58:44 PM »
Quote
  I myself am hoping for a 2-D with 3-D graphics game. 

I guess Mr. Bloober got their wish with Other M.


Also what a trip back to memory lane with these older posters. Bill, vudu, Hostal Creation and mantidor.


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Offline BeautifulShy

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Re: Metroid Dread
« Reply #47 on: June 16, 2021, 09:05:32 PM »
Perm, Ario is one of my fave YTers not only for their reactions but their long form deep dives into games.  Their Breath of the Wild video is one of my faves.



That being said I love the direction Dread is going into with its level design and how the gameplay is going to be. Should be a fun if challenging play.
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Offline ThePerm

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Re: Metroid Dread
« Reply #48 on: June 17, 2021, 12:54:32 AM »
I like Samas's suit. It doesn't change much, it's just enough to look different.

The game has a very resident evil 7 vibe, as in there is a constant chase. They had a little bit of that in fusion, but this seems persistent.
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