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Messages - Enner

Pages: 1 ... 140 141 [142] 143 144 ... 154
3526
TalkBack / Re: There Won't Be Blood
« on: April 29, 2009, 11:33:50 PM »
Blood being an obvious factor doesn't stop all of those gore-less World War II games from being popped out.

I intentionally avoided that hornet's nest (this time), but yes, neutered WW2 games are an evil pox upon gaming.

In that regard, the pox is dwindling as CoD:WaW is rated M and had some blood in it. Same goes for Modern Warfare (1). It's not the blood bath one would expect it would be, but it's far away from Medal of Honor: Allied Assault's "thick clothes" excuse.

3527
TalkBack / Re: New Nintendo Power Confirms Red Steel 2
« on: April 28, 2009, 11:41:27 PM »
Ubi managing competency, eh? Most of their big-ticket games these past few years seem to have critical issues that prevent the game from reaching greatness (or goodness).

With Assassin's Creed 2 and Red Steel 2, I hope that the respective teams takes criticisms to heart.

3528
TalkBack / Re: WiiWare Games Required to Hit Sales Threshold
« on: April 26, 2009, 09:55:39 PM »
I thought it was a bit harsh at first, but given how many Wiis there are out there it shouldn't be crazy difficult to reach those thresholds. Given how internet savvy-ness is increasing by the year, there ought to be enough potential customers that know about the download store and make purchases from it.

Then again, I may be wrong. Who here knows people with Wii who browse and purchase from WiiWare?

3529
TalkBack / Re: Warner Bros. and Harmonix Announce LEGO Rock Band
« on: April 21, 2009, 04:17:17 PM »
A Lego MMO is begging to be made.

3530
TalkBack / Re: Initial GTA, MadWorld Sales Numbers Disappointing
« on: April 20, 2009, 05:33:05 AM »
Oi, I liked my time with GTA 2. However, that game could've used some WSAD and mouse aiming. Firefights were such a chore!

3531
TalkBack / Re: New Crystal Bearers Info
« on: April 16, 2009, 04:33:23 PM »
How does it look like the game will play itself? Seems that the player will be doing the heavy lifting for all the combat.

Anyway, it's a surprise to hear that the wasn't even being made when it was announced. Wonder who thought that was a bright idea.

3532
General Gaming / Re: Star Fox creator says some stuff
« on: April 09, 2009, 03:02:49 AM »
i want a zelda game that alternates between styles, actually...i just want a zelda game!

That's exactly how I want a new Mario to work.

So... a Super Paper Mario that goes back and forth with Super Mario Galaxy at the press of a button?

3533
TalkBack / Re: Conduit A.S.E. Trailer Looks Fantastic
« on: April 09, 2009, 12:01:58 AM »
Well, it's nice to get a trailer for the A.S.E., though after watching the trailer I'm still confused as to what exactly the thing does.  In the video you see it make marks appear on the wall and in the air, and it fires energy blasts at enemies.  That trailer could have stood having a bit more exposition and less standard FPS warfare, because I know barely more about it now than I did before watching the video.

Most likely it's a glorified key card, hacking module, cloak flashlight, and whatever interface dongle it needs to be.

3534
TalkBack / Re: Tales of Graces Announced for Wii
« on: April 08, 2009, 08:27:05 PM »
18 still has a -teen in it. Not a man yet, boy! :p

Kidding aside, I can't wait to see how the SSLMB system works.

3535
TalkBack / Re: Konami Announces Silent Hill: Shattered Memories
« on: April 06, 2009, 08:23:37 PM »

*This is not a knock against rail shooters, which I think are very fun games. However, SH would not work as a rail shooter.

Heh. Konami thought otherwise since I think they made a Silent Hill arcade game. A Castlevania arcade game is in the works as well.

3536
TalkBack / Re: The Conduit's Looking Good
« on: April 05, 2009, 05:40:14 PM »

Let me put it this way: if this game were announced for any other console instead of just being Wii-exclusive, would anyone give a damn?  That's my point.

Amusingly enough, I think that's the developer's actual sentiments. High Voltage is said to have said that if The Conduit was for the PS3, 360, or PC, then nobody would care.

I guess its a bit disappointing that the developer is enthusiastic over something that is only "barely good enough" from an genre-wide perspective. Still, at least someone is making an effort for the genre to have more representation on the Wii.

3537
TalkBack / Re: Wii MotionPlus Over Responsive According to EA
« on: April 05, 2009, 05:28:00 PM »
Sweet. Now my poor performance in golf and tennis will translate accurately in to the video game. Awesome!

(Seriously, I think this is awesome.)

3538
TalkBack / Re: The Conduit's Looking Good
« on: April 04, 2009, 02:51:20 PM »
Whoa. A bunch of (alien?) garble at the end of that trailer.
The game is looking good; lets hope it delivers.

3539
General Gaming / Re: Osu! Tatakae! Ninja Blade
« on: March 28, 2009, 07:11:28 PM »
Upon viewing trailers and video for this game, I was assaulted by quick time events. Every scene change, every cutscene, every everything seems to be decided by a quick time event. Ugh. God damn God of War (and to a lesser extent RE4 and Shenmue, I guess).

From what I heard, this game is made by some ex-Team Ninja (Ninja Gaiden) guys who jumped to From Software. That certainly explains the feeling of deja vu. Well, PS3 owners needn't worry since they are getting Ninja Gaiden Sigma 2.

3540
TalkBack / Re: Eidos Shareholders Approve Square Enix Takeover
« on: March 28, 2009, 06:44:26 PM »
Aren't JRPGs shortening their hours in this generation? At least some console JRPGs clock in at 40 hours or so and the new DS Valkyrie Profile runs in at 20+ hours.

Anyway, I agree this is an odd purchase. I don't see what Eidos has to offer to Square Enix other than its name and western connections. On the IP side of things, is there anything besides Tomb Raider?

3541
Retribution become Retaliation. Neat.

Also, nice to see Yakuza 3 still pulling in numbers.

3542
General Gaming / Re: MGS5 takeawildguessontheplot Thread
« on: March 23, 2009, 02:48:36 AM »
The team could use the engine for an action/stealth game that's not Metal Gear. MGS4 was so definitively an ending to Snake's story that it would be wise to have the series rest for a little bit and think twice about the next move.

Or Kojima Productions could go the alternate universe route and have another scientist with another Metal Gear. Personally, I'd rather see a crossover with Splinter Cell in some Fish and Snake international chaos.

3543
TalkBack / Re: Nintendo DS Mandatory in Select Japanese Schools
« on: March 15, 2009, 01:50:00 AM »
Now this is quite neat. I wonder if there will ever be a time when a netbook is mandatory for high school.

3544
While this news may be disheartening for some, it should be noted that Christian Svensson of Capcom USA ruled out any possibility of the title releasing in North America.

I was disappointed at first, but then I remembered that G was just the remake, and he didn't say anything at all about Tri.

Hah, same here. Oh man, it would be lovely if Tri gets officially announced and a Phantasy Star Online installment comes to the Wii. Monster Hunter can be frustrating and unforgiving at times so it would be nice to have PSO offer something a bit easier to chew.

3545
TalkBack / Re: Spore Hero Details Unveiled
« on: March 10, 2009, 07:31:08 PM »
Cheerful experience, eh? This will do until somebody makes E.V.O. II.

3546
TalkBack / Re: REVIEWS: Castlevania Judgment
« on: March 10, 2009, 01:51:51 AM »

I know the Death Note guy designed the characters. I put that in the review!

Hmm, from how I read the review, that particular connection wasn't explicitly mentioned. "Others, like Aeon, look straight out of Death Note," could be interpreted as "looks like that style" if one didn't know the character designer worked on both properties. Bah, I don't know; I'm probably missing something. This is a trivial thing anyway.

3547
TalkBack / Re: REVIEWS: Castlevania Judgment
« on: March 09, 2009, 04:29:50 PM »
There was an alternative to getting the fusion suit in Metroid Prime? First I heard of that. Then again, I'm pretty there was some Action Replay code out there.

I think it bears mentioning that the character designs look like from Death Note because the character designer worked on the art of Death Note.

3548
TalkBack / Re: Happy 10th Birthday, Nintendo World Report!
« on: March 07, 2009, 06:02:14 AM »
I started visiting this site when it was Planet Gamecube and I enjoyed reading the content by fans for fans. Happy tenth anniversary and here's to the twentieth!

3549
TalkBack / Re: Resident Evil 5 Skipped Wii Due to Developer Ambitions
« on: February 25, 2009, 11:43:28 PM »
I interpret their pushing as taking the direction RE4 set and going in excess of it. El gigante? Now we have SUPER GIGANTE! Lake monster? How about a sea monster! Vehicle sequence? Now its faster and there are more guns and explosions!

You're right, it is a different philosophy. Its the philosophy of excess, not innovation which is what you're thinking.

3550
TalkBack / Re: Wii Exclusive Dead Space Extraction Goes On Rails
« on: February 19, 2009, 05:03:04 AM »
Heh, maybe there'll be a tier list and arguments about how certain games are lesser or higher.

I was wondering why the graphics in the teaser looked as good as they did. The short glimpses were too ugly to be prerendered yet a shade too pretty to what I thought a Wii game would look light. Eager to see more screens and footage.

As for the game being on-rails, I am a bit disappointed as the style is certainly simpler than in the first game. However, considering that some of the knocks on Dead Space were repetition and padding, maybe the on-rails gameplay would be a good fit for the Dead Space series.

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