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NWR Interactive => TalkBack => Topic started by: John Rairdin on September 16, 2020, 09:00:22 AM

Title: The Perfectly Subtle Remaster of Super Mario 64 in 3D All-Stars
Post by: John Rairdin on September 16, 2020, 09:00:22 AM

It may not be a full on remake, but Super Mario 3D All-Stars version of Mario 64 is hiding quite a few upgrades

http://www.nintendoworldreport.com/video/54939/the-perfectly-subtle-remaster-of-super-mario-64-in-3d-all-stars

Title: Re: The Perfectly Subtle Remaster of Super Mario 64 in 3D All-Stars
Post by: broodwars on September 16, 2020, 01:17:49 PM
"The Perfectly Subtle Remaster..."

It's not a remaster. It's literally just an N64 rom running in a Switch emulator. That's been confirmed in pre-release coverage. The emulator may be applying some filters to make it look nicer, but Nintendo didn't do **** when it came to remastering the game
Title: Re: The Perfectly Subtle Remaster of Super Mario 64 in 3D All-Stars
Post by: John Rairdin on September 17, 2020, 07:55:17 AM
"The Perfectly Subtle Remaster..."

It's not a remaster. It's literally just an N64 rom running in a Switch emulator. That's been confirmed in pre-release coverage. The emulator may be applying some filters to make it look nicer, but Nintendo didn't do **** when it came to remastering the game

... That's not how filters work. The manner of getting a game to run is less important than the final results. If we throw out anything that emulates old code I have horrible news about a lot of remasters.
Title: Re: The Perfectly Subtle Remaster of Super Mario 64 in 3D All-Stars
Post by: stevey on September 18, 2020, 03:06:45 PM
"The Perfectly Subtle Remaster..."

It's not a remaster. It's literally just an N64 rom running in a Switch emulator. That's been confirmed in pre-release coverage. The emulator may be applying some filters to make it look nicer, but Nintendo didn't do **** when it came to remastering the game

There's some Lua scripting hacks that are replacing some assets with redrawn or scaled art.