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Messages - SixthAngel

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51
General Gaming / Re: Cliff Bleszinski says things.
« on: March 01, 2013, 11:21:50 PM »
Dude is speaking the truth. I say a post on Gonintedo with  similar tidbits.
http://gonintendo.com/?mode=viewstory&id=197181
Quote
“Activision didn’t expect much from Wii U sales of Black Ops 2, but they
sure didn’t expect it to be that abysmal.  Activision gave Wii U owners the best
version of Blops 2 with Off TV features, and Nintendo fans didn’t support it. 
It’s easy for Nintendo fans to trash publishers for not giving them ports, but
publishers have wisened up.  They realize Nintendo fans are all talk.  Nintendo
fans are vocal with their mouths, but when it’s time to open their wallets,
they’ll spend that $60 on New Super Mario Bros instead.”

1. The source of this is the first post of a random wordpress blog.
 
2. WTF does this have to do with Cliffy B. Also, his a port of a last gen game to a new console and no one buys a new console for a game they can get on old consoles.

Now about the actual post.

Cliffy B. has been working in the industry too long to not believe its trends are the way things must go. He worked at Epic where their games were just the advertising for their engine.
The dude is too deep into the industry to have any sort of objective opinion. His defense of Origin being **** is that Steam was **** 7 YEARS AGO.

Its also funny how he says "the average guy that buys Madden and GTA every year".besides the fact that it entirely ignores the Wii userbase by describing everyone who buys games as dudebros yet he doesn't realize that most everyone who gets involved in f2p DOESN'T BUY THINGS. F2p cares about the "whales", or the very few people that spend a **** load of money on worthless crap.  F2p games don't give a **** about the random guy who might play it, they care about the small, small minority that spends hundreds of dollars on the game.

Also
Quote
Remember, if everyone bought their games used there would be no more games.
Mind. Blown.
No one will ever buy a game new again, everyone will just buy it used.

52
Nintendo Gaming / Re: Official Sales Thread
« on: March 01, 2013, 07:31:10 PM »
After getting the Wii and seeing and following the sales just to watch every 3rd party miss the boat I don't really give **** about sales anymore. Sales don't tell me jack about what's coming in the future. However, this is a Nintendo console so I don't have to worry,I know that there will always be games I like on it.

53
How do the patches make it more like Melee?
edit: redacted because I want to see SixthAngel try to answer

We are talking about Project M fan patches right? I'm not even sure why you even asked this question, M stands for Melee.

Just go to the website and click about. Take for example the Project Goal "Project M hopes to achieve a game similar to Super Smash Bros. Melee in many respects. .......In short, Project M aims to capture the essence of what made Melee a truly great game in our eyes. "  The goal of the project was to make Brawl more like Melee. They have added in a few other things but whole idea and purpose is to "capture the essence of what made Melee a truly great game in our eyes. "

54
>"people who don't like change keep whining"
>they literally make homebrew patches to try to improve Brawl

Stay free TJ Spyke

Except the goal of the patches is to make it more like Melee. They don't like change so much they are building patches to regress it and get rid of the changes.

55
General Gaming / Re: PlayStation4 - News/Rumor/Speculation - (Pics inside)
« on: February 21, 2013, 05:57:19 PM »
3.  Deep Down- The fakest thing I've seen in ages.  The animations are 100% made for the demo and just the demo and nothing is actual gameplay.

You know, I thought the same thing the first time I saw the footage, but after rewatching the conference last night I'm not so sure. There were a couple of times during the trailer when I could have sworn I saw a HUD element in the corner of the screen (some kind of rectangular, card-looking thing).  There may have been actual gameplay mixed in with some cinematics.

There wasn't any gameplay mixed in. They did stick a hud on the screen 2 times but its just a mock up tacked on for the video. The entire thing is shown from "cinematic" angles that are terrible for gameplay. Beyond that the animations on certain parts are way too fluid to not be made just for this video.  I don't know how much, if any of it was actually game assets.

56
General Gaming / Re: PlayStation4 - News/Rumor/Speculation - (Pics inside)
« on: February 21, 2013, 05:44:55 PM »
Do you guys honestly believe that the jumps aren't big this time around? You're kidding right? Much higher textures, actual AA this time (just for consoles though, PC has always had this), dynamic lighting, MUCH better particle effects. And instead of being sub-720p and being upconverted, it will be native 1080p.
It's like going from what we have already to CGI level graphics. In real time. If you don't think that the jump is huge, you are blind as a bat.

The difference isn't big because the new graphics aren't letting us do anything new.  In the same way the ps3 and 360 was much smaller than the previous gen and imo wasn't really justified until things like dead rising came out that needed the horsepower for more enemies.
These are the games most people seem to be talking about.
1. Watchdogs- It will actually be on the WiiU as well as the older consoles. The extra shininess doesn't change what you can do at all.
2.  Killzone- Another fps and the detail doesn't seem to change what you can do.  Flying on the helicopter is a scripted on rails scene like we've had before.
3.  Deep Down- The fakest thing I've seen in ages.  The animations are 100% made for the demo and just the demo and nothing is actual gameplay.  Fighting a dragon is nothing new.

I'll say the jump is big when they show me something new I can do, not the same thing but shinier.

(Plus, better specs means [hopefully] better and smarter AI, but that can be seen with a trailer or screenshot.

They stopped even trying to make smarter AI ages ago.  Give up the dream.

57
General Gaming / Re: PS4 (Orbis) Rumor/Speculation
« on: February 21, 2013, 12:40:22 AM »
Can't say I got excited or surprised at all.  The most interesting game is Watchdogs and its coming to WiiU and every other system under the sun.
Most everything looked nice but nothing that would actually get me excited, just the exact same stuff we have now but slightly shinier. Even the "quirky" game they showed looks bad.  Its a cell shaded Myst except pretty much every single puzzle of the dozens they showed looked to use the same mechanic and its even coming to pc.

None of these games are coming out near release with the unlikely exception of Watchdogs which also releases on current systems.  Unless they've have some kind of big reveals for the future people who thought Nintendo's launch was sparse ain't seen nothing yet.  Third parties aren't going to be releasing games near launch that aren't cross gen ports since the expense would pretty much bankrupt them.

58
General Gaming / Re: Second-best Game Designer
« on: February 14, 2013, 01:30:43 AM »
The challenge is to pick a second best designer and you guys just make lists.  Suck it up and pick one.

It's hard to pick one but do it and give reasons.  Don't worry, you can change your mind later and you will still be invited to Moleneux's birthday party.

I narrowed it down to Tim Schafer and Yu Suzuki.  I like nearly all of Schafer's games and how he puts a quirky uniqueness in them all.  I also like that he has the balls and talent to start a whole new company doing lower budget games.

Despite that I've got to go with Yu Suzuki as my number 1.  Besides his hugely influential arcade games the guy pretty much made the entire 3d fighting game category.  Shenmue was way ahead of its time too and I can't think any other games that were so ambitious and actually hit the mark.  What that guy could have done with a company that was fiscally sound.  I still think Nintendo should have poached the hell out of the big guys like him from Sega if they would have accepted.

59
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 09, 2013, 01:11:05 PM »
In the guys defense I don't think this turd was polishable.  He could have done a little better but this pile of **** just wasn't going to develop a sheen no matter how much he scrubbed.

60
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 08, 2013, 12:03:43 PM »
I think New Super Mario Bros. U is on demo units now too, but Rayman Legends and New Super Mario Bros. U are the only demos.

I don't understand this.  A few Nintendoland demos would have been perfect.  Wii was all about playing to get it too.

61
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 08, 2013, 08:21:27 AM »
In my YouTube  Miiverse post I notice that those messages weren't getting deleated especially with the new on topic rules hahaha. How much you want to bet the Nintendo employees who mod the Miiverse are fans like us and they are pissed.

This is one of those times that Miiverse may really get its developers attention. Especially since every post is from a Wii U owner and not a mystery name on the Internet who may or may not have the console.

I didn't think about how Miiverse would react to this until I saw your video. Tons of Wii owners are going to be getting Ubisoft stinks messages in their plaza too.  This game is going to have a super negative word of mouth on there probably right up to release. People aren't eager to forget these things so I can't imagine a sudden change of tone on Miiverse around release either. They blew so much free publicity too since for some stupid reason Nintendo hasn't put any other demos on display units I've seen.

62
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 07, 2013, 08:31:25 PM »
There is a rough translation going around of a post from one of the Legends devs.  Apparently they have been in crunch time ever since they delayed it in order to make sure they hit this release date, then when they are basically finished the big boss comes in and says "Whoopsy! We didn't really need it finished and are moving it to September.  Way to bust your ass so we can sit on this complete game for 7 months!"

63
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: February 07, 2013, 03:20:45 PM »
I was going to pick this up but not if its released in September. They are basically competing with holiday releases at that point and it gets bumped way down my inevitable big holiday games list.

I can understand a port but the huge WiiU delay for simultaneous release is ridiculous.  Rayman is not special enough to survive the holiday season when it doesn't even have an exclusive tag to get attention. Do they think they can compete with GTA5 on the other consoles as well as the lead up to brand new consoles? 

64
Nintendo Gaming / Re: Nintendo crossover
« on: January 31, 2013, 08:52:41 PM »
Breaking Bad x Animal Crossing

65
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: January 31, 2013, 12:07:05 PM »
It sounds like the rumored Nintendo/EA fallout was real.  Remember the "unprecedented partnership"?  The rumor is that EA tried to get Nintendo's online store to be 100% Origin and Nintendo told them to screw off because they aren't stupid.

66
Nintendo Gaming / Re: Wii U - The Road to E3 - 5/11/13
« on: January 31, 2013, 12:53:59 AM »
Quote from: Caterkiller
Awesome rant
I like what you're saying. I think it has a lot to do with the terrible "gamer culture" that's popped up.  Until the Wii I never heard gamer describe a specific group of "real gamers". It was rare for someone to be even be referred to as a gamer, like i dont call people moviers.
People in this culture want legitimization more than anything, even games.  I don't think a lot of them even care about games but "gamer" remains a part of their identity. It doesn't matter that Nintendo released a new Sin and Punishment, brought back all the old games they pretend to love (even Punch-out) because they didn't focus and market to them. They are "real" gamers and hated that Nintendo said they weren't the most important thing ever.  It doesn't matter that Xenoblade came out, it didn't come out when they wanted it.  These people loathe mom and dad and girls getting games they actually enjoy too. These people tried their damnedest to get people to call Super-Freaking-Mario a "casual" game not worthy of their Splosion Mans.

The gaming press cater to this small yet vocal group 100% of the time.  Companies sucker them with mass produced "limited" editions because they want to be told they are important and buy this mostly useless ****.  On "big" message boards 97% of the discussion that isn't paid FUD and viral marketing is on sales and company statements and on the possibility of sales and the dream of the possibility of sales because of this shitty need to be legitimized. It doesn't matter how enjoyable it is, it matters that they are right and that means you are WRONG. This group wants nothing more than to see Nintendo die so they can be secure that "real gamers" are shown to have the importance.

67
Nintendo Gaming / Re: An Upgraded Wii Mode for the Wii U
« on: January 30, 2013, 12:50:28 PM »
Its not going to happen because Nintendo purposely blocked the Wii Mode into its own little box because they don't want its exploits to spread to the Wii U.  Unless they can cover up all the exploits don't expect it.
They are going to keep moving the vc games to work on Wii U instead.

68
Nintendo Gaming / Re: New Game from Monolith Soft - "X"
« on: January 24, 2013, 02:38:28 PM »
Yeah it would seem Nintendo went from the place that lacked RPGs to the place that had the best ones.

...and they managed to do it now that RPGs are no longer the "it" genre like they were in the 32/64 bit era.  Oh and back then Nintendo was the best console for FPS games but now that THAT is the "it" genre they have jack squat.  Post-SNES Nintendo, ladies and gentlemen!

I saw Xenoblade in stores for a while after release and thought that perhaps my frenzied pre-order was unnecessary.  I guess now that's not the case.  While it would be best that everyone that wants this game can get it, I selfishly feel a little glad that it's becoming a collector's item like I figured it would.

The "it " genre last gen was motion controlled games like Wii Sports.  Nintendo nailed it.

69
Nintendo Gaming / Re: New Game from Monolith Soft
« on: January 23, 2013, 05:22:31 PM »
Looks absolutely amazing.

I'm picturing running into a monster so big he is going to step on you so you hop in your robot to fight him or you go back to monsters that were giving you trouble on foot and step on them in the robot.  The transition from foot to robot looks seamless.

70
Nintendo Gaming / Re: The Legend of Zelda U and Mii
« on: January 23, 2013, 05:16:31 PM »
Did none of you even play Nintendoland?

Expect the multiplayer to be like that except your character is no longer on rails.  One person (or maybe 4?) fights with the Wii remote weapons like the sword while the other uses the gamepad for arrows and other ranged weapons.  As we saw with RESORT and Skyward Sword Nintendo takes new gameplay and control ideas from "Mii games" and expands on them.

It sounds awesome to me because it is something I just asked for in the Nintendoland thread.

71
Nintendo Gaming / Re: Zombi U, I'm warming up to it
« on: January 19, 2013, 02:35:04 AM »
I'm getting slaughtered and I just started! First that damn alarm goes off on the door then the freaking electric Zombie and his buddies eat me as I try to run.

72
Nintendo Gaming / Re: Official Sales Thread
« on: January 18, 2013, 11:43:21 PM »
Wrong thread

73
Nintendo Gaming / Re: Nintendo Land
« on: January 18, 2013, 11:37:49 PM »
I like how the games have secrets they hint at. In takamarus castle after you beat it they say Monita didn't seem right. I beat again and figured out I could throw stars at Monita unmasking the bad guy.  It was really cool figuring something like that out again. I put a badly written hint on miiverse to help those that followed.

74
Nintendo Gaming / Re: Nintendo Land
« on: January 17, 2013, 12:31:45 AM »
Picked up Wiiu with Nintendoland and Zombiu.

Loving Nintendoland.  I'm getting my ass kicked in DK constantly and the multiplayer games are great, particularly Zelda, Pikmin and Metroid.  It's rare to find games my wife likes to pay much less asks me to come over and play with her.  The only game I don't really like is Octopuss dance.  I'm surprised I like Monita so much.  They do a great job with her deadpan delivery when she's a captured princess of the evil dark Monita.

The next Zelda needs to be coop.  One person plays link with the sword the other Zelda with a bow.  I never thought I'd actually like an idea like that but Nland sold me.

75
Nintendo Gaming / Re: Miiverse
« on: January 17, 2013, 12:18:32 AM »
Just picked up a Wii and I'm loving Miiverse.  It's great seeing random comments in Nintendoland that show other people's thoughts.  After getting splatted for the millionth time in DKs crash course I drew a picture and got yeahs super quickly. It's nice to know I'm not the only one who sucks at dks.
I'll have to see what people think of my drawing of the sinister Dark Monita laughing tomorrow.

One thing I noticed is that there are a lot of women in my miiverse, something I wouldn't expect on any other console.

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