Woah, calm down everybody. I hear a bunch of worrying about graphics and the intro movie...I'll tell you what, Nintendo made the intro movie this way because the majority whined that Wind Waker and Majora's Mask weren't like Ocarina of Time. Nintendo's giving the masses what they wanted: the opening is purposely trying to remind them of Ocarina of Time, the best-selling (or at least near-best-selling) game in the series. Then it throws the wolf "curveball" at the end, and casual gamer Craig shouts, "WOOOOOOAH THIS IS GOING TO BE SO AWESOME." It's brilliant.
Seriously, it's just a movie. And the graphics are just graphics. Nintendo has been pushing depth of view over graphical detail throughout the GameCube's lifespan, and if you look closely you'll see a lot of distant views in those shots. Personally I'm glad that Nintendo pushes functional graphics over flashy, broken ones.
Really though, it's about how the game plays. It's Zelda and it's going to play wonderfully. I admit, I've read some worrying things about the game, but I'm not going to let that bother me until I experience it for myself.