Author Topic: The Legend of Zelda: Twilight Princess  (Read 51198 times)

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Offline TrueNerd

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RE:The Legend of Zelda: Twilight Princess
« Reply #175 on: November 02, 2006, 07:24:08 PM »
Holy CRAP. That picture is awesome. And so are those trailers. I can't wait to kick that dude's ass, the one walking down the corridor in the beginning of the one trailer. I mean, assuming he's evil. And of course he is, he looks like a bird, and if Alfred Hitchcock taught us anything, it's that all birds are in fact out to get you.

And yeah, SotC intro all the way.  

Offline Svevan

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RE: The Legend of Zelda: Twilight Princess
« Reply #176 on: November 02, 2006, 07:35:34 PM »
SotC for realz. At least, I HOPE the game is like SotC. Really.
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Offline Griffin

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RE: The Legend of Zelda: Twilight Princess
« Reply #177 on: November 02, 2006, 07:36:22 PM »
It's kind of interesting that in every game shot, he's right handed (post announcement), but he's always left handed in the artwork... probably just for the sake of continuity. That picture's going on my desktop at work.
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Offline IceCold

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RE: The Legend of Zelda: Twilight Princess
« Reply #178 on: November 02, 2006, 08:09:50 PM »
The artwork is still lefty because they didn't change Link - they just mirrored the game.

Quote

SotC for realz. At least, I HOPE the game is like SotC. Really.
Ugh, please no. I won't deny that SotC is a good game, but I don't want Zelda to be like it at all..
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #179 on: November 02, 2006, 10:03:14 PM »
Dude. That Intro SUCKED.

OoT ripoff. Too short. No narrative interest. Absolutely barren landscape. The Wolf stays in howling position FOREVER AND DOESN'T MOVE. Now I hear they're trying to imitate SotC?

Seriously, this better be a placeholder, or it'll be confirmed that Zelda: TP will NOT be the best Zelda evar.

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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #180 on: November 02, 2006, 10:10:33 PM »
Quote

Originally posted by: Kairon
Dude. That Intro SUCKED.

OoT ripoff. Too short. No narrative interest. Absolutely barren landscape. The Wolf stays in howling position FOREVER AND DOESN'T MOVE. Now I hear they're trying to imitate SotC?

Seriously, this better be a placeholder, or it'll be confirmed that Zelda: TP will NOT be the best Zelda evar.

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Because intro is everything, I guess that means something like SMB3 fails or even the SNES/NES Zeldas. People around here need to get over, well, overreacting so much about every little thing.
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #181 on: November 02, 2006, 10:13:14 PM »
Well. Maybe the game won't suck. But that Intro DID.

More general critique from the assorted TP videos from us.wii.com:

-the sword animations don't seem to blend into each other fluidly in the user sword videos: not up to estandards
-the riding animations are almost comically exagerrated in the rodeo movies... unless that's just for effect because Link is trying to tame a wild horse there?

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Offline Kairon

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RE:The Legend of Zelda: Twilight Princess
« Reply #182 on: November 02, 2006, 10:30:54 PM »
Quote

Originally posted by: VGrevolution
Because intro is everything, I guess that means something like SMB3 fails or even the SNES/NES Zeldas. People around here need to get over, well, overreacting so much about every little thing.


DUDE. All of those games had GREAT intros! Interesting, innovative, iconic... GREAT!

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Offline Blue Plant

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RE:The Legend of Zelda: Twilight Princess
« Reply #183 on: November 02, 2006, 10:32:34 PM »
Quote

Originally posted by: VGrevolutionPeople around here need to get over, well, overreacting so much about every little thing.


Agreed.  It's getting a little scary, to be honest.  It's as though every little aspect of Twilight Princess needs to be absolutely perfect as to rub it in the faces of Xbox or PlayStation fans.

I can't wait to actually PLAY the game, not sit down with a magnifying glass and critique it's every little flaw.

Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #184 on: November 02, 2006, 10:38:43 PM »
AAAAAAAUUUUUUUUUUGGGGGGGGGGHHHHHHHHHHHHH I CAN'T TAKE IT ANYMORE!!!!!!!!

There is only one way I can fool my analytical mind into NOT ANALYZING EVERY BIT OF THE GAME AS I PLAY IT!!!

... and that is to not sleep, not eat, not FUNCTION AS ANYTHING ELSE while I play this game in long unadulterated spurts of almost religious meditative-like hunger deprived game playing.

When Zelda is played, LIFE IS ON HOLD.

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Offline Griffin

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RE:The Legend of Zelda: Twilight Princess
« Reply #185 on: November 02, 2006, 10:52:03 PM »
Quote

Originally posted by: IceCold
The artwork is still lefty because they didn't change Link - they just mirrored the game.



I know that... but they can also flip the artwork... although I did that in photoshop, and it just doesn't feel right for some reason. (Not complaining about Link being right-handed in the game though, I could care less about that)
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Offline Bill Aurion

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RE:The Legend of Zelda: Twilight Princess
« Reply #186 on: November 03, 2006, 01:50:11 AM »
Quote

Originally posted by: Kairon
Well. Maybe the game won't suck. But that Intro DID.

More general critique from the assorted TP videos from us.wii.com:

-the sword animations don't seem to blend into each other fluidly in the user sword videos: not up to estandards
-the riding animations are almost comically exagerrated in the rodeo movies... unless that's just for effect because Link is trying to tame a wild horse there?

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What is WRONG with you?  (Besides, you know, everything?)

Oh, and the riding animations are "almost" comically exaggerated because they ARE comically exaggerated...Didn't see that one coming, considering it's a Zelda ga...Wait...
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Offline nitsu niflheim

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RE: The Legend of Zelda: Twilight Princess
« Reply #187 on: November 03, 2006, 03:29:02 AM »
gamestop/ebgames are not taking any more orders of Zelda TP, saying that Nintendo is doing a limited production.  Or is it that they are just going to screw everybody who already pre-ordered it and when they go to get a system and it's forced bundle to find that Zelda is in every bundle.

Why would Nintendo short change a game that they have specifically moved to Wii for a reason to show off what it can do, controller wise. and push back the GCN version a month?
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Offline Ceric

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RE:The Legend of Zelda: Twilight Princess
« Reply #188 on: November 03, 2006, 04:40:23 AM »
Quote

Originally posted by: nitsu niflheim
gamestop/ebgames are not taking any more orders of Zelda TP, saying that Nintendo is doing a limited production.  Or is it that they are just going to screw everybody who already pre-ordered it and when they go to get a system and it's forced bundle to find that Zelda is in every bundle.Why would Nintendo short change a game that they have specifically moved to Wii for a reason to show off what it can do, controller wise. and push back the GCN version a month?


Unexpectedly high developer game turn out.  Stressing there game pressing facilities for the initial launch.  (Most companies are stating that they have just finished the code or are still working. Thats a lot of copies to press by Nov. 19)

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Offline couchmonkey

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RE: The Legend of Zelda: Twilight Princess
« Reply #189 on: November 03, 2006, 04:55:43 AM »
Woah, calm down everybody.  I hear a bunch of worrying about graphics and the intro movie...I'll tell you what, Nintendo made the intro movie this way because the majority whined that Wind Waker and Majora's Mask weren't like Ocarina of Time.  Nintendo's giving the masses what they wanted: the opening is purposely trying to remind them of Ocarina of Time, the best-selling (or at least near-best-selling) game in the series.  Then it throws the wolf "curveball" at the end, and casual gamer Craig shouts, "WOOOOOOAH THIS IS GOING TO BE SO AWESOME."  It's brilliant.

Seriously, it's just a movie.  And the graphics are just graphics.  Nintendo has been pushing depth of view over graphical detail throughout the GameCube's lifespan, and if you look closely you'll see a lot of distant views in those shots.  Personally I'm glad that Nintendo pushes functional graphics over flashy, broken ones.

Really though, it's about how the game plays.  It's Zelda and it's going to play wonderfully.  I admit, I've read some worrying things about the game, but I'm not going to let that bother me until I experience it for myself.  
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Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #190 on: November 03, 2006, 06:58:56 AM »
Kairon, you are joking, right?

Because if not you need to get some perspective on life and chill.

Offline Kairon

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RE:The Legend of Zelda: Twilight Princess
« Reply #191 on: November 03, 2006, 08:50:12 AM »
Zelda does this to me.

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A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #192 on: November 03, 2006, 09:38:41 AM »
Maybe I'm missing something but Zelda TP looks gorgeous visually, and maintains a smooth framerate, that is nothing to complain about at all!  
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Offline Hostile Creation

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RE: The Legend of Zelda: Twilight Princess
« Reply #193 on: November 03, 2006, 10:15:31 AM »
The game looks stunning.  I have nothing else to say about that.  With perhaps one or two exceptions, I don't think there's a game coming out that looks better, as far as the composite art direction and technical power goes.
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Offline decoyman

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RE: The Legend of Zelda: Twilight Princess
« Reply #194 on: November 03, 2006, 10:19:55 AM »
Hey, maybe this has been asked or addressed earlier, but didn't TEH REGGI3 himself say that there'd be some sort of collector's edition Zelda:TP? I haven't heard anything about this since maybe E3...
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Offline GoldenPhoenix

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RE:The Legend of Zelda: Twilight Princess
« Reply #195 on: November 03, 2006, 10:23:34 AM »
I think it was thrown out there as a possibility, but I think it is doubtful considering we are so close to its release. But maybe, just maybe IGN's little hint about possibly something Zelda related in the way of news on the last IGN Wiikly is in regards to that (I hope).
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Offline WindyMan

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RE: The Legend of Zelda: Twilight Princess
« Reply #196 on: November 03, 2006, 01:10:34 PM »
There's an hour to go now.  I thought I'd throw you guys a little bone.

I did a quick word count on the two different articles I'm preparing, and it's approaching 10 total pages and almost 7,000 words.

That is all.
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Offline zakkiel

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RE: The Legend of Zelda: Twilight Princess
« Reply #197 on: November 03, 2006, 01:18:52 PM »
Quote

Zelda does this to me.

All that ranting was not a sarcastic impersonation of a a wildly immature fanboy? Cause in that case, I'd say less a chill pill and more a steady diet of lithium.
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Offline stevey

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RE: The Legend of Zelda: Twilight Princess
« Reply #198 on: November 03, 2006, 02:26:59 PM »
"Dude. That Intro SUCKED.

OoT ripoff. Too short. No narrative interest. Absolutely barren landscape. The Wolf stays in howling position FOREVER AND DOESN'T MOVE."

Dude, that intro was completely awesome in every possible way! The fact that it is like OoT but insted of at sunrise in a field filled with live being full with light, a barren landscape at sun set with light fading away was the whole point! If you cant see that then their something worng with you, really. It as long as any zelda intro and of couse the wolf stay the same position the intro was over.

"Now I hear they're trying to imitate SotC?"

If anything, SotC is a total rip off of zelda!

"Seriously, this better be a placeholder, or it'll be confirmed that Zelda: TP will NOT be the best Zelda evar."

Have you ever hear of not judging a book by it cover....  
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Offline Edfishy

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RE: The Legend of Zelda: Twilight Princess
« Reply #199 on: November 03, 2006, 02:39:17 PM »
The intro deffinitly appears to be more of a retro thing than a serious way to advertise the game.  How many games(besides obvious arcade games) today still do the classic, "Press Start" thing with the game playing live in the background?

I thought the intro was pretty crappy, but appreciate the nastalgia.