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TalkBack / Re: Metroid: Samus Returns Announced For 3DS
« on: June 14, 2017, 02:53:41 PM »
That's interesting, Azeke. I played this as a kid and remember it being more combat focused than the first, but also easy with big attractive sprites. It seemed much more straightforward than the maze of exploration from the original. At the time, I liked it for that as a portable game and something a small person could beat with no help, but it also never made sense to me that people wanted a remake of a basic portable title that minimized some of what made the Metroid series so unique. I guess the reason may be tied to the story, which had a memorable ending.