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NWR Forums Discord / On a Quiet Day at Work...
« on: June 29, 2023, 12:16:53 PM »
... I wandered a bit down memory lane, and ended up here. Whew, this place is quiet. Let me blow the dust off this account real quick. Testing testing, anyone there?

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No dead thread? Where am I to go???

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NWR Forums Discord / Within this thread, we will discus
« on: February 04, 2017, 03:08:28 AM »



Discuss.

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Title

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Hello all! THIS is Robotnik's Delightfully Devious Emporium. Here, you can put forth your rings for a chance at getting an item. No idea what it could be! But I guess that's just the risk of it all. Who knows, maybe you can buy a...



So come one and all, and give me your rings! Who knows what you may find...


LATE GAME SPECIAL: All prices have been bumped up! How delightfully devious! And all the baskets have been restocked.

LATER GAME SPECIAL NOW IN EFFECT, BASKETS RESTOCKED

Current stock:
Basket 1 - 2 rings
2 - 2 rings
3 - 3 rings
4 - 3 rings
5 - 4 rings
6 - 4 rings
7 - 5 rings
8 - 5 rings
9 - 6 rings
10 - 6 rings

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NWR Forums Discord / S(afe)W(ords)5: Gotta Go Fast! [GAME OVER]
« on: June 17, 2015, 02:13:25 PM »
It was just supposed to be an innocent day in the Sonic universe. Cast aside by a fans after a series of failures, Sonic scheduled a picnic with all of his close friends, attempting to show off himself and display his awesomeness. He knew that diehard fans were still desperately clinging to him for a new game, and he wanted to host the event as a show of good faith; he still cared and still wanted to do well.


But all was not looking well when the evil Dr. Robotnik intervened. Even though the Sonic games keep him in his job, he can't bear to think about his arch nemesis winning anything without a challenge. This time around, Eggman is prepared to raise the stakes. Now, inside every picnic basket, the bad doctor has added bombs and other items fit for ruining any good event!



"They think they can play without me? Well I'll show them I'm not a low-rank kid's villain anymore..."


Now it is up to our fans to decide the fates of Sonic and friends.


-


So we begin!
Here is the sign-ups/rules thread in case you need it: http://www.nintendoworldreport.com/forums/index.php?topic=47444.msg874452#new


Other than that, let's welcome our cast of Sonic characters! Here they come, one by one. Everybody give a cheer for our wonderful personalities!


Sonic the Hedgehog
Tails "Miles" Prower
Knuckles the Echidna
Shadow the Hedgehog
Amy Rose
Rouge the Bat
Silver the Hedgehog
Mighty the Forgotten Armadillo
Metal Sonic
Big the Cat
Cream the Rabbit
Vector the Crocodile
Espio the Chameleon
A drunken Mario that accidentally walked into another crossover game


And now here are the fans who will decide the fate of our lovely cast! They have been ordered in alphabetical order depending on the last letter in their name. Stupid Fascinating!


1. Khushrenada
2. Evan_B
3. UncleBob
4. Nuclearspeed
5. NWR_insanolord
6. lolmonade
7. nickmitch
8. Soren
9. Mop it up
10. Stratos
11. Triforce Hermit
12. Shyguy
13. pokepal148
14. Lucariofan99


Robotnik's Delightfully Devious Emporium will open up after the first round.


So, without further ado, Khushrenada picks the first word and has a near 7% chance of possibly killing Insano! Drama already in the first round?

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NWR Forums Discord / S(afe)W(ords)5: Gotta Go Fast! [Sign-Ups]
« on: June 14, 2015, 12:45:56 PM »
Hello and welcome one and all to the next edition of Safe Words, that wacky game where everybody except UncleBob has a chance of winning! This time I'll be your host, and we've got some chaotic fun ahead of us.


As per usual, the game will proceed with someone choosing to place a bomb behind one of many themed words. People then take turns guessing which words are safe in order to avoid getting exploded. If someone picks the word hiding the bomb, they are out of the game! The person in line before them then picks the next word and the cycle begins anew until only one user is left standing.


Our new setting takes us to the world of none other than Sonic the Hedgehog, who is now all sad and depressed over how he has now become the butt of many unfortunate jokes. Having fallen from grace after his successful 2D and 3D games, Sonic is determined to turn things around and to show he can stay relevant in today's society.



Look how happy he is to have a second chance!


To bring his friends together, Sonic decided to hold the world's biggest picnic, sending out invitations across the globe. He wanted everyone to join in the party and to see that Sonic can still throw down with the best of them. He is the fastest thing alive, no?


What's that you say? What about Eggman? Of, that old buffoon. Of course he wouldn't do anything wrong to Sonic while he attempted to rebuild his career and become more popular and win the world over. That would be much too predictable?


Hmm? Eggman has hidden bombs in the picnic baskets of the guests? And now the NWR Funhouse crew have to pick which ones have one and which ones don't? Lucariofan could be deciding the fate of a beloved video game character?


Oh, what a diabolical plan indeed, doctor...


To further complicate matters, Eggman has scrambled all of the party gifts and replaced them with his own devices designed to jeopardize the normal proceedings of the game! Every time a player survives a round, they get one Ring. If a player blows up another with a bomb, they get 2. These rings can be built up and used to purchase picnic baskets at Robotnik's Delightfully Devious Emporium. The catch? When you purchase a picnic basket, no matter how many rings it requires, you have no clue what may be inside.


When you receive an item, you can save it and choose to use it whenever. Some items are used right away at a round's beginning, others are not. However, while you have an item, you cannot obtain another one! All purchases will also take place in the RDDE thread, and the item you gain will be publicly announced. No, you can't hide your items. People may get madder than they already are due to all these gimmicks.


Just what could these picnic baskets contain?


Scrambler: Must be used at the start of a round; it distorts the player list, causing the order to become jumbled.
Censor: Must be used at the start of a round; causes all of the bomb words to become numbers and letters and scrambles their order. Only lasts for one round.
Baby Big Arm: Must be used at the start of the user's turn; allows the user to throw the bomb word choice forwards or backwards by two spaces. If the bomb expires, the one who chose the bomb will still blow up.
Double Duty: Must be used at the start of a round; can only be used by the bomb picker; allows for the creation of an extra bomb. As soon as one bomb blows up, the other is out of play.
Ring Basket: Gives the buyer five rings. Can be kind of a ripoff, but hey, that's the Sonic series for ya.
Dud: Just an empty basket; can be used to hit someone, but that's all it does.
Skeptical: Is automatically used on the user's turn; forces the user to make two choices for bomb words, doubling their chances of death. This can also be an advantage, depending on the outcome. If the bomb expires, the one who chose the bomb will still blow up.
Extra Life: Must be used at the start of the user's turn; allows the user to survive a bomb blast. However, these is 25% chance that Eggman gave you a fake one!
Skip: Must be used at the start of the user's turn; lets the user pass on choosing the bomb word, sending it to the next player.
Disarray: Must be used at the start of a round; moves the bomb around, placing it at a different location. Don't be too trusting, as it also has a 25% fail rate and may keep the bomb exactly where it once was!


Depending on how many people sign up, there could even be more!


Feel free to sign up and/or complain about mechanics in the comments!


Sign-ups list:
Khushrenada
lolmonade
Stratos
Triforce Hermit
UncleBob
NWR_insanolord
Soren
nickmitch
Shyguy
Nuclearspeed
Evan_B
lucariofan99
Mop it up

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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [FINALE]
« on: May 01, 2015, 06:05:01 AM »
The recording stops playing, and the doctor passes around the room.


"June 15th, 2052. I have revisited the Apex recordings and have been thoroughly analyzing them for the best two weeks. Still not much has been gathered from this incidence of sabotage. We're getting no closer to finding a suspect".


"It be just as likely that this is some sort of extreme case of PTSD and Mr. Derricks has formed this memories on his own accord. There's no real way of knowing. His suicide a week after the interview was unexpected and points to some deep trauma".


"Perhaps we won't ever quite figure out what happened in those mountains. I believe further analysis is required".

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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [DAY 4]
« on: April 29, 2015, 10:30:59 PM »
Things started to go into disarray later in. Our manager had been among the recent dead. Without him, there was some conflict among the ranks. The colony was starting to mimic some sort of martial law rule, with frail organization.


The worse happened the following morning. We didn't have too many friends in this line of work; we got along fine, but never really bonded. But there were certain people that you cared for and respected. Those were the ones we hoped wouldn't get axed.


This whole time all we had done is try to take matters into our own hands. Stupid idea that was, in hindsight. We should have seen this sort of **** coming. We got cocky. We didn't take it as seriously as we should have.


I didn't know who my allies were anymore. Everyone I trusted, or ever considered trusting, was dead.


I swear it got colder every day.




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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [DAY 3]
« on: April 28, 2015, 10:32:37 PM »
Things didn't get much worse after that. In fact, I daresay we got used to it; ever day we'd wake up and a body would be lying around somewhere.


It didn't matter if they were good or bad. There was always a body. Good or bad, it stirred tension. It reminded us that we were under attack, that we lived in a terrible downturn with stagflation through the roof and everyone was out to grab a piece of whatever they could.


Fairman was building a hold in our little colony, and it made us think... was he doing it somewhere else too? How many mines were getting hit?


... Oh, Lucario? ****, I don't know what really happened. I heard he decided to go out for a smoke. Poor bastard stayed out too long or something and froze to death.

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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [DEAD THREAD]
« on: April 28, 2015, 02:37:08 PM »
Welcome deceased participants to the land of the dead. Feel free to vent or just chill.


Get it? Chill?


lolmonade and Spak are our first guests. As lolmonade died first, he can feel free to pick a fun title for our resident dead thread. Whatcha got for us?

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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [DAY 2]
« on: April 27, 2015, 10:38:43 PM »
It didn't take long until we all started to notice things were a little... strange, to say the least.


Machinery stopped working. Tools didn't function anymore. An industrial mega-sized drill that was working like a dream yesterday and was fresh from the city factory lines broke down unexpectedly.


We were naive at first and chalked it all up to coincidence. Of course we were aware of all the mudslinging between our company and Fairman. It had been going on for years.But never did we consider the fact that they'd lash out like this. Given the economic recession we were stuck in, maybe we should have seen it coming. We should have prepared.


It didn't take long until management came in and ordered the crew of our particular station to tighten security and watch camera feed religiously. Afterwards, accusations came flying; jokingly at first, and then serious, hysterical blame-games were created.


Former friends started to become enemies. It was a bitter environment, almost as fractured and broken as the tools we were using.


The bodies started to roll in that day. I had no fucking idea it would get that bad, but there we were: a bunch of sorry bastards stuck in the cold with bodies around us.


Things really did get heated up. No pun intended.

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NWR Mafia Games / MAFIA LXVII: A Little Chilly... [DAY 1]
« on: April 26, 2015, 10:30:29 PM »
Cold. That's the most obvious thing about that place.


All we do is sit around and mine **** and go about our daily business in the coldest part of the universe. I swear, there's nothing glorious about what we do. We're just workers. Nothing more, nothing less.


But I guess you need something to work with. Let me start by saying I have no idea what the **** really happened. Nobody does. All I can say is what I saw, what I witnessed. There was some dark **** that happened down in those mines, and it isn't something I like to talk about.


I'll start at the beginning. Somehow, someway, a normal day turned out to be more volatile than it appeared. Turns out, when we blinked and opened our eyes something had changed. We didn't start to notice until it was too late.


That bastard, Fairman, was sabotaging us.



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NWR Forums Discord / Announcement: Sign-up for Mafia
« on: April 21, 2015, 12:04:24 PM »
Shameless self promo.


It'll be fun with the most amount of people, so join up for some mystery and deceptions and fun stuff.

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MAFIA: A LITTLE CHILLY
In the outer reaches of planet Sarown, hundreds of icy mountains explode from the surface, reaching for the grey skies above. Some are reasonably sized and could be climbed with ease. Others are gigantic cliffs that spell certain death to anyone daring enough to scale them.

Inside of these mountains, within an intricate network of caves, a colony of miners reside. They harvest grafituum—a metallic-like substance that can be melted to make energy—from the depths of the frozen landscape. The life of many a citizen runs on grafituum products. This particular miner group, Apex Mining, is the leading manufacturer.

Unfortunately, Sarown has recently fallen on terrible times, and an economic downturn is slaughtering the labor force. Unemployment is increasing rapidly, and wages aren’t substantial to help life, partly due to an alarming inflation rise. To avoid the crisis, many companies have been looking to the mountains to try and weasel their way into the grafituum business, hoping to give jobs to workers and save the dwindling economy.

Apex, however, isn’t hearing a word of it. After hundreds of years in the trade, they have monopolized the occupation, and they refuse to lose their grip on it, fearful of becoming victimized by new competition.

The government of Sarown is too weak to make a decisive response. The outcries of multiple corporations at the unfair tactics of Apex fail to be taken into proper account. It seems as though there is no other option but to take matters into one’s own hands.

Fairman Products, a manufacturer of oil, which years ago was outclassed by grafituum, holds a particularly strong grudge against Apex. Wanting to reclaim their spot as top dogs in the energy industry, they begin to devise plans to sabotage Apex mines and to force the company to evacuate. Using stealth technology and key information of the company’s mines, Fairman employees begin to enter workplaces, setting up bombs or ruining electrical equipment and causing breakdowns.

Theodore Apex, the stubborn president of his self-titled grafituum enterprise, sees these “failures” for what they are: attempted disruption attempts against the syndicate. Not willing to back down from a fight, Theodore vows that Apex will continue to control the business, beating out all that are brave enough to wander into the fray.

A quiet war quickly begins. Fairman shoots first, sending in a clan of mercenaries in order to knock a particular Apex mine out-of-business. It’s a violent struggle between two heavyweights—one reluctant to relinquish his title, the other wanting his back.

Let the games begin!!!
General Info:
This game will have a closed setup: the roles will be UNKNOWN except to the people that have them.
Being a closed setup game, this is not necessarily for the new players, but the game will be open to players of all skill levels.
It may be fun, but it IS serious: sign-up if you know you’ll be an active player.
Have fun, most important part!.
About voting:
To vote, use the format of vote username. Yes, it must be bolded. Preferably, put this at the end of your post.

Whenever you want to No-Lynch, Abstain, or Unvote, the same formula goes.

For a vote to go through, a majority of the players must have voted on the same subject. When this occurs, everyone stops talking while the host wraps up the day events and prepares for the night portion of the game.

Roles:

To use a role:
To use any role given in this game, the only way to use your ability is to PM the host. So if your ability gives you the power to kill someone at night, you have to PM the host saying who you want to kill during nighttime hours. For day abilities, send a PM during day hours saying what you shall do with your ability.

Town (x8 players, 3 power roles):
Cop - investigates a person each night
Doctor - protects a person each night
Manager - has double vote power for two days (activated by sending a PM to the host)
Worker - normal townie role

Mafia (x3 players, 2 power roles):Godfather - sends in hit, immune to investigation
Bodyguard - can protect the Godfather one night (activated by sending a PM to the host), takes over hit duties if Godfather dies and loses his ability
Insurgent - normal mafia role, takes over hit duties if Godfather and Bodyguard are dead

Third Party (x1 player, 1 power role):Timebomb - can set a bomb during the night (can only do this twice); he/she PMs the host with a target and a number ranging from 1 to 10 (this being the number of times the bomb can be passed), and during the day the target will be alerted they have the bomb and they must pass it on; when the amount of passes specified in the PM has been reached, the latest recipient of the bomb will die


Win Conditions:

Win Conditions will be stated in the role PMs given out before the game begins.
The roles present will be determined by how many people sign up. If not many people sign up the game will stay closed, but with fewer roles.

Current sign-ups:
Khush
lolmonade
Spak
nickmitch
Stratos
pokepal
Mop
stevey
lucario
oohhboy
ShyGuy
Hypo
Nuclearspeed

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NWR Forums Discord / Group Therapy
« on: March 29, 2015, 12:31:33 PM »
I think we need it. Maybe Insano should start.

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NWR Forums Discord / MAFIA LVIII: Fraiser! {Official Sign-Up Thread}
« on: August 16, 2013, 11:04:25 AM »
Fraiser Crane innocently walked into the building of his radio show in Seattle, as he usually does, not expecting anything strange to happen. He was leading a happy life and had a secure job.
That was, until that morning.
As soon as he entered the building, the roar of screeching tires sounded, and Fraiser quickly turned to see a car barreling right at him! With a yelp, he jumped out of the way, narrowly escaping death. The driver, despite crashing through the building, escaped.
It didn’t stop there. Frasier couldn’t enter his studio due to a bomb threat that was put on him. Investigators never did find an explosive device, but there was a note left on Fraiser’s desk…
“To Fraiser Crane:
You best forfeit your time slot, or a bomb will be the least of your worries.
From: The Kill Fraiser Crane Mafia Group
P.S. Your suit looks ugly”
That’s it? All of these attempts to kill Fraiser were all just because some group wanted him to give up his time slot on the radio? That’s silly!
And of course, that’s what Fraiser thought. When he returned back to his apartment, he declared to his family:
“No one will make Dr. Fraiser Crane surrender! I’ve ran from fights before, but not this time! We will hunker down and see just how serious this ‘Kill Fraiser Mafia Group’ is. Who knows, it may turn out to just be a prank!”
Little did Fraiser know that the people he knew were conspiring against him… in a pub on the side of town, Fraiser’s producer, Roz, was talking with Gil Chesterton and ‘Bulldog’ Brsicoe.
“I just can’t stand him anymore. His radio show sucks! And I have to produce for him”.
“I can’t believe the car attack failed. We’ll need another route of attack” said Gil.
“Oh yeah, we’ll be attacking. No way we fail this time” Bulldog said.
“HEY! Have you forgotten I’m in charge?” Roz said angrily. “I’ll be calling the shots, and I’ll be the one to get rid of Fraiser Crane!”

Welcome to Mafia LVIII (Mafia 58)

And your theme for this game is…
FRAISER!

Been re-watching the first season recently, and of course I thought about how to transform it into a Mafia game. Seeing as we haven’t had one in a while, it’s time for a reboot!

Now, for the basic rules:
VOTING:  Each day, a vote will take place. What you do in the vote is cast a vote for who you think could be a member of the evil Kill Fraiser Crane Mafia Group. To vote simply say in bold letters, vote (name of person you are accusing) EX: Vote Silenced. If you want to change your vote, put a slash through your previous vote and un-bold it. EX: Vote Silenced. The player with the most votes by the end of the day is killed off, unless there are exceptions (view the roles below to see). For this game, the day time is 8:30am EST to 12:30am EST.

NIGHT ACTIONS: Some players have special abilities that can be used during the nighttime (those roles will be described later). Night actions take place after the day time of the game has ended. To send in a night action, Private Message (PM) the host (Me) and tell me what your action is. If a night action is sent after nighttime is over, the action will not count. For this game, night actions will take place between 12:30am EST to 1:30am EST.
 

DAY ACTIONS: Certain roles have actions they can use during the day. To send in a day action, you just PM me like with night actions. However, day actions must come in during the day (hence the name). If a day action is sent in during the time night actions are sent in, the action will not count.
Now, onto the roles!

TOWNIES: The Townies (in this case, Fraiser’s family and friends) are the innocent people looking to vote out the Mafia. Their task is to bump off the Mafia using sleuth skills and whatnot.
Here are the Townie roles:

Fraiser Crane: Of course Fraiser has a role in this game! Seattle’s favorite psychiatrist on the radio will not stand aside for this battle, no sir! Fraiser has the ability to investigate 1 player during the day. To investigate, send me a PM during the day time of the game which says the name of the player you wish to investigate. I will send back the results.

Niles Crane: Niles won’t let his brother Fraiser fight on his own, will he? No! Niles is also a psychiatrist, so he aims to resolve conflict. In the event of a tie vote, Niles can determine who is to be killed off, by doing so he sends me a PM during the tie vote time. If Niles is killed off and there is a tie vote, the game will extend another half hour.

Martin Crane: The Cranes are striking back in full force! Martin can protect any player of his choosing each day by sending me a PM during any time of the day. If a player under protection is hit by the Mafia or Maris, they survive the night. However, Martin can only protect someone from the vote one time. If he wishes to protect someone from the vote, he must say so in the PM. This being said, it is crucial for Martin and Niles to work together at tie votes. Also, Martin cannot protect himself.

Presenting the MAFIA: The Mafia (The Kill Fraiser Mafia Group) aims to eliminate the townies until they get on an even ration of Mafia players to Townie players.

Here are Mafia roles:

Roz Doyle: Roz is trying to kill Fraiser? But why? I guess she’s just gotten very annoyed recently. Roz is the Godfather. She can send in a hit during night actions on who she wants to kill, and the next day they will be dead (unless they were protected by Martin). Mafia hits take priority over Maris’ hits. In investigation, she will show up as a regular Townie.

Gil Chesterton: Gil always did seem too nice… and that kindness can be deceiving! With Gil’s role, he can avoid investigation 1 time only, showing up as a townie. If he is investigated twice, he will be revealed as Mafia. If Roz dies, Gil becomes the Godfather, meaning he will always show as a Townie from that point on.

Bulldog Briscoe: Bulldog is the aggressive man of the group, and he’s out to make sure Fraiser doesn’t make any sudden moves. Bulldog has the ability of stopping someone from performing their action during the night OR day, depending on his choosing, but he cannot disable a person two times in a row (this is to make sure he doesn’t completely shut down the investigator role). If Maris has targeted Bulldog before he sends in his action which would have suppressed Maris, Maris’ hit takes priority. In investigation, he shows as Mafia. If Roz and Gil are killed, Bulldog becomes the Godfather.

And, if you didn’t guess already, we have a killer role!

Maris: Niles’ crazy ex-wife is out for revenge at the worst of times! Maris works like the Godfather; she sends in hits during the night. However, she has the special ability of being able to kill someone during the day one time. This works in the same way Martin’s vote protection does; Maris must specify that she is hitting someone during the day. After she does so, she cannot hit during the day again. In investigation, she appears as the killer.

Alright, that’s everything!

FOR CLARIFICATION: DAY STARTS AT 8:30AM EST AND ENDS AT 12:30AM EST.
NIGHT STARTS AT 12:30AM EST AND ENDS AT 1:00AM EST.

If you have any questions, feel free to ask before, during, or after the game.

To join the game, just say you’re going to play. No real rule for that. If you want to be fun, choose a character from the series to play as.

DEPENDING ON HOW MANY PLAYERS JOIN, THERE WILL BE ADDITIONAL TOWNIE AND MAFIA ROLES.
DEADLINE FOR SIGN-UPS IS SATURDAY, AUGUST 31.

---->GAME CAN START WITH A MINIUM OF 12 PLAYERS: IN THIS CASE, THERE WILL ONLY BE THE GODFATHER, KILLER, AND COP ROLES.<---

18
NWR Forums Discord / I Have 69 Messages
« on: May 04, 2013, 12:28:18 AM »
I'm also very mature.

19
NWR Mafia Games / Mafia 53: Endgame (oh finally)
« on: July 28, 2011, 07:30:06 AM »
I'm suprised to say this, but....

The Corrupted Wizard has won Mafia 53!!!!

Great job Khush, and good job townies and RAB, who tried to keep the Mafia alive all by himself. Now this is the thread where you talk about strategies, information, and rage about how bad this game was!

First off, I'd like to say some things about my role choices.

Despicable I predicted would be voted out early and that would make the game more interesting with the Godfather knocked out early.
I've seen Khush play and I know he's pretty good, so I thought he could work with the Corrupted Wizard role the best.
Dasmos I expected to be mainly inactive, which basically meant the townies had no investigator (he never did PM me).

That's about it.

20
NWR Mafia Games / Mafia 53: Harry Potter (Now what?)
« on: July 27, 2011, 07:26:42 AM »
Results of the day before this one which took too long to post:

Mop_it_up was killed by the vote. She was a regular Hogwarts Student.
ShyGuy was killed by the Corrupted Wizard. He was the Auror.

With two players left, this WILL be the last day. So..... now what?

21
NWR Mafia Games / Mafia 53: Harry Potter (Feeling somewhat better)
« on: July 23, 2011, 08:56:50 AM »
The results of Day 4:

RABicle (Cedric Digory) was killed by the vote. He was the last Mafia member!
Sundulous (Hagrid) was murdered by the Corrupted Wizard. He was a regular Hogwarts student.

22
NWR Mafia Games / Mafia 53: Harry Potter (We're running out of time)
« on: July 22, 2011, 08:57:18 AM »
The results of Day 3:

GoldenPhoenix (Bellatrix) was killed by the vote. She was just a regular Hogwarts Student.
MaryJane (Sirius Black) was ended by the evil Corrupted Wizard. He was a regular Hogwarts student.

23
NWR Mafia Games / Mafia 53: Harry Potter (An unbalance in the Force)
« on: July 21, 2011, 09:03:43 AM »
The inhabitants of Hogwarts were shocked to see that three people had died overnight:

Ceric (Mr.lovegood) was dead, killed by the student's own vote. He was a regular Hogwarts student.
Lying nearby was the body of apdude (Severus Snape) who seemed to have been killed by the Death Eaters. He was a regular Hogwarts student.
Then there was the gruesome corpse of jrlibrarian (Aberforth Dumbledoor). It was obviously the work of the Corrupted Wizard. He was a regular Hogwarts student.

24
This is the Dead Thread for Mafia 53. If you are in Mafia 53 and you are dead, you know have the rights to post in here. Living players cannot talk in here (except me because im a third-person character lounging in the comfortness of the sky and the warp of plotholes). Enjoy your stay, and remember: DO NOT give away any information about living players!

And here's a Player's List:

Despicable (Ron) *ded*
stevey (Hermoine) *ded*
jrlibrarian (Aberforth Dumbledoor)
Ceric (Mr. Lovegood)
ShyGuy (That jerkass Malfoy)
Apdude (Snape)
GoldenPhoenix (Bellatrix)
Mop_it_up (whothecrapareyou)
Dasmos (some hot chick with a Cho in its name)
Sundulous (Hagrid)
Kushrenda (notsureyoutheheckareyou)
RABicle (DON'T KILL CEDRIC!!!!!1)
MaryJane (Sirius BACK IN BLACK)

25
The Results of Day 1:

Despicable (Ron) was bumped off by the vote. He was Moldy Voldy.
*Mafia hit canceled by Voldy death)
Stevey (Hermoine) was AVADA KADABRA'D TO THE FACE by the Corrupted Wizard. She was a The Snatcher.

We now move into Day 2!

EDIT: stevey was the Snatcher, so that means the Mafia is down on its last legs. This could be over pretty quickly.

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