Author Topic: Nintendo Switch Lite and Future Revisions  (Read 79207 times)

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Offline ThePerm

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Nintendo Switch Lite and Future Revisions
« on: February 01, 2019, 06:10:03 AM »
I predict the Revision will come out on July 19, 2019 - July 21, 2019 if early

or more likely October 12 - 13, 2019

It hasn't been announced. Only rumored. However, we're due for a revision

Quote
Gameboy Generation


Gameboy-------- April 21, 1989 Friday
Gameboy PIL --- March 20, 1995 Monday
Gameboy Pocket  July 21, 1996 Sunday

2282/3 = 760



Second Half 90s Generation

Virtual Boy --- July 21, 1995 Friday
Gameboy light - April 4, 1998 Saturday
Gameboy Color - October 21, 1998 Wednesday

2070/3 = 690



GBA Generation

GBA ----------- March 21, 2001 Wednesday
GBA SP -------- February 14, 2003 Friday
GBA Micro ----- September 13, 2005 Tuesday

1341/3 = 447


DS Generation

DS ------------ November 21, 2004 Sunday
DS lite-------- March 2, 2006 Thursday
DSi ----------- November 1, 2008 Saturday
DSiXL --------- June 9, 2010 Wednesday

2288/3 = 762


3ds Generation

3ds ----------- February 26, 2011 Saturday
3dsxl---------- July 28, 2012 Saturday
2ds ----------- October 12, 2013 Saturday
1323/3 = 441



Mini New  generation
New 3ds ------- October 11, 2014 Saturday 
New 2ds xl ---- July 13, 2017 Thursday
874/2 = 437


Switch Generation

Nintendo Switch March 3, 2017 Friday   


Average = 589.5


I hear rumors of both an upgraded and a mini switch. It could be both. Either the upgraded switch will be mini, it will simply be smaller, or they'll split the system into 3 SKUs: Original, Cheap Mini, and $300 Upgrade.



« Last Edit: July 10, 2019, 08:31:09 PM by ThePerm »
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Offline Adrock

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Re: Nintendo Switch Revision
« Reply #1 on: February 01, 2019, 10:18:41 AM »
Nikkei posted a rumor regarding a smaller Switch to be released in the 2019 fiscal year (April 2019 to March 2020).

There’s less incentive for Nintendo to release a Pro/New Switch. The regular model is still selling well and all indications point toward it continuing to do so. As stated in other threads, Nintendo wants a Switch per person rather than per household. Lowering the price of admission is a start. Nintendo can either slash MSRP or release a model that’s cheap enough to make it viable for parents to buy multiple units for their kids.

Offline Ian Sane

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Re: Nintendo Switch Revision
« Reply #2 on: February 01, 2019, 12:18:16 PM »
I'm okay with a form-factor revision - smaller design, better battery life, more internal storage, whatever.  I don't like the idea at all of any upgrade to the hardware.  I didn't like it with the New 3DS, I don't like it with the PS4 Pro or XB1X.  That's not how consoles are supposed to work.  You're supposed to buy one system and every game for that platform works the same on it.  If I want hardware tweaks I'll go with PC gaming which gives me a lot more freedom for customizing that stuff the way I want and only involves upgrading the machine, not outright buying a new one.  I wasn't thrilled with ideas like the N64 Expansion Pak or Wii Motion Plus but at least you could take a launch day system and upgrade it to the new specifications.  Can't do that with a 3DS.

Of course the market doesn't consist entirely of people that think like me.  Obviously these half-step updates must sell okay because that's become the norm.  Morale of the story - never buy a system at launch.  Wait until the inevitable enhanced version comes out.  I don't have a Switch yet so this wouldn't really affect me but it would affect my brother who has one.

Though as Adrock points out, Nintendo's goal should be to sell a Switch to each person.  They should especially want this for when PokĂ©mon hits.  They'll need a cheaper model to pull that off, possibly one that's only a handheld.  Maybe it doesn't even have detachable joycons, like how the 2DS compromised some of the features of the 3DS to get a budget model.  Of course Nintendo had the cheap 2DS and the high end New 3DS co-exist which is why the New 3DS didn't get many exclusives.  So maybe that will be the same here in which case I wouldn't feel so much like I'd be missing out if I had a base model - but then those who went high end won't feel there purchase was worth it.

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #3 on: February 01, 2019, 07:23:57 PM »
As far as upgrades to the hardware. How big a leap is it really? You can play Doom on Switch but you can't play it 1080p. I wouldn't imagine upgrading the chip from x1 to x2 is as big of a leap from Gameboy to Gameboy Color, or GBA and GBA SP.

 It was speculated 2 years ago that Nintendo might have gone with x2 at the time, but the chip was too new and probably too expensive at the time, and there was maybe some production logistics difficulties, but 2 years have passed. Putting a newer chip in the system might be something nVidia wants. It might not even be cost prohibitive. That is probably the biggest factor. I also don't think that "hard generations" will continue to exist. One of the best thing Nintendo can do is maximize backwards and forward compatibility. If they have minor upgrades to the Switch line every 2 years then they can maintain the Switch line for years and years.

How often do iphones come out? The first iphone came out in 2007. There has been a new iphone to come out every 1.3 years. In the long run how can anyone compete with that? The only thing Nintendo offers over cellphones/tablets is superior games and controls and a decent price. I can't see that being a totally permanent thing though. Upgrading asap might be the only right strategic move. You hear youtube channels praising the switch now and lauding it for it's amazing sales, but I can imagine 2 years from now the same people talking about how terrible it always was and how it was a flop. Nintendo like many other tech companies has to deal with the Silicon Valley mentality of the industry. Even if that mentality is batshit stupid.

Though, one wonders about the reset of Metroid Prime 4. Maybe it was a game being designed for 2 compatibilities and then dropped. Maybe there really was a Switch+ that was quietly cancelled behind the scenes.

As I said earlier, we are due for a revision, but they may solely make a cheaper system. Nintendo is in this weird position where any sign of bad news causes their stock to plummet. "Oh so we sold 17 million this year instead of 20 million" **** like that freaks out investors when it shouldn't. If we don't hear about a revision I can imagine hearing about a big price drop soon. We also might hear about a price drop in the next month. If there is a revision they might hold off the announcement to an e3 timed Nintendo direct. Though, we might not even hear about anything like that even at e3. Nintendo has been lowing the leading time between announcement and release. Especially for revisions. 30-40 days at the most is their current operating procedure.

As for me. I've been holding off buying a Switch until the revision hits. I bought a GBA and when GBA SP came out I was sort of burned. Same with DS and DS Lite.  With handhelds I find it best not to be an early adopter.
« Last Edit: February 01, 2019, 07:29:05 PM by ThePerm »
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #4 on: February 05, 2019, 01:00:58 PM »
Odd, but I think Nintendo could bring back the "Game Boy" brand for the Switch Mini.  I still think they'll have a model that doesn't have detachable joycon and probably doesn't come with a dock, even if it does hdmi out.  They seem to expect their consumers to have a certain level of savvy, despite that not always being the case. (E.g., "~new 2DS XL", and the Wii U being initially mistaken for a Wii add-on.)  So, having two consoles that play the same games wouldn't come off as too confusing to them.  However, "Switch Mini" that doesn't "Switch" kind of would because the Switch's central concept is cooked into both the name and logo of the console.  And if the emphasis on the revision is "more portability, it would make sense to leverage their portable brand.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #5 on: February 05, 2019, 05:32:14 PM »
I'd be really interested in a Dual Screen Switch or DSS that plays Switch and 3ds/ds/gba/gameboy games. ULTIMATE BACKWARDS COMPATIBILITY. Though the likelihood of that is low. A Virtual Console for that is more likely.

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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #6 on: February 05, 2019, 07:16:29 PM »
Yeah, that would be cool. But I think handheld games being added to Nintendo Online would make for a good showcase of the new hardware, especially if they used the Game Boy name. It would segue nicely in a direct. Though they’d have to add some download function so you can take the games with you.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #7 on: February 05, 2019, 07:41:09 PM »
I always imagined a Gameboy phone. Why let Samsung and Apple have all the fun?



And I made that one a few years ago. One thing I don't like about phones is how fucking bitchass they are. The OG Gameboy was a rugged machine. I'd probably make it more rugged than this.
« Last Edit: February 05, 2019, 07:49:19 PM by ThePerm »
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #8 on: February 05, 2019, 09:14:55 PM »
I would imagine a Switch Mini as something that looks like the bottom half of a 3DS XL.  The bottom screen would be widescreen; the nub is gone, and replaced by the plus button; the minus button is on the opposite side; start and select are removed to make room for second circle pad; speakers are below the screen, where the 3DS home button is/was; add capture and (Switch) home button below d-pad and 2nd circle pad, respectively.

I don't think the Switch uses the infrared camera for communication, so maybe you can axe it.  The stylus hole being gone and the carts being smaller hopefully mean there's enough space to have the mirco SD on the outside and not under the battery.

I think that would make something about the size of the Switch console without the joycon, but it would have all the buttons.  Maybe you could make the screen smaller to keep the size down.
« Last Edit: February 05, 2019, 09:16:36 PM by nickmitch »
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #9 on: February 06, 2019, 04:30:49 AM »
I imagine a switch mini as looking identical to a PSP, but more Nintendo-y. Maybe no Stand, just a dongle.
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #10 on: February 06, 2019, 10:51:30 AM »
Yeah, I agree no dock in the packaging.  Would help keep cost down.
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #11 on: February 06, 2019, 11:29:11 AM »
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #12 on: February 06, 2019, 02:46:51 PM »
I like the subtitle SP. That way they're going to their archive of Plus names without the appearance of copying Sony.

Also, if it exists Nintendo of America hasn't found out about it yet.

I bet they would call it something redundant like Switch Portable though.


It is possible they jump to x2 chips, which would allow them to do dock mode on the go with low power consumption.
« Last Edit: February 06, 2019, 02:50:38 PM by ThePerm »
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Offline lolmonade

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Re: Nintendo Switch Revision
« Reply #13 on: February 06, 2019, 03:48:38 PM »
I actually really hope they don't go the path of clamshell.  Those hinges are too big a failure point for my liking. 

This is the kind of thing my wife might like a lot if it came to fruition.  She's going to want her own Switch once Animal Crossing comes out and for Stardew Valley.  I'd love to have this option for her if it were more compact, simplified (non-detachable joycon), and a larger battery life. 

I'd also be good with it not coming with a dock, but I would hope it'd still have the ability to go into existing docks. 
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #14 on: February 06, 2019, 04:21:13 PM »
Wouldn't an improved chip set also allow them to remove the cooling fan?  Even if there's no resolution upgrade, not having that fan is a big plus to a revision.
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Offline ShyGuy

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Re: Nintendo Switch Revision
« Reply #15 on: February 06, 2019, 09:59:16 PM »

Offline BranDonk Kong

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Re: Nintendo Switch Revision
« Reply #16 on: February 06, 2019, 11:40:35 PM »
The only changes I can see them making are just an increased battery, bumping the display to 1080p (it will essentially always run in "docked mode" if this happens) due to cooler running processor and improved battery life, and POSSIBLY a 4K-capable dock (for YouTube, Amazon, etc., not for games). Other than that, they'll never change the looks, at least nothing drastic like above.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #17 on: February 07, 2019, 02:40:18 AM »


Maybe it'll look like this?

I probably should move the home and record buttons closer to the camera.
« Last Edit: February 07, 2019, 03:33:08 AM by ThePerm »
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #18 on: February 07, 2019, 08:03:24 PM »
I wonder how small is too small for a screen on a revision?
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #19 on: February 07, 2019, 08:17:24 PM »
vita was a 5 inch display. Switch is a 6.2 inch display. 3ds XL was 4.2 inches. If it was a 5.75 inch display and the resolution was bumped up to 1080p the shrink in size would be a wash. Wii u was also 6.2 inches.

If it was a clam shell design you could possibly make the screen bigger.
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #20 on: February 08, 2019, 06:32:25 AM »
If you don't have the controllers removable you don't have to follow the awful design choices Nintendo made for the Switch controller.  I think I like the idea of a clam shell design with a sunken analog stick.  So the system is flush when closed, but it isn't the circle pad idea.  Then I would put a little grip underneath for the hands to wrist and use the middle finger as a trigger.  Those are my ideas. 

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Re: Nintendo Switch Revision
« Reply #21 on: February 08, 2019, 09:28:28 AM »
I wonder if they could/would take the clam shell idea and basically replace the controls with and area to slide the joy-con into.  Basically making it like the charging grip.
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Offline Lemonade

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Re: Nintendo Switch Revision
« Reply #22 on: February 08, 2019, 03:41:04 PM »
I don't like either of the two designs. Why does the Vita looking one have a camera on it? The Switch doesn't have a camera.

We might see a smaller Switch at some point, but it wont be a major redesign.

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #23 on: February 08, 2019, 07:13:53 PM »
I don't like either of the two designs. Why does the Vita looking one have a camera on it? The Switch doesn't have a camera.

We might see a smaller Switch at some point, but it wont be a major redesign.

I always thought it was odd the switch didn't have a camera. The wiiu and the ds line had cameras. One thing I was sort of burned by being an earlier adopter of the fat DS was that the DSi had a camera. Which, was awesome. One way to make something feel more like an upgrade is to leave something out...like a camera, HDD support, HD portably, a decent headset configuration, Netflix.

Maybe the hand grip is what you put it in to connect to the tv.
« Last Edit: February 08, 2019, 07:19:27 PM by ThePerm »
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Offline Lemonade

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Re: Nintendo Switch Revision
« Reply #24 on: February 11, 2019, 03:20:46 AM »
The Switch doesn't need the camera. The only two games I can think of that used it on the Wii U are Nintendo Land and Wii Fit U.

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Re: Nintendo Switch Revision
« Reply #25 on: February 11, 2019, 09:39:52 AM »
Don't forget ZombiU, but that was a little side feature.

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Re: Nintendo Switch Revision
« Reply #26 on: February 11, 2019, 10:11:13 AM »
The Switch IR camera is only used in Labo, right? I don't think a handheld only model would need one.
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Re: Nintendo Switch Revision
« Reply #27 on: February 11, 2019, 11:50:32 AM »
The Switch doesn't need the camera. The only two games I can think of that used it on the Wii U are Nintendo Land and Wii Fit U.

There's a few more besides the already mentioned Nintendo Land, Wii Fit U, and ZombiU.
-Tank! Tank! Tank! let you take a photo of someone and put it on the big enemy.
-Game & Wario also took player pictures in multiplayer.
-Wii Party U same story, used for a pictionary/charades style minigame.
-Sing Party would display your face because karaoke isn't embarrasing enough already.
-Pushmo World could use the camera to read QR codes.
-Not sure, but I think Nano Assault Neo could use it in multiplayer too?
-Again unsure, but if Bumpie's Party: Spin the Bottle doesn't use the camera I'll eat this post.
-Not a game, but Mii Maker used it too. Take a photo and it'll auto-generate a face.
-Google also turns up results for Girls Like Robots, Picto Party, but I haven't tried those.


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Re: Nintendo Switch Revision
« Reply #28 on: February 11, 2019, 05:30:15 PM »
But how am I supposed to chat with an old man who will give me advice on how to play ZombiU?
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Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #29 on: February 11, 2019, 09:23:07 PM »
Just gotta hope they upgrade the mobile app.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #30 on: February 12, 2019, 03:52:53 AM »
Switch+ should have a microphone and a VoIP app too.

It should have a camera on both sides for AR games.
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Offline Kairon

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Re: Nintendo Switch Revision
« Reply #31 on: February 26, 2019, 06:11:16 AM »
I also imagine a future of three SKUs: Original, "Lite/Slim" coming soon, and eventually a "Switch 2" version later. Eventually the "Original" would go away and be replaced by the "Slim", and then we'd be moving forward with just a lower-powered "Lite" and a bigger, more expensive, more capable "Switch 2".

My thinking is that even though we talk about form factor with a "Lite", what's more important is price. The "Lite" is actually a play to start replacing the 3DS niche, so it needs to hit or get close to $200, and if it happens to be smaller then that's just a bonus. Nintendo already experimented with selling a Dockless Switch in Japan for around $250 so maybe that's not too far away. I guess a Switch "Lite" will not come with a dock (Nintendo could sell that separately) but I wonder where the other $50 cost savings could come from.

I am definitely warming up to a Tegra X2 as probably where Nintendo could go for a Switch "Lite" revision. From my understanding, the Tegra X2 is very similar to a Tegra X1 except at a newer 16nm manufacturing process. It doesn't seem to offer enough performance improvements to be a true generational leap, so it's more about using that for power efficiency than trying to force some sort of half-generational step. Apparently the Tegra X2's "Max-Q" underclocked setting seems able to match (or beat) the Switch's Docked mode at what sounds like the handheld mode's power draw. I really don't see this hardware getting any exclusive software, technically I think it could get 50% more GPU performance than the current Switch docket, but I can't imagine it'd be safe to change the CPU speed on unaware devs (handheld and docked Switch maintains the same CPU speed).

Since the cost might be the most important aspect of a Switch "Lite" then I don't see them springing for a better screen or any new or advanced features. In fact, I think they'll take the power savings from the X2 chipset, and use it not for longer battery life but for a smaller battery. Everything would be funneled not at creating a better experience, but a more accessible and inexpensive one. Hopefully they continue to pack in AC Adapters though...

If this thing could hit the $200 price point at launch or within a year, then I'd see space for Nintendo to design a real Switch "2" generational leap. That I'm not so sure what it'd look like. I assume it'd still be a Switch, possibly even slightly larger than the one we have right now. What I'm not so sure about is what the innards will be: Nvidia's Tegra after the X2 have all been drastically different, more designed for Automated Driving or AI. I imagine that Nintendo will ask Nvidia to design a Tegra X2 successor moving off of A57 cores and onto something like A73 CPU cores at least which I'm guessing could double CPU performance, or even newer A75 or A76 chips. The GPU might be more challenging, after the Tegra X2's Pascal the next Nvidia consumer architecture is Turing (skipping Volta), but those chipsets just came out these last few months. My rule of thumb is that Nintendo wants to use tech that's two years old in order to keep costs down, but that'd mean that Volta GPU tech wouldn't qualify until 2021 and that seems pushing it. However, if the Switch "Lite" can keep the platform affordable at $200, then enthusiasts could be the target for a $349 or even $400 "Switch 2" in 2020 that uses cutting edge tech yet can still play all the Switch 1 games, which could also have "Switch 2 Performance" modes to take advantage of the new tech.

Even with all this improvement, maybe the best we could expect from this 2020/2021 "Switch 2" I'm wondering if the GPU rating on this "Switch 2" could cross the 1 TFLOP level. Obviously the Switch is already getting some Xbox One and PS4 ports even though it's anywhere from 200-400 Nvidia-style GFLOPS versus the 1.1 AMD-style Gflops of the Xbox One, but the next gen Sony and Xbox consoles are rumored to stretch from 4-10 AMD-style TFlops in 2020.

Perhaps a "Switch 2 Lite" would be the next target model, and then finally a "Switch 3" which would start having exclusive games that could no longer run on "Gen 1" Switches (Original/Lites). I wonder if by this point there could be "Gen 1" or "Gen 2" Switches that hit the $150 price point or better.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #32 on: February 26, 2019, 11:07:58 PM »
The thing about the first Tegra X1 chip is it is already 4 years old.

As far as games go. Nintendo has done this before. There will be different settings. The games will detect your hardware version and adjust the settings accordingly. Certain games that are already out that have a good level of scalability will have updates that will allow for better graphics settings. You might be able to play Doom docked in 4k on the Switch pro. It'd be 1080p handheld. Though there might be different settings where you choose framerate over resolution. Like for instance you might be able to play Doom at 60fps but at 720p on the handheld if you wanted to. Or 1080p on the handheld at 30fps. Or docked 60 1080p, or docked 4k at 30fps.

I think Switch might be the end of long term hardware. You'll be able to move your games from one Switch to another as you upgrade. Switch will become a longterm platform in the way Steam is.

Apple offers upgrades on a regular yearly basis. That is what Nintendo will start to do, but I think they'll ease us into it. There will be planned obsolescence, but it won't be as abrupt as say the switch from Wii U to Switch.  They'll keep upgrading the Switch operating system for instance, but at some point the older models will only be compatible so far.
Right now they're training the public on how to perceive this. We've been taught to upgrade every 4-5 years, but this will be smoothed out with the Switch line.

Links Awakening also pretty much confirms for us that 3ds is dead. That is the type of game that would normally be created to support Nintendo's handheld, but now that we have a hybrid we will have extremely strong 1st party and 3rd party support.

There will be some games that run like crap on OG Switch and run amazing on Switch pro. Eventually, in 3-4 or so years they'll cut off the original Switch. By then most will have moved on though.

Also all this Xbox talk points to me that once this gets announced that is when the Xbox content will be on Switch.

Though.....maybe the hardware won't be upgraded. It could be lamer, though not entirely lame. Microsoft is pushing to be BIG CLOUD. Switch might just be streaming Xbox One games. Somewhat how they did with Resident Evil 7. This sounds terrible until the technology matures. Maybe the behind the scenes work of Nvidia has brought on some interesting new partnerships and developments and new paradigms of thinking.
« Last Edit: February 26, 2019, 11:14:56 PM by ThePerm »
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Offline Kairon

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Re: Nintendo Switch Revision
« Reply #33 on: February 27, 2019, 12:45:33 AM »
Yes, the Tegra X1 is now 4 years old but it was 2 years old when the Switch launched. Those are the point I'm measuring when trying to account for Nintendo's "withered technology" stance.

And yes, the Switch DOES already have different modes for handheld and docked, and basically clocks the GPU differently depending on which mode it's in. But what I'm worried about is that the CPU itself does not change in this case. You can't just go changing the CPU speed willy nilly, devs might've hardcoded stuff to tightly with expected CPU speeds and so the game would go wacky if that suddenly changed without warning.

Even if Nintendo wanted to take advantage of better CPU performance, I envision a Switch Lite using the same A57 cores, so maybe it'd only have anywhere from a 20 to 35% increase in CPU performance on a Tegra X2 at 16nm. Is that enough for Nintendo to introduce the first CPU-clockspeed-change performance mode? I'm not sure... but if so it'd have to be docked only so as not to threaten the cost savings of a smaller battery. That's only a 20-30% improvement from the Tegra X2 by my guess, is that enough for a "half-generational" step that can be its own rung in the ladder? And then only when actually docked?

I do think that the sooner they can start taking steps like that the better for when they slowly phase in the different gradients of planned obsolescence. However, I'm still trying to work out when I think that'll happen.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #34 on: February 27, 2019, 02:59:27 AM »
I couldn't tell you what the difference between different cores are. I stopped programming in assembly on an 8-bit processor 20 years ago. It was an altaire style computer. It took me 2 weeks to solder together.  I was just amazed I didn't mess up assembling it.
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #35 on: February 27, 2019, 04:04:48 AM »
All I can tell you is that a clam case protected Switch system with no removable controllers would be great for kids and you could easily still provide a way to connect it to a big TV just without a dock and still use the other wireless controllers.  I like the Gameboy brand name, and could go for Gameboy Switch as a name.  Doing a minor upgrade to make sure that the system is running docked mode in handheld mode just seems smart.  I like this idea and could see it being good for parents.

Offline Kairon

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Re: Nintendo Switch Revision
« Reply #36 on: February 27, 2019, 11:36:36 AM »
I could dig a clamshell. It's a bit of a design challenge. Especially with the question about whether you use the regular joy cons, or just have permanent controls on the unit. Permanent controls could be useful if they reduce the cost of separate batteries and wireless units, and I think lowering cost is paramount in a Lite model.

Consequently I'm not a fan of using that power to run docked mode on Handheld. The screen is too small for most of us to see improvements, and parents care more about price and battery life. I think it's more likely to come with the same handheld performance and a smaller cheaper battery honestly.
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #37 on: February 28, 2019, 06:30:20 AM »
I could dig a clamshell. It's a bit of a design challenge. Especially with the question about whether you use the regular joy cons, or just have permanent controls on the unit. Permanent controls could be useful if they reduce the cost of separate batteries and wireless units, and I think lowering cost is paramount in a Lite model.

Consequently I'm not a fan of using that power to run docked mode on Handheld. The screen is too small for most of us to see improvements, and parents care more about price and battery life. I think it's more likely to come with the same handheld performance and a smaller cheaper battery honestly.

Kairon I think a smaller truly portable revision is the only revision Nintendo needs to think about, and in that case permanent controllers just make sense.  You could still have the wireless connection to allow for other controllers to be attached.  Then you could also still do a closed Clam Shell Docked Mode that could give it all the features of a normal switch.


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Re: Nintendo Switch Revision
« Reply #38 on: February 28, 2019, 09:36:31 AM »
A smaller revision must be able to dock. Switching from docked mode to handheld mode is more important to the system’s identity than 3D was to 3DS. Nintendo actively discouraged younger children from using 3D so 2DS was perfect for the target audience. The entire purpose of a smaller revision would be to get the price down to a point where one Switch per person is a more attainable goal. Making docked mode a monetary choice for consumers makes the most sense for a one Switch per person world anyway. For example, a parent may buy four Lite Switches but only one dock for family game night or something.

Offline Adrock

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Re: Nintendo Switch Revision
« Reply #39 on: March 04, 2019, 09:08:50 AM »
I was thinking about this mock-up the other day.

1. Why do the top corners slant down? The only thing I could think of were analog triggers except doesn’t have those.

2. There’s no reason why an inclusive unit would have the separated D-pad. Joy-Cons only have that for Switch’s convenient yet least intuitive “sharing the joy” control option.

3. Would people be upset if a smaller revision had more included functionality than the standard Switch? The mock-up above has a camera. GameXplain’s absurd 90-minute analysis of the Super Mario Maker 2 trailer reminded me Switch doesn’t have a microphone. I imagine people would be upset even if the additions are barely used.

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #40 on: March 04, 2019, 03:18:46 PM »
I was thinking about this mock-up the other day.

1. Why do the top corners slant down? The only thing I could think of were analog triggers except doesn’t have those.

2. There’s no reason why an inclusive unit would have the separated D-pad. Joy-Cons only have that for Switch’s convenient yet least intuitive “sharing the joy” control option.

3. Would people be upset if a smaller revision had more included functionality than the standard Switch? The mock-up above has a camera. GameXplain’s absurd 90-minute analysis of the Super Mario Maker 2 trailer reminded me Switch doesn’t have a microphone. I imagine people would be upset even if the additions are barely used.

All the answers can be answered with one simple answer. It was a 10 minute photoshop.  I added the camera 10 minutes later. I thought about the D-pad thing about 40 minutes after it was uploaded. But people had already seen it by then.

I should also make the 1996 version.
« Last Edit: March 04, 2019, 03:27:37 PM by ThePerm »
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Offline Kairon

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Re: Nintendo Switch Revision
« Reply #41 on: March 04, 2019, 03:59:03 PM »
So what's the screen size we're talking about here with a Switch "Lite/Mini"? Down to a Playstation Vita-esque 5" screen from the Switch's 6.2" screen?

I've never owned a Vita, can anyone speak to their pocketability?
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #42 on: March 04, 2019, 06:24:32 PM »
The Vita was something that you could easily carry with you in a bag, but not a pocket.  I don't think pocket-ability is really something to strive for.  Instead, I think travel-ability and ruggedness are the goals.  This is why a clam shell design would be best.  I am thinking a design much like the Wii U tablet but smaller.  A perfect square/rectangle is good for portability but not comfortable to hold. Plus the design allows for more comfortable triggers.  I would go for larger buttons, D-Pad and a recessed true analog sticks.  Then slightly larger buttons.  For the screen, Whatever can fit in the clamshell design.  So 5" would be good, but if you could get it bigger fine.  People are getting very comfortable playing games and watching TV on smaller phone screens so I think size of screen isn't the problem.  Then you test the heck out of the system and make sure it is Original Gameboy/ Original DS kid friendly ruggedness. 

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #43 on: March 04, 2019, 08:22:29 PM »
here is a quick mockup I made for Nintendo DS when it was rumored.



Here is one of the mockups for the Revolution (Wii) controller





« Last Edit: March 04, 2019, 08:28:27 PM by ThePerm »
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Offline Kairon

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Re: Nintendo Switch Revision
« Reply #44 on: March 04, 2019, 08:50:28 PM »
That DS mockup is BEAUTIFUL!
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For never was a story of more woe
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #45 on: March 04, 2019, 08:52:51 PM »
Actually I always wanted a Gamecube controller with a slightly smaller A Button and 3 Bean buttons surrounding it.  I don't care that the joystick wasn't great for fighting games.  I actually think that with adaption the Gamecube controller could be great for fighters if you never had to push 2 buttons at a time, which honestly...you shouldn't.  But say that you did.  with 3 Bean buttons around the A you could easily push the A Button and one of the Bean buttons.  Design a fighting game with A being an attack modifier or a chain link move. 

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #46 on: March 04, 2019, 08:57:12 PM »
I still think Soul Calibur 2 was the best fighting game ever.
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Re: Nintendo Switch Revision
« Reply #47 on: March 04, 2019, 10:27:11 PM »
Soul Caliber 2 was pretty great. 

Offline ShyGuy

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Re: Nintendo Switch Revision
« Reply #48 on: March 04, 2019, 10:29:53 PM »

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #49 on: March 05, 2019, 12:05:39 AM »
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #50 on: March 05, 2019, 02:46:57 AM »


This is almost a perfect controller.  I would like a D-pad instead of red button.  I would also rotate the new green button and all the buttons around and to the right.  Also Nintendo should bring back the analog buttons and the click.  I loved the Gamecube Controller so much.

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #51 on: March 05, 2019, 03:39:55 AM »
I think a perfect controller would be the gamecube controller with 2 shoulder buttons instead of one.

Also a home button. I don't care about a share button. Clickable joysticks are a must too. I never use them in games for much, but why not have the extra?
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Re: Nintendo Switch Revision
« Reply #52 on: March 05, 2019, 08:22:07 AM »
The Gamecube controller worked surprisingly well as a racing game controller with the analog shoulder buttons.  It also worked well to help differentiate the other shoulder/Z button.  I think a modified Z Buttons ZL and ZR would be good if they can get them in a more comfortable location.  I can understand the desire to have clickable analog sticks but I never found those useful.  I always thought they added a complexity that isn't really needed in a controller. 

Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #53 on: March 05, 2019, 09:17:22 AM »
The d-pad could be bigger too. That GC controller was always just a few minor tweaks from perfection.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #54 on: March 05, 2019, 12:20:29 PM »
an xbox 360/xbox one controller with Gamecube shoulders could be good.
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Re: Nintendo Switch Revision
« Reply #55 on: March 05, 2019, 07:41:35 PM »
To me the Gamecube Controllers brilliance was the feeling of the buttons.  You had a natural button to rest your finger on, and each button felt different that helped the brain train your hand to play games faster.  This sounds like a little thing, but it was brilliant and very Nintendo.  So much so, that when the Wii U was thinking about being released I thought Nintendo should have released the that button design for its new Wii-mote design.  I still do.  If the Wii U would have had the buttons on the side with camera sensor with an A button and Bean designed buttons around it, it would have been awesome. 

I still want Nintendo to go back to a Wiimote controller in the future.  I believe the Gamecube and Wiimote were Nintendo's best controllers but had minor flaws in the design. 

Offline Ian Sane

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Re: Nintendo Switch Revision
« Reply #56 on: March 06, 2019, 05:51:13 PM »
What impressed me the most about the Gamecube controller was how ergonomic it was.  The first time I held it it felt like they had made it specifically for my hands.  Never had any soreness using it, unless I was trying to use the tiny d-pad.  It's very odd that they then went with the Wiimote's boxy design and then became obsessed with us holding it like an NES controller.  Over a mere single generation they go from ergonomics being the priority to not mattering at all.  Where did this NES controller worship come from?

What I have noticed over the decades though is that while you can try new takes on controllers, the SNES/Dualshock design has become the de facto standard so if you stray from it you're making 1000s of games play kind of crappy on your platform.  That design isn't perfect but it's what's used by the most games and thus is the most accommodating of different genres and styles.  So for me the ideal Nintendo controller is something like the Wii Classic Controller Pro.  As great as the Cube controller is, fighting games and 2D games suck on it.  Nothing really sucks on the SNES/Dualshock layout unless it has very specialized controls like a motion control or lightgun game.  And that controller design is essentially Nintendo's design iterated by Sony so it's not like Nintendo themselves don't have a big role in defining the standard.

Offline Mop it up

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Re: Nintendo Switch Revision
« Reply #57 on: March 06, 2019, 06:08:24 PM »
I recall seeing that prototype of the GameCube controller, and thought the layout for the four buttons was a little better than the final. The B button is a little too small, and should have been a bean like the X and Y. If they did that, made the C-stick the same kind of stick as the left stick, and added a fourth shoulder button, it would be the perfect controller for me.

It's interesting how every system released after the GameCube was still compatible with its controller (albeit with Wii U it was just one game). I guess someone at Nintendo still really likes that thing. I'm glad I can still use it for Switch.

Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #58 on: March 06, 2019, 09:37:48 PM »
It is interesting.  The Gamecube Controller seems to be a gold standard controller at Nintendo.  Yet, something tells me it was an expensive controller to make.  Almost everything was specially designed and probably more expensive than simple buttons.  Every piece of the controller was unique.  2 differently designed analog sticks.  2 differently designed bean shaped buttons.  2 differently sized buttons. 

It was extremely custom.  But brilliantly put together and thought out.  It's design influenced how games were designed And just like the Nintendo 64 controller, some games can't be played the way they were originally designed without the controller. 

Nintendo really should make a Nintendo Pro Controller wireless, with motion controls and all the modern support with the design of a Gamecube controller.  Slight modifications would be great, like Mop it up suggested. 

Offline ShyGuy

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Re: Nintendo Switch Revision
« Reply #59 on: March 06, 2019, 09:48:46 PM »
Interesting note about the Gamecube controller: Apparently it is support in the new Trials game, to give analog trigger controls on the gas pedal.

Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #60 on: March 06, 2019, 09:53:19 PM »
It is interesting.  The Gamecube Controller seems to be a gold standard controller at Nintendo.  Yet, something tells me it was an expensive controller to make.  Almost everything was specially designed and probably more expensive than simple buttons.  Every piece of the controller was unique.  2 differently designed analog sticks.  2 differently designed bean shaped buttons.  2 differently sized buttons. 

It was extremely custom.  But brilliantly put together and thought out.  It's design influenced how games were designed And just like the Nintendo 64 controller, some games can't be played the way they were originally designed without the controller. 

Nintendo really should make a Nintendo Pro Controller wireless, with motion controls and all the modern support with the design of a Gamecube controller.  Slight modifications would be great, like Mop it up suggested. 


Didn't they cut cost by using the GBA D-pad? It was weird that everything was built for the controller except that one piece, and it remains one of the biggest strikes against it.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #61 on: March 07, 2019, 12:15:32 AM »
It was the same d-pad as the GBA, but few games used 2d controls on Gamecube. It was great for taunts, casting spells, and secondary features.
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #62 on: March 07, 2019, 12:17:54 AM »
Maybe they had to cut prices somewhere?  Yes, but I think you are right.  I looked up the Prototype, and it was overall the same controller, with just even better build quality.  I would not be surprised if the final design of the smaller B button was chosen to save costs. 

It is really crazy that people (like us) are still talking about the controller, because back in the day I remember the debates being positive and negative.  I remember people slamming Nintendo for designing a controller again that only fits Nintendo's needs and not 3rd parties.  A controller that will be horrible for several genres of games.  Then I remember those praising the controller as the best controller designed and would undoubted change the future on controllers. 

It is surprising, that Nintendo went such a drastically different direction with the Wii.  The Wii Classic Controller was only designed to really play Virtual console games, but I think they could have made a Nintendo Pro Controller that generation that was the Gamecube Controller.

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Re: Nintendo Switch Revision
« Reply #63 on: March 07, 2019, 04:07:59 PM »
I never had any trouble playing any game with the GameCube controller. Is that weird?

Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #64 on: March 07, 2019, 04:38:04 PM »
The gamecube controller was great. Except there were two times where my hands went weird. One time while playing Cubivore they cramped up like crazy. While playing Resident Evil 4 they went numb.

Other than that no problems.
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Offline Ian Sane

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Re: Nintendo Switch Revision
« Reply #65 on: March 07, 2019, 07:27:54 PM »
Didn't they cut cost by using the GBA D-pad? It was weird that everything was built for the controller except that one piece, and it remains one of the biggest strikes against it.

What's annoying about this is that Nintendo released the GBA SP and it had a different d-pad.  So the cost benefit of using one very small d-pad for both the Gamecube and GBA was lost after only a few years.

I really wonder why they ditched the bean button for B.  It never looked right after that and somewhat loses the whole point of the button layout.  It's also strange that the C-stick is different than the main analog stick as that would require two different molds and would theoretically be more expensive than using one stick design for both.  So they're cutting costs on the d-pad while inflating costs on the analog sticks?  Huh?

Offline BranDonk Kong

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Re: Nintendo Switch Revision
« Reply #66 on: March 08, 2019, 01:36:03 AM »
I can't imagine there was really any actual cost benefit for using the GBA d-pad, it was probably just done to make the controller symmetrical.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #67 on: March 27, 2019, 02:01:02 AM »
these mockups





popped up on reddit
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #68 on: March 27, 2019, 04:53:54 AM »
I love the mock ups, except that if you are going to make the controllers not detachable, then you should actually change the problems with the layout of the controllers.  Form factor for the Switch buttons and controller layout has always been a problem, and I hope they address that.

Offline Lemonade

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Re: Nintendo Switch Revision
« Reply #69 on: March 27, 2019, 05:20:08 AM »
I like the idea of having circle pads on a small Switch. But the way they are aligned in that mockup looks like it would be super uncomfortable to hold.

What I want is a New 3DS XL sixed device, but just the bottom half. Move the ABXY buttons down a bit to fit in another circle pad instead of the C-Stick. You now have the perfect small portable Switch

Offline nickmitch

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Re: Nintendo Switch Revision
« Reply #70 on: March 27, 2019, 10:45:45 AM »
The mock up is a little PSVita-ish.  And I would've liked to see something that would still fit in the existing dock.  Both of those seem like the buttons/stick/circlepad would get in the way (and the port on the lower one).

I think they look good though, and colors are a must.
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Offline Ian Sane

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Re: Nintendo Switch Revision
« Reply #71 on: March 27, 2019, 02:22:27 PM »
Having the budget model not have detachable joycons fits the rumour about it not having HD rumble.  Obviously if they're built-in you can't just connect existing rumble joycons.

Does the budget model dock or is it strict a handheld?  Can you connect other controllers to it?  Lots of questions about such a design.

Offline lolmonade

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Re: Nintendo Switch Revision
« Reply #72 on: March 27, 2019, 03:38:00 PM »
Having the budget model not have detachable joycons fits the rumour about it not having HD rumble.  Obviously if they're built-in you can't just connect existing rumble joycons.

Does the budget model dock or is it strict a handheld?  Can you connect other controllers to it?  Lots of questions about such a design.

I feel like the smart business move is make it dockable, but don't include a dock with it.  Helps keep the sticker price lower on an entry model but then you can upsell kids/parents on a dock and a separate controller later once they realize they want a way to play on the tv somehow, too.
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Offline lolmonade

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Re: Nintendo Switch Revision
« Reply #73 on: March 27, 2019, 03:49:44 PM »
I'm curious about this bubbling up of news only because my wife has expressed interest in getting a switch of her own once Animal Crossing comes out.  It'll literally be just an Animal Crossing/Stardew Valley machine for her.  It'll sort of determine whether or not we get her a lite or we get the upgrade one and she uses the old one as her dedicated device. 

...if they have an Animal Crossing branded little one, then it'll be a no brainer for her.
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Offline ThePerm

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Re: Nintendo Switch Revision
« Reply #74 on: March 27, 2019, 03:56:20 PM »
It's hard to say. If they go with the x2 or Xavier processor they can do more processing at lower power. This works for both a mini and a pro. A mini would have the power of an OG Switch without the need to dock. A pro would have even more power.

A mini might just have an HDMI port.  A pro might become somewhere between Xbox One/ps4  and pro/x powered when docked. You'd still be able to Switch.

Also, interesting how nVidia treats this. PS3 had nVidia chips and it was a sluggish seller initially. Switch is selling like gangbusters. They might give some sweetheart chip deals to Nintendo over the next few years.
Maybe they'll call it Switch NX2.

« Last Edit: March 27, 2019, 04:07:53 PM by ThePerm »
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Re: Nintendo Switch Revision
« Reply #75 on: March 27, 2019, 05:58:34 PM »
I hope the mini model can connect as a controller to a docked Switch. That would further justify double dipping as a new controller and allow for DS/WiiU emulation and docked games with touch controls.
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Offline Spak-Spang

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Re: Nintendo Switch Revision
« Reply #76 on: March 27, 2019, 09:41:15 PM »
You know I think that the HD rumble is blown out of proportion.  They said the controllers won't have it.  IF the controllers are connected to the main unit, it would make sense to move any HD humble into the center of the unit.  or possibly on the edge of the screen if they wanted to still give you 2 HD rumbles for backwards compatibility.  But something tells me you probably only really need one. 

As for the not being able to be docked, this doesn't make sense.  Doesn't the Switch only Dock via a USB C port that it also uses for charging?  If that Is true, it makes no sense to cut that feature.  However. like everyone else said it would make sense to not have it come with a dock.  The form factor might make it impossible to dock with the current docks, however, they could just give you cord that does the same thing as a dock. 

I have to say I am very interested in the mini model, and I hope they don't do a Pro-model this year.  I think the Switch Mini could propel the Switch into the portable realm and help Nintendo for another year or 2.  Then they could properly make a more powerful Switch Pro closer to the competition's new consoles.

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Re: Nintendo Switch Revision
« Reply #77 on: March 27, 2019, 09:47:23 PM »
Is it possible to instead of using a circle pad, just sinking a full analog stick into the controller to make it almost flush with the controller?  The Circle Pad always felt Cheap and imprecise.  It was a good intermediate solution but it hasn't actually fixed the problem. 


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Re: Nintendo Switch Revision
« Reply #78 on: March 27, 2019, 10:31:07 PM »
As far as removing rumble goes. I don't see much of an issue if you can still bluetooth connect others.

As for the not being able to be docked, this doesn't make sense.  Doesn't the Switch only Dock via a USB C port that it also uses for charging?  If that Is true, it makes no sense to cut that feature.  However. like everyone else said it would make sense to not have it come with a dock.  The form factor might make it impossible to dock with the current docks, however, they could just give you cord that does the same thing as a dock. 

They could still make a mini connect to a tv and charge without a dock like a Sega Nomad. It could still have USB C and maybe an HDMI mini connector. The Dock is just a piece of plastic with not too much to it.

https://www.amazon.com/AmazonBasics-High-Speed-Mini-HDMI-HDMI-Cable/dp/B014I8UAPE/ref=asc_df_B014I8UAPE/?tag=hyprod-20&linkCode=df0&hvadid=167146065113&hvpos=1o1&hvnetw=g&hvrand=3641470412162432003&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=1013523&hvtargid=pla-297381685616&psc=1

is much cheaper than all the added cost that dock makes.

How mini could they get away making the switch?


« Last Edit: March 27, 2019, 10:36:59 PM by ThePerm »
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Re: Nintendo Switch Revision
« Reply #79 on: March 27, 2019, 10:45:53 PM »
I always wanted a Gameboy Micro. I think if they want to go small the clamshell design is best. That could even work with a kind of self docked mode.

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Re: Nintendo Switch Revision
« Reply #80 on: March 28, 2019, 12:03:14 AM »
I also have always wanted a Micro.  I still regret not buying one. :(
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Re: Nintendo Switch Revision
« Reply #81 on: March 28, 2019, 12:18:20 AM »
I'm in that boat too.
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Re: Nintendo Switch Revision
« Reply #82 on: March 28, 2019, 01:08:02 AM »
When GameCrazy was closing, I managed to snag a new Gameboy Micro. It's still sealed.
You know I think that the HD rumble is blown out of proportion.  They said the controllers won't have it.  IF the controllers are connected to the main unit, it would make sense to move any HD humble into the center of the unit.  or possibly on the edge of the screen if they wanted to still give you 2 HD rumbles for backwards compatibility.  But something tells me you probably only really need one.
The Pro Controller has two haptic feedback engines, one per prong. Doesn't confirm anything; just something to think about. I'd prefer Nintendo keep HD Rumble in a Lite revision. The only thing I can see Nintendo nixing is the IR depth sensor which isn't on the Pro controller and only really makes sense on the Joy-Con.
Quote
The form factor might make it impossible to dock with the current docks, however, they could just give you cord that does the same thing as a dock.
It would be in Nintendo's best interest to make it work with the current dock. Failing that, a redesigned dock would be preferable over a splitter

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Re: Nintendo Switch Revision
« Reply #83 on: March 28, 2019, 05:46:16 AM »
Adrock:  When I first arrived in Korea.  The Gameboy Micros were still being sold new in the electronic stores.  This was after the DS had already released and it was hard to find any GBA games, otherwise I would have bought one.  I kinda regret it, because it was the easily the most pocketable and truly portable game system created, and we will probably never have anything like it again.

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Re: Nintendo Switch Revision
« Reply #84 on: March 28, 2019, 07:46:14 PM »
Sold my GBA Micro consoles not that long ago, and don't regret it... I had played through my GBA catalog often enough and realized that it just wasn't getting much of my time anymore. But I still love the little system. It offered great battery life, a beautiful screen, plenty of great games to explore, and amazing portability.

IMO, even with the inflated second-hand pricing it's worth buying one today if you love GBA games and want something really easy to carry with you.

My biggest complaint was that removable faceplates (which seemed like a good idea) just never got much traction and are really hard/expensive to replace now. If you have large hands be warned that it's absolutely tiny and might not be super comfortable to hold for long periods of time - although I never found it that bad.


Sorry... I know this is off-topic, but I get excited anytime people talk about GBA Micro consoles.
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Re: Nintendo Switch Revision
« Reply #85 on: March 28, 2019, 11:29:53 PM »
It's on the topic of mini systems.
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Re: Nintendo Switch Revision
« Reply #86 on: April 09, 2019, 02:51:55 AM »
So, with a big graphics boost we'll probably see a new Zelda game. I imagine it will use the Breath of the Wild engine but might differentiate itself by going with a more realistic style. It makes sense for them to alternate styles from game to game so people don't confuse.

Alternatively we might see a Mario that looks like a straight up cartoon. A different style than we've seen before.
« Last Edit: April 09, 2019, 02:55:39 AM by ThePerm »
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Re: Nintendo Switch Revision
« Reply #87 on: April 09, 2019, 05:50:49 AM »
Can we just get a crazy Breath of the Wild Style Mario Game?  Exploring the overworld for Castle Keys to free the mushroom kingdom.  Having special puzzle rooms that play like the Super Mario Sunshine levels without the water cannon?  Sounds doable and fun.

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Re: Nintendo Switch Revision
« Reply #88 on: April 09, 2019, 12:20:21 PM »
Can we just get a crazy Breath of the Wild Style Mario Game?  Exploring the overworld for Castle Keys to free the mushroom kingdom.  Having special puzzle rooms that play like the Super Mario Sunshine levels without the water cannon?  Sounds doable and fun.

That's a great idea.  If Breath of the Wild gets any complaints it's the lack of proper dungeons.  Traditional Zelda dungeons are complex and rely on using tools you obtained earlier in the game which requires a more linear path than what's offered in Breath of the Wild.  But Mario levels are simpler, self-contained and can done in any order with the increased difficulty being the only element of linear progression.  So that would work really well.

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Re: Nintendo Switch Revision
« Reply #89 on: April 09, 2019, 07:39:59 PM »
I can even see a Mario game using a stamina gauge like the one in Breath of the Wild.


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Re: Nintendo Switch Revision
« Reply #90 on: April 10, 2019, 07:20:15 PM »
I can even see a Mario game using a stamina gauge like the one in Breath of the Wild.
GTFO with that. Mario getting tired from running and jumping? No offense. I just can’t get down with that idea.

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Re: Nintendo Switch Revision
« Reply #91 on: April 10, 2019, 07:57:40 PM »
Give me a second SD card slot and joycons that don't have 18 common mechanical failures caused by people looking at them wrong.
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Re: Nintendo Switch Revision
« Reply #92 on: April 10, 2019, 07:59:46 PM »
I can even see a Mario game using a stamina gauge like the one in Breath of the Wild.
GTFO with that. Mario getting tired from running and jumping? No offense. I just can’t get down with that idea.

That's fair. 

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Re: Nintendo Switch Revision
« Reply #93 on: April 10, 2019, 08:22:43 PM »
I can even see a Mario game using a stamina gauge like the one in Breath of the Wild.
GTFO with that. Mario getting tired from running and jumping? No offense. I just can’t get down with that idea.

What if there was a mushroom meter? Like Mario can maintain stamina as long as he keeps taking mushrooms?
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Re: Nintendo Switch Revision
« Reply #94 on: June 14, 2019, 08:49:43 PM »
I was thinking today...

Maybe in Nintendo's eyes Switch is the Wii U revision and I've been looking at the situation all wrong.

I always get burned by handhelds.
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Re: Nintendo Switch Revision
« Reply #95 on: July 09, 2019, 01:01:24 AM »
The rumors are stirring up again. If it gets announced this year I expect it to get announced at the end of October or the beginning of November so it becomes a hype sponge during black Friday sales.
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Re: Nintendo Switch Revision
« Reply #96 on: July 09, 2019, 01:49:57 PM »
I feel like they want one more holiday out of the regular Switch and they won't announce it until after the holidays for a March release on the 4th anniversary (has it really been 4 years already?)
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Re: Nintendo Switch Revision
« Reply #97 on: July 09, 2019, 11:05:26 PM »
If they're gonna do it this year, alongside Pokemon, I would think an August/September reveal would be the way to go, with a November release.
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Re: Nintendo Switch Revision
« Reply #98 on: July 10, 2019, 04:36:41 AM »
I did an average a while ago and if I remember correctly the announcement time and the release was about 40 days.
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Re: Nintendo Switch Revision
« Reply #99 on: July 10, 2019, 08:23:00 AM »



Offline Adrock

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Re: Nintendo Switch Revision
« Reply #100 on: July 10, 2019, 08:45:23 AM »

Direct Link
Some details:

- 5.5” screen
- Handheld only (no dock)
- Can only play games that support handheld mode (which I thought was all of them but 🤷‍♀️)
- HD rumble removed
- IR Sensor removed
- $199.99 MSRP

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Re: Nintendo Switch Revision
« Reply #101 on: July 10, 2019, 11:56:48 AM »
If they're gonna do it this year, alongside Pokemon, I would think an August/September reveal would be the way to go, with a November release.

Or, you know, **** me. Announce it right now.
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Re: Nintendo Switch Revision
« Reply #102 on: July 10, 2019, 11:58:40 AM »
I don't like that they removed HD rumble, but I'm guessing that's for battery life?

I still wanna know if they fixed the control sick issue. Would be pissed of I had to send in my $200 console because my stick was drifting.
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Re: Nintendo Switch Revision
« Reply #103 on: July 10, 2019, 12:37:30 PM »
If they're gonna do it this year, alongside Pokemon, I would think an August/September reveal would be the way to go, with a November release.

Or, you know, **** me. Announce it right now.

**** me too, in another thread last night I made the statement it would be revealed after the holidays with a Spring release so they could still milk this holiday season from the original design. So we both need to start eating some hats I suppose.
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Re: Nintendo Switch Revision
« Reply #104 on: July 10, 2019, 03:25:33 PM »
Lol, the release date feels so soon! Like, it's not quite a summer release, and it's pretty far ahead of the holiday season.  But I guess it makes sense to get inventories ahead of all that.
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Re: Nintendo Switch Revision
« Reply #105 on: July 10, 2019, 04:26:13 PM »
No TV support? They should have called it the Nintendo Fixie since it can't Switch gears!

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Re: Nintendo Switch Revision
« Reply #106 on: July 10, 2019, 05:44:41 PM »
If they're gonna do it this year, alongside Pokemon, I would think an August/September reveal would be the way to go, with a November release.

Or, you know, **** me. Announce it right now.

**** me too, in another thread last night I made the statement it would be revealed after the holidays with a Spring release so they could still milk this holiday season from the original design. So we both need to start eating some hats I suppose.
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Re: Nintendo Switch Light and Future Revision
« Reply #107 on: July 10, 2019, 06:35:49 PM »




Closest I've got with a mockup.



I went with too GBA style shoulders though.



The rumors were there are two models. I hope they'll announce a pro. Otherwise I'm still in skip mode.
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Re: Nintendo Switch Light and Future Revisions
« Reply #108 on: July 10, 2019, 06:38:51 PM »
Nintendo could've resurrected GameCube Purple and chose not to.

COWARDS!
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Re: Nintendo Switch Lite and Future Revisions
« Reply #109 on: July 10, 2019, 08:32:21 PM »
Nintendo could've resurrected GameCube Purple and chose not to.

COWARDS!

maybe the pro will be that color. They could call it Switch Imperator
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Re: Nintendo Switch Lite and Future Revisions
« Reply #110 on: July 10, 2019, 10:14:26 PM »
Kairon called the Lite name.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #111 on: July 11, 2019, 12:32:29 PM »
I was hoping that the Lite could sub as a controller for another Switch, and create a backdoor Wii U tablet feature. With the goal of a Switch/person instead of Switch/household, it could become a reality.

I am also most likely waiting for a Pro. I had considered the Lite a possible console for my wife, and she was half on board with it since we like to play games together, but she is now hard pass because of the lack of docking capabilities.

No docking is a bit of a miss for us. Also, I want to know how the accounts will work. Would suck if someone wants a "home" Switch and a "travel" one but it won't let you use both with your one account in tandem.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #112 on: July 12, 2019, 11:48:34 AM »
I still wanna know if they fixed the control sick issue. Would be pissed of I had to send in my $200 console because my stick was drifting.

Other people are experiencing this too? Thought I was the only one...

Certainly adds a level of challenge to some games to have your character randomly walk off a ledge.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #113 on: July 12, 2019, 05:17:58 PM »
Yeah, it's a known fault in the hardware, to my understanding.  Not sure why it hasn't been fixed, but it would require them to redesign the sensors or something.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #114 on: July 18, 2019, 01:12:52 PM »
Alright, so there is another model coming out soon as well that is identical except that it has a better battery.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #115 on: July 19, 2019, 09:52:52 PM »
So if the Nintendo Switch Lite and New model Switch have the same processor, is Nintendo blocking the video out with software, or did Nintendo get USB C that doesn't send video out?  Because if it is the software then the hacking community will eventually break that.  if it is the later then probably modding communities will mod it to work. 

I understand why Nintendo made this choice, if you have a cheaper system that can still connect to the TV then why wouldn't you buy that one? Nintendo had to have perceived value to the original Switch, that is different than the new one.

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Re: Nintendo Switch Lite and Future Revisions
« Reply #116 on: July 20, 2019, 12:46:01 AM »
So if the Nintendo Switch Lite and New model Switch have the same processor, is Nintendo blocking the video out with software, or did Nintendo get USB C that doesn't send video out?  Because if it is the software then the hacking community will eventually break that.  if it is the later then probably modding communities will mod it to work.
Locking out docked mode may have something to do with Switch Lite’s smaller housing. Maybe the higher clock speeds still cause the unit to heat up too much to be docked. Even if someone hacks Switch Lite to dock, it could end up damaging the unit. Of course, I don’t know for certain because I’m not a scientician. Just throwing this out there as a possibility.
Quote
I understand why Nintendo made this choice, if you have a cheaper system that can still connect to the TV then why wouldn't you buy that one? Nintendo had to have perceived value to the original Switch, that is different than the new one.
Switch Lite doesn’t come with Joy Cons (and the ability to charge them) or a dock which are more than $100 separately. Joy Cons offer built-in multiplayer. Even if you never use them, the dock is $80 separately. For argument’s sake, let’s say Switch Lite could dock. For $20, consumers would be deciding whether they want a larger screen. Both models provide value in their own way. OG would be savings via a complete package; Lite would be choice and greater portability.

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Re: Nintendo Switch Lite and Future Revisions
« Reply #117 on: July 24, 2019, 12:30:43 PM »
So Nintendo finally caved in the face of the class action lawsuit and will now repair defective controllers for free and refund any money they charged for previous repairs. HOPEFULLY they fix the underlying part issue so they don't break again in a few months.

https://www.polygon.com/2019/7/24/20708546/joy-con-drift-fix-refunds-repairs-nintendo-switch-customer-support
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Re: Nintendo Switch Lite and Future Revisions
« Reply #118 on: July 27, 2019, 03:12:37 PM »
This is great news. I've been holding off on sending mine too get fixed because I moved recently. Also, it's kinda hard to find single joy-con replacements, so even if the cost works out about the same, you're almost better off getting it fixed.
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« Last Edit: January 26, 2020, 12:48:44 AM by ThePerm »
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Re: Nintendo Switch Lite and Future Revisions
« Reply #120 on: January 26, 2020, 08:37:42 AM »
I am surprised the rumors are not more focused on an upcoming direct.

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Re: Nintendo Switch Lite and Future Revisions
« Reply #121 on: January 26, 2020, 05:03:50 PM »
I think people expect a January/February Direct from Nintendo already, and "signs point" to that direction, so it's like they know it's happening anyway.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #122 on: March 16, 2021, 07:46:34 PM »
Rumor mills going insane. New OLED screen rumor making the gaming pundits drool.

When it actually gets a name then 'll change the name of the thread. :)

of course at the same time last year I was saying the same thing.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #123 on: April 02, 2021, 03:52:40 AM »
I'm in the "Super Switch" name camp, but really I'll be happy so long as they don't give it a dumb name like 'New' or add and 'i' at the end or 'Plus'/'+'. Nintendo really sucks at names when upgrading systems.
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Re: Nintendo Switch Lite and Future Revisions
« Reply #124 on: April 04, 2021, 04:29:16 AM »
They used to be good at it.

Super Nintendo Switch

Nintendo Super Switch


New Switch is dogshit. I can't believe nobody has set down the execs and explained naming things New to Anglophones is stupid. New Super Mario bros came out 15 years ago.

New Kids on the Block are in their 50s. Donnie Wahlberg is not a kid, and he's not new. He's objectively middle aged. They're just Dudes on the Block now.
« Last Edit: April 04, 2021, 05:04:40 AM by ThePerm »
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Offline ThePerm

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Re: Nintendo Switch Lite and Future Revisions
« Reply #125 on: June 13, 2021, 05:55:52 AM »
Well it's e3 four years after release... maybe we'll see something on Tuesday?
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Re: Nintendo Switch Lite and Future Revisions
« Reply #126 on: June 13, 2021, 12:41:02 PM »
Well, according to this already-debunked GameStop leak, maybe not?  Possibly?  Who knows.
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