Author Topic: Resident Evil 6 is Apparently as Bad as Operation Raccoon City  (Read 22080 times)

0 Members and 1 Guest are viewing this topic.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #25 on: October 02, 2012, 03:43:04 PM »
I haven't played a good horror game in a long time....

A shame really.

I've heard good things about Amnesia, and I will actually stick up for Silent Hill Downpour being a good game (with some major issues).  Plus, the two Dead Spaces are pretty good as well.
There was a Signature here. It's gone now.

Offline Stogi

  • The Stratos You Should All Try To Be Like
  • Score: 18
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #26 on: October 02, 2012, 03:52:35 PM »
It seems like PC is where they are at the moment. Between Amnesia and DayZ, I have been considering giving them a shot. I just don't like playing on a PC though. It's hard enough for me to be scared now-a-days, but when I'm sitting up right at a desk...it's not going to happen.

At least I don't think.
black fairy tales are better at sports

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #27 on: October 02, 2012, 03:53:59 PM »
If you're going to do that with what is honestly a pretty terrible game from what I've played of it, you might as well toss the Gun Survivor and Outbreak games into that category as well.
I haven't played either, but don't they pre-date RE4? Isn't that the stipulation here? I'm going by ShyGuy's list a few posts back.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #28 on: October 02, 2012, 03:55:09 PM »
If you're going to do that with what is honestly a pretty terrible game from what I've played of it, you might as well toss the Gun Survivor and Outbreak games into that category as well.
I haven't played either, but don't they pre-date RE4? Isn't that the stipulation here? I'm going by ShyGuy's list a few posts back.

Outbreak 2 might have released after RE4, but the others definitely came before, yeah.
There was a Signature here. It's gone now.

Offline shingi_70

  • Google shill
  • Score: -88
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #29 on: October 02, 2012, 04:59:49 PM »
What survival horror series are still active and not in a medicore state.



I can only think of Alan Wake and the amensia titles.
3DS friendcode: 3093-7342-3454
xbl gamertag : Shingi the 70

Offline ThePerm

  • predicted it first.
  • Score: 64
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #30 on: October 02, 2012, 05:09:13 PM »
The demo was pretty fun.

In the Demo there were 3 different campaigns. Each character had a different feel. It seems that when you have the full game it will be like having 3 different games.

Leon is Survival Horror
Chris is Action
Jake is somewhere between the two.

I finally got to play my umbrella chronicles too haha, and it got really fun towards resident evil 1.
« Last Edit: October 02, 2012, 05:14:54 PM by ThePerm »
NWR has permission to use any tentative mockup/artwork I post

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #31 on: October 02, 2012, 07:34:28 PM »
Okay, we need to make a definitive Resident Evil List

Main Series:
Resident Evil 0
Resident Evil 1 (Including REmake, DS Port?)
Resident Evil 2
Resident Evil 3
Resident Evil: Code Veronica
------Modern Era-------------
Resident Evil 4
Resident Evil 5
Resident Evil Revelations
Resident Evil 6


Spin Offs:
Gun Survivor games (how many?)
Resident Evil Outbreak
Resident Evil Outbreak 2
------Modern Era----------
Resident Evil: Umbrella Chronicles
Resident Evil: DarkSide Chronicles
Resident Evil: Mercenaries
Resident Evil: Operation Racoon City

What have I missed? Wasn't there a GBA game too?

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #32 on: October 02, 2012, 07:47:38 PM »
No GBA game. There was a Game Boy Color game though: Resident Evil: Gaiden.
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline S-U-P-E-R

  • My Butt is Ready :reggie;
  • Score: -63
    • View Profile
    • oh my god
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #33 on: October 03, 2012, 12:36:38 AM »
Ask me about playing the little known RE arcade game 8)

Also, Outbreak is a good game!

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #34 on: October 03, 2012, 12:52:24 AM »
From what I can find, the arcade ones were just the console games basically.

Apparently there have been a bunch of cell phone games too: http://en.wikipedia.org/wiki/Mobile_games_in_the_Resident_Evil_series
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline S-U-P-E-R

  • My Butt is Ready :reggie;
  • Score: -63
    • View Profile
    • oh my god
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #35 on: October 03, 2012, 01:07:14 AM »
Erm no, gs2 code veronica was some crazy thing with a giant gun mounted on the world's biggest 4 way joystick. It had a two screen setup like a lot of the Time Crisis games.

Offline leahsdad

  • This title stolen by Rhythm Thief
  • Score: 8
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #36 on: October 03, 2012, 12:50:09 PM »
RE5 was most definitely where it went wrong. The horrible inventory system, the focus on "Co-op" gameplay that turned the game into a giant escort mission. The horrible environments. It was an action game with no where enough ammo or effective way to conserve it. The awful cover system. GIVING THE ZOMBIES GUNS.


Eh, giving the zombies guns wasn't the worst thing.   The "zombies/ganados" at the end of RE4 had freaking chaiin guns, those guys were still fun.   

But the inventory system...my god, why is it so small, and the freakin game doesn't pause!   Argh.

I really, really thought after playing Revelations that they found their way again.  Such a great game, I still play raid mode on and off.  And quite possibly the best final boss that the series has ever had.  Hell, all the bosses in that game were great.

I guess it's not so bad that we're not getting a Wii U port of RE6, eh?
[Showing off game collection]

Oh yeah, I know I have 2 sealed copies of that game.   1 is for trading.  But people who collect Amiibos?  They really have a problem!

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #37 on: October 03, 2012, 01:30:09 PM »
Revelaitons was pretty close to RE4's quality that I'm frankly baffled that RE6 is apparently so bad. RE:R was definitely flawed. It lacked variety in both setting and enemies. Your partner was useless (but thankfully couldn't die). It introduced 2 of the worst characters in the series. And it relied more on stats than skill. Still, it wasn't just good for a handheld title, it was just good on any scale.

I still think a Wii U port is coming. I hope Capcom uses that opportunity to fix the game's shortcomings like Team Ninja is supposedly doing with Ninja Gaiden 3: Razor's Edge. The PS3/360 versions can be patched, but it would be nice if a Wii U version just came that way. I wouldn't say no to extras either. Nintendo should offer to help Capcom because the port could be really big for Wii U. It could go a long way in showing consumers their commitment to core gaming.
« Last Edit: October 03, 2012, 01:32:02 PM by Adrock »

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #38 on: October 03, 2012, 03:23:09 PM »
So Resident Evil sucks now.  Sonic sucks now.  Final Fantasy sucks now.  What the hell happened to the big Japanese videogame companies?

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #39 on: October 03, 2012, 03:36:38 PM »
So Resident Evil sucks now.  Sonic sucks now.  Final Fantasy sucks now.  What the hell happened to the big Japanese videogame companies?

First off, I disagree that Final Fantasy "sucks now" any more than it ever did.  People tend to really cling to the past when it comes to that series and deride anything new.  I probably enjoy the series about as much as I ever have, even if I haven't liked any of the new FFs quite as much as FF X on the PS2 or FFVI on the SNES.

But as for your question, the answer is that the rest of the world passed Japan by while the same big Japanese companies refused to keep with the times, and now they don't know how to catch up again and be relevant so they merely badly emulate now-better Western developers without really understanding their games.
There was a Signature here. It's gone now.

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #40 on: October 03, 2012, 04:56:19 PM »
Well I've never played the recent FF games.  I'm just going by the general reviews.  There are some Japanese series that used to be a sure thing and are now not.

I think if you're specifically trying to catch up, you're fucked.  It's like how no one who tries to be cool actually is.  What they really need to do is just make some passionate games where for the devs it's a labour of love.  Odds are they'll get a good game out of it and it will stand out better than a poorly executed copycat.  The followers rarely get anywhere.  Playing catch up is too conservative.  They need to do something radical to become relevant again.

If you can't guess what others want, then just make what YOU want.

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #41 on: October 03, 2012, 05:55:02 PM »
If you can't guess what others want, then just make what YOU want.

That's the problem though, the management to most Japanese game companies are business men with no gaming experience.  All they want is sales and since the West is a bigger market they order their devs to make games to appeal more to the West.  And that's why a lot of the Japanese companies have fallen behind since they making games that the management wants instead of their own games.

This is why Nintendo is lightyears ahead of the rest of Japan.  Nintendo is mostly run by former game devs that worked their way up in the company and actually understand how development works.  This is why Nintendo has allowed most of their devs to make the games they want to make and as a result still has a higher output of quality titles then the rest of the Japanese industry.

Funny how the Japanese company that continues to allow its devs to be Japanese, is way more successful then the companies that are forcing their devs to be Western.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #42 on: October 03, 2012, 06:50:04 PM »
Also look at a company like Platinum Games, which is doing a lot of good stuff. Everything I see suggests that this is a problem with Japanese business culture, and Platinum sidestepped all that by having a bunch of creative people go found their own studio.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline S-U-P-E-R

  • My Butt is Ready :reggie;
  • Score: -63
    • View Profile
    • oh my god
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #43 on: October 03, 2012, 07:22:58 PM »
I seem to remember making almost these same posts about Japanese companies weeks ago in some other thread, I wish I could remember which one. Yeah, it's a problem.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #44 on: October 03, 2012, 10:21:27 PM »
What has happened to my beloved Resident Evil series? I had such high hopes for this game. I thought that it would correct alot of the mistake done by RE5 and then become a good successor to Resident Evil 4. I gues it is too much to ask for a game that matches, or rises, above that of Resident Evil 4.
 
I had hoped that this game would get a good enough reception that Capcom would be justified in bringing back the Dino Crisis series. Resident Evil 6 should been developed by a western studio. One of better quality that could understand how not to run a game series into the ground.
 
I can see it now: Resident Evil 6: Needle's Edge for the Wii U. Although the inventory system of this game would work much better on the Gamepad's screen anyway. I wish they would return to some kind of hybrid between the RE 2 and RE4 inventory system.
Please follow me on Twitter at: Kytim89.

Offline MagicCow64

  • Still no title
  • Score: 9
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #45 on: October 04, 2012, 12:45:43 AM »
As far as good contemporary horror games go, shout out to Lone Survivor. It's a 16-bit styled 2D survival horror game. It ends up being not the greatest by the end, but the first half is unlike anything I've played before and genuinely unnerving and upsetting.

As for where RE went wrong, it's a tricky question, because it's so entangled in what made RE4 so good in the first place. It's kind of like how Scream killed slasher movies. And then got totally terrible itself with the sequels.

What I've been thinking lately, especially after playing through Dark Souls, is that someone needs to go really far in the opposite direction from RE5/6. Play it like an actual zombie movie where if you get bit, it's over. It would have to be really hard and unforgiving. Every single monster would have to be as awful as it would be in real life to tangle with one, and you would be better off 99% of time avoiding all fights. I'm thinking a rewind function would go a long way to make this kind of game work, which new console advances could make a reality.

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #46 on: October 04, 2012, 12:51:15 AM »
What has happened to my beloved Resident Evil series? I had such high hopes for this game. I thought that it would correct alot of the mistake done by RE5 and then become a good successor to Resident Evil 4. I gues it is too much to ask for a game that matches, or rises, above that of Resident Evil 4.
That's a tall order, kytim. Your expectations may need to be leveled a bit. Resident Evil 4 influenced countless games after it. My hope for RE6 was for it to be a competent game. It didn't need to change gaming like RE4 did. It just needed to avoid basic game design pitfalls. Some of the strikes against the game are things most seasoned designers would have seen a mile away. And while most reviews lament the loss of "survival horror," I wouldn't mark the game down because of that. Resident Evil has evolved into a more action oriented series because it can. The older games were limited by what was possible back in the late 90s. Those controls are unacceptable by today's standards. Pre-rendered backgrounds are thing of the past and some may not even remember them. Things change. They have to. I don't necessarily think nostalgia should be used against it.

Should the game be ported to Wii U, really small improvements could go a long way. Move the camera back. Make checkpoints more frequent. Give some indication that bosses are taking damage or at least need to be taking damage and aren't on a cutscene countdown. Nix most, if not all, of the QTEs. These could all probably be patched in the PS3/360 versions though I would be willing to wait a bit longer for Capcom to go back and really tweak the game. Maybe like a Director's Cut.
Quote
Resident Evil 6 should been developed by a western studio. One of better quality that could understand how not to run a game series into the ground.
I disagree. I think Capcom should still handle the series, even if they reboot it. I haven't played RE6 yet so this is based mostly on my experience with RE5. To improve the quality of the series, they need to stop looking West on how they should make their games and just focus on making a good one without the pressure of targeting a specific audience. A few people mentioned this above. I would go a step further and say the problem with Resident Evil specifically is that they're copying studios who copied them. Look at how many western games totally ganked RE4's over-the-shoulder view. In a way, Capcom is copying a copy of the thing they invented. They just don't seem to understand the evolution. A good game will find an audience; popular IP like Resident Evil already has one.

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #47 on: October 04, 2012, 01:05:18 AM »
As far as good contemporary horror games go, shout out to Lone Survivor. It's a 16-bit styled 2D survival horror game. It ends up being not the greatest by the end, but the first half is unlike anything I've played before and genuinely unnerving and upsetting.

As for where RE went wrong, it's a tricky question, because it's so entangled in what made RE4 so good in the first place. It's kind of like how Scream killed slasher movies. And then got totally terrible itself with the sequels.

What I've been thinking lately, especially after playing through Dark Souls, is that someone needs to go really far in the opposite direction from RE5/6. Play it like an actual zombie movie where if you get bit, it's over. It would have to be really hard and unforgiving. Every single monster would have to be as awful as it would be in real life to tangle with one, and you would be better off 99% of time avoiding all fights. I'm thinking a rewind function would go a long way to make this kind of game work, which new console advances could make a reality.

The Resident Evil series should be shelved and then in about five years let it get rebooted for whatever consoles exsist during that time and go back to square one.
Please follow me on Twitter at: Kytim89.

Offline Luigi Dude

  • Truth Bomber
  • Score: 4
    • View Profile
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #48 on: October 04, 2012, 01:30:42 AM »
A good game will find an audience; popular IP like Resident Evil already has one.

The problem is the current management of Capcom sees certain Western series selling better so they want their games to appeal more to that audience.  Capcom has already said they want RE6 to appeal more to the Call of Duty audience and are expecting at least 7 million copies sold.  Even though RE5 was already the best selling game in the series with 5.8 million sold, Capcom execs wanted even more resulting in RE6's design ending up the way it did.

This is the same reason why they decided to completely reboot the Devil May Cry series even though DMC 4 was the best selling game in the series at 2.6 million.  Because God of War 3 sold over 5 million copies, Capcom thinks a more western style DMC will get sales closer to it and have already set expectations for the reboot at over 3 million copies, higher then any of the previous games ever did.

That's the problem with a lot of the major non-Nintendo Japanese companies.  They see Western games that involve shooting and action selling more and want their own shooting and action games to get similar sales by changing them to be more like the Western series.  Even if it means completely messing up some of the things people currently like about these series.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline BeautifulShy

  • Shifting my body across the galaxy
  • Score: 79
    • View Profile
    • My streaming page.
Re: Resident Evil 6 is Apparently as Bad as Operation Raccoon City
« Reply #49 on: October 04, 2012, 05:11:39 AM »
I am watching a Lets play of the game currently and I will mention one thing that does stand out to me as a good thing which sets the tone so far in the 2 videos that have come out for the Lets Play for it. It is the background music. I am listening to the videos with headphones and that is one of the things which stand out to me and one of the things which is one of the main things which is the long standing things which adds then tension in horror games.

The QTE are done differently from RE4 from what I could tell at least some of them so there was some changes there.

I guess I will give my thoughts as I watch more of the Lets play.
Maxi is dead. I killed him and took his posts and changed genders.
Alexis, she/her/Miss

Quote by Khushrenada in Safe Words 15.
Quote
I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.