Author Topic: Japanese Virtual Console Line-up Revealed  (Read 9461 times)

0 Members and 1 Guest are viewing this topic.

Offline MegaByte

  • NWR Staff... Can't win trivia
  • NWR Staff Pro
  • Score: 31337
    • View Profile
    • Konfiskated Teknologies Network
Japanese Virtual Console Line-up Revealed
« on: October 31, 2006, 07:24:22 PM »
49 games, including many conspiculously missing from the other regions' list.

Nintendo has posted the Virtual Console launch line-up for Japan on their website.  Japanese gamers will be treated to big name titles, such as the 16-bit Mario and Zelda games, which are absent from the US and European launches.    


The full list is as follows:    


Famicom (NES) - 500 points  

     
  • Ice Hockey (Nintendo)  
  • Urban Champion (Nintendo)  
  • Legend of Kage (Taito)  
  • Gradius (Konami)  
  • Gomoku Narabe (Nintendo)  
  • Soccer (Nintendo)  
  • Super Mario Bros. (Nintendo)  
  • Xevious (Bandai Namco)  
  • The Legend of Zelda (Nintendo)  
  • Solomon's Key (Tecmo)  
  • Tennis (Nintendo)  
  • Donkey Kong (Nintendo)  
  • Donkey Kong Jr. (Nintendo)  
  • Ninja Jajamaru-kun (Jaleco)  
  • Pinball (Nintendo)  
  • Baseball (Nintendo)  
  • Mario Bros. (Nintendo)  
  • Wario's Woods (Nintendo)  
   


Super Famicom (SNES) - 800 points  

     
  • F-Zero (Nintendo)  
  • R-Type III (Irem)  
  • Super Castlevania IV (Konami)  
  • Contra III (Konami)  
  • Street Fighter II (Capcom)  
  • Donkey Kong Country (Nintendo)  
  • Super Mario World (Nintendo)  
  • Mario's Super Picross (Nintendo)  
   


Super Famicom (SNES) - 900 points  

     
  • Sim City (Nintendo)  
  • The Legend of Zelda: A Link to the Past (Nintendo)  
  • Fire Emblem: Monshou no Nazo (Nintendo)  
   


Nintendo 64 - 1000 points  

     
  • Super Mario 64 (Nintendo)  
   


Mega Drive (Genesis) - 600 points  

     
  • Ecco The Dolphin (Sega)  
  • Gunstar Heroes (Sega)  
  • Golden Axe (Sega)  
  • Columns (Sega)  
  • Shadow Dancer (Sega)  
  • Altered Beast (Sega)  
  • Space Harrier II (Sega)  
  • Sonic the Hedgehog (Sega)  
  • Toejam and Earl (Sega)  
  • Puyo Puyo (Sega)  
  • Ristar (Sega)  
   


PC Engine (TG-16) - 600 points  

     
  •  
  • Bonk's Adventure (Hudson)  
  • Necromancer (Hudson)  
  • Super Star Soldier (Hudson)  
  • New Adventure Island (Hudson)  
  • Dungeon Explorer (Hudson)  
  • Battle Lode Runner (Hudson)  
  • Victory Run (Hudson)  
  • Bomberman '94 (Hudson)  

Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline IceCold

  • I love you Vanilla Ice!
  • Score: 2
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #1 on: October 31, 2006, 07:41:51 PM »
Hmm, they get Mario Bros AND Super Mario Bros for NES.. so do we get SMB or MB?

EDIT: Just realised JonLeung linked to this in the other thread. Wow, they get a much better selection right off the bat. Hmm, Bomberman 94..
"I used to sell furniture for a living. The trouble was, it was my own."
---------------------------------------------
"If your parents never had children, chances are you won't either."
----------------------------
"If it weren't for electricity we'd all be watching television by the candlelig

Offline Artimus

  • Score: 0
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #2 on: October 31, 2006, 07:53:06 PM »
This is depressing. Most of it makes NO sense. Why can't we have SMB and LttP and DKC and SMW, etc. Goodness, DKC is an English game! It's not like you can argue it came out in Japan first.

Offline Saturn2888

  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #3 on: October 31, 2006, 08:00:37 PM »
Quote

Originally posted by: Artimus
This is depressing. Most of it makes NO sense. Why can't we have SMB and LttP and DKC and SMW, etc. Goodness, DKC is an English game! It's not like you can argue it came out in Japan first.


Dude, can't even understand what you said. use some actual names of the games especially if they're 10-20 years old.
Only insanity brings perfection.

Offline IceCold

  • I love you Vanilla Ice!
  • Score: 2
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #4 on: October 31, 2006, 08:02:33 PM »
Super Mario Bros, A Link to the Past, Donkey Kong Country, Super Mario World... tsk tsk Saturn
"I used to sell furniture for a living. The trouble was, it was my own."
---------------------------------------------
"If your parents never had children, chances are you won't either."
----------------------------
"If it weren't for electricity we'd all be watching television by the candlelig

Offline GoldenPhoenix

  • Now it's a party!
  • Score: 42
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #5 on: October 31, 2006, 08:44:43 PM »
Looks like American gamers are screwed with Genesis pricing if the points are equal, 600 for Genesis for Japan but 800 for US? BS!
Switch Friend Code: SW-4185-3173-1144

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #6 on: October 31, 2006, 08:59:41 PM »
VGRevo, the only explanation I can think for that is the fact that the megadrive wasn't nearly as popular in Japan as the Genesis was here in the US. Priced what the market will bear and all that, y'know?

Offline Bloodworth

  • Phantom
  • *
  • Score: 2
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #7 on: October 31, 2006, 09:01:04 PM »
Don't forget, that's Sega's decision.  Still, you'd spend that kind of money in half an hour, playing Altered Beast at the arcade.  Also, several people have pointed out that since the US launches first, these titles may still come here by the end of the year.  I'm not banking on it, but it could be the case.  I mean come on, Super Mario World was playable at E3.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline capamerica

  • ^______^
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #8 on: November 01, 2006, 02:53:40 AM »
I wonder if there will be a way to set up my Wii to have access to the JP Virtual Console.
I'm kind of disapointed the US list is no where near as good as this.
"Alright, you know what? I'm just giving in and looking at the breasts."
Crow ~ MST3K
<BR>-- I like my food like I like my women Chinese, Japaneses, Korean, Filipino, Vietnamese and Hot! --

Offline MaryJane

  • Ain't got nothing on Felica Hardy
  • Score: -13
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #9 on: November 01, 2006, 03:05:54 AM »
This is disturbing to say the least, we should be able to get the same games as Japan.

There are some games(not many on that list) that were never translated for America, but they should downloadable at your own risk. Does this mean that the Virtual Console and online gaming are run off two different sevices?  Doesn't make much sense to me, Wii points should be equal as well, what happened to Nintendo simplifying things?
Silly monkeys; give them thumbs they make a club and beat their brother down. How they survive so misguided is a mystery. Repugnant is a creature who would squander the ability to lift an a eye to heaven conscious of his fleeting time here.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #10 on: November 01, 2006, 03:11:53 AM »
The U.S. should definitely get Super Mario Brothers and Super Mario World at launch...I can't think of any reason why they aren't...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline joedick

  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #11 on: November 01, 2006, 03:16:21 AM »
I don't care about those other games, I just want picross! I was addicted to the Gameboy game they put out here and I would kill for some new puzzles!

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #12 on: November 01, 2006, 03:24:04 AM »
Yep this is counter acting the good points that NoA got from the Walmart guides.  So there back deeper in the hole with me.  (Mostly because I want Super Castlevania and Gunstar Hero)
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline Michael8983

  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #13 on: November 01, 2006, 03:54:18 AM »
Not worried.
I'm going to be too busy with TP and other launch titles to even think about VC games for the remainder of the year.
Eventually most if not all of the games we want will be available. It's best Nintendo save some of the big ones for the drought season anyway.
I'm sure that as more and more games are added, they will become available for much fewer points too. Eventually we'll have $1 NES games and $5 N64 games, I'm quite sure.

Offline Athrun Zala

  • Tween Idol
  • Score: 4
    • View Profile
    • TM!
RE: Japanese Virtual Console Line-up Revealed
« Reply #14 on: November 01, 2006, 04:37:29 AM »
yep, they have a better selection.....

I'd love to have Mario's Picross though
Quote from: [b]Professional 666[/b]
JOIN MY ASS

IT'LL BE LOTS OF FUN
Best. Quote. Ever. XD

Offline Pale

  • Staff Layton Hat Thief
  • Score: 4
    • View Profile
    • PaleHour
RE: Japanese Virtual Console Line-up Revealed
« Reply #15 on: November 01, 2006, 05:10:38 AM »
I think Nintendo is trying their hardest to not create any dead spots in launch.  They stated their plan of having something like 10 new VC games per month in 07.  They are probably intentionally holding some back in order to hit that number.  Like it or not, it's most likely all about marketing.
:: I was an active staffer forever ago, or was it yesterday. Time is an anomaly. Father of two boys.
---------------------
:: Grouvee :: Instagram

Offline PopeReal

  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #16 on: November 01, 2006, 06:27:04 AM »
This forum is pretty funny sometimes.  Nintendo is releasing a console that you can download classic games on and because people might have to wait a bit to get the ones they really want they use the words "dissapointing", "disturbing", and "depressing".  I'll avoid using the word "negative" today and just move on.  Enjoy yourself people.
Now playing:  Animal Crossing: City Folk, Civilization Revolution DS, Quake Live, Onslaught, Star Wars Best of PC

Offline King of Twitch

  • twitch.tv/zapr2k i live for this
  • Score: 141
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #17 on: November 01, 2006, 06:55:08 AM »
Sim City!!
"I deem his stream to be supreme and highly esteem his Fortnite team!" - The Doritos Pope and his Mountain Dew Crew.

Offline mantidor

  • Score: 4
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #18 on: November 01, 2006, 07:13:55 AM »
Quote

Originally posted by: PopeReal
This forum is pretty funny sometimes.  Nintendo is releasing a console that you can download classic games on and because people might have to wait a bit to get the ones they really want they use the words "dissapointing", "disturbing", and "depressing".  I'll avoid using the word "negative" today and just move on.  Enjoy yourself people.


you are so right, lets cheer and clap! *rolleyes*

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #19 on: November 01, 2006, 07:18:51 AM »
Well to be fair some of those games are third party so Nintendo might not have any control if a Konami or Namco game is released in Japan for launch but not North America.  Still it's dumb that titles like Super Mario Bros and A Link to the Past aren't available from day one.

And is there ANY good reason to even have regional differences?  We should be able to buy any of these games from anywhere.  After all they can track who is buying stuff from where and since all of these games are old they don't have to worry about someone importing the Japanese version before the US version comes out or anything like that.  Plus there are no manufacturing costs so demand is less of an issue.  No one has to worry about spending too much money on making unsold copies of a Japan-centric game that won't be that popular in North America.  The VC is an affordable way to sell games to cult audiences.  I guess it isn't surprising Nintendo would be so oblivious to something so damn obvious but it's still frustrating.

Offline joedick

  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #20 on: November 01, 2006, 07:48:10 AM »
Quote

Originally posted by: Ceric
Yep this is counter acting the good points that NoA got from the Walmart guides.  So there back deeper in the hole with me.  (Mostly because I want Super Castlevania and Gunstar Hero)


We are getting gunstar heroes....

Offline Pale

  • Staff Layton Hat Thief
  • Score: 4
    • View Profile
    • PaleHour
RE: Japanese Virtual Console Line-up Revealed
« Reply #21 on: November 01, 2006, 08:10:59 AM »
Ian,

Though I can't think of any specific examples, I'm sure there are differing distribution rights on some games depending on the region.  It would a legal nightmare to try and decide where the money should go er something.  I dunno.

All that said, VC is supposed to fill time between Wii games right?  I'll be playing Zelda at launch, so I don't mind the slim pickings.  I personally was starting to doubt that NOA was even going to have the virtual console ready, so any news is good news imo.
:: I was an active staffer forever ago, or was it yesterday. Time is an anomaly. Father of two boys.
---------------------
:: Grouvee :: Instagram

Offline Nephilim

  • Score: 1
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #22 on: November 01, 2006, 08:28:32 AM »
Well it seems it might be nintendos fault for lackluster list, as midway and 3drealsm have both said they wanted games on VC but had no real info about it only in last month
seems nintendo is just keeping it close and small ammount of games for a weird reason

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #23 on: November 01, 2006, 08:40:39 AM »
"Though I can't think of any specific examples, I'm sure there are differing distribution rights on some games depending on the region. It would a legal nightmare to try and decide where the money should go er something. I dunno."

You're probably right about that.  It probably is a big deal for licenced games.  Someone might have the rights to a licence in one region but not the other.  Still that could be fixed if region restrictions were enforced on a game by game basis and that for titles it didn't matter on we could download as we wished.

I have a feeling that some hack will be created and unfortunately for Nintendo illegal free downloads may be part of the hack.

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
RE:Japanese Virtual Console Line-up Revealed
« Reply #24 on: November 01, 2006, 09:08:13 AM »
Someone had better find a way to let us download games from other regions, like they did with Xbox Live Arcade. It's dissapointing how many good games Japan gets for the VC this year while we get almost nothing good.
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline TheBlackCat

  • Score: 11
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #25 on: November 01, 2006, 09:08:58 AM »
Link to the Past and several of the Mario games are still being sold on the GBA.  It doesn't surprise me that they are not releasing them right away.  The question is why they are releasing them in Japan.  I find that a bit strange.  Maybe the GBA games are still selling decently in the US but not in Japan.  That would make the decision more logical.  It does explain why Yoshi's Island is not on there, since it was the most recent remake released.  The real question in my mind is where Super Metroid is.  It was never remade or ported to any other system, yet was one of the more popular SNES titles.  My only thought is that they might be saving it as a promotion for Metroid Prime 3, maybe a free download or unlockable or something.  Same with the original Metroid (although this was released on the GBA, as were the NES Zeldas, so that could also be a reason).  Actually, they might do a similar thing with Twilight Princess, although that still wouldn't explain Japan.
Imagine if every Thursday your shoes exploded if you tied them the usual way. This happens to us all the time with computers, and nobody thinks of complaining.
-Jeff Raskin

Offline ssj4_android

  • Score: 0
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #26 on: November 01, 2006, 11:56:18 AM »
Why don't they put all of their games on the download service right from launch? Do they suck at making emulators or something? One N64 game is just pathetic.

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #27 on: November 01, 2006, 12:51:14 PM »
Quote

Originally posted by: TheBlackCat
The real question in my mind is where Super Metroid is.  It was never remade or ported to any other system, yet was one of the more popular SNES titles.  My only thought is that they might be saving it as a promotion for Metroid Prime 3, maybe a free download or unlockable or something.

Maybe they're remaking it for the DS like they did with Metroid Zero Mission on the GBA. O:
Except probably not.
GOREGASM!

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #28 on: November 01, 2006, 01:02:33 PM »
"Maybe they're remaking it for the DS like they did with Metroid Zero Mission on the GBA. O:
Except probably not."

What need is there to remake Super Metroid.  Metroid was dated as hell.  Super Metroid holds up so well it could have been released on the DS yesterday.  Metroid II is the one in need of the Zero Mission treatment.  It doesn't matter anyway because a remake of Super Metroid isn't the same as the original Super Metroid which should be available to buy.

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #29 on: November 01, 2006, 01:05:52 PM »
Why buy the original when a better version is available?  Or, why get the remake if you can get the original so much cheaper.  That they could potentially compete was my point.

Super Metroid definitely stands the test of time much better than the original, but it could still have some stuff added.  Regardless, I really just want more 2D Metroid. ):  
GOREGASM!

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #30 on: November 01, 2006, 01:42:43 PM »
"Why buy the original when a better version is available? Or, why get the remake if you can get the original so much cheaper. That they could potentially compete was my point."

Because different people want different things and probably a good chunk of people would buy both.

And "better version"?  HA!  I haven't seen Nintendo re-release a better version of a SNES game yet.  Following their usual trend they would add irritating voices and dumb the difficult down.  In Super Metroid's case they would probably remove any sequence breaking and have a hint system that would tell you exactly where to go.  There's always need for the original version because honestly I don't trust the current game industry to do justice to any classic 2D game.  Too many bad habits have been introduced since the Playstation took over.

I want more 2D Metroid but I want a NEW game.  Never settle for remakes in place of new content.

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #31 on: November 01, 2006, 01:57:14 PM »
You're missing the point.  Hardcore Metroid fans know what they want.  For everyone else, there's the perception of "old and busted" vs. "new hotness."  And anyway I wasn't saying that that was the case, just throwing a possibility out there.

Whether or not making changes like you suggest would make the game inferior is really subjective.

I never said I wanted a remake.  But a Super Metroid remake would be better than a Metroid Prime Hunters 2, especially if it was as thorough as Zero Mission, which was a completely unique experience from the original.
GOREGASM!

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #32 on: November 01, 2006, 02:03:08 PM »
"I never said I wanted a remake. But a Super Metroid remake would be better than a Metroid Prime Hunters 2, especially if it was as thorough as Zero Mission, which was a completely unique experience from the original."

Well okay.  THAT I agree with.  New Super Metroid is better than FPS For Jerks That Don't Like Metroid Prime 2.

And while hardcore Metroid fans know what they want the truth I figure the VC is probably going to be used mostly by hardcore gamers.  Most people I meet think games from last year are dated.

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #33 on: November 01, 2006, 03:43:07 PM »
Quote

Originally posted by: joedick
Quote

Originally posted by: Ceric
Yep this is counter acting the good points that NoA got from the Walmart guides.  So there back deeper in the hole with me.  (Mostly because I want Super Castlevania and Gunstar Hero)


We are getting gunstar heroes....


I just missed it I guess.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline Smoke39

  • Smoking is only bad for you if you're not made of smoke already
  • Score: 3
    • View Profile
RE:Japanese Virtual Console Line-up Revealed
« Reply #34 on: November 01, 2006, 04:50:09 PM »
Quote

Originally posted by: Ian Sane
And while hardcore Metroid fans know what they want the truth I figure the VC is probably going to be used mostly by hardcore gamers.

You're right, that's a good point.
GOREGASM!

Offline Bloodworth

  • Phantom
  • *
  • Score: 2
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #35 on: November 01, 2006, 05:42:55 PM »
That and budget conscious people looking for anything good for their kids.  Parents I've talked to seem to like the idea that they can get one machine that will have the old Sonic and Mario games for ten dollars or less.
Daniel Bloodworth
Managing Editor
GameTrailers

Offline mantidor

  • Score: 4
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #36 on: November 01, 2006, 06:03:23 PM »
I agree with the need of a Metroid 2 remake, and super metroid doesn't need a remake, is perfect. Seriously, I can't see any way to improve on it, adding anything to that game will do little, the game has the perfect length, the perfect music and the perfect gameplay. All I can see them doing for it would be making superficial enhancements, in the graphics with some more detailed effects and some improved midi over the original, but adding anything else would probably just ruin the game.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline Myxtika1 Azn

  • The Master of the Fists
  • Score: 2
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #37 on: November 01, 2006, 08:31:07 PM »
If they DO enhance Super Metroid, I would like the following things done:

a) Make it easier to wall jump
b) Allow you to continue space jumping after you get hit, or if you walk/jump off an edge without flipping first
c) Make it so that doing charged speed attacks (ie. the dash and the super jump) no longer drains your health.

All three of these were in Zero Mission, so I would hope that they do it for any enhancements to Super Metroid.
500 years ago, I shook the Pillars of Heaven.  Why should I fear a runt like you?

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #38 on: November 01, 2006, 08:46:30 PM »
NO ENHANCEMENTS!

argh. evar.

Egads Nintendo, get Squeenix to release Dragon Warrior I and I WILL buy it!

~Carmine M. Red
Kairon@aol.com
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Blue Plant

  • Score: 0
    • View Profile
    • My site.
RE: Japanese Virtual Console Line-up Revealed
« Reply #39 on: November 01, 2006, 11:16:30 PM »
I wonder if the VC has the potential to revive a series like DVD has with some shows, if enough people buy them.  And yes, excellent list of games for them.  Here's hoping we catch up soon.

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
RE: Japanese Virtual Console Line-up Revealed
« Reply #40 on: November 02, 2006, 04:00:12 AM »
I think it has a bigger potential of doing something like that then DVD really normally does.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.