Author Topic: Twilight Princess to Use Revolution Controller  (Read 21050 times)

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Offline mantidor

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RE:Twilight Princess to Use Revolution Controller
« Reply #25 on: December 23, 2005, 04:10:02 AM »
Although these news are still not confirmed, printed publications, even if they are really crappy, tend to check twice what kind of information they are putting, if they messed up, the magazine ends up in a very bad light. Of course, they arent always perfect, like Club Nintendo when they reported about the Zelda movie, but that was a tiny response in a mailbag, this is a full blown article with speculation about the possibilities, as much as I want this to not be true, it has all the chances to be real.

What really is making me mad pardon my french in previous posts is the delay, if the part about releasing the game close to november was just a missprint I could be alot more calm about it.

In general Im just dissapointed. The game will be awesome no doubt, but a tiny voice in my brain is going to repeat constantly to me while I play the game that it could be better if they didnt expend development time in mapping controller features instead of improving the game, or in other words, they painful wait was for nothing. Specially, because thats what they promised, the first delay was upseting, but they said that it was only for the better, to improve the game, Im ok with that, I was willing to wait more to get a better game. Id prefer a million times improvement in the puzzles of one particular dungeon that 3D motion sensing  to swing a sword or to do some fishing since we are going to get that in the real Zelda revolution thats its going to be made anyway. At least from now on I wont believe Nintendo's statements and promises at all.

I say they are going to "shoehorn" controller features because Nintendo is one of the few companies that makes games with the interface as the most important part, and this game is a GC game, it was made based on the GC controller and with the GC interface in mind, anything added at last minute (months, whatever) can be nothing but shoehorned, the game simply is not designed for the Revmote. This is a 180 degree turn in Nintendo philosophy about making games, and its quite shocking.

This will help Revolution, but not by much, this wont make or break the console, and I personally think that Revolution dont need this kind of boost, the controller concept is amazing and I have all the confidence that it will sell based on that alone. For me adapting revmote features to TP is a complete waste, of both the game itself and the revolution controller. Ill rather have a perfect "old fashioned" Zelda game in TP and down the road a full Zelda game fleshed out completly from the amazing controller.




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Offline Shecky

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RE:Twilight Princess to Use Revolution Controller
« Reply #26 on: December 23, 2005, 04:18:25 AM »
Quote

Originally posted by: TheYoungerPlumber
I think the delay was only partially for this reason.  I suspect there were other things they wanted to fit in (second quest, polished story/subquests), so they announced the delay and said, "throw everything in!"


Ah yes, feature creep.  I've regarded Nintendo as a company that would spare some time to finish an original plan, but not one to suffer from "feature creep."  I would think them better than that for such a key title.  There is no way they miss the holiday season for "polish."

Also, does no one see a problem with this if true?
You end up with a game  that controls just fine with a GC controller and then you'll have the free-hand control accessible, potentially a while later, on the Revolution.  To me this screams "not necessary" to the general public.

If the game did control remarkably better with the free-hand control then I'd feel cheated, b/c this was supposed to be a GC game and the controls and game mechanics should reflect that.

Elaborating on the later point... think of the game control.  I'll even focus on the sword for a moment.  When everyone thinks of the free hand control, I'm assuming they picture the sword movements on screen to at least partially reflect the movements of the controller (not following it exactly but capturing the general idea of horizontal slash, vertical cut, stab, diagonal... etc).  Would it feel right if swinging the revolution controller simply did the same thing as pressing the A button repeatedly?  What about game balance?  If they do put in the advanced sword control, would it actually aid in game play?  Does the precession help against the enemies, and if it does then the GC controls were hindered?

If this rumor has any truth, then my expectation is that it'll be used for "mini-games."  In that regard you take:
1) A break from the normal action, so you can safely switch to a different control type
2) Don't affect the balance and play of the main game
3) Truly regarded as more of a bonus

In fact, I could see a few mini-games that wouldn't be available unless you were actually playing on the revolution.  A shop in town that would be locked under the GC version.  This is where their track record lies as well.

I see the revolution controller making for a unique Zelda title... so much that can be done: precision swings, single button+motion secondary weapons, etc....   It all needs to be factored into the actual game mechanics.  That game should not be TP.  

Offline NinGurl69 *huggles

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RE: Twilight Princess to Use Revolution Controller
« Reply #27 on: December 23, 2005, 04:26:50 AM »
TP is about running as a wolf and biting people and chasing butchers.
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Offline ~*Adolph*~

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RE:Twilight Princess to Use Revolution Controller
« Reply #28 on: December 23, 2005, 05:28:20 AM »
whatever you guys are nutz.

Don't you guys remember about the "Shell" controller for Revolution.
It has all the functions of a "normal controller" that way 3rd parties can use normal button layout and revolution stuff because the remote goes into it. IGN had a mockup not to long ago I don't feel like looking for it.

That shell more than likely will resemble PS2 or Xbox diamond shape face buttons not stupid cube shape, and my guess will have a second z button. My guess.

However the choice between playing zelda with somewhat crappy cube controller, vs. Revolution controler that has better button layout and motionsensor stuff I'll easily choose Revolution.

This could be a huge thing and I think a brillant move by NIntendo.
This way they will get sales for a GAMECUBE game but help market Revolution.

My friend was going to buy a GAMECUBE for ZELDA, than he heard Revolution will be backwards compatible
so he said he rather wait and get that because there is no reason to buy a dieing system.

Lots of people will pick up a Revolution and Zelda:Twilight Princess since it has extra features.

Honestly I don't see sword swinging as part of the gameplay with revolution, it could be but more likely it would so you can aim the bow and arrow better, so you can go fishing, and more than likely have an extra dungion that is only on revolution.

Honestly I think Nintendo is kicking themselves in the butt for showing Twilight Princess off.
This could of been a massive huge Surprise Revolution game with nifty graphics and function
and not even bother with gamecube.

Just imagine how all the PS3 and Xbox360 buzz would die down at E306 when out of nowhere they said Zelda coming to next gen. Look how happy people were in 04.
So instead of making it a Revolution game that would be delayed even more they decided to go the middle ground and make it playable on GAMECUBE and make it EXPERIENCABLE on Revolution.

Just imagine the Revolution tag line " Stop playing games, start Experiencing them."
And example is Twilight Princess you can play it on Cube but EXPERIENCE IT on Revolution.

Heck I wouldn't be surprise if Revolution came with a demo of Zelda:TP or even that collectors edition from a few years back.

This is great news for me. I'm selling my cube for Revolution so I don't care about cube.
I have DS so I won't be bored its not like I have been playing myc cube much at all.

o k i'm rambling now but you get my point. This is a great idea and it will help Nintendo out allot.

Offline mantidor

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RE: Twilight Princess to Use Revolution Controller
« Reply #29 on: December 23, 2005, 05:55:40 AM »
"That shell more than likely will resemble PS2 or Xbox diamond shape face buttons not stupid cube shape, and my guess will have a second z button. My guess."

NO U ARE NUTZ , seriously the GC controller is far from being crappy, and dont even mention that the shell will resemble xbox or ps controllers, the mere though of that is making me puke.

"My friend was going to buy a GAMECUBE for ZELDA, than he heard Revolution will be backwards compatible
so he said he rather wait and get that because there is no reason to buy a dieing system."

And this was without any extra functionality, so why add it? I still think it wont make a huge impact in Rev sales at all. Delaying the game did cut the big amount of sales the game couldve have in this holiday season. After thinking carefully its obvious the game wasnt finished, Nintendo as we all know likes money, they would only miss a big season of sales if its absolutely necesary.


Just to add, Im more ok with this after letting all my rants out, but for the love of god dont delay it till november T_T I still think revs features are a waste, but Ill live with it (seems I have to anyway ).

 
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Offline ssj4_android

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RE: Twilight Princess to Use Revolution Controller
« Reply #30 on: December 23, 2005, 06:21:46 AM »
They need another year to finnish the game though? What's taking them that long? If implementing the revolution controls takes more than a month or two, they just shouldn't do it. They can't be adding too much more stuff to it, the GCN disks are pretty small.

Offline WackerJr

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RE:Twilight Princess to Use Revolution Controller
« Reply #31 on: December 23, 2005, 07:14:17 AM »
NGC Magazine over here in England is, in my opinion, the best of the Nintendo magazines. It has been around since the Superplay days and has a crew of experienced and talented individuals in the department (for instance, one of their old artists moved to work for Rare, one of their current writers worked a spell in Germany for Nintendo of Europe).

To the person that asked if they'd ever had a scoop before: off the top of my head one of their most recent scoops was the announcement of Resident Evil for the DS, and that it was due to be a remake of the original Resident Evil with all new touch-screen control! A few weeks later... and they were right!

Offline Ian Sane

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RE: Twilight Princess to Use Revolution Controller
« Reply #32 on: December 23, 2005, 07:34:41 AM »
"but I doubt most of these complainers got all the statues within 2months, so waiting a few months for a rev ISNT that bad"

It's not just the waiting, it's the money.  Now I have to buy a whole new console and spend a couple hundred bucks.  I'm currently feeling pretty iffy about the whole Rev in general so I can't say yet if I would have bought one anyway.  If they have other killer launch games I want then it's more just the wait.

"Would it feel right if swinging the revolution controller simply did the same thing as pressing the A button repeatedly?"

This is my big criticism with the Rev controller in general.  If motion control is merely assigning gestures to what would normally be button pushes then it's useless.  All it is is the same thing only now with arm fatigue.  It's incredibly important that motion controls feels like you're really doing something and not just "wave up for vertical splash, wave side-to-side for horizontal slash".

If Nintendo has a Super Mario 64 calibre game that totally sells the controller then any "shoehorned" features in Zelda aren't going to negatively affect anything.  The only problem is if this is their big launch game or it's better than all the launch games.  This is the company that launched the DS with nothing but a port (a move I still am completely shocked didn't totally kill the DS off from the get-go) so it's not entirely unlike them to do such a thing.  In fact since it didn't screw the DS over Nintendo might think they can get away with a similiar strategy again.  They can't because there's far too much competition and they're the last place console but that sort of thing has never stopped Nintendo from making insane decisions before.

The major killer app game for the Rev needs to be there anyway.  If they don't launch with that they're screwed as the Rev is too different to catch on without a fantastic game to demonstrate it.

"In fact, I wish that Nintendo had just not even announced Zelda for GameCube"

I wish they released it in 2003.  Wind Waker was great but making a cartoon Zelda was such a dumb move, particularly when they had already shown completely different footage that people had fallen in love with.  You release awesome Zelda first to sell consoles and experimental arty Zelda second when the userbase is more established and you don't need a killer app anymore.

Offline KDR_11k

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RE: Twilight Princess to Use Revolution Controller
« Reply #33 on: December 23, 2005, 07:49:10 AM »
This is my big criticism with the Rev controller in general. If motion control is merely assigning gestures to what would normally be button pushes then it's useless.

You mean like how manual aim is pointless if you could just as well implement autoaim and have the player just push a button?

Offline Shecky

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RE:Twilight Princess to Use Revolution Controller
« Reply #34 on: December 23, 2005, 09:00:29 AM »
Quote

Originally posted by: Ian Sane
"Would it feel right if swinging the revolution controller simply did the same thing as pressing the A button repeatedly?"

This is my big criticism with the Rev controller in general.  If motion control is merely assigning gestures to what would normally be button pushes then it's useless.  All it is is the same thing only now with arm fatigue.  It's incredibly important that motion controls feels like you're really doing something and not just "wave up for vertical splash, wave side-to-side for horizontal slash".



Well, what I was referring too was if no matter how you moved the wand... horizontal, vertical, etc... it would still do the same "X-strike" maneuver.  Say, Link's horizontal slash, vertical cut, and thrusting jab were executed in order even if you action three "horizontal slashes" with the revolution controller.

Going "wave up for vertical splash, wave side-to-side for horizontal slash" would actually be a step away from that and where you start benefiting from the controller.  Your motions have more of a direct bearing... and more importantly it makes more logical sense.  You would need to do some refining and design though... (Link's left handed right? Majority of people aren't... do you make link left/right handed depending on player? etc...)  This is where the entire game mechanics alter though.

Offline Karl Castaneda #2

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RE: Twilight Princess to Use Revolution Controller
« Reply #35 on: December 23, 2005, 09:14:40 AM »
Here's the deal, guys. You've got a great, complete Zelda on the GameCube, but if you've got a Revolution, you can have fun with some extra features that would have never made it into the Cube version due to the limitations of the controller. If you're complaining about not being able to play "complete" Zelda, that's utter crap; you're whining because extra features (that never would have been available before) are being added to make a more solid bridge between the Revolution and the GameCube.

Now, if you're complaining that this was a crappy reason to delay the game, then I'm a lot more sympathetic to your argument. I would rather be playing Zelda now than sitting here waiting until April, but I don't think adding Rev functionality is all they're doing. While there's a team working on that, there's probably a group of people tightening up other aspects.

I mean, we're Nintendo fans. They key word has always been paitience.
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Offline Don'tHate742

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RE: Twilight Princess to Use Revolution Controller
« Reply #36 on: December 23, 2005, 09:21:41 AM »
You guys are thinking way too hard about this.

I know the wait sucks, however, once you get the game in your hand you WILL NOT CARE. I garuntee you that you'll be just happy to play the damn game. It's kinda the same thing with dogs. Dogs don't bitch at there master for leaving for a long time, instead, they are happy because there master is back.

Once we get the game, we will be so happy that we can finally play the game that the past wait will become obsolete (sp?). I honestly believe that this game will be the ONLY game to score a 10/10 from every game critic out there. So who cares if there is a delay? If you don't like it being FC (a first by the way, in console gaming history....and what better game than Zelda?), then you probably don't like the fact that: A) you have to wait; B) you won't get a REV and thus won't get everything out of the game.

If we hadn't known Zelda was in development, "A" wouldn't exist; therefore, the point is irrelevant. We were given the priviledge to know that a new Zelda was being made.

Point "B" is irrelevant as well because you can play through the ENTIRE game only using the GC.

This is a very smart move by Nintendo, and everybody seems to forget that Nintendo is BUSINESS first. As much as we want to play the game now, it can't happen as long as Nintendo tries to maximize profits.

Mantidor: You say that releasing TP close or during the REV launch will not produce higher TP sales or REV sales. How can you say that with a straight face? Many people want to buy TP, but don't want to buy a GC. This way they cannot only play TP, but choose to play TP with REV controls, thus effectively advertising the REV as the true "next" gen console and the next Zelda.


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Offline mantidor

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RE:Twilight Princess to Use Revolution Controller
« Reply #37 on: December 23, 2005, 10:56:54 AM »
I was talking more about the controller features, with or without them, the game would boost sales of GC or Rev and I dont think the difference will be significant, and the boost was much more needed for the GC than the Rev, because as Ian said, the software thats going to sell Revs is not TP with extras, is the next Mario 64.

I know very well Ill like the game very much, but Miyamoto and everyone at Nintendo kept promising this was the best "traditional" Zelda game, the best and last of its kind, the ultimate fanservice, so I cant help but to see those extras as something thats taking away focus on their promise. We are getting a Zelda a Revolution anyway, the game doesnt need this to be succesful or to be superb, the Rev doesnt need this to be succesful at all. Its a waste of time and resources and I cannot see it otherwise.

All said and done, I cant wait, it just wont be the game I was expecting it to be, so forgive me if I cant stop ranting for a few more days.
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Offline Kairon

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RE:Twilight Princess to Use Revolution Controller
« Reply #38 on: December 23, 2005, 11:05:48 AM »
I'm of the opinion that if Miyamoto saw fit to delay Zelda:TP to add things that he thought were worth the delay, then I'm going to go ahead and trust him.

Oh, and I think that if the Rev launches close enough to TP, then it could very easily benefit from it. The Rev will certainly sell depending on its original games, but if it launches with an amazingly well-polished Zelda game, one that has tons of content, and one that's epic to boot, then that could be nothing but a big 'ol PLUS for Nintendo.

Besides, this could also back hype the Zelda launch, boosting the game's image to next-gen so it can compete markettingwise against whatever else is out there, AND it could ensure a hot image for Zelda due to it being connected to the Revolution as opposed to the now-dying then-dead Gamecube.

I don't see how this could be anything but a plus for Nintendo's marketting strategy. As a Nintendo Fan I'm perfectly content waiting for them to release a game when they want to release it (as long as it comes out, mind you... I'm looking at YOU Band Brothers!). And as someone with interest in the market I can't help but see this as a good move to give the Rev a launch game that the hardcore segment has no choice but to respect gameplaywise.

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Offline mantidor

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RE: Twilight Princess to Use Revolution Controller
« Reply #39 on: December 23, 2005, 11:41:38 AM »
I have no doubt about that. When I say this is waste is more from my perspective than theirs, Nintendo doesnt make decisions that will affect them in a negative way financially. But the amount of money they are going to make wont be huge compared to, let say, if they released the game this holiday season. So the other option is going to give them a few bucks more, its logical of them  to go in the more profitable route even if they pissed a couple of fanboys like me with another delay. At least I hope all this profitability will be used for the next toon shaded Zelda game for the Revolution which should be even bigger and more amazing than TP, something that of course will never happen

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Offline BlkPaladin

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RE: Twilight Princess to Use Revolution Controller
« Reply #40 on: December 23, 2005, 11:45:39 AM »
You know that Nintendo might of used some of the demos they used at E3 and made the game accept the Revolution controller, to show what can be done to the third party, and it was so well recieved by those they showed that Nintendo decided to add the functionality to the entire game.
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Offline Kairon

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RE:Twilight Princess to Use Revolution Controller
« Reply #41 on: December 23, 2005, 12:46:50 PM »
Quote

Originally posted by: mantidor
I have no doubt about that. When I say this is waste is more from my perspective than theirs, Nintendo doesnt make decisions that will affect them in a negative way financially. But the amount of money they are going to make wont be huge compared to, let say, if they released the game this holiday season. So the other option is going to give them a few bucks more, its logical of them  to go in the more profitable route even if they pissed a couple of fanboys like me with another delay. At least I hope all this profitability will be used for the next toon shaded Zelda game for the Revolution which should be even bigger and more amazing than TP, something that of course will never happen


It isn't about the money Mantidor, it's about giving the Rev a good foot to start out on by relating it PR-wise into a very strong, very high-quality solid game that comes from a very popular and critically acclaimed franchise.

As a Gamecube gamer it is a slight disappointment only in that they might wait a bit longer for the game, and that they won't get the full benefit.

As a Nintendo gamer it doesn't make much difference, we're all used to waiting through multiple delays and for more than a year for games to come out, especially for Zelda.

But as a someone who might buy the Revolution, it's a huge plus: a legendary acclaimed franchise, high-quality game, epic scope, anticipated-by-hardcore-gamers game tied in close relation with the Revolution. If ever you needed to leverage a strong launch, a Zelda game in development for 2+ years would do the trick, especially seeing how it already looks nearly as good as some X360 games on any regular tv.

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Offline Don'tHate742

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RE: Twilight Princess to Use Revolution Controller
« Reply #42 on: December 23, 2005, 01:13:17 PM »
Has anyone seen the 30 minutes of gameplay footage on GameTrailers.com?

I must say that Zelda is THE most beautiful game I have ever seen. Its not all graphics, per se, but the feeling you get from watching it is.....is akin to WindWaker. I mean, it is so fluid and so inviting. It feels like a living, breathing world.

When Link is fighting the Head Master Bore guy in the open field, the game looked incredible. I absolutely adored how the clouds's shadows glided across the plain.

Anyway, I don't know what the point of this post is. Maybe I'm trying to prove the Zelda can hold its own as a next-gen title....then again, maybe not.
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Offline stevey

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RE: Twilight Princess to Use Revolution Controller
« Reply #43 on: December 23, 2005, 02:41:06 PM »
"Late 2006" was the timeframe handed down for the new system's UK release, with Zelda "coming out close to the Revolution's launch date."
"After all, Reggie did say in a recent interview that the game would be launched in April, and Nintendo has COUNTLESS times stated that TP is going to be a Cube game and not a Revolution title. Oi."

My two cents are, close dosen't mean days It could mean many months. I hope there talking about close as the rev comes out in the late summer (sept) and zelda came in ealry june for the uk and in the us/Japan zelda will come in six week earlyer that is April 16 and rev mid July. But if I'm worng and it's in the nov and it just for the rev line up, than screw the rev nintendo! I'm all hype about an April release date but I can't be for a nov06 date (even I have my limits), I just can wait that long. Screw rev stuff for Tp, save it for the up coming rev zelda that in the works. NINTENDO MAKE A PERFECT CUBE GAME NOT REV GAME! do you hear that nintendo! PLEASE! I'm still going to count down to april 16 no mater what
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Offline NWR_Lindy

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RE:Twilight Princess to Use Revolution Controller
« Reply #44 on: December 23, 2005, 07:45:50 PM »
This is a brilliant move by Nintendo.  If they would have released Twilight Princess this holiday season, what would they really have gained?  The release of any Zelda game is an industry event, so why waste that hype on a system that's clearly in its death throes?  I mean, aside from Zelda, the general public doesn't give a crap about GameCube, so whether it comes out tomorrow or a year from tomorrow it doesn't really matter.  Sure, the delay annoys die-hard fans, but despite their bitching they'll still be first in line to buy it.

Face it: nobody wants to have to buy a GameCube to play Zelda, not this late in the game.  Making it compatible with the Revolution controller is a great move because people can still buy the new system and play what will be the GameCube's best game on it, with the updated controls if they so choose.  I don't see anything negative in that.
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RE: Twilight Princess to Use Revolution Controller
« Reply #45 on: December 23, 2005, 08:40:15 PM »
You know they should put in dance mat and bongo support too. Also microphone, lightgun and gba link.
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Offline Dasmos

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RE:Twilight Princess to Use Revolution Controller
« Reply #46 on: December 23, 2005, 09:19:39 PM »
Quote

Originally posted by: Ending Walker Tropic
You know they should put in dance mat and bongo support too. Also microphone, lightgun and gba link.
Are you bonkers? Lightgun functionality would not work!
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Offline Kairon

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RE: Twilight Princess to Use Revolution Controller
« Reply #47 on: December 23, 2005, 10:30:25 PM »
The Revmote can already do what a lightgun does, and more...

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Offline mantidor

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RE:Twilight Princess to Use Revolution Controller
« Reply #48 on: December 24, 2005, 04:02:00 AM »
Quote

Originally posted by: Kairon
Quote

Originally posted by: mantidor
I have no doubt about that. When I say this is waste is more from my perspective than theirs, Nintendo doesnt make decisions that will affect them in a negative way financially. But the amount of money they are going to make wont be huge compared to, let say, if they released the game this holiday season. So the other option is going to give them a few bucks more, its logical of them  to go in the more profitable route even if they pissed a couple of fanboys like me with another delay. At least I hope all this profitability will be used for the next toon shaded Zelda game for the Revolution which should be even bigger and more amazing than TP, something that of course will never happen


It isn't about the money Mantidor, it's about giving the Rev a good foot to start out on by relating it PR-wise into a very strong, very high-quality solid game that comes from a very popular and critically acclaimed franchise.

As a Gamecube gamer it is a slight disappointment only in that they might wait a bit longer for the game, and that they won't get the full benefit.

As a Nintendo gamer it doesn't make much difference, we're all used to waiting through multiple delays and for more than a year for games to come out, especially for Zelda.

But as a someone who might buy the Revolution, it's a huge plus: a legendary acclaimed franchise, high-quality game, epic scope, anticipated-by-hardcore-gamers game tied in close relation with the Revolution. If ever you needed to leverage a strong launch, a Zelda game in development for 2+ years would do the trick, especially seeing how it already looks nearly as good as some X360 games on any regular tv.

~Carmine M. Red
Kairon@aol.com


Then they shouldve just make the game for Revolution from start and save all their lies from us. This isnt a huge plus, because as amazing as the game will be, it will still be seen as old generation, as I said, this will hardly make or break the console, if Revolution really needs TP to be succesful then the console itself is doomed.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline KDR_11k

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RE: Twilight Princess to Use Revolution Controller
« Reply #49 on: December 24, 2005, 06:51:45 AM »
Kairon: He was joking, he picked out one part at random in order to say that the other things (bongos? DANCE MAT???) would be useful.