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Messages - Evan_B

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51
Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 04, 2023, 06:48:50 PM »
Torchwick1234 and the Nintendo haters have been real quiet since you blew through this thread, Khush…

Also, it seems they edited the post, which is weird for AI standards? I don’t know.

52
Nintendo Gaming / Re: Not a hater but... (future prediction)
« on: October 04, 2023, 08:05:47 AM »
Y’all, I *am* a hater, and I’m worried about the Switch 2. Is it doomed to fail? What does failure look like for a successor to one of the highest selling consoles of all time?

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Nintendo Gaming / Re: Worried about Nintendo's games future...
« on: October 04, 2023, 08:04:41 AM »
Brand loyalty to the point of making your fandom an essential part of you identity and warring against other groups is an immature perspective. The people participating in such behavior are morons.

Find a community that allows you to participate in measured discourse. If Nintendo were so reviled/subject to disinformation, the Switch wouldn’t have multiple million+ pieces of software. The picture you’re painting sounds like an insular and out-of-touch community. Don’t worry about it.

If you start to find yourself disliking the Nintendo products you consume, try to quantify that feeling and find a good discourse-centered to community to share your thoughts. Otherwise, just play and enjoy the games.

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General Gaming / Re: Shocktober 4: The Final Chapter
« on: October 02, 2023, 01:54:36 PM »
Starting with Evil Tonight, baby. It’s a top-down survival horror game with pixel art. I’ve heard good things about this and I like the idea of “what if Resident Evil, but a late-era SNES game.”

At some point, I’m hoping to understand and mentally prepare myself for Saturnalia. This game has an insane art style and cool roguelike elements atop its survival horror roots. I feel disoriented just by watching trailers for this so I’m very excited to give it a try.

I’ve had The Lost Child sitting in my backlog since I nabbed it on sale for 5 bucks, but it’s a first person dungeon crawler, and that’s a high-commitment title for a single month. It’s a maybe.

Similar in time investment, I also scored Dying Light while it was insanely cheap and I’m very curious about it. Looking for other impressions of this title.

Lastly, I have heard lovely things about Darkwood, but I’ve also had the entire premise of the game spoiled for myself, so I’m on the fence as to whether I want to jump in. Wow, what a game.

55
Reader Reviews / Re: Video Games: A Review
« on: September 16, 2023, 10:11:10 AM »
Thanks Khush. I really appreciate it.

I think I’m just exhausted with how I talk about this medium and I can’t make it an essential part of my identity. I’ve got some thoughts I’d like to share on things like Tears of the Kingdom and Future Redeemed, but it’s going to take a long time for me to get around to that. Which is good- time can help refine our perspective and give exposure to other mediums and experiences.

Your story definitely helps me better understand this truth.

56
TalkBack / Re: Paper Mario: Thousand Year Door Remake Announced For 2024
« on: September 15, 2023, 08:34:09 PM »
You guys do know I’m aggressively perusing this thread, right? That’s why you keep talking about me.

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Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: September 15, 2023, 02:59:51 PM »
And just think, they could have found such success so much earlier if they had only gotten rid of Reggie!

58
Pretty interesting method!

So, is there a strategy to shedding the remaining backlog? I guess some basics could be:
  • Acquire fewer games than you complete/drop (you're already doing this)
  • Wrap up any unfinished savegames. Don't restart; either continue or drop
  • Next, start some short ones to get completions rolling?
  • Consider trying the worst games in your backlog early, as you might drop them before the end, which would whittle down the pile faster?
One thing to worry about would be turning your hobby into a job with targets to hit, though.

The ones from the list which jump out to me are:
- GRIS is short and you're almost done already.
- Transistor, Sonic 3D Classic, Sayonara Wild Hearts, and Nano Assault EX are 5 hours tops each. Those are good early candidates to get a head start. Tony Hawk might take 10 perhaps, fewer if you're good. 
- Townscaper gets real boring real fast unless you're a self-motivated player who likes to build worlds. I dropped it in 15 minutes, but YMMV.
- You've got a few doubles listed, like Skyrim, Astria Ascending, and Paradise Killer. There's some freebies to cross off immediately!
I appreciate the recommendations and the advice! I am aiming to get shorter games/game I’ve already started out of the way as fast as possible, in the interest of time. All of your comments are valid. Thank you.

59
Reader Reviews / Re: Video Games: A Review
« on: September 14, 2023, 10:42:30 PM »
Part 2:

This is a *me* problem. I firmly acknowledge it. I’m looking for sympathy, or at least, a bit of empathy regarding the current scenario.

I think the most direct answer to this query is “dude, just stop,” so if your response is similar to that, go for it, but add a bit of your personal experience, maybe.

I love video games. I want to pursue discussing them for the sake of developing a rational, reasonable discourse about them, but too often, I find myself fixating on the negative experiences, the skepticism I have regarding this medium. I think, in a number of ways, this medium *is* skeptical. We have to be tough critics of this medium. But how do we determine the quality of a game? Through means of enjoyment, not craft. Not intention. I loved Pikmin 3 because it had environmental and consumerist themes, but I don’t love Pikmin 4 for its lack of address, and coverage of these matters. It’s just a game. And it might be fun. It might be enjoyable. But it isn’t a stellar representation of what this medium can be, as an art form. It sold a lot, and that’s a wonderful, important thing, for some people.

And maybe your take is that all of this is enough. If you look at my brief post history, you might say, “the game is *the game*.” It’s about winning, either in sales or in personal experience. And I want to be more like that. But I can’t do that right now. The critical analysis has to wait. The game has to wait. The story has to wait.

I’m sorry.

60
TalkBack / Re: Paper Mario: Thousand Year Door Remake Announced For 2024
« on: September 14, 2023, 11:45:13 AM »
I hate everything

61
Week 2: Current Weighted Top Twenty (as of 9/11/2023):
VVVVVV (4.47)
Roller Coaster Tycoon 2 (4.42)
Crawl (4.36)
Zelda: Tears of the Kingdom (4.30)
The Swapper (4.28)
Inscryption (4.25)
Roller Coaster Tycoon (4.23)
Dandara (4.21)
Mr. Driller Drill Land (4.21)
Super Smash Bros. Ultimate (4.19)
ARMS (4.19)
Skwish (4.17)
UNSIGHTED (4.17)
Tetris Effect Connected (4.16)
Kirby's Air Ride (4.15)
Pick Pack Pup (4.12)
Toree 2 (4.12)
Toree 3D (4.12)
Paper Mario TTYD (4.11)
Lucah: Born of a Dream (4.10)

I figured I'd post new rankings each week I update the sheet. I added a few oldies to the mix (mostly PC games) as well as my Playdate catalogue, which did a bit of a rankings upset.

...I also added more games to my backlog, which means now there are 175. Whoopee.

The new games that I've played (Pikmin 4, Trigger Witch, and Nova 111) haven't made it into the top rankings... yet. I still need to sink a bit more time into Nova 111 to see if I think its pacing is stellar. As far as strategy/puzzle games go, though, I'm pretty confident in rating it highly. Pikmin 4 was not an enjoyable experience, I found it simplistic and slow-paced, with the new modes not offering well-constructed challenge and the control options a huge letdown. The game feels like a big step back from Pikmin 3. Trigger Witch is adorable and stupid, but gets by on its gratuitous violence and dynamic soundtrack.

Playdate games are a bit tough, in terms of visuals and sound design. It's such a feature-light system that when developers push its 1-bit visuals, it really sells the charm of the console and the product. But are the sound and art standout for the genre, or for the system? That's what I often mull over, which ends up settling the ranking. Anyway, Skwish and Pick Pack Pup are excellently-paced, pocket-sized offerings that are well-worth experiencing, and I'm glad to see them up on the top of the list.

If anything, it has proven to me that, despite my love for extra-meaty RPGs, a punchy, succinct experience often burrows into my brain and gives me warm and fuzzy feelings. I'm pretty pleased with how the top 20 looks right now, which at least leaves room for some old favorites while acknowledging the blossoming modern gaming scene.

62
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: September 08, 2023, 05:33:19 PM »
*Slaps hood* this baby can fit so many teraflops…

63
So the current top twenty are the twenty highest rated games that you have played? What exactly is on your backlog, could we get a sneak peak of some of the 156?
So the list at the top of the thread is my current weighted top 20. When you do unweighted ranking, some games move around, and some games sneak into the top 20 that definitely deserve to be there. Weirdly enough, it feels more like the list is more biased when it's unweighted... in any case, here it is:
  • VVVVVV
  • The Swapper
  • Inscryption
  • Crawl
  • Zelda: Tears of the Kingdom
  • UNSIGHTED
  • Paper Mario TTYD
  • Pikmin 3
  • Vagrant Story
  • The Last Story
  • A Short Hike
  • Dandara
  • Super Smash Bros. Ultimate
  • ARMS
  • Kirby's Air Ride
  • Toree 2
  • Toree 3D
  • Lucah: Born of a Dream
  • Scram Kitty and his Buddy on Rails
  • Donkey Kong Tropical Freeze
…I’ll be honest, I kind of feel bad about Toree 2 and 3D taking up two spots on the list. But I also kinda don’t. EDIT: Also of note is how Mr. Driller drops out of the top 20 completely when not weighted.

Regarding your comments on genre... I at least have an RPG-exclusive spreadsheet, which does have some other crazy categorizations. As for the .csv, it looks like a trainwreck when I try exporting it, so I can only offer a .pdf. It as my backlog page on it, as well: PDF view
I'm loving that Kirby's Air Ride is the highest rated GameCube game. Take that, Mario Kart! Even higher than the great TTYD. And ARMS! No one talks about ARMS anymore on the Switch. Splatoon got two releases on Switch while ARMS is left behind. That 2015 - 2018 when Nintendo seemed to be getting creative with game ideas and franchises.

Evan_B(iscotti) does have a Backloggery page though I'm not sure how up-to-date it is. It only shows 105 total unfinished games. I'm not sure if he'd be alright with me posting the link to it or not so to err on the side of privacy, I'll wait to see what he says after reading this post.
Thanks for keeping me honest. Though I've added a number of games to my backloggery over the past year(s), I haven't really kept up with managing it, so the status of many games listed there are not up-to-date. I am switching over to this weird spreadsheet instead, so you can use the link above.

And yes, while ARMS was very much laughed at for its gimmicky premise and shallow features out of the gate, the game has a lot of variety to it, great aesthetics, and excellent control options and mapping. I can't believe I think so highly of it, but I do. As a reminder, the ranking system here, as holistic as it tries to be, is still horribly biased towards my tastes.

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Current Weighted Top Twenty (as of 9/11/2023):
  • VVVVVV (4.47)
  • Roller Coaster Tycoon 2 (4.42)
  • Crawl (4.36)
  • Zelda: Tears of the Kingdom (4.30)
  • The Swapper (4.28)
  • Inscryption (4.25)
  • Roller Coaster Tycoon (4.23)
  • Dandara (4.21)
  • Mr. Driller Drill Land (4.21)
  • Super Smash Bros. Ultimate (4.19)
  • ARMS (4.19)
  • Skwish (4.17)
  • UNSIGHTED (4.17)
  • Tetris Effect Connected (4.16)
  • Kirby's Air Ride (4.15)
  • Pick Pack Pup (4.12)
  • Toree 2 (4.12)
  • Toree 3D (4.12)
  • Paper Mario TTYD (4.11)
  • Lucah: Born of a Dream (4.10)

I've heard talk of these forums being unused. Of Discord emerging as the clear victor over old message boards. Well, I'm here to say that, without old message boards, we wouldn't have places to post unhinged rants like the one I'm about to engage in. You might argue I could toss this over onto r/gaming. I say, yeah, I guess I could. But it feels more at home here.

Having spent the last few years writing for a video game website, I had the privilege of playing a bunch of review copies of games, some of which I probably never would have picked up with my own money. This also led to me playing a bit fast and loose with the money I was saving not-buying those review copy games. Long story short, I generated a healthy backlog. One large enough to likely last me the rest of my days. This is concerning to me, seeing as I know the slow march of time will mean new games will be released in the future that I might want to play.

So, I decided to spend an entire year foregoing new video game purchases, starting on my birthday. We're several days in now, and I'm turning back to my backlog and making sure I give games their proper due over the next year, in the hopes of clearing things out and learning to appreciate what I've got, rather than what society insists I need.

But what does this have to do with spreadsheets? Well, I'm glad you asked. Since I delved into making weird inventories of what I own, I also started doing a bit of ranking of games. This got a bit messy, but it adds another layer of satisfaction when I beat a game, or put a game down for completion. Some games I end up bouncing off, and as a result, they might appear played, but not beaten on my spreadsheet. I can live with that.

How does one rank video games? Well, you're asking a mentally unwell person that question, so you better expect the unexpected answer. I should mention, I actually have two spreadsheets, one for all video games, the other strictly for RPGs, as they are the lion's share of the games I've played in my lifetime, and my personal ranking of RPGs involves evaluating some genre staples and finding trends that don't necessarily align with my overall video game ranking criteria. In any case, I broke down my rankings into six categories, each possessing a scale from 1-5:

GAMEPLAY: An admittedly nebulous label, this seeks to evaluate the breadth and complexity of the overall gameplay experience. Games that rely largely on a single type of mechanic or possess gimmicky, unpolished gameplay elements score low in this category, while more complex games with a variety of gameplay types or well-explored gameplay concepts score higher.
CONTROLS: Essentially, whether or not a game possesses tight and thoughtfully considered control schemes, as well as whether or not controls are customizable. This factors in the notion of developers making player control deliberately difficult or otherwise.
ART: Largely pertaining to visual aesthetics, this is a sterile way of evaluating art, but does have a bit of subjective reasoning. Game art that lacks consistency across elements or comes across as generic or serviceable score lower, with higher scoring games possessing strong aesthetics- not necessarily lifelike visuals.
SOUND DESIGN: Again, a sterile way of evaluating music at its lower rankings, but becoming more subjective on the higher end of the scale. It's music and sound design as a whole.
PACING: This one is contentious, for sure. I love RPGs, but I know for a fact that many of them are not good about respecting the player's time... or being disrespectful in service of presenting a more grand adventure. Do the narrative/gameplay/novelties of the experience seem intentionally spaced out for player enjoyment or appreciation?

Now, the finer requirements for scoring high and low in these categories are more of a toss-up, and while I've tried to be very objective in delineating them, ultimately, each one caps out at a 5 amounting to "standout for the genre." No matter how hard I try, stripping these numerical values of an interpretative aspect feels impossible. However, I have slightly modified things to another extent: weighting values based on my personal preferences. The distribution is as follows:
CONTROLS: 16%
MUSIC: 19%
ART: 19%
GAMEPLAY: 24%
PACING: 18%
STORY/WRITING: 5%

This is not to say I think art and music comprise 38% of an overall game experience, but I do value them more than control options and strong pacing. The latter category is something I think we, as consumers, have a complicated relationship with, though you'll find that my top 20 has a number of very brisk experiences. As for writing, you might find it surprising that I value it so little. In short, I think most video game writing is pretty bad, with occasional bursts of originality and appropriate flair. Some of the best video games I have played have pretty minimal writing, so this category is more about whether the writing is appropriate for the project, and how generic or unpolished the final product appears to be.

In any case, here are some curious notes, as the spreadsheet does go beyond just weighted and unweighted averages: (This list curated on 9/4/2023, subject to change in a year)
  • My admittedly meager Steam library and PC games are very underrepresented on this list, which is something I hope to update in the near future. I'm missing a number of classics like Roller Coaster Tycoon, Age of Empires, and Starcraft, to name a few.
  • Either I'm a nice guy or my ranking criteria are far too lenient, but a whopping 336 games out of the currently-listed 494 are rated a 3.00 or higher, unweighted. In contrast, my weighted preferences put 309 out of 494 at a 3.00 or above.
  • For more precision, 37 games score a 4 or higher.
  • There is a range of 22 unique average scores out of 495 games. There is a range of 208 unique average weighted scores, though this number is impacted by the amount of unique calculations factoring in weighted percentages. I will need to streamline this calculation in the future.
  • 11 games have, in my opinion, a 5 out of 5 Control Scheme.
  • 40 games have 5 out of 5 Sound Design.
  • 48 games have 5 out of 5 Art/Aesthetics.
  • 3 games have 5 out of 5 Gameplay. Yikes! They are: Mr. Driller Drill Land, Hand of Fate 2, and Tears of the Kingdom.
  • 28 games have 5 out of 5 Pacing.
  • 12 games have 5 out of 5 Writing.
  • The top three averages on the sheet are 3.17 (67), 2.83 (61), and 3.33 (54).
All of these notes are based on weighted averages:
  • The top three most frequently recurring genres in my top 20 are platformers (5) and party/competitive games (5), and Role Playing Games (3).
  • The lowest rated game I loved was Dokapon Kingdom (2.61). See, I enjoy average games!
  • The highest rated game I liked was Dandara, which I think demands a replay for re-evaluation. I do really enjoy the ideas in Dandara but there were a couple of instances where I was a bit underwhelmed. The lowest rated game I liked was Metroid: Other M (2.16).
  • I have a category of preference called "meh," and the highest and lowest games rated in this category are Prince of Persia: The Sands of Time (3.61) and Sonic Heroes (2.03), respectively.
  • The highest rated game I disliked was Crypt of the Necrodancer (3.65). I totally get what the game is trying to do but I think mastering its systems requires a single-minded obsession and a punishing reaction time. The lowest rated game I disliked was The Atla Archives (1.67). A recent release, I can't forgive its poor design, but I do know that it is an early effort from an ambitious and green developer.
  • The highest rated game that I hated was Arc of Alchemist (2.61). Kind of shocked it even got that. The lowest rated game is Witch and Hero (1.65). This is a very mean ranking and is entirely based on buyer's remorse.

Here's the kicker. There's a backlog sheet on here, as well, and it contains a whopping 156 games. Some are near finished, but I don't feel confident enough adding them to the ranking sheet. 82 of these games remain literally unplayed, while the other 74 have been started or are in some progress. I need to sink a comfortable amount of time into a roguelike before I feel I can properly add it to the ranking sheet. Some of the near-finished games require a second look before adding them to the ranking sheet- I do not personally feel I need to complete a game to add it to the ranking sheet.

I do not know how I got to this point of having such a disgustingly large backlog, but I want to claw my way out of it, one way or another. I understand that having a bunch of RPGs and multiplayer/endless games in my backlog won't help that battle, but it is one I am committed to tackling, at least for the next calendar year.

If you have any questions, concerns, or comments, feel free to leave them here. May the gods have mercy on me.

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Nintendo Gaming / Re: My Video Game Collection/Museum
« on: June 05, 2023, 07:56:17 AM »
I've managed to become a home owner in the last year and finally had enough space to display certain things in ways that I've always dreamed of! I've owned many of these statues since they were released day one but never displayed them. Some of them are older than my 10 year old daughter and only now do I have the means to display them in a way that I thought satisfies my vision.
What a coincidence! I, too, have managed to become a home owner in the last year and finally had enough space to display certain things in ways that I've always dreamed of! I've owned many of these statues since they were released day one but never displayed them. Some of them are older than my 10 year old daughter and only now do I have the means to display them in a way that I thought satisfies my vision.

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Nintendo Gaming / Re: Zelda: Tears of the Kingdom
« on: May 16, 2023, 12:28:25 PM »
It’s not just good.

It’s great.

I don’t know whether or not I think it appears so good because of its nature as a sequel, but most everything that is present here feels like an improvement on BotW. The addition of caves is such a valuable element that speaks to the age old Miyamoto adage of exploring them in his youth. Hyrule does feel vastly different, and honestly, they can keep some of the changes. Death Mountain doesn’t always need to be vomiting lava.

But does it feel better because it’s an expansion of BotW’s world, or despite it? I don’t know. I haven’t explored every region of the map yet, and even the regions I have plumbed have not been thorough. There truly is so much to do, and each new region offers unexpected ideas, items, and twists. I love it.

It’s the best Zelda game ever. And yes, this time, it caters more towards fans of linear, telegraphed objectives.

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Nintendo Gaming / Re: Xenoblade chronicles 3 music is sick
« on: May 15, 2023, 08:05:24 AM »
Is this forum being infected by AI accounts?

68
Nintendo Gaming / Re: Metroid Dread?
« on: May 14, 2023, 04:23:58 PM »
Haha yeah same

69
General Gaming / Re: 3rd Annual NWR Four on Four
« on: May 03, 2023, 08:44:43 AM »
Did you manage to play any of Ratcheteer?
I did! It’s a neat little game, and although the first item you receive doesn’t make terribly good use of the crank, there are more items and dungeons that have unique properties. I do love the soundscape, as well, which really does lean into the GB/Link’s Awakening vibes. Didn’t finish it though.

I didn't get to check that out. Is it focused on Wolf Link fights? If so there's probably not much of value there.
It’s essentially a Cave of Trials, but exclusively for Wolf Link. I think you get the biggest wallet as a reward? Not really necessary, but it did give me a bit of trouble during Hero Mode.

70
General Gaming / Re: 3rd Annual NWR Four on Four
« on: May 01, 2023, 03:08:22 PM »
Well, I failed miserably. I made it rather far… in the wrong Picross. I’ve been chipping away at S7 and the later levels hurt my brain at times. I also put no work into Master Blaster thanks to Xenoblade 3’s DLC and just generally enjoying Harvestella much more.

Man, I tried popping in Super Mario Galaxy 2 and played about two levels before abandoning it. I just do not get the hype for that game, the cylindrical planetoids in particular irk me. But I just can’t stand the way the game feels in general and it doesn’t make me want to play any more.

71
Things I hate:

-Xenoblade Chronicles 3: Future Redeemed

Edit: …I might take that back.

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General Gaming / Re: 3rd Annual NWR Four on Four
« on: April 06, 2023, 03:17:16 PM »
Well, this is awkward.

Master Blaster 02 (Nintendo Switch): I’ve always heard good things about this game and it’s been sitting in my backlog for far too long. Time to see what the hype is all about.
Ratcheteer (Playdate) The Playdate is a flawed, but charming console with very few “adventure” titles. This is a send off to Link’s Awakening and about six hours, tops. Should be fun.
Super Mario Galaxy 2 (Wii U Virtual Console) Never played it on launch, got it due to the eShop closure. Never was too much of a fan of the first Galaxy but I hear this one is more straightforward.
Pokémon Picross (3DS) Uh, I have other stuff I could play on the 3DS. But I’m looking for a manageable, brief experience.

73
I’m definitely one who had hoped Tears would have hewed back to the traditional Zelda line.  Weapon degradation made BotW a distinctly unpleasant experience for me.  I don’t mind it existing, but give a moderately powered weapon for those who don’t care for it.   Make it expensive and/or need special whetstones to recover until a worthless level that requires taking it to an armorer.  It’d be like Monster Hunter, there’d still be friction but not so much on a game already filled to the brim with it.  Those who like weapon degradation could just ignore it.  Zelda has been my favorite franchise since I first played the original game when it came out when I was 8.  This is the third new Zelda that doesn’t interest me (I thought rent-a-weapon was the worst new thing until I saw required weapon degradation), I probably just have to accept the franchise has moved on without me.
You know that… you can buy the weapons in A Link Between Worlds, right? Or does the non-linear structure not gel with you?

Either way, fuse is made for you. Allows you to revive weapon durability with new materials. I will never understand the dislike of weapon degradation but I do feel that this new game is attempting to cater to you.

74
Podcast Discussion / Re: Episode 815: A Change of Hardware
« on: March 28, 2023, 08:11:18 AM »
The ChatGPT segment was perhaps the most effective example in practice of that je ne sais quoi James discussed with the Seinfeld stream a few episodes ago. It’s horrifyingly fascinating to listen to, and yet, so hilarious due to the inaccuracies in your respective personalities and overall structure of the show. Altogether too efficient, disturbingly so. But I do think Greg’s persona of having a pretty helpful understanding of games history and esoteric film and tv references does shine through. Jon and James getting along was a step too far.

Delightful episode.

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I’m a bit surprised by the pre-direct individuals, as well, as Nintendo has actually been fairly consistent with “major” Direct scheduling for at least the last few years: there’s a February one, a June one, and a September one, with the smaller, game-specific directs usually being for titles that have already been announced. I just find it curious that people scream “WHEN is the next one coming?!” When it’s pretty obvious.

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