Author Topic: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo  (Read 17624 times)

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Offline oohhboy

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #25 on: December 08, 2011, 08:40:03 AM »
This a pretty sweet move on his part. Sure, he has made a lot of game since becoming a producer, but very few were personal to him and when he did placed is hand to make such a game, it showed how good he still is.

I can't wait to see what kind of table flipping ideas he has, now that he isn't constrained by his position while still having the resources.

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Offline StrawHousePig

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #26 on: December 08, 2011, 09:18:19 AM »
Well now this sounds exactly like what he's done for years already.

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Offline Ceric

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #27 on: December 08, 2011, 09:25:38 AM »
I'm with Dr. Metts. This has been coming for a very long time.  Miyamoto never seemed comfortable in his Super role.  Him moving to an official professoral role, teaching and experimenting, seems like a good fit for him.

On some other things bantered around here, just because a job isn't physically strenuous doesn't mean it can't take a toll on you just as hard if not harder.
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Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #28 on: December 08, 2011, 10:19:16 AM »
Well now this sounds exactly like what he's done for years already.

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I think it's a budget thing, mostly.
 
Miyamoto has burrowed himself deep enough that Nintendo would look foolish to get rid of him but he's probably not paying the bills for the amount of resources he uses.

Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #29 on: December 08, 2011, 10:22:57 AM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

Offline Ceric

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #30 on: December 08, 2011, 10:33:59 AM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
The difference is that Miyamoto doesn't go around and try to butcher his work for kicks.
He also didn't make as many out of industry standards, THX for Lucas.
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Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #31 on: December 08, 2011, 10:45:56 AM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
The difference is that Miyamoto doesn't go around and try to butcher his work for kicks.
He also didn't make as many out of industry standards, THX for Lucas.
Eh, itteration is videogame industry standard.  AND 3D classics would like to have a word with you, lol.

Offline Ceric

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #32 on: December 08, 2011, 11:17:01 AM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
The difference is that Miyamoto doesn't go around and try to butcher his work for kicks.
He also didn't make as many out of industry standards, THX for Lucas.
Eh, itteration is videogame industry standard.  AND 3D classics would like to have a word with you, lol.
You came up with Iteration?  Iteration is a development in general standard.  Plus I haven't read anywhere that Miyamoto had any direct influences over the 3DS Classics.

Miyamoto is a gaming Icon but, he hasn't directly pushed any change outside of the Videogame industry.  Though I'm still waiting on my Miyamoto Edition Banjo to be created.

I'm sure I'm missing something and I'm waiting to hear it.  For Science!
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Offline NWR_insanolord

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #33 on: December 08, 2011, 11:23:26 AM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
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Offline Ian Sane

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #34 on: December 08, 2011, 12:24:20 PM »
I really love Miyamoto the game designer but never really cared for Miyamoto the executive producer type.  I don't like Nintendo's current direction and I hold Iwata and Miyamoto responsible.  Miyamoto is probably the best game desiger ever but he also suggests incredibly stupid ideas like going with cartridges on the N64.  He should stick strictly to games.

Though at this point I imagine the smaller projects he's working on are going to be lots of self-indulgent quirky titles that won't grab my interest.  He's getting old and it shows in the ideas he is interested in.  Stuff like Nintendogs and Wii Sports are the sort of ideas an older man would be interested in as they are slow paced and relaxed.  Even Pikmin, a brilliant game, was influenced by gardening which I have no interest in.  When he was younger he was making games based on the make-believe adventures he had in caves he explored as a kid.  It's the sort of influence that results in more exciting games.

At some point Nintendo can't use Miyamoto as a crutch.  If they're screwed without him then they're screwed and that is that.  I think new blood in Nintendo would be a good thing as they've become stale and new blood will instinctively want to do more creative things than just Mario and Zelda forever and ever.

The best era for Nintendo was when both Miyamoto and Yokoi were working for them and had similar roles.  The two were about equal in talent but different enough to provide variety to Nintendo's lineup.  Something like that again would be nice.  Miyamoto having his finger in every pot is good for quality standards but results in too homogenous of a style.

Offline Luigi Dude

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #35 on: December 08, 2011, 03:24:24 PM »
The best era for Nintendo was when both Miyamoto and Yokoi were working for them and had similar roles.  The two were about equal in talent but different enough to provide variety to Nintendo's lineup.  Something like that again would be nice.  Miyamoto having his finger in every pot is good for quality standards but results in too homogenous of a style.

What are you talking about?  Miyamoto is only involved in the EAD related Nintendo games.  Everything that's non EAD is run by completly different people with their own styles.  Just play something from an EAD studio and than play something from Nintendo's other top studio's like Intelligent Systems, Retro, HAL, SPD, Game Freak, or Monolith Soft (Xenoblades finally coming to America so you have no excuse) and you'll see there's still a lot of variety in Nintendo's lineup.
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Offline Ian Sane

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #36 on: December 08, 2011, 04:09:15 PM »
Miyamoto does involve himself with non-EAD projects.  He told Retro to switch Metroid Prime to first person (a great idea) and told Rare to shoehorn Star Fox into Dinosaur Planet (a terrible idea).  If a Nintendo dev is making a game and Shiggy has some bug up his butt about something in the design, it changes.

Offline Lithium

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #37 on: December 08, 2011, 04:16:10 PM »
this is a good thing. with new people up top we're going to get fresh ideas, maybe even new I.Ps

Offline Thaneros

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #38 on: December 08, 2011, 04:38:34 PM »
I also think this is great news! Hopefully he will make some new much needed IP's for Nintendo

Offline Luigi Dude

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #39 on: December 08, 2011, 04:51:46 PM »
Miyamoto does involve himself with non-EAD projects.  He told Retro to switch Metroid Prime to first person (a great idea) and told Rare to shoehorn Star Fox into Dinosaur Planet (a terrible idea).  If a Nintendo dev is making a game and Shiggy has some bug up his butt about something in the design, it changes.

Yes in the 90's until 2002, Miyamoto was the guy who overlooked a lot of games that were developed by second party developers in order to make sure things were going right.  The thing is, Miyamoto stopped doing this in 2002 and Kensuke Tanabe has been in charge of overlooking western made Nintendo games since.
 
So the charge that Miyamoto is effecting everything doesn't hold true anymore unless your talking about EAD studio related games.
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Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #40 on: December 08, 2011, 04:56:03 PM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
The difference is that Miyamoto doesn't go around and try to butcher his work for kicks.
He also didn't make as many out of industry standards, THX for Lucas.
Eh, itteration is videogame industry standard.  AND 3D classics would like to have a word with you, lol.
You came up with Iteration?  Iteration is a development in general standard.  Plus I haven't read anywhere that Miyamoto had any direct influences over the 3DS Classics.

Miyamoto is a gaming Icon but, he hasn't directly pushed any change outside of the Videogame industry.  Though I'm still waiting on my Miyamoto Edition Banjo to be created.

I'm sure I'm missing something and I'm waiting to hear it.  For Science!
LOL, poor sentence construction on my part when using the term standard.  It's common (A Standard, if you will) for all software to get revisions (iterations) yes.  Movies are held to a different standard (ha) and it's not cool for them to get updates regardless if Lucas really had all these ideas that weren't realized because of limited technology.
 
People don't care that Super Mario All-Stars isn't the same as the orignials with an added save feature and updated graphics. 

Offline Stogi

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #41 on: December 08, 2011, 05:08:56 PM »
I don't know if I like this, but I can't say that I hate it either.

On the one hand, I'd love for him to get back to experimenting and developing on a smaller level. Hell that's how he started and that's why we love him. But on the other hand, who is going to take his place? What does it mean for all the IP's he has nurtured along the way? I don't like the idea of Miyamoto not touching Mario or Zelda. It's like Franz Shubert giving away his unfinished symphony.

But then the realist in me reminds myself that it had to happen eventually. So would I rather have him gone or simply back to where he started? The answer is obvious. So I wait, with bated breath, to see the future.
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Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #42 on: December 08, 2011, 05:09:25 PM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
I'm sorry but that's just a subjective thing.  OoT might be a good game and if you like it a lot, that's cool with me, but it didn't propell the N64 to great heights and its sequel, which you might like as well, didn't set the world on fire either.  You'd think a great game would sell its sequel but that's not the case with OoT at all. 

Offline Traveller

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #43 on: December 08, 2011, 05:18:03 PM »
Though at this point I imagine the smaller projects he's working on are going to be lots of self-indulgent quirky titles that won't grab my interest.  He's getting old and it shows in the ideas he is interested in.  Stuff like Nintendogs and Wii Sports are the sort of ideas an older man would be interested in as they are slow paced and relaxed.  Even Pikmin, a brilliant game, was influenced by gardening which I have no interest in.  When he was younger he was making games based on the make-believe adventures he had in caves he explored as a kid.  It's the sort of influence that results in more exciting games.


I agree with Ian, I could see the titles he would make as the main director being too small in scope, and too quirky to have any real impact. Everyone wants him to return to being less of a producer and going back to being more on the director side, but I just don't think he would try to make the sorts of games that people want him to, or at least the majority would be interested in playing. If that happens people would start writing things about how he's no good at all and can't produce real games anymore, likely even questioning his 'talent' from past games he was involved with.


I would be very excited for him to actually create his own games again though, and I just hope that not all of them would be really small in scope. Maybe this new character he spoke of awhile ago could come out in a game next year?



Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
I'm sorry but that's just a subjective thing.  OoT might be a good game and if you like it a lot, that's cool with me, but it didn't propell the N64 to great heights and its sequel, which you might like as well, didn't set the world on fire either.  You'd think a great game would sell its sequel but that's not the case with OoT at all.


What Oot did propel the N64 to great heights! That and Mario 64 are prime examples of being the best on the system, and pretty much everyone had at least one of them. Majoras Mask sold less because it came out late, and people did not like the concept as much such as the time limit. The general thinking at the time was that the game was a little too different to what people actually wanted.
« Last Edit: December 08, 2011, 05:22:18 PM by Traveller »
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Offline Ian Sane

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #44 on: December 08, 2011, 05:30:15 PM »
People seem to forget that Majora's Mask REQUIRED the N64 expansion pack.  That might have limited its sales a bit.  Perfect Dark also used to get flack for not selling as well as Goldeneye and it essentially required the pack as well.  I never even thought of this until just now but that probably played a big part in the underwhelming sales of those titles.

Regardless of what OoT did for the N64, it influenced game design as a whole.  A lot of its unique features like Z-targeting and the context sensitive action button have become routine.

Offline NWR_insanolord

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #45 on: December 08, 2011, 05:39:49 PM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
I'm sorry but that's just a subjective thing.  OoT might be a good game and if you like it a lot, that's cool with me, but it didn't propell the N64 to great heights and its sequel, which you might like as well, didn't set the world on fire either.  You'd think a great game would sell its sequel but that's not the case with OoT at all. 

Actually, it's not subjective at all. Ocarina of Time set the standard for that style of game, and you can still see its influence in games being made today (not just from Nintendo). The subjective aspects of it are irrelevant; it has had more of an impact on gaming than almost any game since (Halo and GTA III are probably in the same discussion, just in terms of influence).

If you bring the subjectiveness into it it's a landmark title that still gets called the greatest game of all time; I was talking to someone in one of my classes the other day who doesn't really play games much anymore, and when he does it's not on Nintendo platforms, but he still considered Ocarina of Time an all time great. The idea that Majora's Mask's relatively lackluster performance can be attributed in any way to Ocarina of Time is ridiculous.
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Offline marty

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #46 on: December 08, 2011, 09:33:52 PM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
I'm sorry but that's just a subjective thing.  OoT might be a good game and if you like it a lot, that's cool with me, but it didn't propell the N64 to great heights and its sequel, which you might like as well, didn't set the world on fire either.  You'd think a great game would sell its sequel but that's not the case with OoT at all. 

Actually, it's not subjective at all. Ocarina of Time set the standard for that style of game, and you can still see its influence in games being made today (not just from Nintendo). The subjective aspects of it are irrelevant; it has had more of an impact on gaming than almost any game since (Halo and GTA III are probably in the same discussion, just in terms of influence).

If you bring the subjectiveness into it it's a landmark title that still gets called the greatest game of all time; I was talking to someone in one of my classes the other day who doesn't really play games much anymore, and when he does it's not on Nintendo platforms, but he still considered Ocarina of Time an all time great. The idea that Majora's Mask's relatively lackluster performance can be attributed in any way to Ocarina of Time is ridiculous.
We'll have to agree to disagree then.

Offline Traveller

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #47 on: December 08, 2011, 10:48:11 PM »
You can't really disagree with Oot's impact on video games. Both it and Mario 64 basically showed the world how to make 3D games work.
« Last Edit: December 08, 2011, 11:02:03 PM by Traveller »
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Offline NWR_insanolord

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #48 on: December 08, 2011, 10:56:22 PM »
Don't compare hm to Lucas, that man is a hack and will always be a hack.
I think it's a pretty good comparison.
 
They both produced world shaping works when they had their backs to the wall and once the pressure was off, they couldn't recreate their earlier success.
 
 

The last game he directed was Ocarina of Time. Doesn't get much more world-shaping than that in my book.
I'm sorry but that's just a subjective thing.  OoT might be a good game and if you like it a lot, that's cool with me, but it didn't propell the N64 to great heights and its sequel, which you might like as well, didn't set the world on fire either.  You'd think a great game would sell its sequel but that's not the case with OoT at all. 

Actually, it's not subjective at all. Ocarina of Time set the standard for that style of game, and you can still see its influence in games being made today (not just from Nintendo). The subjective aspects of it are irrelevant; it has had more of an impact on gaming than almost any game since (Halo and GTA III are probably in the same discussion, just in terms of influence).

If you bring the subjectiveness into it it's a landmark title that still gets called the greatest game of all time; I was talking to someone in one of my classes the other day who doesn't really play games much anymore, and when he does it's not on Nintendo platforms, but he still considered Ocarina of Time an all time great. The idea that Majora's Mask's relatively lackluster performance can be attributed in any way to Ocarina of Time is ridiculous.
We'll have to agree to disagree then.

I'm not going to agree to disagree with you, because you're simply wrong. Whether you like it or not, Ocarina of Time had a massive influence on the entire gaming industry.
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Offline NWR_Neal

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Re: Shigeru Miyamoto NOT Stepping Down from His Position at Nintendo
« Reply #49 on: December 09, 2011, 12:22:16 AM »
Z Targeting alone changed 3D gaming irrevocably. That's one aspect of OoT.
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