Author Topic: Developers Were Working with Underpowered Wii U Kits  (Read 2023 times)

0 Members and 1 Guest are viewing this topic.

Offline NWR_Karlie

  • twitter.com/JonLindemann
  • NWR Staff Pro
  • Score: 30
    • View Profile
Developers Were Working with Underpowered Wii U Kits
« on: June 16, 2011, 05:14:06 PM »

Games on the early hardware were not graphically up to standard to show at E3.

http://www.nintendoworldreport.com/news/26857

Developers were working with underclocked Wii U development kits prior to E3. The hardware that they were using to develop until recently was underpowered compared to the expected final Wii U specifications.

A report from a Wii U white paper produced by Hit Detection, a consulting company founded by former technology journalist N'Gai Croal, states, "Developers have underclocked development kits, and worked hard to deliver titles running on that hardware to demonstrate live at E3." There could have been real demos of third party software at the show, but the graphics weren't much better than current generation consoles (PlayStation 3, Xbox 360), so Nintendo opted to show footage from other platforms at the press conference.

This information could resolve conflicting reports about the Wii U being about as powerful as current generation consoles, and also 50% more powerful than the PS3.


Offline mr_lakitu

  • Score: 1
    • View Profile
    • mfgamers
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #1 on: June 16, 2011, 05:35:21 PM »
I really wish they'd gone with a more radical design. Something that looks like it has more ooomph than the Wii. I think the early pictures of it looked like one mean son of a gun. The average joe might get confused seeing it on shelves looking like a Wii but costing twice as much. If the boxing is pure white with the same Wii fonts and the added blue U then idiot mom and stupid dad might look a little :confused;
Bread makes you fat? 0,0

Offline stevey

  • Young HAWNESS
  • Score: 15
    • View Profile
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #2 on: June 16, 2011, 06:06:15 PM »
Nintendo needs to go back to Platonic console design. I want a Nintendo GameTetrahedron!
My Demands and Declarations:
nVidia is CRAP!!!
BOYCOTT Digest mode and LEGEND OF OO!

Your PM box will be spammed with Girl Link porn! NO EXCEPTION!
Wii want WaveBirds

Stevey Duff
NWR HAWTNESS Inspector
NWR Staff All Powerful Satin!

Offline MegaByte

  • NWR Staff... Can't win trivia
  • NWR Staff Pro
  • Score: 31337
    • View Profile
    • Konfiskated Teknologies Network
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #3 on: June 16, 2011, 06:10:42 PM »
Nintendodecahedron
Aaron Kaluszka
Contributing Editor, Nintendo World Report

Offline Enner

  • My sales numbers, let me show you them
  • Score: 34
    • View Profile
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #4 on: June 16, 2011, 07:25:54 PM »
I think a silver or light gray will make the Wii U pop out more from the Wii. Or maybe an NES color scheme of gray, black, and red.

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 409
    • View Profile
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #5 on: June 16, 2011, 07:57:00 PM »
A red ring around the disc slot would automatically make it stand out from the Wii.

Offline StrawHousePig

  • a tag
  • Score: -8
    • View Profile
    • Title available upon http request.
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #6 on: June 16, 2011, 09:07:25 PM »
A red ring around the disc slot would automatically make it stand out from the Wii.
Nintendo 360?


/rimshot
Old gamers never die, we just run out of quarters.

Offline BlkPaladin

  • Score: 9
    • View Profile
    • Minkmultimedia
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #7 on: June 16, 2011, 09:41:39 PM »
Well they are using early units, all early SDK's are underpowered compared to what will be released to make sure that any games made using them will be able to run. The kits are upgraded as the hardware is finialized.
Stupidity is lost on my. Then again I'm almost always lost.

Offline Adrock

  • Chill, Valentine
  • Score: 138
    • View Profile
Re: Developers Were Working with Underpowered Wii U Kits
« Reply #8 on: June 16, 2011, 09:46:37 PM »
I really wish they'd gone with a more radical design.
As in something that doesn't look like someone trying to copy someone's copy of Jonathan Ive's designs.... from 7 years ago.